[Scummvm-git-logs] scummvm master -> cc2e80358bc4ec19d957c34ecd464e727469e307
ScummVM-Translations
44945042+ScummVM-Translations at users.noreply.github.com
Sat May 22 01:14:32 UTC 2021
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
cc2e80358b I18N: Update translation files
Commit: cc2e80358bc4ec19d957c34ecd464e727469e307
https://github.com/scummvm/scummvm/commit/cc2e80358bc4ec19d957c34ecd464e727469e307
Author: ScummVM-Translations (ScummVM-Translations at scummvm.org)
Date: 2021-05-22T01:14:26Z
Commit Message:
I18N: Update translation files
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.
Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
Changed paths:
po/be-tarask.po
po/be_BY.po
po/ca_ES.po
po/cs_CZ.po
po/cy.po
po/da.po
po/de_DE.po
po/el.po
po/es_ES.po
po/eu.po
po/fi_FI.po
po/fr_FR.po
po/gl_ES.po
po/he.po
po/hi.po
po/hu_HU.po
po/it_IT.po
po/ja.po
po/ko.po
po/nb_NO.po
po/nl_NL.po
po/nn_NO.po
po/pl_PL.po
po/pt_BR.po
po/pt_PT.po
po/ru_RU.po
po/sv_SE.po
po/tr.po
po/uk_UA.po
po/zh.po
diff --git a/po/be-tarask.po b/po/be-tarask.po
index a51a238640..4857a21389 100644
--- a/po/be-tarask.po
+++ b/po/be-tarask.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-19 21:49+0000\n"
+"POT-Creation-Date: 2021-05-21 23:35+0000\n"
"PO-Revision-Date: 2021-03-21 08:24+0000\n"
"Last-Translator: KastuÅ K. <oakum2334 at gmail.com>\n"
"Language-Team: Belarusian (Taraškievica) <https://translations.scummvm.org/"
@@ -80,7 +80,7 @@ msgstr "УгаÑÑ"
#: engines/mohawk/riven_stacks/aspit.cpp:372
#: engines/mohawk/riven_stacks/aspit.cpp:456 engines/nancy/dialogs.cpp:101
#: engines/parallaction/saveload.cpp:271 engines/scumm/dialogs.cpp:180
-#: engines/sword1/control.cpp:889 engines/wintermute/wintermute.cpp:210
+#: engines/sword1/control.cpp:889 engines/wintermute/wintermute.cpp:202
msgid "Cancel"
msgstr "СкаÑаваÑÑ"
@@ -134,7 +134,7 @@ msgstr ""
#: gui/launcher.cpp:395 gui/launcher.cpp:417 gui/launcher.cpp:460
#: gui/options.cpp:2739 gui/options.cpp:2777
#: backends/events/default/default-events.cpp:185 engines/buried/buried.cpp:533
-#: engines/grim/grim.cpp:353 engines/kyra/gui/saveload_eob.cpp:596
+#: engines/grim/grim.cpp:351 engines/kyra/gui/saveload_eob.cpp:596
#: engines/kyra/gui/saveload_eob.cpp:629
#: engines/parallaction/metaengine.cpp:136
#: engines/sci/graphics/controls32.cpp:928
@@ -145,7 +145,7 @@ msgstr "Так"
#: gui/filebrowser-dialog.cpp:133 gui/fluidsynth-dialog.cpp:218
#: gui/launcher.cpp:395 gui/launcher.cpp:417 gui/launcher.cpp:460
#: gui/options.cpp:2739 gui/options.cpp:2777 engines/buried/buried.cpp:533
-#: engines/grim/grim.cpp:353 engines/kyra/gui/saveload_eob.cpp:596
+#: engines/grim/grim.cpp:351 engines/kyra/gui/saveload_eob.cpp:596
#: engines/kyra/gui/saveload_eob.cpp:629
#: engines/parallaction/metaengine.cpp:142
#: engines/sci/graphics/controls32.cpp:928
@@ -173,8 +173,8 @@ msgstr ""
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1344 engines/scumm/scumm.cpp:1366
-#: engines/scumm/scumm.cpp:2041 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
+#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
#: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -607,8 +607,8 @@ msgstr "ÐакÑÑÑÑ"
#: gui/gui-manager.cpp:164 engines/metaengine.cpp:108
#: engines/dragons/metaengine.cpp:163 engines/glk/scott/scott.cpp:412
-#: engines/griffon/metaengine.cpp:96 engines/grim/grim.cpp:451
-#: engines/grim/grim.cpp:528 engines/twine/metaengine.cpp:452
+#: engines/griffon/metaengine.cpp:96 engines/grim/grim.cpp:449
+#: engines/grim/grim.cpp:526 engines/twine/metaengine.cpp:452
#: engines/twine/metaengine.cpp:519 engines/wintermute/keymapper_tables.h:1017
#: engines/wintermute/keymapper_tables.h:1106
#: engines/wintermute/keymapper_tables.h:1480
@@ -618,8 +618,8 @@ msgstr "УгаÑÑ"
#: gui/gui-manager.cpp:169 engines/metaengine.cpp:113
#: engines/dragons/metaengine.cpp:169 engines/glk/scott/scott.cpp:412
-#: engines/griffon/metaengine.cpp:102 engines/grim/grim.cpp:456
-#: engines/grim/grim.cpp:533 engines/twine/metaengine.cpp:459
+#: engines/griffon/metaengine.cpp:102 engines/grim/grim.cpp:454
+#: engines/grim/grim.cpp:531 engines/twine/metaengine.cpp:459
#: engines/twine/metaengine.cpp:527 engines/wintermute/keymapper_tables.h:1023
#: engines/wintermute/keymapper_tables.h:1113
#: engines/wintermute/keymapper_tables.h:1486
@@ -629,7 +629,7 @@ msgstr ""
#: gui/gui-manager.cpp:174 engines/metaengine.cpp:118
#: engines/dragons/metaengine.cpp:175 engines/griffon/metaengine.cpp:108
-#: engines/grim/grim.cpp:461 engines/grim/grim.cpp:538
+#: engines/grim/grim.cpp:459 engines/grim/grim.cpp:536
#: engines/twine/metaengine.cpp:474 engines/twine/metaengine.cpp:542
#: engines/wintermute/keymapper_tables.h:1029
#: engines/wintermute/keymapper_tables.h:1468
@@ -640,7 +640,7 @@ msgstr ""
#: gui/gui-manager.cpp:179 engines/metaengine.cpp:123
#: engines/dragons/metaengine.cpp:181 engines/griffon/metaengine.cpp:114
-#: engines/grim/grim.cpp:466 engines/grim/grim.cpp:543
+#: engines/grim/grim.cpp:464 engines/grim/grim.cpp:541
#: engines/twine/metaengine.cpp:466 engines/twine/metaengine.cpp:535
#: engines/wintermute/keymapper_tables.h:1035
#: engines/wintermute/keymapper_tables.h:1474
@@ -1967,11 +1967,11 @@ msgstr ""
msgid "Clear value"
msgstr ""
-#: base/main.cpp:621
+#: base/main.cpp:632
msgid "Error running game:"
msgstr ""
-#: base/main.cpp:668
+#: base/main.cpp:679
msgid "Could not find any engine capable of running the selected game"
msgstr ""
@@ -2165,13 +2165,13 @@ msgstr ""
#: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
#: engines/glk/streams.cpp:1433 engines/gnap/menu.cpp:466
#: engines/hugo/file.cpp:298 engines/illusions/menusystem.cpp:703
-#: engines/kingdom/kingdom.cpp:739 engines/lab/savegame.cpp:243
+#: engines/kingdom/kingdom.cpp:737 engines/lab/savegame.cpp:243
#: engines/mads/nebular/dialogs_nebular.cpp:350
#: engines/neverhood/menumodule.cpp:890 engines/pegasus/pegasus.cpp:403
#: engines/prince/saveload.cpp:55 engines/sci/engine/guest_additions.cpp:688
#: engines/sci/engine/kfile.cpp:1075 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:43
-#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3362
+#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3349
#: engines/tsage/scenes.cpp:629 engines/wage/saveload.cpp:752
#: engines/xeen/saves.cpp:277 engines/zvision/file/save_manager.cpp:49
msgid "Save game:"
@@ -2183,7 +2183,7 @@ msgstr ""
#: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
#: engines/glk/streams.cpp:1433 engines/gnap/menu.cpp:466
#: engines/hugo/file.cpp:298 engines/illusions/menusystem.cpp:703
-#: engines/kingdom/kingdom.cpp:739 engines/lab/savegame.cpp:238
+#: engines/kingdom/kingdom.cpp:737 engines/lab/savegame.cpp:238
#: engines/lab/savegame.cpp:243 engines/mads/nebular/dialogs_nebular.cpp:350
#: engines/neverhood/menumodule.cpp:890 engines/parallaction/metaengine.cpp:124
#: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:403
@@ -2191,7 +2191,7 @@ msgstr ""
#: engines/sci/engine/kfile.cpp:1075 engines/scumm/dialogs.cpp:177
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:43
-#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3362
+#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3349
#: engines/tsage/scenes.cpp:629 engines/wage/saveload.cpp:752
#: engines/xeen/saves.cpp:277 engines/zvision/file/save_manager.cpp:49
#: engines/zvision/metaengine.cpp:194
@@ -2306,7 +2306,7 @@ msgid ""
"might not work in future versions of ScummVM."
msgstr ""
-#: engines/engine.cpp:648 engines/wintermute/wintermute.cpp:210
+#: engines/engine.cpp:648 engines/wintermute/wintermute.cpp:202
msgid "Start anyway"
msgstr ""
@@ -2376,8 +2376,8 @@ msgstr ""
msgid "Game menu"
msgstr ""
-#: engines/metaengine.cpp:87 engines/grim/grim.cpp:502
-#: engines/grim/grim.cpp:594 engines/mohawk/myst.cpp:564
+#: engines/metaengine.cpp:87 engines/grim/grim.cpp:500
+#: engines/grim/grim.cpp:592 engines/mohawk/myst.cpp:564
#: engines/mohawk/riven.cpp:834 engines/wintermute/keymapper_tables.h:219
#: engines/wintermute/keymapper_tables.h:1003
#: engines/wintermute/keymapper_tables.h:1254
@@ -2395,7 +2395,7 @@ msgid "Predictive input dialog"
msgstr ""
#: engines/metaengine.cpp:103 engines/griffon/metaengine.cpp:90
-#: engines/grim/grim.cpp:508 engines/grim/grim.cpp:600
+#: engines/grim/grim.cpp:506 engines/grim/grim.cpp:598
#: engines/sky/metaengine.cpp:88 engines/wintermute/keymapper_tables.h:55
msgid "Confirm"
msgstr ""
@@ -3568,124 +3568,124 @@ msgid "Check for Updates..."
msgstr ""
#: engines/access/resources.cpp:44 engines/drascula/drascula.cpp:931
-#: engines/hugo/hugo.cpp:436 engines/lure/lure.cpp:64
-#: engines/mortevielle/mortevielle.cpp:305 engines/sky/compact.cpp:131
-#: engines/supernova/supernova.cpp:458 engines/teenagent/resources.cpp:98
-#: engines/tony/tony.cpp:192 engines/toon/toon.cpp:4956
+#: engines/hugo/hugo.cpp:426 engines/lure/lure.cpp:57
+#: engines/mortevielle/mortevielle.cpp:302 engines/sky/compact.cpp:131
+#: engines/supernova/supernova.cpp:457 engines/teenagent/resources.cpp:98
+#: engines/tony/tony.cpp:188 engines/toon/toon.cpp:4943
#, c-format
msgid "Unable to locate the '%s' engine data file."
msgstr ""
#: engines/access/resources.cpp:52 engines/drascula/drascula.cpp:947
-#: engines/hugo/hugo.cpp:448 engines/lure/lure.cpp:73
-#: engines/mortevielle/mortevielle.cpp:313 engines/supernova/supernova.cpp:463
-#: engines/tony/tony.cpp:205 engines/toon/toon.cpp:4969
+#: engines/hugo/hugo.cpp:438 engines/lure/lure.cpp:66
+#: engines/mortevielle/mortevielle.cpp:310 engines/supernova/supernova.cpp:462
+#: engines/tony/tony.cpp:201 engines/toon/toon.cpp:4956
#, c-format
msgid "The '%s' engine data file is corrupt."
msgstr ""
#: engines/access/resources.cpp:61 engines/drascula/drascula.cpp:958
-#: engines/hugo/hugo.cpp:458 engines/lure/lure.cpp:76
-#: engines/mortevielle/mortevielle.cpp:323 engines/tony/tony.cpp:216
-#: engines/toon/toon.cpp:4980
+#: engines/hugo/hugo.cpp:448 engines/lure/lure.cpp:69
+#: engines/mortevielle/mortevielle.cpp:320 engines/tony/tony.cpp:212
+#: engines/toon/toon.cpp:4967
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d.%d but got "
"%d.%d."
msgstr ""
-#: engines/adl/detection.cpp:48
+#: engines/adl/detection.cpp:54
msgid "TV emulation"
msgstr ""
-#: engines/adl/detection.cpp:49
+#: engines/adl/detection.cpp:55
msgid "Emulate composite output to an NTSC TV"
msgstr ""
-#: engines/adl/detection.cpp:58 engines/adl/detection.cpp:68
+#: engines/adl/detection.cpp:64 engines/adl/detection.cpp:74
msgid "Color graphics"
msgstr ""
-#: engines/adl/detection.cpp:59 engines/adl/detection.cpp:69
+#: engines/adl/detection.cpp:65 engines/adl/detection.cpp:75
msgid "Use color graphics instead of monochrome"
msgstr ""
-#: engines/adl/detection.cpp:78
+#: engines/adl/detection.cpp:84
msgid "Show scanlines"
msgstr ""
-#: engines/adl/detection.cpp:79
+#: engines/adl/detection.cpp:85
msgid "Darken every other scanline to mimic the look of a CRT"
msgstr ""
-#: engines/adl/detection.cpp:88
+#: engines/adl/detection.cpp:94
msgid "Always use sharp monochrome text"
msgstr ""
-#: engines/adl/detection.cpp:89
+#: engines/adl/detection.cpp:95
msgid "Do not emulate NTSC artifacts for text"
msgstr ""
-#: engines/agi/detection.cpp:72 engines/cine/detection.cpp:43
-#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:44
-#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:205
-#: engines/sherlock/detection.cpp:50 engines/toltecs/detection.cpp:213
+#: engines/agi/detection.cpp:87 engines/cine/detection.cpp:52
+#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:51
+#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:235
+#: engines/sherlock/detection.cpp:59 engines/toltecs/detection.cpp:213
#: engines/ultima/detection.cpp:55 engines/ultima/ultima8/meta_engine.cpp:163
#: engines/zvision/detection_tables.h:50
msgid "Use original save/load screens"
msgstr ""
-#: engines/agi/detection.cpp:73 engines/cine/detection.cpp:44
-#: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:45
-#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:206
-#: engines/sherlock/detection.cpp:51 engines/toltecs/detection.cpp:214
+#: engines/agi/detection.cpp:88 engines/cine/detection.cpp:53
+#: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:52
+#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:236
+#: engines/sherlock/detection.cpp:60 engines/toltecs/detection.cpp:214
#: engines/ultima/detection.cpp:56 engines/ultima/ultima8/meta_engine.cpp:164
#: engines/zvision/detection_tables.h:51
msgid "Use the original save/load screens instead of the ScummVM ones"
msgstr ""
-#: engines/agi/detection.cpp:82
+#: engines/agi/detection.cpp:97
msgid "Use an alternative palette"
msgstr ""
-#: engines/agi/detection.cpp:83
+#: engines/agi/detection.cpp:98
msgid ""
"Use an alternative palette, common for all Amiga games. This was the old "
"behavior"
msgstr ""
-#: engines/agi/detection.cpp:92
+#: engines/agi/detection.cpp:107
msgid "Mouse support"
msgstr ""
-#: engines/agi/detection.cpp:93
+#: engines/agi/detection.cpp:108
msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
-#: engines/agi/detection.cpp:102
+#: engines/agi/detection.cpp:117
msgid "Use Hercules hires font"
msgstr ""
-#: engines/agi/detection.cpp:103
+#: engines/agi/detection.cpp:118
msgid "Uses Hercules hires font, when font file is available."
msgstr ""
-#: engines/agi/detection.cpp:112
+#: engines/agi/detection.cpp:127
msgid "Pause when entering commands"
msgstr ""
-#: engines/agi/detection.cpp:113
+#: engines/agi/detection.cpp:128
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
msgstr ""
-#: engines/agi/detection.cpp:122
+#: engines/agi/detection.cpp:137
msgid "Add speed menu"
msgstr ""
-#: engines/agi/detection.cpp:123
+#: engines/agi/detection.cpp:138
msgid "Add game speed menu (similar to PC version)"
msgstr ""
@@ -3701,13 +3701,13 @@ msgstr ""
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/glk/streams.cpp:1442
#: engines/gnap/menu.cpp:475 engines/hugo/file.cpp:400
-#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:749
+#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:747
#: engines/lab/savegame.cpp:258 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:903 engines/prince/saveload.cpp:64
#: engines/sci/engine/guest_additions.cpp:691 engines/sci/engine/kfile.cpp:1192
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:68
-#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3456
+#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3443
#: engines/zvision/file/save_manager.cpp:62
msgid "Restore game:"
msgstr ""
@@ -3717,14 +3717,14 @@ msgstr ""
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/glk/streams.cpp:1442
#: engines/gnap/menu.cpp:475 engines/hugo/file.cpp:400
-#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:749
+#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:747
#: engines/lab/savegame.cpp:238 engines/lab/savegame.cpp:258
#: engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:903 engines/prince/saveload.cpp:64
#: engines/sci/engine/guest_additions.cpp:692 engines/sci/engine/kfile.cpp:1192
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:68
-#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3456
+#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3443
#: engines/zvision/file/save_manager.cpp:62 engines/zvision/metaengine.cpp:199
msgid "Restore"
msgstr ""
@@ -3733,7 +3733,7 @@ msgstr ""
msgid "Quick load or save game isn't supported in this location"
msgstr ""
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2609
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
#, c-format
msgid ""
"Failed to load saved game from file:\n"
@@ -3741,7 +3741,7 @@ msgid ""
"%s"
msgstr ""
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2599
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
#, c-format
msgid ""
"Failed to save game to file:\n"
@@ -3749,7 +3749,7 @@ msgid ""
"%s"
msgstr ""
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2622
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
#, c-format
msgid ""
"Successfully saved game in file:\n"
@@ -3817,73 +3817,73 @@ msgstr ""
msgid "Switch to Olmec"
msgstr ""
-#: engines/bladerunner/bladerunner.cpp:359
+#: engines/bladerunner/bladerunner.cpp:357
msgid "Failed to initialize resources"
msgstr ""
-#: engines/bladerunner/bladerunner.cpp:1063
+#: engines/bladerunner/bladerunner.cpp:1061
msgid "A required game resource was not found"
msgstr ""
-#: engines/bladerunner/bladerunner.cpp:2278
+#: engines/bladerunner/bladerunner.cpp:2276
msgid ""
"WARNING: This game was saved in Restored Cut Content mode, but you are "
"playing in Original Content mode. The mode will be adjusted to Restored Cut "
"Content for this session until you completely Quit the game."
