[Scummvm-git-logs] scummvm master -> d1fd36a3c8120750c5399a2e24eda0da61d4658f
ScummVM-Translations
44945042+ScummVM-Translations at users.noreply.github.com
Mon Feb 8 15:50:03 UTC 2021
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
d1fd36a3c8 I18N: Update translation files
Commit: d1fd36a3c8120750c5399a2e24eda0da61d4658f
https://github.com/scummvm/scummvm/commit/d1fd36a3c8120750c5399a2e24eda0da61d4658f
Author: ScummVM-Translations (ScummVM-Translations at scummvm.org)
Date: 2021-02-08T15:49:55Z
Commit Message:
I18N: Update translation files
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.
Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
Changed paths:
po/be-tarask.po
po/be_BY.po
po/ca_ES.po
po/cs_CZ.po
po/cy.po
po/da.po
po/de_DE.po
po/el.po
po/es_ES.po
po/eu.po
po/fi_FI.po
po/fr_FR.po
po/gl_ES.po
po/he.po
po/hi.po
po/hu_HU.po
po/it_IT.po
po/ja.po
po/ko.po
po/nb_NO.po
po/nl_NL.po
po/nn_NO.po
po/pl_PL.po
po/pt_BR.po
po/pt_PT.po
po/ru_RU.po
po/sv_SE.po
po/tr.po
po/uk_UA.po
po/zh.po
diff --git a/po/be-tarask.po b/po/be-tarask.po
index c1aeb39533..140be0596d 100644
--- a/po/be-tarask.po
+++ b/po/be-tarask.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-02-07 12:07+0000\n"
+"POT-Creation-Date: 2021-02-08 13:00+0000\n"
"PO-Revision-Date: 2021-01-24 08:43+0000\n"
"Last-Translator: KastuÅ K. <oakum2334 at gmail.com>\n"
"Language-Team: Belarusian (Taraškievica) <https://translations.scummvm.org/"
@@ -274,7 +274,7 @@ msgid "Engine"
msgstr "Ð ÑÑ
авÑк"
#: gui/editgamedialog.cpp:202 gui/options.cpp:1659 gui/options.cpp:1792
-#: backends/graphics/sdl/sdl-graphics.cpp:374
+#: backends/graphics/sdl/sdl-graphics.cpp:382
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:132
msgid "Graphics"
msgstr ""
@@ -1008,7 +1008,7 @@ msgstr ""
msgid "Stretch mode:"
msgstr ""
-#: gui/options.cpp:1324 backends/graphics/sdl/sdl-graphics.cpp:365
+#: gui/options.cpp:1324 backends/graphics/sdl/sdl-graphics.cpp:373
msgid "Fullscreen mode"
msgstr ""
@@ -2654,22 +2654,22 @@ msgstr ""
msgid "Active graphics filter:"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:367
+#: backends/graphics/sdl/sdl-graphics.cpp:375
msgid "Windowed mode"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:378
+#: backends/graphics/sdl/sdl-graphics.cpp:386
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:136 engines/scumm/help.cpp:86
msgid "Toggle fullscreen"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:385
+#: backends/graphics/sdl/sdl-graphics.cpp:393
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:143 engines/scumm/help.cpp:99
#: engines/wintermute/keymapper_tables.h:710
msgid "Toggle mouse capture"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:390
+#: backends/graphics/sdl/sdl-graphics.cpp:398
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:148
#: engines/wintermute/keymapper_tables.h:478
#: engines/wintermute/keymapper_tables.h:847
@@ -2682,56 +2682,56 @@ msgstr ""
msgid "Save screenshot"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:396
+#: backends/graphics/sdl/sdl-graphics.cpp:404
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:154
msgid "Toggle aspect ratio correction"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:403
+#: backends/graphics/sdl/sdl-graphics.cpp:411
msgid "Toggle linear filtered scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:410
+#: backends/graphics/sdl/sdl-graphics.cpp:418
msgid "Cycle through stretch modes"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:416
+#: backends/graphics/sdl/sdl-graphics.cpp:424
msgid "Increase the scale factor"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:422
+#: backends/graphics/sdl/sdl-graphics.cpp:430
msgid "Decrease the scale factor"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:434
+#: backends/graphics/sdl/sdl-graphics.cpp:442
msgid "Switch to nearest neighbour scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:435
+#: backends/graphics/sdl/sdl-graphics.cpp:443
msgid "Switch to AdvMame 2x/3x scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:437
+#: backends/graphics/sdl/sdl-graphics.cpp:445
msgid "Switch to HQ 2x/3x scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:439
+#: backends/graphics/sdl/sdl-graphics.cpp:447
msgid "Switch to 2xSai scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:440
+#: backends/graphics/sdl/sdl-graphics.cpp:448
msgid "Switch to Super2xSai scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:441
+#: backends/graphics/sdl/sdl-graphics.cpp:449
msgid "Switch to SuperEagle scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:442
+#: backends/graphics/sdl/sdl-graphics.cpp:450
msgid "Switch to TV 2x scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:443
+#: backends/graphics/sdl/sdl-graphics.cpp:451
msgid "Switch to DotMatrix scaling"
msgstr ""
diff --git a/po/be_BY.po b/po/be_BY.po
index 8686c1087f..c1050d566d 100644
--- a/po/be_BY.po
+++ b/po/be_BY.po
@@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-02-07 12:07+0000\n"
+"POT-Creation-Date: 2021-02-08 13:00+0000\n"
"PO-Revision-Date: 2020-09-26 21:13+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Belarusian <https://translations.scummvm.org/projects/scummvm/"
@@ -271,7 +271,7 @@ msgid "Engine"
msgstr "Ð ÑÑ
авÑÑок"
#: gui/editgamedialog.cpp:202 gui/options.cpp:1659 gui/options.cpp:1792
-#: backends/graphics/sdl/sdl-graphics.cpp:374
+#: backends/graphics/sdl/sdl-graphics.cpp:382
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:132
msgid "Graphics"
msgstr "ÐÑаÑÑка"
@@ -999,7 +999,7 @@ msgstr "СпеÑÑÑлÑнÑÑ ÑÑжÑÐ¼Ñ ÑÑндÑÑÑнгÑ, падÑÑÑм
msgid "Stretch mode:"
msgstr "Ð ÑжÑм ÑаÑÑÑгÑ:"
-#: gui/options.cpp:1324 backends/graphics/sdl/sdl-graphics.cpp:365
+#: gui/options.cpp:1324 backends/graphics/sdl/sdl-graphics.cpp:373
msgid "Fullscreen mode"
msgstr "ÐоÑнаÑкÑÐ°Ð½Ð½Ñ ÑÑжÑм"
@@ -2729,22 +2729,22 @@ msgstr "Ðез павелÑÑÑннÑ"
msgid "Active graphics filter:"
msgstr "ÐкÑÑÑÐ½Ñ Ð³ÑаÑÑÑÐ½Ñ ÑÑлÑÑÑ:"
-#: backends/graphics/sdl/sdl-graphics.cpp:367
+#: backends/graphics/sdl/sdl-graphics.cpp:375
msgid "Windowed mode"
msgstr "ÐÐºÐ¾Ð½Ð½Ñ ÑÑжÑм"
-#: backends/graphics/sdl/sdl-graphics.cpp:378
+#: backends/graphics/sdl/sdl-graphics.cpp:386
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:136 engines/scumm/help.cpp:86
msgid "Toggle fullscreen"
msgstr "ÐеÑаклÑÑÑнне на ÑвеÑÑ ÑкÑан"
-#: backends/graphics/sdl/sdl-graphics.cpp:385
+#: backends/graphics/sdl/sdl-graphics.cpp:393
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:143 engines/scumm/help.cpp:99
#: engines/wintermute/keymapper_tables.h:710
msgid "Toggle mouse capture"
msgstr "ÐеÑаклÑÑÑнне пеÑаÑ
Ð¾Ð¿Ñ Ð¼ÑÑÑ"
-#: backends/graphics/sdl/sdl-graphics.cpp:390
+#: backends/graphics/sdl/sdl-graphics.cpp:398
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:148
#: engines/wintermute/keymapper_tables.h:478
#: engines/wintermute/keymapper_tables.h:847
@@ -2757,56 +2757,56 @@ msgstr "ÐеÑаклÑÑÑнне пеÑаÑ
Ð¾Ð¿Ñ Ð¼ÑÑÑ"
msgid "Save screenshot"
msgstr "ÐаÑ
аваÑÑ ÑкÑÑнÑоÑ"
-#: backends/graphics/sdl/sdl-graphics.cpp:396
+#: backends/graphics/sdl/sdl-graphics.cpp:404
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:154
msgid "Toggle aspect ratio correction"
msgstr "ÐеÑаклÑÑÑÑÑ ÐºÐ°ÑÑкÑÑÑ ÑÑадноÑÑн бакоÑ"
-#: backends/graphics/sdl/sdl-graphics.cpp:403
+#: backends/graphics/sdl/sdl-graphics.cpp:411
msgid "Toggle linear filtered scaling"
msgstr "ÐеÑаклÑÑÑÑÑ Ð»ÑнейнÑÑ ÑÑлÑÑÑаÑÑÑ Ð´Ð»Ñ Ð¿ÑÑ Ð¼Ð°ÑÑабаваннÑ"
-#: backends/graphics/sdl/sdl-graphics.cpp:410
+#: backends/graphics/sdl/sdl-graphics.cpp:418
msgid "Cycle through stretch modes"
msgstr "ÐеÑаклÑÑÑÑÑ ÑÑжÑм ÑаÑÑÑгÑ"
-#: backends/graphics/sdl/sdl-graphics.cpp:416
+#: backends/graphics/sdl/sdl-graphics.cpp:424
msgid "Increase the scale factor"
msgstr "ÐавÑлÑÑÑÑÑ Ð¼Ð°ÑÑаб"
-#: backends/graphics/sdl/sdl-graphics.cpp:422
+#: backends/graphics/sdl/sdl-graphics.cpp:430
msgid "Decrease the scale factor"
msgstr "ÐаменÑÑÑÑ Ð¼Ð°ÑÑаб"
-#: backends/graphics/sdl/sdl-graphics.cpp:434
+#: backends/graphics/sdl/sdl-graphics.cpp:442
msgid "Switch to nearest neighbour scaling"
msgstr "ÐеÑайÑÑÑ Ð´Ð° маÑÑÐ°Ð±Ð°Ð²Ð°Ð½Ð½Ñ Ð¿Ð° найблÑзкÑм ÑÑÑедзе"
-#: backends/graphics/sdl/sdl-graphics.cpp:435
+#: backends/graphics/sdl/sdl-graphics.cpp:443
msgid "Switch to AdvMame 2x/3x scaling"
msgstr "ÐеÑайÑÑÑ Ð´Ð° маÑÑÐ°Ð±Ð°Ð²Ð°Ð½Ð½Ñ AdvMame 2x/3x"
-#: backends/graphics/sdl/sdl-graphics.cpp:437
+#: backends/graphics/sdl/sdl-graphics.cpp:445
msgid "Switch to HQ 2x/3x scaling"
msgstr "ÐеÑайÑÑÑ Ð´Ð° маÑÑÐ°Ð±Ð°Ð²Ð°Ð½Ð½Ñ HQ 2x/3x"
-#: backends/graphics/sdl/sdl-graphics.cpp:439
+#: backends/graphics/sdl/sdl-graphics.cpp:447
msgid "Switch to 2xSai scaling"
msgstr "ÐеÑайÑÑÑ Ð´Ð° маÑÑÐ°Ð±Ð°Ð²Ð°Ð½Ð½Ñ 2xSai"
-#: backends/graphics/sdl/sdl-graphics.cpp:440
+#: backends/graphics/sdl/sdl-graphics.cpp:448
msgid "Switch to Super2xSai scaling"
msgstr "ÐеÑайÑÑÑ Ð´Ð° маÑÑÐ°Ð±Ð°Ð²Ð°Ð½Ð½Ñ Super2xSai"
-#: backends/graphics/sdl/sdl-graphics.cpp:441
+#: backends/graphics/sdl/sdl-graphics.cpp:449
msgid "Switch to SuperEagle scaling"
msgstr "ÐеÑайÑÑÑ Ð´Ð° маÑÑÐ°Ð±Ð°Ð²Ð°Ð½Ð½Ñ SuperEagle"
-#: backends/graphics/sdl/sdl-graphics.cpp:442
+#: backends/graphics/sdl/sdl-graphics.cpp:450
msgid "Switch to TV 2x scaling"
msgstr "ÐеÑайÑÑÑ Ð´Ð° маÑÑÐ°Ð±Ð°Ð²Ð°Ð½Ð½Ñ TV 2x"
-#: backends/graphics/sdl/sdl-graphics.cpp:443
+#: backends/graphics/sdl/sdl-graphics.cpp:451
msgid "Switch to DotMatrix scaling"
msgstr "ÐеÑайÑÑÑ Ð´Ð° маÑÑÐ°Ð±Ð°Ð²Ð°Ð½Ð½Ñ DotMatrix"
diff --git a/po/ca_ES.po b/po/ca_ES.po
index efeb3f7cf4..8d307f2adf 100644
--- a/po/ca_ES.po
+++ b/po/ca_ES.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.6.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-02-07 12:07+0000\n"
+"POT-Creation-Date: 2021-02-08 13:00+0000\n"
"PO-Revision-Date: 2020-11-29 18:15+0000\n"
"Last-Translator: Thierry Crozat <criezy at scummvm.org>\n"
"Language-Team: Catalan <https://translations.scummvm.org/projects/scummvm/"
@@ -271,7 +271,7 @@ msgid "Engine"
msgstr "Motor"
#: gui/editgamedialog.cpp:202 gui/options.cpp:1659 gui/options.cpp:1792
-#: backends/graphics/sdl/sdl-graphics.cpp:374
+#: backends/graphics/sdl/sdl-graphics.cpp:382
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:132
msgid "Graphics"
msgstr "Grà fics"
@@ -1006,7 +1006,7 @@ msgstr "Modes de tramat especials suportats per alguns jocs"
msgid "Stretch mode:"
msgstr "Mode heli"
-#: gui/options.cpp:1324 backends/graphics/sdl/sdl-graphics.cpp:365
+#: gui/options.cpp:1324 backends/graphics/sdl/sdl-graphics.cpp:373
msgid "Fullscreen mode"
msgstr "Mode pantalla completa"
@@ -2742,22 +2742,22 @@ msgstr "Normal (no escalat)"
msgid "Active graphics filter:"
msgstr "Filtre de grà fics actiu:"
-#: backends/graphics/sdl/sdl-graphics.cpp:367
+#: backends/graphics/sdl/sdl-graphics.cpp:375
msgid "Windowed mode"
msgstr "Mode de finestra"
-#: backends/graphics/sdl/sdl-graphics.cpp:378
+#: backends/graphics/sdl/sdl-graphics.cpp:386
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:136 engines/scumm/help.cpp:86
msgid "Toggle fullscreen"
msgstr "Commuta la pantalla completa"
-#: backends/graphics/sdl/sdl-graphics.cpp:385
+#: backends/graphics/sdl/sdl-graphics.cpp:393
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:143 engines/scumm/help.cpp:99
#: engines/wintermute/keymapper_tables.h:710
msgid "Toggle mouse capture"
msgstr "Commuta la captura del ratolÃ"
-#: backends/graphics/sdl/sdl-graphics.cpp:390
+#: backends/graphics/sdl/sdl-graphics.cpp:398
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:148
#: engines/wintermute/keymapper_tables.h:478
#: engines/wintermute/keymapper_tables.h:847
@@ -2771,61 +2771,61 @@ msgstr "Commuta la captura del ratolÃ"
msgid "Save screenshot"
msgstr "Desplaçament suau"
-#: backends/graphics/sdl/sdl-graphics.cpp:396
+#: backends/graphics/sdl/sdl-graphics.cpp:404
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:154
#, fuzzy
msgid "Toggle aspect ratio correction"
msgstr "Commuta la correcció de la relació d'aspecte"
-#: backends/graphics/sdl/sdl-graphics.cpp:403
+#: backends/graphics/sdl/sdl-graphics.cpp:411
#, fuzzy
msgid "Toggle linear filtered scaling"
msgstr "Utilitza filtratge lineal quan s'escalin els grà fics"
-#: backends/graphics/sdl/sdl-graphics.cpp:410
+#: backends/graphics/sdl/sdl-graphics.cpp:418
#, fuzzy
msgid "Cycle through stretch modes"
msgstr "No s'ha pogut canviar al mode de vÃdeo: '"
-#: backends/graphics/sdl/sdl-graphics.cpp:416
+#: backends/graphics/sdl/sdl-graphics.cpp:424
#, fuzzy
msgid "Increase the scale factor"
msgstr "Augmenta / Disminueix el factor d'escala"
-#: backends/graphics/sdl/sdl-graphics.cpp:422
+#: backends/graphics/sdl/sdl-graphics.cpp:430
#, fuzzy
msgid "Decrease the scale factor"
msgstr "Augmenta / Disminueix el factor d'escala"
-#: backends/graphics/sdl/sdl-graphics.cpp:434
+#: backends/graphics/sdl/sdl-graphics.cpp:442
msgid "Switch to nearest neighbour scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:435
+#: backends/graphics/sdl/sdl-graphics.cpp:443
msgid "Switch to AdvMame 2x/3x scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:437
+#: backends/graphics/sdl/sdl-graphics.cpp:445
msgid "Switch to HQ 2x/3x scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:439
+#: backends/graphics/sdl/sdl-graphics.cpp:447
msgid "Switch to 2xSai scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:440
+#: backends/graphics/sdl/sdl-graphics.cpp:448
msgid "Switch to Super2xSai scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:441
+#: backends/graphics/sdl/sdl-graphics.cpp:449
msgid "Switch to SuperEagle scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:442
+#: backends/graphics/sdl/sdl-graphics.cpp:450
msgid "Switch to TV 2x scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:443
+#: backends/graphics/sdl/sdl-graphics.cpp:451
msgid "Switch to DotMatrix scaling"
msgstr ""
diff --git a/po/cs_CZ.po b/po/cs_CZ.po
index da70cfb021..bafd01d35e 100644
--- a/po/cs_CZ.po
+++ b/po/cs_CZ.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.7.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-02-07 12:07+0000\n"
+"POT-Creation-Date: 2021-02-08 13:00+0000\n"
"PO-Revision-Date: 2020-12-03 23:07+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Czech <https://translations.scummvm.org/projects/scummvm/"
@@ -272,7 +272,7 @@ msgid "Engine"
msgstr "Jádro"
#: gui/editgamedialog.cpp:202 gui/options.cpp:1659 gui/options.cpp:1792
-#: backends/graphics/sdl/sdl-graphics.cpp:374
+#: backends/graphics/sdl/sdl-graphics.cpp:382
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:132
msgid "Graphics"
msgstr "Obraz"
@@ -999,7 +999,7 @@ msgstr "Speciálnà režimy chvÄnà podporované nÄkterými hrami"
msgid "Stretch mode:"
msgstr "Režim protaženÃ:"
-#: gui/options.cpp:1324 backends/graphics/sdl/sdl-graphics.cpp:365
+#: gui/options.cpp:1324 backends/graphics/sdl/sdl-graphics.cpp:373
msgid "Fullscreen mode"
msgstr "Režim celé obrazovky"
@@ -2715,22 +2715,22 @@ msgstr "Normálnà (bez zmÄny velikosti)"
msgid "Active graphics filter:"
msgstr "Aktivnà grafický filtr:"
-#: backends/graphics/sdl/sdl-graphics.cpp:367
+#: backends/graphics/sdl/sdl-graphics.cpp:375
msgid "Windowed mode"
msgstr "Režim do okna"
-#: backends/graphics/sdl/sdl-graphics.cpp:378
+#: backends/graphics/sdl/sdl-graphics.cpp:386
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:136 engines/scumm/help.cpp:86
msgid "Toggle fullscreen"
msgstr "PÅepnout celou obrazovku"
-#: backends/graphics/sdl/sdl-graphics.cpp:385
+#: backends/graphics/sdl/sdl-graphics.cpp:393
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:143 engines/scumm/help.cpp:99
#: engines/wintermute/keymapper_tables.h:710
msgid "Toggle mouse capture"
msgstr "Povolit zachycovánà myši"
-#: backends/graphics/sdl/sdl-graphics.cpp:390
+#: backends/graphics/sdl/sdl-graphics.cpp:398
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:148
#: engines/wintermute/keymapper_tables.h:478
#: engines/wintermute/keymapper_tables.h:847
@@ -2743,59 +2743,59 @@ msgstr "Povolit zachycovánà myši"
msgid "Save screenshot"
msgstr "Uložit snÃmek obrazovky"
-#: backends/graphics/sdl/sdl-graphics.cpp:396
+#: backends/graphics/sdl/sdl-graphics.cpp:404
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:154
msgid "Toggle aspect ratio correction"
msgstr "PÅepnout korekci pomÄru stran"
-#: backends/graphics/sdl/sdl-graphics.cpp:403
+#: backends/graphics/sdl/sdl-graphics.cpp:411
msgid "Toggle linear filtered scaling"
msgstr "PoužÃt lineárnà škálovánÃ"
-#: backends/graphics/sdl/sdl-graphics.cpp:410
+#: backends/graphics/sdl/sdl-graphics.cpp:418
msgid "Cycle through stretch modes"
msgstr "PÅepÃnat mezi režimy roztaženÃ"
-#: backends/graphics/sdl/sdl-graphics.cpp:416
+#: backends/graphics/sdl/sdl-graphics.cpp:424
msgid "Increase the scale factor"
msgstr "ZvÄtÅ¡it faktor zmÄny velikosti"
-#: backends/graphics/sdl/sdl-graphics.cpp:422
+#: backends/graphics/sdl/sdl-graphics.cpp:430
msgid "Decrease the scale factor"
msgstr "ZmenÅ¡it faktor zmÄny velikosti"
-#: backends/graphics/sdl/sdl-graphics.cpp:434
+#: backends/graphics/sdl/sdl-graphics.cpp:442
msgid "Switch to nearest neighbour scaling"
msgstr "PÅepnout na nejbližšà škálovánÃ"
-#: backends/graphics/sdl/sdl-graphics.cpp:435
+#: backends/graphics/sdl/sdl-graphics.cpp:443
msgid "Switch to AdvMame 2x/3x scaling"
msgstr "PÅepnout na velikost AdvMama 2x/3x"
-#: backends/graphics/sdl/sdl-graphics.cpp:437
+#: backends/graphics/sdl/sdl-graphics.cpp:445
msgid "Switch to HQ 2x/3x scaling"
msgstr "PÅepnout na Å¡kálovánà HQ 2x/3x"
-#: backends/graphics/sdl/sdl-graphics.cpp:439
+#: backends/graphics/sdl/sdl-graphics.cpp:447
msgid "Switch to 2xSai scaling"
msgstr "PÅepnout na Å¡kálovánà 2xSai"
-#: backends/graphics/sdl/sdl-graphics.cpp:440
+#: backends/graphics/sdl/sdl-graphics.cpp:448
#, fuzzy
msgid "Switch to Super2xSai scaling"
msgstr "PÅepnout na Å¡kálovánà 2xSai"
