[Scummvm-git-logs] scummvm master -> 33b48e76c483f60813efdc9c6aa93102e0031021

digitall 547637+digitall at users.noreply.github.com
Wed Mar 10 07:58:06 UTC 2021


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
33b48e76c4 WINTERMUTE: Fix GCC Compiler Warnings from Unused WIP Variables


Commit: 33b48e76c483f60813efdc9c6aa93102e0031021
    https://github.com/scummvm/scummvm/commit/33b48e76c483f60813efdc9c6aa93102e0031021
Author: D G Turner (digitall at scummvm.org)
Date: 2021-03-10T07:57:31Z

Commit Message:
WINTERMUTE: Fix GCC Compiler Warnings from Unused WIP Variables

Changed paths:
    engines/wintermute/base/gfx/opengl/base_render_opengl3d_shader.cpp


diff --git a/engines/wintermute/base/gfx/opengl/base_render_opengl3d_shader.cpp b/engines/wintermute/base/gfx/opengl/base_render_opengl3d_shader.cpp
index c068606e65..e48c1fdc64 100644
--- a/engines/wintermute/base/gfx/opengl/base_render_opengl3d_shader.cpp
+++ b/engines/wintermute/base/gfx/opengl/base_render_opengl3d_shader.cpp
@@ -642,6 +642,7 @@ bool BaseRenderOpenGL3DShader::setup3D(Camera3D *camera, bool force) {
 			color[1] = RGBCOLGetG(fogParameters._color) / 255.0f;
 			color[2] = RGBCOLGetB(fogParameters._color) / 255.0f;
 			color[3] = RGBCOLGetA(fogParameters._color) / 255.0f;
+			debug(5, "BaseRenderOpenGL3DShader::setup3D fog not yet implemented! [%f %f %f %f]", color[0], color[1], color[2], color[3]);
 		} else {
 			// TODO: Disable fog in shader
 		}




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