[Scummvm-git-logs] scummvm master -> f3c6276162791d46491952b96de13c861c4f2a39

a-yyg 76591232+a-yyg at users.noreply.github.com
Tue Aug 10 02:39:11 UTC 2021


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
f3c6276162 SAGA2: Fix uninitialized field. CID 1461353


Commit: f3c6276162791d46491952b96de13c861c4f2a39
    https://github.com/scummvm/scummvm/commit/f3c6276162791d46491952b96de13c861c4f2a39
Author: a/ (yuri.kgpps at gmail.com)
Date: 2021-08-10T11:34:23+09:00

Commit Message:
SAGA2: Fix uninitialized field. CID 1461353

Changed paths:
    engines/saga2/actor.cpp


diff --git a/engines/saga2/actor.cpp b/engines/saga2/actor.cpp
index 2ac8f473b0..b29c12615c 100644
--- a/engines/saga2/actor.cpp
+++ b/engines/saga2/actor.cpp
@@ -1231,13 +1231,16 @@ Actor::Actor(Common::InSaveFile *in) : GameObject(in) {
 	currentRecoveryPoints = in->readUint16LE();
 
 	_leaderID = in->readUint16LE();
+	leader = nullptr;
 
 	_followersID = in->readSint16LE();
+	followers = nullptr;
 
 	for (int i = 0; i < ARRAYSIZE(armorObjects); ++i)
 		armorObjects[i] = in->readUint16LE();
 
 	_currentTargetID = in->readUint16LE();
+	currentTarget = nullptr;
 
 	for (int i = 0; i < ARRAYSIZE(scriptVar); ++i)
 		scriptVar[i] = in->readSint16LE();




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