-#: backends/graphics/sdl/sdl-graphics.cpp:441
+#: backends/graphics/sdl/sdl-graphics.cpp:449
#, fuzzy
msgid "Switch to SuperEagle scaling"
msgstr "PÅepnout na Å¡kálovánà 2xSai"
-#: backends/graphics/sdl/sdl-graphics.cpp:442
+#: backends/graphics/sdl/sdl-graphics.cpp:450
#, fuzzy
msgid "Switch to TV 2x scaling"
msgstr "PÅepnout na Å¡kálovánà 2xSai"
-#: backends/graphics/sdl/sdl-graphics.cpp:443
+#: backends/graphics/sdl/sdl-graphics.cpp:451
#, fuzzy
msgid "Switch to DotMatrix scaling"
msgstr "PÅepnout na Å¡kálovánà 2xSai"
diff --git a/po/cy.po b/po/cy.po
index eb1bebdef5..cd8e5998df 100644
--- a/po/cy.po
+++ b/po/cy.po
@@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-02-07 12:07+0000\n"
+"POT-Creation-Date: 2021-02-08 13:00+0000\n"
"PO-Revision-Date: 2021-01-27 11:15+0000\n"
"Last-Translator: Morgan Roberts <morganroberts at mentercaerffili.cymru>\n"
"Language-Team: Welsh <https://translations.scummvm.org/projects/scummvm/"
@@ -257,7 +257,7 @@ msgid "Engine"
msgstr ""
#: gui/editgamedialog.cpp:202 gui/options.cpp:1659 gui/options.cpp:1792
-#: backends/graphics/sdl/sdl-graphics.cpp:374
+#: backends/graphics/sdl/sdl-graphics.cpp:382
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:132
msgid "Graphics"
msgstr ""
@@ -978,7 +978,7 @@ msgstr ""
msgid "Stretch mode:"
msgstr ""
-#: gui/options.cpp:1324 backends/graphics/sdl/sdl-graphics.cpp:365
+#: gui/options.cpp:1324 backends/graphics/sdl/sdl-graphics.cpp:373
msgid "Fullscreen mode"
msgstr ""
@@ -2613,22 +2613,22 @@ msgstr ""
msgid "Active graphics filter:"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:367
+#: backends/graphics/sdl/sdl-graphics.cpp:375
msgid "Windowed mode"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:378
+#: backends/graphics/sdl/sdl-graphics.cpp:386
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:136 engines/scumm/help.cpp:86
msgid "Toggle fullscreen"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:385
+#: backends/graphics/sdl/sdl-graphics.cpp:393
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:143 engines/scumm/help.cpp:99
#: engines/wintermute/keymapper_tables.h:710
msgid "Toggle mouse capture"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:390
+#: backends/graphics/sdl/sdl-graphics.cpp:398
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:148
#: engines/wintermute/keymapper_tables.h:478
#: engines/wintermute/keymapper_tables.h:847
@@ -2641,56 +2641,56 @@ msgstr ""
msgid "Save screenshot"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:396
+#: backends/graphics/sdl/sdl-graphics.cpp:404
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:154
msgid "Toggle aspect ratio correction"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:403
+#: backends/graphics/sdl/sdl-graphics.cpp:411
msgid "Toggle linear filtered scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:410
+#: backends/graphics/sdl/sdl-graphics.cpp:418
msgid "Cycle through stretch modes"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:416
+#: backends/graphics/sdl/sdl-graphics.cpp:424
msgid "Increase the scale factor"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:422
+#: backends/graphics/sdl/sdl-graphics.cpp:430
msgid "Decrease the scale factor"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:434
+#: backends/graphics/sdl/sdl-graphics.cpp:442
msgid "Switch to nearest neighbour scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:435
+#: backends/graphics/sdl/sdl-graphics.cpp:443
msgid "Switch to AdvMame 2x/3x scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:437
+#: backends/graphics/sdl/sdl-graphics.cpp:445
msgid "Switch to HQ 2x/3x scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:439
+#: backends/graphics/sdl/sdl-graphics.cpp:447
msgid "Switch to 2xSai scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:440
+#: backends/graphics/sdl/sdl-graphics.cpp:448
msgid "Switch to Super2xSai scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:441
+#: backends/graphics/sdl/sdl-graphics.cpp:449
msgid "Switch to SuperEagle scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:442
+#: backends/graphics/sdl/sdl-graphics.cpp:450
msgid "Switch to TV 2x scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:443
+#: backends/graphics/sdl/sdl-graphics.cpp:451
msgid "Switch to DotMatrix scaling"
msgstr ""
diff --git a/po/da.po b/po/da.po
index 271aeb25a5..1cbe6d5371 100644
--- a/po/da.po
+++ b/po/da.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-02-07 12:07+0000\n"
+"POT-Creation-Date: 2021-02-08 13:00+0000\n"
"PO-Revision-Date: 2020-09-22 20:50+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Danish <https://translations.scummvm.org/projects/scummvm/"
@@ -271,7 +271,7 @@ msgid "Engine"
msgstr "Motor"
#: gui/editgamedialog.cpp:202 gui/options.cpp:1659 gui/options.cpp:1792
-#: backends/graphics/sdl/sdl-graphics.cpp:374
+#: backends/graphics/sdl/sdl-graphics.cpp:382
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:132
msgid "Graphics"
msgstr "Grafik"
@@ -1003,7 +1003,7 @@ msgstr "Speciel farvereduceringstilstand understøttet a nogle spil"
msgid "Stretch mode:"
msgstr "Stræktilstand:"
-#: gui/options.cpp:1324 backends/graphics/sdl/sdl-graphics.cpp:365
+#: gui/options.cpp:1324 backends/graphics/sdl/sdl-graphics.cpp:373
msgid "Fullscreen mode"
msgstr "Fuldskærmstilstand"
@@ -2733,22 +2733,22 @@ msgstr "Normal (ingen skalering)"
msgid "Active graphics filter:"
msgstr "Aktive grafik filtre:"
-#: backends/graphics/sdl/sdl-graphics.cpp:367
+#: backends/graphics/sdl/sdl-graphics.cpp:375
msgid "Windowed mode"
msgstr "Vinduestilstand"
-#: backends/graphics/sdl/sdl-graphics.cpp:378
+#: backends/graphics/sdl/sdl-graphics.cpp:386
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:136 engines/scumm/help.cpp:86
msgid "Toggle fullscreen"
msgstr "Fuldskærm til/fra"
-#: backends/graphics/sdl/sdl-graphics.cpp:385
+#: backends/graphics/sdl/sdl-graphics.cpp:393
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:143 engines/scumm/help.cpp:99
#: engines/wintermute/keymapper_tables.h:710
msgid "Toggle mouse capture"
msgstr "Museindfangning til/fra"
-#: backends/graphics/sdl/sdl-graphics.cpp:390
+#: backends/graphics/sdl/sdl-graphics.cpp:398
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:148
#: engines/wintermute/keymapper_tables.h:478
#: engines/wintermute/keymapper_tables.h:847
@@ -2762,61 +2762,61 @@ msgstr "Museindfangning til/fra"
msgid "Save screenshot"
msgstr "Jævn bevægelse til"
-#: backends/graphics/sdl/sdl-graphics.cpp:396
+#: backends/graphics/sdl/sdl-graphics.cpp:404
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:154
#, fuzzy
msgid "Toggle aspect ratio correction"
msgstr "Rettelse af højde-/breddeforhold til/fra"
-#: backends/graphics/sdl/sdl-graphics.cpp:403
+#: backends/graphics/sdl/sdl-graphics.cpp:411
#, fuzzy
msgid "Toggle linear filtered scaling"
msgstr "Brug lineær filtrering når grafik skaleres"
-#: backends/graphics/sdl/sdl-graphics.cpp:410
+#: backends/graphics/sdl/sdl-graphics.cpp:418
#, fuzzy
msgid "Cycle through stretch modes"
msgstr "Kunne ikke skifte til stræktilstanden '%s'."
-#: backends/graphics/sdl/sdl-graphics.cpp:416
+#: backends/graphics/sdl/sdl-graphics.cpp:424
#, fuzzy
msgid "Increase the scale factor"
msgstr "Hæv/sænk skaleringsfaktor"
-#: backends/graphics/sdl/sdl-graphics.cpp:422
+#: backends/graphics/sdl/sdl-graphics.cpp:430
#, fuzzy
msgid "Decrease the scale factor"
msgstr "Hæv/sænk skaleringsfaktor"
-#: backends/graphics/sdl/sdl-graphics.cpp:434
+#: backends/graphics/sdl/sdl-graphics.cpp:442
msgid "Switch to nearest neighbour scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:435
+#: backends/graphics/sdl/sdl-graphics.cpp:443
msgid "Switch to AdvMame 2x/3x scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:437
+#: backends/graphics/sdl/sdl-graphics.cpp:445
msgid "Switch to HQ 2x/3x scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:439
+#: backends/graphics/sdl/sdl-graphics.cpp:447
msgid "Switch to 2xSai scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:440
+#: backends/graphics/sdl/sdl-graphics.cpp:448
msgid "Switch to Super2xSai scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:441
+#: backends/graphics/sdl/sdl-graphics.cpp:449
msgid "Switch to SuperEagle scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:442
+#: backends/graphics/sdl/sdl-graphics.cpp:450
msgid "Switch to TV 2x scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:443
+#: backends/graphics/sdl/sdl-graphics.cpp:451
msgid "Switch to DotMatrix scaling"
msgstr ""
diff --git a/po/de_DE.po b/po/de_DE.po
index 601fd8ad05..347f7decd9 100644
--- a/po/de_DE.po
+++ b/po/de_DE.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.10.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-02-07 12:07+0000\n"
+"POT-Creation-Date: 2021-02-08 13:00+0000\n"
"PO-Revision-Date: 2021-02-07 15:25+0000\n"
"Last-Translator: Lothar Serra Mari <serra at scummvm.org>\n"
"Language-Team: German <https://translations.scummvm.org/projects/scummvm/"
@@ -275,7 +275,7 @@ msgid "Engine"
msgstr "Engine"
#: gui/editgamedialog.cpp:202 gui/options.cpp:1659 gui/options.cpp:1792
-#: backends/graphics/sdl/sdl-graphics.cpp:374
+#: backends/graphics/sdl/sdl-graphics.cpp:382
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:132
msgid "Graphics"
msgstr "Grafik"
@@ -1007,7 +1007,7 @@ msgstr "Spezielle Dithering-Methoden unterstützt von manchen Spielen"
msgid "Stretch mode:"
msgstr "Skaliermodus:"
-#: gui/options.cpp:1324 backends/graphics/sdl/sdl-graphics.cpp:365
+#: gui/options.cpp:1324 backends/graphics/sdl/sdl-graphics.cpp:373
msgid "Fullscreen mode"
msgstr "Vollbildmodus"
@@ -2741,22 +2741,22 @@ msgstr "Normal ohn.Skalieren"
msgid "Active graphics filter:"
msgstr "Aktiver Grafikfilter:"
-#: backends/graphics/sdl/sdl-graphics.cpp:367
+#: backends/graphics/sdl/sdl-graphics.cpp:375
msgid "Windowed mode"
msgstr "Fenstermodus"
-#: backends/graphics/sdl/sdl-graphics.cpp:378
+#: backends/graphics/sdl/sdl-graphics.cpp:386
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:136 engines/scumm/help.cpp:86
msgid "Toggle fullscreen"
msgstr "Vollbild umschalten"
-#: backends/graphics/sdl/sdl-graphics.cpp:385
+#: backends/graphics/sdl/sdl-graphics.cpp:393
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:143 engines/scumm/help.cpp:99
#: engines/wintermute/keymapper_tables.h:710
msgid "Toggle mouse capture"
msgstr "Mauszeiger einfangen"
-#: backends/graphics/sdl/sdl-graphics.cpp:390
+#: backends/graphics/sdl/sdl-graphics.cpp:398
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:148
#: engines/wintermute/keymapper_tables.h:478
#: engines/wintermute/keymapper_tables.h:847
@@ -2769,56 +2769,56 @@ msgstr "Mauszeiger einfangen"
msgid "Save screenshot"
msgstr "Screenshot speichern"
-#: backends/graphics/sdl/sdl-graphics.cpp:396
+#: backends/graphics/sdl/sdl-graphics.cpp:404
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:154
msgid "Toggle aspect ratio correction"
msgstr "Seitenverhältnis-Korrektur umschalten"
-#: backends/graphics/sdl/sdl-graphics.cpp:403
+#: backends/graphics/sdl/sdl-graphics.cpp:411
msgid "Toggle linear filtered scaling"
msgstr "Bilineare Filterung zur Grafik-Skalierung umschalten"
-#: backends/graphics/sdl/sdl-graphics.cpp:410
+#: backends/graphics/sdl/sdl-graphics.cpp:418
msgid "Cycle through stretch modes"
msgstr "Durch Skalier-Modi wechseln"
-#: backends/graphics/sdl/sdl-graphics.cpp:416
+#: backends/graphics/sdl/sdl-graphics.cpp:424
msgid "Increase the scale factor"
msgstr "Skalier-Faktor erhöhen"
-#: backends/graphics/sdl/sdl-graphics.cpp:422
+#: backends/graphics/sdl/sdl-graphics.cpp:430
msgid "Decrease the scale factor"
msgstr "Skalier-Faktor verringern"
-#: backends/graphics/sdl/sdl-graphics.cpp:434
+#: backends/graphics/sdl/sdl-graphics.cpp:442
msgid "Switch to nearest neighbour scaling"
msgstr "Nearest-Neighbour-Skalierung"
-#: backends/graphics/sdl/sdl-graphics.cpp:435
+#: backends/graphics/sdl/sdl-graphics.cpp:443
msgid "Switch to AdvMame 2x/3x scaling"
msgstr "Zu Skalierung mit AdvMame 2x/3x wechseln"
-#: backends/graphics/sdl/sdl-graphics.cpp:437
+#: backends/graphics/sdl/sdl-graphics.cpp:445
msgid "Switch to HQ 2x/3x scaling"
msgstr "Zu Skalierung mit HQ 2x/3x wechseln"
-#: backends/graphics/sdl/sdl-graphics.cpp:439
+#: backends/graphics/sdl/sdl-graphics.cpp:447
msgid "Switch to 2xSai scaling"
msgstr "Zu Skalierung mit 2xSai wechseln"
-#: backends/graphics/sdl/sdl-graphics.cpp:440
+#: backends/graphics/sdl/sdl-graphics.cpp:448
msgid "Switch to Super2xSai scaling"
msgstr "Zu Skalierung mit Super2xSai wechseln"
-#: backends/graphics/sdl/sdl-graphics.cpp:441
+#: backends/graphics/sdl/sdl-graphics.cpp:449
msgid "Switch to SuperEagle scaling"
msgstr "Zu Skalierung mit SuperEagle wechseln"
-#: backends/graphics/sdl/sdl-graphics.cpp:442
+#: backends/graphics/sdl/sdl-graphics.cpp:450
msgid "Switch to TV 2x scaling"
msgstr "Zu Skalierung mit TV 2x wechseln"
-#: backends/graphics/sdl/sdl-graphics.cpp:443
+#: backends/graphics/sdl/sdl-graphics.cpp:451
msgid "Switch to DotMatrix scaling"
msgstr "Zu Skalierung mit DotMatrix wechseln"
diff --git a/po/el.po b/po/el.po
index 6ce9cc1258..5249a0b214 100644
--- a/po/el.po
+++ b/po/el.po
@@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.10.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-02-07 12:07+0000\n"
+"POT-Creation-Date: 2021-02-08 13:00+0000\n"
"PO-Revision-Date: 2021-01-31 04:23+0000\n"
"Last-Translator: Antoniou Athanasios <a.antoniou79 at gmail.com>\n"
"Language-Team: Greek <https://translations.scummvm.org/projects/scummvm/"
@@ -272,7 +272,7 @@ msgid "Engine"
msgstr "ÎηÏανή"
#: gui/editgamedialog.cpp:202 gui/options.cpp:1659 gui/options.cpp:1792
-#: backends/graphics/sdl/sdl-graphics.cpp:374
+#: backends/graphics/sdl/sdl-graphics.cpp:382
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:132
msgid "Graphics"
msgstr "ÎÏαÏικά"
@@ -1017,7 +1017,7 @@ msgstr ""
msgid "Stretch mode:"
msgstr "ÎειÏοÏ
Ïγία εÏÎκÏαÏηÏ:"
-#: gui/options.cpp:1324 backends/graphics/sdl/sdl-graphics.cpp:365
+#: gui/options.cpp:1324 backends/graphics/sdl/sdl-graphics.cpp:373
msgid "Fullscreen mode"
msgstr "ÎειÏοÏ
Ïγία ÏλήÏοÏ
Ï Î¿Î¸ÏνηÏ"
@@ -2779,22 +2779,22 @@ msgstr "ÎÎ±Î½Î¿Î½Î¹ÎºÏ (ÏÏÏÎ¯Ï ÎºÎ»Î¹Î¼Î¬ÎºÏÏη)"
msgid "Active graphics filter:"
msgstr "ÎνεÏÎ³Ï ÏίλÏÏο γÏαÏικÏν:"
-#: backends/graphics/sdl/sdl-graphics.cpp:367
+#: backends/graphics/sdl/sdl-graphics.cpp:375
msgid "Windowed mode"
msgstr "ÎειÏοÏ
Ïγία ÏαÏαθÏÏοÏ
"
-#: backends/graphics/sdl/sdl-graphics.cpp:378
+#: backends/graphics/sdl/sdl-graphics.cpp:386
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:136 engines/scumm/help.cpp:86
msgid "Toggle fullscreen"
msgstr "ÎειÏοÏ
Ïγία ÏλήÏοÏ
Ï Î¿Î¸ÏνηÏ"
-#: backends/graphics/sdl/sdl-graphics.cpp:385
+#: backends/graphics/sdl/sdl-graphics.cpp:393
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:143 engines/scumm/help.cpp:99
#: engines/wintermute/keymapper_tables.h:710
msgid "Toggle mouse capture"
msgstr "Îναλλαγή κÏάÏηÏÎ·Ï ÏονÏικιοÏ"
-#: backends/graphics/sdl/sdl-graphics.cpp:390
+#: backends/graphics/sdl/sdl-graphics.cpp:398
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:148
#: engines/wintermute/keymapper_tables.h:478
#: engines/wintermute/keymapper_tables.h:847
@@ -2807,56 +2807,56 @@ msgstr "Îναλλαγή κÏάÏηÏÎ·Ï ÏονÏικιοÏ"
msgid "Save screenshot"
msgstr "ÎÏοθήκεÏ
Ïη ÏÏιγμιÏÏÏ
ÏοÏ
"
-#: backends/graphics/sdl/sdl-graphics.cpp:396
+#: backends/graphics/sdl/sdl-graphics.cpp:404
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:154
msgid "Toggle aspect ratio correction"
msgstr "Îναλλαγή διÏÏθÏÏÎ·Ï Î±Î½Î±Î»Î¿Î³Î¯Î±Ï Î´Î¹Î±ÏÏάÏεÏν"
-#: backends/graphics/sdl/sdl-graphics.cpp:403
+#: backends/graphics/sdl/sdl-graphics.cpp:411
msgid "Toggle linear filtered scaling"
msgstr "Îναλλαγή ÏÏήÏÎ·Ï Î³ÏÎ±Î¼Î¼Î¹ÎºÎ¿Ï ÏίλÏÏοÏ
Ïε κλιμάκÏÏη εικÏναÏ"
-#: backends/graphics/sdl/sdl-graphics.cpp:410
+#: backends/graphics/sdl/sdl-graphics.cpp:418
msgid "Cycle through stretch modes"
msgstr "ÎÏ
κλική ÏεÏιήγηÏη ÏÏÎ¹Ï Î»ÎµÎ¹ÏοÏ
ÏÎ³Î¯ÎµÏ ÎµÎ¾Î¬ÏλÏÏÎ·Ï ÎµÎ¹ÎºÏναÏ"
-#: backends/graphics/sdl/sdl-graphics.cpp:416
+#: backends/graphics/sdl/sdl-graphics.cpp:424
msgid "Increase the scale factor"
msgstr "ÎÏξηÏη ÏÏ
νÏελεÏÏή κλίμακαÏ"
-#: backends/graphics/sdl/sdl-graphics.cpp:422
+#: backends/graphics/sdl/sdl-graphics.cpp:430
msgid "Decrease the scale factor"
msgstr "ÎείÏÏη ÏÏ
νÏελεÏÏή κλίμακαÏ"
-#: backends/graphics/sdl/sdl-graphics.cpp:434
+#: backends/graphics/sdl/sdl-graphics.cpp:442
msgid "Switch to nearest neighbour scaling"
msgstr "ΧÏήÏη κλιμάκÏÏÎ·Ï nearest neighbour"
-#: backends/graphics/sdl/sdl-graphics.cpp:435
+#: backends/graphics/sdl/sdl-graphics.cpp:443
msgid "Switch to AdvMame 2x/3x scaling"
msgstr "ΧÏήÏη κλιμάκÏÏÎ·Ï AdvMame 2x/3x"
-#: backends/graphics/sdl/sdl-graphics.cpp:437
+#: backends/graphics/sdl/sdl-graphics.cpp:445
msgid "Switch to HQ 2x/3x scaling"
msgstr "ΧÏήÏη κλιμάκÏÏÎ·Ï HQ 2x/3x"
-#: backends/graphics/sdl/sdl-graphics.cpp:439
+#: backends/graphics/sdl/sdl-graphics.cpp:447
msgid "Switch to 2xSai scaling"
msgstr "ΧÏήÏη κλιμάκÏÏÎ·Ï 2xSai"
-#: backends/graphics/sdl/sdl-graphics.cpp:440
+#: backends/graphics/sdl/sdl-graphics.cpp:448
msgid "Switch to Super2xSai scaling"
msgstr "ΧÏήÏη κλιμάκÏÏÎ·Ï Super2xSai"
-#: backends/graphics/sdl/sdl-graphics.cpp:441
+#: backends/graphics/sdl/sdl-graphics.cpp:449
msgid "Switch to SuperEagle scaling"
msgstr "ΧÏήÏη κλιμάκÏÏÎ·Ï SuperEagle"
-#: backends/graphics/sdl/sdl-graphics.cpp:442
+#: backends/graphics/sdl/sdl-graphics.cpp:450
msgid "Switch to TV 2x scaling"
msgstr "ΧÏήÏη κλιμάκÏÏÎ·Ï TV 2x"
-#: backends/graphics/sdl/sdl-graphics.cpp:443
+#: backends/graphics/sdl/sdl-graphics.cpp:451
msgid "Switch to DotMatrix scaling"
msgstr "ΧÏήÏη κλιμάκÏÏÎ·Ï DotMatrix"
diff --git a/po/es_ES.po b/po/es_ES.po
