[Scummvm-git-logs] scummvm master -> d6314b13103a419aba541065a38b29730d321957

mgerhardy martin.gerhardy at gmail.com
Thu Aug 19 12:36:33 UTC 2021


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
d6314b1310 TWINE: resize the vehicle model in high-res mode


Commit: d6314b13103a419aba541065a38b29730d321957
    https://github.com/scummvm/scummvm/commit/d6314b13103a419aba541065a38b29730d321957
Author: Martin Gerhardy (martin.gerhardy at gmail.com)
Date: 2021-08-19T14:36:16+02:00

Commit Message:
TWINE: resize the vehicle model in high-res mode

Changed paths:
    engines/twine/holomap.cpp


diff --git a/engines/twine/holomap.cpp b/engines/twine/holomap.cpp
index 28eef897e9..ec1fca32a8 100644
--- a/engines/twine/holomap.cpp
+++ b/engines/twine/holomap.cpp
@@ -313,7 +313,7 @@ void Holomap::renderHolomapVehicle(uint &frameNumber, ActorMoveStruct &move, Ani
 	}
 	const Common::Rect rect(0, _engine->height() - 280, 200, _engine->height() - 1);
 	_engine->_renderer->setCameraPosition(rect.width() / 2, _engine->height() - 80, 128, 900, 900);
-	_engine->_renderer->setCameraAngle(0, 0, 0, 60, 128, 0, 30000);
+	_engine->_renderer->setCameraAngle(0, 0, 0, 60, 128, 0, distance(30000));
 	_engine->_renderer->setLightVector(-60, 128, 0);
 	// background of the vehicle
 	_engine->_interface->drawFilledRect(rect, COLOR_BLACK);




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