[Scummvm-git-logs] scummvm master -> 7c91d260a0c1150a5c7fea63de04d17129646e4e

ScummVM-Translations 44945042+ScummVM-Translations at users.noreply.github.com
Fri May 21 23:35:54 UTC 2021


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
7c91d260a0 I18N: Update translations templates


Commit: 7c91d260a0c1150a5c7fea63de04d17129646e4e
    https://github.com/scummvm/scummvm/commit/7c91d260a0c1150a5c7fea63de04d17129646e4e
Author: ScummVM-Translations (ScummVM-Translations at scummvm.org)
Date: 2021-05-21T23:35:08Z

Commit Message:
I18N: Update translations templates

Changed paths:
    po/scummvm.pot


diff --git a/po/scummvm.pot b/po/scummvm.pot
index abae8ae067..034bed8435 100644
--- a/po/scummvm.pot
+++ b/po/scummvm.pot
@@ -8,7 +8,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 2.3.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-19 21:49+0000\n"
+"POT-Creation-Date: 2021-05-21 23:35+0000\n"
 "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
 "Last-Translator: FULL NAME <EMAIL at ADDRESS>\n"
 "Language-Team: LANGUAGE <LL at li.org>\n"
@@ -72,7 +72,7 @@ msgstr ""
 #: engines/mohawk/riven_stacks/aspit.cpp:372
 #: engines/mohawk/riven_stacks/aspit.cpp:456 engines/nancy/dialogs.cpp:101
 #: engines/parallaction/saveload.cpp:271 engines/scumm/dialogs.cpp:180
-#: engines/sword1/control.cpp:889 engines/wintermute/wintermute.cpp:210
+#: engines/sword1/control.cpp:889 engines/wintermute/wintermute.cpp:202
 msgid "Cancel"
 msgstr ""
 
@@ -124,7 +124,7 @@ msgstr ""
 #: gui/launcher.cpp:395 gui/launcher.cpp:417 gui/launcher.cpp:460
 #: gui/options.cpp:2739 gui/options.cpp:2777
 #: backends/events/default/default-events.cpp:185 engines/buried/buried.cpp:533
-#: engines/grim/grim.cpp:353 engines/kyra/gui/saveload_eob.cpp:596
+#: engines/grim/grim.cpp:351 engines/kyra/gui/saveload_eob.cpp:596
 #: engines/kyra/gui/saveload_eob.cpp:629
 #: engines/parallaction/metaengine.cpp:136
 #: engines/sci/graphics/controls32.cpp:928
@@ -135,7 +135,7 @@ msgstr ""
 #: gui/filebrowser-dialog.cpp:133 gui/fluidsynth-dialog.cpp:218
 #: gui/launcher.cpp:395 gui/launcher.cpp:417 gui/launcher.cpp:460
 #: gui/options.cpp:2739 gui/options.cpp:2777 engines/buried/buried.cpp:533
-#: engines/grim/grim.cpp:353 engines/kyra/gui/saveload_eob.cpp:596
+#: engines/grim/grim.cpp:351 engines/kyra/gui/saveload_eob.cpp:596
 #: engines/kyra/gui/saveload_eob.cpp:629
 #: engines/parallaction/metaengine.cpp:142
 #: engines/sci/graphics/controls32.cpp:928
@@ -160,8 +160,8 @@ msgstr ""
 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
 #: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
 #: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1344 engines/scumm/scumm.cpp:1366
-#: engines/scumm/scumm.cpp:2041 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
+#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
 #: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
 #: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -587,8 +587,8 @@ msgstr ""
 
 #: gui/gui-manager.cpp:164 engines/metaengine.cpp:108
 #: engines/dragons/metaengine.cpp:163 engines/glk/scott/scott.cpp:412
-#: engines/griffon/metaengine.cpp:96 engines/grim/grim.cpp:451
-#: engines/grim/grim.cpp:528 engines/twine/metaengine.cpp:452
+#: engines/griffon/metaengine.cpp:96 engines/grim/grim.cpp:449
+#: engines/grim/grim.cpp:526 engines/twine/metaengine.cpp:452
 #: engines/twine/metaengine.cpp:519 engines/wintermute/keymapper_tables.h:1017
 #: engines/wintermute/keymapper_tables.h:1106
 #: engines/wintermute/keymapper_tables.h:1480
@@ -598,8 +598,8 @@ msgstr ""
 
 #: gui/gui-manager.cpp:169 engines/metaengine.cpp:113
 #: engines/dragons/metaengine.cpp:169 engines/glk/scott/scott.cpp:412
-#: engines/griffon/metaengine.cpp:102 engines/grim/grim.cpp:456
-#: engines/grim/grim.cpp:533 engines/twine/metaengine.cpp:459
+#: engines/griffon/metaengine.cpp:102 engines/grim/grim.cpp:454
+#: engines/grim/grim.cpp:531 engines/twine/metaengine.cpp:459
 #: engines/twine/metaengine.cpp:527 engines/wintermute/keymapper_tables.h:1023
 #: engines/wintermute/keymapper_tables.h:1113
 #: engines/wintermute/keymapper_tables.h:1486
@@ -609,7 +609,7 @@ msgstr ""
 
 #: gui/gui-manager.cpp:174 engines/metaengine.cpp:118
 #: engines/dragons/metaengine.cpp:175 engines/griffon/metaengine.cpp:108
-#: engines/grim/grim.cpp:461 engines/grim/grim.cpp:538
+#: engines/grim/grim.cpp:459 engines/grim/grim.cpp:536
 #: engines/twine/metaengine.cpp:474 engines/twine/metaengine.cpp:542
 #: engines/wintermute/keymapper_tables.h:1029
 #: engines/wintermute/keymapper_tables.h:1468
@@ -620,7 +620,7 @@ msgstr ""
 
 #: gui/gui-manager.cpp:179 engines/metaengine.cpp:123
 #: engines/dragons/metaengine.cpp:181 engines/griffon/metaengine.cpp:114
-#: engines/grim/grim.cpp:466 engines/grim/grim.cpp:543
+#: engines/grim/grim.cpp:464 engines/grim/grim.cpp:541
 #: engines/twine/metaengine.cpp:466 engines/twine/metaengine.cpp:535
 #: engines/wintermute/keymapper_tables.h:1035
 #: engines/wintermute/keymapper_tables.h:1474
@@ -1926,11 +1926,11 @@ msgstr ""
 msgid "Clear value"
 msgstr ""
 
-#: base/main.cpp:621
+#: base/main.cpp:632
 msgid "Error running game:"
 msgstr ""
 
-#: base/main.cpp:668
+#: base/main.cpp:679
 msgid "Could not find any engine capable of running the selected game"
 msgstr ""
 