msgstr ""
-#: engines/bladerunner/bladerunner.cpp:2280
+#: engines/bladerunner/bladerunner.cpp:2278
msgid ""
"WARNING: This game was saved in Original Content mode, but you are playing "
"in Restored Cut Content mode. The mode will be adjusted to Original Content "
"mode for this session until you completely Quit the game."
msgstr ""
-#: engines/bladerunner/bladerunner.cpp:2282
+#: engines/bladerunner/bladerunner.cpp:2280
msgid "Continue"
msgstr ""
-#: engines/bladerunner/detection.cpp:48
+#: engines/bladerunner/detection.cpp:53
msgid "Sitcom mode"
msgstr ""
-#: engines/bladerunner/detection.cpp:49
+#: engines/bladerunner/detection.cpp:54
msgid "Game will add laughter after actor's line or narration"
msgstr ""
-#: engines/bladerunner/detection.cpp:57
+#: engines/bladerunner/detection.cpp:62
msgid "Shorty mode"
msgstr ""
-#: engines/bladerunner/detection.cpp:58
+#: engines/bladerunner/detection.cpp:63
msgid "Game will shrink the actors and make their voices high pitched"
msgstr ""
-#: engines/bladerunner/detection.cpp:66
+#: engines/bladerunner/detection.cpp:71
msgid "Frame limiter high performance mode"
msgstr ""
-#: engines/bladerunner/detection.cpp:67
+#: engines/bladerunner/detection.cpp:72
msgid ""
"This mode may result in high CPU usage! It avoids use of delayMillis() "
"function."
msgstr ""
-#: engines/bladerunner/detection.cpp:75
+#: engines/bladerunner/detection.cpp:80
msgid "Max frames per second limit"
msgstr ""
-#: engines/bladerunner/detection.cpp:76
+#: engines/bladerunner/detection.cpp:81
msgid ""
"This mode targets a maximum of 120 fps. When disabled, the game targets 60 "
"fps"
msgstr ""
-#: engines/bladerunner/detection.cpp:84
+#: engines/bladerunner/detection.cpp:89
msgid "Disable McCoy's quick stamina drain"
msgstr ""
-#: engines/bladerunner/detection.cpp:85
+#: engines/bladerunner/detection.cpp:90
msgid ""
"When running, McCoy won't start slowing down as soon as the player stops "
"clicking the mouse"
@@ -3897,15 +3897,15 @@ msgid ""
"ScummVM."
msgstr ""
-#: engines/bladerunner/detection_tables.h:129 engines/cge/detection.cpp:48
-#: engines/cge/detection.cpp:54 engines/kyra/detection_tables.h:303
-#: engines/kyra/detection_tables.h:983 engines/lure/detection.cpp:222
+#: engines/bladerunner/detection_tables.h:129 engines/cge/detection.cpp:56
+#: engines/cge/detection.cpp:62 engines/kyra/detection_tables.h:303
+#: engines/kyra/detection_tables.h:983 engines/lure/detection.cpp:233
#: engines/mohawk/detection_tables.h:954 engines/mohawk/detection_tables.h:1045
#: engines/mohawk/detection_tables.h:1060 engines/neverhood/detection.cpp:110
#: engines/saga/detection_tables.h:187 engines/saga/detection_tables.h:985
#: engines/saga/detection_tables.h:1044 engines/sci/detection_tables.h:4871
#: engines/sci/detection_tables.h:4879 engines/sherlock/detection_tables.h:214
-#: engines/stark/detection.cpp:293 engines/teenagent/detection.cpp:102
+#: engines/stark/detection.cpp:305 engines/teenagent/detection.cpp:118
#: engines/zvision/detection_tables.h:190
#: engines/zvision/detection_tables.h:210
msgid "Missing game code"
@@ -3923,19 +3923,19 @@ msgstr ""
msgid "Invalid save file name"
msgstr ""
-#: engines/cge/detection.cpp:99
+#: engines/cge/detection.cpp:107
msgid "Color Blind Mode"
msgstr ""
-#: engines/cge/detection.cpp:100
+#: engines/cge/detection.cpp:108
msgid "Enable Color Blind Mode by default"
msgstr ""
-#: engines/cine/detection.cpp:52
+#: engines/cine/detection.cpp:61
msgid "Use transparent dialog boxes in 16 color scenes"
msgstr ""
-#: engines/cine/detection.cpp:53
+#: engines/cine/detection.cpp:62
msgid ""
"Use transparent dialog boxes in 16 color scenes even if the original game "
"version did not support them"
@@ -3997,7 +3997,7 @@ msgid "Change Command"
msgstr ""
#: engines/dragons/metaengine.cpp:152 engines/griffon/metaengine.cpp:127
-#: engines/grim/grim.cpp:491 engines/grim/grim.cpp:583
+#: engines/grim/grim.cpp:489 engines/grim/grim.cpp:581
#: engines/hdb/metaengine.cpp:231 engines/nancy/dialogs.cpp:146
#: engines/scumm/help.cpp:225 engines/scumm/help.cpp:234
#: engines/scumm/help.cpp:241 engines/scumm/help.cpp:249
@@ -4029,27 +4029,27 @@ msgid ""
"time you start the game.\n"
msgstr ""
-#: engines/dreamweb/detection.cpp:54
+#: engines/dreamweb/detection.cpp:61
msgid "Use bright palette mode"
msgstr ""
-#: engines/dreamweb/detection.cpp:55
+#: engines/dreamweb/detection.cpp:62
msgid "Display graphics using the game's bright palette"
msgstr ""
-#: engines/glk/detection.cpp:225
+#: engines/glk/detection.cpp:239
msgid "Enable Text to Speech"
msgstr ""
-#: engines/glk/detection.cpp:226
+#: engines/glk/detection.cpp:240
msgid "Use TTS to read the text"
msgstr ""
-#: engines/glk/detection.cpp:231
+#: engines/glk/detection.cpp:245
msgid "Also read input text"
msgstr ""
-#: engines/glk/detection.cpp:232
+#: engines/glk/detection.cpp:246
msgid "Use TTS to read the input text"
msgstr ""
@@ -4373,25 +4373,25 @@ msgstr ""
msgid "Speed Up Cutscene"
msgstr ""
-#: engines/grim/detection.cpp:45
+#: engines/grim/detection.cpp:70
msgid "Load user patch (unsupported)"
msgstr ""
-#: engines/grim/detection.cpp:46
+#: engines/grim/detection.cpp:71
msgid ""
"Load an user patch. Please note that the ScummVM team doesn't provide "
"support for using such patches."
msgstr ""
-#: engines/grim/detection.cpp:54 engines/zvision/metaengine.cpp:153
+#: engines/grim/detection.cpp:79 engines/zvision/metaengine.cpp:153
msgid "Show FPS"
msgstr ""
-#: engines/grim/detection.cpp:55
+#: engines/grim/detection.cpp:80
msgid "Show the current FPS-rate, while you play."
msgstr ""
-#: engines/grim/grim.cpp:348
+#: engines/grim/grim.cpp:346
#, c-format
msgid ""
"ScummVM found some problems with your game data files.\n"
@@ -4399,49 +4399,49 @@ msgid ""
"Do you still want to run %s?"
msgstr ""
-#: engines/grim/grim.cpp:471 engines/grim/grim.cpp:558
+#: engines/grim/grim.cpp:469 engines/grim/grim.cpp:556
msgid "Run"
msgstr ""
-#: engines/grim/grim.cpp:476 engines/scumm/help.cpp:239
+#: engines/grim/grim.cpp:474 engines/scumm/help.cpp:239
#: engines/scumm/help.cpp:247
msgid "Examine"
msgstr ""
-#: engines/grim/grim.cpp:481 engines/grim/grim.cpp:573
+#: engines/grim/grim.cpp:479 engines/grim/grim.cpp:571
msgid "Use/Talk"
msgstr ""
-#: engines/grim/grim.cpp:486 engines/grim/grim.cpp:578
+#: engines/grim/grim.cpp:484 engines/grim/grim.cpp:576
msgid "Pick up/Put away"
msgstr ""
-#: engines/grim/grim.cpp:496 engines/grim/grim.cpp:588
+#: engines/grim/grim.cpp:494 engines/grim/grim.cpp:586
msgid "Skip dialog lines"
msgstr ""
-#: engines/grim/grim.cpp:514 engines/grim/grim.cpp:606
+#: engines/grim/grim.cpp:512 engines/grim/grim.cpp:604
#: engines/hdb/metaengine.cpp:244
msgid "Menu"
msgstr ""
-#: engines/grim/grim.cpp:548
+#: engines/grim/grim.cpp:546
msgid "Cycle Objects Up"
msgstr ""
-#: engines/grim/grim.cpp:553
+#: engines/grim/grim.cpp:551
msgid "Cycle Objects Down"
msgstr ""
-#: engines/grim/grim.cpp:563
+#: engines/grim/grim.cpp:561
msgid "Quick Room Exit"
msgstr ""
-#: engines/grim/grim.cpp:568
+#: engines/grim/grim.cpp:566
msgid "Examine/Look"
msgstr ""
-#: engines/grim/grim.cpp:1333
+#: engines/grim/grim.cpp:1331
msgid "Error: the game could not be saved."
msgstr ""
@@ -4505,11 +4505,11 @@ msgid ""
"Alternatively, a Steam or GOG copy has a combined FullMonkeyMap.imt"
msgstr ""
-#: engines/groovie/detection.cpp:297
+#: engines/groovie/detection.cpp:312
msgid "Fast movie speed"
msgstr ""
-#: engines/groovie/detection.cpp:298
+#: engines/groovie/detection.cpp:313
msgid "Play movies at an increased speed"
msgstr ""
@@ -4562,88 +4562,88 @@ msgstr ""
msgid "Debug"
msgstr ""
-#: engines/hopkins/detection.cpp:40 engines/hopkins/detection.cpp:50
+#: engines/hopkins/detection.cpp:47 engines/hopkins/detection.cpp:57
msgid "Gore Mode"
msgstr ""
-#: engines/hopkins/detection.cpp:41 engines/hopkins/detection.cpp:51
+#: engines/hopkins/detection.cpp:48 engines/hopkins/detection.cpp:58
msgid "Enable Gore Mode when available"
msgstr ""
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:62
msgid "Studio audience"
msgstr ""
-#: engines/kyra/detection.cpp:47
+#: engines/kyra/detection.cpp:63
msgid "Enable studio audience"
msgstr ""
#. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:73
msgid "Skip support"
msgstr ""
-#: engines/kyra/detection.cpp:58
+#: engines/kyra/detection.cpp:74
msgid "Allow text and cutscenes to be skipped"
msgstr ""
#. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:84
msgid "Helium mode"
msgstr ""
-#: engines/kyra/detection.cpp:69
+#: engines/kyra/detection.cpp:85
msgid "Enable helium mode"
msgstr ""
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:98
msgid "Smooth scrolling"
msgstr ""
-#: engines/kyra/detection.cpp:83
+#: engines/kyra/detection.cpp:99
msgid "Enable smooth scrolling when walking"
msgstr ""
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:111
msgid "Floating cursors"
msgstr ""
-#: engines/kyra/detection.cpp:96
+#: engines/kyra/detection.cpp:112
msgid "Enable floating cursors"
msgstr ""
#. I18N: When enabled, this option will fill in an autogenerated savegame
#. description into the input prompt where.
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:123
msgid "Suggest save names"
msgstr ""
-#: engines/kyra/detection.cpp:108
+#: engines/kyra/detection.cpp:124
msgid "Autogenerated naming suggestions for savegames"
msgstr ""
#. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:136
msgid "HP bar graphs"
msgstr ""
-#: engines/kyra/detection.cpp:121
+#: engines/kyra/detection.cpp:137
msgid "Enable hit point bar graphs"
msgstr ""
#. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:147
msgid "Fight Button L/R Swap"
msgstr ""
-#: engines/kyra/detection.cpp:132
+#: engines/kyra/detection.cpp:148
msgid "Left button to attack, right button to pick up items"
msgstr ""
@@ -4883,13 +4883,13 @@ msgstr ""
msgid "This puzzle is not available in the trial version of the game"
msgstr ""
-#: engines/lure/detection.cpp:44 engines/mads/detection.cpp:106
-#: engines/sherlock/detection.cpp:111 engines/twine/metaengine.cpp:157
+#: engines/lure/detection.cpp:45 engines/mads/detection.cpp:114
+#: engines/sherlock/detection.cpp:120 engines/twine/metaengine.cpp:157
msgid "TTS Narrator"
msgstr ""
-#: engines/lure/detection.cpp:45 engines/mads/detection.cpp:107
-#: engines/sherlock/detection.cpp:112 engines/twine/metaengine.cpp:158
+#: engines/lure/detection.cpp:46 engines/mads/detection.cpp:115
+#: engines/sherlock/detection.cpp:121 engines/twine/metaengine.cpp:158
msgid "Use TTS to read the descriptions (if TTS is available)"
msgstr ""
@@ -4897,23 +4897,23 @@ msgstr ""
msgid "The game is using unsupported engine"
msgstr ""
-#: engines/mads/detection.cpp:55
+#: engines/mads/detection.cpp:63
msgid "Easy mouse interface"
msgstr ""
-#: engines/mads/detection.cpp:56
+#: engines/mads/detection.cpp:64
msgid "Shows object names when hovering the mouse over them"
msgstr ""
-#: engines/mads/detection.cpp:65 engines/mads/detection.cpp:66
+#: engines/mads/detection.cpp:73 engines/mads/detection.cpp:74
msgid "Animated inventory items"
msgstr ""
-#: engines/mads/detection.cpp:75 engines/mads/detection.cpp:76
+#: engines/mads/detection.cpp:83 engines/mads/detection.cpp:84
msgid "Animated game interface"
msgstr ""
-#: engines/mads/detection.cpp:85 engines/mads/detection.cpp:86
+#: engines/mads/detection.cpp:93 engines/mads/detection.cpp:94
msgid "Naughty game mode"
msgstr ""
@@ -5135,19 +5135,19 @@ msgstr ""
msgid "Unable to locate the '%s' engine data file"
msgstr ""
-#: engines/myst3/detection.cpp:149 engines/myst3/detection.cpp:163
+#: engines/myst3/detection.cpp:158 engines/myst3/detection.cpp:172
msgid "PS2 version is not yet supported"
msgstr ""
-#: engines/myst3/detection.cpp:182
+#: engines/myst3/detection.cpp:191
msgid "Widescreen mod"
msgstr ""
-#: engines/myst3/detection.cpp:183
+#: engines/myst3/detection.cpp:192
msgid "Enable widescreen rendering in fullscreen mode."
msgstr ""
-#: engines/myst3/myst3.cpp:361
+#: engines/myst3/myst3.cpp:357
msgid ""
"This version of Myst III has not been updated with the latest official "
"patch.\n"
@@ -5156,7 +5156,7 @@ msgid ""
"https://www.scummvm.org/frs/extras/patches/"
msgstr ""
-#: engines/myst3/myst3.cpp:1575 engines/pegasus/pegasus.cpp:737
+#: engines/myst3/myst3.cpp:1571 engines/pegasus/pegasus.cpp:737
msgid "Invalid file name for saving"
msgstr ""
@@ -5472,131 +5472,131 @@ msgstr ""
msgid "Error loading game resources."
msgstr ""
-#: engines/sci/detection.cpp:143
+#: engines/sci/detection.cpp:173
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr ""
-#: engines/sci/detection.cpp:144
+#: engines/sci/detection.cpp:174
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
-#: engines/sci/detection.cpp:153
+#: engines/sci/detection.cpp:183
msgid "Enable high resolution graphics"
msgstr ""
-#: engines/sci/detection.cpp:154
+#: engines/sci/detection.cpp:184
msgid "Enable high resolution graphics/content"
msgstr ""
-#: engines/sci/detection.cpp:163
+#: engines/sci/detection.cpp:193
msgid "Enable black-lined video"
msgstr ""
-#: engines/sci/detection.cpp:164
+#: engines/sci/detection.cpp:194
msgid "Draw black lines over videos to increase their apparent sharpness"
msgstr ""
-#: engines/sci/detection.cpp:174
+#: engines/sci/detection.cpp:204
msgid "Use high-quality video scaling"
msgstr ""
-#: engines/sci/detection.cpp:175
+#: engines/sci/detection.cpp:205
msgid "Use linear interpolation when upscaling videos, where possible"
msgstr ""
-#: engines/sci/detection.cpp:185
+#: engines/sci/detection.cpp:215
msgid "Use high-quality \"LarryScale\" cel scaling"
msgstr ""
-#: engines/sci/detection.cpp:186
+#: engines/sci/detection.cpp:216
msgid "Use special cartoon scaler for drawing character sprites"
msgstr ""
-#: engines/sci/detection.cpp:195
+#: engines/sci/detection.cpp:225
msgid "Prefer digital sound effects"
msgstr ""
-#: engines/sci/detection.cpp:196
+#: engines/sci/detection.cpp:226
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr ""
-#: engines/sci/detection.cpp:215
+#: engines/sci/detection.cpp:245
msgid "Use CD audio"
msgstr ""
-#: engines/sci/detection.cpp:216
+#: engines/sci/detection.cpp:246
msgid "Use CD audio instead of in-game audio, if available"
msgstr ""
-#: engines/sci/detection.cpp:226
+#: engines/sci/detection.cpp:256
msgid "Use Windows cursors"
msgstr ""
-#: engines/sci/detection.cpp:227
+#: engines/sci/detection.cpp:257
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
-#: engines/sci/detection.cpp:237
+#: engines/sci/detection.cpp:267
msgid "Use silver cursors"
msgstr ""
-#: engines/sci/detection.cpp:238
+#: engines/sci/detection.cpp:268
msgid ""
"Use the alternate set of silver cursors instead of the normal golden ones"
msgstr ""
-#: engines/sci/detection.cpp:248
+#: engines/sci/detection.cpp:278
msgid "Enable content censoring"
msgstr ""
-#: engines/sci/detection.cpp:249
+#: engines/sci/detection.cpp:279
msgid "Enable the game's built-in optional content censoring"
msgstr ""
-#: engines/sci/detection.cpp:259
+#: engines/sci/detection.cpp:289
msgid "Upscale videos"
msgstr ""
-#: engines/sci/detection.cpp:260
+#: engines/sci/detection.cpp:290
msgid "Upscale videos to double their size"
msgstr ""
-#: engines/sci/detection.cpp:270
+#: engines/sci/detection.cpp:300
msgid "Use RGB rendering"
msgstr ""
-#: engines/sci/detection.cpp:271
+#: engines/sci/detection.cpp:301
msgid "Use RGB rendering to improve screen transitions"
msgstr ""
-#: engines/sci/detection.cpp:281
+#: engines/sci/detection.cpp:311
msgid "Use per-resource modified palettes"
msgstr ""
-#: engines/sci/detection.cpp:282
+#: engines/sci/detection.cpp:312
msgid "Use custom per-resource palettes to improve visuals"
msgstr ""
-#: engines/sci/detection.cpp:312
+#: engines/sci/detection.cpp:342
msgid "MIDI mode:"
msgstr ""
-#: engines/sci/detection.cpp:313
+#: engines/sci/detection.cpp:343
msgid ""
"When using external MIDI devices (e.g. through USB-MIDI), select your device "
"here"
msgstr ""
-#: engines/sci/detection.cpp:318
+#: engines/sci/detection.cpp:348
msgid "Standard (GM / MT-32)"
msgstr ""
-#: engines/sci/detection.cpp:322
+#: engines/sci/detection.cpp:352
msgid "Roland D-110 / D-10 / D-20"
msgstr ""
-#: engines/sci/detection.cpp:326
+#: engines/sci/detection.cpp:356
msgid "Yamaha FB-01"
msgstr ""
@@ -5652,7 +5652,7 @@ msgid ""
"that your game files are valid."
