[Scummvm-git-logs] scummvm master -> 44b4b2f7402e48131780f9989872e9f09ebb6130
aquadran
noreply at scummvm.org
Sat Dec 4 13:29:31 UTC 2021
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
44b4b2f740 TINYGL: Fixed multi texture generation calls
Commit: 44b4b2f7402e48131780f9989872e9f09ebb6130
https://github.com/scummvm/scummvm/commit/44b4b2f7402e48131780f9989872e9f09ebb6130
Author: PaweÅ KoÅodziejski (aquadran at gmail.com)
Date: 2021-12-04T14:29:25+01:00
Commit Message:
TINYGL: Fixed multi texture generation calls
Changed paths:
graphics/tinygl/texture.cpp
graphics/tinygl/zgl.h
diff --git a/graphics/tinygl/texture.cpp b/graphics/tinygl/texture.cpp
index 91052c271b..d3829fef45 100644
--- a/graphics/tinygl/texture.cpp
+++ b/graphics/tinygl/texture.cpp
@@ -97,6 +97,7 @@ GLTexture *alloc_texture(GLContext *c, uint h) {
void glInitTextures(GLContext *c) {
c->texture_2d_enabled = 0;
c->current_texture = find_texture(c, 0);
+ c->maxTextureName = 0;
c->texture_mag_filter = TGL_LINEAR;
c->texture_min_filter = TGL_NEAREST_MIPMAP_LINEAR;
#if defined(SCUMM_LITTLE_ENDIAN)
@@ -277,21 +278,11 @@ void glopPixelStore(GLContext *, GLParam *p) {
void tglGenTextures(int n, unsigned int *textures) {
TinyGL::GLContext *c = TinyGL::gl_get_context();
- unsigned int max;
- TinyGL::GLTexture *t;
- max = 0;
- for (int i = 0; i < TEXTURE_HASH_TABLE_SIZE; i++) {
- t = c->shared_state.texture_hash_table[i];
- while (t) {
- if (t->handle > max)
- max = t->handle;
- t = t->next;
- }
- }
for (int i = 0; i < n; i++) {
- textures[i] = max + i + 1;
+ textures[i] = c->maxTextureName + i + 1;
}
+ c->maxTextureName += n;
}
void tglDeleteTextures(int n, const unsigned int *textures) {
diff --git a/graphics/tinygl/zgl.h b/graphics/tinygl/zgl.h
index a3c8fac1f4..2bd7a4401f 100644
--- a/graphics/tinygl/zgl.h
+++ b/graphics/tinygl/zgl.h
@@ -284,6 +284,7 @@ struct GLContext {
// textures
GLTexture *current_texture;
+ uint maxTextureName;
int texture_2d_enabled;
int texture_mag_filter;
int texture_min_filter;
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