index e48cf57925..2c73041332 100644
--- a/po/es_ES.po
+++ b/po/es_ES.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.4.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-02-07 12:07+0000\n"
+"POT-Creation-Date: 2021-02-08 13:00+0000\n"
"PO-Revision-Date: 2021-02-08 09:23+0000\n"
"Last-Translator: IlDucci <pajaroloco_2 at hotmail.com>\n"
"Language-Team: Spanish <https://translations.scummvm.org/projects/scummvm/"
@@ -272,7 +272,7 @@ msgid "Engine"
msgstr "Motor"
#: gui/editgamedialog.cpp:202 gui/options.cpp:1659 gui/options.cpp:1792
-#: backends/graphics/sdl/sdl-graphics.cpp:374
+#: backends/graphics/sdl/sdl-graphics.cpp:382
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:132
msgid "Graphics"
msgstr "Gráficos"
@@ -1004,7 +1004,7 @@ msgstr "Modos especiales de difuminado compatibles con algunos juegos"
msgid "Stretch mode:"
msgstr "Modo de ajuste:"
-#: gui/options.cpp:1324 backends/graphics/sdl/sdl-graphics.cpp:365
+#: gui/options.cpp:1324 backends/graphics/sdl/sdl-graphics.cpp:373
msgid "Fullscreen mode"
msgstr "Pantalla completa"
@@ -2749,22 +2749,22 @@ msgstr "Normal"
msgid "Active graphics filter:"
msgstr "Filtro de gráficos activo:"
-#: backends/graphics/sdl/sdl-graphics.cpp:367
+#: backends/graphics/sdl/sdl-graphics.cpp:375
msgid "Windowed mode"
msgstr "Modo ventana"
-#: backends/graphics/sdl/sdl-graphics.cpp:378
+#: backends/graphics/sdl/sdl-graphics.cpp:386
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:136 engines/scumm/help.cpp:86
msgid "Toggle fullscreen"
msgstr "Activar/Desactivar pantalla completa"
-#: backends/graphics/sdl/sdl-graphics.cpp:385
+#: backends/graphics/sdl/sdl-graphics.cpp:393
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:143 engines/scumm/help.cpp:99
#: engines/wintermute/keymapper_tables.h:710
msgid "Toggle mouse capture"
msgstr "Activar/Desactivar captura de ratón"
-#: backends/graphics/sdl/sdl-graphics.cpp:390
+#: backends/graphics/sdl/sdl-graphics.cpp:398
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:148
#: engines/wintermute/keymapper_tables.h:478
#: engines/wintermute/keymapper_tables.h:847
@@ -2777,56 +2777,56 @@ msgstr "Activar/Desactivar captura de ratón"
msgid "Save screenshot"
msgstr "Guardar captura de pantalla"
-#: backends/graphics/sdl/sdl-graphics.cpp:396
+#: backends/graphics/sdl/sdl-graphics.cpp:404
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:154
msgid "Toggle aspect ratio correction"
msgstr "Corregir relación de aspecto"
-#: backends/graphics/sdl/sdl-graphics.cpp:403
+#: backends/graphics/sdl/sdl-graphics.cpp:411
msgid "Toggle linear filtered scaling"
msgstr "Escalado con filtro lineal"
-#: backends/graphics/sdl/sdl-graphics.cpp:410
+#: backends/graphics/sdl/sdl-graphics.cpp:418
msgid "Cycle through stretch modes"
msgstr "Cambiar modo de ajuste"
-#: backends/graphics/sdl/sdl-graphics.cpp:416
+#: backends/graphics/sdl/sdl-graphics.cpp:424
msgid "Increase the scale factor"
msgstr "Aumentar factor de escalado"
-#: backends/graphics/sdl/sdl-graphics.cpp:422
+#: backends/graphics/sdl/sdl-graphics.cpp:430
msgid "Decrease the scale factor"
msgstr "Disminuir factor de escalado"
-#: backends/graphics/sdl/sdl-graphics.cpp:434
+#: backends/graphics/sdl/sdl-graphics.cpp:442
msgid "Switch to nearest neighbour scaling"
msgstr "Escalado nearest neighbour (nn)"
-#: backends/graphics/sdl/sdl-graphics.cpp:435
+#: backends/graphics/sdl/sdl-graphics.cpp:443
msgid "Switch to AdvMame 2x/3x scaling"
msgstr "Escalado AdvMame 2x/3x"
-#: backends/graphics/sdl/sdl-graphics.cpp:437
+#: backends/graphics/sdl/sdl-graphics.cpp:445
msgid "Switch to HQ 2x/3x scaling"
msgstr "Escalado HQ 2x/3x"
-#: backends/graphics/sdl/sdl-graphics.cpp:439
+#: backends/graphics/sdl/sdl-graphics.cpp:447
msgid "Switch to 2xSai scaling"
msgstr "Escalado 2xSai"
-#: backends/graphics/sdl/sdl-graphics.cpp:440
+#: backends/graphics/sdl/sdl-graphics.cpp:448
msgid "Switch to Super2xSai scaling"
msgstr "Escalado Super2xSai"
-#: backends/graphics/sdl/sdl-graphics.cpp:441
+#: backends/graphics/sdl/sdl-graphics.cpp:449
msgid "Switch to SuperEagle scaling"
msgstr "Escalado SuperEagle"
-#: backends/graphics/sdl/sdl-graphics.cpp:442
+#: backends/graphics/sdl/sdl-graphics.cpp:450
msgid "Switch to TV 2x scaling"
msgstr "Escalado TV 2x"
-#: backends/graphics/sdl/sdl-graphics.cpp:443
+#: backends/graphics/sdl/sdl-graphics.cpp:451
msgid "Switch to DotMatrix scaling"
msgstr "Escalado por matriz de puntos"
diff --git a/po/eu.po b/po/eu.po
index c70d785918..50a4a00446 100644
--- a/po/eu.po
+++ b/po/eu.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.5.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-02-07 12:07+0000\n"
+"POT-Creation-Date: 2021-02-08 13:00+0000\n"
"PO-Revision-Date: 2021-01-02 18:37+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Basque <https://translations.scummvm.org/projects/scummvm/"
@@ -273,7 +273,7 @@ msgid "Engine"
msgstr "Motorea"
#: gui/editgamedialog.cpp:202 gui/options.cpp:1659 gui/options.cpp:1792
-#: backends/graphics/sdl/sdl-graphics.cpp:374
+#: backends/graphics/sdl/sdl-graphics.cpp:382
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:132
msgid "Graphics"
msgstr "Grafikoak"
@@ -1006,7 +1006,7 @@ msgstr "Joko batzuk onarturiko lausotze-modu bereziak"
msgid "Stretch mode:"
msgstr "Tiratze modua:"
-#: gui/options.cpp:1324 backends/graphics/sdl/sdl-graphics.cpp:365
+#: gui/options.cpp:1324 backends/graphics/sdl/sdl-graphics.cpp:373
msgid "Fullscreen mode"
msgstr "Pantaila osoa"
@@ -2753,22 +2753,22 @@ msgstr "Normala"
msgid "Active graphics filter:"
msgstr "Filtro grafiko aktiboa:"
-#: backends/graphics/sdl/sdl-graphics.cpp:367
+#: backends/graphics/sdl/sdl-graphics.cpp:375
msgid "Windowed mode"
msgstr "Leiho modua"
-#: backends/graphics/sdl/sdl-graphics.cpp:378
+#: backends/graphics/sdl/sdl-graphics.cpp:386
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:136 engines/scumm/help.cpp:86
msgid "Toggle fullscreen"
msgstr "Txandakatu pantaila osoa"
-#: backends/graphics/sdl/sdl-graphics.cpp:385
+#: backends/graphics/sdl/sdl-graphics.cpp:393
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:143 engines/scumm/help.cpp:99
#: engines/wintermute/keymapper_tables.h:710
msgid "Toggle mouse capture"
msgstr "Saguaren kaptura"
-#: backends/graphics/sdl/sdl-graphics.cpp:390
+#: backends/graphics/sdl/sdl-graphics.cpp:398
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:148
#: engines/wintermute/keymapper_tables.h:478
#: engines/wintermute/keymapper_tables.h:847
@@ -2782,60 +2782,60 @@ msgstr "Saguaren kaptura"
msgid "Save screenshot"
msgstr "Heldutako korritze barra gaituta"
-#: backends/graphics/sdl/sdl-graphics.cpp:396
+#: backends/graphics/sdl/sdl-graphics.cpp:404
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:154
#, fuzzy
msgid "Toggle aspect ratio correction"
msgstr "Txandakatu fFormatu-ratioaren zuzenketa"
-#: backends/graphics/sdl/sdl-graphics.cpp:403
+#: backends/graphics/sdl/sdl-graphics.cpp:411
msgid "Toggle linear filtered scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:410
+#: backends/graphics/sdl/sdl-graphics.cpp:418
#, fuzzy
msgid "Cycle through stretch modes"
msgstr "Ezin izan da aldatu bideo modura : '"
-#: backends/graphics/sdl/sdl-graphics.cpp:416
+#: backends/graphics/sdl/sdl-graphics.cpp:424
#, fuzzy
msgid "Increase the scale factor"
msgstr "Eskala faktorea handitu / txikitu"
-#: backends/graphics/sdl/sdl-graphics.cpp:422
+#: backends/graphics/sdl/sdl-graphics.cpp:430
#, fuzzy
msgid "Decrease the scale factor"
msgstr "Eskala faktorea handitu / txikitu"
-#: backends/graphics/sdl/sdl-graphics.cpp:434
+#: backends/graphics/sdl/sdl-graphics.cpp:442
msgid "Switch to nearest neighbour scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:435
+#: backends/graphics/sdl/sdl-graphics.cpp:443
msgid "Switch to AdvMame 2x/3x scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:437
+#: backends/graphics/sdl/sdl-graphics.cpp:445
msgid "Switch to HQ 2x/3x scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:439
+#: backends/graphics/sdl/sdl-graphics.cpp:447
msgid "Switch to 2xSai scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:440
+#: backends/graphics/sdl/sdl-graphics.cpp:448
msgid "Switch to Super2xSai scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:441
+#: backends/graphics/sdl/sdl-graphics.cpp:449
msgid "Switch to SuperEagle scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:442
+#: backends/graphics/sdl/sdl-graphics.cpp:450
msgid "Switch to TV 2x scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:443
+#: backends/graphics/sdl/sdl-graphics.cpp:451
msgid "Switch to DotMatrix scaling"
msgstr ""
diff --git a/po/fi_FI.po b/po/fi_FI.po
index 44dd4a4f76..78fa233db4 100644
--- a/po/fi_FI.po
+++ b/po/fi_FI.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.6.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-02-07 12:07+0000\n"
+"POT-Creation-Date: 2021-02-08 13:00+0000\n"
"PO-Revision-Date: 2021-02-08 09:23+0000\n"
"Last-Translator: Timo Mikkolainen <tmikkola at gmail.com>\n"
"Language-Team: Finnish <https://translations.scummvm.org/projects/scummvm/"
@@ -271,7 +271,7 @@ msgid "Engine"
msgstr "Pelimoottori"
#: gui/editgamedialog.cpp:202 gui/options.cpp:1659 gui/options.cpp:1792
-#: backends/graphics/sdl/sdl-graphics.cpp:374
+#: backends/graphics/sdl/sdl-graphics.cpp:382
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:132
msgid "Graphics"
msgstr "Grafiikka"
@@ -1000,7 +1000,7 @@ msgstr "Erityiset dithering asetukset joita jotkut pelit tukevat"
msgid "Stretch mode:"
msgstr "Venytystila:"
-#: gui/options.cpp:1324 backends/graphics/sdl/sdl-graphics.cpp:365
+#: gui/options.cpp:1324 backends/graphics/sdl/sdl-graphics.cpp:373
msgid "Fullscreen mode"
msgstr "Kokoruututila"
@@ -2722,22 +2722,22 @@ msgstr "Normaali (ei skaalausta)"
msgid "Active graphics filter:"
msgstr "Valittu grafiikkasuodatin:"
-#: backends/graphics/sdl/sdl-graphics.cpp:367
+#: backends/graphics/sdl/sdl-graphics.cpp:375
msgid "Windowed mode"
msgstr "Ikkunoitu tila"
-#: backends/graphics/sdl/sdl-graphics.cpp:378
+#: backends/graphics/sdl/sdl-graphics.cpp:386
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:136 engines/scumm/help.cpp:86
msgid "Toggle fullscreen"
msgstr "Kokoruututilan vaihto"
-#: backends/graphics/sdl/sdl-graphics.cpp:385
+#: backends/graphics/sdl/sdl-graphics.cpp:393
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:143 engines/scumm/help.cpp:99
#: engines/wintermute/keymapper_tables.h:710
msgid "Toggle mouse capture"
msgstr "Kytke hiiren kaappaus päälle tai pois"
-#: backends/graphics/sdl/sdl-graphics.cpp:390
+#: backends/graphics/sdl/sdl-graphics.cpp:398
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:148
#: engines/wintermute/keymapper_tables.h:478
#: engines/wintermute/keymapper_tables.h:847
@@ -2750,56 +2750,56 @@ msgstr "Kytke hiiren kaappaus päälle tai pois"
msgid "Save screenshot"
msgstr "Tallenna kuvakaappaus"
-#: backends/graphics/sdl/sdl-graphics.cpp:396
+#: backends/graphics/sdl/sdl-graphics.cpp:404
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:154
msgid "Toggle aspect ratio correction"
msgstr "Kuvasuhdekorjaus päälle / pois"
-#: backends/graphics/sdl/sdl-graphics.cpp:403
+#: backends/graphics/sdl/sdl-graphics.cpp:411
msgid "Toggle linear filtered scaling"
msgstr "Lineaarisesti suodatettu skaalaus päälle / pois"
-#: backends/graphics/sdl/sdl-graphics.cpp:410
+#: backends/graphics/sdl/sdl-graphics.cpp:418
msgid "Cycle through stretch modes"
msgstr "Selaa läpi venytystiloja"
-#: backends/graphics/sdl/sdl-graphics.cpp:416
+#: backends/graphics/sdl/sdl-graphics.cpp:424
msgid "Increase the scale factor"
msgstr "Kasvata skaalauskerrointa"
-#: backends/graphics/sdl/sdl-graphics.cpp:422
+#: backends/graphics/sdl/sdl-graphics.cpp:430
msgid "Decrease the scale factor"
msgstr "Pienennä skaalauskerrointa"
-#: backends/graphics/sdl/sdl-graphics.cpp:434
+#: backends/graphics/sdl/sdl-graphics.cpp:442
msgid "Switch to nearest neighbour scaling"
msgstr "Vaihda nearest neighbour-skaalaukseen"
-#: backends/graphics/sdl/sdl-graphics.cpp:435
+#: backends/graphics/sdl/sdl-graphics.cpp:443
msgid "Switch to AdvMame 2x/3x scaling"
msgstr "Vaihda AdvMame 2x/3x-skaalaukseen"
-#: backends/graphics/sdl/sdl-graphics.cpp:437
+#: backends/graphics/sdl/sdl-graphics.cpp:445
msgid "Switch to HQ 2x/3x scaling"
msgstr "Vaihda HQ 2x/3x-skaalaukseen"
-#: backends/graphics/sdl/sdl-graphics.cpp:439
+#: backends/graphics/sdl/sdl-graphics.cpp:447
msgid "Switch to 2xSai scaling"
msgstr "Vaihda 2xSai-skaalaukseen"
-#: backends/graphics/sdl/sdl-graphics.cpp:440
+#: backends/graphics/sdl/sdl-graphics.cpp:448
msgid "Switch to Super2xSai scaling"
msgstr "Vaihda Super2xSai-skaalaukseen"
-#: backends/graphics/sdl/sdl-graphics.cpp:441
+#: backends/graphics/sdl/sdl-graphics.cpp:449
msgid "Switch to SuperEagle scaling"
msgstr "Vaihda SuperEagle-skaalaukseen"
-#: backends/graphics/sdl/sdl-graphics.cpp:442
+#: backends/graphics/sdl/sdl-graphics.cpp:450
msgid "Switch to TV 2x scaling"
msgstr "Vaihda TV 2x-skaalaukseen"
-#: backends/graphics/sdl/sdl-graphics.cpp:443
+#: backends/graphics/sdl/sdl-graphics.cpp:451
msgid "Switch to DotMatrix scaling"
msgstr "Vaihda DotMatrix-skaalaukseen"
diff --git a/po/fr_FR.po b/po/fr_FR.po
index 469910a190..63c70dfe93 100644
--- a/po/fr_FR.po
+++ b/po/fr_FR.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-02-07 12:07+0000\n"
+"POT-Creation-Date: 2021-02-08 13:00+0000\n"
"PO-Revision-Date: 2021-02-01 19:40+0000\n"
"Last-Translator: Purple T <ZEONK at hotmail.com>\n"
"Language-Team: French <https://translations.scummvm.org/projects/scummvm/"
@@ -272,7 +272,7 @@ msgid "Engine"
msgstr "Moteur"
#: gui/editgamedialog.cpp:202 gui/options.cpp:1659 gui/options.cpp:1792
-#: backends/graphics/sdl/sdl-graphics.cpp:374
+#: backends/graphics/sdl/sdl-graphics.cpp:382
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:132
msgid "Graphics"
msgstr "Graphismes"
@@ -1006,7 +1006,7 @@ msgstr "Mode spécial de tramage supporté par certains jeux"
msgid "Stretch mode:"
msgstr "Mode d'étirement :"
-#: gui/options.cpp:1324 backends/graphics/sdl/sdl-graphics.cpp:365
+#: gui/options.cpp:1324 backends/graphics/sdl/sdl-graphics.cpp:373
msgid "Fullscreen mode"
msgstr "Plein écran"
@@ -2747,22 +2747,22 @@ msgstr "Normal"
msgid "Active graphics filter:"
msgstr "Mode graphique actif :"
-#: backends/graphics/sdl/sdl-graphics.cpp:367
+#: backends/graphics/sdl/sdl-graphics.cpp:375
msgid "Windowed mode"
msgstr "Mode Fenêtre"
-#: backends/graphics/sdl/sdl-graphics.cpp:378
+#: backends/graphics/sdl/sdl-graphics.cpp:386
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:136 engines/scumm/help.cpp:86
msgid "Toggle fullscreen"
msgstr "Basculer en plein écran"
-#: backends/graphics/sdl/sdl-graphics.cpp:385
+#: backends/graphics/sdl/sdl-graphics.cpp:393
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:143 engines/scumm/help.cpp:99
#: engines/wintermute/keymapper_tables.h:710
msgid "Toggle mouse capture"
msgstr "Capturer/Libérer la souris"
-#: backends/graphics/sdl/sdl-graphics.cpp:390
+#: backends/graphics/sdl/sdl-graphics.cpp:398
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:148
#: engines/wintermute/keymapper_tables.h:478
#: engines/wintermute/keymapper_tables.h:847
@@ -2775,56 +2775,56 @@ msgstr "Capturer/Libérer la souris"
msgid "Save screenshot"
msgstr "Capture d'écran"
-#: backends/graphics/sdl/sdl-graphics.cpp:396
+#: backends/graphics/sdl/sdl-graphics.cpp:404
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:154
msgid "Toggle aspect ratio correction"
msgstr "Act./Désact. correction du rapport d'aspect"
-#: backends/graphics/sdl/sdl-graphics.cpp:403
+#: backends/graphics/sdl/sdl-graphics.cpp:411
msgid "Toggle linear filtered scaling"
msgstr "Act./Désact. interpolation lors du changement d'échelle"
-#: backends/graphics/sdl/sdl-graphics.cpp:410
+#: backends/graphics/sdl/sdl-graphics.cpp:418
msgid "Cycle through stretch modes"
msgstr "Changer le mode d'étirement"
-#: backends/graphics/sdl/sdl-graphics.cpp:416
+#: backends/graphics/sdl/sdl-graphics.cpp:424
msgid "Increase the scale factor"
msgstr "Augmenter le facteur d'échelle"
-#: backends/graphics/sdl/sdl-graphics.cpp:422
+#: backends/graphics/sdl/sdl-graphics.cpp:430
msgid "Decrease the scale factor"
msgstr "Diminuer le facteur d'échelle"
-#: backends/graphics/sdl/sdl-graphics.cpp:434
+#: backends/graphics/sdl/sdl-graphics.cpp:442
msgid "Switch to nearest neighbour scaling"
msgstr "Basculer vers l'échelle voisine la plus proche"
-#: backends/graphics/sdl/sdl-graphics.cpp:435
+#: backends/graphics/sdl/sdl-graphics.cpp:443
msgid "Switch to AdvMame 2x/3x scaling"
msgstr "Basculer vers l'échelle AdvMame 2x/3x"
-#: backends/graphics/sdl/sdl-graphics.cpp:437
+#: backends/graphics/sdl/sdl-graphics.cpp:445
msgid "Switch to HQ 2x/3x scaling"
msgstr "Basculer vers l'échelle HQ 2x/3x"
-#: backends/graphics/sdl/sdl-graphics.cpp:439
+#: backends/graphics/sdl/sdl-graphics.cpp:447
msgid "Switch to 2xSai scaling"
msgstr "Basculer vers l'échelle 2xSai"
-#: backends/graphics/sdl/sdl-graphics.cpp:440
+#: backends/graphics/sdl/sdl-graphics.cpp:448
msgid "Switch to Super2xSai scaling"
msgstr "Basculer vers l'échelle Super2xSai"
-#: backends/graphics/sdl/sdl-graphics.cpp:441
+#: backends/graphics/sdl/sdl-graphics.cpp:449
msgid "Switch to SuperEagle scaling"
msgstr "Basculer vers l'échelle SuperEagle"
-#: backends/graphics/sdl/sdl-graphics.cpp:442
+#: backends/graphics/sdl/sdl-graphics.cpp:450
msgid "Switch to TV 2x scaling"
msgstr "Basculer vers l'échelle TV 2x"
-#: backends/graphics/sdl/sdl-graphics.cpp:443
+#: backends/graphics/sdl/sdl-graphics.cpp:451
msgid "Switch to DotMatrix scaling"
msgstr "Basculer vers l'échelle DotMatrix"
diff --git a/po/gl_ES.po b/po/gl_ES.po
index 1710339448..e8189456e8 100644
