[Scummvm-git-logs] scummvm master -> 782ebb0bc00ac92041c3374ab23d4c6e552e0cce
dreammaster
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Tue Dec 14 03:03:15 UTC 2021
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
782ebb0bc0 SHERLOCK: Make the Serrated Scalpel darts minigame harder
Commit: 782ebb0bc00ac92041c3374ab23d4c6e552e0cce
https://github.com/scummvm/scummvm/commit/782ebb0bc00ac92041c3374ab23d4c6e552e0cce
Author: Torbjörn Andersson (eriktorbjorn at users.sourceforge.net)
Date: 2021-12-13T19:03:11-08:00
Commit Message:
SHERLOCK: Make the Serrated Scalpel darts minigame harder
This seems to match the speed of the original better, and makes the
power bars move at the same speed for both you and your opponent. It
does make the game more frustrating, I guess, but playing darts is
optional anyway.
Changed paths:
engines/sherlock/scalpel/scalpel_darts.cpp
diff --git a/engines/sherlock/scalpel/scalpel_darts.cpp b/engines/sherlock/scalpel/scalpel_darts.cpp
index d43a4f1af2..88b09e5b1e 100644
--- a/engines/sherlock/scalpel/scalpel_darts.cpp
+++ b/engines/sherlock/scalpel/scalpel_darts.cpp
@@ -419,7 +419,7 @@ int Darts::dartHit() {
Events &events = *_vm->_events;
// Process pending events
- events.pollEventsAndWait();
+ events.pollEvents();
if (events.kbHit()) {
// Key was pressed, so return it
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