[Scummvm-git-logs] scummvm master -> f22e4de3fc8919d1cd3bc0c069f1b67dee91ad3c
aquadran
aquadran at gmail.com
Sun Feb 28 13:37:33 UTC 2021
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
f22e4de3fc ICB: Remove not used code
Commit: f22e4de3fc8919d1cd3bc0c069f1b67dee91ad3c
https://github.com/scummvm/scummvm/commit/f22e4de3fc8919d1cd3bc0c069f1b67dee91ad3c
Author: PaweÅ KoÅodziejski (aquadran at gmail.com)
Date: 2021-02-28T14:37:27+01:00
Commit Message:
ICB: Remove not used code
Changed paths:
engines/icb/cluster_manager_pc.cpp
engines/icb/direct_input.cpp
engines/icb/direct_input.h
engines/icb/p4.cpp
engines/icb/p4_pc.cpp
engines/icb/player_pc.cpp
diff --git a/engines/icb/cluster_manager_pc.cpp b/engines/icb/cluster_manager_pc.cpp
index 79ab3b4cc2..80986ceafa 100644
--- a/engines/icb/cluster_manager_pc.cpp
+++ b/engines/icb/cluster_manager_pc.cpp
@@ -138,143 +138,18 @@ void ClusterManager::Initialise() {
}
void ClusterManager::CheckDiscInserted(MISSION_ID /*mission*/) {
-#if 0
- // To kill compiler warning
- mission;
-
-#ifdef PC_DEMO
- return;
-#endif
-
-#ifdef FROM_PC_CD
- int cd = WhichCD(mission);
-
- if (!CheckForCD(cd)) {
- MissingCD(cd);
- }
-#endif
-#endif
}
bool8 ClusterManager::CheckDiscInsertedWithCancel(MISSION_ID mission) {
-#if 0
-#ifdef PC_DEMO
- return TRUE8;
-#endif
-
-#if 0 // was #ifdef FROM_PC_CD
-
- int cd = WhichCD(mission);
-
- if (!CheckForCD(cd)) {
- return MissingCDWithCancel(cd);
- }
-
-#endif
-#endif
// No user cancel
return FALSE8;
}
void ClusterManager::CheckAnyDiscInserted() {
-#if 0
-#ifdef PC_DEMO
- return;
-#endif
-
- if (!CheckForCD(1)) {
- if (!CheckForCD(2)) {
- if (!CheckForCD(3))
- MissingCD(1);
- }
- }
-#endif
}
bool8 ClusterManager::StartMissionInstall(MISSION_ID /*mission*/) {
return FALSE8;
-
-#if 0
- // First off ensure we have the correct CD in the drive for this mission
- CheckDiscInserted(mission);
-
- // Nothing more to do on a full install
- if (m_minimumInstall == FALSE8)
- return FALSE8;
-
- // Check if we already have this mission on the disk
- MISSION_ID on_disk;
- if (IsMissionDataInstalled(on_disk)) {
- if (mission == on_disk) {
- // Data already there
- return FALSE8;
- }
- }
-
- // Set flag to false
- m_installDone = FALSE8;
-
- // Pointer to the mission name
- char *missionName = mission_names[mission];
-
- // Load the loading movie :)
-
- // Full path to the torture movie (from hard disk at the moment)
- pxString loadingMovie;
- loadingMovie.Format("gmovies\\loading.bik");
- loadingMovie.ConvertPath();
- // Load the movie into memory for playback
- uint32 movieSize = GetFileSize(loadingMovie);
- if (movieSize == 0)
- Fatal_error("Couldn't get filesize of loading movie");
-
- // Get storage
- m_movieMemoryPointer = new char[movieSize];
-
- // Open the movie file and read it straight into memory
- FILE *movieFp = openDiskFileForBinaryRead(loadingMovie);
- if (movieFp == NULL)
- Fatal_error(pxVString("Failed to open movie file: %s for reading", (const char *)loadingMovie));
-
- if (fread(m_movieMemoryPointer, 1, movieSize, movieFp) != movieSize)
- Fatal_error("ClusterManager::StartMissionInstall() failed to read from file");
-
- // Close the file
- fclose(movieFp);
-