--- a/po/gl_ES.po
+++ b/po/gl_ES.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-02-07 12:07+0000\n"
+"POT-Creation-Date: 2021-02-08 13:00+0000\n"
"PO-Revision-Date: 2020-09-26 21:13+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Galician <https://translations.scummvm.org/projects/scummvm/"
@@ -270,7 +270,7 @@ msgid "Engine"
msgstr "Motor"
#: gui/editgamedialog.cpp:202 gui/options.cpp:1659 gui/options.cpp:1792
-#: backends/graphics/sdl/sdl-graphics.cpp:374
+#: backends/graphics/sdl/sdl-graphics.cpp:382
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:132
msgid "Graphics"
msgstr "Gráficos"
@@ -1008,7 +1008,7 @@ msgstr "Modos de interpolación de cores compatibles con algúns xogos"
msgid "Stretch mode:"
msgstr "Modo Helio"
-#: gui/options.cpp:1324 backends/graphics/sdl/sdl-graphics.cpp:365
+#: gui/options.cpp:1324 backends/graphics/sdl/sdl-graphics.cpp:373
msgid "Fullscreen mode"
msgstr "Pantalla completa"
@@ -2764,22 +2764,22 @@ msgstr "Normal (sen escala)"
msgid "Active graphics filter:"
msgstr "Filtro de gráficos activo:"
-#: backends/graphics/sdl/sdl-graphics.cpp:367
+#: backends/graphics/sdl/sdl-graphics.cpp:375
msgid "Windowed mode"
msgstr "Modo en ventá"
-#: backends/graphics/sdl/sdl-graphics.cpp:378
+#: backends/graphics/sdl/sdl-graphics.cpp:386
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:136 engines/scumm/help.cpp:86
msgid "Toggle fullscreen"
msgstr "Activar/desactivar pantalla completa"
-#: backends/graphics/sdl/sdl-graphics.cpp:385
+#: backends/graphics/sdl/sdl-graphics.cpp:393
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:143 engines/scumm/help.cpp:99
#: engines/wintermute/keymapper_tables.h:710
msgid "Toggle mouse capture"
msgstr "Activar/desactivar captura de rato"
-#: backends/graphics/sdl/sdl-graphics.cpp:390
+#: backends/graphics/sdl/sdl-graphics.cpp:398
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:148
#: engines/wintermute/keymapper_tables.h:478
#: engines/wintermute/keymapper_tables.h:847
@@ -2793,61 +2793,61 @@ msgstr "Activar/desactivar captura de rato"
msgid "Save screenshot"
msgstr "Axuste de desprazamento SI"
-#: backends/graphics/sdl/sdl-graphics.cpp:396
+#: backends/graphics/sdl/sdl-graphics.cpp:404
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:154
#, fuzzy
msgid "Toggle aspect ratio correction"
msgstr "Activar/desactivar corrección de proporción"
-#: backends/graphics/sdl/sdl-graphics.cpp:403
+#: backends/graphics/sdl/sdl-graphics.cpp:411
#, fuzzy
msgid "Toggle linear filtered scaling"
msgstr "Empregar filtrado linear ao escalar gráficos"
-#: backends/graphics/sdl/sdl-graphics.cpp:410
+#: backends/graphics/sdl/sdl-graphics.cpp:418
#, fuzzy
msgid "Cycle through stretch modes"
msgstr "Non se puido cambiar ao modo de vÃdeo: '"
-#: backends/graphics/sdl/sdl-graphics.cpp:416
+#: backends/graphics/sdl/sdl-graphics.cpp:424
#, fuzzy
msgid "Increase the scale factor"
msgstr "Aumentar/reducir factor de escala"
-#: backends/graphics/sdl/sdl-graphics.cpp:422
+#: backends/graphics/sdl/sdl-graphics.cpp:430
#, fuzzy
msgid "Decrease the scale factor"
msgstr "Aumentar/reducir factor de escala"
-#: backends/graphics/sdl/sdl-graphics.cpp:434
+#: backends/graphics/sdl/sdl-graphics.cpp:442
msgid "Switch to nearest neighbour scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:435
+#: backends/graphics/sdl/sdl-graphics.cpp:443
msgid "Switch to AdvMame 2x/3x scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:437
+#: backends/graphics/sdl/sdl-graphics.cpp:445
msgid "Switch to HQ 2x/3x scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:439
+#: backends/graphics/sdl/sdl-graphics.cpp:447
msgid "Switch to 2xSai scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:440
+#: backends/graphics/sdl/sdl-graphics.cpp:448
msgid "Switch to Super2xSai scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:441
+#: backends/graphics/sdl/sdl-graphics.cpp:449
msgid "Switch to SuperEagle scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:442
+#: backends/graphics/sdl/sdl-graphics.cpp:450
msgid "Switch to TV 2x scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:443
+#: backends/graphics/sdl/sdl-graphics.cpp:451
msgid "Switch to DotMatrix scaling"
msgstr ""
diff --git a/po/he.po b/po/he.po
index 61bfe36955..ec6a69184b 100644
--- a/po/he.po
+++ b/po/he.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.1.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-02-07 12:07+0000\n"
+"POT-Creation-Date: 2021-02-08 13:00+0000\n"
"PO-Revision-Date: 2020-11-23 12:19+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Hebrew <https://translations.scummvm.org/projects/scummvm/"
@@ -266,7 +266,7 @@ msgid "Engine"
msgstr "×× ××¢"
#: gui/editgamedialog.cpp:202 gui/options.cpp:1659 gui/options.cpp:1792
-#: backends/graphics/sdl/sdl-graphics.cpp:374
+#: backends/graphics/sdl/sdl-graphics.cpp:382
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:132
msgid "Graphics"
msgstr "תצ×××"
@@ -990,7 +990,7 @@ msgstr "×צ×× dithering ××××××× ×× ×ª×××× ×¢× ××× ××× ×ש
msgid "Stretch mode:"
msgstr "××¦× ×ת×××:"
-#: gui/options.cpp:1324 backends/graphics/sdl/sdl-graphics.cpp:365
+#: gui/options.cpp:1324 backends/graphics/sdl/sdl-graphics.cpp:373
msgid "Fullscreen mode"
msgstr "××¦× ××¡× ×××"
@@ -2681,22 +2681,22 @@ msgstr "ר××× (××× ×§× × ××××)"
msgid "Active graphics filter:"
msgstr "פ×××ר ××¨×¤× ×¤×¢××:"
-#: backends/graphics/sdl/sdl-graphics.cpp:367
+#: backends/graphics/sdl/sdl-graphics.cpp:375
msgid "Windowed mode"
msgstr "××¦× ××××"
-#: backends/graphics/sdl/sdl-graphics.cpp:378
+#: backends/graphics/sdl/sdl-graphics.cpp:386
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:136 engines/scumm/help.cpp:86
msgid "Toggle fullscreen"
msgstr "××ת×× ××¡× ×××"
-#: backends/graphics/sdl/sdl-graphics.cpp:385
+#: backends/graphics/sdl/sdl-graphics.cpp:393
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:143 engines/scumm/help.cpp:99
#: engines/wintermute/keymapper_tables.h:710
msgid "Toggle mouse capture"
msgstr "××××£ ××××ת ×¢××ר"
-#: backends/graphics/sdl/sdl-graphics.cpp:390
+#: backends/graphics/sdl/sdl-graphics.cpp:398
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:148
#: engines/wintermute/keymapper_tables.h:478
#: engines/wintermute/keymapper_tables.h:847
@@ -2709,59 +2709,59 @@ msgstr "××××£ ××××ת ×¢××ר"
msgid "Save screenshot"
msgstr "ש××ר צ×××× ×ס×"
-#: backends/graphics/sdl/sdl-graphics.cpp:396
+#: backends/graphics/sdl/sdl-graphics.cpp:404
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:154
msgid "Toggle aspect ratio correction"
msgstr "××××£ ××× ×צ×× ××ס ××××-ר×××"
-#: backends/graphics/sdl/sdl-graphics.cpp:403
+#: backends/graphics/sdl/sdl-graphics.cpp:411
msgid "Toggle linear filtered scaling"
msgstr "×שת×ש ×ס×× ×× ××× ××¨× ×עת ×§× × ××××× ×©× ×רפ××§×"
-#: backends/graphics/sdl/sdl-graphics.cpp:410
+#: backends/graphics/sdl/sdl-graphics.cpp:418
#, fuzzy
msgid "Cycle through stretch modes"
msgstr "×× × ××ª× ××× ××¢××ר ×××¦× ×ת××× '%s'."
-#: backends/graphics/sdl/sdl-graphics.cpp:416
+#: backends/graphics/sdl/sdl-graphics.cpp:424
#, fuzzy
msgid "Increase the scale factor"
msgstr "×××× / ××§×× ×ת ×××¨× ×ס×××"
-#: backends/graphics/sdl/sdl-graphics.cpp:422
+#: backends/graphics/sdl/sdl-graphics.cpp:430
#, fuzzy
msgid "Decrease the scale factor"
msgstr "×××× / ××§×× ×ת ×××¨× ×ס×××"
-#: backends/graphics/sdl/sdl-graphics.cpp:434
+#: backends/graphics/sdl/sdl-graphics.cpp:442
msgid "Switch to nearest neighbour scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:435
+#: backends/graphics/sdl/sdl-graphics.cpp:443
msgid "Switch to AdvMame 2x/3x scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:437
+#: backends/graphics/sdl/sdl-graphics.cpp:445
msgid "Switch to HQ 2x/3x scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:439
+#: backends/graphics/sdl/sdl-graphics.cpp:447
msgid "Switch to 2xSai scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:440
+#: backends/graphics/sdl/sdl-graphics.cpp:448
msgid "Switch to Super2xSai scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:441
+#: backends/graphics/sdl/sdl-graphics.cpp:449
msgid "Switch to SuperEagle scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:442
+#: backends/graphics/sdl/sdl-graphics.cpp:450
msgid "Switch to TV 2x scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:443
+#: backends/graphics/sdl/sdl-graphics.cpp:451
msgid "Switch to DotMatrix scaling"
msgstr ""
diff --git a/po/hi.po b/po/hi.po
index 3e7e9f0b09..5b8c2e1a2b 100644
--- a/po/hi.po
+++ b/po/hi.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-02-07 12:07+0000\n"
+"POT-Creation-Date: 2021-02-08 13:00+0000\n"
"PO-Revision-Date: 2020-11-12 07:37+0000\n"
"Last-Translator: Aashwin Vaish <aashwin.vaish at research.iiit.ac.in>\n"
"Language-Team: Hindi <https://translations.scummvm.org/projects/scummvm/"
@@ -266,7 +266,7 @@ msgid "Engine"
msgstr "à¤à¤à¤à¤¨"
#: gui/editgamedialog.cpp:202 gui/options.cpp:1659 gui/options.cpp:1792
-#: backends/graphics/sdl/sdl-graphics.cpp:374
+#: backends/graphics/sdl/sdl-graphics.cpp:382
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:132
msgid "Graphics"
msgstr "à¤à¥à¤°à¤¾à¤«à¤¿à¤à¥à¤¸"
@@ -1003,7 +1003,7 @@ msgstr ""
msgid "Stretch mode:"
msgstr ""
-#: gui/options.cpp:1324 backends/graphics/sdl/sdl-graphics.cpp:365
+#: gui/options.cpp:1324 backends/graphics/sdl/sdl-graphics.cpp:373
msgid "Fullscreen mode"
msgstr ""
@@ -2663,22 +2663,22 @@ msgstr ""
msgid "Active graphics filter:"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:367
+#: backends/graphics/sdl/sdl-graphics.cpp:375
msgid "Windowed mode"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:378
+#: backends/graphics/sdl/sdl-graphics.cpp:386
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:136 engines/scumm/help.cpp:86
msgid "Toggle fullscreen"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:385
+#: backends/graphics/sdl/sdl-graphics.cpp:393
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:143 engines/scumm/help.cpp:99
#: engines/wintermute/keymapper_tables.h:710
msgid "Toggle mouse capture"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:390
+#: backends/graphics/sdl/sdl-graphics.cpp:398
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:148
#: engines/wintermute/keymapper_tables.h:478
#: engines/wintermute/keymapper_tables.h:847
@@ -2691,56 +2691,56 @@ msgstr ""
msgid "Save screenshot"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:396
+#: backends/graphics/sdl/sdl-graphics.cpp:404
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:154
msgid "Toggle aspect ratio correction"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:403
+#: backends/graphics/sdl/sdl-graphics.cpp:411
msgid "Toggle linear filtered scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:410
+#: backends/graphics/sdl/sdl-graphics.cpp:418
msgid "Cycle through stretch modes"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:416
+#: backends/graphics/sdl/sdl-graphics.cpp:424
msgid "Increase the scale factor"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:422
+#: backends/graphics/sdl/sdl-graphics.cpp:430
msgid "Decrease the scale factor"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:434
+#: backends/graphics/sdl/sdl-graphics.cpp:442
msgid "Switch to nearest neighbour scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:435
+#: backends/graphics/sdl/sdl-graphics.cpp:443
msgid "Switch to AdvMame 2x/3x scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:437
+#: backends/graphics/sdl/sdl-graphics.cpp:445
msgid "Switch to HQ 2x/3x scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:439
+#: backends/graphics/sdl/sdl-graphics.cpp:447
msgid "Switch to 2xSai scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:440
+#: backends/graphics/sdl/sdl-graphics.cpp:448
msgid "Switch to Super2xSai scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:441
+#: backends/graphics/sdl/sdl-graphics.cpp:449
msgid "Switch to SuperEagle scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:442
+#: backends/graphics/sdl/sdl-graphics.cpp:450
msgid "Switch to TV 2x scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:443
+#: backends/graphics/sdl/sdl-graphics.cpp:451
msgid "Switch to DotMatrix scaling"
msgstr ""
diff --git a/po/hu_HU.po b/po/hu_HU.po
index f0ed55ddb9..4014bacc4d 100644
--- a/po/hu_HU.po
+++ b/po/hu_HU.po
@@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-02-07 12:07+0000\n"
+"POT-Creation-Date: 2021-02-08 13:00+0000\n"
"PO-Revision-Date: 2021-02-08 09:23+0000\n"
"Last-Translator: George Kormendi <grubycza at hotmail.com>\n"
"Language-Team: Hungarian <https://translations.scummvm.org/projects/scummvm/"
@@ -270,7 +270,7 @@ msgid "Engine"
msgstr "Motor"
#: gui/editgamedialog.cpp:202 gui/options.cpp:1659 gui/options.cpp:1792
-#: backends/graphics/sdl/sdl-graphics.cpp:374
+#: backends/graphics/sdl/sdl-graphics.cpp:382
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:132
msgid "Graphics"
msgstr "Grafika"
@@ -997,7 +997,7 @@ msgstr "Néhány játék támogatja a speciális árnyalási módokat"
msgid "Stretch mode:"
msgstr "Nyújtás mód:"
-#: gui/options.cpp:1324 backends/graphics/sdl/sdl-graphics.cpp:365
+#: gui/options.cpp:1324 backends/graphics/sdl/sdl-graphics.cpp:373
msgid "Fullscreen mode"
msgstr "Teljesképernyõs mód"
@@ -2713,22 +2713,22 @@ msgstr "Normál (nincs átméretezés)"
msgid "Active graphics filter:"
msgstr "AktÃv grafikus szûrõk:"
-#: backends/graphics/sdl/sdl-graphics.cpp:367
+#: backends/graphics/sdl/sdl-graphics.cpp:375
msgid "Windowed mode"
msgstr "Ablakos mód"
-#: backends/graphics/sdl/sdl-graphics.cpp:378
+#: backends/graphics/sdl/sdl-graphics.cpp:386
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:136 engines/scumm/help.cpp:86
msgid "Toggle fullscreen"
msgstr "Teljesképernyõ kapcsoló"
-#: backends/graphics/sdl/sdl-graphics.cpp:385
+#: backends/graphics/sdl/sdl-graphics.cpp:393
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:143 engines/scumm/help.cpp:99
#: engines/wintermute/keymapper_tables.h:710
msgid "Toggle mouse capture"
msgstr "Egér rögzÃtés kapcsoló"
-#: backends/graphics/sdl/sdl-graphics.cpp:390
+#: backends/graphics/sdl/sdl-graphics.cpp:398
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:148
#: engines/wintermute/keymapper_tables.h:478
#: engines/wintermute/keymapper_tables.h:847
@@ -2741,56 +2741,56 @@ msgstr "Egér rögzÃtés kapcsoló"
msgid "Save screenshot"
msgstr "Képernyõkép mentés"
-#: backends/graphics/sdl/sdl-graphics.cpp:396
+#: backends/graphics/sdl/sdl-graphics.cpp:404
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:154
msgid "Toggle aspect ratio correction"
msgstr "Képarány korrekció váltása"
-#: backends/graphics/sdl/sdl-graphics.cpp:403
+#: backends/graphics/sdl/sdl-graphics.cpp:411
msgid "Toggle linear filtered scaling"
msgstr "Lineáris szûrés átkapcsolás"
-#: backends/graphics/sdl/sdl-graphics.cpp:410
+#: backends/graphics/sdl/sdl-graphics.cpp:418
msgid "Cycle through stretch modes"
msgstr "Nyújtási módok váltása"
-#: backends/graphics/sdl/sdl-graphics.cpp:416
+#: backends/graphics/sdl/sdl-graphics.cpp:424
msgid "Increase the scale factor"
msgstr "Skála tényezõ növelése"
-#: backends/graphics/sdl/sdl-graphics.cpp:422
+#: backends/graphics/sdl/sdl-graphics.cpp:430
msgid "Decrease the scale factor"
msgstr "Skála tényezõ csökkentése"
-#: backends/graphics/sdl/sdl-graphics.cpp:434
+#: backends/graphics/sdl/sdl-graphics.cpp:442
msgid "Switch to nearest neighbour scaling"
msgstr "Váltás a legközelebbi szomszéd méretezésre"
-#: backends/graphics/sdl/sdl-graphics.cpp:435
+#: backends/graphics/sdl/sdl-graphics.cpp:443
msgid "Switch to AdvMame 2x/3x scaling"
msgstr "Váltás AdvMame 2x/3x méretezésre"
-#: backends/graphics/sdl/sdl-graphics.cpp:437
+#: backends/graphics/sdl/sdl-graphics.cpp:445
msgid "Switch to HQ 2x/3x scaling"
msgstr "Váltás HQ 2x/3x méretezésre"
-#: backends/graphics/sdl/sdl-graphics.cpp:439
+#: backends/graphics/sdl/sdl-graphics.cpp:447
msgid "Switch to 2xSai scaling"
msgstr "Váltás 2xSai méretezésre"
-#: backends/graphics/sdl/sdl-graphics.cpp:440
+#: backends/graphics/sdl/sdl-graphics.cpp:448
msgid "Switch to Super2xSai scaling"
msgstr "Váltás Super2xSai méretezésre"
-#: backends/graphics/sdl/sdl-graphics.cpp:441
+#: backends/graphics/sdl/sdl-graphics.cpp:449
msgid "Switch to SuperEagle scaling"
msgstr "Váltás SuperEagle méretezésre"
-#: backends/graphics/sdl/sdl-graphics.cpp:442
+#: backends/graphics/sdl/sdl-graphics.cpp:450
msgid "Switch to TV 2x scaling"
msgstr "Váltás TV 2x méretezésre"
-#: backends/graphics/sdl/sdl-graphics.cpp:443
+#: backends/graphics/sdl/sdl-graphics.cpp:451
msgid "Switch to DotMatrix scaling"
msgstr "Váltás DotMatrix méretezésre"
diff --git a/po/it_IT.po b/po/it_IT.po
index b086dacef8..256eb14934 100644
--- a/po/it_IT.po
+++ b/po/it_IT.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-02-07 12:07+0000\n"
+"POT-Creation-Date: 2021-02-08 13:00+0000\n"
"PO-Revision-Date: 2021-02-02 12:40+0000\n"
"Last-Translator: Walter Agazzi <tag2015 at gmail.com>\n"
"Language-Team: Italian <https://translations.scummvm.org/projects/scummvm/"
@@ -271,7 +271,7 @@ msgid "Engine"
msgstr "Motore"
#: gui/editgamedialog.cpp:202 gui/options.cpp:1659 gui/options.cpp:1792
-#: backends/graphics/sdl/sdl-graphics.cpp:374
+#: backends/graphics/sdl/sdl-graphics.cpp:382
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:132
msgid "Graphics"
msgstr "Grafica"
@@ -1007,7 +1007,7 @@ msgstr "Modalità di resa grafica speciali supportate da alcuni giochi"
msgid "Stretch mode:"
msgstr "Ridimensiona:"
-#: gui/options.cpp:1324 backends/graphics/sdl/sdl-graphics.cpp:365
+#: gui/options.cpp:1324 backends/graphics/sdl/sdl-graphics.cpp:373
msgid "Fullscreen mode"
msgstr "Modalità a schermo intero"
@@ -2740,22 +2740,22 @@ msgstr "Normale (no ridim.)"
