[Scummvm-git-logs] scummvm master -> 3d7567abbf6719db1a20cad0845f8a559719cc2e
ScummVM-Translations
44945042+ScummVM-Translations at users.noreply.github.com
Wed Aug 4 10:57:51 UTC 2021
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
3d7567abbf I18N: Update translation (Korean)
Commit: 3d7567abbf6719db1a20cad0845f8a559719cc2e
https://github.com/scummvm/scummvm/commit/3d7567abbf6719db1a20cad0845f8a559719cc2e
Author: wonst719 (wonst719 at gmail.com)
Date: 2021-08-04T10:57:46Z
Commit Message:
I18N: Update translation (Korean)
Currently translated at 100.0% (1656 of 1656 strings)
Changed paths:
po/ko.po
diff --git a/po/ko.po b/po/ko.po
index 6429b23da2..bae7d04e1b 100644
--- a/po/ko.po
+++ b/po/ko.po
@@ -8,7 +8,7 @@ msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
"POT-Creation-Date: 2021-08-02 19:57+0000\n"
-"PO-Revision-Date: 2021-05-15 04:25+0000\n"
+"PO-Revision-Date: 2021-08-04 10:57+0000\n"
"Last-Translator: wonst719 <wonst719 at gmail.com>\n"
"Language-Team: Korean <https://translations.scummvm.org/projects/scummvm/"
"scummvm/ko/>\n"
@@ -425,7 +425,7 @@ msgstr "ì
ì "
#: gui/editgamedialog.cpp:374 engines/dialogs.cpp:342
msgid "Statistics"
-msgstr ""
+msgstr "íµê³"
#: gui/editgamedialog.cpp:398 gui/editgamedialog.cpp:504
#: gui/editgamedialog.cpp:570 gui/editgamedialog.cpp:637 gui/options.cpp:2115
@@ -1028,7 +1028,7 @@ msgstr "íë 모ë:"
#: gui/options.cpp:1426
msgid "Scaler:"
-msgstr ""
+msgstr "í¬ê¸°ì¡°ì :"
#: gui/options.cpp:1439 backends/graphics/sdl/sdl-graphics.cpp:399
msgid "Fullscreen mode"
@@ -1356,7 +1356,7 @@ msgstr "ScummVM ì¤ì ê²½ë¡: "
#. I18N: Referring to the last path memorized when adding a game
#: gui/options.cpp:2236 gui/options.cpp:2777
msgid "Last browser path: "
-msgstr ""
+msgstr "ë§ì§ë§ ì ê·¼ ê²½ë¡: "
#: gui/options.cpp:2241
msgid "Theme:"
@@ -2088,7 +2088,7 @@ msgstr "PC-9801 (16ì)"
#. I18N: Macintosh black-and-white
#: common/rendermode.cpp:48
msgid "Macintosh b/w"
-msgstr ""
+msgstr "Macintosh íë°±"
#: common/rendermode.cpp:75
msgctxt "lowres"
@@ -2119,7 +2119,7 @@ msgstr "<ì못ë ê°>"
#. I18N: One line summary as shown in *nix distributions
#: dists/scummvm.appdata.xml.cpp:33
msgid "Interpreter for numerous adventure games and role-playing games"
-msgstr ""
+msgstr "ì¬ë¬ ì´ëë²¤ì² ê²ìê³¼ RPG를 ìí ì¸í°í리í°"
#. I18N: 1 of 3 paragraph of ScummVM description in *nix distributions
#: dists/scummvm.appdata.xml.cpp:38
@@ -2130,6 +2130,9 @@ msgid ""
"replaces the executables shipped with the game, allowing you to play them on "
"systems for which they were never designed!"
msgstr ""
+"ScummVMì ë°ì´í° íì¼ì ê°ì§ ê²½ì° ë¤ìí ê³ ì ê·¸ëí½ í¬ì¸í¸ ì¤ í´ë¦ ì´ëë²¤ì² ê²ìê³¼ 롤íë ì ê²ìì ì¤íí ì ìê² íë "
+"íë¡ê·¸ë¨ì
ëë¤. ScummVMì ê²ìê³¼ í¨ê» ì ê³µë ì¤ííì¼ì ëì²´í기 ë문ì ìë ê²ìì´ ì¤íëëë¡ ì¤ê³ëì§ ìì ìì¤í
ììë ì¤íí "
+"ì ììµëë¤!"
#. I18N: 2 of 3 paragraph of ScummVM description in *nix distributions
#: dists/scummvm.appdata.xml.cpp:46
@@ -2139,6 +2142,9 @@ msgid ""
"like LucasArts, Sierra On-Line, Revolution Software, Cyan, Inc. and Westwood "
"Studios."
msgstr ""
+"íì¬ ScummVMì í©ê³ 4000ê°ë¥¼ ëë ìë§ì ì´ëë²¤ì² ê²ìì ì§ìí©ëë¤. LucasArts, Sierra On-Line, "
+"Revolution Software, Cyan, Inc., ê·¸ë¦¬ê³ Westwood Studios ê°ì ì ì¤ì ì¸ ì¤íëì¤ìì ë°íë ë§ì "
+"ê³ ì ì ì§ìí©ëë¤."
#. I18N: 3 of 3 paragraph of ScummVM description in *nix distributions
#: dists/scummvm.appdata.xml.cpp:52
@@ -2147,6 +2153,8 @@ msgid ""
"Myst, Blade Runner and countless other games you will find some really "
"obscure adventures and truly hidden gems to explore."
msgstr ""
+"Monkey Island ì리ì¦, Broken Sword, Myst, Blade Runnerì ê°ì´ í기ì ì¸ íì´íì ë¹ë¡¯í´, ì "
+"ìë ¤ì§ì§ ìì ì´ëë²¤ì² ê²ìê³¼ ì§ì í ì¨ê²¨ì§ ë³´ìì ì°¾ìë³¼ ì ììµëë¤."
#: engines/advancedDetector.cpp:228
msgid "Illegitimate game copy detected. We provide no support in such cases"
@@ -2288,13 +2296,6 @@ msgid "Error"
msgstr "ì¤ë¥"
#: engines/engine.cpp:519
-#, fuzzy
-#| msgid ""
-#| "You appear to be playing this game directly\n"
-#| "from the CD. This is known to cause problems,\n"
-#| "and it is therefore recommended that you copy\n"
-#| "the data files to your hard disk instead.\n"
-#| "See the Documentation (CD audio) for details."
msgid ""
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
@@ -2309,13 +2310,6 @@ msgstr ""
"문ì(CD Audio)ìì ì¶ê° ì 보를 íì¸í´ 주ì¸ì."
