[Scummvm-git-logs] scummvm master -> 89d2edf6bdd5147452b6627cd778bf9fbb360482
salty-horse
ori at avtalion.name
Fri Feb 12 19:28:26 UTC 2021
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
89d2edf6bd AGS: Fix incorrect string encoding for non-English games
Commit: 89d2edf6bdd5147452b6627cd778bf9fbb360482
https://github.com/scummvm/scummvm/commit/89d2edf6bdd5147452b6627cd778bf9fbb360482
Author: Ori Avtalion (ori at avtalion.name)
Date: 2021-02-12T21:19:41+02:00
Commit Message:
AGS: Fix incorrect string encoding for non-English games
8-bit character encoding is used (ISO 8859 family).
Changed paths:
engines/ags/lib/alfont/alfont.cpp
diff --git a/engines/ags/lib/alfont/alfont.cpp b/engines/ags/lib/alfont/alfont.cpp
index c657bdaf40..36e0e8d371 100644
--- a/engines/ags/lib/alfont/alfont.cpp
+++ b/engines/ags/lib/alfont/alfont.cpp
@@ -60,7 +60,7 @@ size_t alfont_text_height(ALFONT_FONT *font) {
void alfont_textout(BITMAP *bmp, ALFONT_FONT *font, const char *text, int x, int y, uint32 color) {
Graphics::ManagedSurface &surf = **bmp;
- font->getFont()->drawString(&surf, Common::U32String(text), x, y, bmp->w - x, color);
+ font->getFont()->drawString(&surf, Common::String(text), x, y, bmp->w - x, color);
}
void alfont_textout_aa(BITMAP *bmp, ALFONT_FONT *font, const char *text, int x, int y, uint32 color) {
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