- // Register this pointer with bink
- if (!g_while_u_wait_SequenceManager.Register(m_movieMemoryPointer, FALSE8, TRUE8, BINKFROMMEMORY)) {
- Fatal_error("ClusterManager::StartMissionInstall() - Couldn't register loading movie");
- }
-
- // Reset progress display
- InitialiseProgressBits();
- m_bytesDone = 0;
- m_frameCounter = 0;
-
- // Deletion might take a second or so, so draw initial frame
- DrawCoverFrame();
-
- // First thing to do is ensure no mission data is on the hard disk
- CleanHardDisk();
-
- // Load the appropriate filelist to memory for parsing
- LoadFileList(mission);
-
- // As we now know that mission directory is empty check current disk space
- CalculateFreeDiskSpace();
-
- // Now validate that we have room to put this mission to the hard-disk
- if (m_filelistTotalBytes > m_bytesFreeOnInstalledDrive) {
- // Hard to know how to deal with this really
- Fatal_error("Not enough disk space to install mission. Please make some room and try again.");
- }
-
- // Ensure all required directories exist for this mission
- MakeDirectoryTree(mission);
-
- return TRUE8;
-#endif
}
bool8 ClusterManager::InstallMission() {
@@ -282,167 +157,13 @@ bool8 ClusterManager::InstallMission() {
if (m_minimumInstall == FALSE8)
return FALSE8;
- // Just to allow compilation on XCode:
return FALSE8;
-#if 0
- char *filename;
- char sourcePath[128];
- char destPath[128];
-
- // Do we need to open new files
- if (m_src_fp == NULL && m_dst_fp == NULL) {
- // Get next filename from the filelist
- filename = GetFileListEntry();
-
- // Have we finished
- if (filename != NULL) {
- // Construct the new source and destination names
- sprintf(sourcePath, "m\\%s\\%s", m_missionDir, filename);
- sprintf(destPath, "m\\%s\\%s", m_missionDir, filename);
-
- // Get size
- m_currentFileSize = GetFileSize(sourcePath);
- if (m_currentFileSize == 0)
- Fatal_error(pxVString("Couldn't get size of file: %s", sourcePath));
-
- // New file so reset chunk counter
- m_chunkCounter = 0;
-
- // Open the source file
- m_src_fp = openDiskFileForBinaryRead(sourcePath);
- if (m_src_fp == NULL)
- Fatal_error(pxVString("ClusterManager::InstallMission() couldn't open file: %s for reading", sourcePath));
-
- // Now open the destination file
- m_dst_fp = openDiskFileForBinaryWrite(destPath);
- if (m_dst_fp == NULL)
- Fatal_error(pxVString("ClusterManager::InstallMission() couldn't open file: %s for writing", destPath));
- } else {
- // Huzzah! All done!
- m_installDone = TRUE8;
- }
- }
-
- if (m_installDone == FALSE8) {
- // Default chunk size
- uint32 chunkSize = CHUNKSIZE;
-
- // End of file flag
- bool8 endOfFile = FALSE8;
-
- // Do we need to deal with the dreggs of a file
- if ((m_chunkCounter + 1) * CHUNKSIZE > m_currentFileSize) {
- // Calculate size of dog end
- chunkSize = m_currentFileSize - (m_chunkCounter * CHUNKSIZE);
- endOfFile = TRUE8;
- }
-
- // Get a chunk sized piece of memory
- char *data = new char[chunkSize];
- if (data == NULL)
- Fatal_error("ClusterManager::InstallMission() couldn't get memory!");
-
- // Read source file to memory
- if (fread(data, 1, chunkSize, m_src_fp) != chunkSize)
- Fatal_error("ClusterManager::InstallMission() failed to read from file");
-