#: engines/engine.cpp:543
-#, fuzzy
-#| msgid ""
-#| "This game has audio tracks in its disk. These\n"
-#| "tracks need to be ripped from the disk using\n"
-#| "an appropriate CD audio extracting tool in\n"
-#| "order to listen to the game's music.\n"
-#| "See the Documentation (CD audio) for details."
msgid ""
"This game has audio tracks on its CD. These\n"
"tracks need to be ripped from the CD using\n"
@@ -2323,7 +2317,7 @@ msgid ""
"order to listen to the game's music.\n"
"See the documentation (CD audio) for details."
msgstr ""
-"íì¬ ê²ìì ëì¤í¬ì ì¤ëì¤ í¸ëì í¬í¨í©ëë¤.\n"
+"íì¬ ê²ìì CDì ì¤ëì¤ í¸ëì í¬í¨í©ëë¤.\n"
"ê²ìì ìì
ì ë£ê¸° ìí´ìë ì ì í \n"
"CD ì¤ëì¤ ì¶ì¶ ë구를 ì¬ì©í´ ëì¤í¬ìì \n"
"í¸ëì ì¶ì¶í´ì¼ í©ëë¤.\n"
@@ -2350,11 +2344,11 @@ msgstr ""
#: engines/engine.cpp:669
msgid "WARNING: "
-msgstr ""
+msgstr "ê²½ê³ : "
#: engines/engine.cpp:669
msgid " Shall we still run the game?"
-msgstr ""
+msgstr " ê·¸ëë ê²ìì ì¤ííê² ìµëê¹?"
#: engines/engine.cpp:670
msgid ""
@@ -2750,10 +2744,8 @@ msgid "Pixel-perfect scaling"
msgstr "í½ì
ë§ì¶¤ í¬ê¸°ì¡°ì "
#: backends/graphics/opengl/opengl-graphics.cpp:244
-#, fuzzy
-#| msgid "Pixel-perfect scaling"
msgid "Even pixels scaling"
-msgstr "í½ì
ë§ì¶¤ í¬ê¸°ì¡°ì "
+msgstr "ê· ì¼ í½ì
í¬ê¸°ì¡°ì "
#: backends/graphics/opengl/opengl-graphics.cpp:245
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:69
@@ -2802,7 +2794,7 @@ msgstr "íë 모ë"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:61
msgid "SDL Surface"
-msgstr ""
+msgstr "SDL Surface"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2375
msgid "Active graphics filter:"
@@ -3917,10 +3909,8 @@ msgstr ""
"ê²ìì´ ìì²íì§ ìëë¼ë í
ì¤í¸ë¥¼ 그리기 ìí´ ìí°ì¨ë¦¬ì´ì±ì ì¬ì©í©ëë¤"
#: engines/asylum/metaengine.cpp:68
-#, fuzzy
-#| msgid "Show blueprint"
msgid "Show version"
-msgstr "ì²ì¬ì§ íì"
+msgstr "ë²ì íì"
#: engines/asylum/metaengine.cpp:73 engines/wintermute/keymapper_tables.h:951
msgid "Quick load"
@@ -3931,22 +3921,16 @@ msgid "Quick save"
msgstr "ë¹ ë¥¸ ì ì¥"
#: engines/asylum/metaengine.cpp:83
-#, fuzzy
-#| msgid "Switch to Game"
msgid "Switch to Sarah"
-msgstr "ê²ìì¼ë¡ ì í"
+msgstr "Sarahìê² ì í"
#: engines/asylum/metaengine.cpp:88
-#, fuzzy
-#| msgid "Switch to Game"
msgid "Switch to Grimwall"
-msgstr "ê²ìì¼ë¡ ì í"
+msgstr "Grimwallìê² ì í"
#: engines/asylum/metaengine.cpp:93
-#, fuzzy
-#| msgid "Switch to Game"
msgid "Switch to Olmec"
-msgstr "ê²ìì¼ë¡ ì í"
+msgstr "Olmecìê² ì í"
#: engines/bladerunner/bladerunner.cpp:357
msgid "Failed to initialize resources"
@@ -4078,10 +4062,8 @@ msgid "Enable Text to Speech"
msgstr "TTS íì±í"
#: engines/cge/detection.cpp:120
-#, fuzzy
-#| msgid "Use TTS to read the descriptions (if TTS is available)"
msgid "Use TTS to read text in the game (if TTS is available)"
-msgstr "TTS를 ì¬ì©íì¬ ì¤ëª
ì½ê¸° (TTS를 ì¬ì©í ììë ê²½ì°)"
+msgstr "TTS를 ì¬ì©íì¬ ê²ì í
ì¤í¸ ì½ê¸° (TTS를 ì¬ì©í ì ìë ê²½ì°)"
#: engines/cine/detection.cpp:61
msgid "Use transparent dialog boxes in 16 color scenes"
@@ -5180,6 +5162,8 @@ msgid ""
"takes you directly there, skipping intermediate screens. You can only 'Zip' "
"to a precise area you've already been."
msgstr ""
+"íì±íëë©´ ë¼ì´í¸ë ë³¼í¸ ì»¤ìë¡ ìì´í
ì´ë ììì í´ë¦íì ë, ì¤ê° íë©´ì ìëµíê³ ê·¸ ê³³ì¼ë¡ ì¦ì ì´ëí©ëë¤. ì´ë¯¸ ì´ëíë ì ì´ "
+"ìë ì¥ìë¡ë§ 'Zip' ê°ë¥í©ëë¤."
#: engines/mohawk/dialogs.cpp:118
msgid "~T~ransitions Enabled"
@@ -5189,7 +5173,7 @@ msgstr "ë²ì ì¬ì©í¨(~T~)"
msgid ""
"Toggle screen transitions on or off. Turning off screen transitions will "
"enable you to navigate more quickly through the game."
-msgstr ""
+msgstr "íë©´ ì í í¨ê³¼ë¥¼ ì¼ê±°ë ëëë¤. íë©´ ì í í¨ê³¼ë¥¼ ë ê²½ì° ê²ì ë´ë¥¼ ëì± ë¹ ë¥´ê² ë¤ë ì ììµëë¤."
#: engines/mohawk/dialogs.cpp:122
msgid "Play the Myst fly by movie"
@@ -5208,11 +5192,11 @@ msgstr "Myst ìí보기ë ì본 ê²ì ìì§ì¼ë¡ ì¤íëì§ ììµë
#.
#: engines/mohawk/dialogs.cpp:135
msgid "~F~uzzy Logic in SpaceShip Active"
-msgstr ""
+msgstr "SpaceShip í¼ì¦ì í¼ì§ ë¡ì§ì ì¬ì© (~F~)"
#: engines/mohawk/dialogs.cpp:138
msgid "Simulate loading times of old CD drives"
-msgstr ""
+msgstr "ì¤ëë CD ëë¼ì´ë¸ì ë¡ë© ìê°ì ì¬í"
#. I18N: Drop book page
#: engines/mohawk/dialogs.cpp:145
@@ -5769,7 +5753,7 @@ msgstr "íì¬ ë©ë´ í목ì ìì§ êµ¬íëì§ ìììµëë¤"
msgid ""
"Compressed game detected. Please uncompress it as specified in the game "
"description on our Wiki"
-msgstr ""
+msgstr "ìì¶ë ê²ìì ê°ì§íìµëë¤. ScummVM ìí¤ì ê²ì ì¤ëª
ëì ì°¸ê³ í´ ìì¶ì í´ì í´ ì£¼ì¸ì"
#: engines/queen/detection.cpp:45
msgid "Alternative intro"
@@ -6131,26 +6115,22 @@ msgstr ""
"ì¬ì©í ì ìê² í¨"
#: engines/scumm/detection.cpp:197
-#, fuzzy
-#| msgid "Play selected music record"
msgid "Play simplified music"
-msgstr "ì íë ìì
ì ì¬ì"
+msgstr "ë¨ìíë ìì
ì ì¬ì"
#: engines/scumm/detection.cpp:198
msgid ""
"This music was presumably intended for low-end Macs, and uses only one "
"channel."