@@ -2124,13 +2124,13 @@ msgstr ""
 #: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
 #: engines/glk/streams.cpp:1433 engines/gnap/menu.cpp:466
 #: engines/hugo/file.cpp:298 engines/illusions/menusystem.cpp:703
-#: engines/kingdom/kingdom.cpp:739 engines/lab/savegame.cpp:243
+#: engines/kingdom/kingdom.cpp:737 engines/lab/savegame.cpp:243
 #: engines/mads/nebular/dialogs_nebular.cpp:350
 #: engines/neverhood/menumodule.cpp:890 engines/pegasus/pegasus.cpp:403
 #: engines/prince/saveload.cpp:55 engines/sci/engine/guest_additions.cpp:688
 #: engines/sci/engine/kfile.cpp:1075 engines/sherlock/scalpel/scalpel.cpp:1250
 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:43
-#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3362
+#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3349
 #: engines/tsage/scenes.cpp:629 engines/wage/saveload.cpp:752
 #: engines/xeen/saves.cpp:277 engines/zvision/file/save_manager.cpp:49
 msgid "Save game:"
@@ -2142,7 +2142,7 @@ msgstr ""
 #: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
 #: engines/glk/streams.cpp:1433 engines/gnap/menu.cpp:466
 #: engines/hugo/file.cpp:298 engines/illusions/menusystem.cpp:703
-#: engines/kingdom/kingdom.cpp:739 engines/lab/savegame.cpp:238
+#: engines/kingdom/kingdom.cpp:737 engines/lab/savegame.cpp:238
 #: engines/lab/savegame.cpp:243 engines/mads/nebular/dialogs_nebular.cpp:350
 #: engines/neverhood/menumodule.cpp:890 engines/parallaction/metaengine.cpp:124
 #: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:403
@@ -2150,7 +2150,7 @@ msgstr ""
 #: engines/sci/engine/kfile.cpp:1075 engines/scumm/dialogs.cpp:177
 #: engines/sherlock/scalpel/scalpel.cpp:1250
 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:43
-#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3362
+#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3349
 #: engines/tsage/scenes.cpp:629 engines/wage/saveload.cpp:752
 #: engines/xeen/saves.cpp:277 engines/zvision/file/save_manager.cpp:49
 #: engines/zvision/metaengine.cpp:194
@@ -2264,7 +2264,7 @@ msgid ""
 "might not work in future versions of ScummVM."
 msgstr ""
 
-#: engines/engine.cpp:648 engines/wintermute/wintermute.cpp:210
+#: engines/engine.cpp:648 engines/wintermute/wintermute.cpp:202
 msgid "Start anyway"
 msgstr ""
 
@@ -2334,8 +2334,8 @@ msgstr ""
 msgid "Game menu"
 msgstr ""
 
-#: engines/metaengine.cpp:87 engines/grim/grim.cpp:502
-#: engines/grim/grim.cpp:594 engines/mohawk/myst.cpp:564
+#: engines/metaengine.cpp:87 engines/grim/grim.cpp:500
+#: engines/grim/grim.cpp:592 engines/mohawk/myst.cpp:564
 #: engines/mohawk/riven.cpp:834 engines/wintermute/keymapper_tables.h:219
 #: engines/wintermute/keymapper_tables.h:1003
 #: engines/wintermute/keymapper_tables.h:1254
@@ -2353,7 +2353,7 @@ msgid "Predictive input dialog"
 msgstr ""
 
 #: engines/metaengine.cpp:103 engines/griffon/metaengine.cpp:90
-#: engines/grim/grim.cpp:508 engines/grim/grim.cpp:600
+#: engines/grim/grim.cpp:506 engines/grim/grim.cpp:598
 #: engines/sky/metaengine.cpp:88 engines/wintermute/keymapper_tables.h:55
 msgid "Confirm"
 msgstr ""
@@ -3526,124 +3526,124 @@ msgid "Check for Updates..."
 msgstr ""
 
 #: engines/access/resources.cpp:44 engines/drascula/drascula.cpp:931
-#: engines/hugo/hugo.cpp:436 engines/lure/lure.cpp:64
-#: engines/mortevielle/mortevielle.cpp:305 engines/sky/compact.cpp:131
-#: engines/supernova/supernova.cpp:458 engines/teenagent/resources.cpp:98
-#: engines/tony/tony.cpp:192 engines/toon/toon.cpp:4956
+#: engines/hugo/hugo.cpp:426 engines/lure/lure.cpp:57
+#: engines/mortevielle/mortevielle.cpp:302 engines/sky/compact.cpp:131
+#: engines/supernova/supernova.cpp:457 engines/teenagent/resources.cpp:98
+#: engines/tony/tony.cpp:188 engines/toon/toon.cpp:4943
 #, c-format
 msgid "Unable to locate the '%s' engine data file."
 msgstr ""
 
 #: engines/access/resources.cpp:52 engines/drascula/drascula.cpp:947
-#: engines/hugo/hugo.cpp:448 engines/lure/lure.cpp:73
-#: engines/mortevielle/mortevielle.cpp:313 engines/supernova/supernova.cpp:463
-#: engines/tony/tony.cpp:205 engines/toon/toon.cpp:4969
+#: engines/hugo/hugo.cpp:438 engines/lure/lure.cpp:66
+#: engines/mortevielle/mortevielle.cpp:310 engines/supernova/supernova.cpp:462
+#: engines/tony/tony.cpp:201 engines/toon/toon.cpp:4956
 #, c-format
 msgid "The '%s' engine data file is corrupt."
 msgstr ""
 
 #: engines/access/resources.cpp:61 engines/drascula/drascula.cpp:958
-#: engines/hugo/hugo.cpp:458 engines/lure/lure.cpp:76
-#: engines/mortevielle/mortevielle.cpp:323 engines/tony/tony.cpp:216
-#: engines/toon/toon.cpp:4980
+#: engines/hugo/hugo.cpp:448 engines/lure/lure.cpp:69
+#: engines/mortevielle/mortevielle.cpp:320 engines/tony/tony.cpp:212
+#: engines/toon/toon.cpp:4967
 #, c-format
 msgid ""
 "Incorrect version of the '%s' engine data file found. Expected %d.%d but got "
 "%d.%d."
 msgstr ""
 
-#: engines/adl/detection.cpp:48
+#: engines/adl/detection.cpp:54
 msgid "TV emulation"
 msgstr ""
 
-#: engines/adl/detection.cpp:49
+#: engines/adl/detection.cpp:55
 msgid "Emulate composite output to an NTSC TV"
 msgstr ""
 
-#: engines/adl/detection.cpp:58 engines/adl/detection.cpp:68
+#: engines/adl/detection.cpp:64 engines/adl/detection.cpp:74
 msgid "Color graphics"
 msgstr ""
 
-#: engines/adl/detection.cpp:59 engines/adl/detection.cpp:69
+#: engines/adl/detection.cpp:65 engines/adl/detection.cpp:75
 msgid "Use color graphics instead of monochrome"
 msgstr ""
 
-#: engines/adl/detection.cpp:78
+#: engines/adl/detection.cpp:84
 msgid "Show scanlines"
 msgstr ""
 
-#: engines/adl/detection.cpp:79
+#: engines/adl/detection.cpp:85
 msgid "Darken every other scanline to mimic the look of a CRT"
 msgstr ""
 
