[Scummvm-git-logs] scummvm master -> 7c91d260a0c1150a5c7fea63de04d17129646e4e
ScummVM-Translations
44945042+ScummVM-Translations at users.noreply.github.com
Fri May 21 23:35:54 UTC 2021
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
7c91d260a0 I18N: Update translations templates
Commit: 7c91d260a0c1150a5c7fea63de04d17129646e4e
https://github.com/scummvm/scummvm/commit/7c91d260a0c1150a5c7fea63de04d17129646e4e
Author: ScummVM-Translations (ScummVM-Translations at scummvm.org)
Date: 2021-05-21T23:35:08Z
Commit Message:
I18N: Update translations templates
Changed paths:
po/scummvm.pot
diff --git a/po/scummvm.pot b/po/scummvm.pot
index abae8ae067..034bed8435 100644
--- a/po/scummvm.pot
+++ b/po/scummvm.pot
@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-19 21:49+0000\n"
+"POT-Creation-Date: 2021-05-21 23:35+0000\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL at ADDRESS>\n"
"Language-Team: LANGUAGE <LL at li.org>\n"
@@ -72,7 +72,7 @@ msgstr ""
#: engines/mohawk/riven_stacks/aspit.cpp:372
#: engines/mohawk/riven_stacks/aspit.cpp:456 engines/nancy/dialogs.cpp:101
#: engines/parallaction/saveload.cpp:271 engines/scumm/dialogs.cpp:180
-#: engines/sword1/control.cpp:889 engines/wintermute/wintermute.cpp:210
+#: engines/sword1/control.cpp:889 engines/wintermute/wintermute.cpp:202
msgid "Cancel"
msgstr ""
@@ -124,7 +124,7 @@ msgstr ""
#: gui/launcher.cpp:395 gui/launcher.cpp:417 gui/launcher.cpp:460
#: gui/options.cpp:2739 gui/options.cpp:2777
#: backends/events/default/default-events.cpp:185 engines/buried/buried.cpp:533
-#: engines/grim/grim.cpp:353 engines/kyra/gui/saveload_eob.cpp:596
+#: engines/grim/grim.cpp:351 engines/kyra/gui/saveload_eob.cpp:596
#: engines/kyra/gui/saveload_eob.cpp:629
#: engines/parallaction/metaengine.cpp:136
#: engines/sci/graphics/controls32.cpp:928
@@ -135,7 +135,7 @@ msgstr ""
#: gui/filebrowser-dialog.cpp:133 gui/fluidsynth-dialog.cpp:218
#: gui/launcher.cpp:395 gui/launcher.cpp:417 gui/launcher.cpp:460
#: gui/options.cpp:2739 gui/options.cpp:2777 engines/buried/buried.cpp:533
-#: engines/grim/grim.cpp:353 engines/kyra/gui/saveload_eob.cpp:596
+#: engines/grim/grim.cpp:351 engines/kyra/gui/saveload_eob.cpp:596
#: engines/kyra/gui/saveload_eob.cpp:629
#: engines/parallaction/metaengine.cpp:142
#: engines/sci/graphics/controls32.cpp:928
@@ -160,8 +160,8 @@ msgstr ""
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1344 engines/scumm/scumm.cpp:1366
-#: engines/scumm/scumm.cpp:2041 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
+#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
#: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -587,8 +587,8 @@ msgstr ""
#: gui/gui-manager.cpp:164 engines/metaengine.cpp:108
#: engines/dragons/metaengine.cpp:163 engines/glk/scott/scott.cpp:412
-#: engines/griffon/metaengine.cpp:96 engines/grim/grim.cpp:451
-#: engines/grim/grim.cpp:528 engines/twine/metaengine.cpp:452
+#: engines/griffon/metaengine.cpp:96 engines/grim/grim.cpp:449
+#: engines/grim/grim.cpp:526 engines/twine/metaengine.cpp:452
#: engines/twine/metaengine.cpp:519 engines/wintermute/keymapper_tables.h:1017
#: engines/wintermute/keymapper_tables.h:1106
#: engines/wintermute/keymapper_tables.h:1480
@@ -598,8 +598,8 @@ msgstr ""
#: gui/gui-manager.cpp:169 engines/metaengine.cpp:113
#: engines/dragons/metaengine.cpp:169 engines/glk/scott/scott.cpp:412
-#: engines/griffon/metaengine.cpp:102 engines/grim/grim.cpp:456
-#: engines/grim/grim.cpp:533 engines/twine/metaengine.cpp:459
+#: engines/griffon/metaengine.cpp:102 engines/grim/grim.cpp:454
+#: engines/grim/grim.cpp:531 engines/twine/metaengine.cpp:459
#: engines/twine/metaengine.cpp:527 engines/wintermute/keymapper_tables.h:1023
#: engines/wintermute/keymapper_tables.h:1113
#: engines/wintermute/keymapper_tables.h:1486
@@ -609,7 +609,7 @@ msgstr ""
#: gui/gui-manager.cpp:174 engines/metaengine.cpp:118
#: engines/dragons/metaengine.cpp:175 engines/griffon/metaengine.cpp:108
-#: engines/grim/grim.cpp:461 engines/grim/grim.cpp:538
+#: engines/grim/grim.cpp:459 engines/grim/grim.cpp:536
#: engines/twine/metaengine.cpp:474 engines/twine/metaengine.cpp:542
#: engines/wintermute/keymapper_tables.h:1029
#: engines/wintermute/keymapper_tables.h:1468
@@ -620,7 +620,7 @@ msgstr ""
#: gui/gui-manager.cpp:179 engines/metaengine.cpp:123
#: engines/dragons/metaengine.cpp:181 engines/griffon/metaengine.cpp:114
-#: engines/grim/grim.cpp:466 engines/grim/grim.cpp:543
+#: engines/grim/grim.cpp:464 engines/grim/grim.cpp:541
#: engines/twine/metaengine.cpp:466 engines/twine/metaengine.cpp:535
#: engines/wintermute/keymapper_tables.h:1035
#: engines/wintermute/keymapper_tables.h:1474
@@ -1926,11 +1926,11 @@ msgstr ""
msgid "Clear value"
msgstr ""
-#: base/main.cpp:621
+#: base/main.cpp:632
msgid "Error running game:"
msgstr ""