-msgstr ""
+msgstr "ì´ ìì
ì ì ì¬ì Macìì ì¬ì©ë ê²ì ê°ì íì¼ë¯ë¡, í ì±ëë§ ì¬ì©í©ëë¤."
#: engines/scumm/detection.cpp:204
-#, fuzzy
-#| msgid "Enable smooth scrolling when walking"
msgid "Enable smooth scrolling"
-msgstr "걸ì ë ë¶ëë¬ì´ ì¤í¬ë¡¤ì íì±íí©ëë¤"
+msgstr "ë¶ëë¬ì´ ì¤í¬ë¡¤ íì±í"
#: engines/scumm/detection.cpp:205
msgid "(instead of the normal 8-pixels steps scrolling)"
-msgstr ""
+msgstr "(ì¼ë°ì ì¸ 8 í½ì
ë¨ì ì¤í¬ë¡¤ì ëì í´ ì¬ì©)"
#: engines/scumm/dialogs.cpp:165
#, c-format
@@ -6827,28 +6807,20 @@ msgstr ""
"'ìì§' íìì í´ìë를 320x200ì¼ë¡ ìë¼ë´ë©´ ì¢
í¡ë¹ ë³´ì ì´ ê°ë¥í©ëë¤."
#: engines/scumm/scumm.cpp:1350
-#, fuzzy
-#| msgid ""
-#| "Could not find the 'Loom' Macintosh executable to read the\n"
-#| "instruments from. Music will be disabled."
msgid ""
"Could not find the 'Indy' Macintosh executable. High-resolution fonts will\n"
"be disabled."
msgstr ""
-"ì
ê¸°ê° í¬í¨ë 'Loom' 매í¨í ì ì¤ííì¼ì ì°¾ì ì ììµëë¤.\n"
-"ìì
ì´ ë¹íì±íë©ëë¤."
+"'Indy' 매í¨í ì ì¤ííì¼ì ì°¾ì ì ììµëë¤. ê³ í´ìë\n"
+"ê¸ê¼´ì´ ë¹íì±íë©ëë¤."
#: engines/scumm/scumm.cpp:1376
-#, fuzzy
-#| msgid ""
-#| "Could not find the 'Loom' Macintosh executable to read the\n"
-#| "instruments from. Music will be disabled."
msgid ""
"Could not find the 'Loom' Macintosh executable. Music and high-resolution\n"
"versions of font and cursor will be disabled."
msgstr ""
"ì
ê¸°ê° í¬í¨ë 'Loom' 매í¨í ì ì¤ííì¼ì ì°¾ì ì ììµëë¤.\n"
-"ìì
ì´ ë¹íì±íë©ëë¤."
+"ìì
ê³¼ ê³ í´ìë ê¸ê¼´, 커ìê° ë¹íì±íë©ëë¤."
#: engines/scumm/scumm.cpp:1398
msgid ""
@@ -6923,11 +6895,11 @@ msgstr "ëíì ìºë¦í° ì¼êµ´ì íìí©ëë¤"
#: engines/sherlock/detection.cpp:99
msgid "Slide dialogs into view"
-msgstr ""
+msgstr "ëíì°½ì ì¬ë¼ì´ë íì"
#: engines/sherlock/detection.cpp:100
msgid "Slide UI dialogs into view, rather than simply showing them immediately"
-msgstr ""
+msgstr "UI ëíì°½ì ì¦ì íìíì§ ìê³ ì¬ë¼ì´ëíì¬ íìí©ëë¤"
#: engines/sherlock/detection.cpp:109
msgid "Transparent windows"
@@ -6951,15 +6923,15 @@ msgstr "íë¡í¼ ë²ì ì ì¸í¸ë¡ë¥¼ ì¬ì©í©ëë¤ (CD ë²ì ììë§)"
#: engines/sky/metaengine.cpp:76
msgid "Walk / Look / Talk"
-msgstr ""
+msgstr "걷기 / 보기 / ë§í기"
#: engines/sky/metaengine.cpp:94
msgid "Skip / Close"
-msgstr ""
+msgstr "ê±´ëë°ê¸° / ë«ê¸°"
#: engines/sky/metaengine.cpp:102
msgid "Open control panel"
-msgstr ""
+msgstr "ì ì´í ì´ê¸°"
#: engines/sky/metaengine.cpp:118
msgid "Toggle fast mode"
@@ -7007,20 +6979,22 @@ msgid ""
"designed. The Steam release is known to be missing it. You can get the fonts "
"from the demo version of the game."
msgstr ""
+"í
ì¤í¸ë¥¼ ìëë ì¤íì¼ëë¡ íìí기 ìí´ìë 'fonts' í´ëê° íìí©ëë¤. Steam íìë ì´ í´ëê° ì¡´ì¬íì§ ìì§ë§, ë°ëª¨ "
+"ë²ì ìì ê°ì ¸ì¬ ì ììµëë¤."
#: engines/stark/stark.cpp:305
msgid ""
"'gui.ini' is recommended to get proper font settings for the game "
"localization."
-msgstr ""
+msgstr "ê²ì íì§íì íìí ê¸ê¼´ ì¤ì ì ì»ì´ì¤ê¸° ìí´ì 'gui.ini'ê° íìí©ëë¤."
#: engines/stark/stark.cpp:311
msgid "'language.ini' is recommended to get localized confirmation dialogs."
-msgstr ""
+msgstr "íì§íë íì¸ ì°½ì ì¬ì©í기 ìí´ì 'language.ini'ê° íìí©ëë¤."
#: engines/stark/stark.cpp:317
msgid "'game.exe' is recommended to get styled confirmation dialogs."
-msgstr ""
+msgstr "ì¤íì¼ì´ ì ì©ë íì¸ì°½ì ì¬ì©í기 ìí´ì 'game.exe'ê° íìí©ëë¤."
#: engines/supernova/supernova.cpp:184
#, c-format
@@ -7037,7 +7011,7 @@ msgstr ""
#: engines/supernova/supernova.cpp:477
#, c-format
msgid "Unable to find block for part %d"
-msgstr ""
+msgstr "íí¸ %dì í´ë¹íë ë¸ë¡ì ì°¾ì ì ììµëë¤"
#: engines/supernova/supernova.cpp:520
#, c-format
@@ -7048,7 +7022,7 @@ msgstr "ê²ì í´ëë ìì§ ë°ì´í° íì¼ìì '%s' ì(를) ì°¾ì ì
msgid ""
"Failed to save temporary game state. Make sure your save game directory is "
"set in ScummVM and that you can write to it."