-#: engines/adl/detection.cpp:88
+#: engines/adl/detection.cpp:94
 msgid "Always use sharp monochrome text"
 msgstr ""
 
-#: engines/adl/detection.cpp:89
+#: engines/adl/detection.cpp:95
 msgid "Do not emulate NTSC artifacts for text"
 msgstr ""
 
-#: engines/agi/detection.cpp:72 engines/cine/detection.cpp:43
-#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:44
-#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:205
-#: engines/sherlock/detection.cpp:50 engines/toltecs/detection.cpp:213
+#: engines/agi/detection.cpp:87 engines/cine/detection.cpp:52
+#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:51
+#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:235
+#: engines/sherlock/detection.cpp:59 engines/toltecs/detection.cpp:213
 #: engines/ultima/detection.cpp:55 engines/ultima/ultima8/meta_engine.cpp:163
 #: engines/zvision/detection_tables.h:50
 msgid "Use original save/load screens"
 msgstr ""
 
-#: engines/agi/detection.cpp:73 engines/cine/detection.cpp:44
-#: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:45
-#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:206
-#: engines/sherlock/detection.cpp:51 engines/toltecs/detection.cpp:214
+#: engines/agi/detection.cpp:88 engines/cine/detection.cpp:53
+#: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:52
+#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:236
+#: engines/sherlock/detection.cpp:60 engines/toltecs/detection.cpp:214
 #: engines/ultima/detection.cpp:56 engines/ultima/ultima8/meta_engine.cpp:164
 #: engines/zvision/detection_tables.h:51
 msgid "Use the original save/load screens instead of the ScummVM ones"
 msgstr ""
 
-#: engines/agi/detection.cpp:82
+#: engines/agi/detection.cpp:97
 msgid "Use an alternative palette"
 msgstr ""
 
-#: engines/agi/detection.cpp:83
+#: engines/agi/detection.cpp:98
 msgid ""
 "Use an alternative palette, common for all Amiga games. This was the old "
 "behavior"
 msgstr ""
 
-#: engines/agi/detection.cpp:92
+#: engines/agi/detection.cpp:107
 msgid "Mouse support"
 msgstr ""
 
-#: engines/agi/detection.cpp:93
+#: engines/agi/detection.cpp:108
 msgid ""
 "Enables mouse support. Allows to use mouse for movement and in game menus."
 msgstr ""
 
-#: engines/agi/detection.cpp:102
+#: engines/agi/detection.cpp:117
 msgid "Use Hercules hires font"
 msgstr ""
 
-#: engines/agi/detection.cpp:103
+#: engines/agi/detection.cpp:118
 msgid "Uses Hercules hires font, when font file is available."
 msgstr ""
 
-#: engines/agi/detection.cpp:112
+#: engines/agi/detection.cpp:127
 msgid "Pause when entering commands"
 msgstr ""
 
-#: engines/agi/detection.cpp:113
+#: engines/agi/detection.cpp:128
 msgid ""
 "Shows a command prompt window and pauses the game (like in SCI) instead of a "
 "real-time prompt."
 msgstr ""
 
-#: engines/agi/detection.cpp:122
+#: engines/agi/detection.cpp:137
 msgid "Add speed menu"
 msgstr ""
 
-#: engines/agi/detection.cpp:123
+#: engines/agi/detection.cpp:138
 msgid "Add game speed menu (similar to PC version)"
 msgstr ""
 
@@ -3659,13 +3659,13 @@ msgstr ""
 #: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
 #: engines/dreamweb/saveload.cpp:170 engines/glk/streams.cpp:1442
 #: engines/gnap/menu.cpp:475 engines/hugo/file.cpp:400
-#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:749
+#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:747
 #: engines/lab/savegame.cpp:258 engines/mads/nebular/dialogs_nebular.cpp:377
 #: engines/neverhood/menumodule.cpp:903 engines/prince/saveload.cpp:64
 #: engines/sci/engine/guest_additions.cpp:691 engines/sci/engine/kfile.cpp:1192
 #: engines/sherlock/scalpel/scalpel.cpp:1263
 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:68
-#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3456
+#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3443
 #: engines/zvision/file/save_manager.cpp:62
 msgid "Restore game:"
 msgstr ""
@@ -3675,14 +3675,14 @@ msgstr ""
 #: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
 #: engines/dreamweb/saveload.cpp:170 engines/glk/streams.cpp:1442
 #: engines/gnap/menu.cpp:475 engines/hugo/file.cpp:400
-#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:749
+#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:747
 #: engines/lab/savegame.cpp:238 engines/lab/savegame.cpp:258
 #: engines/mads/nebular/dialogs_nebular.cpp:377
 #: engines/neverhood/menumodule.cpp:903 engines/prince/saveload.cpp:64
 #: engines/sci/engine/guest_additions.cpp:692 engines/sci/engine/kfile.cpp:1192
 #: engines/sherlock/scalpel/scalpel.cpp:1263
 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:68
-#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3456
+#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3443
 #: engines/zvision/file/save_manager.cpp:62 engines/zvision/metaengine.cpp:199
 msgid "Restore"
 msgstr ""
@@ -3691,7 +3691,7 @@ msgstr ""
 msgid "Quick load or save game isn't supported in this location"
 msgstr ""
 
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2609
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
 #, c-format
 msgid ""
 "Failed to load saved game from file:\n"
@@ -3699,7 +3699,7 @@ msgid ""
 "%s"
 msgstr ""
 
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2599
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
 #, c-format
 msgid ""
 "Failed to save game to file:\n"
@@ -3707,7 +3707,7 @@ msgid ""
 "%s"
 msgstr ""
 
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2622
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
 #, c-format
 msgid ""
 "Successfully saved game in file:\n"
@@ -3773,73 +3773,73 @@ msgstr ""
 msgid "Switch to Olmec"
 msgstr ""
 
-#: engines/bladerunner/bladerunner.cpp:359
+#: engines/bladerunner/bladerunner.cpp:357
 msgid "Failed to initialize resources"
 msgstr ""
 
-#: engines/bladerunner/bladerunner.cpp:1063
+#: engines/bladerunner/bladerunner.cpp:1061
 msgid "A required game resource was not found"
 msgstr ""
 
-#: engines/bladerunner/bladerunner.cpp:2278
+#: engines/bladerunner/bladerunner.cpp:2276
 msgid ""
 "WARNING: This game was saved in Restored Cut Content mode, but you are "
 "playing in Original Content mode. The mode will be adjusted to Restored Cut "
 "Content for this session until you completely Quit the game."
 msgstr ""
 
-#: engines/bladerunner/bladerunner.cpp:2280
+#: engines/bladerunner/bladerunner.cpp:2278
 msgid ""
 "WARNING: This game was saved in Original Content mode, but you are playing "
 "in Restored Cut Content mode. The mode will be adjusted to Original Content "
 "mode for this session until you completely Quit the game."
 msgstr ""
 
-#: engines/bladerunner/bladerunner.cpp:2282
+#: engines/bladerunner/bladerunner.cpp:2280
 msgid "Continue"
 msgstr ""
 
