[Scummvm-git-logs] scummvm master -> 1043519df522f7d5cd36cc9f494956b30ce315d8
djsrv
dservilla at gmail.com
Mon Jun 7 22:32:40 UTC 2021
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
1043519df5 DIRECTOR: Avoid drawing previous frame
Commit: 1043519df522f7d5cd36cc9f494956b30ce315d8
https://github.com/scummvm/scummvm/commit/1043519df522f7d5cd36cc9f494956b30ce315d8
Author: djsrv (dservilla at gmail.com)
Date: 2021-06-07T18:31:55-04:00
Commit Message:
DIRECTOR: Avoid drawing previous frame
The previous frame was getting drawn if video was playing. Only render
if we need to keep waiting before switching the frame.
Changed paths:
engines/director/score.cpp
diff --git a/engines/director/score.cpp b/engines/director/score.cpp
index d718be4ec2..cbc6a49688 100644
--- a/engines/director/score.cpp
+++ b/engines/director/score.cpp
@@ -304,30 +304,33 @@ void Score::update() {
_activeFade = 0;
}
- if (_movie->_videoPlayback) {
- renderFrame(_currentFrame);
- }
-
if (!debugChannelSet(-1, kDebugFast)) {
- if (_waitForChannel) {
- if (_soundManager->isChannelActive(_waitForChannel))
- return;
-
- _waitForChannel = 0;
- }
+ bool keepWaiting = false;
- if (_waitForClick) {
+ if (_waitForChannel) {
+ if (_soundManager->isChannelActive(_waitForChannel)) {
+ keepWaiting = true;
+ } else {
+ _waitForChannel = 0;
+ }
+ } else if (_waitForClick) {
if (g_system->getMillis() >= _nextFrameTime + 1000) {
_waitForClickCursor = !_waitForClickCursor;
_vm->setCursor(kCursorDefault);
_vm->setCursor(_waitForClickCursor ? kCursorMouseDown : kCursorMouseUp);
_nextFrameTime = g_system->getMillis();
}
- return;
+ keepWaiting = true;
+ } else if (g_system->getMillis() < _nextFrameTime && !_nextFrame) {
+ keepWaiting = true;
}
- if (g_system->getMillis() < _nextFrameTime && !_nextFrame)
+ if (keepWaiting) {
+ if (_movie->_videoPlayback) {
+ renderFrame(_currentFrame);
+ }
return;
+ }
}
// For previous frame
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