-msgstr ""
+msgstr "ê²ì ìì ì ì¥ì ì¤í¨íìµëë¤. ê²ì ì ì¥ ëë í ë¦¬ê° ScummVMì ì¤ì ëì´ ìëì§, ì°ê¸° ê°ë¥íì§ íì¸í´ 주ì¸ì."
#: engines/supernova/supernova.cpp:825
msgid "Failed to load temporary game state."
@@ -7056,26 +7030,26 @@ msgstr "ìì ê²ì ìíì ì¥ íì¼ì ë¶ë¬ì¤ëë° ì¤í¨íìµëë¤.
#: engines/supernova/detection.cpp:41
msgid "Improved mode"
-msgstr ""
+msgstr "í¥ìë 모ë"
#: engines/supernova/detection.cpp:42
msgid ""
"Removes some repetitive actions, adds possibility to change verbs by keyboard"
-msgstr ""
+msgstr "ì¼ë¶ ë°ë³µ ì¡°ìì ì ê±°íê³ , í¤ë³´ëë¡ ëª
ë ¹ì´ë¥¼ ë³ê²½í ì ìê² í¨"
#: engines/sword1/animation.cpp:532
#, c-format
msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
-msgstr ""
+msgstr "PSX ì¤í¸ë¦¼ ìì '%s'ë íë í¸ ëª¨ëìì ì¬ìí ì ììµëë¤"
#: engines/sword1/animation.cpp:553 engines/sword2/animation.cpp:449
msgid "DXA cutscenes found but ScummVM has been built without zlib"
-msgstr ""
+msgstr "DXA ììì ë°ê²¬íì§ë§ ScummVMì´ zlibì´ í¬í¨ëì§ ìì ìíë¡ ë¹ëëììµëë¤"
#: engines/sword1/animation.cpp:569 engines/sword2/animation.cpp:465
msgid ""
"MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support"
-msgstr ""
+msgstr "MPEG-2 ììì ë°ê²¬íì§ë§ ScummVMì´ MPEG-2ê° í¬í¨ëì§ ìì ìíë¡ ë¹ëëììµëë¤"
#: engines/sword1/animation.cpp:576 engines/sword2/animation.cpp:474
#, c-format
@@ -7105,23 +7079,25 @@ msgid ""
"Target new saved game already exists!\n"
"Would you like to keep the old saved game (%s) or the new one (%s)?\n"
msgstr ""
+"ì´ë¯¸ ê²ì ì ì¥ íì¼ì´ ì¡´ì¬í©ëë¤!\n"
+"ì´ì ì ì¥ íì¼ (%s)ê³¼ ì ê· ì ì¥ íì¼ (%s) ì¤ ì´ë ê²ì ë¨ê¸°ê² ìµëê¹?\n"
#: engines/sword1/control.cpp:1264
msgid "Keep the old one"
-msgstr ""
+msgstr "ì´ì íì¼ì ë¨ê¹"
#: engines/sword1/control.cpp:1264
msgid "Keep the new one"
-msgstr ""
+msgstr "ì ê· íì¼ì ë¨ê¹"
#: engines/sword1/logic.cpp:1635
msgid "This is the end of the Broken Sword 1 Demo"
-msgstr ""
+msgstr "Broken Sword 1 ë°ëª¨ë ì¬ê¸°ì ëë©ëë¤"
#: engines/sword2/animation.cpp:429
msgid ""
"PSX cutscenes found but ScummVM has been built without RGB color support"
-msgstr ""
+msgstr "PSX ììì ë°ê²¬íì§ë§ ScummVMì´ RGB ìì ì§ìì´ í¬í¨ëì§ ìì ìíë¡ ë¹ëëììµëë¤"
#: engines/sword2/detection.cpp:33
msgid "Show object labels"
@@ -7287,83 +7263,83 @@ msgstr "ê²ìì ê³ í´ìë ì§ìì íì±íí©ëë¤"
#: engines/twine/metaengine.cpp:215
msgid "Debug Next Room"
-msgstr ""
+msgstr "ë¤ì 룸ì ëë²ê·¸"
#: engines/twine/metaengine.cpp:220
msgid "Debug Previous Room"
-msgstr ""
+msgstr "ì´ì 룸ì ëë²ê·¸"
#: engines/twine/metaengine.cpp:225
msgid "Debug Apply Celling Grid"
-msgstr ""
+msgstr "ì
그리ë를 ì ì©"
#: engines/twine/metaengine.cpp:230
msgid "Debug Increase Celling Grid Index"
-msgstr ""
+msgstr "ëë²ê·¸ ì
그리ë ì¸ë±ì¤ë¥¼ ì¦ê°"
#: engines/twine/metaengine.cpp:235
msgid "Debug Decrease Celling Grid Index"
-msgstr ""
+msgstr "ëë²ê·¸ ì
그리ë ì¸ë±ì¤ë¥¼ ê°ì"
#: engines/twine/metaengine.cpp:240
msgid "Debug Grid Camera Up"
-msgstr ""
+msgstr "ëë²ê·¸ 그리ë ì¹´ë©ë¼ë¥¼ ì¬ë¦¼"
#: engines/twine/metaengine.cpp:245
msgid "Debug Grid Camera Down"
-msgstr ""
+msgstr "ëë²ê·¸ 그리ë ì¹´ë©ë¼ë¥¼ ë´ë¦¼"
#: engines/twine/metaengine.cpp:250
msgid "Debug Grid Camera Left"
-msgstr ""
+msgstr "ëë²ê·¸ 그리ë ì¹´ë©ë¼ë¥¼ ì¼ìª½ì¼ë¡ ì´ë"
#: engines/twine/metaengine.cpp:256
msgid "Debug Grid Camera Right"
-msgstr ""
+msgstr "ëë²ê·¸ 그리ë ì¹´ë©ë¼ë¥¼ ì¤ë¥¸ìª½ì¼ë¡ ì´ë"
#: engines/twine/metaengine.cpp:261
msgid "Debug Menu"
-msgstr ""
+msgstr "ëë²ê·¸ ë©ë´"
#: engines/twine/metaengine.cpp:266
msgid "Debug Menu Execute"
-msgstr ""
+msgstr "ëë²ê·¸ ë©ë´ ì¤í"
#: engines/twine/metaengine.cpp:271 engines/twine/metaengine.cpp:291
msgid "Normal Behaviour"
-msgstr ""
+msgstr "ë³´íµ íëë°©ì"
#: engines/twine/metaengine.cpp:276 engines/twine/metaengine.cpp:296
msgid "Athletic Behaviour"
-msgstr ""
+msgstr "ì¤í¬ì¸ íëë°©ì"
#: engines/twine/metaengine.cpp:281 engines/twine/metaengine.cpp:301
