[Scummvm-git-logs] scummvm master -> 76dfe88b9a00f474624e1fe17dcb3a9cbdd7db5e
bluegr
bluegr at gmail.com
Sat Jun 19 22:38:35 UTC 2021
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
76dfe88b9a TRECISION: Mark the video frame calculation fix as a workaround
Commit: 76dfe88b9a00f474624e1fe17dcb3a9cbdd7db5e
https://github.com/scummvm/scummvm/commit/76dfe88b9a00f474624e1fe17dcb3a9cbdd7db5e
Author: Filippos Karapetis (bluegr at gmail.com)
Date: 2021-06-20T01:38:25+03:00
Commit Message:
TRECISION: Mark the video frame calculation fix as a workaround
Changed paths:
engines/trecision/video.cpp
diff --git a/engines/trecision/video.cpp b/engines/trecision/video.cpp
index d9bba5e07c..55416f9d29 100644
--- a/engines/trecision/video.cpp
+++ b/engines/trecision/video.cpp
@@ -159,8 +159,8 @@ void AnimManager::playMovie(const Common::String &filename, int startFrame, int
smkDecoder->start();
- // If the video has a single choice, and it starts from the beginning,
- // ignore the calculated end frame and play all of it
+ // WORKAROUND: If the video has a single choice, and it starts from
+ // the beginning, ignore the calculated end frame and play all of it
if (singleChoice && startFrame < 10 && endFrame < (int)smkDecoder->getFrameCount() - 1)
endFrame = smkDecoder->getFrameCount() - 1;
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