- // Write memory to destination file
- if (fwrite(data, 1, chunkSize, m_dst_fp) != chunkSize)
- Fatal_error("ClusterManager::InstallMission() failed to write to file");
-
- // Free up the memory we've used
- delete [] data;
-
- // Done a chunk
- m_chunkCounter++;
- m_bytesDone += chunkSize;
-
- // End of file check
- if (endOfFile) {
- // End of file reached
-
- // Close the source file
- fclose(m_src_fp);
- m_src_fp = NULL;
- // Close the destination file
- fclose(m_dst_fp);
- m_dst_fp = NULL;
- }
- }
-
- // Update progress status
- UpdateProgressBits();
-
- // Increment counter
- m_frameCounter++;
-
- // Update the screen visuals
- return DrawCoverFrame();
-#endif
}
void ClusterManager::InterrogateDrives() {
-#if 0
- int buffersize = 128;
- char driveStrings[128];
-
- m_multipleCDDrives = FALSE8;
-
- // Fill with terminators
- memset(driveStrings, 0, buffersize);
-
- // This function lists all drives on the current system separated by terminators
- int len = GetLogicalDriveStrings(buffersize, driveStrings);
-
- // A pointer to the string list
- char *ptr = driveStrings;
- int cursor = 0;
- bool8 foundCDdrive = FALSE8;
-
- while (cursor < len) {
- if (GetDriveType(ptr + cursor) == DRIVE_CDROM) {
- if (foundCDdrive == FALSE) {
- // Record the drive that's the (first) CD drive
- strcpy(m_cdroot1, (const char *)(ptr + cursor));
- foundCDdrive = TRUE8;
- } else {
- // Record the drive that's the (second) CD drive
- strcpy(m_cdroot2, (const char *)(ptr + cursor));
- m_multipleCDDrives = TRUE8;
- break;
- }
- }
-
- // Move to next drive sting in the list
- cursor += strlen((const char *)ptr + cursor) + 1;
- }
-
- // Now see how much space we have on the current (therefore installed) drive
- CalculateFreeDiskSpace();
-#endif
}
void ClusterManager::CalculateFreeDiskSpace(void) {
- warning("STUB: ClusterManager::CalculateFreeDiskSpace()");
-#if 0
- DWORD sectorsPerCluster;
- DWORD bytesPerSector;
- DWORD numberOfFreeClusters;
- DWORD totalNumberOfClusters;
-
- if (GetDiskFreeSpace(NULL, §orsPerCluster, &bytesPerSector, &numberOfFreeClusters, &totalNumberOfClusters) == 0) {
- char error_message[256];
- // Figure out why we failed
- FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM,
- NULL, GetLastError(), MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
- (LPTSTR)&error_message, 0, NULL);
-
- Fatal_error(pxVString("ClusterManager::InterrogateDrives() GetLastError(): %s", error_message));
- }
-
- // For megabytes free, divide this number by (1024*1024)
- m_bytesFreeOnInstalledDrive = numberOfFreeClusters * sectorsPerCluster * bytesPerSector;
-#endif
m_bytesFreeOnInstalledDrive = 256 * 1024 * 1024;
}
@@ -473,71 +194,12 @@ int ClusterManager::WhichCD(MISSION_ID mission) {
}
bool8 ClusterManager::CheckForCD(int /*number*/) {
-#if 1 // was #ifdef FROM_PC_CD
strcpy(m_cdroot1, "");
strcpy(m_cdroot2, "");
return TRUE8;
-#else // FROM_PC_CD
-
- return TRUE8;
-
-#endif
-
-#if 0
- char volumeName[128];
- char volumeName2[128];
- DWORD volumeNameLength = 128;
- DWORD unused = 0;
-
- // This is to prevent against windows getting arsey when there's no CD in the CD
- // drive; which, of course, is what we're trying to handle within this code.