msgid "Aggressive Behaviour"
-msgstr ""
+msgstr "공격ì íëë°©ì"
#: engines/twine/metaengine.cpp:286 engines/twine/metaengine.cpp:306
msgid "Discreet Behaviour"
-msgstr ""
+msgstr "ì ì¤í íëë°©ì"
#: engines/twine/metaengine.cpp:311
msgid "Behaviour Action"
-msgstr ""
+msgstr "íë ì¤í"
#: engines/twine/metaengine.cpp:317
msgid "Change Behaviour"
-msgstr ""
+msgstr "íëë°©ì ë³ê²½"
#: engines/twine/metaengine.cpp:324
msgid "Options Menu"
-msgstr ""
+msgstr "ì¤ì "
#: engines/twine/metaengine.cpp:336
msgid "Use Selected Object"
-msgstr ""
+msgstr "ì íí ì¤ë¸ì í¸ë¥¼ ì¬ì©"
#: engines/twine/metaengine.cpp:342
msgid "Throw Magic Ball"
-msgstr ""
+msgstr "ë§¤ì§ ë³¼ì ëì§ê¸°"
#: engines/twine/metaengine.cpp:356
msgid "Move Backward"
@@ -7371,28 +7347,28 @@ msgstr "ë¤ë¡ ì´ë"
#: engines/twine/metaengine.cpp:377
msgid "Use Protopack"
-msgstr ""
+msgstr "íë¡í í©ì ì¬ì©"
#: engines/twine/metaengine.cpp:382
msgid "Open Holomap"
-msgstr ""
+msgstr "íë¡ë§µì ì´ê¸°"
#: engines/twine/metaengine.cpp:395
msgid "Special Action"
-msgstr ""
+msgstr "ì¤íì
ì¡ì
"
#: engines/twine/metaengine.cpp:401 engines/wintermute/keymapper_tables.h:61
msgid "Escape"
-msgstr ""
+msgstr "íì¶"
#: engines/twine/metaengine.cpp:414
msgid "Accept"
-msgstr ""
+msgstr "íì¸"
#: engines/twine/metaengine.cpp:422 engines/twine/metaengine.cpp:474
#: engines/twine/metaengine.cpp:490
msgid "Abort"
-msgstr ""
+msgstr "ì·¨ì"
#: engines/twine/metaengine.cpp:460
msgid "Next Page"
@@ -7428,7 +7404,7 @@ msgstr "ë²½ ì¶©ë ë"
#: engines/ultima/shared/early/ultima_early.cpp:71
msgid "Could not find correct ultima.dat datafile"
-msgstr ""
+msgstr "ì¬ë°ë¥¸ ultima.dat ë°ì´í° íì¼ì ì°¾ì§ ëª» íìµëë¤"
#: engines/ultima/shared/engine/data_archive.cpp:81
#, c-format
@@ -7443,28 +7419,28 @@ msgstr "구 ìì§ ë°ì´í° ì
ëë¤. íìí ë²ì : %d.%d, ì¤ì ë²ì :
#: engines/ultima/nuvie/nuvie.cpp:382
#, c-format
msgid "loading quick save %d"
-msgstr ""
+msgstr "ë¹ ë¥¸ ì ì¥ %dë²ì ë¶ë¬ìµëë¤"
#: engines/ultima/nuvie/nuvie.cpp:387
#, c-format
msgid "saving quick save %d"
-msgstr ""
+msgstr "ë¹ ë¥¸ ì ì¥ %dë²ì ì ì¥í©ëë¤"
#: engines/ultima/nuvie/meta_engine.cpp:39
msgid "Original Save"
-msgstr ""
+msgstr "ì¤ë¦¬ì§ë ì ì¥"
#: engines/ultima/nuvie/save/save_game.cpp:212
msgid "Transfer Character"
-msgstr ""
+msgstr "ìºë¦í° ì ì¡"
#: engines/ultima/ultima8/meta_engine.cpp:129
msgid "Enable frame skipping"
-msgstr ""
+msgstr "íë ì ì¤íµ íì±í"
#: engines/ultima/ultima8/meta_engine.cpp:130
msgid "Allow the game to skip animation frames when running too slow."
-msgstr ""
+msgstr "ê²ìì´ ë무 ë린 ê²½ì° ì ëë©ì´ì
íë ìì ê±´ëë¸ ì ìê² í©ëë¤."
#: engines/ultima/ultima8/meta_engine.cpp:135
msgid "Enable frame limiting"
@@ -7472,7 +7448,7 @@ msgstr "íë ì ì í íì±í"
#: engines/ultima/ultima8/meta_engine.cpp:136
msgid "Limits the speed of the game to prevent running too fast."
-msgstr ""
+msgstr "ê²ì ìë를 ì íí´ ë무 빨ë¼ì§ì§ ìê² í©ëë¤."
#: engines/ultima/ultima8/meta_engine.cpp:141
msgid "Enable cheats"
@@ -7480,24 +7456,24 @@ msgstr "ì¹í¸ íì±í"
#: engines/ultima/ultima8/meta_engine.cpp:142
msgid "Allow cheats by commands and a menu when player is clicked."
-msgstr ""
+msgstr "íë ì´ì´ë¥¼ í´ë¦íì ë ëª
ë ¹ì´ë ë©ë´ìì ì¹í¸ë¥¼ íì©í©ëë¤."
#: engines/ultima/ultima8/meta_engine.cpp:157
msgid "Play foot step sounds"
-msgstr ""
+msgstr "ë°ìêµ ì¬ì´ë ì¬ì"
#: engines/ultima/ultima8/meta_engine.cpp:158
msgid "Plays sound when the player moves."
-msgstr ""
+msgstr "íë ì´ì´ê° ì´ëí ë ì리를 ì¬ìí©ëë¤."
#: engines/ultima/ultima8/meta_engine.cpp:163
msgid "Enable jump to mouse position"
-msgstr ""
+msgstr "ë§ì°ì¤ ìì¹ë¡ ì í를 íì±í"
#: engines/ultima/ultima8/meta_engine.cpp:164
msgid ""
"Jumping while not moving targets the mouse cursor rather than direction only."
-msgstr ""
+msgstr "ì´ë ì¤ì´ ìë ë ì ííë©´ ë°©í¥ ë¿ ìëë¼ ë§ì°ì¤ 커ì를 íê²ì¼ë¡ í©ëë¤."