-#: engines/bladerunner/detection.cpp:48
+#: engines/bladerunner/detection.cpp:53
 msgid "Sitcom mode"
 msgstr ""
 
-#: engines/bladerunner/detection.cpp:49
+#: engines/bladerunner/detection.cpp:54
 msgid "Game will add laughter after actor's line or narration"
 msgstr ""
 
-#: engines/bladerunner/detection.cpp:57
+#: engines/bladerunner/detection.cpp:62
 msgid "Shorty mode"
 msgstr ""
 
-#: engines/bladerunner/detection.cpp:58
+#: engines/bladerunner/detection.cpp:63
 msgid "Game will shrink the actors and make their voices high pitched"
 msgstr ""
 
-#: engines/bladerunner/detection.cpp:66
+#: engines/bladerunner/detection.cpp:71
 msgid "Frame limiter high performance mode"
 msgstr ""
 
-#: engines/bladerunner/detection.cpp:67
+#: engines/bladerunner/detection.cpp:72
 msgid ""
 "This mode may result in high CPU usage! It avoids use of delayMillis() "
 "function."
 msgstr ""
 
-#: engines/bladerunner/detection.cpp:75
+#: engines/bladerunner/detection.cpp:80
 msgid "Max frames per second limit"
 msgstr ""
 
-#: engines/bladerunner/detection.cpp:76
+#: engines/bladerunner/detection.cpp:81
 msgid ""
 "This mode targets a maximum of 120 fps. When disabled, the game targets 60 "
 "fps"
 msgstr ""
 
-#: engines/bladerunner/detection.cpp:84
+#: engines/bladerunner/detection.cpp:89
 msgid "Disable McCoy's quick stamina drain"
 msgstr ""
 
-#: engines/bladerunner/detection.cpp:85
+#: engines/bladerunner/detection.cpp:90
 msgid ""
 "When running, McCoy won't start slowing down as soon as the player stops "
 "clicking the mouse"
@@ -3853,15 +3853,15 @@ msgid ""
 "ScummVM."
 msgstr ""
 
-#: engines/bladerunner/detection_tables.h:129 engines/cge/detection.cpp:48
-#: engines/cge/detection.cpp:54 engines/kyra/detection_tables.h:303
-#: engines/kyra/detection_tables.h:983 engines/lure/detection.cpp:222
+#: engines/bladerunner/detection_tables.h:129 engines/cge/detection.cpp:56
+#: engines/cge/detection.cpp:62 engines/kyra/detection_tables.h:303
+#: engines/kyra/detection_tables.h:983 engines/lure/detection.cpp:233
 #: engines/mohawk/detection_tables.h:954 engines/mohawk/detection_tables.h:1045
 #: engines/mohawk/detection_tables.h:1060 engines/neverhood/detection.cpp:110
 #: engines/saga/detection_tables.h:187 engines/saga/detection_tables.h:985
 #: engines/saga/detection_tables.h:1044 engines/sci/detection_tables.h:4871
 #: engines/sci/detection_tables.h:4879 engines/sherlock/detection_tables.h:214
-#: engines/stark/detection.cpp:293 engines/teenagent/detection.cpp:102
+#: engines/stark/detection.cpp:305 engines/teenagent/detection.cpp:118
 #: engines/zvision/detection_tables.h:190
 #: engines/zvision/detection_tables.h:210
 msgid "Missing game code"
@@ -3879,19 +3879,19 @@ msgstr ""
 msgid "Invalid save file name"
 msgstr ""
 
-#: engines/cge/detection.cpp:99
+#: engines/cge/detection.cpp:107
 msgid "Color Blind Mode"
 msgstr ""
 
-#: engines/cge/detection.cpp:100
+#: engines/cge/detection.cpp:108
 msgid "Enable Color Blind Mode by default"
 msgstr ""
 
-#: engines/cine/detection.cpp:52
+#: engines/cine/detection.cpp:61
 msgid "Use transparent dialog boxes in 16 color scenes"
 msgstr ""
 
-#: engines/cine/detection.cpp:53
+#: engines/cine/detection.cpp:62
 msgid ""
 "Use transparent dialog boxes in 16 color scenes even if the original game "
 "version did not support them"
@@ -3953,7 +3953,7 @@ msgid "Change Command"
 msgstr ""
 
 #: engines/dragons/metaengine.cpp:152 engines/griffon/metaengine.cpp:127
-#: engines/grim/grim.cpp:491 engines/grim/grim.cpp:583
+#: engines/grim/grim.cpp:489 engines/grim/grim.cpp:581
 #: engines/hdb/metaengine.cpp:231 engines/nancy/dialogs.cpp:146
 #: engines/scumm/help.cpp:225 engines/scumm/help.cpp:234
 #: engines/scumm/help.cpp:241 engines/scumm/help.cpp:249
@@ -3985,27 +3985,27 @@ msgid ""
 "time you start the game.\n"
 msgstr ""
 
-#: engines/dreamweb/detection.cpp:54
+#: engines/dreamweb/detection.cpp:61
 msgid "Use bright palette mode"
 msgstr ""
 
-#: engines/dreamweb/detection.cpp:55
+#: engines/dreamweb/detection.cpp:62
 msgid "Display graphics using the game's bright palette"
 msgstr ""
 
-#: engines/glk/detection.cpp:225
+#: engines/glk/detection.cpp:239
 msgid "Enable Text to Speech"
 msgstr ""
 
-#: engines/glk/detection.cpp:226
+#: engines/glk/detection.cpp:240
 msgid "Use TTS to read the text"
 msgstr ""
 
-#: engines/glk/detection.cpp:231
+#: engines/glk/detection.cpp:245
 msgid "Also read input text"
 msgstr ""
 
-#: engines/glk/detection.cpp:232
+#: engines/glk/detection.cpp:246
 msgid "Use TTS to read the input text"
 msgstr ""
 
@@ -4329,25 +4329,25 @@ msgstr ""
 msgid "Speed Up Cutscene"
 msgstr ""
 
-#: engines/grim/detection.cpp:45
+#: engines/grim/detection.cpp:70
 msgid "Load user patch (unsupported)"
 msgstr ""
 
-#: engines/grim/detection.cpp:46
+#: engines/grim/detection.cpp:71
 msgid ""
 "Load an user patch. Please note that the ScummVM team doesn't provide "
 "support for using such patches."
 msgstr ""
 
-#: engines/grim/detection.cpp:54 engines/zvision/metaengine.cpp:153
+#: engines/grim/detection.cpp:79 engines/zvision/metaengine.cpp:153
 msgid "Show FPS"
 msgstr ""
 
-#: engines/grim/detection.cpp:55
+#: engines/grim/detection.cpp:80
 msgid "Show the current FPS-rate, while you play."
 msgstr ""
 
-#: engines/grim/grim.cpp:348
+#: engines/grim/grim.cpp:346
 #, c-format
 msgid ""
 "ScummVM found some problems with your game data files.\n"
@@ -4355,49 +4355,49 @@ msgid ""
 "Do you still want to run %s?"
 msgstr ""
 