- UINT oldErrorMode = SetErrorMode(SEM_FAILCRITICALERRORS);
-
- // Get the volume name - don't care about anything else
- GetVolumeInformation(m_cdroot1, volumeName, volumeNameLength, NULL, NULL, NULL, NULL, unused);
-
- if (m_multipleCDDrives)
- GetVolumeInformation(m_cdroot2, volumeName2, volumeNameLength, NULL, NULL, NULL, NULL, unused);
-
- // Return this to it's previous state now that we've finished
- SetErrorMode(oldErrorMode);
-
- char *seekingVolume = NULL;
-
- if (number == 1)
- seekingVolume = "ICB_CD1";
- else if (number == 2)
- seekingVolume = "ICB_CD2";
- else if (number == 3)
- seekingVolume = "ICB_CD3";
- else
- Fatal_error(pxVString("ClusterManager::CheckForCD(# %d) unknown CD number to find!", number));
-
- // Is the correctly named CD in the drive
- if (strcmp(volumeName, seekingVolume) == 0) {
- m_activeCDDrive = 1;
- return TRUE8;
- }
-
- // Multiple drive support
- if (m_multipleCDDrives) {
- if (strcmp(volumeName2, seekingVolume) == 0) {
- m_activeCDDrive = 2;
- return TRUE8;
- }
- }
-
- return FALSE8;
-#endif
}
void ClusterManager::MinimumInstallCheck() {
-#if 0
- // Look for an empty file that the installer placed next to the engine
- if (checkFileExists("minimum", 0))
- m_minimumInstall = TRUE8;
- else
-#endif
m_minimumInstall = FALSE8;
}
@@ -564,352 +226,18 @@ void ClusterManager::CleanHardDisk() {
// Can't be letting that happen now can we
if (m_minimumInstall == FALSE8)
return;
-
-#if 0
- // This needs to be a recursive delete under the clustered mission directory
-
- // Ideally this would only need to remove a single mission at a time
- // but to be safe I think it should try to remove everything under missions
-
- // For all missions
- for (uint32 i = 0; i < NUMBER_OF_MISSIONS; i++) {
- char h_mission[8];
- HashFile(mission_names[i], h_mission);
-
- pxString missionDirectory;
- missionDirectory.Format("m\\%s\\", h_mission);
-
- // First determine if this mission is on the hard disk
- if (!checkFileExists(missionDirectory)) // amode = 0
- continue;
-
- // Validation function (don't want to be deleting shit without being 100%)
- ValidateDirectoryToDelete(missionDirectory);
-
- // Remove everything under the mission directory
- RecursivelyDeleteDirectory(missionDirectory);
-
- // Finally delete the mission directory itself (only possible if empty)
-
- // Need to make sure that it's not read-only first
- _chmod(missionDirectory, _S_IWRITE);
-
- // Delete directory
- if (rmdir(missionDirectory) == -1) {
- int lastChar = missionDirectory.GetLen() - 1;
-
- // Need to chop of slash character
- if (missionDirectory[lastChar] == '\\') {
- missionDirectory[lastChar] = '\0';
-
- // Try again
- if (rmdir(missionDirectory) == -1) {
- // Couldn't delete this!
- Fatal_error(pxVString("Couldn't delete directory: %s", (const char *)missionDirectory));
- }
- } else {
- // Couldn't delete this!
- Fatal_error(pxVString("Couldn't delete directory: %s", (const char *)missionDirectory));
- }
- }
- }
-#endif
}
void ClusterManager::MissingCD(int /*number*/) {
-#if 0
- uint32 halfScreen = SCREEN_WIDTH / 2;
- uint32 temp;
- char msg[128];
- uint8 *ad;
- uint32 pitch;
-
- // This function needs to display a pleasant message and loop internally until we either
- // detect the correct cd in the drive or the user cancels