msgstr ""
-#: engines/sci/sci.cpp:389
+#: engines/sci/sci.cpp:361
msgid ""
"Subtitles are enabled, but subtitling in King's Quest 7 was unfinished and "
"disabled in the release version of the game. ScummVM allows the subtitles to "
@@ -5661,7 +5661,7 @@ msgid ""
"ScummVM bug -- it is a problem with the game's assets."
msgstr ""
-#: engines/sci/sci.cpp:413
+#: engines/sci/sci.cpp:385
msgid ""
"You have selected General MIDI as a sound device. Sierra has provided after-"
"market support for General MIDI for this game in their \"General MIDI Utility"
@@ -5674,7 +5674,7 @@ msgid ""
"game will sound badly distorted."
msgstr ""
-#: engines/sci/sci.cpp:432
+#: engines/sci/sci.cpp:404
msgid ""
"Your game is patched with a fan made script patch. Such patches have been "
"reported to cause issues, as they modify game scripts extensively. The "
@@ -5683,17 +5683,17 @@ msgid ""
"errors and/or issues later on."
msgstr ""
-#: engines/sci/sci.cpp:520
+#: engines/sci/sci.cpp:492
msgid "Download patch"
msgstr ""
-#: engines/sci/sci.cpp:521
+#: engines/sci/sci.cpp:493
msgid ""
"(or click 'Download patch' button. But note - it only downloads, you will "
"have to continue from there)\n"
msgstr ""
-#: engines/sci/sci.cpp:528
+#: engines/sci/sci.cpp:500
msgid ""
"GK2 has a fan made subtitles, available thanks to the good persons at "
"SierraHelp.\n"
@@ -5703,7 +5703,7 @@ msgid ""
"GK2Subtitles.zip\n"
msgstr ""
-#: engines/sci/sci.cpp:886
+#: engines/sci/sci.cpp:858
msgid ""
"Characters saved inside ScummVM are shown automatically. Character files "
"saved in the original interpreter need to be put inside ScummVM's saved "
@@ -5734,27 +5734,27 @@ msgid ""
"\n"
msgstr ""
-#: engines/scumm/detection.cpp:158
+#: engines/scumm/detection.cpp:175
msgid "Show Object Line"
msgstr ""
-#: engines/scumm/detection.cpp:159
+#: engines/scumm/detection.cpp:176
msgid "Show the names of objects at the bottom of the screen"
msgstr ""
-#: engines/scumm/detection.cpp:165
+#: engines/scumm/detection.cpp:182
msgid "Use NES Classic Palette"
msgstr ""
-#: engines/scumm/detection.cpp:166
+#: engines/scumm/detection.cpp:183
msgid "Use a more neutral color palette that closely emulates the NES Classic"
msgstr ""
-#: engines/scumm/detection.cpp:172
+#: engines/scumm/detection.cpp:189
msgid "Trim FM-TOWNS games to 200 pixels height"
msgstr ""
-#: engines/scumm/detection.cpp:173
+#: engines/scumm/detection.cpp:190
msgid ""
"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
"pixels height, allowing using 'aspect ratio correction'"
@@ -6420,7 +6420,7 @@ msgstr ""
msgid "SCUMM v7-8 support is not compiled in"
msgstr ""
-#: engines/scumm/scumm.cpp:550
+#: engines/scumm/scumm.cpp:536
msgid ""
"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6428,26 +6428,26 @@ msgid ""
"320x200, under 'engine' tab."
msgstr ""
-#: engines/scumm/scumm.cpp:1343
+#: engines/scumm/scumm.cpp:1325
msgid ""
"Could not find the 'Loom' Macintosh executable. Music and high-resolution\n"
"versions of font and cursor will be disabled."
msgstr ""
-#: engines/scumm/scumm.cpp:1365
+#: engines/scumm/scumm.cpp:1347
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""
-#: engines/scumm/scumm.cpp:2039
+#: engines/scumm/scumm.cpp:2021
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
msgstr ""
-#: engines/scumm/scumm.cpp:2907
+#: engines/scumm/scumm.cpp:2889
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@@ -6467,45 +6467,45 @@ msgid ""
"\n"
msgstr ""
-#: engines/sherlock/detection.cpp:60
+#: engines/sherlock/detection.cpp:69
msgid "Pixellated scene transitions"
msgstr ""
-#: engines/sherlock/detection.cpp:61
+#: engines/sherlock/detection.cpp:70
msgid "When changing scenes, a randomized pixel transition is done"
msgstr ""
-#: engines/sherlock/detection.cpp:70
+#: engines/sherlock/detection.cpp:79
msgid "Don't show hotspots when moving mouse"
msgstr ""
-#: engines/sherlock/detection.cpp:71
+#: engines/sherlock/detection.cpp:80
msgid ""
"Only show hotspot names after you actually click on a hotspot or action "
"button"
msgstr ""
-#: engines/sherlock/detection.cpp:80
+#: engines/sherlock/detection.cpp:89
msgid "Show character portraits"
msgstr ""
-#: engines/sherlock/detection.cpp:81
+#: engines/sherlock/detection.cpp:90
msgid "Show portraits for the characters when conversing"
msgstr ""
-#: engines/sherlock/detection.cpp:90
+#: engines/sherlock/detection.cpp:99
msgid "Slide dialogs into view"
msgstr ""
-#: engines/sherlock/detection.cpp:91
+#: engines/sherlock/detection.cpp:100
msgid "Slide UI dialogs into view, rather than simply showing them immediately"
msgstr ""
-#: engines/sherlock/detection.cpp:100
+#: engines/sherlock/detection.cpp:109
msgid "Transparent windows"
msgstr ""
-#: engines/sherlock/detection.cpp:101
+#: engines/sherlock/detection.cpp:110
msgid "Show windows with a partially transparent background"
msgstr ""
@@ -6541,93 +6541,93 @@ msgstr ""
msgid "Toggle really fast mode"
msgstr ""
-#: engines/stark/detection.cpp:349
+#: engines/stark/detection.cpp:361
msgid "Load modded assets"
msgstr ""
-#: engines/stark/detection.cpp:350
+#: engines/stark/detection.cpp:362
msgid "Enable loading of external replacement assets."
msgstr ""
-#: engines/stark/detection.cpp:358
+#: engines/stark/detection.cpp:370
msgid "Enable linear filtering of the backgrounds images"
msgstr ""
-#: engines/stark/detection.cpp:359
+#: engines/stark/detection.cpp:371
msgid ""
"When linear filtering is enabled the background graphics are smoother in "
"full screen mode, at the cost of some details."
msgstr ""
-#: engines/stark/detection.cpp:367 engines/ultima/ultima8/meta_engine.cpp:175
+#: engines/stark/detection.cpp:379 engines/ultima/ultima8/meta_engine.cpp:175
msgid "Enable font anti-aliasing"
msgstr ""
-#: engines/stark/detection.cpp:368 engines/ultima/ultima8/meta_engine.cpp:176
+#: engines/stark/detection.cpp:380 engines/ultima/ultima8/meta_engine.cpp:176
msgid "When font anti-aliasing is enabled, the text is smoother."
msgstr ""
-#: engines/stark/stark.cpp:291
+#: engines/stark/stark.cpp:284
msgid "You are missing recommended data files:"
msgstr ""
-#: engines/stark/stark.cpp:305
+#: engines/stark/stark.cpp:298
msgid ""
"The 'fonts' folder is required to experience the text style as it was "
"designed. The Steam release is known to be missing it. You can get the fonts "
"from the demo version of the game."
msgstr ""
-#: engines/stark/stark.cpp:312
+#: engines/stark/stark.cpp:305
msgid ""
"'gui.ini' is recommended to get proper font settings for the game "
"localization."
msgstr ""
-#: engines/stark/stark.cpp:318
+#: engines/stark/stark.cpp:311
msgid "'language.ini' is recommended to get localized confirmation dialogs."
msgstr ""
-#: engines/stark/stark.cpp:324
+#: engines/stark/stark.cpp:317
msgid "'game.exe' is recommended to get styled confirmation dialogs."
msgstr ""
-#: engines/supernova/supernova.cpp:187
+#: engines/supernova/supernova.cpp:186
#, c-format
msgid "Unable to locate the text for %s language in engine data file."
msgstr ""
-#: engines/supernova/supernova.cpp:470
+#: engines/supernova/supernova.cpp:469
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d but got %d."
msgstr ""
-#: engines/supernova/supernova.cpp:480
+#: engines/supernova/supernova.cpp:479
#, c-format
msgid "Unable to find block for part %d"
msgstr ""
-#: engines/supernova/supernova.cpp:523
+#: engines/supernova/supernova.cpp:522
#, c-format
msgid "Unable to find '%s' in game folder or the engine data file."
msgstr ""
-#: engines/supernova/supernova.cpp:827
+#: engines/supernova/supernova.cpp:826
msgid ""
"Failed to save temporary game state. Make sure your save game directory is "
"set in ScummVM and that you can write to it."
msgstr ""
-#: engines/supernova/supernova.cpp:828
+#: engines/supernova/supernova.cpp:827
msgid "Failed to load temporary game state."
msgstr ""
-#: engines/supernova/detection.cpp:35
+#: engines/supernova/detection.cpp:41
msgid "Improved mode"
msgstr ""
-#: engines/supernova/detection.cpp:36
+#: engines/supernova/detection.cpp:42
msgid ""
"Removes some repetitive actions, adds possibility to change verbs by keyboard"
msgstr ""
@@ -6694,11 +6694,11 @@ msgstr ""
msgid "Show labels for objects on mouse hover"
msgstr ""
-#: engines/sword25/detection.cpp:41
+#: engines/sword25/detection.cpp:49
msgid "Use English speech"
msgstr ""
-#: engines/sword25/detection.cpp:42
+#: engines/sword25/detection.cpp:50
msgid ""
"Use English speech instead of German for every language other than German"
msgstr ""
@@ -6713,7 +6713,7 @@ msgstr ""
msgid "Saturn CD version is not yet supported"
msgstr ""
-#: engines/tony/tony.cpp:253
+#: engines/tony/tony.cpp:249
#, c-format
msgid "Font variant not present in '%s' engine data file."
msgstr ""
@@ -6738,7 +6738,7 @@ msgstr ""
msgid "Could not quick load the saved game #%d"
msgstr ""
-#: engines/toon/toon.cpp:1528
+#: engines/toon/toon.cpp:1515
#, c-format
msgid "Unable to locate the '%s' data file."
msgstr ""
@@ -7094,19 +7094,19 @@ msgstr ""
msgid "[too modern]"
msgstr ""
-#: engines/wintermute/detection.cpp:42
+#: engines/wintermute/detection.cpp:53
msgid "Show FPS-counter"
msgstr ""
-#: engines/wintermute/detection.cpp:43
+#: engines/wintermute/detection.cpp:54
msgid "Show the current number of frames per second in the upper left corner"
msgstr ""
-#: engines/wintermute/detection.cpp:52
+#: engines/wintermute/detection.cpp:63
msgid "Sprite bilinear filtering (SLOW)"
msgstr ""
-#: engines/wintermute/detection.cpp:53
+#: engines/wintermute/detection.cpp:64
msgid "Apply bilinear filtering to individual sprites"
msgstr ""
@@ -7122,19 +7122,19 @@ msgstr ""
msgid "Wintermute3D support is not compiled in"
msgstr ""
-#: engines/wintermute/wintermute.cpp:176
+#: engines/wintermute/wintermute.cpp:168
msgid "This game requires PNG, JPEG and Vorbis support."
msgstr ""
-#: engines/wintermute/wintermute.cpp:187
+#: engines/wintermute/wintermute.cpp:179
msgid "This game requires the FoxTail subengine, which is not compiled in."
msgstr ""
-#: engines/wintermute/wintermute.cpp:198
+#: engines/wintermute/wintermute.cpp:190
msgid "This game requires the HeroCraft subengine, which is not compiled in."
msgstr ""
-#: engines/wintermute/wintermute.cpp:209
+#: engines/wintermute/wintermute.cpp:201
msgid ""
"This game requires 3D capabilities that are out ScummVM scope. As such, it "
"is likely to be unplayable totally or partially."
@@ -7648,21 +7648,21 @@ msgstr ""
msgid "Key i"
msgstr ""
-#: engines/xeen/detection.cpp:47
+#: engines/xeen/detection.cpp:56
msgid "Show item costs in standard inventory mode"
msgstr ""
-#: engines/xeen/detection.cpp:48
+#: engines/xeen/detection.cpp:57
msgid ""
"Shows item costs in standard inventory mode, allowing the value of items to "
"be compared"
msgstr ""
-#: engines/xeen/detection.cpp:57
+#: engines/xeen/detection.cpp:66
msgid "More durable armor"
msgstr ""
-#: engines/xeen/detection.cpp:58
+#: engines/xeen/detection.cpp:67
msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
msgstr ""
diff --git a/po/be_BY.po b/po/be_BY.po
index d93820d372..321310d0d6 100644
--- a/po/be_BY.po
+++ b/po/be_BY.po
@@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-19 21:49+0000\n"
+"POT-Creation-Date: 2021-05-21 23:35+0000\n"
"PO-Revision-Date: 2021-03-21 08:24+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Belarusian <https://translations.scummvm.org/projects/scummvm/"
@@ -75,7 +75,7 @@ msgstr "УвеÑÑ
"
#: engines/mohawk/riven_stacks/aspit.cpp:372
#: engines/mohawk/riven_stacks/aspit.cpp:456 engines/nancy/dialogs.cpp:101
#: engines/parallaction/saveload.cpp:271 engines/scumm/dialogs.cpp:180
-#: engines/sword1/control.cpp:889 engines/wintermute/wintermute.cpp:210
+#: engines/sword1/control.cpp:889 engines/wintermute/wintermute.cpp:202
msgid "Cancel"
msgstr "Ðдмена"
@@ -128,7 +128,7 @@ msgstr ""
#: gui/launcher.cpp:395 gui/launcher.cpp:417 gui/launcher.cpp:460
#: gui/options.cpp:2739 gui/options.cpp:2777
#: backends/events/default/default-events.cpp:185 engines/buried/buried.cpp:533
-#: engines/grim/grim.cpp:353 engines/kyra/gui/saveload_eob.cpp:596
+#: engines/grim/grim.cpp:351 engines/kyra/gui/saveload_eob.cpp:596
#: engines/kyra/gui/saveload_eob.cpp:629
#: engines/parallaction/metaengine.cpp:136
#: engines/sci/graphics/controls32.cpp:928
@@ -139,7 +139,7 @@ msgstr "Так"
#: gui/filebrowser-dialog.cpp:133 gui/fluidsynth-dialog.cpp:218
#: gui/launcher.cpp:395 gui/launcher.cpp:417 gui/launcher.cpp:460
#: gui/options.cpp:2739 gui/options.cpp:2777 engines/buried/buried.cpp:533
-#: engines/grim/grim.cpp:353 engines/kyra/gui/saveload_eob.cpp:596
+#: engines/grim/grim.cpp:351 engines/kyra/gui/saveload_eob.cpp:596
#: engines/kyra/gui/saveload_eob.cpp:629
#: engines/parallaction/metaengine.cpp:142
#: engines/sci/graphics/controls32.cpp:928
@@ -166,8 +166,8 @@ msgstr ""
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1344 engines/scumm/scumm.cpp:1366
-#: engines/scumm/scumm.cpp:2041 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
+#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
#: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -606,8 +606,8 @@ msgstr "ÐакÑÑÑÑ"
#: gui/gui-manager.cpp:164 engines/metaengine.cpp:108
#: engines/dragons/metaengine.cpp:163 engines/glk/scott/scott.cpp:412
-#: engines/griffon/metaengine.cpp:96 engines/grim/grim.cpp:451
-#: engines/grim/grim.cpp:528 engines/twine/metaengine.cpp:452
+#: engines/griffon/metaengine.cpp:96 engines/grim/grim.cpp:449
+#: engines/grim/grim.cpp:526 engines/twine/metaengine.cpp:452
#: engines/twine/metaengine.cpp:519 engines/wintermute/keymapper_tables.h:1017
#: engines/wintermute/keymapper_tables.h:1106
#: engines/wintermute/keymapper_tables.h:1480
@@ -617,8 +617,8 @@ msgstr "УвеÑÑ
"
#: gui/gui-manager.cpp:169 engines/metaengine.cpp:113
#: engines/dragons/metaengine.cpp:169 engines/glk/scott/scott.cpp:412
-#: engines/griffon/metaengine.cpp:102 engines/grim/grim.cpp:456
-#: engines/grim/grim.cpp:533 engines/twine/metaengine.cpp:459
+#: engines/griffon/metaengine.cpp:102 engines/grim/grim.cpp:454
+#: engines/grim/grim.cpp:531 engines/twine/metaengine.cpp:459
#: engines/twine/metaengine.cpp:527 engines/wintermute/keymapper_tables.h:1023
#: engines/wintermute/keymapper_tables.h:1113
#: engines/wintermute/keymapper_tables.h:1486
@@ -628,7 +628,7 @@ msgstr "УнÑз"
#: gui/gui-manager.cpp:174 engines/metaengine.cpp:118
#: engines/dragons/metaengine.cpp:175 engines/griffon/metaengine.cpp:108
-#: engines/grim/grim.cpp:461 engines/grim/grim.cpp:538
+#: engines/grim/grim.cpp:459 engines/grim/grim.cpp:536
#: engines/twine/metaengine.cpp:474 engines/twine/metaengine.cpp:542
#: engines/wintermute/keymapper_tables.h:1029
#: engines/wintermute/keymapper_tables.h:1468
@@ -639,7 +639,7 @@ msgstr "Ðалева"
#: gui/gui-manager.cpp:179 engines/metaengine.cpp:123
#: engines/dragons/metaengine.cpp:181 engines/griffon/metaengine.cpp:114
-#: engines/grim/grim.cpp:466 engines/grim/grim.cpp:543
+#: engines/grim/grim.cpp:464 engines/grim/grim.cpp:541
#: engines/twine/metaengine.cpp:466 engines/twine/metaengine.cpp:535
#: engines/wintermute/keymapper_tables.h:1035
#: engines/wintermute/keymapper_tables.h:1474
@@ -1998,11 +1998,11 @@ msgstr "ÐÑаÑÑгнÑÑÑ"
msgid "Clear value"
msgstr "ÐÑÑÑÑÑÑÑ Ð·Ð½Ð°ÑÑнне"
-#: base/main.cpp:621
+#: base/main.cpp:632
msgid "Error running game:"
msgstr "ÐамÑлка запÑÑÐºÑ Ð³ÑлÑнÑ:"
-#: base/main.cpp:668
+#: base/main.cpp:679
msgid "Could not find any engine capable of running the selected game"
msgstr "Ðе Ð¼Ð°Ð³Ñ Ð·Ð½Ð°Ð¹ÑÑÑ ÑÑÑ
авÑÑок Ð´Ð»Ñ Ð·Ð°Ð¿ÑÑÐºÑ Ð°Ð±Ñанай гÑлÑнÑ"
@@ -2196,13 +2196,13 @@ msgstr "Ð~а~лоÑнае менÑ"
#: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
#: engines/glk/streams.cpp:1433 engines/gnap/menu.cpp:466
#: engines/hugo/file.cpp:298 engines/illusions/menusystem.cpp:703
-#: engines/kingdom/kingdom.cpp:739 engines/lab/savegame.cpp:243
+#: engines/kingdom/kingdom.cpp:737 engines/lab/savegame.cpp:243
#: engines/mads/nebular/dialogs_nebular.cpp:350
#: engines/neverhood/menumodule.cpp:890 engines/pegasus/pegasus.cpp:403
#: engines/prince/saveload.cpp:55 engines/sci/engine/guest_additions.cpp:688
#: engines/sci/engine/kfile.cpp:1075 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:43
-#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3362
+#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3349
#: engines/tsage/scenes.cpp:629 engines/wage/saveload.cpp:752
#: engines/xeen/saves.cpp:277 engines/zvision/file/save_manager.cpp:49
msgid "Save game:"
@@ -2214,7 +2214,7 @@ msgstr "ÐаÑ
аваÑÑ Ð³ÑлÑнÑ:"
#: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
#: engines/glk/streams.cpp:1433 engines/gnap/menu.cpp:466
#: engines/hugo/file.cpp:298 engines/illusions/menusystem.cpp:703
-#: engines/kingdom/kingdom.cpp:739 engines/lab/savegame.cpp:238
+#: engines/kingdom/kingdom.cpp:737 engines/lab/savegame.cpp:238
#: engines/lab/savegame.cpp:243 engines/mads/nebular/dialogs_nebular.cpp:350
#: engines/neverhood/menumodule.cpp:890 engines/parallaction/metaengine.cpp:124
#: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:403
@@ -2222,7 +2222,7 @@ msgstr "ÐаÑ
аваÑÑ Ð³ÑлÑнÑ:"
#: engines/sci/engine/kfile.cpp:1075 engines/scumm/dialogs.cpp:177
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:43
-#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3362
+#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3349
#: engines/tsage/scenes.cpp:629 engines/wage/saveload.cpp:752
#: engines/xeen/saves.cpp:277 engines/zvision/file/save_manager.cpp:49
#: engines/zvision/metaengine.cpp:194
@@ -2374,7 +2374,7 @@ msgstr ""
"за ÑÑÑ, не бÑдзе пÑаÑаваÑÑ ÑÑабÑлÑна, Ñ Ð·Ð°Ñ
Ð°Ð²Ð°Ð½Ð½Ñ Ð³ÑлÑнÑÑ Ð¼Ð¾Ð³ÑÑÑ Ð½Ðµ "
"пÑаÑаваÑÑ Ñ Ð±ÑдÑÑÑÑ
веÑÑÑÑÑ
ScummVM."