-#: base/main.cpp:668
+#: base/main.cpp:679
msgid "Could not find any engine capable of running the selected game"
msgstr ""
@@ -2124,13 +2124,13 @@ msgstr ""
#: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
#: engines/glk/streams.cpp:1433 engines/gnap/menu.cpp:466
#: engines/hugo/file.cpp:298 engines/illusions/menusystem.cpp:703
-#: engines/kingdom/kingdom.cpp:739 engines/lab/savegame.cpp:243
+#: engines/kingdom/kingdom.cpp:737 engines/lab/savegame.cpp:243
#: engines/mads/nebular/dialogs_nebular.cpp:350
#: engines/neverhood/menumodule.cpp:890 engines/pegasus/pegasus.cpp:403
#: engines/prince/saveload.cpp:55 engines/sci/engine/guest_additions.cpp:688
#: engines/sci/engine/kfile.cpp:1075 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:43
-#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3362
+#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3349
#: engines/tsage/scenes.cpp:629 engines/wage/saveload.cpp:752
#: engines/xeen/saves.cpp:277 engines/zvision/file/save_manager.cpp:49
msgid "Save game:"
@@ -2142,7 +2142,7 @@ msgstr ""
#: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
#: engines/glk/streams.cpp:1433 engines/gnap/menu.cpp:466
#: engines/hugo/file.cpp:298 engines/illusions/menusystem.cpp:703
-#: engines/kingdom/kingdom.cpp:739 engines/lab/savegame.cpp:238
+#: engines/kingdom/kingdom.cpp:737 engines/lab/savegame.cpp:238
#: engines/lab/savegame.cpp:243 engines/mads/nebular/dialogs_nebular.cpp:350
#: engines/neverhood/menumodule.cpp:890 engines/parallaction/metaengine.cpp:124
#: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:403
@@ -2150,7 +2150,7 @@ msgstr ""
#: engines/sci/engine/kfile.cpp:1075 engines/scumm/dialogs.cpp:177
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:43
-#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3362
+#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3349
#: engines/tsage/scenes.cpp:629 engines/wage/saveload.cpp:752
#: engines/xeen/saves.cpp:277 engines/zvision/file/save_manager.cpp:49
#: engines/zvision/metaengine.cpp:194
@@ -2264,7 +2264,7 @@ msgid ""
"might not work in future versions of ScummVM."
msgstr ""
-#: engines/engine.cpp:648 engines/wintermute/wintermute.cpp:210
+#: engines/engine.cpp:648 engines/wintermute/wintermute.cpp:202
msgid "Start anyway"
msgstr ""
@@ -2334,8 +2334,8 @@ msgstr ""
msgid "Game menu"
msgstr ""
-#: engines/metaengine.cpp:87 engines/grim/grim.cpp:502
-#: engines/grim/grim.cpp:594 engines/mohawk/myst.cpp:564
+#: engines/metaengine.cpp:87 engines/grim/grim.cpp:500
+#: engines/grim/grim.cpp:592 engines/mohawk/myst.cpp:564
#: engines/mohawk/riven.cpp:834 engines/wintermute/keymapper_tables.h:219
#: engines/wintermute/keymapper_tables.h:1003
#: engines/wintermute/keymapper_tables.h:1254
@@ -2353,7 +2353,7 @@ msgid "Predictive input dialog"
msgstr ""
#: engines/metaengine.cpp:103 engines/griffon/metaengine.cpp:90
-#: engines/grim/grim.cpp:508 engines/grim/grim.cpp:600
+#: engines/grim/grim.cpp:506 engines/grim/grim.cpp:598
#: engines/sky/metaengine.cpp:88 engines/wintermute/keymapper_tables.h:55
msgid "Confirm"
msgstr ""
@@ -3526,124 +3526,124 @@ msgid "Check for Updates..."
msgstr ""
#: engines/access/resources.cpp:44 engines/drascula/drascula.cpp:931
-#: engines/hugo/hugo.cpp:436 engines/lure/lure.cpp:64
-#: engines/mortevielle/mortevielle.cpp:305 engines/sky/compact.cpp:131
-#: engines/supernova/supernova.cpp:458 engines/teenagent/resources.cpp:98
-#: engines/tony/tony.cpp:192 engines/toon/toon.cpp:4956
+#: engines/hugo/hugo.cpp:426 engines/lure/lure.cpp:57
+#: engines/mortevielle/mortevielle.cpp:302 engines/sky/compact.cpp:131
+#: engines/supernova/supernova.cpp:457 engines/teenagent/resources.cpp:98
+#: engines/tony/tony.cpp:188 engines/toon/toon.cpp:4943
#, c-format
msgid "Unable to locate the '%s' engine data file."
msgstr ""
#: engines/access/resources.cpp:52 engines/drascula/drascula.cpp:947
-#: engines/hugo/hugo.cpp:448 engines/lure/lure.cpp:73
-#: engines/mortevielle/mortevielle.cpp:313 engines/supernova/supernova.cpp:463
-#: engines/tony/tony.cpp:205 engines/toon/toon.cpp:4969
+#: engines/hugo/hugo.cpp:438 engines/lure/lure.cpp:66
+#: engines/mortevielle/mortevielle.cpp:310 engines/supernova/supernova.cpp:462
+#: engines/tony/tony.cpp:201 engines/toon/toon.cpp:4956
#, c-format
msgid "The '%s' engine data file is corrupt."
msgstr ""
#: engines/access/resources.cpp:61 engines/drascula/drascula.cpp:958
-#: engines/hugo/hugo.cpp:458 engines/lure/lure.cpp:76
-#: engines/mortevielle/mortevielle.cpp:323 engines/tony/tony.cpp:216
-#: engines/toon/toon.cpp:4980
+#: engines/hugo/hugo.cpp:448 engines/lure/lure.cpp:69
+#: engines/mortevielle/mortevielle.cpp:320 engines/tony/tony.cpp:212
+#: engines/toon/toon.cpp:4967
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d.%d but got "
"%d.%d."
