[Scummvm-git-logs] scummvm master -> 02bf7e00632d9a8a6020312414df7bf42100ecec
athrxx
athrxx at scummvm.org
Sat Aug 14 22:49:22 UTC 2021
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
02bf7e0063 SCUMM: fix comment (typo/wording)
Commit: 02bf7e00632d9a8a6020312414df7bf42100ecec
https://github.com/scummvm/scummvm/commit/02bf7e00632d9a8a6020312414df7bf42100ecec
Author: athrxx (athrxx at scummvm.org)
Date: 2021-08-15T00:48:34+02:00
Commit Message:
SCUMM: fix comment (typo/wording)
Changed paths:
engines/scumm/smush/smush_player.cpp
diff --git a/engines/scumm/smush/smush_player.cpp b/engines/scumm/smush/smush_player.cpp
index 12c50f13e5..88b8a27df6 100644
--- a/engines/scumm/smush/smush_player.cpp
+++ b/engines/scumm/smush/smush_player.cpp
@@ -580,8 +580,9 @@ void SmushPlayer::handleTextResource(uint32 subType, int32 subSize, Common::Seek
}
}
- // This is a hack from the original COMI CJK interpreter. Its purpuse is avoiding
- // ugly combinations of CJK and standard NUT font characters (see bug #11947).
+ // This is a hack from the original COMI CJK interpreter. Its purpose is to avoid
+ // ugly combinations of two byte characters (rendered with the respective special
+ // font) and standard one byte (NUT font) characters (see bug #11947).
if (isCJKComi && !(fontId == 0 && color == 1)) {
fontId = 1;
color = 255;
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