-
- const char *message = g_theOptionsManager->GetTextFromReference(HashString("opt_missingdisc"));
- char *ok = (char *)g_theOptionsManager->GetTextFromReference(HashString("opt_continue"));
- char *quit = (char *)g_theOptionsManager->GetTextFromReference(HashString("opt_quit"));
-
- // Blank the screen
- surface_manager->Clear_surface(working_buffer_id);
-
- sprintf(msg, message, number);
- bool8 okSelected = TRUE8;
- bool8 checking = FALSE8;
- bool8 gotCD = FALSE8;
-
- while (gotCD == FALSE8) {
- // Important this bit
- Poll_direct_input();
-
- // Deal with user input first
- if (Read_DI_once_keys(Common::KEYCODE_RETURN) || Read_DI_once_keys(Common::KEYCODE_SPACE)) {
- if (okSelected) {
- checking = TRUE8;
- } else {
- // User wishes to quit
- Common::Event event;
- event.type = Common::EVENT_QUIT;
- g_system->getEventManager()->pushEvent(event);
- return;
- }
- }
- if (Read_DI_once_keys(Common::KEYCODE_LEFT) || Read_DI_once_keys(Common::KEYCODE_RIGHT)) {
- // Toggle selection
- if (okSelected)
- okSelected = FALSE8;
- else
- okSelected = TRUE8;
- }
-
- // This block looks for the cd over a short loop
- if (checking) {
- // Alter the screen display to show we are checking
- ad = surface_manager->Lock_surface(working_buffer_id);
- pitch = surface_manager->Get_pitch(working_buffer_id);
-
- // Display message
- g_theOptionsManager->DisplayText(ad, pitch, msg, 0, 90, PALEFONT, TRUE8);
-
- // Display choices
- temp = g_theOptionsManager->CalculateStringWidth(ok);
- g_theOptionsManager->DisplayText(ad, pitch, ok, halfScreen - temp - 20, 130, PALEFONT, FALSE8);
- g_theOptionsManager->DisplayText(ad, pitch, quit, halfScreen + 20, 130, PALEFONT, FALSE8);
-
- surface_manager->Unlock_surface(working_buffer_id);
-
- // Update screen manually
- surface_manager->Flip();
-
- for (uint32 tik = 0; tik < CD_SEARCH_DELAY; tik++) {
- // Check for the CD again
- if (CheckForCD(number)) {
- // Cool, got it
-
- // Black out screen manually
- surface_manager->Clear_surface(working_buffer_id);
- surface_manager->Flip();
-
- gotCD = TRUE8;
- break;
- }
- }
- checking = FALSE8;
- }
-
- // we don't use this function so SendMessage is just disabled
- //SendMessage(windowHandle, WM_PAINT, 0, 0);
-
- if (gotCD)
- break;
-
- ad = surface_manager->Lock_surface(working_buffer_id);
- pitch = surface_manager->Get_pitch(working_buffer_id);
-
- // Display message
- g_theOptionsManager->DisplayText(ad, pitch, msg, 0, 90, NORMALFONT, TRUE8, TRUE8);
-
- // Display choices
- temp = g_theOptionsManager->CalculateStringWidth(ok);
- g_theOptionsManager->DisplayText(ad, pitch, ok, halfScreen - temp - 20, 130, (bool8)(okSelected == TRUE8) ? SELECTEDFONT : NORMALFONT, FALSE8);
- g_theOptionsManager->DisplayText(ad, pitch, quit, halfScreen + 20, 130, (bool8)(okSelected == FALSE8) ? SELECTEDFONT : NORMALFONT, FALSE8);
-
- surface_manager->Unlock_surface(working_buffer_id);
-
- // Update screen manually
- surface_manager->Flip();
- }
-#endif
}
bool8 ClusterManager::MissingCDWithCancel(int /*number*/) {
-#if 0
- uint32 halfScreen = SCREEN_WIDTH / 2;
- uint32 temp;
- char msg[128];
- uint8 *ad;
- uint32 pitch;
-
- // This function needs to display a pleasant message and loop internally until we either
- // detect the correct cd in the drive or the user cancels