#: engines/ultima/ultima8/meta_engine.cpp:175
msgid "Enable font replacement"
@@ -7505,35 +7481,35 @@ msgstr "ëì²´ í°í¸ ì¬ì©"
#: engines/ultima/ultima8/meta_engine.cpp:176
msgid "Replaces game fonts with rendered fonts"
-msgstr ""
+msgstr "ê²ì í°í¸ë¥¼ ë ëë§ë í°í¸ë¡ êµì²´"
#: engines/ultima/ultima8/meta_engine.cpp:197
msgid "Ultima VIII"
-msgstr ""
+msgstr "ì¸í°ë§ VIII"
#: engines/ultima/ultima8/meta_engine.cpp:197
msgid "Crusader"
-msgstr ""
+msgstr "í¬ë£¨ì¸ì´ë"
#: engines/ultima/ultima8/meta_engine.cpp:244
msgid "Ultima VIII Cheats"
-msgstr ""
+msgstr "ì¸í°ë§ VIII ì¹í¸"
#: engines/ultima/ultima8/meta_engine.cpp:261
msgid "Ultima VIII Debug"
-msgstr ""
+msgstr "ì¸í°ë§ VIII ëë²ê·¸"
#: engines/ultima/ultima8/gumps/u8_save_gump.cpp:297
msgid "[corrupt]"
-msgstr ""
+msgstr "[íìë¨]"
#: engines/ultima/ultima8/gumps/u8_save_gump.cpp:300
msgid "[outdated]"
-msgstr ""
+msgstr "[구ì]"
#: engines/ultima/ultima8/gumps/u8_save_gump.cpp:303
msgid "[too modern]"
-msgstr ""
+msgstr "[ë무 ìë¡ì]"
#: engines/wintermute/detection.cpp:53
msgid "Show FPS-counter"
@@ -7541,15 +7517,15 @@ msgstr "FPS íì"
#: engines/wintermute/detection.cpp:54
msgid "Show the current number of frames per second in the upper left corner"
-msgstr ""
+msgstr "íì¬ ì´ë¹ íë ìì ì¢ìë¨ì íì"
#: engines/wintermute/detection.cpp:63
msgid "Sprite bilinear filtering (SLOW)"
-msgstr ""
+msgstr "ì¤íë¼ì´í¸ ì´ì¤ ì í íí°ë§ (ë림)"
#: engines/wintermute/detection.cpp:64
msgid "Apply bilinear filtering to individual sprites"
-msgstr ""
+msgstr "ê° ì¤íë¼ì´í¸ì ì´ì¤ ì í íí°ë§ì ì ì©í©ëë¤"
#: engines/wintermute/metaengine.cpp:65
msgid "FoxTail support is not compiled in"
@@ -7569,37 +7545,37 @@ msgstr "ì´ ê²ìì PNG, JPEG, Vorbis ì§ìì íìë¡ í©ëë¤."
#: engines/wintermute/wintermute.cpp:160
msgid "This game requires the FoxTail subengine, which is not compiled in."
-msgstr ""
+msgstr "ì´ ê²ìì íì¬ ë¹ëì í¬í¨ëì§ ìì FoxTail ìë¸ìì§ì´ íìí©ëë¤."
#: engines/wintermute/wintermute.cpp:171
msgid "This game requires the HeroCraft subengine, which is not compiled in."
-msgstr ""
+msgstr "ì´ ê²ìì íì¬ ë¹ëì í¬í¨ëì§ ìì HeroCraft ìë¸ìì§ì´ íìí©ëë¤."
#: engines/wintermute/wintermute.cpp:182
msgid ""
"This game requires 3D capabilities, which is not compiled in. As such, it is "
"likely to be unplayable totally or partially."
-msgstr ""
+msgstr "ì´ ê²ìì íì¬ ë¹ëì í¬í¨ëì§ ìì 3D 기ë¥ì´ íìí©ëë¤. ë°ë¼ì, ì¼ë¶ ëë ì ë¶ë¥¼ íë ì´í ì ìì ìë ììµëë¤."
#: engines/wintermute/keymapper_tables.h:150
#: engines/wintermute/keymapper_tables.h:732
#: engines/wintermute/keymapper_tables.h:2040
#: engines/wintermute/keymapper_tables.h:2140
msgid "Walk forward"
-msgstr ""
+msgstr "ìì¼ë¡ 걷기"
#: engines/wintermute/keymapper_tables.h:156
#: engines/wintermute/keymapper_tables.h:737
#: engines/wintermute/keymapper_tables.h:2162
msgid "Walk backward"
-msgstr ""
+msgstr "ë¤ë¡ 걷기"
#. I18N: Debug feature to draw lines of scene geometry: walls, walking areas, etc
#: engines/wintermute/keymapper_tables.h:175
#: engines/wintermute/keymapper_tables.h:686
#: engines/wintermute/keymapper_tables.h:1779
msgid "Show scene geometry"
-msgstr ""
+msgstr "ì¬ ì§ì¤ë©í¸ë¦¬ íì"
#: engines/wintermute/keymapper_tables.h:184
#: engines/wintermute/keymapper_tables.h:200
@@ -7686,104 +7662,102 @@ msgstr "GUI ì¢
ë¥ B"
#: engines/wintermute/keymapper_tables.h:548
#: engines/wintermute/keymapper_tables.h:1118
msgid "Phone cancel button"
-msgstr ""
+msgstr "ì í: ì·¨ì ë²í¼"
#: engines/wintermute/keymapper_tables.h:289
#: engines/wintermute/keymapper_tables.h:420
#: engines/wintermute/keymapper_tables.h:553
#: engines/wintermute/keymapper_tables.h:1123
msgid "Phone up button"
-msgstr ""
+msgstr "ì í: ì ë²í¼"
#: engines/wintermute/keymapper_tables.h:295
#: engines/wintermute/keymapper_tables.h:426
#: engines/wintermute/keymapper_tables.h:559
#: engines/wintermute/keymapper_tables.h:1129
msgid "Phone down button"
-msgstr ""
+msgstr "ì í: ìë ë²í¼"
#. I18N: Some items are scripted to have alternative "Use" action, when MiddleClick is used
#. It may result in actor saying different text or item being decomposed to it's parts
#: engines/wintermute/keymapper_tables.h:361
-#, fuzzy
-#| msgid "Alternative intro"
msgid "Alternative action"
-msgstr "ëì²´ ì¸í¸ë¡"
+msgstr "ëì²´ ì¡ì
"
#: engines/wintermute/keymapper_tables.h:432
#: engines/wintermute/keymapper_tables.h:565
#: engines/wintermute/keymapper_tables.h:1135
msgid "Phone 0 button"
-msgstr ""
+msgstr "ì í: 0 ë²í¼"
#: engines/wintermute/keymapper_tables.h:437
#: engines/wintermute/keymapper_tables.h:570
#: engines/wintermute/keymapper_tables.h:1140
#: engines/wintermute/keymapper_tables.h:1741
msgid "Phone 1 button"
-msgstr ""
+msgstr "ì í: 1 ë²í¼"
#: engines/wintermute/keymapper_tables.h:442
#: engines/wintermute/keymapper_tables.h:575
#: engines/wintermute/keymapper_tables.h:1145
#: engines/wintermute/keymapper_tables.h:1746
msgid "Phone 2 button"
-msgstr ""
+msgstr "ì í: 2 ë²í¼"
#: engines/wintermute/keymapper_tables.h:447