msgid "Active graphics filter:"
msgstr "Filtro grafico attivo:"
-#: backends/graphics/sdl/sdl-graphics.cpp:367
+#: backends/graphics/sdl/sdl-graphics.cpp:375
msgid "Windowed mode"
msgstr "Modalità finestra"
-#: backends/graphics/sdl/sdl-graphics.cpp:378
+#: backends/graphics/sdl/sdl-graphics.cpp:386
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:136 engines/scumm/help.cpp:86
msgid "Toggle fullscreen"
msgstr "Attiva/disattiva schermo intero"
-#: backends/graphics/sdl/sdl-graphics.cpp:385
+#: backends/graphics/sdl/sdl-graphics.cpp:393
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:143 engines/scumm/help.cpp:99
#: engines/wintermute/keymapper_tables.h:710
msgid "Toggle mouse capture"
msgstr "Attiva/disattiva cattura puntatore"
-#: backends/graphics/sdl/sdl-graphics.cpp:390
+#: backends/graphics/sdl/sdl-graphics.cpp:398
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:148
#: engines/wintermute/keymapper_tables.h:478
#: engines/wintermute/keymapper_tables.h:847
@@ -2768,56 +2768,56 @@ msgstr "Attiva/disattiva cattura puntatore"
msgid "Save screenshot"
msgstr "Salva screenshot"
-#: backends/graphics/sdl/sdl-graphics.cpp:396
+#: backends/graphics/sdl/sdl-graphics.cpp:404
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:154
msgid "Toggle aspect ratio correction"
msgstr "Attiva/disattiva correzione proporzioni"
-#: backends/graphics/sdl/sdl-graphics.cpp:403
+#: backends/graphics/sdl/sdl-graphics.cpp:411
msgid "Toggle linear filtered scaling"
msgstr "Attiva/disattiva filtro grafico"
-#: backends/graphics/sdl/sdl-graphics.cpp:410
+#: backends/graphics/sdl/sdl-graphics.cpp:418
msgid "Cycle through stretch modes"
msgstr "Itera tra le modalità di ridimensionamento immagine"
-#: backends/graphics/sdl/sdl-graphics.cpp:416
+#: backends/graphics/sdl/sdl-graphics.cpp:424
msgid "Increase the scale factor"
msgstr "Aumenta fattore di scala"
-#: backends/graphics/sdl/sdl-graphics.cpp:422
+#: backends/graphics/sdl/sdl-graphics.cpp:430
msgid "Decrease the scale factor"
msgstr "Riduci fattore di scala"
-#: backends/graphics/sdl/sdl-graphics.cpp:434
+#: backends/graphics/sdl/sdl-graphics.cpp:442
msgid "Switch to nearest neighbour scaling"
msgstr "Passa a modalità (scaler) nearest neighbour"
-#: backends/graphics/sdl/sdl-graphics.cpp:435
+#: backends/graphics/sdl/sdl-graphics.cpp:443
msgid "Switch to AdvMame 2x/3x scaling"
msgstr "Passa a modalità (scaler) AdvMame 2x/3x"
-#: backends/graphics/sdl/sdl-graphics.cpp:437
+#: backends/graphics/sdl/sdl-graphics.cpp:445
msgid "Switch to HQ 2x/3x scaling"
msgstr "Passa a modalità (scaler) HQ 2x/3x"
-#: backends/graphics/sdl/sdl-graphics.cpp:439
+#: backends/graphics/sdl/sdl-graphics.cpp:447
msgid "Switch to 2xSai scaling"
msgstr "Passa a modalità (scaler) 2xSai"
-#: backends/graphics/sdl/sdl-graphics.cpp:440
+#: backends/graphics/sdl/sdl-graphics.cpp:448
msgid "Switch to Super2xSai scaling"
msgstr "Passa a modalità (scaler) Super2xSai"
-#: backends/graphics/sdl/sdl-graphics.cpp:441
+#: backends/graphics/sdl/sdl-graphics.cpp:449
msgid "Switch to SuperEagle scaling"
msgstr "Passa a modalità (scaler) SuperEagle"
-#: backends/graphics/sdl/sdl-graphics.cpp:442
+#: backends/graphics/sdl/sdl-graphics.cpp:450
msgid "Switch to TV 2x scaling"
msgstr "Passa a modalità (scaler) TV 2x"
-#: backends/graphics/sdl/sdl-graphics.cpp:443
+#: backends/graphics/sdl/sdl-graphics.cpp:451
msgid "Switch to DotMatrix scaling"
msgstr "Passa a modalità (scaler) DotMatrix"
diff --git a/po/ja.po b/po/ja.po
index 8be96b58cd..7a351a4267 100644
--- a/po/ja.po
+++ b/po/ja.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-02-07 12:07+0000\n"
+"POT-Creation-Date: 2021-02-08 13:00+0000\n"
"PO-Revision-Date: 2021-02-08 09:23+0000\n"
"Last-Translator: VAN-Gluon <masuda20100701 at gmail.com>\n"
"Language-Team: Japanese <https://translations.scummvm.org/projects/scummvm/"
@@ -268,7 +268,7 @@ msgid "Engine"
msgstr "ã¨ã³ã¸ã³"
#: gui/editgamedialog.cpp:202 gui/options.cpp:1659 gui/options.cpp:1792
-#: backends/graphics/sdl/sdl-graphics.cpp:374
+#: backends/graphics/sdl/sdl-graphics.cpp:382
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:132
msgid "Graphics"
msgstr "ç»å"
@@ -995,7 +995,7 @@ msgstr "ã²ã¼ã ã«ãã£ã¦ä½¿ããç¹å¥ãªãã£ã¶ãªã³ã°ã¢ã¼ã"
msgid "Stretch mode:"
msgstr "æ¡å¤§ã¢ã¼ãï¼"
-#: gui/options.cpp:1324 backends/graphics/sdl/sdl-graphics.cpp:365
+#: gui/options.cpp:1324 backends/graphics/sdl/sdl-graphics.cpp:373
msgid "Fullscreen mode"
msgstr "å
¨é¢ã¢ã¼ã"
@@ -2703,23 +2703,23 @@ msgstr "æ¨æºæ¯ç"
msgid "Active graphics filter:"
msgstr "é©ç¨ä¸ã®æ åãã£ã«ã¿ã¼ï¼"
-#: backends/graphics/sdl/sdl-graphics.cpp:367
+#: backends/graphics/sdl/sdl-graphics.cpp:375
msgid "Windowed mode"
msgstr "ã¦ã¤ã³ãã¼ã¢ã¼ã"
-#: backends/graphics/sdl/sdl-graphics.cpp:378
+#: backends/graphics/sdl/sdl-graphics.cpp:386
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:136 engines/scumm/help.cpp:86
msgid "Toggle fullscreen"
msgstr "å
¨é¢ã¢ã¼ãã®åæ¿"
-#: backends/graphics/sdl/sdl-graphics.cpp:385
+#: backends/graphics/sdl/sdl-graphics.cpp:393
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:143 engines/scumm/help.cpp:99
#: engines/wintermute/keymapper_tables.h:710
#, fuzzy
msgid "Toggle mouse capture"
msgstr "æ¶é³ã®åæ¿"
-#: backends/graphics/sdl/sdl-graphics.cpp:390
+#: backends/graphics/sdl/sdl-graphics.cpp:398
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:148
#: engines/wintermute/keymapper_tables.h:478
#: engines/wintermute/keymapper_tables.h:847
@@ -2732,57 +2732,57 @@ msgstr "æ¶é³ã®åæ¿"
msgid "Save screenshot"
msgstr "ã¹ã¯ã·ã§ãä¿åãã"
-#: backends/graphics/sdl/sdl-graphics.cpp:396
+#: backends/graphics/sdl/sdl-graphics.cpp:404
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:154
msgid "Toggle aspect ratio correction"
msgstr "縦横æ¯ä¿®æ£ã®åæ¿"
-#: backends/graphics/sdl/sdl-graphics.cpp:403
+#: backends/graphics/sdl/sdl-graphics.cpp:411
#, fuzzy
msgid "Toggle linear filtered scaling"
msgstr "ç·å½¢ãã£ã«ã¿ã¼ã«ããç»åãæ¡å¤§ãã"
-#: backends/graphics/sdl/sdl-graphics.cpp:410
+#: backends/graphics/sdl/sdl-graphics.cpp:418
msgid "Cycle through stretch modes"
msgstr "ã¹ãã¬ããã¢ã¼ããç¹°ãè¿ãåãæ¿ãã"
-#: backends/graphics/sdl/sdl-graphics.cpp:416
+#: backends/graphics/sdl/sdl-graphics.cpp:424
msgid "Increase the scale factor"
msgstr "ã¹ã±ã¼ã«ãæ¡å¤§ãã"
-#: backends/graphics/sdl/sdl-graphics.cpp:422
+#: backends/graphics/sdl/sdl-graphics.cpp:430
msgid "Decrease the scale factor"
msgstr "ã¹ã±ã¼ã«ã縮å°ãã"
-#: backends/graphics/sdl/sdl-graphics.cpp:434
+#: backends/graphics/sdl/sdl-graphics.cpp:442
msgid "Switch to nearest neighbour scaling"
msgstr "æè¿åè£éã«åãæ¿ãã"
-#: backends/graphics/sdl/sdl-graphics.cpp:435
+#: backends/graphics/sdl/sdl-graphics.cpp:443
msgid "Switch to AdvMame 2x/3x scaling"
msgstr "Scale2x/3xã«åãæ¿ãã"
-#: backends/graphics/sdl/sdl-graphics.cpp:437
+#: backends/graphics/sdl/sdl-graphics.cpp:445
msgid "Switch to HQ 2x/3x scaling"
msgstr "HQ 2x/3xã«åãæ¿ãã"
-#: backends/graphics/sdl/sdl-graphics.cpp:439
+#: backends/graphics/sdl/sdl-graphics.cpp:447
msgid "Switch to 2xSai scaling"
msgstr "2xSaiã«åãæ¿ãã"
-#: backends/graphics/sdl/sdl-graphics.cpp:440
+#: backends/graphics/sdl/sdl-graphics.cpp:448
msgid "Switch to Super2xSai scaling"
msgstr "Super2xSaiã«åãæ¿ãã"
-#: backends/graphics/sdl/sdl-graphics.cpp:441
+#: backends/graphics/sdl/sdl-graphics.cpp:449
msgid "Switch to SuperEagle scaling"
msgstr "SuperEagleã«åãæ¿ãã"
-#: backends/graphics/sdl/sdl-graphics.cpp:442
+#: backends/graphics/sdl/sdl-graphics.cpp:450
msgid "Switch to TV 2x scaling"
msgstr "TV 2xã«åãæ¿ãã"
-#: backends/graphics/sdl/sdl-graphics.cpp:443
+#: backends/graphics/sdl/sdl-graphics.cpp:451
msgid "Switch to DotMatrix scaling"
msgstr "DotMatrixã«åãæ¿ãã"
diff --git a/po/ko.po b/po/ko.po
index a4aa31f2fb..a6b8bb819e 100644
--- a/po/ko.po
+++ b/po/ko.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-02-07 12:07+0000\n"
+"POT-Creation-Date: 2021-02-08 13:00+0000\n"
"PO-Revision-Date: 2020-11-14 10:56+0000\n"
"Last-Translator: wonst719 <wonst719 at gmail.com>\n"
"Language-Team: Korean <https://translations.scummvm.org/projects/scummvm/"
@@ -266,7 +266,7 @@ msgid "Engine"
msgstr "ìì§"
#: gui/editgamedialog.cpp:202 gui/options.cpp:1659 gui/options.cpp:1792
-#: backends/graphics/sdl/sdl-graphics.cpp:374
+#: backends/graphics/sdl/sdl-graphics.cpp:382
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:132
msgid "Graphics"
msgstr "ê·¸ëí½"
@@ -995,7 +995,7 @@ msgstr "ì¼ë¶ ê²ììì ì§ìíë í¹ì ëëë§ ëª¨ë"
msgid "Stretch mode:"
msgstr "íë 모ë:"
-#: gui/options.cpp:1324 backends/graphics/sdl/sdl-graphics.cpp:365
+#: gui/options.cpp:1324 backends/graphics/sdl/sdl-graphics.cpp:373
msgid "Fullscreen mode"
msgstr "ì ì²´ íë©´ 모ë"
@@ -2702,22 +2702,22 @@ msgstr "ì¼ë° (íë ìì)"
msgid "Active graphics filter:"
msgstr "íì± ê·¸ëí½ íí°:"
-#: backends/graphics/sdl/sdl-graphics.cpp:367
+#: backends/graphics/sdl/sdl-graphics.cpp:375
msgid "Windowed mode"
msgstr "ì°½ 모ë"
-#: backends/graphics/sdl/sdl-graphics.cpp:378
+#: backends/graphics/sdl/sdl-graphics.cpp:386
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:136 engines/scumm/help.cpp:86
msgid "Toggle fullscreen"
msgstr "íì¤í¬ë¦° ì í"
-#: backends/graphics/sdl/sdl-graphics.cpp:385
+#: backends/graphics/sdl/sdl-graphics.cpp:393
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:143 engines/scumm/help.cpp:99
#: engines/wintermute/keymapper_tables.h:710
msgid "Toggle mouse capture"
msgstr "ë§ì°ì¤ ìº¡ì² ì í"
-#: backends/graphics/sdl/sdl-graphics.cpp:390
+#: backends/graphics/sdl/sdl-graphics.cpp:398
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:148
#: engines/wintermute/keymapper_tables.h:478
#: engines/wintermute/keymapper_tables.h:847
@@ -2730,56 +2730,56 @@ msgstr "ë§ì°ì¤ ìº¡ì² ì í"
msgid "Save screenshot"
msgstr "ì¤í¬ë¦°ì· ì ì¥"
-#: backends/graphics/sdl/sdl-graphics.cpp:396
+#: backends/graphics/sdl/sdl-graphics.cpp:404
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:154
msgid "Toggle aspect ratio correction"
msgstr "íë©´ ì¢
í¡ë¹ ë³´ì ì í"
-#: backends/graphics/sdl/sdl-graphics.cpp:403
+#: backends/graphics/sdl/sdl-graphics.cpp:411
msgid "Toggle linear filtered scaling"
msgstr "ì í íí°ë§ ì í"
-#: backends/graphics/sdl/sdl-graphics.cpp:410
+#: backends/graphics/sdl/sdl-graphics.cpp:418
msgid "Cycle through stretch modes"
msgstr "íë 모ëê° ìí"
-#: backends/graphics/sdl/sdl-graphics.cpp:416
+#: backends/graphics/sdl/sdl-graphics.cpp:424
msgid "Increase the scale factor"
msgstr "íë ë¹ì¨ ì¦ê°"
-#: backends/graphics/sdl/sdl-graphics.cpp:422
+#: backends/graphics/sdl/sdl-graphics.cpp:430
msgid "Decrease the scale factor"
msgstr "íë ë¹ì¨ ê°ì"
-#: backends/graphics/sdl/sdl-graphics.cpp:434
+#: backends/graphics/sdl/sdl-graphics.cpp:442
msgid "Switch to nearest neighbour scaling"
msgstr "nearest neighbour ì¤ì¼ì¼ë§ì¼ë¡ ì í"
-#: backends/graphics/sdl/sdl-graphics.cpp:435
+#: backends/graphics/sdl/sdl-graphics.cpp:443
msgid "Switch to AdvMame 2x/3x scaling"
msgstr "AdvMame 2x/3x ì¤ì¼ì¼ë§ì¼ë¡ ì í"
-#: backends/graphics/sdl/sdl-graphics.cpp:437
+#: backends/graphics/sdl/sdl-graphics.cpp:445
msgid "Switch to HQ 2x/3x scaling"
msgstr "HQ 2x/3x ì¤ì¼ì¼ë§ì¼ë¡ ì í"
-#: backends/graphics/sdl/sdl-graphics.cpp:439
+#: backends/graphics/sdl/sdl-graphics.cpp:447
msgid "Switch to 2xSai scaling"
msgstr "2xSai ì¤ì¼ì¼ë§ì¼ë¡ ì í"
-#: backends/graphics/sdl/sdl-graphics.cpp:440
+#: backends/graphics/sdl/sdl-graphics.cpp:448
msgid "Switch to Super2xSai scaling"
msgstr "Super2xSai ì¤ì¼ì¼ë§ì¼ë¡ ì í"
-#: backends/graphics/sdl/sdl-graphics.cpp:441
+#: backends/graphics/sdl/sdl-graphics.cpp:449
msgid "Switch to SuperEagle scaling"
msgstr "SuperEagle ì¤ì¼ì¼ë§ì¼ë¡ ì í"
-#: backends/graphics/sdl/sdl-graphics.cpp:442
+#: backends/graphics/sdl/sdl-graphics.cpp:450
msgid "Switch to TV 2x scaling"
msgstr "TV 2x ì¤ì¼ì¼ë§ì¼ë¡ ì í"
-#: backends/graphics/sdl/sdl-graphics.cpp:443
+#: backends/graphics/sdl/sdl-graphics.cpp:451
msgid "Switch to DotMatrix scaling"
msgstr "DotMatrix ì¤ì¼ì¼ë§ì¼ë¡ ì í"
diff --git a/po/nb_NO.po b/po/nb_NO.po
index 1992b65970..de79ec71f9 100644
--- a/po/nb_NO.po
+++ b/po/nb_NO.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-02-07 12:07+0000\n"
+"POT-Creation-Date: 2021-02-08 13:00+0000\n"
"PO-Revision-Date: 2020-09-26 21:13+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Norwegian Bokmål <https://translations.scummvm.org/projects/"
@@ -273,7 +273,7 @@ msgid "Engine"
msgstr "Motor"
#: gui/editgamedialog.cpp:202 gui/options.cpp:1659 gui/options.cpp:1792
-#: backends/graphics/sdl/sdl-graphics.cpp:374
+#: backends/graphics/sdl/sdl-graphics.cpp:382
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:132
msgid "Graphics"
msgstr "Grafikk"
@@ -1018,7 +1018,7 @@ msgstr "Spesiel dithering-modus støttet av enkelte spill"
msgid "Stretch mode:"
msgstr "Helium-modus"
-#: gui/options.cpp:1324 backends/graphics/sdl/sdl-graphics.cpp:365
+#: gui/options.cpp:1324 backends/graphics/sdl/sdl-graphics.cpp:373
msgid "Fullscreen mode"
msgstr "Fullskjermsmodus"
@@ -2768,22 +2768,22 @@ msgstr "Normal (ingen skalering)"
msgid "Active graphics filter:"
msgstr "Aktivt grafikkfilter:"
-#: backends/graphics/sdl/sdl-graphics.cpp:367
+#: backends/graphics/sdl/sdl-graphics.cpp:375
msgid "Windowed mode"
msgstr "Vindusmodus"
-#: backends/graphics/sdl/sdl-graphics.cpp:378
+#: backends/graphics/sdl/sdl-graphics.cpp:386
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:136 engines/scumm/help.cpp:86
msgid "Toggle fullscreen"
msgstr "Veksle fullskjerm"
-#: backends/graphics/sdl/sdl-graphics.cpp:385
+#: backends/graphics/sdl/sdl-graphics.cpp:393
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:143 engines/scumm/help.cpp:99
#: engines/wintermute/keymapper_tables.h:710
msgid "Toggle mouse capture"
msgstr "Veksle muslåsing"
-#: backends/graphics/sdl/sdl-graphics.cpp:390
+#: backends/graphics/sdl/sdl-graphics.cpp:398
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:148
#: engines/wintermute/keymapper_tables.h:478
#: engines/wintermute/keymapper_tables.h:847
@@ -2797,61 +2797,61 @@ msgstr "Veksle muslåsing"
msgid "Save screenshot"
msgstr "Trinnvis skjermrulling på"
-#: backends/graphics/sdl/sdl-graphics.cpp:396
+#: backends/graphics/sdl/sdl-graphics.cpp:404
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:154
#, fuzzy
msgid "Toggle aspect ratio correction"
msgstr "Veksle aspekt-rate korrigering"
-#: backends/graphics/sdl/sdl-graphics.cpp:403
+#: backends/graphics/sdl/sdl-graphics.cpp:411
#, fuzzy
msgid "Toggle linear filtered scaling"
msgstr "Bruk lineær filtrering ved grafikkskalering"
-#: backends/graphics/sdl/sdl-graphics.cpp:410
+#: backends/graphics/sdl/sdl-graphics.cpp:418
#, fuzzy
msgid "Cycle through stretch modes"
msgstr "Kunne ikke veksle til videomodus: '"
-#: backends/graphics/sdl/sdl-graphics.cpp:416
+#: backends/graphics/sdl/sdl-graphics.cpp:424
#, fuzzy
msgid "Increase the scale factor"
msgstr "Ãk / Minsk skaleringsfaktor"
-#: backends/graphics/sdl/sdl-graphics.cpp:422
+#: backends/graphics/sdl/sdl-graphics.cpp:430
#, fuzzy
msgid "Decrease the scale factor"
msgstr "Ãk / Minsk skaleringsfaktor"