-
- const char *message = g_theOptionsManager->GetTextFromReference(HashString("opt_missingdisc"));
- char *ok = (char *)g_theOptionsManager->GetTextFromReference(HashString("opt_continue"));
- char *quit = (char *)g_theOptionsManager->GetTextFromReference(HashString("opt_exitgame"));
- char *cancel = (char *)g_theOptionsManager->GetTextFromReference(HashString("opt_back"));
-
- // Blank the screen
- surface_manager->Clear_surface(working_buffer_id);
-
- sprintf(msg, message, number);
- int selection = 0;
- bool8 checking = FALSE8;
- bool8 gotCD = FALSE8;
-
- while (gotCD == FALSE8) {
- // Important this bit
- Poll_direct_input();
-
- // Deal with user input first
- if (Read_DI_once_keys(Common::KEYCODE_RETURN) || Read_DI_once_keys(Common::KEYCODE_SPACE)) {
- if (selection == 0) {
- checking = TRUE8;
- } else if (selection == 1) {
- // User cancelled
- return TRUE8;
- } else {
- // User wishes to quit
- Common::Event event;
- event.type = Common::EVENT_QUIT;
- g_system->getEventManager()->pushEvent(event);
- return TRUE8;
- }
- }
- if (Read_DI_once_keys(Common::KEYCODE_UP)) {
- // Toggle selection
- if (selection == 0)
- selection = 2;
- else
- selection--;
- }
- if (Read_DI_once_keys(Common::KEYCODE_DOWN)) {
- // Toggle selection
- if (selection == 2)
- selection = 0;
- else
- selection++;
- }
-
- // This block looks for the cd over a short loop
- if (checking) {
- // Alter the screen display to show we are checking
- ad = surface_manager->Lock_surface(working_buffer_id);
- pitch = surface_manager->Get_pitch(working_buffer_id);
-
- // Display message
- g_theOptionsManager->DisplayText(ad, pitch, msg, 0, 90, PALEFONT, TRUE8);
-
- // Display choices
- temp = g_theOptionsManager->CalculateStringWidth(ok);
- g_theOptionsManager->DisplayText(ad, pitch, ok, halfScreen - (temp / 2), 130, PALEFONT, FALSE8);
- temp = g_theOptionsManager->CalculateStringWidth(cancel);
- g_theOptionsManager->DisplayText(ad, pitch, cancel, halfScreen - (temp / 2), 160, PALEFONT, FALSE8);
- temp = g_theOptionsManager->CalculateStringWidth(quit);
- g_theOptionsManager->DisplayText(ad, pitch, quit, halfScreen - (temp / 2), 200, PALEFONT, FALSE8);
-
- surface_manager->Unlock_surface(working_buffer_id);
-
- // Update screen manually
- surface_manager->Flip();
-
- for (uint32 tik = 0; tik < CD_SEARCH_DELAY; tik++) {
- // Check for the CD again
- if (CheckForCD(number)) {
- // Cool, got it
-
- // Black out screen manually
- surface_manager->Clear_surface(working_buffer_id);
- surface_manager->Flip();
-
- gotCD = TRUE8;
- break;
- }
- }
- checking = FALSE8;
- }
-
- // we don't use this function so SendMessage is just disabled
- //SendMessage(windowHandle, WM_PAINT, 0, 0);
-
- if (gotCD)
- break;
-
- ad = surface_manager->Lock_surface(working_buffer_id);
- pitch = surface_manager->Get_pitch(working_buffer_id);
-
- // Display message
- g_theOptionsManager->DisplayText(ad, pitch, msg, 0, 90, NORMALFONT, TRUE8, TRUE8);
-
- // Display choices
- temp = g_theOptionsManager->CalculateStringWidth(ok);
- g_theOptionsManager->DisplayText(ad, pitch, ok, halfScreen - (temp / 2), 130, (bool8)(selection == 0) ? SELECTEDFONT : NORMALFONT, FALSE8);
- temp = g_theOptionsManager->CalculateStringWidth(cancel);