msgstr ""
-#: engines/adl/detection.cpp:48
+#: engines/adl/detection.cpp:54
msgid "TV emulation"
msgstr ""
-#: engines/adl/detection.cpp:49
+#: engines/adl/detection.cpp:55
msgid "Emulate composite output to an NTSC TV"
msgstr ""
-#: engines/adl/detection.cpp:58 engines/adl/detection.cpp:68
+#: engines/adl/detection.cpp:64 engines/adl/detection.cpp:74
msgid "Color graphics"
msgstr ""
-#: engines/adl/detection.cpp:59 engines/adl/detection.cpp:69
+#: engines/adl/detection.cpp:65 engines/adl/detection.cpp:75
msgid "Use color graphics instead of monochrome"
msgstr ""
-#: engines/adl/detection.cpp:78
+#: engines/adl/detection.cpp:84
msgid "Show scanlines"
msgstr ""
-#: engines/adl/detection.cpp:79
+#: engines/adl/detection.cpp:85
msgid "Darken every other scanline to mimic the look of a CRT"
msgstr ""
-#: engines/adl/detection.cpp:88
+#: engines/adl/detection.cpp:94
msgid "Always use sharp monochrome text"
msgstr ""
-#: engines/adl/detection.cpp:89
+#: engines/adl/detection.cpp:95
msgid "Do not emulate NTSC artifacts for text"
msgstr ""
-#: engines/agi/detection.cpp:72 engines/cine/detection.cpp:43
-#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:44
-#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:205
-#: engines/sherlock/detection.cpp:50 engines/toltecs/detection.cpp:213
+#: engines/agi/detection.cpp:87 engines/cine/detection.cpp:52
+#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:51
+#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:235
+#: engines/sherlock/detection.cpp:59 engines/toltecs/detection.cpp:213
#: engines/ultima/detection.cpp:55 engines/ultima/ultima8/meta_engine.cpp:163
#: engines/zvision/detection_tables.h:50
msgid "Use original save/load screens"
msgstr ""
-#: engines/agi/detection.cpp:73 engines/cine/detection.cpp:44
-#: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:45
-#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:206
-#: engines/sherlock/detection.cpp:51 engines/toltecs/detection.cpp:214
+#: engines/agi/detection.cpp:88 engines/cine/detection.cpp:53
+#: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:52
+#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:236
+#: engines/sherlock/detection.cpp:60 engines/toltecs/detection.cpp:214
#: engines/ultima/detection.cpp:56 engines/ultima/ultima8/meta_engine.cpp:164
#: engines/zvision/detection_tables.h:51
msgid "Use the original save/load screens instead of the ScummVM ones"
msgstr ""
-#: engines/agi/detection.cpp:82
+#: engines/agi/detection.cpp:97
msgid "Use an alternative palette"
msgstr ""
-#: engines/agi/detection.cpp:83
+#: engines/agi/detection.cpp:98
msgid ""
"Use an alternative palette, common for all Amiga games. This was the old "
"behavior"
msgstr ""
-#: engines/agi/detection.cpp:92
+#: engines/agi/detection.cpp:107
msgid "Mouse support"
msgstr ""
-#: engines/agi/detection.cpp:93
+#: engines/agi/detection.cpp:108
msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
-#: engines/agi/detection.cpp:102
+#: engines/agi/detection.cpp:117
msgid "Use Hercules hires font"
msgstr ""
-#: engines/agi/detection.cpp:103
+#: engines/agi/detection.cpp:118
msgid "Uses Hercules hires font, when font file is available."
msgstr ""
-#: engines/agi/detection.cpp:112
+#: engines/agi/detection.cpp:127
msgid "Pause when entering commands"
msgstr ""
-#: engines/agi/detection.cpp:113
+#: engines/agi/detection.cpp:128
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
msgstr ""
-#: engines/agi/detection.cpp:122
+#: engines/agi/detection.cpp:137
msgid "Add speed menu"
msgstr ""
-#: engines/agi/detection.cpp:123
+#: engines/agi/detection.cpp:138
msgid "Add game speed menu (similar to PC version)"
msgstr ""
@@ -3659,13 +3659,13 @@ msgstr ""
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/glk/streams.cpp:1442
#: engines/gnap/menu.cpp:475 engines/hugo/file.cpp:400
-#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:749
+#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:747
#: engines/lab/savegame.cpp:258 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:903 engines/prince/saveload.cpp:64
#: engines/sci/engine/guest_additions.cpp:691 engines/sci/engine/kfile.cpp:1192
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:68
-#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3456
+#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3443
#: engines/zvision/file/save_manager.cpp:62
msgid "Restore game:"
msgstr ""
@@ -3675,14 +3675,14 @@ msgstr ""
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/glk/streams.cpp:1442
#: engines/gnap/menu.cpp:475 engines/hugo/file.cpp:400
-#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:749
+#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:747
#: engines/lab/savegame.cpp:238 engines/lab/savegame.cpp:258
#: engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:903 engines/prince/saveload.cpp:64
#: engines/sci/engine/guest_additions.cpp:692 engines/sci/engine/kfile.cpp:1192
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:68
-#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3456
+#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3443
#: engines/zvision/file/save_manager.cpp:62 engines/zvision/metaengine.cpp:199
msgid "Restore"
msgstr ""
@@ -3691,7 +3691,7 @@ msgstr ""
msgid "Quick load or save game isn't supported in this location"
msgstr ""
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2609
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
#, c-format
msgid ""
"Failed to load saved game from file:\n"
@@ -3699,7 +3699,7 @@ msgid ""
"%s"
msgstr ""
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2599
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
#, c-format
msgid ""
"Failed to save game to file:\n"
@@ -3707,7 +3707,7 @@ msgid ""
"%s"
msgstr ""
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2622
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
#, c-format
msgid ""
"Successfully saved game in file:\n"
@@ -3773,73 +3773,73 @@ msgstr ""
msgid "Switch to Olmec"
msgstr ""
-#: engines/bladerunner/bladerunner.cpp:359
+#: engines/bladerunner/bladerunner.cpp:357
msgid "Failed to initialize resources"
msgstr ""
-#: engines/bladerunner/bladerunner.cpp:1063
+#: engines/bladerunner/bladerunner.cpp:1061
msgid "A required game resource was not found"
msgstr ""
-#: engines/bladerunner/bladerunner.cpp:2278
+#: engines/bladerunner/bladerunner.cpp:2276
msgid ""
"WARNING: This game was saved in Restored Cut Content mode, but you are "
"playing in Original Content mode. The mode will be adjusted to Restored Cut "
"Content for this session until you completely Quit the game."
msgstr ""
-#: engines/bladerunner/bladerunner.cpp:2280
+#: engines/bladerunner/bladerunner.cpp:2278
msgid ""
"WARNING: This game was saved in Original Content mode, but you are playing "
"in Restored Cut Content mode. The mode will be adjusted to Original Content "
"mode for this session until you completely Quit the game."