-#: backends/graphics/sdl/sdl-graphics.cpp:434
+#: backends/graphics/sdl/sdl-graphics.cpp:442
msgid "Switch to nearest neighbour scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:435
+#: backends/graphics/sdl/sdl-graphics.cpp:443
msgid "Switch to AdvMame 2x/3x scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:437
+#: backends/graphics/sdl/sdl-graphics.cpp:445
msgid "Switch to HQ 2x/3x scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:439
+#: backends/graphics/sdl/sdl-graphics.cpp:447
msgid "Switch to 2xSai scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:440
+#: backends/graphics/sdl/sdl-graphics.cpp:448
msgid "Switch to Super2xSai scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:441
+#: backends/graphics/sdl/sdl-graphics.cpp:449
msgid "Switch to SuperEagle scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:442
+#: backends/graphics/sdl/sdl-graphics.cpp:450
msgid "Switch to TV 2x scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:443
+#: backends/graphics/sdl/sdl-graphics.cpp:451
msgid "Switch to DotMatrix scaling"
msgstr ""
diff --git a/po/nl_NL.po b/po/nl_NL.po
index 6bcb56d626..f6db7aee69 100644
--- a/po/nl_NL.po
+++ b/po/nl_NL.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.9.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-02-07 12:07+0000\n"
+"POT-Creation-Date: 2021-02-08 13:00+0000\n"
"PO-Revision-Date: 2020-11-29 17:10+0000\n"
"Last-Translator: Ben Castricum <github at bencastricum.nl>\n"
"Language-Team: Dutch <https://translations.scummvm.org/projects/scummvm/"
@@ -270,7 +270,7 @@ msgid "Engine"
msgstr "Engine"
#: gui/editgamedialog.cpp:202 gui/options.cpp:1659 gui/options.cpp:1792
-#: backends/graphics/sdl/sdl-graphics.cpp:374
+#: backends/graphics/sdl/sdl-graphics.cpp:382
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:132
msgid "Graphics"
msgstr "Beeld"
@@ -1005,7 +1005,7 @@ msgstr "Speciale ditheringmodi die door sommige games ondersteund worden"
msgid "Stretch mode:"
msgstr "Uitrekmodus:"
-#: gui/options.cpp:1324 backends/graphics/sdl/sdl-graphics.cpp:365
+#: gui/options.cpp:1324 backends/graphics/sdl/sdl-graphics.cpp:373
msgid "Fullscreen mode"
msgstr "Volledig-scherm modus"
@@ -2735,22 +2735,22 @@ msgstr "Normaal (niet schalen)"
msgid "Active graphics filter:"
msgstr "Actieve grafische filter:"
-#: backends/graphics/sdl/sdl-graphics.cpp:367
+#: backends/graphics/sdl/sdl-graphics.cpp:375
msgid "Windowed mode"
msgstr "Venstermodus"
-#: backends/graphics/sdl/sdl-graphics.cpp:378
+#: backends/graphics/sdl/sdl-graphics.cpp:386
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:136 engines/scumm/help.cpp:86
msgid "Toggle fullscreen"
msgstr "Volledig scherm aan-/uitzetten"
-#: backends/graphics/sdl/sdl-graphics.cpp:385
+#: backends/graphics/sdl/sdl-graphics.cpp:393
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:143 engines/scumm/help.cpp:99
#: engines/wintermute/keymapper_tables.h:710
msgid "Toggle mouse capture"
msgstr "Mousecapture aan-/uitzetten"
-#: backends/graphics/sdl/sdl-graphics.cpp:390
+#: backends/graphics/sdl/sdl-graphics.cpp:398
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:148
#: engines/wintermute/keymapper_tables.h:478
#: engines/wintermute/keymapper_tables.h:847
@@ -2763,57 +2763,57 @@ msgstr "Mousecapture aan-/uitzetten"
msgid "Save screenshot"
msgstr "Bewaar schermafdruk"
-#: backends/graphics/sdl/sdl-graphics.cpp:396
+#: backends/graphics/sdl/sdl-graphics.cpp:404
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:154
msgid "Toggle aspect ratio correction"
msgstr "Pixelverhoudingcorrectie aan-/uitzetten"
-#: backends/graphics/sdl/sdl-graphics.cpp:403
+#: backends/graphics/sdl/sdl-graphics.cpp:411
msgid "Toggle linear filtered scaling"
msgstr "Lineair filteren tijdens het schalen aan-/uitzetten"
# can this be changed into "Could not switch to video mode '%s'"?
-#: backends/graphics/sdl/sdl-graphics.cpp:410
+#: backends/graphics/sdl/sdl-graphics.cpp:418
msgid "Cycle through stretch modes"
msgstr "Loop door uitrekmodi"
-#: backends/graphics/sdl/sdl-graphics.cpp:416
+#: backends/graphics/sdl/sdl-graphics.cpp:424
msgid "Increase the scale factor"
msgstr "Verhoog de schalingsfactor"
-#: backends/graphics/sdl/sdl-graphics.cpp:422
+#: backends/graphics/sdl/sdl-graphics.cpp:430
msgid "Decrease the scale factor"
msgstr "Verlaag de schalingsfactor"
-#: backends/graphics/sdl/sdl-graphics.cpp:434
+#: backends/graphics/sdl/sdl-graphics.cpp:442
msgid "Switch to nearest neighbour scaling"
msgstr "Schakel naar dichtstbijzijnde schaalmode"
-#: backends/graphics/sdl/sdl-graphics.cpp:435
+#: backends/graphics/sdl/sdl-graphics.cpp:443
msgid "Switch to AdvMame 2x/3x scaling"
msgstr "Schakel naar AdvMame 2x/3x schaalmode"
-#: backends/graphics/sdl/sdl-graphics.cpp:437
+#: backends/graphics/sdl/sdl-graphics.cpp:445
msgid "Switch to HQ 2x/3x scaling"
msgstr "Schakel naar HQ 2x/3x schaalmode"
-#: backends/graphics/sdl/sdl-graphics.cpp:439
+#: backends/graphics/sdl/sdl-graphics.cpp:447
msgid "Switch to 2xSai scaling"
msgstr "Schakel naar 2xSai schaalmode"
-#: backends/graphics/sdl/sdl-graphics.cpp:440
+#: backends/graphics/sdl/sdl-graphics.cpp:448
msgid "Switch to Super2xSai scaling"
msgstr "Schakel naar Super2xSai schaalmode"
-#: backends/graphics/sdl/sdl-graphics.cpp:441
+#: backends/graphics/sdl/sdl-graphics.cpp:449
msgid "Switch to SuperEagle scaling"
msgstr "Schakel naar SuperEagle schaalmode"
-#: backends/graphics/sdl/sdl-graphics.cpp:442
+#: backends/graphics/sdl/sdl-graphics.cpp:450
msgid "Switch to TV 2x scaling"
msgstr "Schakel naar TV 2x schaalmode"
-#: backends/graphics/sdl/sdl-graphics.cpp:443
+#: backends/graphics/sdl/sdl-graphics.cpp:451
msgid "Switch to DotMatrix scaling"
msgstr "Schakel naar DotMatrix schaalmode"
diff --git a/po/nn_NO.po b/po/nn_NO.po
index 3cb4aaee9d..b837b7a552 100644
--- a/po/nn_NO.po
+++ b/po/nn_NO.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-02-07 12:07+0000\n"
+"POT-Creation-Date: 2021-02-08 13:00+0000\n"
"PO-Revision-Date: 2020-09-26 21:13+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Norwegian Nynorsk <https://translations.scummvm.org/projects/"
@@ -270,7 +270,7 @@ msgid "Engine"
msgstr "Motor"
#: gui/editgamedialog.cpp:202 gui/options.cpp:1659 gui/options.cpp:1792
-#: backends/graphics/sdl/sdl-graphics.cpp:374
+#: backends/graphics/sdl/sdl-graphics.cpp:382
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:132
msgid "Graphics"
msgstr "Grafikk"
@@ -1015,7 +1015,7 @@ msgstr "Spesielle dithering-modus som støttast av nokre spel"
msgid "Stretch mode:"
msgstr "Heliummodus"
-#: gui/options.cpp:1324 backends/graphics/sdl/sdl-graphics.cpp:365
+#: gui/options.cpp:1324 backends/graphics/sdl/sdl-graphics.cpp:373
msgid "Fullscreen mode"
msgstr "Fullskjermsmodus"
@@ -2763,22 +2763,22 @@ msgstr "Normal (ikkje skaler)"
msgid "Active graphics filter:"
msgstr "Aktivt grafikkfilter:"
-#: backends/graphics/sdl/sdl-graphics.cpp:367
+#: backends/graphics/sdl/sdl-graphics.cpp:375
msgid "Windowed mode"
msgstr "Vindusmodus"
-#: backends/graphics/sdl/sdl-graphics.cpp:378
+#: backends/graphics/sdl/sdl-graphics.cpp:386
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:136 engines/scumm/help.cpp:86
msgid "Toggle fullscreen"
msgstr "Veksle fullskjerm"
-#: backends/graphics/sdl/sdl-graphics.cpp:385
+#: backends/graphics/sdl/sdl-graphics.cpp:393
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:143 engines/scumm/help.cpp:99
#: engines/wintermute/keymapper_tables.h:710
msgid "Toggle mouse capture"
msgstr "Veksle muslåsing"
-#: backends/graphics/sdl/sdl-graphics.cpp:390
+#: backends/graphics/sdl/sdl-graphics.cpp:398
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:148
#: engines/wintermute/keymapper_tables.h:478
#: engines/wintermute/keymapper_tables.h:847
@@ -2792,60 +2792,60 @@ msgstr "Veksle muslåsing"
msgid "Save screenshot"
msgstr "Bytt karakter"
-#: backends/graphics/sdl/sdl-graphics.cpp:396
+#: backends/graphics/sdl/sdl-graphics.cpp:404
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:154
#, fuzzy
msgid "Toggle aspect ratio correction"
msgstr "Veksle aspekt-korrigering"
-#: backends/graphics/sdl/sdl-graphics.cpp:403
+#: backends/graphics/sdl/sdl-graphics.cpp:411
msgid "Toggle linear filtered scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:410
+#: backends/graphics/sdl/sdl-graphics.cpp:418
#, fuzzy
msgid "Cycle through stretch modes"
msgstr "Kunne ikkje veksle til videomodus: '"
-#: backends/graphics/sdl/sdl-graphics.cpp:416
+#: backends/graphics/sdl/sdl-graphics.cpp:424
#, fuzzy
msgid "Increase the scale factor"
msgstr "Ãk/Minsk skaleringsfaktor"
-#: backends/graphics/sdl/sdl-graphics.cpp:422
+#: backends/graphics/sdl/sdl-graphics.cpp:430
#, fuzzy
msgid "Decrease the scale factor"
msgstr "Ãk/Minsk skaleringsfaktor"
-#: backends/graphics/sdl/sdl-graphics.cpp:434
+#: backends/graphics/sdl/sdl-graphics.cpp:442
msgid "Switch to nearest neighbour scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:435
+#: backends/graphics/sdl/sdl-graphics.cpp:443
msgid "Switch to AdvMame 2x/3x scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:437
+#: backends/graphics/sdl/sdl-graphics.cpp:445
msgid "Switch to HQ 2x/3x scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:439
+#: backends/graphics/sdl/sdl-graphics.cpp:447
msgid "Switch to 2xSai scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:440
+#: backends/graphics/sdl/sdl-graphics.cpp:448
msgid "Switch to Super2xSai scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:441
+#: backends/graphics/sdl/sdl-graphics.cpp:449
msgid "Switch to SuperEagle scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:442
+#: backends/graphics/sdl/sdl-graphics.cpp:450
msgid "Switch to TV 2x scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:443
+#: backends/graphics/sdl/sdl-graphics.cpp:451
msgid "Switch to DotMatrix scaling"
msgstr ""
diff --git a/po/pl_PL.po b/po/pl_PL.po
index 0e03eb14dd..bf503dc3ba 100644
--- a/po/pl_PL.po
+++ b/po/pl_PL.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-02-07 12:07+0000\n"
+"POT-Creation-Date: 2021-02-08 13:00+0000\n"
"PO-Revision-Date: 2020-09-29 17:13+0000\n"
"Last-Translator: anonymous <noreply at weblate.org>\n"
"Language-Team: Polish <https://translations.scummvm.org/projects/scummvm/"
@@ -275,7 +275,7 @@ msgid "Engine"
msgstr "Silnik"
#: gui/editgamedialog.cpp:202 gui/options.cpp:1659 gui/options.cpp:1792
-#: backends/graphics/sdl/sdl-graphics.cpp:374
+#: backends/graphics/sdl/sdl-graphics.cpp:382
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:132
msgid "Graphics"
msgstr "Grafika"
@@ -1000,7 +1000,7 @@ msgstr "Specjalne tryby ditheringu wspierane przez niektóre gry"
msgid "Stretch mode:"
msgstr "Tryb rozciÄ
gania:"
-#: gui/options.cpp:1324 backends/graphics/sdl/sdl-graphics.cpp:365
+#: gui/options.cpp:1324 backends/graphics/sdl/sdl-graphics.cpp:373
msgid "Fullscreen mode"
msgstr "PeÅny ekran"
@@ -2721,22 +2721,22 @@ msgstr "ZwykÅy (bez skalowania)"
msgid "Active graphics filter:"
msgstr "Aktywny filtr graficzny:"
-#: backends/graphics/sdl/sdl-graphics.cpp:367
+#: backends/graphics/sdl/sdl-graphics.cpp:375
msgid "Windowed mode"
msgstr "Okno"
-#: backends/graphics/sdl/sdl-graphics.cpp:378
+#: backends/graphics/sdl/sdl-graphics.cpp:386
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:136 engines/scumm/help.cpp:86
msgid "Toggle fullscreen"
msgstr "WÅÄ
cz/wyÅÄ
cz peÅny ekran"
-#: backends/graphics/sdl/sdl-graphics.cpp:385
+#: backends/graphics/sdl/sdl-graphics.cpp:393
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:143 engines/scumm/help.cpp:99
#: engines/wintermute/keymapper_tables.h:710
msgid "Toggle mouse capture"
msgstr "WÅÄ
cz/wyÅÄ
cz przechwytywanie myszy"
-#: backends/graphics/sdl/sdl-graphics.cpp:390
+#: backends/graphics/sdl/sdl-graphics.cpp:398
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:148
#: engines/wintermute/keymapper_tables.h:478
#: engines/wintermute/keymapper_tables.h:847
@@ -2749,60 +2749,60 @@ msgstr "WÅÄ
cz/wyÅÄ
cz przechwytywanie myszy"
msgid "Save screenshot"
msgstr "Zapisz zrzut ekranu"
-#: backends/graphics/sdl/sdl-graphics.cpp:396
+#: backends/graphics/sdl/sdl-graphics.cpp:404
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:154
msgid "Toggle aspect ratio correction"
msgstr "WÅÄ
cz/wyÅÄ
cz korekcjÄ formatu obrazu"
-#: backends/graphics/sdl/sdl-graphics.cpp:403
+#: backends/graphics/sdl/sdl-graphics.cpp:411
#, fuzzy
msgid "Toggle linear filtered scaling"
msgstr "Używa filtrowania dwuliniowego przy skalowaniu obrazu"
-#: backends/graphics/sdl/sdl-graphics.cpp:410
+#: backends/graphics/sdl/sdl-graphics.cpp:418
#, fuzzy
msgid "Cycle through stretch modes"
msgstr "Nie udaÅo siÄ przeÅÄ
czyÄ w tryb wideo: '"
-#: backends/graphics/sdl/sdl-graphics.cpp:416
+#: backends/graphics/sdl/sdl-graphics.cpp:424
msgid "Increase the scale factor"
msgstr "ZwiÄksz wspóÅczynnik skalowania"
-#: backends/graphics/sdl/sdl-graphics.cpp:422
+#: backends/graphics/sdl/sdl-graphics.cpp:430
msgid "Decrease the scale factor"
msgstr "Zmniejsz wspóÅczynnik skalowania"
-#: backends/graphics/sdl/sdl-graphics.cpp:434
+#: backends/graphics/sdl/sdl-graphics.cpp:442
#, fuzzy
msgid "Switch to nearest neighbour scaling"
msgstr "PrzeÅÄ
cz na skalowanie 2xSai"
-#: backends/graphics/sdl/sdl-graphics.cpp:435
+#: backends/graphics/sdl/sdl-graphics.cpp:443
#, fuzzy
msgid "Switch to AdvMame 2x/3x scaling"
msgstr "PrzeÅÄ
cz na skalowanie HQ 2x/3x"
-#: backends/graphics/sdl/sdl-graphics.cpp:437
+#: backends/graphics/sdl/sdl-graphics.cpp:445
msgid "Switch to HQ 2x/3x scaling"
msgstr "PrzeÅÄ
cz na skalowanie HQ 2x/3x"
-#: backends/graphics/sdl/sdl-graphics.cpp:439
+#: backends/graphics/sdl/sdl-graphics.cpp:447
msgid "Switch to 2xSai scaling"
msgstr "PrzeÅÄ
cz na skalowanie 2xSai"
-#: backends/graphics/sdl/sdl-graphics.cpp:440
+#: backends/graphics/sdl/sdl-graphics.cpp:448
msgid "Switch to Super2xSai scaling"
msgstr "PrzeÅÄ
cz na skalowanie Super 2xSai"
-#: backends/graphics/sdl/sdl-graphics.cpp:441
+#: backends/graphics/sdl/sdl-graphics.cpp:449
msgid "Switch to SuperEagle scaling"
msgstr "PrzeÅÄ
cz na skalowanie SuperEagle"
-#: backends/graphics/sdl/sdl-graphics.cpp:442
+#: backends/graphics/sdl/sdl-graphics.cpp:450
msgid "Switch to TV 2x scaling"
msgstr "PrzeÅÄ
cz na skalowanie TV 2x"
-#: backends/graphics/sdl/sdl-graphics.cpp:443
+#: backends/graphics/sdl/sdl-graphics.cpp:451
msgid "Switch to DotMatrix scaling"
msgstr "PrzeÅÄ
cz na skalowanie DotMatrix"
diff --git a/po/pt_BR.po b/po/pt_BR.po
index 9e36d0297e..ace0cdc008 100644
--- a/po/pt_BR.po
+++ b/po/pt_BR.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-02-07 12:07+0000\n"
+"POT-Creation-Date: 2021-02-08 13:00+0000\n"
"PO-Revision-Date: 2021-02-08 09:23+0000\n"
"Last-Translator: Marcel Souza Lemes <marcosoutsider at gmail.com>\n"
"Language-Team: Portuguese (Brazil) <https://translations.scummvm.org/"
@@ -272,7 +272,7 @@ msgid "Engine"
msgstr "Engine"
#: gui/editgamedialog.cpp:202 gui/options.cpp:1659 gui/options.cpp:1792
-#: backends/graphics/sdl/sdl-graphics.cpp:374
+#: backends/graphics/sdl/sdl-graphics.cpp:382