-#: engines/grim/grim.cpp:471 engines/grim/grim.cpp:558
+#: engines/grim/grim.cpp:469 engines/grim/grim.cpp:556
 msgid "Run"
 msgstr ""
 
-#: engines/grim/grim.cpp:476 engines/scumm/help.cpp:239
+#: engines/grim/grim.cpp:474 engines/scumm/help.cpp:239
 #: engines/scumm/help.cpp:247
 msgid "Examine"
 msgstr ""
 
-#: engines/grim/grim.cpp:481 engines/grim/grim.cpp:573
+#: engines/grim/grim.cpp:479 engines/grim/grim.cpp:571
 msgid "Use/Talk"
 msgstr ""
 
-#: engines/grim/grim.cpp:486 engines/grim/grim.cpp:578
+#: engines/grim/grim.cpp:484 engines/grim/grim.cpp:576
 msgid "Pick up/Put away"
 msgstr ""
 
-#: engines/grim/grim.cpp:496 engines/grim/grim.cpp:588
+#: engines/grim/grim.cpp:494 engines/grim/grim.cpp:586
 msgid "Skip dialog lines"
 msgstr ""
 
-#: engines/grim/grim.cpp:514 engines/grim/grim.cpp:606
+#: engines/grim/grim.cpp:512 engines/grim/grim.cpp:604
 #: engines/hdb/metaengine.cpp:244
 msgid "Menu"
 msgstr ""
 
-#: engines/grim/grim.cpp:548
+#: engines/grim/grim.cpp:546
 msgid "Cycle Objects Up"
 msgstr ""
 
-#: engines/grim/grim.cpp:553
+#: engines/grim/grim.cpp:551
 msgid "Cycle Objects Down"
 msgstr ""
 
-#: engines/grim/grim.cpp:563
+#: engines/grim/grim.cpp:561
 msgid "Quick Room Exit"
 msgstr ""
 
-#: engines/grim/grim.cpp:568
+#: engines/grim/grim.cpp:566
 msgid "Examine/Look"
 msgstr ""
 
-#: engines/grim/grim.cpp:1333
+#: engines/grim/grim.cpp:1331
 msgid "Error: the game could not be saved."
 msgstr ""
 
@@ -4461,11 +4461,11 @@ msgid ""
 "Alternatively, a Steam or GOG copy has a combined FullMonkeyMap.imt"
 msgstr ""
 
-#: engines/groovie/detection.cpp:297
+#: engines/groovie/detection.cpp:312
 msgid "Fast movie speed"
 msgstr ""
 
-#: engines/groovie/detection.cpp:298
+#: engines/groovie/detection.cpp:313
 msgid "Play movies at an increased speed"
 msgstr ""
 
@@ -4518,88 +4518,88 @@ msgstr ""
 msgid "Debug"
 msgstr ""
 
-#: engines/hopkins/detection.cpp:40 engines/hopkins/detection.cpp:50
+#: engines/hopkins/detection.cpp:47 engines/hopkins/detection.cpp:57
 msgid "Gore Mode"
 msgstr ""
 
-#: engines/hopkins/detection.cpp:41 engines/hopkins/detection.cpp:51
+#: engines/hopkins/detection.cpp:48 engines/hopkins/detection.cpp:58
 msgid "Enable Gore Mode when available"
 msgstr ""
 
 #. I18N: Studio audience adds an applause and cheering sounds whenever
 #. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:62
 msgid "Studio audience"
 msgstr ""
 
-#: engines/kyra/detection.cpp:47
+#: engines/kyra/detection.cpp:63
 msgid "Enable studio audience"
 msgstr ""
 
 #. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:73
 msgid "Skip support"
 msgstr ""
 
-#: engines/kyra/detection.cpp:58
+#: engines/kyra/detection.cpp:74
 msgid "Allow text and cutscenes to be skipped"
 msgstr ""
 
 #. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:84
 msgid "Helium mode"
 msgstr ""
 
-#: engines/kyra/detection.cpp:69
+#: engines/kyra/detection.cpp:85
 msgid "Enable helium mode"
 msgstr ""
 
 #. I18N: When enabled, this option makes scrolling smoother when
 #. changing from one screen to another.
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:98
 msgid "Smooth scrolling"
 msgstr ""
 
-#: engines/kyra/detection.cpp:83
+#: engines/kyra/detection.cpp:99
 msgid "Enable smooth scrolling when walking"
 msgstr ""
 
 #. I18N: When enabled, this option changes the cursor when it floats to the
 #. edge of the screen to a directional arrow. The player can then click to
 #. walk towards that direction.
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:111
 msgid "Floating cursors"
 msgstr ""
 
-#: engines/kyra/detection.cpp:96
+#: engines/kyra/detection.cpp:112
 msgid "Enable floating cursors"
 msgstr ""
 
 #. I18N: When enabled, this option will fill in an autogenerated savegame
 #. description into the input prompt where.
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:123
 msgid "Suggest save names"
 msgstr ""
 
-#: engines/kyra/detection.cpp:108
+#: engines/kyra/detection.cpp:124
 msgid "Autogenerated naming suggestions for savegames"
 msgstr ""
 
 #. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:136
 msgid "HP bar graphs"
 msgstr ""
 
-#: engines/kyra/detection.cpp:121
+#: engines/kyra/detection.cpp:137
 msgid "Enable hit point bar graphs"
 msgstr ""
 
 #. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:147
 msgid "Fight Button L/R Swap"
 msgstr ""
 
-#: engines/kyra/detection.cpp:132
+#: engines/kyra/detection.cpp:148
 msgid "Left button to attack, right button to pick up items"
 msgstr ""
 
@@ -4839,13 +4839,13 @@ msgstr ""
 msgid "This puzzle is not available in the trial version of the game"
 msgstr ""
 
-#: engines/lure/detection.cpp:44 engines/mads/detection.cpp:106
-#: engines/sherlock/detection.cpp:111 engines/twine/metaengine.cpp:157
+#: engines/lure/detection.cpp:45 engines/mads/detection.cpp:114
+#: engines/sherlock/detection.cpp:120 engines/twine/metaengine.cpp:157
 msgid "TTS Narrator"
 msgstr ""
 
-#: engines/lure/detection.cpp:45 engines/mads/detection.cpp:107
-#: engines/sherlock/detection.cpp:112 engines/twine/metaengine.cpp:158
+#: engines/lure/detection.cpp:46 engines/mads/detection.cpp:115
+#: engines/sherlock/detection.cpp:121 engines/twine/metaengine.cpp:158
 msgid "Use TTS to read the descriptions (if TTS is available)"
 msgstr ""
 
@@ -4853,23 +4853,23 @@ msgstr ""
 msgid "The game is using unsupported engine"
 msgstr ""
 
-#: engines/mads/detection.cpp:55
+#: engines/mads/detection.cpp:63
 msgid "Easy mouse interface"
 msgstr ""
 
-#: engines/mads/detection.cpp:56
+#: engines/mads/detection.cpp:64
 msgid "Shows object names when hovering the mouse over them"
 msgstr ""
 