-#: engines/engine.cpp:648 engines/wintermute/wintermute.cpp:210
+#: engines/engine.cpp:648 engines/wintermute/wintermute.cpp:202
msgid "Start anyway"
msgstr "УÑÑ Ð°Ð´Ð½Ð¾ запÑÑÑÑÑÑ"
@@ -2450,8 +2450,8 @@ msgstr "ÐаÑза"
msgid "Game menu"
msgstr "ÐÐµÐ½Ñ Ð³ÑлÑнÑ"
-#: engines/metaengine.cpp:87 engines/grim/grim.cpp:502
-#: engines/grim/grim.cpp:594 engines/mohawk/myst.cpp:564
+#: engines/metaengine.cpp:87 engines/grim/grim.cpp:500
+#: engines/grim/grim.cpp:592 engines/mohawk/myst.cpp:564
#: engines/mohawk/riven.cpp:834 engines/wintermute/keymapper_tables.h:219
#: engines/wintermute/keymapper_tables.h:1003
#: engines/wintermute/keymapper_tables.h:1254
@@ -2469,7 +2469,7 @@ msgid "Predictive input dialog"
msgstr "ÐÑÑлог пÑÑдÑкÑÑÑнага ÑводÑ"
#: engines/metaengine.cpp:103 engines/griffon/metaengine.cpp:90
-#: engines/grim/grim.cpp:508 engines/grim/grim.cpp:600
+#: engines/grim/grim.cpp:506 engines/grim/grim.cpp:598
#: engines/sky/metaengine.cpp:88 engines/wintermute/keymapper_tables.h:55
msgid "Confirm"
msgstr "ÐаÑвеÑдзÑÑÑ"
@@ -3679,26 +3679,26 @@ msgid "Check for Updates..."
msgstr "ÐÑавÑÑÐ°Ñ Ð°Ð±Ð½Ð°ÑленнÑ..."
#: engines/access/resources.cpp:44 engines/drascula/drascula.cpp:931
-#: engines/hugo/hugo.cpp:436 engines/lure/lure.cpp:64
-#: engines/mortevielle/mortevielle.cpp:305 engines/sky/compact.cpp:131
-#: engines/supernova/supernova.cpp:458 engines/teenagent/resources.cpp:98
-#: engines/tony/tony.cpp:192 engines/toon/toon.cpp:4956
+#: engines/hugo/hugo.cpp:426 engines/lure/lure.cpp:57
+#: engines/mortevielle/mortevielle.cpp:302 engines/sky/compact.cpp:131
+#: engines/supernova/supernova.cpp:457 engines/teenagent/resources.cpp:98
+#: engines/tony/tony.cpp:188 engines/toon/toon.cpp:4943
#, c-format
msgid "Unable to locate the '%s' engine data file."
msgstr "Ðе аÑÑÑмалаÑÑ Ð·Ð½Ð°Ð¹ÑÑÑ Ñайл ÑÑÑ
авÑÑка %s."
#: engines/access/resources.cpp:52 engines/drascula/drascula.cpp:947
-#: engines/hugo/hugo.cpp:448 engines/lure/lure.cpp:73
-#: engines/mortevielle/mortevielle.cpp:313 engines/supernova/supernova.cpp:463
-#: engines/tony/tony.cpp:205 engines/toon/toon.cpp:4969
+#: engines/hugo/hugo.cpp:438 engines/lure/lure.cpp:66
+#: engines/mortevielle/mortevielle.cpp:310 engines/supernova/supernova.cpp:462
+#: engines/tony/tony.cpp:201 engines/toon/toon.cpp:4956
#, c-format
msgid "The '%s' engine data file is corrupt."
msgstr "Файл ÑÑÑ
авÑÑка %s паÑкоджанÑ."
#: engines/access/resources.cpp:61 engines/drascula/drascula.cpp:958
-#: engines/hugo/hugo.cpp:458 engines/lure/lure.cpp:76
-#: engines/mortevielle/mortevielle.cpp:323 engines/tony/tony.cpp:216
-#: engines/toon/toon.cpp:4980
+#: engines/hugo/hugo.cpp:448 engines/lure/lure.cpp:69
+#: engines/mortevielle/mortevielle.cpp:320 engines/tony/tony.cpp:212
+#: engines/toon/toon.cpp:4967
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d.%d but got "
@@ -3706,62 +3706,62 @@ msgid ""
msgstr ""
"ÐÑпÑавÑлÑÐ½Ð°Ñ Ð²ÐµÑÑÑÑ Ñайла ÑÑÑ
авÑÑка %s. ЧакалаÑÑ %d.%d, але знойдзена %d.%d."
-#: engines/adl/detection.cpp:48
+#: engines/adl/detection.cpp:54
msgid "TV emulation"
msgstr "ÐмÑлÑÑÑÑ Ð¢Ð"
-#: engines/adl/detection.cpp:49
+#: engines/adl/detection.cpp:55
msgid "Emulate composite output to an NTSC TV"
msgstr "ÐмÑлÑваÑÑ ÐºÐ°Ð¼Ð¿Ð°Ð·ÑÑÐ½Ñ Ð²Ñвад на ÑÑлевÑÐ·Ð°Ñ NTSC"
-#: engines/adl/detection.cpp:58 engines/adl/detection.cpp:68
+#: engines/adl/detection.cpp:64 engines/adl/detection.cpp:74
msgid "Color graphics"
msgstr "ÐалÑÑÐ¾Ð²Ð°Ñ Ð³ÑаÑÑка"
-#: engines/adl/detection.cpp:59 engines/adl/detection.cpp:69
+#: engines/adl/detection.cpp:65 engines/adl/detection.cpp:75
msgid "Use color graphics instead of monochrome"
msgstr "ÐÑкаÑÑÑÑоÑваÑÑ ÐºÐ°Ð»ÑÑовÑÑ Ð³ÑаÑÑÐºÑ Ð·Ð°Ð¼ÐµÑÑ Ð¼Ð°Ð½Ð°Ñ
Ñомнай"
-#: engines/adl/detection.cpp:78
+#: engines/adl/detection.cpp:84
msgid "Show scanlines"
msgstr "ÐаказваÑÑ Ñкан-лÑнÑÑ"
-#: engines/adl/detection.cpp:79
+#: engines/adl/detection.cpp:85
msgid "Darken every other scanline to mimic the look of a CRT"
msgstr "ÐаÑÑмнÑÑÑ ÐºÐ¾Ð¶Ð½ÑÑ Ð´ÑÑгÑÑ Ð»ÑнÑÑ ÑÐºÐ°Ð½Ð°Ð²Ð°Ð½Ð½Ñ Ð´Ð»Ñ ÑмÑÑаÑÑÑ Ð²ÑглÑÐ´Ñ ÐÐТ"
-#: engines/adl/detection.cpp:88
+#: engines/adl/detection.cpp:94
msgid "Always use sharp monochrome text"
msgstr "ÐаÑÑÑÐ´Ñ Ð²ÑкаÑÑÑÑоÑваÑÑ Ð²ÑÑÐ°Ð·Ð½Ñ Ð¼Ð°Ð½Ð°Ñ
ÑÐ¾Ð¼Ð½Ñ ÑÑкÑÑ"
-#: engines/adl/detection.cpp:89
+#: engines/adl/detection.cpp:95
msgid "Do not emulate NTSC artifacts for text"
msgstr "Ðе ÑмÑлÑваÑÑ Ð°ÑÑÑÑакÑÑ NTSC Ð´Ð»Ñ ÑÑкÑÑÑ"
-#: engines/agi/detection.cpp:72 engines/cine/detection.cpp:43
-#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:44
-#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:205
-#: engines/sherlock/detection.cpp:50 engines/toltecs/detection.cpp:213
+#: engines/agi/detection.cpp:87 engines/cine/detection.cpp:52
+#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:51
+#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:235
+#: engines/sherlock/detection.cpp:59 engines/toltecs/detection.cpp:213
#: engines/ultima/detection.cpp:55 engines/ultima/ultima8/meta_engine.cpp:163
#: engines/zvision/detection_tables.h:50
msgid "Use original save/load screens"
msgstr "ÐÑкаÑÑÑÑоÑваÑÑ Ð°ÑÑгÑналÑнÑÑ ÑкÑÐ°Ð½Ñ Ð·Ð°Ð¿ÑÑÑ/ÑÑÑÐ°Ð½Ð½Ñ Ð³ÑлÑнÑ"
-#: engines/agi/detection.cpp:73 engines/cine/detection.cpp:44
-#: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:45
-#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:206
-#: engines/sherlock/detection.cpp:51 engines/toltecs/detection.cpp:214
+#: engines/agi/detection.cpp:88 engines/cine/detection.cpp:53
+#: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:52
+#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:236
+#: engines/sherlock/detection.cpp:60 engines/toltecs/detection.cpp:214
#: engines/ultima/detection.cpp:56 engines/ultima/ultima8/meta_engine.cpp:164
#: engines/zvision/detection_tables.h:51
msgid "Use the original save/load screens instead of the ScummVM ones"
msgstr ""
"ÐÑкаÑÑÑÑоÑваÑÑ Ð°ÑÑгÑналÑнÑÑ ÑкÑÐ°Ð½Ñ ÑÑÑаннÑ/заÑ
Ð°Ð²Ð°Ð½Ð½Ñ Ð³ÑлÑÐ½Ñ Ð·Ð°Ð¼ÐµÑÑ ScummVM"
-#: engines/agi/detection.cpp:82
+#: engines/agi/detection.cpp:97
msgid "Use an alternative palette"
msgstr "ÐÑкаÑÑÑÑоÑваÑÑ Ð°Ð»ÑÑÑÑнаÑÑÑнÑÑ Ð¿Ð°Ð»ÑÑÑÑ"
-#: engines/agi/detection.cpp:83
+#: engines/agi/detection.cpp:98
msgid ""
"Use an alternative palette, common for all Amiga games. This was the old "
"behavior"
@@ -3769,32 +3769,32 @@ msgstr ""
"ÐÑкаÑÑÑÑоÑваÑÑ Ð°Ð»ÑÑÑÑнаÑÑÑнÑÑ Ð¿Ð°Ð»ÑÑÑÑ Ð´Ð»Ñ ÑÑÑÑ
гÑлÑнÑÑ Amiga. ÐÑÑак "
"пÑаÑавала Ñаней"
-#: engines/agi/detection.cpp:92
+#: engines/agi/detection.cpp:107
msgid "Mouse support"
msgstr "ÐадÑÑÑмка мÑÑÑ"
-#: engines/agi/detection.cpp:93
+#: engines/agi/detection.cpp:108
msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
"УклÑÑае падÑÑÑÐ¼ÐºÑ Ð¼ÑÑÑ. ÐазвалÑе ÑжÑваÑÑ Ð¼ÑÑ Ð´Ð»Ñ Ð¿ÐµÑамÑÑÑÑÐ½Ð½Ñ Ñ Ñ Ð¼ÐµÐ½Ñ "
"гÑлÑнÑ."
-#: engines/agi/detection.cpp:102
+#: engines/agi/detection.cpp:117
msgid "Use Hercules hires font"
msgstr "ÐÑкаÑÑÑÑоÑваÑÑ ÑÑÑÑÑ Hercules"
-#: engines/agi/detection.cpp:103
+#: engines/agi/detection.cpp:118
msgid "Uses Hercules hires font, when font file is available."
msgstr ""
"ÐÑкаÑÑÑÑоÑвае ÑÑÑÑÑ Ð²ÑÑокага адÑÐ¾Ð·Ð½ÐµÐ½Ð½Ñ Hercules, ÐºÐ°Ð»Ñ Ð´Ð°ÑÑÑÐ¿Ð½Ñ Ñайл Ñа "
"ÑÑÑÑÑам."
-#: engines/agi/detection.cpp:112
+#: engines/agi/detection.cpp:127
msgid "Pause when entering commands"
msgstr "ÐаÑза падÑÐ°Ñ ÑÐ²Ð¾Ð´Ñ ÐºÐ°Ð¼Ð°Ð½Ð´"
-#: engines/agi/detection.cpp:113
+#: engines/agi/detection.cpp:128
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
@@ -3802,11 +3802,11 @@ msgstr ""
"Ðаказвае акно з Ñадком ÑÐ²Ð¾Ð´Ñ ÐºÐ°Ð¼Ð°Ð½Ð´Ñ Ñ ÑÑавÑÑÑ Ð³ÑлÑÐ½Ñ Ð½Ð° паÑÐ·Ñ (Ñк Ñ SCI) "
"замеÑÑ ÑÐ²Ð¾Ð´Ñ Ñ ÑÑалÑнÑм ÑаÑе."
-#: engines/agi/detection.cpp:122
+#: engines/agi/detection.cpp:137
msgid "Add speed menu"
msgstr "ÐадаÑÑ Ð¼ÐµÐ½Ñ Ñ
ÑÑкаÑÑÑ"
-#: engines/agi/detection.cpp:123
+#: engines/agi/detection.cpp:138
msgid "Add game speed menu (similar to PC version)"
msgstr "ÐадаÑÑ Ð¼ÐµÐ½Ñ Ñ
ÑÑкаÑÑÑ Ð³ÑлÑÐ½Ñ (падобна на ÐÐ-веÑÑÑÑ)"
@@ -3825,13 +3825,13 @@ msgstr ""
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/glk/streams.cpp:1442
#: engines/gnap/menu.cpp:475 engines/hugo/file.cpp:400
-#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:749
+#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:747
#: engines/lab/savegame.cpp:258 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:903 engines/prince/saveload.cpp:64
#: engines/sci/engine/guest_additions.cpp:691 engines/sci/engine/kfile.cpp:1192
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:68
-#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3456
+#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3443
#: engines/zvision/file/save_manager.cpp:62
msgid "Restore game:"
msgstr "УзнавÑÑÑ Ð³ÑлÑнÑ:"
@@ -3841,14 +3841,14 @@ msgstr "УзнавÑÑÑ Ð³ÑлÑнÑ:"
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/glk/streams.cpp:1442
#: engines/gnap/menu.cpp:475 engines/hugo/file.cpp:400
-#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:749
+#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:747
#: engines/lab/savegame.cpp:238 engines/lab/savegame.cpp:258
#: engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:903 engines/prince/saveload.cpp:64
#: engines/sci/engine/guest_additions.cpp:692 engines/sci/engine/kfile.cpp:1192
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:68
-#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3456
+#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3443
#: engines/zvision/file/save_manager.cpp:62 engines/zvision/metaengine.cpp:199
msgid "Restore"
msgstr "УзнавÑÑÑ"
@@ -3857,7 +3857,7 @@ msgstr "УзнавÑÑÑ"
msgid "Quick load or save game isn't supported in this location"
msgstr ""
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2609
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
#, c-format
msgid ""
"Failed to load saved game from file:\n"
@@ -3868,7 +3868,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2599
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
#, c-format
msgid ""
"Failed to save game to file:\n"
@@ -3879,7 +3879,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2622
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
#, c-format
msgid ""
"Successfully saved game in file:\n"
@@ -3968,15 +3968,15 @@ msgstr "ÐеÑаклÑÑÑÑÑа Ñ Ð³ÑлÑнÑ"
msgid "Switch to Olmec"
msgstr "ÐеÑаклÑÑÑÑÑа Ñ Ð³ÑлÑнÑ"
-#: engines/bladerunner/bladerunner.cpp:359
+#: engines/bladerunner/bladerunner.cpp:357
msgid "Failed to initialize resources"
msgstr "Ðе аÑÑÑмалаÑÑ ÑнÑÑÑÑлÑзаваÑÑ ÑÑÑÑÑÑÑ"
-#: engines/bladerunner/bladerunner.cpp:1063
+#: engines/bladerunner/bladerunner.cpp:1061
msgid "A required game resource was not found"
msgstr "ÐаÑÑÑÐ±Ð½Ñ Ð³ÑлÑнÑÐ²Ñ ÑÑÑÑÑÑ Ð½Ðµ знойдзенÑ"
-#: engines/bladerunner/bladerunner.cpp:2278
+#: engines/bladerunner/bladerunner.cpp:2276
msgid ""
"WARNING: This game was saved in Restored Cut Content mode, but you are "
"playing in Original Content mode. The mode will be adjusted to Restored Cut "
@@ -3986,7 +3986,7 @@ msgstr ""
"але Ð²Ñ Ð³ÑлÑеÑе Ñ ÑÑжÑме вÑÑоÑнага змеÑÑÑва. ÐÐ»Ñ Ð³ÑÑага ÑеанÑÑ ÑÑжÑм бÑдзе "
"Ð·Ð¼ÐµÐ½ÐµÐ½Ñ Ð½Ð° адноÑленае змеÑÑÑва да поÑнага вÑÑ
Ð°Ð´Ñ Ð· гÑлÑнÑ."