msgstr ""
-#: engines/bladerunner/bladerunner.cpp:2282
+#: engines/bladerunner/bladerunner.cpp:2280
msgid "Continue"
msgstr ""
-#: engines/bladerunner/detection.cpp:48
+#: engines/bladerunner/detection.cpp:53
msgid "Sitcom mode"
msgstr ""
-#: engines/bladerunner/detection.cpp:49
+#: engines/bladerunner/detection.cpp:54
msgid "Game will add laughter after actor's line or narration"
msgstr ""
-#: engines/bladerunner/detection.cpp:57
+#: engines/bladerunner/detection.cpp:62
msgid "Shorty mode"
msgstr ""
-#: engines/bladerunner/detection.cpp:58
+#: engines/bladerunner/detection.cpp:63
msgid "Game will shrink the actors and make their voices high pitched"
msgstr ""
-#: engines/bladerunner/detection.cpp:66
+#: engines/bladerunner/detection.cpp:71
msgid "Frame limiter high performance mode"
msgstr ""
-#: engines/bladerunner/detection.cpp:67
+#: engines/bladerunner/detection.cpp:72
msgid ""
"This mode may result in high CPU usage! It avoids use of delayMillis() "
"function."
msgstr ""
-#: engines/bladerunner/detection.cpp:75
+#: engines/bladerunner/detection.cpp:80
msgid "Max frames per second limit"
msgstr ""
-#: engines/bladerunner/detection.cpp:76
+#: engines/bladerunner/detection.cpp:81
msgid ""
"This mode targets a maximum of 120 fps. When disabled, the game targets 60 "
"fps"
msgstr ""
-#: engines/bladerunner/detection.cpp:84
+#: engines/bladerunner/detection.cpp:89
msgid "Disable McCoy's quick stamina drain"
msgstr ""
-#: engines/bladerunner/detection.cpp:85
+#: engines/bladerunner/detection.cpp:90
msgid ""
"When running, McCoy won't start slowing down as soon as the player stops "
"clicking the mouse"
@@ -3853,15 +3853,15 @@ msgid ""
"ScummVM."
msgstr ""
-#: engines/bladerunner/detection_tables.h:129 engines/cge/detection.cpp:48
-#: engines/cge/detection.cpp:54 engines/kyra/detection_tables.h:303
-#: engines/kyra/detection_tables.h:983 engines/lure/detection.cpp:222
+#: engines/bladerunner/detection_tables.h:129 engines/cge/detection.cpp:56
+#: engines/cge/detection.cpp:62 engines/kyra/detection_tables.h:303
+#: engines/kyra/detection_tables.h:983 engines/lure/detection.cpp:233
#: engines/mohawk/detection_tables.h:954 engines/mohawk/detection_tables.h:1045
#: engines/mohawk/detection_tables.h:1060 engines/neverhood/detection.cpp:110
#: engines/saga/detection_tables.h:187 engines/saga/detection_tables.h:985
#: engines/saga/detection_tables.h:1044 engines/sci/detection_tables.h:4871
#: engines/sci/detection_tables.h:4879 engines/sherlock/detection_tables.h:214
-#: engines/stark/detection.cpp:293 engines/teenagent/detection.cpp:102
+#: engines/stark/detection.cpp:305 engines/teenagent/detection.cpp:118
#: engines/zvision/detection_tables.h:190
#: engines/zvision/detection_tables.h:210
msgid "Missing game code"
@@ -3879,19 +3879,19 @@ msgstr ""
msgid "Invalid save file name"
msgstr ""
-#: engines/cge/detection.cpp:99
+#: engines/cge/detection.cpp:107
msgid "Color Blind Mode"
msgstr ""
-#: engines/cge/detection.cpp:100
+#: engines/cge/detection.cpp:108
msgid "Enable Color Blind Mode by default"
msgstr ""
-#: engines/cine/detection.cpp:52
+#: engines/cine/detection.cpp:61
msgid "Use transparent dialog boxes in 16 color scenes"
msgstr ""
-#: engines/cine/detection.cpp:53
+#: engines/cine/detection.cpp:62
msgid ""
"Use transparent dialog boxes in 16 color scenes even if the original game "
"version did not support them"
@@ -3953,7 +3953,7 @@ msgid "Change Command"
msgstr ""
#: engines/dragons/metaengine.cpp:152 engines/griffon/metaengine.cpp:127
-#: engines/grim/grim.cpp:491 engines/grim/grim.cpp:583
+#: engines/grim/grim.cpp:489 engines/grim/grim.cpp:581
#: engines/hdb/metaengine.cpp:231 engines/nancy/dialogs.cpp:146
#: engines/scumm/help.cpp:225 engines/scumm/help.cpp:234
#: engines/scumm/help.cpp:241 engines/scumm/help.cpp:249
@@ -3985,27 +3985,27 @@ msgid ""
"time you start the game.\n"
msgstr ""
-#: engines/dreamweb/detection.cpp:54
+#: engines/dreamweb/detection.cpp:61
msgid "Use bright palette mode"
msgstr ""
-#: engines/dreamweb/detection.cpp:55
+#: engines/dreamweb/detection.cpp:62
msgid "Display graphics using the game's bright palette"
msgstr ""
-#: engines/glk/detection.cpp:225
+#: engines/glk/detection.cpp:239
msgid "Enable Text to Speech"
msgstr ""
-#: engines/glk/detection.cpp:226
+#: engines/glk/detection.cpp:240
msgid "Use TTS to read the text"
msgstr ""
-#: engines/glk/detection.cpp:231
+#: engines/glk/detection.cpp:245
msgid "Also read input text"
msgstr ""
-#: engines/glk/detection.cpp:232
+#: engines/glk/detection.cpp:246
msgid "Use TTS to read the input text"
msgstr ""
@@ -4329,25 +4329,25 @@ msgstr ""
msgid "Speed Up Cutscene"
msgstr ""
-#: engines/grim/detection.cpp:45
+#: engines/grim/detection.cpp:70
msgid "Load user patch (unsupported)"
msgstr ""
-#: engines/grim/detection.cpp:46
+#: engines/grim/detection.cpp:71
msgid ""
"Load an user patch. Please note that the ScummVM team doesn't provide "
"support for using such patches."
msgstr ""
-#: engines/grim/detection.cpp:54 engines/zvision/metaengine.cpp:153
+#: engines/grim/detection.cpp:79 engines/zvision/metaengine.cpp:153
msgid "Show FPS"
msgstr ""
-#: engines/grim/detection.cpp:55
+#: engines/grim/detection.cpp:80
msgid "Show the current FPS-rate, while you play."
msgstr ""
-#: engines/grim/grim.cpp:348
+#: engines/grim/grim.cpp:346
#, c-format
msgid ""
"ScummVM found some problems with your game data files.\n"
@@ -4355,49 +4355,49 @@ msgid ""
"Do you still want to run %s?"