- g_theOptionsManager->DisplayText(ad, pitch, cancel, halfScreen - (temp / 2), 160, (bool8)(selection == 1) ? SELECTEDFONT : NORMALFONT, FALSE8);
- temp = g_theOptionsManager->CalculateStringWidth(quit);
- g_theOptionsManager->DisplayText(ad, pitch, quit, halfScreen - (temp / 2), 200, (bool8)(selection == 2) ? SELECTEDFONT : NORMALFONT, FALSE8);
-
- surface_manager->Unlock_surface(working_buffer_id);
-
- // Update screen manually
- surface_manager->Flip();
- }
-#endif
return FALSE8;
}
void ClusterManager::LoadFileList(MISSION_ID /*mission*/) {
if (m_minimumInstall == FALSE8)
return;
-
-#if 0
- // Unload if we need to
- if (m_filelistCursor != -1) {
- memset(m_theList, 0, MAX_BYTESIZE_OF_A_FILELIST);
- m_filelistCursor = -1;
- }
-
- // Make path to the correct filelist (on the CD)
- pxString filelist;
- HashFile(mission_names[mission], m_missionDir);
-
- filelist.Format("%sm\\%s\\filelist.txt", GetCDRoot(), m_missionDir);
-
- // Cool, now find out how big it is
- m_filelistSize = GetFileSize(filelist);
- if (m_filelistSize == 0)
- Fatal_error(pxVString("Couldn't get size of %s", (const char *)filelist));
-
- // Less four bytes for the total byte count
- m_filelistSize -= 4;
-
- // Open the file in binary mode
- FILE *fp = openDiskFileForBinaryRead(filelist);
- if (fp == NULL)
- Fatal_error(pxVString("Couldn't open file %s for reading", (const char *)filelist));
-
- // Read the total byte count
- if (fread(&m_filelistTotalBytes, 1, 4, fp) != 4)
- Fatal_error("Failed to read total byte count from filelist");
-
- // Read that puppy in
- if (fread(m_theList, 1, m_filelistSize, fp) != (uint32)m_filelistSize)
- Fatal_error("Failed to read total byte count from filelist");
-
- fclose(fp);
-
- // Reset our cursor
- m_filelistCursor = 0;
-
- // Get pointer to the list in memory
- char *ptr = (char *)m_theList;
-
- // Now change all the newline markers to terminators
- while (ptr[m_filelistCursor]) {
- // New line encountered
- if (ptr[m_filelistCursor] == 0x0d) {
- // Overwrite with terminators
- ptr[m_filelistCursor] = 0;
- ptr[m_filelistCursor + 1] = 0;
- m_filelistCursor++;
- }
-
- m_filelistCursor++;
- }
-
- // Reset our cursor
- m_filelistCursor = 0;
-#endif
}
char *ClusterManager::GetFileListEntry() {
@@ -1012,60 +340,9 @@ void ClusterManager::DrawProgressBits() {
}
void ClusterManager::Shutdown(void) {
- // Only works on minimum install
- CleanHardDisk();
}
void RecursivelyDeleteDirectory(const char * /*path*/) {
- warning("STUB: RecursivelyDeleteDirectory()");
-#if 0
- // Parse this directory
- DirectorySearch search(path);
-
- // While there are things in the directory
- while (search.GetNextFile()) {
- // Is this a file or a directory
- if (search.GetFileType() & _A_SUBDIR) {
- pxString subdir = search.GetPathName();
-
- // Recurse on this directory
- RecursivelyDeleteDirectory(subdir);
-
- // Then remove it too
-
- // Ensure write access
- _chmod(subdir, _S_IWRITE);
-
- // Delete subdirectory
- if (rmdir(subdir) == -1) {
- int lastChar = subdir.GetLen() - 1;
-
- // Need to chop of slash character
- if (subdir[lastChar] == '\\') {
- subdir[lastChar] = '\0';
-
- // Try again
- if (rmdir(subdir) == -1) {
- // Couldn't delete this!
- Fatal_error(pxVString("Couldn't delete directory: %s", (const char *)subdir));
- }
- } else {
- // Couldn't delete this!
