[Scummvm-git-logs] scummvm master -> 7a9f3944d396fbb25327d553d1636225a50808b4
OMGPizzaGuy
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Sun Feb 14 02:27:16 UTC 2021
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
7a9f3944d3 ULTIMA8: Remove most engine GUI options that are now handled as dynamic in-game GUI options
Commit: 7a9f3944d396fbb25327d553d1636225a50808b4
https://github.com/scummvm/scummvm/commit/7a9f3944d396fbb25327d553d1636225a50808b4
Author: Matthew Jimenez (matthew.jimenez at outlook.com)
Date: 2021-02-13T20:27:02-06:00
Commit Message:
ULTIMA8: Remove most engine GUI options that are now handled as dynamic in-game GUI options
Changed paths:
engines/ultima/detection.cpp
engines/ultima/detection_tables.h
diff --git a/engines/ultima/detection.cpp b/engines/ultima/detection.cpp
index 78a0ebccb0..a537f97607 100644
--- a/engines/ultima/detection.cpp
+++ b/engines/ultima/detection.cpp
@@ -58,60 +58,6 @@ static const ADExtraGuiOptionsMap optionsList[] = {
false
}
},
- {
- GAMEOPTION_FONT_OVERRIDE,
- {
- _s("Enable font replacement"),
- _s("Replaces game fonts with rendered fonts"),
- "font_override",
- false
- }
- },
- {
- GAMEOPTION_FONT_ANTIALIASING,
- {
- _s("Enable font anti-aliasing"),
- _s("When font anti-aliasing is enabled, the text is smoother."),
- "font_antialiasing",
- false
- }
- },
- {
- GAMEOPTION_FOOTSTEPS,
- {
- _s("Play foot step sounds"),
- _s("Plays sound when the player moves."),
- "footsteps",
- true
- }
- },
- {
- GAMEOPTION_TARGETED_JUMP,
- {
- _s("Enable jump to mouse position"),
- _s("Jumping while not moving targets the mouse cursor rather than direction only."),
- "targetedjump",
- true
- }
- },
- {
- GAMEOPTION_FRAMESKIP,
- {
- _s("Enable frame skipping"),
- _s("Allow the game to skip animation frames when running too slow."),
- "frameSkip",
- false
- }
- },
- {
- GAMEOPTION_FRAMELIMIT,
- {
- _s("Enable frame limiting"),
- _s("Limits the speed of the game to prevent running too fast."),
- "frameLimit",
- true
- }
- },
AD_EXTRA_GUI_OPTIONS_TERMINATOR
};
diff --git a/engines/ultima/detection_tables.h b/engines/ultima/detection_tables.h
index dab1e76683..21a590dbe9 100644
--- a/engines/ultima/detection_tables.h
+++ b/engines/ultima/detection_tables.h
@@ -23,14 +23,8 @@
namespace Ultima {
#define GAMEOPTION_ORIGINAL_SAVELOAD GUIO_GAMEOPTIONS1
-#define GAMEOPTION_FONT_OVERRIDE GUIO_GAMEOPTIONS2
-#define GAMEOPTION_FONT_ANTIALIASING GUIO_GAMEOPTIONS3
-#define GAMEOPTION_FOOTSTEPS GUIO_GAMEOPTIONS4
-#define GAMEOPTION_TARGETED_JUMP GUIO_GAMEOPTIONS5
-#define GAMEOPTION_FRAMESKIP GUIO_GAMEOPTIONS6
-#define GAMEOPTION_FRAMELIMIT GUIO_GAMEOPTIONS7
-
-#define GUI_OPTIONS_ULTIMA8 GUIO8(GUIO_NOMIDI, GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_FONT_OVERRIDE, GAMEOPTION_FONT_ANTIALIASING, GAMEOPTION_FOOTSTEPS, GAMEOPTION_TARGETED_JUMP, GAMEOPTION_FRAMESKIP, GAMEOPTION_FRAMELIMIT)
+
+#define GUI_OPTIONS_ULTIMA8 GUIO2(GUIO_NOMIDI, GAMEOPTION_ORIGINAL_SAVELOAD)
static const UltimaGameDescription GAME_DESCRIPTIONS[] = {
#ifndef RELEASE_BUILD
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