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:132
msgid "Graphics"
msgstr "Gráficos"
@@ -1006,7 +1006,7 @@ msgstr "Modos especiais de pontilhado suportados por alguns jogos"
msgid "Stretch mode:"
msgstr "Redimensionar:"
-#: gui/options.cpp:1324 backends/graphics/sdl/sdl-graphics.cpp:365
+#: gui/options.cpp:1324 backends/graphics/sdl/sdl-graphics.cpp:373
msgid "Fullscreen mode"
msgstr "Modo de Tela Cheia"
@@ -2736,22 +2736,22 @@ msgstr "Normal (sem escala)"
msgid "Active graphics filter:"
msgstr "Filtros gráficos ativos:"
-#: backends/graphics/sdl/sdl-graphics.cpp:367
+#: backends/graphics/sdl/sdl-graphics.cpp:375
msgid "Windowed mode"
msgstr "Modo janela"
-#: backends/graphics/sdl/sdl-graphics.cpp:378
+#: backends/graphics/sdl/sdl-graphics.cpp:386
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:136 engines/scumm/help.cpp:86
msgid "Toggle fullscreen"
msgstr "Alternar modo de tela cheia"
-#: backends/graphics/sdl/sdl-graphics.cpp:385
+#: backends/graphics/sdl/sdl-graphics.cpp:393
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:143 engines/scumm/help.cpp:99
#: engines/wintermute/keymapper_tables.h:710
msgid "Toggle mouse capture"
msgstr "Habilitar captura do mouse"
-#: backends/graphics/sdl/sdl-graphics.cpp:390
+#: backends/graphics/sdl/sdl-graphics.cpp:398
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:148
#: engines/wintermute/keymapper_tables.h:478
#: engines/wintermute/keymapper_tables.h:847
@@ -2764,56 +2764,56 @@ msgstr "Habilitar captura do mouse"
msgid "Save screenshot"
msgstr "Salvar captura de tela"
-#: backends/graphics/sdl/sdl-graphics.cpp:396
+#: backends/graphics/sdl/sdl-graphics.cpp:404
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:154
msgid "Toggle aspect ratio correction"
msgstr "Alternar aspecto da correção de proporção"
-#: backends/graphics/sdl/sdl-graphics.cpp:403
+#: backends/graphics/sdl/sdl-graphics.cpp:411
msgid "Toggle linear filtered scaling"
msgstr "Alternar redimensionamento linear filtrado"
-#: backends/graphics/sdl/sdl-graphics.cpp:410
+#: backends/graphics/sdl/sdl-graphics.cpp:418
msgid "Cycle through stretch modes"
msgstr "Percorrer entre os modos de redimensionamento"
-#: backends/graphics/sdl/sdl-graphics.cpp:416
+#: backends/graphics/sdl/sdl-graphics.cpp:424
msgid "Increase the scale factor"
msgstr "Aumentar o fator de redimensionamento"
-#: backends/graphics/sdl/sdl-graphics.cpp:422
+#: backends/graphics/sdl/sdl-graphics.cpp:430
msgid "Decrease the scale factor"
msgstr "Diminuir o fator de redimensionamento"
-#: backends/graphics/sdl/sdl-graphics.cpp:434
+#: backends/graphics/sdl/sdl-graphics.cpp:442
msgid "Switch to nearest neighbour scaling"
msgstr "Alterar para redimensionamento sem filtro"
-#: backends/graphics/sdl/sdl-graphics.cpp:435
+#: backends/graphics/sdl/sdl-graphics.cpp:443
msgid "Switch to AdvMame 2x/3x scaling"
msgstr "Alterar para redimensionamento AdvMame 2x/3x"
-#: backends/graphics/sdl/sdl-graphics.cpp:437
+#: backends/graphics/sdl/sdl-graphics.cpp:445
msgid "Switch to HQ 2x/3x scaling"
msgstr "Alterar para redimensionamento HQ 2x/3x"
-#: backends/graphics/sdl/sdl-graphics.cpp:439
+#: backends/graphics/sdl/sdl-graphics.cpp:447
msgid "Switch to 2xSai scaling"
msgstr "Alterar para redimensionamento 2xSai"
-#: backends/graphics/sdl/sdl-graphics.cpp:440
+#: backends/graphics/sdl/sdl-graphics.cpp:448
msgid "Switch to Super2xSai scaling"
msgstr "Alterar para redimensionamento Super2xSai"
-#: backends/graphics/sdl/sdl-graphics.cpp:441
+#: backends/graphics/sdl/sdl-graphics.cpp:449
msgid "Switch to SuperEagle scaling"
msgstr "Alterar para redimensionamento SuperEagle"
-#: backends/graphics/sdl/sdl-graphics.cpp:442
+#: backends/graphics/sdl/sdl-graphics.cpp:450
msgid "Switch to TV 2x scaling"
msgstr "Alterar para redimensionamento TV 2x"
-#: backends/graphics/sdl/sdl-graphics.cpp:443
+#: backends/graphics/sdl/sdl-graphics.cpp:451
msgid "Switch to DotMatrix scaling"
msgstr "Alterar para redimensionamento DotMatrix"
diff --git a/po/pt_PT.po b/po/pt_PT.po
index 721ad923ec..3f5335daec 100644
--- a/po/pt_PT.po
+++ b/po/pt_PT.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.10.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-02-07 12:07+0000\n"
+"POT-Creation-Date: 2021-02-08 13:00+0000\n"
"PO-Revision-Date: 2020-09-18 03:43+0000\n"
"Last-Translator: Daniel <supsuper at gmail.com>\n"
"Language-Team: Portuguese (Portugal) <https://translations.scummvm.org/"
@@ -272,7 +272,7 @@ msgid "Engine"
msgstr "Recursos"
#: gui/editgamedialog.cpp:202 gui/options.cpp:1659 gui/options.cpp:1792
-#: backends/graphics/sdl/sdl-graphics.cpp:374
+#: backends/graphics/sdl/sdl-graphics.cpp:382
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:132
msgid "Graphics"
msgstr "Gráficos"
@@ -1006,7 +1006,7 @@ msgstr "Modos especiais de pontilhado suportados por alguns jogos"
msgid "Stretch mode:"
msgstr "Redimensionar:"
-#: gui/options.cpp:1324 backends/graphics/sdl/sdl-graphics.cpp:365
+#: gui/options.cpp:1324 backends/graphics/sdl/sdl-graphics.cpp:373
msgid "Fullscreen mode"
msgstr "Modo de ecrã inteiro"
@@ -2729,22 +2729,22 @@ msgstr "Normal"
msgid "Active graphics filter:"
msgstr "Filtro gráfico ativo:"
-#: backends/graphics/sdl/sdl-graphics.cpp:367
+#: backends/graphics/sdl/sdl-graphics.cpp:375
msgid "Windowed mode"
msgstr "Modo janela"
-#: backends/graphics/sdl/sdl-graphics.cpp:378
+#: backends/graphics/sdl/sdl-graphics.cpp:386
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:136 engines/scumm/help.cpp:86
msgid "Toggle fullscreen"
msgstr "Alternar entre janela / ecrã inteiro"
-#: backends/graphics/sdl/sdl-graphics.cpp:385
+#: backends/graphics/sdl/sdl-graphics.cpp:393
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:143 engines/scumm/help.cpp:99
#: engines/wintermute/keymapper_tables.h:710
msgid "Toggle mouse capture"
msgstr "Alternar captura do rato"
-#: backends/graphics/sdl/sdl-graphics.cpp:390
+#: backends/graphics/sdl/sdl-graphics.cpp:398
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:148
#: engines/wintermute/keymapper_tables.h:478
#: engines/wintermute/keymapper_tables.h:847
@@ -2757,56 +2757,56 @@ msgstr "Alternar captura do rato"
msgid "Save screenshot"
msgstr "Capturar ecrã"
-#: backends/graphics/sdl/sdl-graphics.cpp:396
+#: backends/graphics/sdl/sdl-graphics.cpp:404
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:154
msgid "Toggle aspect ratio correction"
msgstr "Alternar correção da taxa de proporção"
-#: backends/graphics/sdl/sdl-graphics.cpp:403
+#: backends/graphics/sdl/sdl-graphics.cpp:411
msgid "Toggle linear filtered scaling"
msgstr "Alternar filtragem linear no redimensionamento"
-#: backends/graphics/sdl/sdl-graphics.cpp:410
+#: backends/graphics/sdl/sdl-graphics.cpp:418
msgid "Cycle through stretch modes"
msgstr "Percorrer modos de redimensionamento"
-#: backends/graphics/sdl/sdl-graphics.cpp:416
+#: backends/graphics/sdl/sdl-graphics.cpp:424
msgid "Increase the scale factor"
msgstr "Aumentar a escala"
-#: backends/graphics/sdl/sdl-graphics.cpp:422
+#: backends/graphics/sdl/sdl-graphics.cpp:430
msgid "Decrease the scale factor"
msgstr "Diminuir a escala"
-#: backends/graphics/sdl/sdl-graphics.cpp:434
+#: backends/graphics/sdl/sdl-graphics.cpp:442
msgid "Switch to nearest neighbour scaling"
msgstr "Redimensionamento vizinho mais próximo"
-#: backends/graphics/sdl/sdl-graphics.cpp:435
+#: backends/graphics/sdl/sdl-graphics.cpp:443
msgid "Switch to AdvMame 2x/3x scaling"
msgstr "Redimensionamento AdvMame 2x/3x"
-#: backends/graphics/sdl/sdl-graphics.cpp:437
+#: backends/graphics/sdl/sdl-graphics.cpp:445
msgid "Switch to HQ 2x/3x scaling"
msgstr "Redimensionamento HQ 2x/3x"
-#: backends/graphics/sdl/sdl-graphics.cpp:439
+#: backends/graphics/sdl/sdl-graphics.cpp:447
msgid "Switch to 2xSai scaling"
msgstr "Redimensionamento 2xSai"
-#: backends/graphics/sdl/sdl-graphics.cpp:440
+#: backends/graphics/sdl/sdl-graphics.cpp:448
msgid "Switch to Super2xSai scaling"
msgstr "Redimensionamento Super2xSai"
-#: backends/graphics/sdl/sdl-graphics.cpp:441
+#: backends/graphics/sdl/sdl-graphics.cpp:449
msgid "Switch to SuperEagle scaling"
msgstr "Redimensionamento SuperEagle"
-#: backends/graphics/sdl/sdl-graphics.cpp:442
+#: backends/graphics/sdl/sdl-graphics.cpp:450
msgid "Switch to TV 2x scaling"
msgstr "Redimensionamento TV 2x"
-#: backends/graphics/sdl/sdl-graphics.cpp:443
+#: backends/graphics/sdl/sdl-graphics.cpp:451
msgid "Switch to DotMatrix scaling"
msgstr "Redimensionamento DotMatrix"
diff --git a/po/ru_RU.po b/po/ru_RU.po
index 822638091d..604c36acb3 100644
--- a/po/ru_RU.po
+++ b/po/ru_RU.po
@@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-02-07 12:07+0000\n"
+"POT-Creation-Date: 2021-02-08 13:00+0000\n"
"PO-Revision-Date: 2021-02-08 12:44+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Russian <https://translations.scummvm.org/projects/scummvm/"
@@ -271,7 +271,7 @@ msgid "Engine"
msgstr "Ðвижок"
#: gui/editgamedialog.cpp:202 gui/options.cpp:1659 gui/options.cpp:1792
-#: backends/graphics/sdl/sdl-graphics.cpp:374
+#: backends/graphics/sdl/sdl-graphics.cpp:382
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:132
msgid "Graphics"
msgstr "ÐÑаÑика"
@@ -1001,7 +1001,7 @@ msgstr "СпеÑиалÑнÑе ÑÐµÐ¶Ð¸Ð¼Ñ ÑендеÑинга, поддеÑж
msgid "Stretch mode:"
msgstr "Режим ÑаÑÑÑгиваниÑ:"
-#: gui/options.cpp:1324 backends/graphics/sdl/sdl-graphics.cpp:365
+#: gui/options.cpp:1324 backends/graphics/sdl/sdl-graphics.cpp:373
msgid "Fullscreen mode"
msgstr "ÐолноÑкÑаннÑй Ñежим"
@@ -2731,22 +2731,22 @@ msgstr "Ðез ÑвелиÑениÑ"
msgid "Active graphics filter:"
msgstr "ÐкÑивнÑй гÑаÑиÑеÑкий ÑилÑÑÑ:"
-#: backends/graphics/sdl/sdl-graphics.cpp:367
+#: backends/graphics/sdl/sdl-graphics.cpp:375
msgid "Windowed mode"
msgstr "ÐконнÑй Ñежим"
-#: backends/graphics/sdl/sdl-graphics.cpp:378
+#: backends/graphics/sdl/sdl-graphics.cpp:386
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:136 engines/scumm/help.cpp:86
msgid "Toggle fullscreen"
msgstr "ÐеÑеклÑÑение на веÑÑ ÑкÑан"
-#: backends/graphics/sdl/sdl-graphics.cpp:385
+#: backends/graphics/sdl/sdl-graphics.cpp:393
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:143 engines/scumm/help.cpp:99
#: engines/wintermute/keymapper_tables.h:710
msgid "Toggle mouse capture"
msgstr "ÐеÑеклÑÑение пеÑеÑ
ваÑа мÑÑи"
-#: backends/graphics/sdl/sdl-graphics.cpp:390
+#: backends/graphics/sdl/sdl-graphics.cpp:398
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:148
#: engines/wintermute/keymapper_tables.h:478
#: engines/wintermute/keymapper_tables.h:847
@@ -2759,56 +2759,56 @@ msgstr "ÐеÑеклÑÑение пеÑеÑ
ваÑа мÑÑи"
msgid "Save screenshot"
msgstr "СоÑ
ÑаниÑÑ ÑкÑинÑоÑ"
-#: backends/graphics/sdl/sdl-graphics.cpp:396
+#: backends/graphics/sdl/sdl-graphics.cpp:404
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:154
msgid "Toggle aspect ratio correction"
msgstr "ÐеÑеклÑÑение коÑÑекÑии ÑооÑноÑÐµÐ½Ð¸Ñ ÑÑоÑон"
-#: backends/graphics/sdl/sdl-graphics.cpp:403
+#: backends/graphics/sdl/sdl-graphics.cpp:411
msgid "Toggle linear filtered scaling"
msgstr "ÐÑполÑзоваÑÑ Ð»Ð¸Ð½ÐµÐ¹Ð½Ð¾Ðµ Ñглаживание пÑи маÑÑÑабиÑовании"
-#: backends/graphics/sdl/sdl-graphics.cpp:410
+#: backends/graphics/sdl/sdl-graphics.cpp:418
msgid "Cycle through stretch modes"
msgstr "ÐеÑеклÑÑение Ñежима ÑаÑÑÑгиваниÑ"
-#: backends/graphics/sdl/sdl-graphics.cpp:416
+#: backends/graphics/sdl/sdl-graphics.cpp:424
msgid "Increase the scale factor"
msgstr "УвелиÑиÑÑ Ð¼Ð°ÑÑÑаб"
-#: backends/graphics/sdl/sdl-graphics.cpp:422
+#: backends/graphics/sdl/sdl-graphics.cpp:430
msgid "Decrease the scale factor"
msgstr "УменÑÑиÑÑ Ð¼Ð°ÑÑÑаб"
-#: backends/graphics/sdl/sdl-graphics.cpp:434
+#: backends/graphics/sdl/sdl-graphics.cpp:442
msgid "Switch to nearest neighbour scaling"
msgstr "ÐеÑеклÑÑиÑÑ Ð¼Ð°ÑÑÑабиÑование на nearest neighbour"
-#: backends/graphics/sdl/sdl-graphics.cpp:435
+#: backends/graphics/sdl/sdl-graphics.cpp:443
msgid "Switch to AdvMame 2x/3x scaling"
msgstr "ÐеÑеклÑÑиÑÑ Ð¼Ð°ÑÑÑабиÑование на AdvMame 2x/3x"
-#: backends/graphics/sdl/sdl-graphics.cpp:437
+#: backends/graphics/sdl/sdl-graphics.cpp:445
msgid "Switch to HQ 2x/3x scaling"
msgstr "ÐеÑеклÑÑиÑÑ Ð¼Ð°ÑÑÑабиÑование на HQ 2x/3x"
-#: backends/graphics/sdl/sdl-graphics.cpp:439
+#: backends/graphics/sdl/sdl-graphics.cpp:447
msgid "Switch to 2xSai scaling"
msgstr "ÐеÑеклÑÑиÑÑ Ð¼Ð°ÑÑÑабиÑование на 2xSai"
-#: backends/graphics/sdl/sdl-graphics.cpp:440
+#: backends/graphics/sdl/sdl-graphics.cpp:448
msgid "Switch to Super2xSai scaling"
msgstr "ÐеÑеклÑÑиÑÑ Ð¼Ð°ÑÑÑабиÑование на Super2xSai"
-#: backends/graphics/sdl/sdl-graphics.cpp:441
+#: backends/graphics/sdl/sdl-graphics.cpp:449
msgid "Switch to SuperEagle scaling"
msgstr "ÐеÑеклÑÑиÑÑ Ð¼Ð°ÑÑÑабиÑование на SuperEagle"
-#: backends/graphics/sdl/sdl-graphics.cpp:442
+#: backends/graphics/sdl/sdl-graphics.cpp:450
msgid "Switch to TV 2x scaling"
msgstr "ÐеÑеклÑÑиÑÑ Ð¼Ð°ÑÑÑабиÑование на TV 2x"
-#: backends/graphics/sdl/sdl-graphics.cpp:443
+#: backends/graphics/sdl/sdl-graphics.cpp:451
msgid "Switch to DotMatrix scaling"
msgstr "ÐеÑеклÑÑиÑÑ Ð¼Ð°ÑÑÑабиÑование на DotMatrix"
diff --git a/po/sv_SE.po b/po/sv_SE.po
index 5e5bdb5f75..7b54a54191 100644
--- a/po/sv_SE.po
+++ b/po/sv_SE.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.5.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-02-07 12:07+0000\n"
+"POT-Creation-Date: 2021-02-08 13:00+0000\n"
"PO-Revision-Date: 2020-10-26 22:27+0000\n"
"Last-Translator: anonymous <noreply at weblate.org>\n"
"Language-Team: Swedish <https://translations.scummvm.org/projects/scummvm/"
@@ -273,7 +273,7 @@ msgid "Engine"
msgstr "Motor"
#: gui/editgamedialog.cpp:202 gui/options.cpp:1659 gui/options.cpp:1792
-#: backends/graphics/sdl/sdl-graphics.cpp:374
+#: backends/graphics/sdl/sdl-graphics.cpp:382
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:132
msgid "Graphics"
msgstr "Grafik"
@@ -1003,7 +1003,7 @@ msgstr "Speciella gitterlägen stödda av vissa spel"
msgid "Stretch mode:"
msgstr "Skalningsläge:"
-#: gui/options.cpp:1324 backends/graphics/sdl/sdl-graphics.cpp:365
+#: gui/options.cpp:1324 backends/graphics/sdl/sdl-graphics.cpp:373
msgid "Fullscreen mode"
msgstr "Fullskärmsläge"
@@ -2741,22 +2741,22 @@ msgstr "Normalt (ingen skalning)"
msgid "Active graphics filter:"
msgstr "Aktivt grafikfilter:"
-#: backends/graphics/sdl/sdl-graphics.cpp:367
+#: backends/graphics/sdl/sdl-graphics.cpp:375
msgid "Windowed mode"
msgstr "Fönsterläge"
-#: backends/graphics/sdl/sdl-graphics.cpp:378
+#: backends/graphics/sdl/sdl-graphics.cpp:386
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:136 engines/scumm/help.cpp:86
msgid "Toggle fullscreen"
msgstr "Fullskärmsläge"
-#: backends/graphics/sdl/sdl-graphics.cpp:385
+#: backends/graphics/sdl/sdl-graphics.cpp:393
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:143 engines/scumm/help.cpp:99
#: engines/wintermute/keymapper_tables.h:710
msgid "Toggle mouse capture"
msgstr "Musrestriktion av/på"
-#: backends/graphics/sdl/sdl-graphics.cpp:390
+#: backends/graphics/sdl/sdl-graphics.cpp:398