-#: engines/mads/detection.cpp:65 engines/mads/detection.cpp:66
+#: engines/mads/detection.cpp:73 engines/mads/detection.cpp:74
 msgid "Animated inventory items"
 msgstr ""
 
-#: engines/mads/detection.cpp:75 engines/mads/detection.cpp:76
+#: engines/mads/detection.cpp:83 engines/mads/detection.cpp:84
 msgid "Animated game interface"
 msgstr ""
 
-#: engines/mads/detection.cpp:85 engines/mads/detection.cpp:86
+#: engines/mads/detection.cpp:93 engines/mads/detection.cpp:94
 msgid "Naughty game mode"
 msgstr ""
 
@@ -5091,19 +5091,19 @@ msgstr ""
 msgid "Unable to locate the '%s' engine data file"
 msgstr ""
 
-#: engines/myst3/detection.cpp:149 engines/myst3/detection.cpp:163
+#: engines/myst3/detection.cpp:158 engines/myst3/detection.cpp:172
 msgid "PS2 version is not yet supported"
 msgstr ""
 
-#: engines/myst3/detection.cpp:182
+#: engines/myst3/detection.cpp:191
 msgid "Widescreen mod"
 msgstr ""
 
-#: engines/myst3/detection.cpp:183
+#: engines/myst3/detection.cpp:192
 msgid "Enable widescreen rendering in fullscreen mode."
 msgstr ""
 
-#: engines/myst3/myst3.cpp:361
+#: engines/myst3/myst3.cpp:357
 msgid ""
 "This version of Myst III has not been updated with the latest official "
 "patch.\n"
@@ -5112,7 +5112,7 @@ msgid ""
 "https://www.scummvm.org/frs/extras/patches/"
 msgstr ""
 
-#: engines/myst3/myst3.cpp:1575 engines/pegasus/pegasus.cpp:737
+#: engines/myst3/myst3.cpp:1571 engines/pegasus/pegasus.cpp:737
 msgid "Invalid file name for saving"
 msgstr ""
 
@@ -5426,131 +5426,131 @@ msgstr ""
 msgid "Error loading game resources."
 msgstr ""
 
-#: engines/sci/detection.cpp:143
+#: engines/sci/detection.cpp:173
 msgid "Skip EGA dithering pass (full color backgrounds)"
 msgstr ""
 
-#: engines/sci/detection.cpp:144
+#: engines/sci/detection.cpp:174
 msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
 msgstr ""
 
-#: engines/sci/detection.cpp:153
+#: engines/sci/detection.cpp:183
 msgid "Enable high resolution graphics"
 msgstr ""
 
-#: engines/sci/detection.cpp:154
+#: engines/sci/detection.cpp:184
 msgid "Enable high resolution graphics/content"
 msgstr ""
 
-#: engines/sci/detection.cpp:163
+#: engines/sci/detection.cpp:193
 msgid "Enable black-lined video"
 msgstr ""
 
-#: engines/sci/detection.cpp:164
+#: engines/sci/detection.cpp:194
 msgid "Draw black lines over videos to increase their apparent sharpness"
 msgstr ""
 
-#: engines/sci/detection.cpp:174
+#: engines/sci/detection.cpp:204
 msgid "Use high-quality video scaling"
 msgstr ""
 
-#: engines/sci/detection.cpp:175
+#: engines/sci/detection.cpp:205
 msgid "Use linear interpolation when upscaling videos, where possible"
 msgstr ""
 
-#: engines/sci/detection.cpp:185
+#: engines/sci/detection.cpp:215
 msgid "Use high-quality \"LarryScale\" cel scaling"
 msgstr ""
 
-#: engines/sci/detection.cpp:186
+#: engines/sci/detection.cpp:216
 msgid "Use special cartoon scaler for drawing character sprites"
 msgstr ""
 
-#: engines/sci/detection.cpp:195
+#: engines/sci/detection.cpp:225
 msgid "Prefer digital sound effects"
 msgstr ""
 
-#: engines/sci/detection.cpp:196
+#: engines/sci/detection.cpp:226
 msgid "Prefer digital sound effects instead of synthesized ones"
 msgstr ""
 
-#: engines/sci/detection.cpp:215
+#: engines/sci/detection.cpp:245
 msgid "Use CD audio"
 msgstr ""
 
-#: engines/sci/detection.cpp:216
+#: engines/sci/detection.cpp:246
 msgid "Use CD audio instead of in-game audio, if available"
 msgstr ""
 
-#: engines/sci/detection.cpp:226
+#: engines/sci/detection.cpp:256
 msgid "Use Windows cursors"
 msgstr ""
 
-#: engines/sci/detection.cpp:227
+#: engines/sci/detection.cpp:257
 msgid ""
 "Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
 msgstr ""
 
-#: engines/sci/detection.cpp:237
+#: engines/sci/detection.cpp:267
 msgid "Use silver cursors"
 msgstr ""
 
-#: engines/sci/detection.cpp:238
+#: engines/sci/detection.cpp:268
 msgid ""
 "Use the alternate set of silver cursors instead of the normal golden ones"
 msgstr ""
 
-#: engines/sci/detection.cpp:248
+#: engines/sci/detection.cpp:278
 msgid "Enable content censoring"
 msgstr ""
 
-#: engines/sci/detection.cpp:249
+#: engines/sci/detection.cpp:279
 msgid "Enable the game's built-in optional content censoring"
 msgstr ""
 
-#: engines/sci/detection.cpp:259
+#: engines/sci/detection.cpp:289
 msgid "Upscale videos"
 msgstr ""
 
-#: engines/sci/detection.cpp:260
+#: engines/sci/detection.cpp:290
 msgid "Upscale videos to double their size"
 msgstr ""
 
-#: engines/sci/detection.cpp:270
+#: engines/sci/detection.cpp:300
 msgid "Use RGB rendering"
 msgstr ""
 
-#: engines/sci/detection.cpp:271
+#: engines/sci/detection.cpp:301
 msgid "Use RGB rendering to improve screen transitions"
 msgstr ""
 
-#: engines/sci/detection.cpp:281
+#: engines/sci/detection.cpp:311
 msgid "Use per-resource modified palettes"
 msgstr ""
 
-#: engines/sci/detection.cpp:282
+#: engines/sci/detection.cpp:312
 msgid "Use custom per-resource palettes to improve visuals"
 msgstr ""
 
-#: engines/sci/detection.cpp:312
+#: engines/sci/detection.cpp:342
 msgid "MIDI mode:"
 msgstr ""
 
-#: engines/sci/detection.cpp:313
+#: engines/sci/detection.cpp:343
 msgid ""
 "When using external MIDI devices (e.g. through USB-MIDI), select your device "
 "here"
 msgstr ""
 
-#: engines/sci/detection.cpp:318
+#: engines/sci/detection.cpp:348
 msgid "Standard (GM / MT-32)"
 msgstr ""
 
-#: engines/sci/detection.cpp:322
+#: engines/sci/detection.cpp:352
 msgid "Roland D-110 / D-10 / D-20"
 msgstr ""
 