msgstr ""
-#: engines/grim/grim.cpp:471 engines/grim/grim.cpp:558
+#: engines/grim/grim.cpp:469 engines/grim/grim.cpp:556
msgid "Run"
msgstr ""
-#: engines/grim/grim.cpp:476 engines/scumm/help.cpp:239
+#: engines/grim/grim.cpp:474 engines/scumm/help.cpp:239
#: engines/scumm/help.cpp:247
msgid "Examine"
msgstr ""
-#: engines/grim/grim.cpp:481 engines/grim/grim.cpp:573
+#: engines/grim/grim.cpp:479 engines/grim/grim.cpp:571
msgid "Use/Talk"
msgstr ""
-#: engines/grim/grim.cpp:486 engines/grim/grim.cpp:578
+#: engines/grim/grim.cpp:484 engines/grim/grim.cpp:576
msgid "Pick up/Put away"
msgstr ""
-#: engines/grim/grim.cpp:496 engines/grim/grim.cpp:588
+#: engines/grim/grim.cpp:494 engines/grim/grim.cpp:586
msgid "Skip dialog lines"
msgstr ""
-#: engines/grim/grim.cpp:514 engines/grim/grim.cpp:606
+#: engines/grim/grim.cpp:512 engines/grim/grim.cpp:604
#: engines/hdb/metaengine.cpp:244
msgid "Menu"
msgstr ""
-#: engines/grim/grim.cpp:548
+#: engines/grim/grim.cpp:546
msgid "Cycle Objects Up"
msgstr ""
-#: engines/grim/grim.cpp:553
+#: engines/grim/grim.cpp:551
msgid "Cycle Objects Down"
msgstr ""
-#: engines/grim/grim.cpp:563
+#: engines/grim/grim.cpp:561
msgid "Quick Room Exit"
msgstr ""
-#: engines/grim/grim.cpp:568
+#: engines/grim/grim.cpp:566
msgid "Examine/Look"
msgstr ""
-#: engines/grim/grim.cpp:1333
+#: engines/grim/grim.cpp:1331
msgid "Error: the game could not be saved."
msgstr ""
@@ -4461,11 +4461,11 @@ msgid ""
"Alternatively, a Steam or GOG copy has a combined FullMonkeyMap.imt"
msgstr ""
-#: engines/groovie/detection.cpp:297
+#: engines/groovie/detection.cpp:312
msgid "Fast movie speed"
msgstr ""
-#: engines/groovie/detection.cpp:298
+#: engines/groovie/detection.cpp:313
msgid "Play movies at an increased speed"
msgstr ""
@@ -4518,88 +4518,88 @@ msgstr ""
msgid "Debug"
msgstr ""
-#: engines/hopkins/detection.cpp:40 engines/hopkins/detection.cpp:50
+#: engines/hopkins/detection.cpp:47 engines/hopkins/detection.cpp:57
msgid "Gore Mode"
msgstr ""
-#: engines/hopkins/detection.cpp:41 engines/hopkins/detection.cpp:51
+#: engines/hopkins/detection.cpp:48 engines/hopkins/detection.cpp:58
msgid "Enable Gore Mode when available"
msgstr ""
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:62
msgid "Studio audience"
msgstr ""
-#: engines/kyra/detection.cpp:47
+#: engines/kyra/detection.cpp:63
msgid "Enable studio audience"
msgstr ""
#. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:73
msgid "Skip support"
msgstr ""
-#: engines/kyra/detection.cpp:58
+#: engines/kyra/detection.cpp:74
msgid "Allow text and cutscenes to be skipped"
msgstr ""
#. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:84
msgid "Helium mode"
msgstr ""
-#: engines/kyra/detection.cpp:69
+#: engines/kyra/detection.cpp:85
msgid "Enable helium mode"
msgstr ""
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:98
msgid "Smooth scrolling"
msgstr ""
-#: engines/kyra/detection.cpp:83
+#: engines/kyra/detection.cpp:99
msgid "Enable smooth scrolling when walking"
msgstr ""
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:111
msgid "Floating cursors"
msgstr ""
-#: engines/kyra/detection.cpp:96
+#: engines/kyra/detection.cpp:112
msgid "Enable floating cursors"
msgstr ""
#. I18N: When enabled, this option will fill in an autogenerated savegame
#. description into the input prompt where.
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:123
msgid "Suggest save names"
msgstr ""
-#: engines/kyra/detection.cpp:108
+#: engines/kyra/detection.cpp:124
msgid "Autogenerated naming suggestions for savegames"
msgstr ""
#. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:136
msgid "HP bar graphs"
msgstr ""
-#: engines/kyra/detection.cpp:121
+#: engines/kyra/detection.cpp:137
msgid "Enable hit point bar graphs"
msgstr ""
#. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:147
msgid "Fight Button L/R Swap"
msgstr ""
-#: engines/kyra/detection.cpp:132
+#: engines/kyra/detection.cpp:148
msgid "Left button to attack, right button to pick up items"
msgstr ""
@@ -4839,13 +4839,13 @@ msgstr ""
msgid "This puzzle is not available in the trial version of the game"
msgstr ""
-#: engines/lure/detection.cpp:44 engines/mads/detection.cpp:106
-#: engines/sherlock/detection.cpp:111 engines/twine/metaengine.cpp:157
+#: engines/lure/detection.cpp:45 engines/mads/detection.cpp:114
+#: engines/sherlock/detection.cpp:120 engines/twine/metaengine.cpp:157
msgid "TTS Narrator"
msgstr ""
-#: engines/lure/detection.cpp:45 engines/mads/detection.cpp:107
-#: engines/sherlock/detection.cpp:112 engines/twine/metaengine.cpp:158
+#: engines/lure/detection.cpp:46 engines/mads/detection.cpp:115
+#: engines/sherlock/detection.cpp:121 engines/twine/metaengine.cpp:158
msgid "Use TTS to read the descriptions (if TTS is available)"
msgstr ""
@@ -4853,23 +4853,23 @@ msgstr ""
msgid "The game is using unsupported engine"
msgstr ""
-#: engines/mads/detection.cpp:55
+#: engines/mads/detection.cpp:63
msgid "Easy mouse interface"
msgstr ""
-#: engines/mads/detection.cpp:56
+#: engines/mads/detection.cpp:64
msgid "Shows object names when hovering the mouse over them"
msgstr ""
-#: engines/mads/detection.cpp:65 engines/mads/detection.cpp:66
+#: engines/mads/detection.cpp:73 engines/mads/detection.cpp:74
msgid "Animated inventory items"
msgstr ""
-#: engines/mads/detection.cpp:75 engines/mads/detection.cpp:76
+#: engines/mads/detection.cpp:83 engines/mads/detection.cpp:84
msgid "Animated game interface"
msgstr ""
-#: engines/mads/detection.cpp:85 engines/mads/detection.cpp:86
+#: engines/mads/detection.cpp:93 engines/mads/detection.cpp:94
msgid "Naughty game mode"
msgstr ""
@@ -5091,19 +5091,19 @@ msgstr ""
msgid "Unable to locate the '%s' engine data file"
msgstr ""
-#: engines/myst3/detection.cpp:149 engines/myst3/detection.cpp:163
+#: engines/myst3/detection.cpp:158 engines/myst3/detection.cpp:172
msgid "PS2 version is not yet supported"
msgstr ""
-#: engines/myst3/detection.cpp:182
+#: engines/myst3/detection.cpp:191
msgid "Widescreen mod"
msgstr ""
-#: engines/myst3/detection.cpp:183
+#: engines/myst3/detection.cpp:192
msgid "Enable widescreen rendering in fullscreen mode."
