[Scummvm-git-logs] scummvm master -> cf4145ae16cdba512c117e72efc0637d0dcd11c4
neuromancer
noreply at scummvm.org
Mon Dec 27 16:29:38 UTC 2021
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
cf4145ae16 HYPNO: added more scenes and fixes for hardcoded puzzles in spider
Commit: cf4145ae16cdba512c117e72efc0637d0dcd11c4
https://github.com/scummvm/scummvm/commit/cf4145ae16cdba512c117e72efc0637d0dcd11c4
Author: neuromancer (gustavo.grieco at gmail.com)
Date: 2021-12-27T17:24:08+01:00
Commit Message:
HYPNO: added more scenes and fixes for hardcoded puzzles in spider
Changed paths:
engines/hypno/spider/hard.cpp
engines/hypno/spider/spider.cpp
diff --git a/engines/hypno/spider/hard.cpp b/engines/hypno/spider/hard.cpp
index 6b263962994..25027bc480a 100644
--- a/engines/hypno/spider/hard.cpp
+++ b/engines/hypno/spider/hard.cpp
@@ -562,11 +562,14 @@ void SpiderEngine::runLock(Code *code) {
sel[4] = Common::Rect(552, 57, 601, 134);
Common::Rect act(345, 337, 537, 404);
- Common::String intro = "spider/cine/spv051s.smk";
- if (!_intros.contains(intro)) {
- MVideo v(intro, Common::Point(0, 0), false, false, false);
+ if (_sceneState["GS_PUZZLELEVEL"] == 0) { // easy
+ MVideo v("spider/cine/spv051s.smk", Common::Point(0, 0), false, false, false);
runIntro(v);
- _intros[intro] = true;
+ loadImage("spider/factory/elockbg.smk", 0, 0, false);
+ } else {
+ MVideo v("spider/cine/spv051as.smk", Common::Point(0, 0), false, false, false);
+ runIntro(v);
+ loadImage("spider/factory/hlockbg.smk", 0, 0, false);
}
Frames nums = decodeFrames("spider/factory/button.smk");
@@ -574,7 +577,6 @@ void SpiderEngine::runLock(Code *code) {
error("Invalid number of colors: %d", nums.size());
defaultCursor();
- loadImage("spider/factory/elockbg.smk", 0, 0, false);
for (int i = 0; i < 5; i++) {
drawImage(*nums[comb[i]], sel[i].left, sel[i].top, true);
}
@@ -603,7 +605,11 @@ void SpiderEngine::runLock(Code *code) {
comb[i] = (comb[i] + 1) % 5;
}
- loadImage("spider/factory/elockbg.smk", 0, 0, false);
+ if (_sceneState["GS_PUZZLELEVEL"] == 0) // easy
+ loadImage("spider/factory/elockbg.smk", 0, 0, false);
+ else
+ loadImage("spider/factory/hlockbg.smk", 0, 0, false);
+
for (int i = 0; i < 5; i++) {
drawImage(*nums[comb[i]], sel[i].left, sel[i].top, true);
}
@@ -670,7 +676,7 @@ void SpiderEngine::runFuseBox(Code *code) {
if (_sceneState["GS_PUZZLELEVEL"] == 0) { // easy
MVideo v("spider/cine/ppv011es.smk", Common::Point(0, 0), false, false, false);
runIntro(v);
- loadImage("spider/movie2/hfusebg.smk", 0, 0, false);
+ loadImage("spider/movie2/efusebg.smk", 0, 0, false);
} else { // hard
MVideo v("spider/cine/ppv011hs.smk", Common::Point(0, 0), false, false, false);
runIntro(v);
@@ -693,7 +699,7 @@ void SpiderEngine::runFuseBox(Code *code) {
case Common::EVENT_LBUTTONDOWN:
if (matrix.contains(mousePos)) {
if (_sceneState["GS_PUZZLELEVEL"] == 0) { // easy
- loadImage("spider/movie2/hfusebg.smk", 0, 0, false);
+ loadImage("spider/movie2/efusebg.smk", 0, 0, false);
} else { // hard
loadImage("spider/movie2/hfusebg.smk", 0, 0, false);
}
diff --git a/engines/hypno/spider/spider.cpp b/engines/hypno/spider/spider.cpp
index 487d72c6e5d..4483df4eeba 100644
--- a/engines/hypno/spider/spider.cpp
+++ b/engines/hypno/spider/spider.cpp
@@ -360,6 +360,19 @@ void SpiderEngine::loadAssetsFullGame() {
cl = new ChangeLevel("decide8.mi_");
sc->hots[2].actions.push_back(cl);
+ cl = new ChangeLevel("c13.mi_");
+ sc->hots[4].actions.push_back(cl);
+
+ loadArcadeLevel("c13.mi_", "<after_c13>", prefix);
+ _levels["c13.mi_"]->intros.push_back("cine/spf007bs.smk");
+
+ loadArcadeLevel("c13h.mi_", "<after_c13>", prefix);
+ _levels["c13h.mi_"]->intros.push_back("cine/spf007bs.smk");
+
+ Transition *after_c13 = new Transition("c12");
+ after_c13->intros.push_back("spider/cine/vrfs06bs.smk");
+ _levels["<after_c13>"] = after_c13;
+
loadSceneLevel("decide8.mi_", "", prefix);
sc = (Scene *) _levels["decide8.mi_"];
@@ -419,7 +432,6 @@ void SpiderEngine::loadAssetsFullGame() {
// No c7 level?
loadArcadeLevel("c11.mi_", "", prefix);
- loadArcadeLevel("c13.mi_", "", prefix);
// // Hard arcade levels
@@ -429,7 +441,6 @@ void SpiderEngine::loadAssetsFullGame() {
// No c7h level?
loadArcadeLevel("c11h.mi_", "", prefix);
- loadArcadeLevel("c13h.mi_", "", prefix);
loadSceneLevel("decide11.mi_", "", prefix);
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