#: engines/wintermute/keymapper_tables.h:580
#: engines/wintermute/keymapper_tables.h:1150
#: engines/wintermute/keymapper_tables.h:1751
msgid "Phone 3 button"
-msgstr ""
+msgstr "ì í: 3 ë²í¼"
#: engines/wintermute/keymapper_tables.h:452
#: engines/wintermute/keymapper_tables.h:585
#: engines/wintermute/keymapper_tables.h:1155
msgid "Phone 4 button"
-msgstr ""
+msgstr "ì í: 4 ë²í¼"
#: engines/wintermute/keymapper_tables.h:457
#: engines/wintermute/keymapper_tables.h:590
#: engines/wintermute/keymapper_tables.h:1160
msgid "Phone 5 button"
-msgstr ""
+msgstr "ì í: 5 ë²í¼"
#: engines/wintermute/keymapper_tables.h:462
#: engines/wintermute/keymapper_tables.h:595
#: engines/wintermute/keymapper_tables.h:1165
msgid "Phone 6 button"
-msgstr ""
+msgstr "ì í: 6 ë²í¼"
#: engines/wintermute/keymapper_tables.h:467
#: engines/wintermute/keymapper_tables.h:600
#: engines/wintermute/keymapper_tables.h:1170
msgid "Phone 7 button"
-msgstr ""
+msgstr "ì í: 7 ë²í¼"
#: engines/wintermute/keymapper_tables.h:472
#: engines/wintermute/keymapper_tables.h:605
#: engines/wintermute/keymapper_tables.h:1175
msgid "Phone 8 button"
-msgstr ""
+msgstr "ì í: 8 ë²í¼"
#: engines/wintermute/keymapper_tables.h:477
#: engines/wintermute/keymapper_tables.h:610
#: engines/wintermute/keymapper_tables.h:1180
msgid "Phone 9 button"
-msgstr ""
+msgstr "ì í: 9 ë²í¼"
#: engines/wintermute/keymapper_tables.h:482
#: engines/wintermute/keymapper_tables.h:615
#: engines/wintermute/keymapper_tables.h:1185
msgid "Phone * button"
-msgstr ""
+msgstr "ì í: * ë²í¼"
#: engines/wintermute/keymapper_tables.h:487
#: engines/wintermute/keymapper_tables.h:620
#: engines/wintermute/keymapper_tables.h:1190
msgid "Phone # button"
-msgstr ""
+msgstr "ì í: # ë²í¼"
#: engines/wintermute/keymapper_tables.h:665
#: engines/wintermute/keymapper_tables.h:1346
@@ -7850,7 +7824,7 @@ msgstr "ì¢
ë£"
#. I18N: Displays a debug interface that changes light settings
#: engines/wintermute/keymapper_tables.h:727
msgid "Light helper window"
-msgstr ""
+msgstr "ê´ì ì¤ì ëì°ë¯¸ ì°½"
#: engines/wintermute/keymapper_tables.h:752
msgid "Run forward"
@@ -7879,7 +7853,7 @@ msgstr "ì²ì¬ì§ íì"
#: engines/wintermute/keymapper_tables.h:1727
#: engines/wintermute/keymapper_tables.h:2013
msgid "Next action"
-msgstr ""
+msgstr "ë¤ì íë"
#: engines/wintermute/keymapper_tables.h:800
#: engines/wintermute/keymapper_tables.h:1519
@@ -7887,11 +7861,11 @@ msgstr ""
#: engines/wintermute/keymapper_tables.h:1734
#: engines/wintermute/keymapper_tables.h:2021
msgid "Previous action"
-msgstr ""
+msgstr "ì´ì íë"
#: engines/wintermute/keymapper_tables.h:827
msgid "Volume off"
-msgstr ""
+msgstr "ììê±°"
#: engines/wintermute/keymapper_tables.h:841
msgid "Change font size"
@@ -7974,131 +7948,129 @@ msgstr "ë
¸í¸ 7 ì°ì£¼: B"
#: engines/wintermute/keymapper_tables.h:1053
msgid "Ability: Telekinesis"
-msgstr ""
+msgstr "ì´ë¹ë¦¬í°: ì¼ëë ¥"
#: engines/wintermute/keymapper_tables.h:1058
msgid "Ability: Push"
-msgstr ""
+msgstr "ì´ë¹ë¦¬í°: ë°ê¸°"
#: engines/wintermute/keymapper_tables.h:1063
msgid "Ability: Lightning"
-msgstr ""
+msgstr "ì´ë¹ë¦¬í°: ë¼ì´í¸ë"
#: engines/wintermute/keymapper_tables.h:1068
msgid "Ability: Light"
-msgstr ""
+msgstr "ì´ë¹ë¦¬í°: ë¹"
#: engines/wintermute/keymapper_tables.h:1073
msgid "Ability: Wind"
-msgstr ""
+msgstr "ì´ë¹ë¦¬í°: ë°ë"
#: engines/wintermute/keymapper_tables.h:1078
msgid "Ability: Sound"
-msgstr ""
+msgstr "ì´ë¹ë¦¬í°: ì리"
#: engines/wintermute/keymapper_tables.h:1083
msgid "Ability: Esence"
-msgstr ""
+msgstr "ì´ë¹ë¦¬í°: ìì¼ì¤"
#: engines/wintermute/keymapper_tables.h:1088
msgid "Ability: Exorcist"
-msgstr ""
+msgstr "ì´ë¹ë¦¬í°: ìììì¤í¸"
#: engines/wintermute/keymapper_tables.h:1201
msgid "Show hints / Dance move"
-msgstr ""
+msgstr "íí¸ íì / ëì¤ ì´ë"
#: engines/wintermute/keymapper_tables.h:1208
msgid "Dance move up"
-msgstr ""
+msgstr "ëì¤ ìë¡ ì´ë"
#: engines/wintermute/keymapper_tables.h:1214
msgid "Dance move down"
-msgstr ""
+msgstr "ëì¤ ìëë¡ ì´ë"
#: engines/wintermute/keymapper_tables.h:1220
msgid "Dance move left"
-msgstr ""
+msgstr "ëì¤ ì¼ìª½ì¼ë¡ ì´ë"
#: engines/wintermute/keymapper_tables.h:1226
msgid "Dance move right"
-msgstr ""
+msgstr "ëì¤ ì¤ë¥¸ìª½ì¼ë¡ ì´ë"
#: engines/wintermute/keymapper_tables.h:1256
msgid "Cancel input"
-msgstr ""
+msgstr "ì
ë ¥ ì·¨ì"
#: engines/wintermute/keymapper_tables.h:1318
-#, fuzzy
-#| msgid "Toggle mute"
msgid "Toggle subtitles"
-msgstr "ììê±° ì í"
+msgstr "ìë§ íì ì í"
#. I18N: At one of the puzzles game asks to press Up key / Shift key / Down key
#: engines/wintermute/keymapper_tables.h:1388
msgid "Shift key"
-msgstr ""
+msgstr "ìíí¸ í¤"
#. I18N: Chapayev is the name of game character, Vasily Chapayev
#. This action makes Chapayev interact with item instead of Petka
#: engines/wintermute/keymapper_tables.h:1490
msgid "Chapayev's action"
-msgstr ""
+msgstr "Chapayevì íë"
#: engines/wintermute/keymapper_tables.h:1538
#: engines/wintermute/keymapper_tables.h:1791
