[Scummvm-git-logs] scummvm master -> e69a814f88527ca85740663c03b84804b69a7fab

alxpnv a04198622 at gmail.com
Wed May 19 10:42:21 UTC 2021


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
e69a814f88 ASYLUM: allow using mapped keys while editing savegame name


Commit: e69a814f88527ca85740663c03b84804b69a7fab
    https://github.com/scummvm/scummvm/commit/e69a814f88527ca85740663c03b84804b69a7fab
Author: alxpnv (alxpnv22 at yahoo.com)
Date: 2021-05-19T13:44:20+03:00

Commit Message:
ASYLUM: allow using mapped keys while editing savegame name

Changed paths:
    engines/asylum/asylum.cpp


diff --git a/engines/asylum/asylum.cpp b/engines/asylum/asylum.cpp
index 327e6040ed..7e68bf6d0b 100644
--- a/engines/asylum/asylum.cpp
+++ b/engines/asylum/asylum.cpp
@@ -20,6 +20,8 @@
  *
  */
 
+#include "backends/keymapper/keymapper.h"
+
 #include "common/debug-channels.h"
 #include "common/rect.h"
 
@@ -383,7 +385,10 @@ void AsylumEngine::handleEvents() {
 	_console->onFrame();
 
 	AsylumEvent ev;
+	Common::Keymapper *const keymapper = _eventMan->getKeymapper();
+
 	while (_eventMan->pollEvent(ev)) {
+		keymapper->setEnabled(_handler == _scene);
 		switch (ev.type) {
 		default:
 			break;




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