msgstr ""
-#: engines/myst3/myst3.cpp:361
+#: engines/myst3/myst3.cpp:357
msgid ""
"This version of Myst III has not been updated with the latest official "
"patch.\n"
@@ -5112,7 +5112,7 @@ msgid ""
"https://www.scummvm.org/frs/extras/patches/"
msgstr ""
-#: engines/myst3/myst3.cpp:1575 engines/pegasus/pegasus.cpp:737
+#: engines/myst3/myst3.cpp:1571 engines/pegasus/pegasus.cpp:737
msgid "Invalid file name for saving"
msgstr ""
@@ -5426,131 +5426,131 @@ msgstr ""
msgid "Error loading game resources."
msgstr ""
-#: engines/sci/detection.cpp:143
+#: engines/sci/detection.cpp:173
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr ""
-#: engines/sci/detection.cpp:144
+#: engines/sci/detection.cpp:174
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
-#: engines/sci/detection.cpp:153
+#: engines/sci/detection.cpp:183
msgid "Enable high resolution graphics"
msgstr ""
-#: engines/sci/detection.cpp:154
+#: engines/sci/detection.cpp:184
msgid "Enable high resolution graphics/content"
msgstr ""
-#: engines/sci/detection.cpp:163
+#: engines/sci/detection.cpp:193
msgid "Enable black-lined video"
msgstr ""
-#: engines/sci/detection.cpp:164
+#: engines/sci/detection.cpp:194
msgid "Draw black lines over videos to increase their apparent sharpness"
msgstr ""
-#: engines/sci/detection.cpp:174
+#: engines/sci/detection.cpp:204
msgid "Use high-quality video scaling"
msgstr ""
-#: engines/sci/detection.cpp:175
+#: engines/sci/detection.cpp:205
msgid "Use linear interpolation when upscaling videos, where possible"
msgstr ""
-#: engines/sci/detection.cpp:185
+#: engines/sci/detection.cpp:215
msgid "Use high-quality \"LarryScale\" cel scaling"
msgstr ""
-#: engines/sci/detection.cpp:186
+#: engines/sci/detection.cpp:216
msgid "Use special cartoon scaler for drawing character sprites"
msgstr ""
-#: engines/sci/detection.cpp:195
+#: engines/sci/detection.cpp:225
msgid "Prefer digital sound effects"
msgstr ""
-#: engines/sci/detection.cpp:196
+#: engines/sci/detection.cpp:226
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr ""
-#: engines/sci/detection.cpp:215
+#: engines/sci/detection.cpp:245
msgid "Use CD audio"
msgstr ""
-#: engines/sci/detection.cpp:216
+#: engines/sci/detection.cpp:246
msgid "Use CD audio instead of in-game audio, if available"
msgstr ""
-#: engines/sci/detection.cpp:226
+#: engines/sci/detection.cpp:256
msgid "Use Windows cursors"
msgstr ""
-#: engines/sci/detection.cpp:227
+#: engines/sci/detection.cpp:257
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
-#: engines/sci/detection.cpp:237
+#: engines/sci/detection.cpp:267
msgid "Use silver cursors"
msgstr ""
-#: engines/sci/detection.cpp:238
+#: engines/sci/detection.cpp:268
msgid ""
"Use the alternate set of silver cursors instead of the normal golden ones"
msgstr ""
-#: engines/sci/detection.cpp:248
+#: engines/sci/detection.cpp:278
msgid "Enable content censoring"
msgstr ""
-#: engines/sci/detection.cpp:249
+#: engines/sci/detection.cpp:279
msgid "Enable the game's built-in optional content censoring"
msgstr ""
-#: engines/sci/detection.cpp:259
+#: engines/sci/detection.cpp:289
msgid "Upscale videos"
msgstr ""
-#: engines/sci/detection.cpp:260
+#: engines/sci/detection.cpp:290
msgid "Upscale videos to double their size"
msgstr ""
-#: engines/sci/detection.cpp:270
+#: engines/sci/detection.cpp:300
msgid "Use RGB rendering"
msgstr ""
-#: engines/sci/detection.cpp:271
+#: engines/sci/detection.cpp:301
msgid "Use RGB rendering to improve screen transitions"
msgstr ""
-#: engines/sci/detection.cpp:281
+#: engines/sci/detection.cpp:311
msgid "Use per-resource modified palettes"
msgstr ""
-#: engines/sci/detection.cpp:282
+#: engines/sci/detection.cpp:312
msgid "Use custom per-resource palettes to improve visuals"
msgstr ""
-#: engines/sci/detection.cpp:312
+#: engines/sci/detection.cpp:342
msgid "MIDI mode:"
msgstr ""
-#: engines/sci/detection.cpp:313
+#: engines/sci/detection.cpp:343
msgid ""
"When using external MIDI devices (e.g. through USB-MIDI), select your device "
"here"
msgstr ""
-#: engines/sci/detection.cpp:318
+#: engines/sci/detection.cpp:348
msgid "Standard (GM / MT-32)"
msgstr ""
-#: engines/sci/detection.cpp:322
+#: engines/sci/detection.cpp:352
msgid "Roland D-110 / D-10 / D-20"
msgstr ""
-#: engines/sci/detection.cpp:326
+#: engines/sci/detection.cpp:356
msgid "Yamaha FB-01"
msgstr ""
@@ -5606,7 +5606,7 @@ msgid ""
"that your game files are valid."
