[Scummvm-git-logs] scummvm master -> 4ff09941248f07b10d44d18877b3af35f9b3cfe6
eriktorbjorn
eriktorbjorn at telia.com
Wed Jul 14 05:32:58 UTC 2021
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
4ff0994124 SCUMM: Only allow Macintosh b/w render mode for Loom and Indy3
Commit: 4ff09941248f07b10d44d18877b3af35f9b3cfe6
https://github.com/scummvm/scummvm/commit/4ff09941248f07b10d44d18877b3af35f9b3cfe6
Author: Torbjörn Andersson (eriktorbjorn at users.sourceforge.net)
Date: 2021-07-14T07:32:43+02:00
Commit Message:
SCUMM: Only allow Macintosh b/w render mode for Loom and Indy3
And even then only when running them in hi-res mode.
Changed paths:
engines/scumm/scumm.cpp
diff --git a/engines/scumm/scumm.cpp b/engines/scumm/scumm.cpp
index 1d0cc1b336..cb6c1de234 100644
--- a/engines/scumm/scumm.cpp
+++ b/engines/scumm/scumm.cpp
@@ -562,6 +562,12 @@ ScummEngine::ScummEngine(OSystem *syst, const DetectorResult &dr)
_renderMode = Common::kRenderDefault;
break;
+ case Common::kRenderMacintoshBW:
+ if (_game.platform != Common::kPlatformMacintosh || (_game.id != GID_LOOM && _game.id != GID_INDY3)) {
+ _renderMode = Common::kRenderDefault;
+ }
+ break;
+
default:
break;
}
@@ -1385,6 +1391,10 @@ Common::Error ScummEngine::init() {
dialog.runModal();
}
}
+
+ if (!_macScreen && _renderMode == Common::kRenderMacintoshBW) {
+ _renderMode = Common::kRenderDefault;
+ }
}
// Initialize backend
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