[Scummvm-git-logs] scummvm master -> f3c6276162791d46491952b96de13c861c4f2a39
a-yyg
76591232+a-yyg at users.noreply.github.com
Tue Aug 10 02:39:11 UTC 2021
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
f3c6276162 SAGA2: Fix uninitialized field. CID 1461353
Commit: f3c6276162791d46491952b96de13c861c4f2a39
https://github.com/scummvm/scummvm/commit/f3c6276162791d46491952b96de13c861c4f2a39
Author: a/ (yuri.kgpps at gmail.com)
Date: 2021-08-10T11:34:23+09:00
Commit Message:
SAGA2: Fix uninitialized field. CID 1461353
Changed paths:
engines/saga2/actor.cpp
diff --git a/engines/saga2/actor.cpp b/engines/saga2/actor.cpp
index 2ac8f473b0..b29c12615c 100644
--- a/engines/saga2/actor.cpp
+++ b/engines/saga2/actor.cpp
@@ -1231,13 +1231,16 @@ Actor::Actor(Common::InSaveFile *in) : GameObject(in) {
currentRecoveryPoints = in->readUint16LE();
_leaderID = in->readUint16LE();
+ leader = nullptr;
_followersID = in->readSint16LE();
+ followers = nullptr;
for (int i = 0; i < ARRAYSIZE(armorObjects); ++i)
armorObjects[i] = in->readUint16LE();
_currentTargetID = in->readUint16LE();
+ currentTarget = nullptr;
for (int i = 0; i < ARRAYSIZE(scriptVar); ++i)
scriptVar[i] = in->readSint16LE();
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