[Scummvm-git-logs] scummvm master -> c5322b246aa7f53464dd56dfea04e9c9f72be1f4
a-yyg
76591232+a-yyg at users.noreply.github.com
Sun Jul 25 16:16:52 UTC 2021
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
c5322b246a SAGA2: Make ending playable
Commit: c5322b246aa7f53464dd56dfea04e9c9f72be1f4
https://github.com/scummvm/scummvm/commit/c5322b246aa7f53464dd56dfea04e9c9f72be1f4
Author: a/ (yuri.kgpps at gmail.com)
Date: 2021-07-26T01:13:44+09:00
Commit Message:
SAGA2: Make ending playable
Changed paths:
engines/saga2/tromode.cpp
diff --git a/engines/saga2/tromode.cpp b/engines/saga2/tromode.cpp
index 98dc063651..a7880ef335 100644
--- a/engines/saga2/tromode.cpp
+++ b/engines/saga2/tromode.cpp
@@ -74,10 +74,8 @@ static void TroModeSetup(void);
static void TroModeCleanup(void);
static bool abortFlag = false;
-#ifndef NO_LOAD_AFTER_WIN
//DO_OUTRO_IN_CLEANUP
static int whichOutro = -1;
-#endif
// ------------------------------------------------------------------------
// Play intro video
@@ -104,19 +102,8 @@ void setOutroMode(void) {
extern GameWorld *currentWorld; // pointer to the current world
void setWintroMode(int16 whichOne) {
-#ifdef NO_LOAD_AFTER_WIN
- if (!abortFlag) {
- freeAllTileBanks();
- currentWorld = NULL;
- TroModeSetup();
- doWintro(whichOne);
- TroModeCleanup();
- }
- endGame();
-#else
whichOutro = whichOne;
allPlayerActorsDead = true;
-#endif
}
// ------------------------------------------------------------------------
@@ -127,6 +114,7 @@ void fadeUp();
void dumpGBASE(char *msg);
void setLostroMode(void) {
+ abortFlag = false;
allPlayerActorsDead = false;
if (GameMode::newmodeFlag)
GameMode::update();
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