-#: engines/bladerunner/bladerunner.cpp:2280
+#: engines/bladerunner/bladerunner.cpp:2278
msgid ""
"WARNING: This game was saved in Original Content mode, but you are playing "
"in Restored Cut Content mode. The mode will be adjusted to Original Content "
@@ -3996,31 +3996,31 @@ msgstr ""
"гÑлÑеÑе Ñ ÑÑжÑме адноÑленага вÑÑазанага змеÑÑÑва. ÐÐ»Ñ Ð³ÑÑага ÑеанÑÑ ÑÑжÑм "
"бÑдзе Ð·Ð¼ÐµÐ½ÐµÐ½Ñ Ð½Ð° вÑÑоÑнае змеÑÑÑва да поÑнага вÑÑ
Ð°Ð´Ñ Ð· гÑлÑнÑ."
-#: engines/bladerunner/bladerunner.cpp:2282
+#: engines/bladerunner/bladerunner.cpp:2280
msgid "Continue"
msgstr "ÐÑаÑÑгнÑÑÑ"
-#: engines/bladerunner/detection.cpp:48
+#: engines/bladerunner/detection.cpp:53
msgid "Sitcom mode"
msgstr "Ð ÑжÑм камедÑÑ"
-#: engines/bladerunner/detection.cpp:49
+#: engines/bladerunner/detection.cpp:54
msgid "Game will add laughter after actor's line or narration"
msgstr "ÐÑлÑÐ½Ñ Ð´Ð°Ð´Ð°ÑÑÑ ÑмеÑ
паÑÐ»Ñ ÑÐ»Ð¾Ñ Ð°ÐºÑоÑа ÑÑ Ð´ÑкÑаÑа"
-#: engines/bladerunner/detection.cpp:57
+#: engines/bladerunner/detection.cpp:62
msgid "Shorty mode"
msgstr "Ð ÑжÑм каÑанÑÑÑак"
-#: engines/bladerunner/detection.cpp:58
+#: engines/bladerunner/detection.cpp:63
msgid "Game will shrink the actors and make their voices high pitched"
msgstr "ÐÑлÑÐ½Ñ ÑÑÑÑне акÑоÑÐ°Ñ Ñ Ð·ÑобÑÑÑ ÑÑ
галаÑÑ Ð²ÑÑокÑмÑ"
-#: engines/bladerunner/detection.cpp:66
+#: engines/bladerunner/detection.cpp:71
msgid "Frame limiter high performance mode"
msgstr "Ð ÑжÑм вÑÑокай пÑадÑкÑÑÑнаÑÑÑ Ð°Ð±Ð¼ÐµÐ¶Ð°Ð²Ð°Ð»ÑнÑка кадÑаÑ"
-#: engines/bladerunner/detection.cpp:67
+#: engines/bladerunner/detection.cpp:72
msgid ""
"This mode may result in high CPU usage! It avoids use of delayMillis() "
"function."
@@ -4028,11 +4028,11 @@ msgstr ""
"ÐÑÑÑ ÑÑжÑм можа пÑÑвеÑÑÑ Ð´Ð° вÑÑокай загÑÑÐ·ÐºÑ Ð¿ÑаÑÑÑаÑа! ÐазбÑгае ÑжÑÐ²Ð°Ð½Ð½Ñ "
"ÑÑнкÑÑÑ delayMillis()."
-#: engines/bladerunner/detection.cpp:75
+#: engines/bladerunner/detection.cpp:80
msgid "Max frames per second limit"
msgstr "ÐакÑ. лÑмÑÑ ÐºÐ°Ð´ÑÐ°Ñ Ñ ÑекÑндÑ"
-#: engines/bladerunner/detection.cpp:76
+#: engines/bladerunner/detection.cpp:81
msgid ""
"This mode targets a maximum of 120 fps. When disabled, the game targets 60 "
"fps"
@@ -4040,11 +4040,11 @@ msgstr ""
"ÐÑÑÑ ÑÑжÑм пеÑаклÑÑае на макÑÑмÑм 120 кадÑаÑ/Ñ. ÐÐ°Ð»Ñ Ñн вÑклÑÑанÑ, гÑлÑÐ½Ñ "
"вÑдае 60 кадÑаÑ/Ñ"
-#: engines/bladerunner/detection.cpp:84
+#: engines/bladerunner/detection.cpp:89
msgid "Disable McCoy's quick stamina drain"
msgstr "ÐÑклÑÑÑÑÑ Ñ
ÑÑкÑÑ ÑÑÐ¾Ð¼Ñ ÐаккоÑ"
-#: engines/bladerunner/detection.cpp:85
+#: engines/bladerunner/detection.cpp:90
msgid ""
"When running, McCoy won't start slowing down as soon as the player stops "
"clicking the mouse"
@@ -4059,15 +4059,15 @@ msgid ""
"ScummVM."
msgstr ""
-#: engines/bladerunner/detection_tables.h:129 engines/cge/detection.cpp:48
-#: engines/cge/detection.cpp:54 engines/kyra/detection_tables.h:303
-#: engines/kyra/detection_tables.h:983 engines/lure/detection.cpp:222
+#: engines/bladerunner/detection_tables.h:129 engines/cge/detection.cpp:56
+#: engines/cge/detection.cpp:62 engines/kyra/detection_tables.h:303
+#: engines/kyra/detection_tables.h:983 engines/lure/detection.cpp:233
#: engines/mohawk/detection_tables.h:954 engines/mohawk/detection_tables.h:1045
#: engines/mohawk/detection_tables.h:1060 engines/neverhood/detection.cpp:110
#: engines/saga/detection_tables.h:187 engines/saga/detection_tables.h:985
#: engines/saga/detection_tables.h:1044 engines/sci/detection_tables.h:4871
#: engines/sci/detection_tables.h:4879 engines/sherlock/detection_tables.h:214
-#: engines/stark/detection.cpp:293 engines/teenagent/detection.cpp:102
+#: engines/stark/detection.cpp:305 engines/teenagent/detection.cpp:118
#: engines/zvision/detection_tables.h:190
#: engines/zvision/detection_tables.h:210
#, fuzzy
@@ -4090,19 +4090,19 @@ msgstr " ÐÑ ÑпÑÑненÑ, ÑÑо жадаеÑе вÑйÑÑÑ? "
msgid "Invalid save file name"
msgstr "ÐÑпÑавÑлÑнае ÑÐ¼Ñ Ñайла заÑ
аваннÑ"
-#: engines/cge/detection.cpp:99
+#: engines/cge/detection.cpp:107
msgid "Color Blind Mode"
msgstr "Ð ÑжÑм без колеÑÑ"
-#: engines/cge/detection.cpp:100
+#: engines/cge/detection.cpp:108
msgid "Enable Color Blind Mode by default"
msgstr "УклÑÑÑÑÑ ÑÑжÑм Ð´Ð»Ñ Ð»Ñдзей Ñа ÑлабÑм ÑÑпÑÑманнем колеÑÑ"
-#: engines/cine/detection.cpp:52
+#: engines/cine/detection.cpp:61
msgid "Use transparent dialog boxes in 16 color scenes"
msgstr "УжÑваÑÑ Ð¿ÑазÑÑÑÑÑÑ Ð´ÑÑлогавÑÑ Ð²Ð¾ÐºÐ½Ñ Ñ 16-калÑÑовÑÑ
ÑÑÑнаÑ
"
-#: engines/cine/detection.cpp:53
+#: engines/cine/detection.cpp:62
msgid ""
"Use transparent dialog boxes in 16 color scenes even if the original game "
"version did not support them"
@@ -4181,7 +4181,7 @@ msgid "Change Command"
msgstr "ÐмÑнÑÑÑ ÐºÐ°Ð¼Ð°Ð½Ð´Ñ"
#: engines/dragons/metaengine.cpp:152 engines/griffon/metaengine.cpp:127
-#: engines/grim/grim.cpp:491 engines/grim/grim.cpp:583
+#: engines/grim/grim.cpp:489 engines/grim/grim.cpp:581
#: engines/hdb/metaengine.cpp:231 engines/nancy/dialogs.cpp:146
#: engines/scumm/help.cpp:225 engines/scumm/help.cpp:234
#: engines/scumm/help.cpp:241 engines/scumm/help.cpp:249
@@ -4219,27 +4219,27 @@ msgstr ""
"ÐаÑÑÑнÑÑе ÐÐ, каб пеÑавеÑÑÑ ÑÑ
заÑаз, ÑÐ½Ð°ÐºÑ Ð³ÑÑа паведамленне з'ÑвÑÑÑа Ð·Ð½Ð¾Ñ "
"пÑÑ Ð½Ð°ÑÑÑпнÑм запÑÑÐºÑ Ð³ÑлÑнÑ.\n"
-#: engines/dreamweb/detection.cpp:54
+#: engines/dreamweb/detection.cpp:61
msgid "Use bright palette mode"
msgstr "ÐÑкаÑÑÑÑоÑваÑÑ ÑÑжÑм ÑÑкай палÑÑÑÑ"
-#: engines/dreamweb/detection.cpp:55
+#: engines/dreamweb/detection.cpp:62
msgid "Display graphics using the game's bright palette"
msgstr "ÐалÑе гÑаÑÑÐºÑ Ð· вÑкаÑÑÑÑаннем ÑÑкай палÑÑÑÑ Ð³ÑлÑнÑ"
-#: engines/glk/detection.cpp:225
+#: engines/glk/detection.cpp:239
msgid "Enable Text to Speech"
msgstr "УклÑÑÑÑÑ Ð³ÐµÐ½ÐµÑаÑÐ°Ñ Ð¼Ð¾Ð²Ñ"
-#: engines/glk/detection.cpp:226
+#: engines/glk/detection.cpp:240
msgid "Use TTS to read the text"
msgstr "УжÑваÑÑ TTS Ð´Ð»Ñ ÑÑÑÐ°Ð½Ð½Ñ ÑÑкÑÑÑ"
-#: engines/glk/detection.cpp:231
+#: engines/glk/detection.cpp:245
msgid "Also read input text"
msgstr "ТакÑама ÑÑÑаÑÑ ÑÐ²ÐµÐ´Ð·ÐµÐ½Ñ ÑÑкÑÑ"
-#: engines/glk/detection.cpp:232
+#: engines/glk/detection.cpp:246
msgid "Use TTS to read the input text"
msgstr "УжÑваÑÑ TTS Ð´Ð»Ñ ÑÑÑÐ°Ð½Ð½Ñ Ñведзенага ÑÑкÑÑÑ"
@@ -4579,25 +4579,25 @@ msgstr "ÐÑака 1"
msgid "Speed Up Cutscene"
msgstr "ÐÑапÑÑÑÑÑÑ Ð·Ð°ÑÑаÑкÑ"
-#: engines/grim/detection.cpp:45
+#: engines/grim/detection.cpp:70
msgid "Load user patch (unsupported)"
msgstr ""
-#: engines/grim/detection.cpp:46
+#: engines/grim/detection.cpp:71
msgid ""
"Load an user patch. Please note that the ScummVM team doesn't provide "
"support for using such patches."
msgstr ""
-#: engines/grim/detection.cpp:54 engines/zvision/metaengine.cpp:153
+#: engines/grim/detection.cpp:79 engines/zvision/metaengine.cpp:153
msgid "Show FPS"
msgstr "ÐаказаÑÑ Ð»ÑÑÑлÑнÑк кадÑÐ°Ñ Ñ ÑекÑндÑ"
-#: engines/grim/detection.cpp:55
+#: engines/grim/detection.cpp:80
msgid "Show the current FPS-rate, while you play."
msgstr ""
-#: engines/grim/grim.cpp:348
+#: engines/grim/grim.cpp:346
#, c-format
msgid ""
"ScummVM found some problems with your game data files.\n"
@@ -4605,53 +4605,53 @@ msgid ""
"Do you still want to run %s?"
msgstr ""
-#: engines/grim/grim.cpp:471 engines/grim/grim.cpp:558
+#: engines/grim/grim.cpp:469 engines/grim/grim.cpp:556
msgid "Run"
msgstr ""
-#: engines/grim/grim.cpp:476 engines/scumm/help.cpp:239
+#: engines/grim/grim.cpp:474 engines/scumm/help.cpp:239
#: engines/scumm/help.cpp:247
msgid "Examine"
msgstr "ÐÑавеÑÑÑÑ"
-#: engines/grim/grim.cpp:481 engines/grim/grim.cpp:573
+#: engines/grim/grim.cpp:479 engines/grim/grim.cpp:571
#, fuzzy
msgid "Use/Talk"
msgstr "ÐаваÑÑÑÑ"
-#: engines/grim/grim.cpp:486 engines/grim/grim.cpp:578
+#: engines/grim/grim.cpp:484 engines/grim/grim.cpp:576
#, fuzzy
msgid "Pick up/Put away"
msgstr "ÐаднÑÑÑ"
-#: engines/grim/grim.cpp:496 engines/grim/grim.cpp:588
+#: engines/grim/grim.cpp:494 engines/grim/grim.cpp:586
#, fuzzy
msgid "Skip dialog lines"
msgstr "ÐÑапÑÑÑÑÑÑ Ñадок"
-#: engines/grim/grim.cpp:514 engines/grim/grim.cpp:606
+#: engines/grim/grim.cpp:512 engines/grim/grim.cpp:604
#: engines/hdb/metaengine.cpp:244
msgid "Menu"
msgstr "ÐенÑ"
-#: engines/grim/grim.cpp:548
+#: engines/grim/grim.cpp:546
msgid "Cycle Objects Up"
msgstr ""
-#: engines/grim/grim.cpp:553
+#: engines/grim/grim.cpp:551
msgid "Cycle Objects Down"
msgstr ""
-#: engines/grim/grim.cpp:563
+#: engines/grim/grim.cpp:561
msgid "Quick Room Exit"
msgstr ""
-#: engines/grim/grim.cpp:568
+#: engines/grim/grim.cpp:566
#, fuzzy
msgid "Examine/Look"
msgstr "ÐÑавеÑÑÑÑ"
-#: engines/grim/grim.cpp:1333
+#: engines/grim/grim.cpp:1331
#, fuzzy
msgid "Error: the game could not be saved."
msgstr "вÑдÑаÑÑжÑм не можа бÑÑÑ Ð·Ð¼ÐµÐ½ÐµÐ½Ñ."
@@ -4717,11 +4717,11 @@ msgid ""
"Alternatively, a Steam or GOG copy has a combined FullMonkeyMap.imt"
msgstr ""
-#: engines/groovie/detection.cpp:297
+#: engines/groovie/detection.cpp:312
msgid "Fast movie speed"
msgstr "Ð¥ÑÑÐºÑ ÑÑжÑм вÑдÑа"
-#: engines/groovie/detection.cpp:298
+#: engines/groovie/detection.cpp:313
msgid "Play movies at an increased speed"
msgstr "ÐÑайгÑавае вÑдÑа на павÑлÑÑанай Ñ
ÑÑкаÑÑÑ"
@@ -4775,88 +4775,88 @@ msgstr "ÐÑÑÑÑÑÑÑ Ð¿ÑнкÑÑ ÑлÑÑ
Ñ"
msgid "Debug"
msgstr "Ðдладка"
-#: engines/hopkins/detection.cpp:40 engines/hopkins/detection.cpp:50
+#: engines/hopkins/detection.cpp:47 engines/hopkins/detection.cpp:57
msgid "Gore Mode"
msgstr "Ð ÑжÑм з кÑÑвÑй"
-#: engines/hopkins/detection.cpp:41 engines/hopkins/detection.cpp:51
+#: engines/hopkins/detection.cpp:48 engines/hopkins/detection.cpp:58
msgid "Enable Gore Mode when available"
msgstr "УклÑÑае ÑÑжÑм з паказам кÑÑвÑ, ÐºÐ°Ð»Ñ Ñн даÑÑÑпнÑ"
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:62
msgid "Studio audience"
msgstr "СÑÑдÑÐ¹Ð½Ð°Ñ Ð°ÑдÑÑоÑÑÑ"
-#: engines/kyra/detection.cpp:47
+#: engines/kyra/detection.cpp:63
msgid "Enable studio audience"
msgstr "УклÑÑÑÑÑ Ð³ÑÐºÑ Ð°ÑдÑÑоÑÑÑ Ñ ÑÑÑдÑÑ"
#. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:73
msgid "Skip support"
msgstr "ÐадÑÑÑмка пÑопÑÑкаÑ"
-#: engines/kyra/detection.cpp:58
+#: engines/kyra/detection.cpp:74
msgid "Allow text and cutscenes to be skipped"
msgstr "УклÑÑае магÑÑмаÑÑÑ Ð¿ÑапÑÑкаÑÑ ÑÑкÑÑÑ Ñ Ð·Ð°ÑÑаÑкÑ"
#. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:84
msgid "Helium mode"
msgstr "Ð ÑжÑм гелÑÑ"
-#: engines/kyra/detection.cpp:69
+#: engines/kyra/detection.cpp:85
msgid "Enable helium mode"
msgstr "УклÑÑÑÑÑ ÑÑжÑм гелÑÑ"
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:98
msgid "Smooth scrolling"
msgstr "ÐлÑÑÐ½Ð°Ñ Ð¿ÑагоÑÑка"
-#: engines/kyra/detection.cpp:83
+#: engines/kyra/detection.cpp:99
msgid "Enable smooth scrolling when walking"
msgstr "УклÑÑÑÑÑ Ð¿Ð»ÑÑнÑÑ Ð¿ÑагоÑÑÐºÑ Ð¿Ð°Ð´ÑÐ°Ñ Ñ
адÑ"
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:111
msgid "Floating cursors"
msgstr "ÐлÑвÑÑÑÑ ÐºÑÑÑоÑÑ"
-#: engines/kyra/detection.cpp:96
+#: engines/kyra/detection.cpp:112
msgid "Enable floating cursors"
msgstr "УклÑÑÑÑÑ Ð¿Ð»ÑвÑÑÑÑ ÐºÑÑÑоÑÑ"
#. I18N: When enabled, this option will fill in an autogenerated savegame
#. description into the input prompt where.
