[Scummvm-git-logs] scummvm master -> a110e24d561eb608dd0a99c09a68bfa90aaa3102
a-yyg
76591232+a-yyg at users.noreply.github.com
Tue Jul 27 19:53:54 UTC 2021
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
a110e24d56 SAGA2: Fix RestartGame
Commit: a110e24d561eb608dd0a99c09a68bfa90aaa3102
https://github.com/scummvm/scummvm/commit/a110e24d561eb608dd0a99c09a68bfa90aaa3102
Author: a/ (yuri.kgpps at gmail.com)
Date: 2021-07-28T04:51:11+09:00
Commit Message:
SAGA2: Fix RestartGame
Changed paths:
engines/saga2/saveload.cpp
diff --git a/engines/saga2/saveload.cpp b/engines/saga2/saveload.cpp
index e55954e19a..b742065707 100644
--- a/engines/saga2/saveload.cpp
+++ b/engines/saga2/saveload.cpp
@@ -555,15 +555,8 @@ void cleanupGameState(void) {
#endif
void checkRestartGame(const char *exeName) {
-#if 0
- char saveRestart[260];
- g_vm->getSavegameFile(999, saveRestart);
- if (!fileExists(saveRestart) ||
- (getFileDate(exeName) > getFileDate(saveRestart)))
- saveGameState(999, saveRestart);
-#endif
-
- warning("STUB: checkRestartGame()");
+ Common::String saveRestart = g_vm->getSavegameFile(999);
+ g_vm->saveGameState(999, saveRestart, true);
}
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