-#: engines/sci/detection.cpp:326
+#: engines/sci/detection.cpp:356
 msgid "Yamaha FB-01"
 msgstr ""
 
@@ -5606,7 +5606,7 @@ msgid ""
 "that your game files are valid."
 msgstr ""
 
-#: engines/sci/sci.cpp:389
+#: engines/sci/sci.cpp:361
 msgid ""
 "Subtitles are enabled, but subtitling in King's Quest 7 was unfinished and "
 "disabled in the release version of the game. ScummVM allows the subtitles to "
@@ -5615,7 +5615,7 @@ msgid ""
 "ScummVM bug -- it is a problem with the game's assets."
 msgstr ""
 
-#: engines/sci/sci.cpp:413
+#: engines/sci/sci.cpp:385
 msgid ""
 "You have selected General MIDI as a sound device. Sierra has provided after-"
 "market support for General MIDI for this game in their \"General MIDI Utility"
@@ -5628,7 +5628,7 @@ msgid ""
 "game will sound badly distorted."
 msgstr ""
 
-#: engines/sci/sci.cpp:432
+#: engines/sci/sci.cpp:404
 msgid ""
 "Your game is patched with a fan made script patch. Such patches have been "
 "reported to cause issues, as they modify game scripts extensively. The "
@@ -5637,17 +5637,17 @@ msgid ""
 "errors and/or issues later on."
 msgstr ""
 
-#: engines/sci/sci.cpp:520
+#: engines/sci/sci.cpp:492
 msgid "Download patch"
 msgstr ""
 
-#: engines/sci/sci.cpp:521
+#: engines/sci/sci.cpp:493
 msgid ""
 "(or click 'Download patch' button. But note - it only downloads, you will "
 "have to continue from there)\n"
 msgstr ""
 
-#: engines/sci/sci.cpp:528
+#: engines/sci/sci.cpp:500
 msgid ""
 "GK2 has a fan made subtitles, available thanks to the good persons at "
 "SierraHelp.\n"
@@ -5657,7 +5657,7 @@ msgid ""
 "GK2Subtitles.zip\n"
 msgstr ""
 
-#: engines/sci/sci.cpp:886
+#: engines/sci/sci.cpp:858
 msgid ""
 "Characters saved inside ScummVM are shown automatically. Character files "
 "saved in the original interpreter need to be put inside ScummVM's saved "
@@ -5688,27 +5688,27 @@ msgid ""
 "\n"
 msgstr ""
 
-#: engines/scumm/detection.cpp:158
+#: engines/scumm/detection.cpp:175
 msgid "Show Object Line"
 msgstr ""
 
-#: engines/scumm/detection.cpp:159
+#: engines/scumm/detection.cpp:176
 msgid "Show the names of objects at the bottom of the screen"
 msgstr ""
 
-#: engines/scumm/detection.cpp:165
+#: engines/scumm/detection.cpp:182
 msgid "Use NES Classic Palette"
 msgstr ""
 
-#: engines/scumm/detection.cpp:166
+#: engines/scumm/detection.cpp:183
 msgid "Use a more neutral color palette that closely emulates the NES Classic"
 msgstr ""
 
-#: engines/scumm/detection.cpp:172
+#: engines/scumm/detection.cpp:189
 msgid "Trim FM-TOWNS games to 200 pixels height"
 msgstr ""
 
-#: engines/scumm/detection.cpp:173
+#: engines/scumm/detection.cpp:190
 msgid ""
 "Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
 "pixels height, allowing using 'aspect ratio correction'"
@@ -6374,7 +6374,7 @@ msgstr ""
 msgid "SCUMM v7-8 support is not compiled in"
 msgstr ""
 
-#: engines/scumm/scumm.cpp:550
+#: engines/scumm/scumm.cpp:536
 msgid ""
 "You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
 "resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6382,26 +6382,26 @@ msgid ""
 "320x200, under 'engine' tab."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:1343
+#: engines/scumm/scumm.cpp:1325
 msgid ""
 "Could not find the 'Loom' Macintosh executable. Music and high-resolution\n"
 "versions of font and cursor will be disabled."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:1365
+#: engines/scumm/scumm.cpp:1347
 msgid ""
 "Could not find the 'Monkey Island' Macintosh executable to read the\n"
 "instruments from. Music will be disabled."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:2039
+#: engines/scumm/scumm.cpp:2021
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
 "but %s is missing. Using AdLib instead."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:2907
+#: engines/scumm/scumm.cpp:2889
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@@ -6421,45 +6421,45 @@ msgid ""
 "\n"
 msgstr ""
 
-#: engines/sherlock/detection.cpp:60
+#: engines/sherlock/detection.cpp:69
 msgid "Pixellated scene transitions"
 msgstr ""
 
-#: engines/sherlock/detection.cpp:61
+#: engines/sherlock/detection.cpp:70
 msgid "When changing scenes, a randomized pixel transition is done"
 msgstr ""
 
-#: engines/sherlock/detection.cpp:70
+#: engines/sherlock/detection.cpp:79
 msgid "Don't show hotspots when moving mouse"
 msgstr ""
 
-#: engines/sherlock/detection.cpp:71
+#: engines/sherlock/detection.cpp:80
 msgid ""
 "Only show hotspot names after you actually click on a hotspot or action "
 "button"
 msgstr ""
 
-#: engines/sherlock/detection.cpp:80
+#: engines/sherlock/detection.cpp:89
 msgid "Show character portraits"
 msgstr ""
 
-#: engines/sherlock/detection.cpp:81
+#: engines/sherlock/detection.cpp:90
 msgid "Show portraits for the characters when conversing"
 msgstr ""
 
-#: engines/sherlock/detection.cpp:90
+#: engines/sherlock/detection.cpp:99
 msgid "Slide dialogs into view"
 msgstr ""
 
-#: engines/sherlock/detection.cpp:91
+#: engines/sherlock/detection.cpp:100
 msgid "Slide UI dialogs into view, rather than simply showing them immediately"
 msgstr ""
 
-#: engines/sherlock/detection.cpp:100
+#: engines/sherlock/detection.cpp:109
 msgid "Transparent windows"
 msgstr ""
 
-#: engines/sherlock/detection.cpp:101
+#: engines/sherlock/detection.cpp:110
 msgid "Show windows with a partially transparent background"
 msgstr ""
 
@@ -6495,93 +6495,93 @@ msgstr ""
 msgid "Toggle really fast mode"
 msgstr ""
 
-#: engines/stark/detection.cpp:349
+#: engines/stark/detection.cpp:361
 msgid "Load modded assets"
 msgstr ""
 
-#: engines/stark/detection.cpp:350
+#: engines/stark/detection.cpp:362
 msgid "Enable loading of external replacement assets."
 msgstr ""
 
-#: engines/stark/detection.cpp:358
+#: engines/stark/detection.cpp:370
 msgid "Enable linear filtering of the backgrounds images"
 msgstr ""
 
