[Scummvm-git-logs] scummvm master -> fa2eedced5c44824859046cbae9eeeed92ecd21a
a-yyg
76591232+a-yyg at users.noreply.github.com
Sun Jul 18 05:18:24 UTC 2021
This automated email contains information about 2 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
38057f51d0 SAGA2: Fix global constructor warning in tilemode.cpp
fa2eedced5 SAGA2: Move tileImageBanks to Saga2Engine
Commit: 38057f51d0953e103d4bc7752805a44c17adfd13
https://github.com/scummvm/scummvm/commit/38057f51d0953e103d4bc7752805a44c17adfd13
Author: a/ (yuri.kgpps at gmail.com)
Date: 2021-07-18T13:58:33+09:00
Commit Message:
SAGA2: Fix global constructor warning in tilemode.cpp
Changed paths:
engines/saga2/tilemode.cpp
diff --git a/engines/saga2/tilemode.cpp b/engines/saga2/tilemode.cpp
index 993f8f0c10..eec2bf1b26 100644
--- a/engines/saga2/tilemode.cpp
+++ b/engines/saga2/tilemode.cpp
@@ -150,16 +150,10 @@ bool nudge = false;
extern ObjectID viewCenterObject;
static struct _delayedNavigation {
- TilePoint walkToPos;
+ StaticTilePoint walkToPos;
bool pathFindFlag;
Alarm delay;
-
- _delayedNavigation(void) : pathFindFlag(false) {
- delay.basetime = 0;
- delay.duration = 0;
- }
-
-} delayedNavigation;
+} delayedNavigation = {{0, 0, 0}, false, {0, 0}};
static bool navigationDelayed = false;
//Tile Mode GameMode Object
Commit: fa2eedced5c44824859046cbae9eeeed92ecd21a
https://github.com/scummvm/scummvm/commit/fa2eedced5c44824859046cbae9eeeed92ecd21a
Author: a/ (yuri.kgpps at gmail.com)
Date: 2021-07-18T13:58:33+09:00
Commit Message:
SAGA2: Move tileImageBanks to Saga2Engine
Changed paths:
engines/saga2/saga2.cpp
engines/saga2/saga2.h
engines/saga2/tile.cpp
engines/saga2/tileload.cpp
engines/saga2/tilemode.cpp
diff --git a/engines/saga2/saga2.cpp b/engines/saga2/saga2.cpp
index bad68dd9a7..9fdff1f1f2 100644
--- a/engines/saga2/saga2.cpp
+++ b/engines/saga2/saga2.cpp
@@ -90,6 +90,7 @@ Saga2Engine::Saga2Engine(OSystem *syst)
_edpList = nullptr;
_sdpList = nullptr;
_containerList = nullptr;
+ _tileImageBanks = nullptr;
}
Saga2Engine::~Saga2Engine() {
diff --git a/engines/saga2/saga2.h b/engines/saga2/saga2.h
index fe31a57c4d..3b6a10596e 100644
--- a/engines/saga2/saga2.h
+++ b/engines/saga2/saga2.h
@@ -68,6 +68,7 @@ class Properties;
class PlayerActor;
class ProtoObj;
class ActorProto;
+class HandleArray;
enum {
kDebugResources = 1 << 0,
@@ -150,6 +151,7 @@ public:
ActiveRegion *_activeRegionList;
gToolBase *_toolBase;
Properties *_properties;
+ HandleArray *_tileImageBanks;
gDisplayPort _mainPort;
gPort _backPort;
diff --git a/engines/saga2/tile.cpp b/engines/saga2/tile.cpp
index 9c5716ec6d..3a33b350b2 100644
--- a/engines/saga2/tile.cpp
+++ b/engines/saga2/tile.cpp
@@ -96,7 +96,6 @@ void setAreaSound(const TilePoint &baseCoords);
* ===================================================================== */
TileBankPtr tileBanks[maxBanks];
-extern HandleArray tileImageBanks;
void updateHandleRefs(const TilePoint &pt); //, StandingTileInfo *stiResult )
void updateFrameCount(void);
@@ -284,7 +283,7 @@ TileInfo *TileInfo::tileAddress(TileID id, uint8 **imageData) {
}
if (ti != nullptr) {
- if ((tibh = tileImageBanks[tileBank]) != nullptr)
+ if ((tibh = (*g_vm->_tileImageBanks)[tileBank]) != nullptr)
*imageData = &tibh[ti->offset];
else
*imageData = nullptr;
diff --git a/engines/saga2/tileload.cpp b/engines/saga2/tileload.cpp
index f74dd49093..9436fcb5f9 100644
--- a/engines/saga2/tileload.cpp
+++ b/engines/saga2/tileload.cpp
@@ -35,7 +35,7 @@
namespace Saga2 {
-const uint16 tileBankCount = 25;
+const uint16 tileBankCount = 64;
const uint32 tileImageID = MKTAG('T', 'I', 'L', 0);
@@ -52,31 +52,16 @@ static byte *tileResLoad(hResID i, bool asynch = false) {
return nullptr;
}
-HandleArray tileImageBanks(64, tileResLoad, tileImageID);
-
-void initTileBank(int16 bankNum) {
-}
-
-void RHeapsAMess(void);
-
void freeAllTileBanks(void) {
- tileImageBanks.flush();
-}
-
-void unlockAllTileBanks(void) {
- tileImageBanks.flush();
-}
-
-void freeTileBank(int16) {
+ g_vm->_tileImageBanks->flush();
}
void updateHandleRefs(const TilePoint &) { //, StandingTileInfo *stiResult )
- tileImageBanks.flush();
+ g_vm->_tileImageBanks->flush();
}
void initTileBanks(void) {
- for (int16 i = 0; i < tileBankCount; i++)
- initTileBank(i);
+ g_vm->_tileImageBanks = new HandleArray(tileBankCount, tileResLoad, tileImageID);
}
void drawPlatform(
diff --git a/engines/saga2/tilemode.cpp b/engines/saga2/tilemode.cpp
index eec2bf1b26..c6183df036 100644
--- a/engines/saga2/tilemode.cpp
+++ b/engines/saga2/tilemode.cpp
@@ -42,6 +42,7 @@
#include "saga2/uidialog.h"
#include "saga2/contain.h"
#include "saga2/saveload.h"
+#include "saga2/oncall.h"
namespace Saga2 {
@@ -679,6 +680,7 @@ void TileModeCleanup(void) {
tileControls->enable(false);
freeAllTileBanks();
+ delete g_vm->_tileImageBanks;
// freePalette();
More information about the Scummvm-git-logs
mailing list