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:123
msgid "Suggest save names"
msgstr "ÐадказваÑÑ Ð½Ð°Ð·Ð²Ñ Ð´Ð»Ñ Ð·Ð°Ñ
аваннÑÑ"
-#: engines/kyra/detection.cpp:108
+#: engines/kyra/detection.cpp:124
msgid "Autogenerated naming suggestions for savegames"
msgstr "ÐÑÑамаÑÑÑна згенеÑаванÑÑ Ð½Ð°Ð·Ð²Ñ Ð´Ð»Ñ Ð·Ð°Ñ
аванÑÑ
гÑлÑнÑÑ"
#. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:136
msgid "HP bar graphs"
msgstr "ÐалоÑÐºÑ Ð·Ð´Ð°ÑоÑÑ"
-#: engines/kyra/detection.cpp:121
+#: engines/kyra/detection.cpp:137
msgid "Enable hit point bar graphs"
msgstr "УклÑÑÑÑÑ Ð°Ð´Ð»ÑÑÑÑаванне палоÑак здаÑоÑÑ"
#. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:147
msgid "Fight Button L/R Swap"
msgstr "ÐбмÑнÑÑÑ ÐºÐ½Ð¾Ð¿ÐºÑ Ð±Ð°ÑаÑÑÐ±Ñ L/R"
-#: engines/kyra/detection.cpp:132
+#: engines/kyra/detection.cpp:148
msgid "Left button to attack, right button to pick up items"
msgstr "ÐÐµÐ²Ð°Ñ ÐºÐ½Ð¾Ð¿ÐºÐ° Ð´Ð»Ñ Ð°ÑакÑ, пÑÐ°Ð²Ð°Ñ ÐºÐ½Ð¾Ð¿ÐºÐ° Ð´Ð»Ñ Ð¿Ð°Ð´Ð±Ð¾ÑÑ Ð¿ÑадмеÑаÑ"
@@ -5141,13 +5141,13 @@ msgstr "Ð¦Ñ Ð²Ñ Ñ
оÑаÑе заÑ
аваÑÑ Ð°Ð±Ð¾ загÑÑзÑÑÑ Ð³Ñл
msgid "This puzzle is not available in the trial version of the game"
msgstr "ÐÑÑа галаваломка недаÑÑÑпна Ñ Ð¿Ñобнай веÑÑÑÑ Ð³ÑлÑнÑ"
-#: engines/lure/detection.cpp:44 engines/mads/detection.cpp:106
-#: engines/sherlock/detection.cpp:111 engines/twine/metaengine.cpp:157
+#: engines/lure/detection.cpp:45 engines/mads/detection.cpp:114
+#: engines/sherlock/detection.cpp:120 engines/twine/metaengine.cpp:157
msgid "TTS Narrator"
msgstr "ÐÑкÑÐ°Ñ TTS"
-#: engines/lure/detection.cpp:45 engines/mads/detection.cpp:107
-#: engines/sherlock/detection.cpp:112 engines/twine/metaengine.cpp:158
+#: engines/lure/detection.cpp:46 engines/mads/detection.cpp:115
+#: engines/sherlock/detection.cpp:121 engines/twine/metaengine.cpp:158
msgid "Use TTS to read the descriptions (if TTS is available)"
msgstr "УжÑваÑÑ TTS Ð´Ð»Ñ ÑÑÑÐ°Ð½Ð½Ñ Ð°Ð¿ÑÑаннÑÑ ÑÑлÑÑ
(ÐºÐ°Ð»Ñ TTS даÑÑÑпна)"
@@ -5156,23 +5156,23 @@ msgstr "УжÑваÑÑ TTS Ð´Ð»Ñ ÑÑÑÐ°Ð½Ð½Ñ Ð°Ð¿ÑÑаннÑÑ ÑÑлÑÑ
(
msgid "The game is using unsupported engine"
msgstr "Game id не падÑÑÑмваеÑÑа"
-#: engines/mads/detection.cpp:55
+#: engines/mads/detection.cpp:63
msgid "Easy mouse interface"
msgstr "ÐÑоÑÑÑ ÑнÑÑÑÑÐµÐ¹Ñ Ð¼ÑÑÑ"
-#: engines/mads/detection.cpp:56
+#: engines/mads/detection.cpp:64
msgid "Shows object names when hovering the mouse over them"
msgstr "Ðаказвае Ð½Ð°Ð·Ð²Ñ Ð°Ð±'екÑÐ°Ñ Ð¿ÑÑ Ð½Ð°Ð²ÑÐ´Ð·ÐµÐ½Ð½Ñ ÐºÑÑÑоÑа мÑÑÑ"
-#: engines/mads/detection.cpp:65 engines/mads/detection.cpp:66
+#: engines/mads/detection.cpp:73 engines/mads/detection.cpp:74
msgid "Animated inventory items"
msgstr "ÐнÑмаванÑÑ Ð°Ð±'екÑÑ ÑнвенÑаÑа"
-#: engines/mads/detection.cpp:75 engines/mads/detection.cpp:76
+#: engines/mads/detection.cpp:83 engines/mads/detection.cpp:84
msgid "Animated game interface"
msgstr "ÐнÑÐ¼Ð°Ð²Ð°Ð½Ñ ÑнÑÑÑÑÐµÐ¹Ñ Ð³ÑлÑнÑ"
-#: engines/mads/detection.cpp:85 engines/mads/detection.cpp:86
+#: engines/mads/detection.cpp:93 engines/mads/detection.cpp:94
msgid "Naughty game mode"
msgstr "ÐаÑÑÐ·Ð½Ñ ÑÑжÑм гÑлÑнÑ"
@@ -5414,21 +5414,21 @@ msgstr ""
msgid "Unable to locate the '%s' engine data file"
msgstr "Ðе аÑÑÑмалаÑÑ Ð·Ð½Ð°Ð¹ÑÑÑ Ñайл ÑÑÑ
авÑÑка '%s'"
-#: engines/myst3/detection.cpp:149 engines/myst3/detection.cpp:163
+#: engines/myst3/detection.cpp:158 engines/myst3/detection.cpp:172
#, fuzzy
msgid "PS2 version is not yet supported"
msgstr "Game id не падÑÑÑмваеÑÑа"
-#: engines/myst3/detection.cpp:182
+#: engines/myst3/detection.cpp:191
#, fuzzy
msgid "Widescreen mod"
msgstr "ÐоÑнаÑкÑÐ°Ð½Ð½Ñ ÑÑжÑм"
-#: engines/myst3/detection.cpp:183
+#: engines/myst3/detection.cpp:192
msgid "Enable widescreen rendering in fullscreen mode."
msgstr ""
-#: engines/myst3/myst3.cpp:361
+#: engines/myst3/myst3.cpp:357
msgid ""
"This version of Myst III has not been updated with the latest official "
"patch.\n"
@@ -5437,7 +5437,7 @@ msgid ""
"https://www.scummvm.org/frs/extras/patches/"
msgstr ""
-#: engines/myst3/myst3.cpp:1575 engines/pegasus/pegasus.cpp:737
+#: engines/myst3/myst3.cpp:1571 engines/pegasus/pegasus.cpp:737
msgid "Invalid file name for saving"
msgstr "ÐÑпÑавÑлÑнае ÑÐ¼Ñ Ñайла Ð´Ð»Ñ Ð·Ð°Ð¿ÑÑÑ"
@@ -5815,127 +5815,127 @@ msgstr "УклÑÑанÑÑ Ñ Ð·Ð±Ð¾ÑÐºÑ Ð¾Ð¿ÑÑÑ:"
msgid "Error loading game resources."
msgstr "ÐамÑлка запÑÑÐºÑ Ð³ÑлÑнÑ:"
-#: engines/sci/detection.cpp:143
+#: engines/sci/detection.cpp:173
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "Ðе ÑабÑÑÑ Ð°Ð¿ÑакÑÑмаÑÑÑ ÐºÐ¾Ð»ÐµÑÐ°Ñ EGA (поÑнакалÑÑовÑÑ ÑонÑ)"
-#: engines/sci/detection.cpp:144
+#: engines/sci/detection.cpp:174
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"ÐÑапÑÑкае пÑаÑ
од апÑакÑÑмаÑÑÑ ÐºÐ¾Ð»ÐµÑÐ°Ñ EGA, гÑаÑÑка бÑдзе паказана з ÑÑÑÐ¼Ñ "
"колеÑамÑ"
-#: engines/sci/detection.cpp:153
+#: engines/sci/detection.cpp:183
msgid "Enable high resolution graphics"
msgstr "УклÑÑÑÑÑ Ð°Ð´Ð»ÑÑÑÑаванне гÑаÑÑÐºÑ Ð²ÑÑокага адÑозненнÑ"
-#: engines/sci/detection.cpp:154
+#: engines/sci/detection.cpp:184
msgid "Enable high resolution graphics/content"
msgstr "УклÑÑÑÑÑ Ð³ÑаÑÑÐºÑ Ñ ÐºÐ°Ð½ÑÑÐ½Ñ Ð²ÑÑокага адÑозненнÑ"
-#: engines/sci/detection.cpp:163
+#: engines/sci/detection.cpp:193
msgid "Enable black-lined video"
msgstr "УклÑÑÑÑÑ Ð²ÑдÑа з лÑнÑÑмÑ"
-#: engines/sci/detection.cpp:164
+#: engines/sci/detection.cpp:194
msgid "Draw black lines over videos to increase their apparent sharpness"
msgstr ""
"ÐалÑе ÑоÑнÑÑ Ð»ÑнÑÑ Ð¿Ð°-над вÑдÑа, павÑлÑÑваÑÑÑ ÑакÑм ÑÑнам баÑнÑÑ Ð²ÑÑазнаÑÑÑ"
-#: engines/sci/detection.cpp:174
+#: engines/sci/detection.cpp:204
msgid "Use high-quality video scaling"
msgstr "УжÑваÑÑ ÑкаÑнае маÑÑабаванне вÑдÑа"
-#: engines/sci/detection.cpp:175
+#: engines/sci/detection.cpp:205
msgid "Use linear interpolation when upscaling videos, where possible"
msgstr "Ðа магÑÑмаÑÑÑ ÑжÑвае лÑнейнÑÑ ÑнÑÑÑпалÑÑÑÑ Ð¿Ð°Ð´ÑÐ°Ñ Ð¼Ð°ÑÑÐ°Ð±Ð°Ð²Ð°Ð½Ð½Ñ Ð²ÑдÑа"
-#: engines/sci/detection.cpp:185
+#: engines/sci/detection.cpp:215
msgid "Use high-quality \"LarryScale\" cel scaling"
msgstr "УжÑваÑÑ Ð²ÑÑакаÑкаÑнае маÑÑабаванне LarryScale"
-#: engines/sci/detection.cpp:186
+#: engines/sci/detection.cpp:216
msgid "Use special cartoon scaler for drawing character sprites"
msgstr ""
"УжÑваÑÑ ÑпеÑÑÑлÑнае мÑлÑÑÑплÑкаÑÑйнае маÑÑабаванне Ð´Ð»Ñ Ð¼Ð°Ð»ÑÐ²Ð°Ð½Ð½Ñ ÑпÑайÑÐ°Ñ "
"пеÑÑанажаÑ"
-#: engines/sci/detection.cpp:195
+#: engines/sci/detection.cpp:225
msgid "Prefer digital sound effects"
msgstr "ÐддаваÑÑ Ð¿ÐµÑÐ°Ð²Ð°Ð³Ñ Ð»ÑÑбавÑм гÑкавÑм ÑÑекÑам"
-#: engines/sci/detection.cpp:196
+#: engines/sci/detection.cpp:226
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "ÐддаваÑÑ Ð¿ÐµÑÐ°Ð²Ð°Ð³Ñ Ð»ÑÑбавÑм гÑкавÑм ÑÑекÑам замеÑÑ ÑÑнÑÑзаванÑÑ
"
-#: engines/sci/detection.cpp:215
+#: engines/sci/detection.cpp:245
msgid "Use CD audio"
msgstr "ÐÑкаÑÑÑÑоÑваÑÑ CD-аÑдÑÑ"
-#: engines/sci/detection.cpp:216
+#: engines/sci/detection.cpp:246
msgid "Use CD audio instead of in-game audio, if available"
msgstr ""
"ÐÑкаÑÑÑÑоÑваÑÑ Ð³ÑкавÑÑ Ð´Ð°ÑÐ¾Ð¶ÐºÑ Ð· CD замеÑÑ Ð¼ÑзÑÐºÑ Ð· ÑÐ°Ð¹Ð»Ð°Ñ Ð³ÑлÑÐ½Ñ (ÐºÐ°Ð»Ñ "
"даÑÑÑпна)"
-#: engines/sci/detection.cpp:226
+#: engines/sci/detection.cpp:256
msgid "Use Windows cursors"
msgstr "ÐÑкаÑÑÑÑоÑваÑÑ ÐºÑÑÑоÑÑ Windows"
-#: engines/sci/detection.cpp:227
+#: engines/sci/detection.cpp:257
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
"ÐÑкаÑÑÑÑоÑваÑÑ ÐºÑÑÑоÑÑ Windows (менÑÑÑ Ð¿Ð° памеÑÑ Ñ Ð°Ð´Ð½Ð°ÐºÐ°Ð»ÑÑовÑÑ) замеÑÑ "
"кÑÑÑоÑÐ°Ñ DOS"
-#: engines/sci/detection.cpp:237
+#: engines/sci/detection.cpp:267
msgid "Use silver cursors"
msgstr "ÐÑкаÑÑÑÑоÑваÑÑ ÑÑÑбнÑÑ ÐºÑÑÑоÑÑ"
-#: engines/sci/detection.cpp:238
+#: engines/sci/detection.cpp:268
msgid ""
"Use the alternate set of silver cursors instead of the normal golden ones"
msgstr ""
"ÐÑкаÑÑÑÑоÑваÑÑ Ð°Ð»ÑÑÑÑнаÑÑÑÐ½Ñ Ð½Ð°Ð±Ð¾Ñ ÑÑÑбнÑÑ
кÑÑÑоÑÐ°Ñ Ð·Ð°Ð¼ÐµÑÑ Ð·Ð²ÑÑайнÑÑ
залаÑÑÑ
"
-#: engines/sci/detection.cpp:248
+#: engines/sci/detection.cpp:278
msgid "Enable content censoring"
msgstr "УклÑÑÑÑÑ ÑÑнзÑÑÑ Ð·Ð¼ÐµÑÑÑва"
-#: engines/sci/detection.cpp:249
+#: engines/sci/detection.cpp:279
msgid "Enable the game's built-in optional content censoring"
msgstr "УклÑÑÑÑÑ ÑбÑдаванае неабавÑзковае ÑÑнзÑÑаванне змеÑÑÑва"
-#: engines/sci/detection.cpp:259
+#: engines/sci/detection.cpp:289
msgid "Upscale videos"
msgstr "ÐаÑÑабаваÑÑ Ð²ÑдÑа"
-#: engines/sci/detection.cpp:260
+#: engines/sci/detection.cpp:290
msgid "Upscale videos to double their size"
msgstr "ÐаÑÑабаваÑÑ Ð¿Ð°Ð¼ÐµÑÑ Ð²ÑдÑа ÑдваÑ"
-#: engines/sci/detection.cpp:270
+#: engines/sci/detection.cpp:300
msgid "Use RGB rendering"
msgstr ""
-#: engines/sci/detection.cpp:271
+#: engines/sci/detection.cpp:301
msgid "Use RGB rendering to improve screen transitions"
msgstr ""
-#: engines/sci/detection.cpp:281
+#: engines/sci/detection.cpp:311
msgid "Use per-resource modified palettes"
msgstr ""
-#: engines/sci/detection.cpp:282
+#: engines/sci/detection.cpp:312
msgid "Use custom per-resource palettes to improve visuals"
msgstr ""
-#: engines/sci/detection.cpp:312
+#: engines/sci/detection.cpp:342
msgid "MIDI mode:"
msgstr "Ð ÑжÑм MIDI:"
-#: engines/sci/detection.cpp:313
+#: engines/sci/detection.cpp:343
msgid ""
"When using external MIDI devices (e.g. through USB-MIDI), select your device "
"here"
@@ -5943,15 +5943,15 @@ msgstr ""
"ÐÐ°Ð»Ñ Ð²Ñ Ð²ÑкаÑÑÑÑоÑваеÑе знеÑнÑÑ MIDI-пÑÑÐ»Ð°Ð´Ñ (напÑÑклад USB-MIDI), вÑбеÑÑÑе "
"пÑÑÐ»Ð°Ð´Ñ ÑÑÑ"
-#: engines/sci/detection.cpp:318
+#: engines/sci/detection.cpp:348
msgid "Standard (GM / MT-32)"
msgstr "СÑандаÑÑÐ½Ð°Ñ (GM / MT-32)"
-#: engines/sci/detection.cpp:322
+#: engines/sci/detection.cpp:352
msgid "Roland D-110 / D-10 / D-20"
msgstr "Roland D-110 / D-10 / D-20"
-#: engines/sci/detection.cpp:326
+#: engines/sci/detection.cpp:356
msgid "Yamaha FB-01"
msgstr "Yamaha FB-01"
@@ -6014,7 +6014,7 @@ msgstr ""
"гÑлÑÐ½Ñ Ð¼Ð¾Ð³ÑÑÑ Ð¿ÑаÑаваÑÑ Ð½ÑпÑавÑлÑна. ÐÐ°Ð»Ñ Ð»Ð°Ñка, звÑÑнÑÑеÑÑ Ð´Ð° канÑÐ¾Ð»Ñ Ð·Ð° "
"далейÑай ÑнÑаÑмаÑÑÑй Ñ Ð¿ÑавеÑÑе, ÑÑо ÑÐ°Ð¹Ð»Ñ Ð³ÑлÑÐ½Ñ ÐºÐ°ÑÑкÑнÑ."
-#: engines/sci/sci.cpp:389
+#: engines/sci/sci.cpp:361
msgid ""
"Subtitles are enabled, but subtitling in King's Quest 7 was unfinished and "
"disabled in the release version of the game. ScummVM allows the subtitles to "
@@ -6028,7 +6028,7 @@ msgstr ""
"ÑÑпадаÑÑ Ð· гавоÑкай пеÑÑанажаÑ. ÐÑÑа пÑаблема не ScummVM, а зÑÑ
однÑÑ
"
"ÑÑÑÑÑÑÐ°Ñ Ð³ÑлÑнÑ."
-#: engines/sci/sci.cpp:413
+#: engines/sci/sci.cpp:385
msgid ""
"You have selected General MIDI as a sound device. Sierra has provided after-"
"market support for General MIDI for this game in their \"General MIDI Utility"
@@ -6049,7 +6049,7 @@ msgstr ""
"гÑлÑнÑй, пеÑаназваÑÑÑ Ñго 4.PAT. Ðез гÑÑага паÑÑа мÑзÑка General MIDI бÑдзе "
"моÑна пеÑакÑÑÑана."
-#: engines/sci/sci.cpp:432
+#: engines/sci/sci.cpp:404
msgid ""
"Your game is patched with a fan made script patch. Such patches have been "
"reported to cause issues, as they modify game scripts extensively. The "
@@ -6062,11 +6062,11 @@ msgstr ""
"памÑÐ»ÐºÑ Ñ ScummVM не ÑзнÑкаÑÑÑ, ÑÐ°Ð¼Ñ ÑÑкамендÑеÑÑа вÑдалÑÑÑ ÑÑ
з ÑÑÑÐºÑ Ð· "
"гÑлÑнÑй, каб вÑмÑнÑÑÑ Ð½ÐµÑпадзÑванÑÑ Ð¿ÑÐ°Ð±Ð»ÐµÐ¼Ñ Ð½Ð°Ð´Ð°Ð»ÐµÐ¹."
