[Scummvm-git-logs] scummvm master -> 61b4ff4568e30e3a60c3f9e1629b664128c41c32
OMGPizzaGuy
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Sat Jan 23 04:04:15 UTC 2021
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
61b4ff4568 ULTIMA8: Fixes to clean up for bordered ttf font rendering
Commit: 61b4ff4568e30e3a60c3f9e1629b664128c41c32
https://github.com/scummvm/scummvm/commit/61b4ff4568e30e3a60c3f9e1629b664128c41c32
Author: Matthew Jimenez (matthew.jimenez at outlook.com)
Date: 2021-01-22T22:04:01-06:00
Commit Message:
ULTIMA8: Fixes to clean up for bordered ttf font rendering
Changed paths:
engines/ultima/ultima8/graphics/fonts/tt_font.cpp
diff --git a/engines/ultima/ultima8/graphics/fonts/tt_font.cpp b/engines/ultima/ultima8/graphics/fonts/tt_font.cpp
index acdb512325..f2258eb410 100644
--- a/engines/ultima/ultima8/graphics/fonts/tt_font.cpp
+++ b/engines/ultima/ultima8/graphics/fonts/tt_font.cpp
@@ -186,20 +186,20 @@ RenderedText *TTFont::renderText(const Std::string &text, unsigned int &remainin
}
}
} else if (_antiAliased) {
- uint32 pixColor = *((const uint32 *)(surfrow + x * 4));
+ uint32 sColor = *((const uint32 *)(surfrow + x * 4));
uint8 sR, sG, sB, sA;
- PF_RGBA.colorToARGB(pixColor, sA, sR, sG, sB);
+ PF_RGBA.colorToARGB(sColor, sA, sR, sG, sB);
if (sA == 0x00)
continue;
if (_borderSize <= 0) {
- texBuf[ty * resultWidth + tx] = pixColor;
+ texBuf[ty * resultWidth + tx] = sColor;
} else {
uint8 dR, dG, dB;
switch (sA) {
case 0xFF:
- texBuf[ty * resultWidth + tx] = pixColor;
+ texBuf[ty * resultWidth + tx] = sColor;
break;
default:
// Blend color with border color
@@ -218,14 +218,17 @@ RenderedText *TTFont::renderText(const Std::string &text, unsigned int &remainin
int bx = iter->_dims.left + x + _borderSize + dx;
int by = iter->_dims.top + y + _borderSize + dy;
if (bx >= 0 && bx < resultWidth && by >= 0 && by < resultHeight) {
- pixColor = texBuf[by * resultWidth + bx];
- PF_RGBA.colorToARGB(pixColor, sA, sR, sG, sB);
+ uint32 dColor = texBuf[by * resultWidth + bx];
+ PF_RGBA.colorToARGB(dColor, sA, dR, dG, dB);
switch (sA) {
case 0x00:
texBuf[by * resultWidth + bx] = borderColor;
break;
+ case 0xFF:
+ // Color already set
+ break;
default:
- // Blend color with border color
+ // Blend source color at dest alpha with border color
PF_RGBA.colorToRGB(borderColor, dR, dG, dB);
dR = ((255 - sA) * dR + sA * sR) / 255;
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