msgstr ""
-#: engines/sci/sci.cpp:389
+#: engines/sci/sci.cpp:361
msgid ""
"Subtitles are enabled, but subtitling in King's Quest 7 was unfinished and "
"disabled in the release version of the game. ScummVM allows the subtitles to "
@@ -5615,7 +5615,7 @@ msgid ""
"ScummVM bug -- it is a problem with the game's assets."
msgstr ""
-#: engines/sci/sci.cpp:413
+#: engines/sci/sci.cpp:385
msgid ""
"You have selected General MIDI as a sound device. Sierra has provided after-"
"market support for General MIDI for this game in their \"General MIDI Utility"
@@ -5628,7 +5628,7 @@ msgid ""
"game will sound badly distorted."
msgstr ""
-#: engines/sci/sci.cpp:432
+#: engines/sci/sci.cpp:404
msgid ""
"Your game is patched with a fan made script patch. Such patches have been "
"reported to cause issues, as they modify game scripts extensively. The "
@@ -5637,17 +5637,17 @@ msgid ""
"errors and/or issues later on."
msgstr ""
-#: engines/sci/sci.cpp:520
+#: engines/sci/sci.cpp:492
msgid "Download patch"
msgstr ""
-#: engines/sci/sci.cpp:521
+#: engines/sci/sci.cpp:493
msgid ""
"(or click 'Download patch' button. But note - it only downloads, you will "
"have to continue from there)\n"
msgstr ""
-#: engines/sci/sci.cpp:528
+#: engines/sci/sci.cpp:500
msgid ""
"GK2 has a fan made subtitles, available thanks to the good persons at "
"SierraHelp.\n"
@@ -5657,7 +5657,7 @@ msgid ""
"GK2Subtitles.zip\n"
msgstr ""
-#: engines/sci/sci.cpp:886
+#: engines/sci/sci.cpp:858
msgid ""
"Characters saved inside ScummVM are shown automatically. Character files "
"saved in the original interpreter need to be put inside ScummVM's saved "
@@ -5688,27 +5688,27 @@ msgid ""
"\n"
msgstr ""
-#: engines/scumm/detection.cpp:158
+#: engines/scumm/detection.cpp:175
msgid "Show Object Line"
msgstr ""
-#: engines/scumm/detection.cpp:159
+#: engines/scumm/detection.cpp:176
msgid "Show the names of objects at the bottom of the screen"
msgstr ""
-#: engines/scumm/detection.cpp:165
+#: engines/scumm/detection.cpp:182
msgid "Use NES Classic Palette"
msgstr ""
-#: engines/scumm/detection.cpp:166
+#: engines/scumm/detection.cpp:183
msgid "Use a more neutral color palette that closely emulates the NES Classic"
msgstr ""
-#: engines/scumm/detection.cpp:172
+#: engines/scumm/detection.cpp:189
msgid "Trim FM-TOWNS games to 200 pixels height"
msgstr ""
-#: engines/scumm/detection.cpp:173
+#: engines/scumm/detection.cpp:190
msgid ""
"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
"pixels height, allowing using 'aspect ratio correction'"
@@ -6374,7 +6374,7 @@ msgstr ""
msgid "SCUMM v7-8 support is not compiled in"
msgstr ""
-#: engines/scumm/scumm.cpp:550
+#: engines/scumm/scumm.cpp:536
msgid ""
"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6382,26 +6382,26 @@ msgid ""
"320x200, under 'engine' tab."
msgstr ""
-#: engines/scumm/scumm.cpp:1343
+#: engines/scumm/scumm.cpp:1325
msgid ""
"Could not find the 'Loom' Macintosh executable. Music and high-resolution\n"
"versions of font and cursor will be disabled."
msgstr ""
-#: engines/scumm/scumm.cpp:1365
+#: engines/scumm/scumm.cpp:1347
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""
-#: engines/scumm/scumm.cpp:2039
+#: engines/scumm/scumm.cpp:2021
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
msgstr ""
-#: engines/scumm/scumm.cpp:2907
+#: engines/scumm/scumm.cpp:2889
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@@ -6421,45 +6421,45 @@ msgid ""
"\n"
msgstr ""
-#: engines/sherlock/detection.cpp:60
+#: engines/sherlock/detection.cpp:69
msgid "Pixellated scene transitions"
msgstr ""
-#: engines/sherlock/detection.cpp:61
+#: engines/sherlock/detection.cpp:70
msgid "When changing scenes, a randomized pixel transition is done"
msgstr ""
-#: engines/sherlock/detection.cpp:70
+#: engines/sherlock/detection.cpp:79
msgid "Don't show hotspots when moving mouse"
msgstr ""
-#: engines/sherlock/detection.cpp:71
+#: engines/sherlock/detection.cpp:80
msgid ""
"Only show hotspot names after you actually click on a hotspot or action "
"button"
msgstr ""
-#: engines/sherlock/detection.cpp:80
+#: engines/sherlock/detection.cpp:89
msgid "Show character portraits"
msgstr ""
-#: engines/sherlock/detection.cpp:81
+#: engines/sherlock/detection.cpp:90
msgid "Show portraits for the characters when conversing"
msgstr ""
-#: engines/sherlock/detection.cpp:90
+#: engines/sherlock/detection.cpp:99
msgid "Slide dialogs into view"
msgstr ""
-#: engines/sherlock/detection.cpp:91
+#: engines/sherlock/detection.cpp:100
msgid "Slide UI dialogs into view, rather than simply showing them immediately"
msgstr ""
-#: engines/sherlock/detection.cpp:100
+#: engines/sherlock/detection.cpp:109
msgid "Transparent windows"
msgstr ""
-#: engines/sherlock/detection.cpp:101
+#: engines/sherlock/detection.cpp:110
msgid "Show windows with a partially transparent background"
msgstr ""
@@ -6495,93 +6495,93 @@ msgstr ""
msgid "Toggle really fast mode"
msgstr ""
-#: engines/stark/detection.cpp:349
+#: engines/stark/detection.cpp:361
msgid "Load modded assets"
msgstr ""
-#: engines/stark/detection.cpp:350
+#: engines/stark/detection.cpp:362
msgid "Enable loading of external replacement assets."
msgstr ""
-#: engines/stark/detection.cpp:358
+#: engines/stark/detection.cpp:370
msgid "Enable linear filtering of the backgrounds images"
msgstr ""
-#: engines/stark/detection.cpp:359
+#: engines/stark/detection.cpp:371
msgid ""
"When linear filtering is enabled the background graphics are smoother in "
"full screen mode, at the cost of some details."