#: engines/wintermute/keymapper_tables.h:1887
msgid "Settings"
-msgstr ""
+msgstr "ì¤ì "
#: engines/wintermute/keymapper_tables.h:1543
msgid "Dialogue answer 1"
-msgstr ""
+msgstr "ë¤ì´ì¼ë¡ê·¸ ëµë³ 1"
#: engines/wintermute/keymapper_tables.h:1548
msgid "Dialogue answer 2"
-msgstr ""
+msgstr "ë¤ì´ì¼ë¡ê·¸ ëµë³ 2"
#: engines/wintermute/keymapper_tables.h:1553
msgid "Dialogue answer 3"
-msgstr ""
+msgstr "ë¤ì´ì¼ë¡ê·¸ ëµë³ 3"
#: engines/wintermute/keymapper_tables.h:1558
msgid "Dialogue answer 4"
-msgstr ""
+msgstr "ë¤ì´ì¼ë¡ê·¸ ëµë³ 4"
#. I18N: This game is called "Pole Chudes" and it features a wheel similar to "Wheel of Fortune" TV show
#: engines/wintermute/keymapper_tables.h:1569
msgid "Spin wheel slower"
-msgstr ""
+msgstr "ë림íì ì²ì²í ë림"
#. I18N: This game is called "Pole Chudes" and it features a wheel similar to "Wheel of Fortune" TV show
#: engines/wintermute/keymapper_tables.h:1577
msgid "Spin wheel faster"
-msgstr ""
+msgstr "ë림íì ë¹ ë¥´ê² ë림"
#: engines/wintermute/keymapper_tables.h:1655
msgid "Zoom out"
-msgstr ""
+msgstr "ì¤ ìì"
#: engines/wintermute/keymapper_tables.h:1662
msgid "Zoom in"
-msgstr ""
+msgstr "ì¤ ì¸"
#: engines/wintermute/keymapper_tables.h:1675
#: engines/wintermute/keymapper_tables.h:1881
msgid "Show journal"
-msgstr ""
+msgstr "ì¼ê¸° íì"
#. I18N: Displays a debug interface with Bezier curves
#: engines/wintermute/keymapper_tables.h:1808
msgid "Bezier window"
-msgstr ""
+msgstr "ë² ì§ì´ ëë²ê·¸ ì°½"
#. I18N: Use droid to perform an action
#: engines/wintermute/keymapper_tables.h:1825
msgid "Droid's action"
-msgstr ""
+msgstr "ëë¡ì´ëì íë"
#. I18N: It's a Tetris game clone, this action rotates current tetris item
#: engines/wintermute/keymapper_tables.h:1933
@@ -8108,7 +8080,7 @@ msgstr "íì "
#. I18N: It's a Tetris game clone, this action drops current tetris item
#: engines/wintermute/keymapper_tables.h:1959
msgid "Drop"
-msgstr ""
+msgstr "ë¨ì´ë¨ë¦¬ê¸°"
#: engines/wintermute/keymapper_tables.h:1967
msgid "Player 1: Up"
@@ -8132,20 +8104,20 @@ msgstr "íë ì´ì´ 2: ì"
#: engines/wintermute/keymapper_tables.h:1992
msgid "Player 2: Left"
-msgstr ""
+msgstr "íë ì´ì´ 2: ì¼ìª½"
#: engines/wintermute/keymapper_tables.h:1997
msgid "Player 2: Down"
-msgstr ""
+msgstr "íë ì´ì´ 2: ìë쪽"
#: engines/wintermute/keymapper_tables.h:2002
msgid "Player 2: Right"
-msgstr ""
+msgstr "íë ì´ì´ 2: ì¤ë¥¸ìª½"
#. I18N: Displays a debug FPS counter
#: engines/wintermute/keymapper_tables.h:2008
msgid "Debug FPS"
-msgstr ""
+msgstr "ëë²ê·¸ FPS íì"
#: engines/wintermute/keymapper_tables.h:2105
msgid "F1"
@@ -8153,25 +8125,25 @@ msgstr "F1"
#: engines/wintermute/keymapper_tables.h:2110
msgid "Key i"
-msgstr ""
+msgstr "i í¤"
#: engines/xeen/detection.cpp:56
msgid "Show item costs in standard inventory mode"
-msgstr ""
+msgstr "ì¼ë° ì¸ë²¤í 리 모ëìì ìì´í
ê°ê²©ì íì"
#: engines/xeen/detection.cpp:57
msgid ""
"Shows item costs in standard inventory mode, allowing the value of items to "
"be compared"
-msgstr ""
+msgstr "ì¼ë° ì¸ë²¤í 리 모ëìì ìì´í
ê°ê²©ì íìí´ ê°ì¹ë¥¼ ë¹êµí ì ìê² í©ëë¤"
#: engines/xeen/detection.cpp:66
msgid "More durable armor"
-msgstr ""
+msgstr "ë°©ì´êµ¬ ë´êµ¬ë ¥ì ì¦ê°"
#: engines/xeen/detection.cpp:67
msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
-msgstr ""
+msgstr "ë°©ì´êµ¬ê° ë¶ìì§ë ìºë¦í° HP를 -10ìì -80ì¼ë¡ ë³ê²½í©ëë¤"
#: engines/xeen/saves.cpp:291
msgid "Failed to autosave"
@@ -8195,46 +8167,46 @@ msgstr "ë¹ëì¤ ëìë§ ìì¤í
íì±í"
#: engines/zvision/detection_tables.h:80
msgid "Disable animation while turning"
-msgstr ""
+msgstr "íì ì¤ ì ëë©ì´ì
ë¹íì±í"
#: engines/zvision/detection_tables.h:81
msgid "Disable animation while turning in panorama mode"
-msgstr ""
+msgstr "íë
¸ë¼ë§ 모ëìì íì ì¤ ì ëë©ì´ì
ì ë¹íì±íí©ëë¤"
#: engines/zvision/detection_tables.h:90
msgid "Use high resolution MPEG video"
-msgstr ""
+msgstr "ê³ í´ìë MPEG ìì ì¬ì©"
#: engines/zvision/detection_tables.h:91
msgid "Use MPEG video from the DVD version instead of lower resolution AVI"
-msgstr ""
+msgstr "ì í´ìë AVI ëì , DVD ë²ì ì í¬í¨ë MPEG ììì ì¬ì©í©ëë¤"
#: engines/zvision/file/save_manager.cpp:222
#, c-format
msgid ""
"This saved game uses version %u, but this engine only supports up to version "
"%d. You will need an updated version of the engine to use this saved game."
-msgstr ""
+msgstr "ì´ ì ì¥ íì¼ì ë²ì %uì(를) ì¬ì©í©ëë¤. íì§ë§ ì´ ìì§ì ë²ì %d ê¹ì§ë§ ì§ìí©ëë¤. ìì§ì ì
ë°ì´í¸í´ 주ì¸ì."
#: engines/zvision/metaengine.cpp:129
msgid "Look Up"
-msgstr ""
+msgstr "ì를 보기"
#: engines/zvision/metaengine.cpp:135
msgid "Look Down"
-msgstr ""
+msgstr "ìë를 보기"
#: engines/zvision/metaengine.cpp:170
msgid "Spellbook"
-msgstr ""
+msgstr "ì¤í ë¶"
#: engines/zvision/metaengine.cpp:176
msgid "Score"
-msgstr ""
+msgstr "ì¤ì½ì´"
#: engines/zvision/metaengine.cpp:182
msgid "Put away object"
-msgstr ""
+msgstr "ì¤ë¸ì í¸ë¥¼ ì 리"
#: engines/zvision/metaengine.cpp:188
msgid "Extract coin"
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