[Scummvm-git-logs] scummvm master -> 108c5222a27219246fa0862fdc4ca34083bbabb6
a-yyg
76591232+a-yyg at users.noreply.github.com
Tue Aug 3 11:21:14 UTC 2021
This automated email contains information about 3 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
d17c0fd403 SAGA2: Temporarily stub checkRestartGame
7ecc231fcd SAGA2: Extend addObject command for multiple items
108c5222a2 SAGA2: Implement teleport party here command
Commit: d17c0fd403c0bd045ba2113262605d1d2759755d
https://github.com/scummvm/scummvm/commit/d17c0fd403c0bd045ba2113262605d1d2759755d
Author: a/ (yuri.kgpps at gmail.com)
Date: 2021-08-03T20:19:30+09:00
Commit Message:
SAGA2: Temporarily stub checkRestartGame
Changed paths:
engines/saga2/saveload.cpp
diff --git a/engines/saga2/saveload.cpp b/engines/saga2/saveload.cpp
index b742065707..6ea7d5a3ed 100644
--- a/engines/saga2/saveload.cpp
+++ b/engines/saga2/saveload.cpp
@@ -555,8 +555,11 @@ void cleanupGameState(void) {
#endif
void checkRestartGame(const char *exeName) {
+#if 0
Common::String saveRestart = g_vm->getSavegameFile(999);
g_vm->saveGameState(999, saveRestart, true);
+#endif
+ warning("STUB: checkRestartGame");
}
Commit: 7ecc231fcda784732ee6a0924d653be555f1255e
https://github.com/scummvm/scummvm/commit/7ecc231fcda784732ee6a0924d653be555f1255e
Author: a/ (yuri.kgpps at gmail.com)
Date: 2021-08-03T20:19:30+09:00
Commit Message:
SAGA2: Extend addObject command for multiple items
Changed paths:
engines/saga2/console.cpp
diff --git a/engines/saga2/console.cpp b/engines/saga2/console.cpp
index 009cf2a070..e49279b56c 100644
--- a/engines/saga2/console.cpp
+++ b/engines/saga2/console.cpp
@@ -57,7 +57,7 @@ Console::Console(Saga2Engine *vm) : GUI::Debugger() {
registerCmd("search", WRAP_METHOD(Console, cmdSearchObj));
- registerCmd("add_obj", WRAP_METHOD(Console, cmdAddObj));
+ registerCmd("add", WRAP_METHOD(Console, cmdAddObj));
registerCmd("position", WRAP_METHOD(Console, cmdPosition));
@@ -183,12 +183,15 @@ bool Console::cmdSearchObj(int argc, const char **argv) {
}
bool Console::cmdAddObj(int argc, const char **argv) {
- if (argc != 2)
- debugPrintf("Usage: %s <ObjectID>\n", argv[0]);
- else {
+ if (argc == 2) {
Actor *a = getCenterActor();
a->placeObject(a->thisID(), atoi(argv[1]));
- }
+ } else if (argc == 3) {
+ Actor *a = getCenterActor();
+ int num = atoi(argv[2]);
+ a->placeObject(a->thisID(), atoi(argv[1]), true, num);
+ } else
+ debugPrintf("Usage: %s <ObjectID> <num = 1>\n", argv[0]);
return true;
}
Commit: 108c5222a27219246fa0862fdc4ca34083bbabb6
https://github.com/scummvm/scummvm/commit/108c5222a27219246fa0862fdc4ca34083bbabb6
Author: a/ (yuri.kgpps at gmail.com)
Date: 2021-08-03T20:19:30+09:00
Commit Message:
SAGA2: Implement teleport party here command
Changed paths:
engines/saga2/console.cpp
engines/saga2/console.h
diff --git a/engines/saga2/console.cpp b/engines/saga2/console.cpp
index e49279b56c..eb6608e68a 100644
--- a/engines/saga2/console.cpp
+++ b/engines/saga2/console.cpp
@@ -71,6 +71,8 @@ Console::Console(Saga2Engine *vm) : GUI::Debugger() {
registerCmd("teleport_npc_here", WRAP_METHOD(Console, cmdTeleportNPCHere));
+ registerCmd("teleport_party_here", WRAP_METHOD(Console, cmdTeleportPartyHere));
+
registerCmd("save_loc", WRAP_METHOD(Console, cmdSaveLoc));
registerCmd("load_loc", WRAP_METHOD(Console, cmdLoadLoc));
@@ -289,6 +291,21 @@ bool Console::cmdTeleportNPCHere(int argc, const char **argv) {
return true;
}
+bool Console::cmdTeleportPartyHere(int argc, const char **argv) {
+ if (argc != 1)
+ debugPrintf("Usage: %s\n", argv[0]);
+ else {
+ TilePoint loc = getCenterActor()->getLocation();
+
+ for (ObjectID id = ActorBaseID; id < ActorBaseID + kPlayerActors; ++id) {
+ Actor *p = (Actor *)GameObject::objectAddress(id);
+ p->setLocation(loc);
+ }
+ }
+
+ return true;
+}
+
bool Console::cmdSaveLoc(int argc, const char **argv) {
if (argc != 1)
debugPrintf("Usage: %s\n", argv[0]);
diff --git a/engines/saga2/console.h b/engines/saga2/console.h
index 64c0821373..8574389ef7 100644
--- a/engines/saga2/console.h
+++ b/engines/saga2/console.h
@@ -69,6 +69,8 @@ private:
bool cmdTeleportNPCHere(int argc, const char **argv);
+ bool cmdTeleportPartyHere(int argc, const char **argv);
+
bool cmdSaveLoc(int argc, const char **argv);
bool cmdLoadLoc(int argc, const char **argv);
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