[Scummvm-git-logs] scummvm master -> 77c4705a6a6c6c46aa1ba8664bea04a5956b6fb6
aquadran
aquadran at gmail.com
Sun Mar 14 13:28:40 UTC 2021
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
77c4705a6a ICB: Remove global constructors
Commit: 77c4705a6a6c6c46aa1ba8664bea04a5956b6fb6
https://github.com/scummvm/scummvm/commit/77c4705a6a6c6c46aa1ba8664bea04a5956b6fb6
Author: PaweÅ KoÅodziejski (aquadran at gmail.com)
Date: 2021-03-14T14:28:34+01:00
Commit Message:
ICB: Remove global constructors
Changed paths:
engines/icb/global_objects.cpp
diff --git a/engines/icb/global_objects.cpp b/engines/icb/global_objects.cpp
index 64cc3ca9cc..a4f5ebde58 100644
--- a/engines/icb/global_objects.cpp
+++ b/engines/icb/global_objects.cpp
@@ -106,109 +106,73 @@ _sound_logic *g_oSoundLogicEngine;
// Mission strings for the options menus (harmonised for PC and PSX)
-// For test_mission
-const char *test_mission = "test_mission";
-const char *test_session = "test_session";
-
-const char *test_session_2 = "test_session_2";
-
-// For m01_investigate_mine
const char *g_m01 = "m01_investigate_mine";
-const char *office_building = "office_building";
-
-const char *mine = "mine";
-const char *mineworkings = "mineworkings";
-
-// For m02_security_hq
const char *g_m02 = "m02_security_hq";
-const char *basement = "basement";
-
-const char *ground_floor = "ground_floor";
-const char *first_floor = "first_floor";
-
-// For m03_land_train
const char *g_m03 = "m03_land_train";
-const char *car_5 = "car_5";
-
-const char *car_1 = "car_1";
-const char *car_2 = "car_2";
-const char *car_3 = "car_3";
-const char *car_4 = "car_4";
-
-// For m04_raid_on_containment
const char *g_m04 = "m04_raid_on_containment";
-const char *level_alphabeta = "level_alphabeta";
-
-const char *level_kappa = "level_kappa";
-const char *level_omega = "level_omega";
-
-// For m05_sabotage_refinery
const char *g_m05 = "m05_sabotage_refinery";
-const char *m5_mine = "m5_mine";
-
-const char *m5_office_building = "m5_office_building";
-const char *m5_refinery = "refinery";
-
-// For m07_mainland_base
const char *g_m07 = "m07_mainland_base";
-const char *compound = "compound";
-
-const char *monorail_station = "monorail__station";
-const char *cable_car_building = "cable_car_building";
-
-// For m08_entering_island_base
const char *g_m08 = "m08_entering_island_base";
-const char *cable_car_dock = "cable_car_dock";
-
-// Mission 9 which is mission 8 but with a global set
const char *g_m09 = "m09_escape_island_base";
-const char *security = "security";
-
-const char *manufacturing = "manufacturing";
-const char *quayside = "quayside";
-const char *reactor = "reactor";
-
-const char *m_ed = "m_ed";
-const char *a2_ship = "2_ship";
-
-// For m10_submarine
const char *g_m10 = "m10_submarine";
-const char *submarine = "submarine";
// The collection of possible missions including the session to start for each mission
-const char *g_mission_startup_names[MAX_MISSIONS] = {g_m01, office_building, g_m02, basement, g_m03, car_5, g_m04, level_alphabeta, g_m05, m5_mine, g_m07, compound,
- g_m08, cable_car_dock, g_m08, security, g_m10, submarine, m_ed, a2_ship, test_mission, test_session};
-
-const char *g_mission_names[NUMBER_OF_MISSIONS] = {g_m01, g_m02, g_m03, g_m04, g_m05, g_m07, g_m08, g_m08, g_m10, m_ed, test_mission};
-
-const char *g_sessions[MAX_SESSIONS] = {g_m01, mine,
- g_m01, mineworkings,
- g_m01, office_building,
- g_m02, basement,
- g_m02, ground_floor,
- g_m02, first_floor,
- g_m03, car_1,
- g_m03, car_2,
- g_m03, car_3,
- g_m03, car_4,
- g_m03, car_5,
- g_m04, level_alphabeta,
- g_m04, level_kappa,
- g_m04, level_omega,
- g_m05, m5_mine,
- g_m05, m5_office_building,
- g_m05, m5_refinery,
- g_m07, compound,
- g_m07, monorail_station,
- g_m07, cable_car_building,
- g_m08, cable_car_dock,
- g_m08, manufacturing,
- g_m08, quayside,
- g_m08, reactor,
- g_m08, security,
- g_m10, submarine,
- test_mission, test_session,
- test_mission, test_session_2,
- m_ed, a2_ship};
+const char *g_mission_startup_names[MAX_MISSIONS] = {
+ "m01_investigate_mine", "office_building",
+ "m02_security_hq", "basement",
+ "m03_land_train", "car_5",
+ "m04_raid_on_containment", "level_alphabeta",
+ "m05_sabotage_refinery", "m5_mine",
+ "m07_mainland_base", "compound",
+ "m08_entering_island_base", "cable_car_dock",
+ "m08_entering_island_base", "security",
+ "m10_submarine", "submarine",
+ "m_ed", "2_ship",
+ "test_mission", "test_session"
+};
+
+const char *g_mission_names[NUMBER_OF_MISSIONS] = {
+ "m01_investigate_mine",
+ "m02_security_hq",
+ "m03_land_train",
+ "m04_raid_on_containment",
+ "m05_sabotage_refinery",
+ "m07_mainland_base",
+ "m08_entering_island_base",
+ "m08_entering_island_base",
+ "m10_submarine",
+ "m_ed",
+ "test_mission"
+};
+
+const char *g_sessions[MAX_SESSIONS] = {"m01_investigate_mine", "mine",
+ "m01_investigate_mine", "mineworkings",
+ "m01_investigate_mine", "office_building",
+ "m02_security_hq", "basement",
+ "m02_security_hq", "ground_floor",
+ "m02_security_hq", "first_floor",
+ "m03_land_train", "car_1",
+ "m03_land_train", "car_2",
+ "m03_land_train", "car_3",
+ "m03_land_train", "car_4",
+ "m03_land_train", "car_5",
+ "m04_raid_on_containment", "level_alphabeta",
+ "m04_raid_on_containment", "level_kappa",
+ "m04_raid_on_containment", "level_omega",
+ "m05_sabotage_refinery", "m5_mine",
+ "m05_sabotage_refinery", "m5_office_building",
+ "m05_sabotage_refinery", "refinery",
+ "m07_mainland_base", "compound",
+ "m07_mainland_base", "monorail__station",
+ "m07_mainland_base", "cable_car_building",
+ "m08_entering_island_base", "cable_car_dock",
+ "m08_entering_island_base", "manufacturing",
+ "m08_entering_island_base", "quayside",
+ "m08_entering_island_base", "reactor",
+ "m08_entering_island_base", "security",
+ "m10_submarine", "submarine",
+ "test_mission", "test_mission",
+ "test_mission", "test_session_2",
+ "m_ed", "2_ship"};
} // End of namespace ICB
More information about the Scummvm-git-logs
mailing list