[Scummvm-git-logs] scummvm master -> 4001ae8f4011dc7660abbc3832924bdf218af1a1
Strangerke
Strangerke at scummvm.org
Wed Jun 30 12:31:08 UTC 2021
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
4001ae8f40 TRECISION: Fix #12623
Commit: 4001ae8f4011dc7660abbc3832924bdf218af1a1
https://github.com/scummvm/scummvm/commit/4001ae8f4011dc7660abbc3832924bdf218af1a1
Author: Strangerke (arnaud.boutonne at gmail.com)
Date: 2021-06-30T13:31:00+01:00
Commit Message:
TRECISION: Fix #12623
Changed paths:
engines/trecision/graphics.cpp
diff --git a/engines/trecision/graphics.cpp b/engines/trecision/graphics.cpp
index 51f85bc453..b35598831c 100644
--- a/engines/trecision/graphics.cpp
+++ b/engines/trecision/graphics.cpp
@@ -771,6 +771,48 @@ void GraphicsManager::loadFont() {
fontStream->read(_fonts[i]._data, cpt);
fontStream->seek(tmpPos);
}
+
+ // Fix o+e ligature character (lowercase and uppercase). Ticket #12623
+
+ // Format is :
+ // - Each line represents a line of pixels
+ // - colors are in this order : none, shadow, text. Colors are looping until the total number of pixels corresponds to the character width
+ // - each number correspond to a number of pixels of the corresponding color
+ // So, 1, 6, 0, 2 means : 1 pixel unchanged, 6 pixels shadow, 0 pixel in text color, 2 pixels unchanged
+ static const int8 fix140[67] = {
+ 1, 8,
+ 0, 2, 2, 0, 1, 3, 0, 1,
+ 0, 1, 1, 0, 2, 2, 0, 3,
+ 0, 1, 1, 0, 3, 1, 0, 2, 0, 1,
+ 0, 1, 1, 0, 3, 2, 0, 1, 0, 1,
+ 0, 1, 1, 0, 3, 1, 0, 2, 0, 1,
+ 0, 1, 1, 0, 2, 2, 0, 3,
+ 0, 2, 2, 0, 1, 3, 0, 1,
+ 1, 8,
+ 9
+ };
+
+ static const int8 fix156[54] = {
+ 9,
+ 9,
+ 1, 6, 0, 2,
+ 0, 2, 2, 0, 1, 2, 0, 1, 0, 1,
+ 0, 1, 1, 0, 2, 1, 0, 2, 1, 0, 1,
+ 0, 1, 1, 0, 2, 4, 0, 1,
+ 0, 1, 1, 0, 2, 1, 0, 4,
+ 0, 2, 2, 0, 1, 3, 0, 1,
+ 1, 8,
+ 9
+ };
+
+ delete _fonts[140]._data;
+ delete _fonts[156]._data;
+ _fonts[140]._width = _fonts[156]._width = 9;
+ _fonts[140]._data = new int8[67];
+ _fonts[156]._data = new int8[54];
+
+ memcpy(_fonts[140]._data, fix140, 67);
+ memcpy(_fonts[156]._data, fix156, 54);
}
bool GraphicsManager::isCursorVisible() {
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