- Fatal_error(pxVString("Couldn't delete directory: %s", (const char *)subdir));
- }
- }
- } else {
- // Need to make sure that files aren't read-only first
- _chmod(search.GetPathName(), _S_IWRITE);
-
- // Delete file
- if (_unlink(search.GetPathName()) == -1) {
- // Couldn't delete this file
- MessageBox(NULL, pxVString("Couldn't delete file: %s", (const char *)search.GetPathName()), "ClusterManager Says:", MB_OK);
- }
- }
- }
-#endif
}
void ValidateDirectoryToDelete(const char *path) {
@@ -1126,34 +403,6 @@ const char *MissionIdToName(MISSION_ID mission) {
}
void MakeDirectoryTree(MISSION_ID /*mission*/) {
- warning("STUB: MakeDirectoryTree()");
-#if 0
- char pathToMake[128];
-
- // First make the mission directory
- char missionDir[8];
- HashFile(mission_names[mission], missionDir);
-
- sprintf(pathToMake, "m\\%s", missionDir);
- if (_mkdir(pathToMake) != 0)
- Fatal_error(pxVString("MakeDirectoryTree(): Failed to make directory: %s", pathToMake));
-
- // Get the name of this mission
- char *mission_name = MissionIdToName(mission);
-
- // Now the session directories
- for (uint32 i = 0; i < MAX_SESSIONS; i += 2) {
- // Only build the session directories for this mission
- if (strcmp(mission_name, sessions[i]) == 0) {
- char sessionDir[8];
- HashFile(sessions[i + 1], sessionDir);
-
- sprintf(pathToMake, "m\\%s\\%s", missionDir, sessionDir);
- if (_mkdir(pathToMake) != 0)
- Fatal_error(pxVString("MakeDirectoryTree(): Failed to make directory: %s", pathToMake));
- }
- }
-#endif
}
} // End of namespace ICB
diff --git a/engines/icb/direct_input.cpp b/engines/icb/direct_input.cpp
index 717c2c0ea3..a51d89a297 100644
--- a/engines/icb/direct_input.cpp
+++ b/engines/icb/direct_input.cpp
@@ -47,17 +47,6 @@ void Init_direct_input() {
void setKeyState(Common::KeyCode key, bool pressed) { keyboard_buf_scancodes[key] = pressed; }
-void Poll_direct_input() {
- //warning("TODO: Fix Poll_direct_input");
-#if 0
- int keys = 0;
- const Uint8 *key_state = SDL_GetKeyboardState(&keys);
- for (uint32 i = 0; i < keys; i++) {
- keyboard_buf_scancodes[i] = key_state[i] ? TRUE8 : FALSE8;
- }
-#endif
-}
-
uint32 Get_DI_key_press() {
for (uint32 i = 0; i < 512; i++) {
if (Read_DI_once_keys(i)) {
diff --git a/engines/icb/direct_input.h b/engines/icb/direct_input.h
index 8bd447e1db..ab3e64bc79 100644
--- a/engines/icb/direct_input.h
+++ b/engines/icb/direct_input.h
@@ -39,7 +39,6 @@ extern bool8 repeats_scancodes[512]; // SDL_NUM_SCANCODES
void Init_direct_input();
void setKeyState(Common::KeyCode key, bool pressed);
-void Poll_direct_input();
bool8 Read_DI_keys(uint32 key);
bool8 Read_DI_once_keys(uint32 key);
diff --git a/engines/icb/p4.cpp b/engines/icb/p4.cpp
index fc057f30b4..46538276d3 100644
--- a/engines/icb/p4.cpp
+++ b/engines/icb/p4.cpp
@@ -90,9 +90,6 @@ void _stub::Set_current_stub_mode(__stub_modes new_mode) {
void _stub::Process_stub() {
// call the mode!
- // update current keys
- Poll_direct_input();
-
// Check for pause key .... moved from player::UpdateInputStates so the pause
// menu is reachable regardless of the players state (ie in conversation)
if (mode[stub] == __mission_and_console) {
diff --git a/engines/icb/p4_pc.cpp b/engines/icb/p4_pc.cpp
index 7e1630306d..f24c17de76 100644
--- a/engines/icb/p4_pc.cpp
+++ b/engines/icb/p4_pc.cpp
@@ -137,9 +137,6 @@ void ReadConfigFromIniFile() {
// Control device
temp = config.readIntSetting("Controller Settings", "Device", 0);
- // A call to this will validate the above setting
- Poll_direct_input();
-
// Control method
temp = config.readIntSetting("Controller Settings", "Method", 0);
diff --git a/engines/icb/player_pc.cpp b/engines/icb/player_pc.cpp
index 965e89dbca..9422dfc826 100644
--- a/engines/icb/player_pc.cpp
+++ b/engines/icb/player_pc.cpp
@@ -118,8 +118,6 @@ void _player::Update_input_state() {
cur_state.turn = __NO_TURN;
cur_state.bitflag = 0;
- Poll_direct_input();
-
// Button controls are universal for all control modes
if (Read_DI_keys(fire_key)) // Attack
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