msgstr ""
-#: engines/stark/detection.cpp:367 engines/ultima/ultima8/meta_engine.cpp:175
+#: engines/stark/detection.cpp:379 engines/ultima/ultima8/meta_engine.cpp:175
msgid "Enable font anti-aliasing"
msgstr ""
-#: engines/stark/detection.cpp:368 engines/ultima/ultima8/meta_engine.cpp:176
+#: engines/stark/detection.cpp:380 engines/ultima/ultima8/meta_engine.cpp:176
msgid "When font anti-aliasing is enabled, the text is smoother."
msgstr ""
-#: engines/stark/stark.cpp:291
+#: engines/stark/stark.cpp:284
msgid "You are missing recommended data files:"
msgstr ""
-#: engines/stark/stark.cpp:305
+#: engines/stark/stark.cpp:298
msgid ""
"The 'fonts' folder is required to experience the text style as it was "
"designed. The Steam release is known to be missing it. You can get the fonts "
"from the demo version of the game."
msgstr ""
-#: engines/stark/stark.cpp:312
+#: engines/stark/stark.cpp:305
msgid ""
"'gui.ini' is recommended to get proper font settings for the game "
"localization."
msgstr ""
-#: engines/stark/stark.cpp:318
+#: engines/stark/stark.cpp:311
msgid "'language.ini' is recommended to get localized confirmation dialogs."
msgstr ""
-#: engines/stark/stark.cpp:324
+#: engines/stark/stark.cpp:317
msgid "'game.exe' is recommended to get styled confirmation dialogs."
msgstr ""
-#: engines/supernova/supernova.cpp:187
+#: engines/supernova/supernova.cpp:186
#, c-format
msgid "Unable to locate the text for %s language in engine data file."
msgstr ""
-#: engines/supernova/supernova.cpp:470
+#: engines/supernova/supernova.cpp:469
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d but got %d."
msgstr ""
-#: engines/supernova/supernova.cpp:480
+#: engines/supernova/supernova.cpp:479
#, c-format
msgid "Unable to find block for part %d"
msgstr ""
-#: engines/supernova/supernova.cpp:523
+#: engines/supernova/supernova.cpp:522
#, c-format
msgid "Unable to find '%s' in game folder or the engine data file."
msgstr ""
-#: engines/supernova/supernova.cpp:827
+#: engines/supernova/supernova.cpp:826
msgid ""
"Failed to save temporary game state. Make sure your save game directory is "
"set in ScummVM and that you can write to it."
msgstr ""
-#: engines/supernova/supernova.cpp:828
+#: engines/supernova/supernova.cpp:827
msgid "Failed to load temporary game state."
msgstr ""
-#: engines/supernova/detection.cpp:35
+#: engines/supernova/detection.cpp:41
msgid "Improved mode"
msgstr ""
-#: engines/supernova/detection.cpp:36
+#: engines/supernova/detection.cpp:42
msgid ""
"Removes some repetitive actions, adds possibility to change verbs by keyboard"
msgstr ""
@@ -6648,11 +6648,11 @@ msgstr ""
msgid "Show labels for objects on mouse hover"
msgstr ""
-#: engines/sword25/detection.cpp:41
+#: engines/sword25/detection.cpp:49
msgid "Use English speech"
msgstr ""
-#: engines/sword25/detection.cpp:42
+#: engines/sword25/detection.cpp:50
msgid ""
"Use English speech instead of German for every language other than German"
msgstr ""
@@ -6667,7 +6667,7 @@ msgstr ""
msgid "Saturn CD version is not yet supported"
msgstr ""
-#: engines/tony/tony.cpp:253
+#: engines/tony/tony.cpp:249
#, c-format
msgid "Font variant not present in '%s' engine data file."
msgstr ""
@@ -6692,7 +6692,7 @@ msgstr ""
msgid "Could not quick load the saved game #%d"
msgstr ""
-#: engines/toon/toon.cpp:1528
+#: engines/toon/toon.cpp:1515
#, c-format
msgid "Unable to locate the '%s' data file."
msgstr ""
@@ -7048,19 +7048,19 @@ msgstr ""
msgid "[too modern]"
msgstr ""
-#: engines/wintermute/detection.cpp:42
+#: engines/wintermute/detection.cpp:53
msgid "Show FPS-counter"
msgstr ""
-#: engines/wintermute/detection.cpp:43
+#: engines/wintermute/detection.cpp:54
msgid "Show the current number of frames per second in the upper left corner"
msgstr ""
-#: engines/wintermute/detection.cpp:52
+#: engines/wintermute/detection.cpp:63
msgid "Sprite bilinear filtering (SLOW)"
msgstr ""
-#: engines/wintermute/detection.cpp:53
+#: engines/wintermute/detection.cpp:64
msgid "Apply bilinear filtering to individual sprites"
msgstr ""
@@ -7076,19 +7076,19 @@ msgstr ""
msgid "Wintermute3D support is not compiled in"
msgstr ""
-#: engines/wintermute/wintermute.cpp:176
+#: engines/wintermute/wintermute.cpp:168
msgid "This game requires PNG, JPEG and Vorbis support."
msgstr ""
-#: engines/wintermute/wintermute.cpp:187
+#: engines/wintermute/wintermute.cpp:179
msgid "This game requires the FoxTail subengine, which is not compiled in."
msgstr ""
-#: engines/wintermute/wintermute.cpp:198
+#: engines/wintermute/wintermute.cpp:190
msgid "This game requires the HeroCraft subengine, which is not compiled in."
msgstr ""
-#: engines/wintermute/wintermute.cpp:209
+#: engines/wintermute/wintermute.cpp:201
msgid ""
"This game requires 3D capabilities that are out ScummVM scope. As such, it "
"is likely to be unplayable totally or partially."
@@ -7602,21 +7602,21 @@ msgstr ""
msgid "Key i"
msgstr ""
-#: engines/xeen/detection.cpp:47
+#: engines/xeen/detection.cpp:56
msgid "Show item costs in standard inventory mode"
msgstr ""
-#: engines/xeen/detection.cpp:48
+#: engines/xeen/detection.cpp:57
msgid ""
"Shows item costs in standard inventory mode, allowing the value of items to "
"be compared"
msgstr ""
-#: engines/xeen/detection.cpp:57
+#: engines/xeen/detection.cpp:66
msgid "More durable armor"
msgstr ""
-#: engines/xeen/detection.cpp:58
+#: engines/xeen/detection.cpp:67
msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
msgstr ""
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