-#: engines/sci/sci.cpp:520
+#: engines/sci/sci.cpp:492
msgid "Download patch"
msgstr "СпампаваÑÑ Ð¿Ð°ÑÑ"
-#: engines/sci/sci.cpp:521
+#: engines/sci/sci.cpp:493
msgid ""
"(or click 'Download patch' button. But note - it only downloads, you will "
"have to continue from there)\n"
@@ -6074,7 +6074,7 @@ msgstr ""
"(або наÑÑÑнÑÑе ÐºÐ½Ð¾Ð¿ÐºÑ \"СпампаваÑÑ Ð¿Ð°ÑÑ\". Ðле заÑважÑе: гÑÑа ÑолÑÐºÑ ÑпампÑе "
"Ñго, вам ÑÑÑба бÑдзе пÑаÑÑгнÑÑÑ ÑамаÑÑойна)\n"
-#: engines/sci/sci.cpp:528
+#: engines/sci/sci.cpp:500
msgid ""
"GK2 has a fan made subtitles, available thanks to the good persons at "
"SierraHelp.\n"
@@ -6089,7 +6089,7 @@ msgstr ""
"- ÑпампÑйÑе http://www.sierrahelp.com/Files/Patches/GabrielKnight/"
"GK2Subtitles.zip\n"
-#: engines/sci/sci.cpp:886
+#: engines/sci/sci.cpp:858
msgid ""
"Characters saved inside ScummVM are shown automatically. Character files "
"saved in the original interpreter need to be put inside ScummVM's saved "
@@ -6139,27 +6139,27 @@ msgstr ""
"Ð¢Ð°Ð´Ñ Ð²Ð°Ð¼ можа ÑпаÑÑÑбÑÑÑа ÑжÑÑÑ Ð°ÑÑгÑналÑÐ½Ñ Ð¿Ð°ÑÑ Sierra.\n"
"\n"
-#: engines/scumm/detection.cpp:158
+#: engines/scumm/detection.cpp:175
msgid "Show Object Line"
msgstr "ÐаказваÑÑ Ñадок аб'екÑаÑ"
-#: engines/scumm/detection.cpp:159
+#: engines/scumm/detection.cpp:176
msgid "Show the names of objects at the bottom of the screen"
msgstr "ÐаказваÑÑ Ð½Ð°Ð·Ð²Ñ Ð°Ð±'екÑÐ°Ñ ÑнÑзе ÑкÑана"
-#: engines/scumm/detection.cpp:165
+#: engines/scumm/detection.cpp:182
msgid "Use NES Classic Palette"
msgstr "ÐÑкаÑÑÑÑоÑваÑÑ ÐºÐ»Ð°ÑÑÑнÑÑ Ð¿Ð°Ð»ÑÑÑÑ NES"
-#: engines/scumm/detection.cpp:166
+#: engines/scumm/detection.cpp:183
msgid "Use a more neutral color palette that closely emulates the NES Classic"
msgstr "ÐÑкаÑÑÑÑоÑваÑÑ Ð½ÐµÐ¹ÑÑалÑнейÑÑÑ Ð¿Ð°Ð»ÑÑÑÑ, велÑÐ¼Ñ Ð±Ð»ÑзкÑÑ Ð´Ð° NES Classic"
-#: engines/scumm/detection.cpp:172
+#: engines/scumm/detection.cpp:189
msgid "Trim FM-TOWNS games to 200 pixels height"
msgstr ""
-#: engines/scumm/detection.cpp:173
+#: engines/scumm/detection.cpp:190
msgid ""
"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
"pixels height, allowing using 'aspect ratio correction'"
@@ -6829,7 +6829,7 @@ msgstr "УклÑÑанÑÑ Ñ Ð·Ð±Ð¾ÑÐºÑ Ð¾Ð¿ÑÑÑ:"
msgid "SCUMM v7-8 support is not compiled in"
msgstr "УклÑÑанÑÑ Ñ Ð·Ð±Ð¾ÑÐºÑ Ð¾Ð¿ÑÑÑ:"
-#: engines/scumm/scumm.cpp:550
+#: engines/scumm/scumm.cpp:536
msgid ""
"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6837,7 +6837,7 @@ msgid ""
"320x200, under 'engine' tab."
msgstr ""
-#: engines/scumm/scumm.cpp:1343
+#: engines/scumm/scumm.cpp:1325
#, fuzzy
#| msgid ""
#| "Could not find the 'Loom' Macintosh executable to read the\n"
@@ -6849,7 +6849,7 @@ msgstr ""
"Ðе аÑÑÑмалаÑÑ Ð·Ð½Ð°Ð¹ÑÑÑ Ð²ÑканалÑÐ½Ñ Ñайл 'Loom' Macintosh, каб пÑаÑÑÑаÑÑ\n"
"дадзенÑÑ Ð¿Ñа ÑнÑÑÑÑменÑÑ. ÐÑзÑка бÑдзе вÑклÑÑана."
-#: engines/scumm/scumm.cpp:1365
+#: engines/scumm/scumm.cpp:1347
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
@@ -6858,7 +6858,7 @@ msgstr ""
"пÑаÑÑÑаÑÑ\n"
"дадзенÑÑ Ð¿Ñа ÑнÑÑÑÑменÑÑ. ÐÑзÑка бÑдзе вÑклÑÑана."
-#: engines/scumm/scumm.cpp:2039
+#: engines/scumm/scumm.cpp:2021
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6867,7 +6867,7 @@ msgstr ""
"Ð ÑжÑм \"Ñоднага\" MIDI паÑÑабÑе абнаÑленне Roland Upgrade ад\n"
"LucasArts, але бÑакÑе %s. ÐеÑаклÑÑаÑÑÑ Ð½Ð° AdLib."
-#: engines/scumm/scumm.cpp:2907
+#: engines/scumm/scumm.cpp:2889
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@@ -6896,19 +6896,19 @@ msgstr ""
"СкапÑÑйÑе гÑÑÑÑ ÑÐ°Ð¹Ð»Ñ Ñ ÐºÐ°Ñалог з дадзенÑÐ¼Ñ Ð³ÑлÑнÑ.\n"
"\n"
-#: engines/sherlock/detection.cpp:60
+#: engines/sherlock/detection.cpp:69
msgid "Pixellated scene transitions"
msgstr "ÐеÑаÑ
Ð¾Ð´Ñ Ð¿Ð°Ð¼Ñж ÑÑÑÐ½Ð°Ð¼Ñ Ð· пÑкÑелÑзаÑÑÑй"
-#: engines/sherlock/detection.cpp:61
+#: engines/sherlock/detection.cpp:70
msgid "When changing scenes, a randomized pixel transition is done"
msgstr "ÐÑÑ Ð·Ð¼ÐµÐ½Ðµ ÑÑÑн адбÑваеÑÑа пеÑаÑ
од з ÑандамÑзаванÑÐ¼Ñ Ð¿ÑкÑелÑмÑ"
-#: engines/sherlock/detection.cpp:70
+#: engines/sherlock/detection.cpp:79
msgid "Don't show hotspots when moving mouse"
msgstr "Ðе паказваÑÑ Ñ
оÑÑпоÑÑ Ð¿ÑÑ Ð½Ð°Ð²ÑÐ´Ð·ÐµÐ½Ð½Ñ Ð¼ÑÑÑÑ"
-#: engines/sherlock/detection.cpp:71
+#: engines/sherlock/detection.cpp:80
msgid ""
"Only show hotspot names after you actually click on a hotspot or action "
"button"
@@ -6916,27 +6916,27 @@ msgstr ""
"ÐаказваÑÑ Ð½Ð°Ð·Ð²Ñ Ñ
оÑÑпоÑÐ°Ñ ÑолÑÐºÑ Ð¿Ð°ÑÐ»Ñ ÐºÐ»ÑÐºÑ Ð¿Ð° ÑÑ
або паÑÐ»Ñ Ð½Ð°ÑÑÑÐºÑ Ð½Ð° "
"ÐºÐ½Ð¾Ð¿ÐºÑ Ð´Ð·ÐµÑннÑ"
-#: engines/sherlock/detection.cpp:80
+#: engines/sherlock/detection.cpp:89
msgid "Show character portraits"
msgstr "ÐаказваÑÑ Ð¿Ð°ÑÑÑÑÑÑ Ð³ÐµÑоÑÑ"
-#: engines/sherlock/detection.cpp:81
+#: engines/sherlock/detection.cpp:90
msgid "Show portraits for the characters when conversing"
msgstr "ÐаказваÑÑ Ð¿Ð°ÑÑÑÑÑÑ Ð³ÐµÑоÑÑ Ð¿Ð°Ð´ÑÐ°Ñ Ð´ÑÑлогаÑ"
-#: engines/sherlock/detection.cpp:90
+#: engines/sherlock/detection.cpp:99
msgid "Slide dialogs into view"
msgstr "ÐÑÑÐ»Ð¾Ð³Ñ Ð·Ð°ÑзджаÑÑÑ"
-#: engines/sherlock/detection.cpp:91
+#: engines/sherlock/detection.cpp:100
msgid "Slide UI dialogs into view, rather than simply showing them immediately"
msgstr "ÐÑÑÐ»Ð¾Ð³Ñ Ð±ÑдÑÑÑ Ð·Ð°ÑзджаÑÑ, а не паказваÑÑа Ñмгненна"
-#: engines/sherlock/detection.cpp:100
+#: engines/sherlock/detection.cpp:109
msgid "Transparent windows"
msgstr "ÐÑазÑÑÑÑÑÑ Ð²Ð¾ÐºÐ½Ñ"
-#: engines/sherlock/detection.cpp:101
+#: engines/sherlock/detection.cpp:110
msgid "Show windows with a partially transparent background"
msgstr "ÐаказваÑÑ Ð²Ð¾ÐºÐ½Ñ Ð· ÑаÑÑкова пÑазÑÑÑÑÑм Ñонам"
@@ -6972,97 +6972,97 @@ msgstr "ÐеÑаклÑÑÑÑÑ Ñ
ÑÑÐºÑ ÑÑжÑм"
msgid "Toggle really fast mode"
msgstr "ÐеÑаклÑÑÑÑÑ Ð²ÐµÐ»ÑÐ¼Ñ Ñ
ÑÑÐºÑ ÑÑжÑм"
-#: engines/stark/detection.cpp:349
+#: engines/stark/detection.cpp:361
#, fuzzy
msgid "Load modded assets"
msgstr "ÐагÑÑзÑÑÑ Ð³ÑлÑнÑ"
-#: engines/stark/detection.cpp:350
+#: engines/stark/detection.cpp:362
msgid "Enable loading of external replacement assets."
msgstr ""
-#: engines/stark/detection.cpp:358
+#: engines/stark/detection.cpp:370
msgid "Enable linear filtering of the backgrounds images"
msgstr ""
-#: engines/stark/detection.cpp:359
+#: engines/stark/detection.cpp:371
msgid ""
"When linear filtering is enabled the background graphics are smoother in "
"full screen mode, at the cost of some details."
msgstr ""
-#: engines/stark/detection.cpp:367 engines/ultima/ultima8/meta_engine.cpp:175
+#: engines/stark/detection.cpp:379 engines/ultima/ultima8/meta_engine.cpp:175
#, fuzzy
msgid "Enable font anti-aliasing"
msgstr "УклÑÑÑÑÑ ÑÑнзÑÑÑ Ð·Ð¼ÐµÑÑÑва"
-#: engines/stark/detection.cpp:368 engines/ultima/ultima8/meta_engine.cpp:176
+#: engines/stark/detection.cpp:380 engines/ultima/ultima8/meta_engine.cpp:176
msgid "When font anti-aliasing is enabled, the text is smoother."
msgstr ""
-#: engines/stark/stark.cpp:291
+#: engines/stark/stark.cpp:284
#, fuzzy
msgid "You are missing recommended data files:"
msgstr "ÐÑакÑе наÑÑÑпнÑÑ
ÑÐ°Ð¹Ð»Ð°Ñ Ð³ÑлÑÐ½Ñ Riven:\n"
-#: engines/stark/stark.cpp:305
+#: engines/stark/stark.cpp:298
msgid ""
"The 'fonts' folder is required to experience the text style as it was "
"designed. The Steam release is known to be missing it. You can get the fonts "
"from the demo version of the game."
msgstr ""
-#: engines/stark/stark.cpp:312
+#: engines/stark/stark.cpp:305
msgid ""
"'gui.ini' is recommended to get proper font settings for the game "
"localization."
msgstr ""
-#: engines/stark/stark.cpp:318
+#: engines/stark/stark.cpp:311
msgid "'language.ini' is recommended to get localized confirmation dialogs."
msgstr ""
-#: engines/stark/stark.cpp:324
+#: engines/stark/stark.cpp:317
msgid "'game.exe' is recommended to get styled confirmation dialogs."
msgstr ""
-#: engines/supernova/supernova.cpp:187
+#: engines/supernova/supernova.cpp:186
#, c-format
msgid "Unable to locate the text for %s language in engine data file."
msgstr "Ðе аÑÑÑмалаÑÑ Ð·Ð½Ð°Ð¹ÑÑÑ ÑÑкÑÑ Ð´Ð»Ñ Ð¼Ð¾Ð²Ñ \"%s\" Ñ Ð´Ð°Ð´Ð·ÐµÐ½ÑÑ
ÑÑÑ
авÑÑка."
-#: engines/supernova/supernova.cpp:470
+#: engines/supernova/supernova.cpp:469
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d but got %d."
msgstr "ÐÑÑлÑÑÐ½Ð°Ñ Ð²ÐµÑÑÑÑ Ñайла дадзенÑÑ
%s. ЧакалаÑÑ %d, але знойдзена %d."
-#: engines/supernova/supernova.cpp:480
+#: engines/supernova/supernova.cpp:479
#, c-format
msgid "Unable to find block for part %d"
msgstr "ÐемагÑÑма знайÑÑÑ Ð±Ð»Ð¾Ðº Ð´Ð»Ñ ÑаÑÑÐºÑ %d"
-#: engines/supernova/supernova.cpp:523
+#: engines/supernova/supernova.cpp:522
#, c-format
msgid "Unable to find '%s' in game folder or the engine data file."
msgstr "Ðе магÑÑма знайÑÑÑ '%s' Ñ ÑÑÑÑÑ Ð· гÑлÑнÑй ÑÑ Ñ Ð´Ð°Ð´Ð·ÐµÐ½ÑÑ
ÑÑÑ
авÑÑка."
-#: engines/supernova/supernova.cpp:827
+#: engines/supernova/supernova.cpp:826
msgid ""
"Failed to save temporary game state. Make sure your save game directory is "
"set in ScummVM and that you can write to it."
msgstr ""
-#: engines/supernova/supernova.cpp:828
+#: engines/supernova/supernova.cpp:827
#, fuzzy
msgid "Failed to load temporary game state."
msgstr "Ðе аÑÑÑмалаÑÑ Ð·Ð°Ð³ÑÑзÑÑÑ Ð·Ð°Ñ
аванÑÑ Ð³ÑлÑÐ½Ñ Ð· Ñайла."
-#: engines/supernova/detection.cpp:35
+#: engines/supernova/detection.cpp:41
msgid "Improved mode"
msgstr "ÐалепÑÐ°Ð½Ñ ÑÑжÑм"
-#: engines/supernova/detection.cpp:36
+#: engines/supernova/detection.cpp:42
msgid ""
"Removes some repetitive actions, adds possibility to change verbs by keyboard"
msgstr ""
@@ -7144,11 +7144,11 @@ msgstr "ÐаказваÑÑ Ð½Ð°Ð·Ð²Ñ Ð°Ð±'екÑаÑ"
msgid "Show labels for objects on mouse hover"
msgstr "Ðаказвае Ð½Ð°Ð·Ð²Ñ Ð°Ð±'екÑÐ°Ñ Ð¿ÑÑ Ð½Ð°Ð²ÑÐ´Ð·ÐµÐ½Ð½Ñ ÐºÑÑÑоÑа мÑÑÑ"
-#: engines/sword25/detection.cpp:41
+#: engines/sword25/detection.cpp:49
msgid "Use English speech"
msgstr "ÐÑкаÑÑÑÑоÑваÑÑ Ð°Ð½Ð³Ð»ÑйÑкÑÑ Ð°Ð³ÑÑкÑ"
-#: engines/sword25/detection.cpp:42
+#: engines/sword25/detection.cpp:50
msgid ""
"Use English speech instead of German for every language other than German"
msgstr ""
@@ -7168,7 +7168,7 @@ msgstr ""
msgid "Saturn CD version is not yet supported"
msgstr "Game id не падÑÑÑмваеÑÑа"
-#: engines/tony/tony.cpp:253
+#: engines/tony/tony.cpp:249
#, c-format
msgid "Font variant not present in '%s' engine data file."
msgstr "ÐаÑÑÑÐ½Ñ ÑÑÑÑÑÑ Ð°Ð´ÑÑÑÐ½Ñ Ñ Ñайле ÑÑÑ
авÑÑка %s."
@@ -7193,7 +7193,7 @@ msgstr "ÐаÑ
Ð°Ð²Ð°Ð½Ð°Ñ Ð³ÑлÑÐ½Ñ â%d загÑÑжана"
msgid "Could not quick load the saved game #%d"
msgstr "Ðе аÑÑÑмалаÑÑ Ñ
ÑÑка загÑÑзÑÑÑ Ð·Ð°Ñ
аванÑÑ Ð³ÑлÑÐ½Ñ â%d"
-#: engines/toon/toon.cpp:1528
+#: engines/toon/toon.cpp:1515
#, c-format
msgid "Unable to locate the '%s' data file."
msgstr "Ðе магÑÑма знайÑÑÑ Ñайл дадзенÑÑ
'%s'."
@@ -7592,19 +7592,19 @@ msgstr "[ÑаÑÑаÑÑлае]"
msgid "[too modern]"
msgstr "[занадÑа новае]"
-#: engines/wintermute/detection.cpp:42
+#: engines/wintermute/detection.cpp:53
msgid "Show FPS-counter"
msgstr "ÐаказаÑÑ Ð»ÑÑÑлÑнÑк FPS"
-#: engines/wintermute/detection.cpp:43
+#: engines/wintermute/detection.cpp:54
msgid "Show the current number of frames per second in the upper left corner"
msgstr "ÐаказаÑÑ Ñ Ð²ÐµÑÑ
нÑм левÑм кÑÑе бÑгÑÑÑÑ ÐºÐ¾Ð»ÑкаÑÑÑ ÐºÐ°Ð´ÑÐ°Ñ Ñ ÑекÑндÑ"
-#: engines/wintermute/detection.cpp:52
+#: engines/wintermute/detection.cpp:63
msgid "Sprite bilinear filtering (SLOW)"
msgstr "ÐÑлÑÐ½ÐµÐ¹Ð½Ð°Ñ ÑÑлÑÑÑаÑÑÑ ÑпÑайÑÐ°Ñ (маÑÑдна)"
-#: engines/wintermute/detection.cpp:53
+#: engines/wintermute/detection.cpp:64
msgid "Apply bilinear filtering to individual sprites"
msgstr "УжÑваÑÑ Ð±ÑлÑнейнÑÑ ÑÑлÑÑÑаÑÑÑ Ð´Ð»Ñ ÑндÑвÑдÑалÑнÑÑ
ÑпÑайÑаÑ"
@@ -7623,19 +7623,19 @@ msgstr "УклÑÑанÑÑ Ñ Ð·Ð±Ð¾ÑÐºÑ Ð¾Ð¿ÑÑÑ:"
msgid "Wintermute3D support is not compiled in"
msgstr "УклÑÑанÑÑ Ñ Ð·Ð±Ð¾ÑÐºÑ Ð¾Ð¿ÑÑÑ:"
-#: engines/wintermute/wintermute.cpp:176
+#: engines/wintermute/wintermute.cpp:168
msgid "This game requires PNG, JPEG and Vorbis support."
msgstr "ÐÑÑа гÑлÑÐ½Ñ Ð¿Ð°ÑÑабÑе падÑÑÑÐ¼ÐºÑ PNG, JPEG Ñ Vorbis."
-#: engines/wintermute/wintermute.cpp:187
+#: engines/wintermute/wintermute.cpp:179
msgid "This game requires the FoxTail subengine, which is not compiled in."
msgstr "ÐÑÑа гÑлÑÐ½Ñ Ð¿Ð°ÑÑабÑе ÑÑÑ
авÑÑок FoxTail, Ñкога нÑма Ñ Ð·Ð±Ð¾ÑÑÑ."