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:148
#: engines/wintermute/keymapper_tables.h:478
#: engines/wintermute/keymapper_tables.h:847
@@ -2769,60 +2769,60 @@ msgstr "Musrestriktion av/på"
msgid "Save screenshot"
msgstr "Spara skärmbild"
-#: backends/graphics/sdl/sdl-graphics.cpp:396
+#: backends/graphics/sdl/sdl-graphics.cpp:404
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:154
#, fuzzy
msgid "Toggle aspect ratio correction"
msgstr "Korrektion av bildförhållande på/av"
-#: backends/graphics/sdl/sdl-graphics.cpp:403
+#: backends/graphics/sdl/sdl-graphics.cpp:411
#, fuzzy
msgid "Toggle linear filtered scaling"
msgstr "Använd linjärt filter för att förstora bilden"
-#: backends/graphics/sdl/sdl-graphics.cpp:410
+#: backends/graphics/sdl/sdl-graphics.cpp:418
msgid "Cycle through stretch modes"
msgstr "Byt till nästa skalningsläge"
-#: backends/graphics/sdl/sdl-graphics.cpp:416
+#: backends/graphics/sdl/sdl-graphics.cpp:424
#, fuzzy
msgid "Increase the scale factor"
msgstr "Ãka / sänk skalningsfaktor"
-#: backends/graphics/sdl/sdl-graphics.cpp:422
+#: backends/graphics/sdl/sdl-graphics.cpp:430
#, fuzzy
msgid "Decrease the scale factor"
msgstr "Ãka / sänk skalningsfaktor"
-#: backends/graphics/sdl/sdl-graphics.cpp:434
+#: backends/graphics/sdl/sdl-graphics.cpp:442
msgid "Switch to nearest neighbour scaling"
msgstr "Byt till närmsta-granne-förstoring"
-#: backends/graphics/sdl/sdl-graphics.cpp:435
+#: backends/graphics/sdl/sdl-graphics.cpp:443
msgid "Switch to AdvMame 2x/3x scaling"
msgstr "Byt till AdvMame 2x/3x-förstoring"
-#: backends/graphics/sdl/sdl-graphics.cpp:437
+#: backends/graphics/sdl/sdl-graphics.cpp:445
msgid "Switch to HQ 2x/3x scaling"
msgstr "Byt till HQ 2x/3x-förstoring"
-#: backends/graphics/sdl/sdl-graphics.cpp:439
+#: backends/graphics/sdl/sdl-graphics.cpp:447
msgid "Switch to 2xSai scaling"
msgstr "Byt till 2xSai-förstoring"
-#: backends/graphics/sdl/sdl-graphics.cpp:440
+#: backends/graphics/sdl/sdl-graphics.cpp:448
msgid "Switch to Super2xSai scaling"
msgstr "Byt till Super2xSai-förstoring"
-#: backends/graphics/sdl/sdl-graphics.cpp:441
+#: backends/graphics/sdl/sdl-graphics.cpp:449
msgid "Switch to SuperEagle scaling"
msgstr "Byt till SuperEagle-förstoring"
-#: backends/graphics/sdl/sdl-graphics.cpp:442
+#: backends/graphics/sdl/sdl-graphics.cpp:450
msgid "Switch to TV 2x scaling"
msgstr "Byt till TV 2x-förstoring"
-#: backends/graphics/sdl/sdl-graphics.cpp:443
+#: backends/graphics/sdl/sdl-graphics.cpp:451
msgid "Switch to DotMatrix scaling"
msgstr "Byt till DotMatrix-förstoring"
diff --git a/po/tr.po b/po/tr.po
index 73ee30a629..4e85aacc55 100644
--- a/po/tr.po
+++ b/po/tr.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-02-07 12:07+0000\n"
+"POT-Creation-Date: 2021-02-08 13:00+0000\n"
"PO-Revision-Date: 2020-11-08 20:03+0000\n"
"Last-Translator: mdenizdemirci <mdenizdemirci at gmail.com>\n"
"Language-Team: Turkish <https://translations.scummvm.org/projects/scummvm/"
@@ -269,7 +269,7 @@ msgid "Engine"
msgstr "Motor"
#: gui/editgamedialog.cpp:202 gui/options.cpp:1659 gui/options.cpp:1792
-#: backends/graphics/sdl/sdl-graphics.cpp:374
+#: backends/graphics/sdl/sdl-graphics.cpp:382
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:132
msgid "Graphics"
msgstr "Grafik Ayarları"
@@ -1008,7 +1008,7 @@ msgstr "Bazı oyunlar tarafından desteklenen özel titreme modları"
msgid "Stretch mode:"
msgstr "ÃekiÅtirme modu:"
-#: gui/options.cpp:1324 backends/graphics/sdl/sdl-graphics.cpp:365
+#: gui/options.cpp:1324 backends/graphics/sdl/sdl-graphics.cpp:373
msgid "Fullscreen mode"
msgstr "Tam ekran modu"
@@ -2716,23 +2716,23 @@ msgstr ""
msgid "Active graphics filter:"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:367
+#: backends/graphics/sdl/sdl-graphics.cpp:375
#, fuzzy
msgid "Windowed mode"
msgstr "Render modu:"
-#: backends/graphics/sdl/sdl-graphics.cpp:378
+#: backends/graphics/sdl/sdl-graphics.cpp:386
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:136 engines/scumm/help.cpp:86
msgid "Toggle fullscreen"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:385
+#: backends/graphics/sdl/sdl-graphics.cpp:393
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:143 engines/scumm/help.cpp:99
#: engines/wintermute/keymapper_tables.h:710
msgid "Toggle mouse capture"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:390
+#: backends/graphics/sdl/sdl-graphics.cpp:398
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:148
#: engines/wintermute/keymapper_tables.h:478
#: engines/wintermute/keymapper_tables.h:847
@@ -2745,58 +2745,58 @@ msgstr ""
msgid "Save screenshot"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:396
+#: backends/graphics/sdl/sdl-graphics.cpp:404
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:154
#, fuzzy
msgid "Toggle aspect ratio correction"
msgstr "Görüntü oranı düzeltme"
-#: backends/graphics/sdl/sdl-graphics.cpp:403
+#: backends/graphics/sdl/sdl-graphics.cpp:411
#, fuzzy
msgid "Toggle linear filtered scaling"
msgstr "Grafik orantılama yapılırken doÄrusal filtreleme"
-#: backends/graphics/sdl/sdl-graphics.cpp:410
+#: backends/graphics/sdl/sdl-graphics.cpp:418
msgid "Cycle through stretch modes"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:416
+#: backends/graphics/sdl/sdl-graphics.cpp:424
msgid "Increase the scale factor"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:422
+#: backends/graphics/sdl/sdl-graphics.cpp:430
msgid "Decrease the scale factor"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:434
+#: backends/graphics/sdl/sdl-graphics.cpp:442
msgid "Switch to nearest neighbour scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:435
+#: backends/graphics/sdl/sdl-graphics.cpp:443
msgid "Switch to AdvMame 2x/3x scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:437
+#: backends/graphics/sdl/sdl-graphics.cpp:445
msgid "Switch to HQ 2x/3x scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:439
+#: backends/graphics/sdl/sdl-graphics.cpp:447
msgid "Switch to 2xSai scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:440
+#: backends/graphics/sdl/sdl-graphics.cpp:448
msgid "Switch to Super2xSai scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:441
+#: backends/graphics/sdl/sdl-graphics.cpp:449
msgid "Switch to SuperEagle scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:442
+#: backends/graphics/sdl/sdl-graphics.cpp:450
msgid "Switch to TV 2x scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:443
+#: backends/graphics/sdl/sdl-graphics.cpp:451
msgid "Switch to DotMatrix scaling"
msgstr ""
diff --git a/po/uk_UA.po b/po/uk_UA.po
index 738c7e40d9..05c1633ca2 100644
--- a/po/uk_UA.po
+++ b/po/uk_UA.po
@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.9.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-02-07 12:07+0000\n"
+"POT-Creation-Date: 2021-02-08 13:00+0000\n"
"PO-Revision-Date: 2021-02-08 12:42+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Ukrainian <https://translations.scummvm.org/projects/scummvm/"
@@ -274,7 +274,7 @@ msgid "Engine"
msgstr "Ðвижок"
#: gui/editgamedialog.cpp:202 gui/options.cpp:1659 gui/options.cpp:1792
-#: backends/graphics/sdl/sdl-graphics.cpp:374
+#: backends/graphics/sdl/sdl-graphics.cpp:382
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:132
msgid "Graphics"
msgstr "ÐÑаÑÑка"
@@ -1002,7 +1002,7 @@ msgstr "СпеÑÑалÑÐ½Ñ Ñежими ÑаÑÑÑÑваннÑ, ÑÐºÑ Ð¿Ñд
msgid "Stretch mode:"
msgstr "Режим ÑозÑÑгÑваннÑ:"
-#: gui/options.cpp:1324 backends/graphics/sdl/sdl-graphics.cpp:365
+#: gui/options.cpp:1324 backends/graphics/sdl/sdl-graphics.cpp:373
msgid "Fullscreen mode"
msgstr "ÐовноекÑанний Ñежим"
@@ -2733,22 +2733,22 @@ msgstr "Ðез збÑлÑÑеннÑ"
msgid "Active graphics filter:"
msgstr "ÐоÑоÑний гÑаÑÑÑний ÑÑлÑÑÑ:"
-#: backends/graphics/sdl/sdl-graphics.cpp:367
+#: backends/graphics/sdl/sdl-graphics.cpp:375
msgid "Windowed mode"
msgstr "ÐÑконний Ñежим"
-#: backends/graphics/sdl/sdl-graphics.cpp:378
+#: backends/graphics/sdl/sdl-graphics.cpp:386
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:136 engines/scumm/help.cpp:86
msgid "Toggle fullscreen"
msgstr "ÐеÑÐµÐ¼Ð¸ÐºÐ°Ð½Ð½Ñ Ð¿Ð¾Ð²Ð½Ð¾ÐµÐºÑанного ÑежимÑ"
-#: backends/graphics/sdl/sdl-graphics.cpp:385
+#: backends/graphics/sdl/sdl-graphics.cpp:393
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:143 engines/scumm/help.cpp:99
#: engines/wintermute/keymapper_tables.h:710
msgid "Toggle mouse capture"
msgstr "ÐеÑÐµÐ¼Ð¸ÐºÐ°Ð½Ð½Ñ Ð·Ð°Ñ
Ð¾Ð¿Ð»ÐµÐ½Ð½Ñ Ð¼Ð¸ÑÑ"
-#: backends/graphics/sdl/sdl-graphics.cpp:390
+#: backends/graphics/sdl/sdl-graphics.cpp:398
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:148
#: engines/wintermute/keymapper_tables.h:478
#: engines/wintermute/keymapper_tables.h:847
@@ -2761,56 +2761,56 @@ msgstr "ÐеÑÐµÐ¼Ð¸ÐºÐ°Ð½Ð½Ñ Ð·Ð°Ñ
Ð¾Ð¿Ð»ÐµÐ½Ð½Ñ Ð¼Ð¸ÑÑ"
msgid "Save screenshot"
msgstr "ÐбеÑегÑи екÑан"
-#: backends/graphics/sdl/sdl-graphics.cpp:396
+#: backends/graphics/sdl/sdl-graphics.cpp:404
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:154
msgid "Toggle aspect ratio correction"
msgstr "ÐеÑÐµÐ¼Ð¸ÐºÐ°Ð½Ð½Ñ ÐºÐ¾ÑекÑÑÑ ÑпÑввÑдноÑÐµÐ½Ð½Ñ ÑÑоÑÑн"
-#: backends/graphics/sdl/sdl-graphics.cpp:403
+#: backends/graphics/sdl/sdl-graphics.cpp:411
msgid "Toggle linear filtered scaling"
msgstr "ÐеÑÐµÐ¼Ð¸ÐºÐ°Ð½Ð½Ñ ÑÑлÑÑÑа лÑнийний"
-#: backends/graphics/sdl/sdl-graphics.cpp:410
+#: backends/graphics/sdl/sdl-graphics.cpp:418
msgid "Cycle through stretch modes"
msgstr "ÐеÑÐµÐ¼Ð¸ÐºÐ°Ð½Ð½Ñ Ð¼Ñж ÑежимÑв ÑозÑÑгÑваннÑ"
-#: backends/graphics/sdl/sdl-graphics.cpp:416
+#: backends/graphics/sdl/sdl-graphics.cpp:424
msgid "Increase the scale factor"
msgstr "ÐбÑлÑÑиÑи маÑÑÑаб"
-#: backends/graphics/sdl/sdl-graphics.cpp:422
+#: backends/graphics/sdl/sdl-graphics.cpp:430
msgid "Decrease the scale factor"
msgstr "ÐменÑиÑи маÑÑÑаб"
-#: backends/graphics/sdl/sdl-graphics.cpp:434
+#: backends/graphics/sdl/sdl-graphics.cpp:442
msgid "Switch to nearest neighbour scaling"
msgstr "ÐеÑÐµÐ¼Ð¸ÐºÐ°Ð½Ð½Ñ Ð´Ð¾ ÑÑлÑÑÑа nearest neighbour"
-#: backends/graphics/sdl/sdl-graphics.cpp:435
+#: backends/graphics/sdl/sdl-graphics.cpp:443
msgid "Switch to AdvMame 2x/3x scaling"
msgstr "ÐеÑÐµÐ¼Ð¸ÐºÐ°Ð½Ð½Ñ Ð´Ð¾ ÑÑлÑÑÑа AdvMame 2x/3x scaling"
-#: backends/graphics/sdl/sdl-graphics.cpp:437
+#: backends/graphics/sdl/sdl-graphics.cpp:445
msgid "Switch to HQ 2x/3x scaling"
msgstr "ÐеÑÐµÐ¼Ð¸ÐºÐ°Ð½Ð½Ñ Ð´Ð¾ ÑÑлÑÑÑа HQ 2x/3x"
-#: backends/graphics/sdl/sdl-graphics.cpp:439
+#: backends/graphics/sdl/sdl-graphics.cpp:447
msgid "Switch to 2xSai scaling"
msgstr "ÐеÑÐµÐ¼Ð¸ÐºÐ°Ð½Ð½Ñ Ð´Ð¾ ÑÑлÑÑÑа 2xSai"
-#: backends/graphics/sdl/sdl-graphics.cpp:440
+#: backends/graphics/sdl/sdl-graphics.cpp:448
msgid "Switch to Super2xSai scaling"
msgstr "ÐеÑÐµÐ¼Ð¸ÐºÐ°Ð½Ð½Ñ Ð´Ð¾ ÑÑлÑÑÑа Super2xSai"
-#: backends/graphics/sdl/sdl-graphics.cpp:441
+#: backends/graphics/sdl/sdl-graphics.cpp:449
msgid "Switch to SuperEagle scaling"
msgstr "ÐеÑÐµÐ¼Ð¸ÐºÐ°Ð½Ð½Ñ Ð´Ð¾ ÑÑлÑÑÑа SuperEagle"
-#: backends/graphics/sdl/sdl-graphics.cpp:442
+#: backends/graphics/sdl/sdl-graphics.cpp:450
msgid "Switch to TV 2x scaling"
msgstr "ÐеÑÐµÐ¼Ð¸ÐºÐ°Ð½Ð½Ñ Ð´Ð¾ ÑÑлÑÑÑа TV 2x"
-#: backends/graphics/sdl/sdl-graphics.cpp:443
+#: backends/graphics/sdl/sdl-graphics.cpp:451
msgid "Switch to DotMatrix scaling"
msgstr "ÐеÑÐµÐ¼Ð¸ÐºÐ°Ð½Ð½Ñ Ð´Ð¾ ÑÑлÑÑÑа DotMatrix"
diff --git a/po/zh.po b/po/zh.po
index b633bba361..3a764f3e2c 100644
--- a/po/zh.po
+++ b/po/zh.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-02-07 12:07+0000\n"
+"POT-Creation-Date: 2021-02-08 13:00+0000\n"
"PO-Revision-Date: 2020-11-03 12:06+0000\n"
"Last-Translator: anonymous <noreply at weblate.org>\n"
"Language-Team: Chinese <https://translations.scummvm.org/projects/scummvm/"
@@ -265,7 +265,7 @@ msgid "Engine"
msgstr ""
#: gui/editgamedialog.cpp:202 gui/options.cpp:1659 gui/options.cpp:1792
-#: backends/graphics/sdl/sdl-graphics.cpp:374
+#: backends/graphics/sdl/sdl-graphics.cpp:382
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:132
msgid "Graphics"
msgstr ""
@@ -1003,7 +1003,7 @@ msgstr ""
msgid "Stretch mode:"
msgstr ""
-#: gui/options.cpp:1324 backends/graphics/sdl/sdl-graphics.cpp:365
+#: gui/options.cpp:1324 backends/graphics/sdl/sdl-graphics.cpp:373
msgid "Fullscreen mode"
msgstr ""
@@ -2641,22 +2641,22 @@ msgstr ""
msgid "Active graphics filter:"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:367
+#: backends/graphics/sdl/sdl-graphics.cpp:375
msgid "Windowed mode"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:378
+#: backends/graphics/sdl/sdl-graphics.cpp:386
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:136 engines/scumm/help.cpp:86
msgid "Toggle fullscreen"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:385
+#: backends/graphics/sdl/sdl-graphics.cpp:393
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:143 engines/scumm/help.cpp:99
#: engines/wintermute/keymapper_tables.h:710
msgid "Toggle mouse capture"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:390
+#: backends/graphics/sdl/sdl-graphics.cpp:398
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:148
#: engines/wintermute/keymapper_tables.h:478
#: engines/wintermute/keymapper_tables.h:847
@@ -2669,56 +2669,56 @@ msgstr ""
msgid "Save screenshot"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:396
+#: backends/graphics/sdl/sdl-graphics.cpp:404
#: backends/graphics3d/sdl/sdl-graphics3d.cpp:154
msgid "Toggle aspect ratio correction"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:403
+#: backends/graphics/sdl/sdl-graphics.cpp:411
msgid "Toggle linear filtered scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:410
+#: backends/graphics/sdl/sdl-graphics.cpp:418
msgid "Cycle through stretch modes"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:416
+#: backends/graphics/sdl/sdl-graphics.cpp:424
msgid "Increase the scale factor"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:422
+#: backends/graphics/sdl/sdl-graphics.cpp:430
msgid "Decrease the scale factor"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:434
+#: backends/graphics/sdl/sdl-graphics.cpp:442
msgid "Switch to nearest neighbour scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:435
+#: backends/graphics/sdl/sdl-graphics.cpp:443
msgid "Switch to AdvMame 2x/3x scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:437
+#: backends/graphics/sdl/sdl-graphics.cpp:445
msgid "Switch to HQ 2x/3x scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:439
+#: backends/graphics/sdl/sdl-graphics.cpp:447
msgid "Switch to 2xSai scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:440
+#: backends/graphics/sdl/sdl-graphics.cpp:448
msgid "Switch to Super2xSai scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:441
+#: backends/graphics/sdl/sdl-graphics.cpp:449
msgid "Switch to SuperEagle scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:442
+#: backends/graphics/sdl/sdl-graphics.cpp:450
msgid "Switch to TV 2x scaling"
msgstr ""
-#: backends/graphics/sdl/sdl-graphics.cpp:443
+#: backends/graphics/sdl/sdl-graphics.cpp:451
msgid "Switch to DotMatrix scaling"
msgstr ""
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