[Scummvm-git-logs] scummvm master -> 02bf7e00632d9a8a6020312414df7bf42100ecec

athrxx athrxx at scummvm.org
Sat Aug 14 22:49:22 UTC 2021


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
02bf7e0063 SCUMM: fix comment (typo/wording)


Commit: 02bf7e00632d9a8a6020312414df7bf42100ecec
    https://github.com/scummvm/scummvm/commit/02bf7e00632d9a8a6020312414df7bf42100ecec
Author: athrxx (athrxx at scummvm.org)
Date: 2021-08-15T00:48:34+02:00

Commit Message:
SCUMM: fix comment (typo/wording)

Changed paths:
    engines/scumm/smush/smush_player.cpp


diff --git a/engines/scumm/smush/smush_player.cpp b/engines/scumm/smush/smush_player.cpp
index 12c50f13e5..88b8a27df6 100644
--- a/engines/scumm/smush/smush_player.cpp
+++ b/engines/scumm/smush/smush_player.cpp
@@ -580,8 +580,9 @@ void SmushPlayer::handleTextResource(uint32 subType, int32 subSize, Common::Seek
 		}
 	}
 
-	// This is a hack from the original COMI CJK interpreter. Its purpuse is avoiding
-	// ugly combinations of CJK and standard NUT font characters (see bug #11947).
+	// This is a hack from the original COMI CJK interpreter. Its purpose is to avoid
+	// ugly combinations of two byte characters (rendered with the respective special
+	// font) and standard one byte (NUT font) characters (see bug #11947).
 	if (isCJKComi && !(fontId == 0 && color == 1)) {
 		fontId = 1;
 		color = 255;




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