[Scummvm-git-logs] scummvm master -> 7b97d285e87a0f8198db681313af581465352c4d
NMIError
60350957+NMIError at users.noreply.github.com
Sun Jan 31 21:13:44 UTC 2021
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
7b97d285e8 LURE: Added termination entry to catch anim sound seq
Commit: 7b97d285e87a0f8198db681313af581465352c4d
https://github.com/scummvm/scummvm/commit/7b97d285e87a0f8198db681313af581465352c4d
Author: NMIError (crampen at gmail.com)
Date: 2021-01-31T22:13:15+01:00
Commit Message:
LURE: Added termination entry to catch anim sound seq
Changed paths:
engines/lure/game.cpp
diff --git a/engines/lure/game.cpp b/engines/lure/game.cpp
index ebe448b917..11b6e261a0 100644
--- a/engines/lure/game.cpp
+++ b/engines/lure/game.cpp
@@ -280,7 +280,7 @@ void Game::execute() {
Palette palette(SKORL_CATCH_PALETTE_ID);
mouse.cursorOff();
- static const AnimSoundSequence catchSound[] = { { 12, 0xFF, 0xFF, 1, false }, { 1, 41, 41, 1, false } };
+ static const AnimSoundSequence catchSound[] = { { 12, 0xFF, 0xFF, 1, false }, { 1, 41, 41, 1, false }, {0, 0, 0, 0, false} };
AnimationSequence *anim = new AnimationSequence(SKORL_CATCH_ANIM_ID, palette, true, 5, catchSound);
anim->show();
delete anim;
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