[Scummvm-git-logs] scummvm branch-2-5 -> d5adf7a46201dda153fc626cb7f39ec77e23374d
aquadran
noreply at scummvm.org
Thu Dec 9 08:55:05 UTC 2021
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
d5adf7a462 STARK: Fixed shadow rendering
Commit: d5adf7a46201dda153fc626cb7f39ec77e23374d
https://github.com/scummvm/scummvm/commit/d5adf7a46201dda153fc626cb7f39ec77e23374d
Author: PaweÅ KoÅodziejski (aquadran at gmail.com)
Date: 2021-12-09T09:54:56+01:00
Commit Message:
STARK: Fixed shadow rendering
Changed paths:
engines/stark/gfx/openglactor.cpp
diff --git a/engines/stark/gfx/openglactor.cpp b/engines/stark/gfx/openglactor.cpp
index 8116ad4d2e..de4b008584 100644
--- a/engines/stark/gfx/openglactor.cpp
+++ b/engines/stark/gfx/openglactor.cpp
@@ -288,22 +288,14 @@ void OpenGLActorRenderer::render(const Math::Vector3d &position, float direction
if (!_gfx->computeLightsEnabled())
glDisable(GL_LIGHTING);
- glMatrixMode(GL_PROJECTION);
- glLoadMatrixf(projectionMatrix.getData());
-
- glMatrixMode(GL_MODELVIEW);
- glLoadMatrixf(mvp.getData());
-
glColor4f(0.0f, 0.0f, 0.0f, 0.5f);
for (Common::Array<Face *>::const_iterator face = faces.begin(); face != faces.end(); ++face) {
- auto vertexIndices = _faceEBO[*face];
-
glEnableClientState(GL_VERTEX_ARRAY);
glVertexPointer(3, GL_FLOAT, sizeof(ActorVertex), &_faceVBO[0].sx);
- glDrawElements(GL_TRIANGLES, (*face)->vertexIndices.size(), GL_UNSIGNED_INT, vertexIndices);
+ glDrawElements(GL_TRIANGLES, (*face)->vertexIndices.size(), GL_UNSIGNED_INT, _faceEBO[*face]);
glDisableClientState(GL_VERTEX_ARRAY);
}
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