-#: engines/stark/detection.cpp:359
+#: engines/stark/detection.cpp:371
 msgid ""
 "When linear filtering is enabled the background graphics are smoother in "
 "full screen mode, at the cost of some details."
 msgstr ""
 
-#: engines/stark/detection.cpp:367 engines/ultima/ultima8/meta_engine.cpp:175
+#: engines/stark/detection.cpp:379 engines/ultima/ultima8/meta_engine.cpp:175
 msgid "Enable font anti-aliasing"
 msgstr ""
 
-#: engines/stark/detection.cpp:368 engines/ultima/ultima8/meta_engine.cpp:176
+#: engines/stark/detection.cpp:380 engines/ultima/ultima8/meta_engine.cpp:176
 msgid "When font anti-aliasing is enabled, the text is smoother."
 msgstr ""
 
-#: engines/stark/stark.cpp:291
+#: engines/stark/stark.cpp:284
 msgid "You are missing recommended data files:"
 msgstr ""
 
-#: engines/stark/stark.cpp:305
+#: engines/stark/stark.cpp:298
 msgid ""
 "The 'fonts' folder is required to experience the text style as it was "
 "designed. The Steam release is known to be missing it. You can get the fonts "
 "from the demo version of the game."
 msgstr ""
 
-#: engines/stark/stark.cpp:312
+#: engines/stark/stark.cpp:305
 msgid ""
 "'gui.ini' is recommended to get proper font settings for the game "
 "localization."
 msgstr ""
 
-#: engines/stark/stark.cpp:318
+#: engines/stark/stark.cpp:311
 msgid "'language.ini' is recommended to get localized confirmation dialogs."
 msgstr ""
 
-#: engines/stark/stark.cpp:324
+#: engines/stark/stark.cpp:317
 msgid "'game.exe' is recommended to get styled confirmation dialogs."
 msgstr ""
 
-#: engines/supernova/supernova.cpp:187
+#: engines/supernova/supernova.cpp:186
 #, c-format
 msgid "Unable to locate the text for %s language in engine data file."
 msgstr ""
 
-#: engines/supernova/supernova.cpp:470
+#: engines/supernova/supernova.cpp:469
 #, c-format
 msgid ""
 "Incorrect version of the '%s' engine data file found. Expected %d but got %d."
 msgstr ""
 
-#: engines/supernova/supernova.cpp:480
+#: engines/supernova/supernova.cpp:479
 #, c-format
 msgid "Unable to find block for part %d"
 msgstr ""
 
-#: engines/supernova/supernova.cpp:523
+#: engines/supernova/supernova.cpp:522
 #, c-format
 msgid "Unable to find '%s' in game folder or the engine data file."
 msgstr ""
 
-#: engines/supernova/supernova.cpp:827
+#: engines/supernova/supernova.cpp:826
 msgid ""
 "Failed to save temporary game state. Make sure your save game directory is "
 "set in ScummVM and that you can write to it."
 msgstr ""
 
-#: engines/supernova/supernova.cpp:828
+#: engines/supernova/supernova.cpp:827
 msgid "Failed to load temporary game state."
 msgstr ""
 
-#: engines/supernova/detection.cpp:35
+#: engines/supernova/detection.cpp:41
 msgid "Improved mode"
 msgstr ""
 
-#: engines/supernova/detection.cpp:36
+#: engines/supernova/detection.cpp:42
 msgid ""
 "Removes some repetitive actions, adds possibility to change verbs by keyboard"
 msgstr ""
@@ -6648,11 +6648,11 @@ msgstr ""
 msgid "Show labels for objects on mouse hover"
 msgstr ""
 
-#: engines/sword25/detection.cpp:41
+#: engines/sword25/detection.cpp:49
 msgid "Use English speech"
 msgstr ""
 
-#: engines/sword25/detection.cpp:42
+#: engines/sword25/detection.cpp:50
 msgid ""
 "Use English speech instead of German for every language other than German"
 msgstr ""
@@ -6667,7 +6667,7 @@ msgstr ""
 msgid "Saturn CD version is not yet supported"
 msgstr ""
 
-#: engines/tony/tony.cpp:253
+#: engines/tony/tony.cpp:249
 #, c-format
 msgid "Font variant not present in '%s' engine data file."
 msgstr ""
@@ -6692,7 +6692,7 @@ msgstr ""
 msgid "Could not quick load the saved game #%d"
 msgstr ""
 
-#: engines/toon/toon.cpp:1528
+#: engines/toon/toon.cpp:1515
 #, c-format
 msgid "Unable to locate the '%s' data file."
 msgstr ""
@@ -7048,19 +7048,19 @@ msgstr ""
 msgid "[too modern]"
 msgstr ""
 
-#: engines/wintermute/detection.cpp:42
+#: engines/wintermute/detection.cpp:53
 msgid "Show FPS-counter"
 msgstr ""
 
-#: engines/wintermute/detection.cpp:43
+#: engines/wintermute/detection.cpp:54
 msgid "Show the current number of frames per second in the upper left corner"
 msgstr ""
 
-#: engines/wintermute/detection.cpp:52
+#: engines/wintermute/detection.cpp:63
 msgid "Sprite bilinear filtering (SLOW)"
 msgstr ""
 
-#: engines/wintermute/detection.cpp:53
+#: engines/wintermute/detection.cpp:64
 msgid "Apply bilinear filtering to individual sprites"
 msgstr ""
 
@@ -7076,19 +7076,19 @@ msgstr ""
 msgid "Wintermute3D support is not compiled in"
 msgstr ""
 
-#: engines/wintermute/wintermute.cpp:176
+#: engines/wintermute/wintermute.cpp:168
 msgid "This game requires PNG, JPEG and Vorbis support."
 msgstr ""
 
-#: engines/wintermute/wintermute.cpp:187
+#: engines/wintermute/wintermute.cpp:179
 msgid "This game requires the FoxTail subengine, which is not compiled in."
 msgstr ""
 
-#: engines/wintermute/wintermute.cpp:198
+#: engines/wintermute/wintermute.cpp:190
 msgid "This game requires the HeroCraft subengine, which is not compiled in."
 msgstr ""
 
-#: engines/wintermute/wintermute.cpp:209
+#: engines/wintermute/wintermute.cpp:201
 msgid ""
 "This game requires 3D capabilities that are out ScummVM scope. As such, it "
 "is likely to be unplayable totally or partially."
@@ -7602,21 +7602,21 @@ msgstr ""
 msgid "Key i"
 msgstr ""
 
-#: engines/xeen/detection.cpp:47
+#: engines/xeen/detection.cpp:56
 msgid "Show item costs in standard inventory mode"
 msgstr ""
 
-#: engines/xeen/detection.cpp:48
+#: engines/xeen/detection.cpp:57
 msgid ""
 "Shows item costs in standard inventory mode, allowing the value of items to "
 "be compared"
 msgstr ""
 
-#: engines/xeen/detection.cpp:57
+#: engines/xeen/detection.cpp:66
 msgid "More durable armor"
 msgstr ""
 
-#: engines/xeen/detection.cpp:58
+#: engines/xeen/detection.cpp:67
 msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
 msgstr ""
 




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