-#: engines/wintermute/wintermute.cpp:198
+#: engines/wintermute/wintermute.cpp:190
msgid "This game requires the HeroCraft subengine, which is not compiled in."
msgstr "ÐÑÑа гÑлÑÐ½Ñ Ð¿Ð°ÑÑабÑе ÑÑÑ
авÑÑок HeroCraft, Ñкога нÑма Ñ Ð·Ð±Ð¾ÑÑÑ."
-#: engines/wintermute/wintermute.cpp:209
+#: engines/wintermute/wintermute.cpp:201
msgid ""
"This game requires 3D capabilities that are out ScummVM scope. As such, it "
"is likely to be unplayable totally or partially."
@@ -8151,21 +8151,21 @@ msgstr "F1"
msgid "Key i"
msgstr "Ðнопка i"
-#: engines/xeen/detection.cpp:47
+#: engines/xeen/detection.cpp:56
msgid "Show item costs in standard inventory mode"
msgstr "ÐаказаÑÑ ÐºÐ¾ÑÑ ÑÑÑÐ°Ñ Ñ ÑÑжÑме звÑÑайнага ÑнвенÑаÑа"
-#: engines/xeen/detection.cpp:48
+#: engines/xeen/detection.cpp:57
msgid ""
"Shows item costs in standard inventory mode, allowing the value of items to "
"be compared"
msgstr "ÐаказаÑÑ ÐºÐ¾ÑÑ ÑÑÑÐ°Ñ Ñ ÑÑжÑме звÑÑайнага ÑнвенÑаÑа Ð´Ð·ÐµÐ»Ñ Ð¿Ð°ÑаÑнаннÑ"
-#: engines/xeen/detection.cpp:57
+#: engines/xeen/detection.cpp:66
msgid "More durable armor"
msgstr "ÐаÑнейÑÐ°Ñ Ð±ÑанÑ"
-#: engines/xeen/detection.cpp:58
+#: engines/xeen/detection.cpp:67
msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
msgstr "ÐÑÐ°Ð½Ñ Ð½Ðµ зламаеÑÑа, пакÑÐ»Ñ Ñ Ð³ÐµÑÐ¾Ñ Ð½Ðµ ÑÑане -80HP замеÑÑ ÑÑÑго -10HP"
diff --git a/po/ca_ES.po b/po/ca_ES.po
index dfeccf325c..e1cf3fe59f 100644
--- a/po/ca_ES.po
+++ b/po/ca_ES.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.6.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-19 21:49+0000\n"
+"POT-Creation-Date: 2021-05-21 23:35+0000\n"
"PO-Revision-Date: 2021-03-21 08:24+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Catalan <https://translations.scummvm.org/projects/scummvm/"
@@ -75,7 +75,7 @@ msgstr "Amunt"
#: engines/mohawk/riven_stacks/aspit.cpp:372
#: engines/mohawk/riven_stacks/aspit.cpp:456 engines/nancy/dialogs.cpp:101
#: engines/parallaction/saveload.cpp:271 engines/scumm/dialogs.cpp:180
-#: engines/sword1/control.cpp:889 engines/wintermute/wintermute.cpp:210
+#: engines/sword1/control.cpp:889 engines/wintermute/wintermute.cpp:202
msgid "Cancel"
msgstr "Cancel·la"
@@ -129,7 +129,7 @@ msgstr ""
#: gui/launcher.cpp:395 gui/launcher.cpp:417 gui/launcher.cpp:460
#: gui/options.cpp:2739 gui/options.cpp:2777
#: backends/events/default/default-events.cpp:185 engines/buried/buried.cpp:533
-#: engines/grim/grim.cpp:353 engines/kyra/gui/saveload_eob.cpp:596
+#: engines/grim/grim.cpp:351 engines/kyra/gui/saveload_eob.cpp:596
#: engines/kyra/gui/saveload_eob.cpp:629
#: engines/parallaction/metaengine.cpp:136
#: engines/sci/graphics/controls32.cpp:928
@@ -140,7 +140,7 @@ msgstr "SÃ"
#: gui/filebrowser-dialog.cpp:133 gui/fluidsynth-dialog.cpp:218
#: gui/launcher.cpp:395 gui/launcher.cpp:417 gui/launcher.cpp:460
#: gui/options.cpp:2739 gui/options.cpp:2777 engines/buried/buried.cpp:533
-#: engines/grim/grim.cpp:353 engines/kyra/gui/saveload_eob.cpp:596
+#: engines/grim/grim.cpp:351 engines/kyra/gui/saveload_eob.cpp:596
#: engines/kyra/gui/saveload_eob.cpp:629
#: engines/parallaction/metaengine.cpp:142
#: engines/sci/graphics/controls32.cpp:928
@@ -167,8 +167,8 @@ msgstr ""
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1344 engines/scumm/scumm.cpp:1366
-#: engines/scumm/scumm.cpp:2041 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
+#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
#: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -605,8 +605,8 @@ msgstr "Tanca"
#: gui/gui-manager.cpp:164 engines/metaengine.cpp:108
#: engines/dragons/metaengine.cpp:163 engines/glk/scott/scott.cpp:412
-#: engines/griffon/metaengine.cpp:96 engines/grim/grim.cpp:451
-#: engines/grim/grim.cpp:528 engines/twine/metaengine.cpp:452
+#: engines/griffon/metaengine.cpp:96 engines/grim/grim.cpp:449
+#: engines/grim/grim.cpp:526 engines/twine/metaengine.cpp:452
#: engines/twine/metaengine.cpp:519 engines/wintermute/keymapper_tables.h:1017
#: engines/wintermute/keymapper_tables.h:1106
#: engines/wintermute/keymapper_tables.h:1480
@@ -616,8 +616,8 @@ msgstr "Amunt"
#: gui/gui-manager.cpp:169 engines/metaengine.cpp:113
#: engines/dragons/metaengine.cpp:169 engines/glk/scott/scott.cpp:412
-#: engines/griffon/metaengine.cpp:102 engines/grim/grim.cpp:456
-#: engines/grim/grim.cpp:533 engines/twine/metaengine.cpp:459
+#: engines/griffon/metaengine.cpp:102 engines/grim/grim.cpp:454
+#: engines/grim/grim.cpp:531 engines/twine/metaengine.cpp:459
#: engines/twine/metaengine.cpp:527 engines/wintermute/keymapper_tables.h:1023
#: engines/wintermute/keymapper_tables.h:1113
#: engines/wintermute/keymapper_tables.h:1486
@@ -627,7 +627,7 @@ msgstr "Avall"
#: gui/gui-manager.cpp:174 engines/metaengine.cpp:118
#: engines/dragons/metaengine.cpp:175 engines/griffon/metaengine.cpp:108
-#: engines/grim/grim.cpp:461 engines/grim/grim.cpp:538
+#: engines/grim/grim.cpp:459 engines/grim/grim.cpp:536
#: engines/twine/metaengine.cpp:474 engines/twine/metaengine.cpp:542
#: engines/wintermute/keymapper_tables.h:1029
#: engines/wintermute/keymapper_tables.h:1468
@@ -638,7 +638,7 @@ msgstr "Esquerra"
#: gui/gui-manager.cpp:179 engines/metaengine.cpp:123
#: engines/dragons/metaengine.cpp:181 engines/griffon/metaengine.cpp:114
-#: engines/grim/grim.cpp:466 engines/grim/grim.cpp:543
+#: engines/grim/grim.cpp:464 engines/grim/grim.cpp:541
#: engines/twine/metaengine.cpp:466 engines/twine/metaengine.cpp:535
#: engines/wintermute/keymapper_tables.h:1035
#: engines/wintermute/keymapper_tables.h:1474
@@ -2004,11 +2004,11 @@ msgstr ""
msgid "Clear value"
msgstr "Neteja el valor"
-#: base/main.cpp:621
+#: base/main.cpp:632
msgid "Error running game:"
msgstr "Error al executar el joc:"
-#: base/main.cpp:668
+#: base/main.cpp:679
msgid "Could not find any engine capable of running the selected game"
msgstr "No s'ha pogut trobar cap motor capaç d'executar el joc seleccionat"
@@ -2203,13 +2203,13 @@ msgstr "~R~etorna al Llançador"
#: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
#: engines/glk/streams.cpp:1433 engines/gnap/menu.cpp:466
#: engines/hugo/file.cpp:298 engines/illusions/menusystem.cpp:703
-#: engines/kingdom/kingdom.cpp:739 engines/lab/savegame.cpp:243
+#: engines/kingdom/kingdom.cpp:737 engines/lab/savegame.cpp:243
#: engines/mads/nebular/dialogs_nebular.cpp:350
#: engines/neverhood/menumodule.cpp:890 engines/pegasus/pegasus.cpp:403
#: engines/prince/saveload.cpp:55 engines/sci/engine/guest_additions.cpp:688
#: engines/sci/engine/kfile.cpp:1075 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:43
-#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3362
+#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3349
#: engines/tsage/scenes.cpp:629 engines/wage/saveload.cpp:752
#: engines/xeen/saves.cpp:277 engines/zvision/file/save_manager.cpp:49
msgid "Save game:"
@@ -2221,7 +2221,7 @@ msgstr "Desa la partida:"
#: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
#: engines/glk/streams.cpp:1433 engines/gnap/menu.cpp:466
#: engines/hugo/file.cpp:298 engines/illusions/menusystem.cpp:703
-#: engines/kingdom/kingdom.cpp:739 engines/lab/savegame.cpp:238
+#: engines/kingdom/kingdom.cpp:737 engines/lab/savegame.cpp:238
#: engines/lab/savegame.cpp:243 engines/mads/nebular/dialogs_nebular.cpp:350
#: engines/neverhood/menumodule.cpp:890 engines/parallaction/metaengine.cpp:124
#: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:403
@@ -2229,7 +2229,7 @@ msgstr "Desa la partida:"
#: engines/sci/engine/kfile.cpp:1075 engines/scumm/dialogs.cpp:177
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:43
-#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3362
+#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3349
#: engines/tsage/scenes.cpp:629 engines/wage/saveload.cpp:752
#: engines/xeen/saves.cpp:277 engines/zvision/file/save_manager.cpp:49
#: engines/zvision/metaengine.cpp:194
@@ -2381,7 +2381,7 @@ msgstr ""
"pel ScummVM. Com a tal, probablement serà inestable, i pot ser que les "
"partides que deseu no funcionin en versions futures de ScummVM."
-#: engines/engine.cpp:648 engines/wintermute/wintermute.cpp:210
+#: engines/engine.cpp:648 engines/wintermute/wintermute.cpp:202
msgid "Start anyway"
msgstr "Inicia de totes maneres"
@@ -2454,8 +2454,8 @@ msgstr "Pausa"
msgid "Game menu"
msgstr "Menú del joc"
-#: engines/metaengine.cpp:87 engines/grim/grim.cpp:502
-#: engines/grim/grim.cpp:594 engines/mohawk/myst.cpp:564
+#: engines/metaengine.cpp:87 engines/grim/grim.cpp:500
+#: engines/grim/grim.cpp:592 engines/mohawk/myst.cpp:564
#: engines/mohawk/riven.cpp:834 engines/wintermute/keymapper_tables.h:219
#: engines/wintermute/keymapper_tables.h:1003
#: engines/wintermute/keymapper_tables.h:1254
@@ -2473,7 +2473,7 @@ msgid "Predictive input dialog"
msgstr ""
#: engines/metaengine.cpp:103 engines/griffon/metaengine.cpp:90
-#: engines/grim/grim.cpp:508 engines/grim/grim.cpp:600
+#: engines/grim/grim.cpp:506 engines/grim/grim.cpp:598
#: engines/sky/metaengine.cpp:88 engines/wintermute/keymapper_tables.h:55
msgid "Confirm"
msgstr ""
@@ -3734,80 +3734,80 @@ msgid "Check for Updates..."
msgstr "Comprova les actualitzacions..."
#: engines/access/resources.cpp:44 engines/drascula/drascula.cpp:931
-#: engines/hugo/hugo.cpp:436 engines/lure/lure.cpp:64
-#: engines/mortevielle/mortevielle.cpp:305 engines/sky/compact.cpp:131
-#: engines/supernova/supernova.cpp:458 engines/teenagent/resources.cpp:98
-#: engines/tony/tony.cpp:192 engines/toon/toon.cpp:4956
+#: engines/hugo/hugo.cpp:426 engines/lure/lure.cpp:57
+#: engines/mortevielle/mortevielle.cpp:302 engines/sky/compact.cpp:131
+#: engines/supernova/supernova.cpp:457 engines/teenagent/resources.cpp:98
+#: engines/tony/tony.cpp:188 engines/toon/toon.cpp:4943
#, c-format
msgid "Unable to locate the '%s' engine data file."
msgstr ""
#: engines/access/resources.cpp:52 engines/drascula/drascula.cpp:947
-#: engines/hugo/hugo.cpp:448 engines/lure/lure.cpp:73
-#: engines/mortevielle/mortevielle.cpp:313 engines/supernova/supernova.cpp:463
-#: engines/tony/tony.cpp:205 engines/toon/toon.cpp:4969
+#: engines/hugo/hugo.cpp:438 engines/lure/lure.cpp:66
+#: engines/mortevielle/mortevielle.cpp:310 engines/supernova/supernova.cpp:462
+#: engines/tony/tony.cpp:201 engines/toon/toon.cpp:4956
#, c-format
msgid "The '%s' engine data file is corrupt."
msgstr ""
#: engines/access/resources.cpp:61 engines/drascula/drascula.cpp:958
-#: engines/hugo/hugo.cpp:458 engines/lure/lure.cpp:76
-#: engines/mortevielle/mortevielle.cpp:323 engines/tony/tony.cpp:216
-#: engines/toon/toon.cpp:4980
+#: engines/hugo/hugo.cpp:448 engines/lure/lure.cpp:69
+#: engines/mortevielle/mortevielle.cpp:320 engines/tony/tony.cpp:212
+#: engines/toon/toon.cpp:4967
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d.%d but got "
"%d.%d."
msgstr ""
-#: engines/adl/detection.cpp:48
+#: engines/adl/detection.cpp:54
#, fuzzy
msgid "TV emulation"
msgstr "Emulador de MT-32"
-#: engines/adl/detection.cpp:49
+#: engines/adl/detection.cpp:55
msgid "Emulate composite output to an NTSC TV"
msgstr ""
-#: engines/adl/detection.cpp:58 engines/adl/detection.cpp:68
+#: engines/adl/detection.cpp:64 engines/adl/detection.cpp:74
#, fuzzy
msgid "Color graphics"
msgstr "Filtres de grà fics"
-#: engines/adl/detection.cpp:59 engines/adl/detection.cpp:69
+#: engines/adl/detection.cpp:65 engines/adl/detection.cpp:75
msgid "Use color graphics instead of monochrome"
msgstr ""
-#: engines/adl/detection.cpp:78
+#: engines/adl/detection.cpp:84
#, fuzzy
msgid "Show scanlines"
msgstr "Mostra les etiquetes dels objectes"
-#: engines/adl/detection.cpp:79
+#: engines/adl/detection.cpp:85
msgid "Darken every other scanline to mimic the look of a CRT"
msgstr ""
-#: engines/adl/detection.cpp:88
+#: engines/adl/detection.cpp:94
msgid "Always use sharp monochrome text"
msgstr ""
-#: engines/adl/detection.cpp:89
+#: engines/adl/detection.cpp:95
msgid "Do not emulate NTSC artifacts for text"
msgstr ""
-#: engines/agi/detection.cpp:72 engines/cine/detection.cpp:43
-#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:44
-#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:205
-#: engines/sherlock/detection.cpp:50 engines/toltecs/detection.cpp:213
+#: engines/agi/detection.cpp:87 engines/cine/detection.cpp:52
+#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:51
+#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:235
+#: engines/sherlock/detection.cpp:59 engines/toltecs/detection.cpp:213
#: engines/ultima/detection.cpp:55 engines/ultima/ultima8/meta_engine.cpp:163
#: engines/zvision/detection_tables.h:50
msgid "Use original save/load screens"
msgstr "Utilitza les pantalles originals de desat/cà rrega"
-#: engines/agi/detection.cpp:73 engines/cine/detection.cpp:44
-#: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:45
-#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:206
-#: engines/sherlock/detection.cpp:51 engines/toltecs/detection.cpp:214
+#: engines/agi/detection.cpp:88 engines/cine/detection.cpp:53
+#: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:52
+#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:236
+#: engines/sherlock/detection.cpp:60 engines/toltecs/detection.cpp:214
#: engines/ultima/detection.cpp:56 engines/ultima/ultima8/meta_engine.cpp:164
#: engines/zvision/detection_tables.h:51
#, fuzzy
@@ -3815,50 +3815,50 @@ msgid "Use the original save/load screens instead of the ScummVM ones"
msgstr ""
"Utilitza les pantalles originals de desat/cà rrega, en lloc de les de ScummVM"
-#: engines/agi/detection.cpp:82
+#: engines/agi/detection.cpp:97
#, fuzzy
msgid "Use an alternative palette"
msgstr "Utilitza una introducció del joc alternativa (només per la versió CD)"
-#: engines/agi/detection.cpp:83
+#: engines/agi/detection.cpp:98
msgid ""
"Use an alternative palette, common for all Amiga games. This was the old "
"behavior"
msgstr ""
-#: engines/agi/detection.cpp:92
+#: engines/agi/detection.cpp:107
#, fuzzy
msgid "Mouse support"
msgstr "Suport per saltar text i escenes"
-#: engines/agi/detection.cpp:93
+#: engines/agi/detection.cpp:108
msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
-#: engines/agi/detection.cpp:102
+#: engines/agi/detection.cpp:117
msgid "Use Hercules hires font"
msgstr ""
-#: engines/agi/detection.cpp:103
+#: engines/agi/detection.cpp:118
msgid "Uses Hercules hires font, when font file is available."
msgstr ""
-#: engines/agi/detection.cpp:112
+#: engines/agi/detection.cpp:127
msgid "Pause when entering commands"
msgstr ""
-#: engines/agi/detection.cpp:113
+#: engines/agi/detection.cpp:128
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
msgstr ""
-#: engines/agi/detection.cpp:122
+#: engines/agi/detection.cpp:137
msgid "Add speed menu"
msgstr ""
-#: engines/agi/detection.cpp:123
+#: engines/agi/detection.cpp:138
msgid "Add game speed menu (similar to PC version)"
msgstr ""
@@ -3874,13 +3874,13 @@ msgstr ""
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/glk/streams.cpp:1442
#: engines/gnap/menu.cpp:475 engines/hugo/file.cpp:400
-#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:749
+#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:747
#: engines/lab/savegame.cpp:258 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:903 engines/prince/saveload.cpp:64
#: engines/sci/engine/guest_additions.cpp:691 engines/sci/engine/kfile.cpp:1192
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:68
-#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3456
+#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3443
#: engines/zvision/file/save_manager.cpp:62
msgid "Restore game:"
msgstr "Recupera la partida:"
@@ -3890,14 +3890,14 @@ msgstr "Recupera la partida:"
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/glk/streams.cpp:1442
#: engines/gnap/menu.cpp:475 engines/hugo/file.cpp:400
-#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:749
+#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:747
#: engines/lab/savegame.cpp:238 engines/lab/savegame.cpp:258
#: engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:903 engines/prince/saveload.cpp:64
#: engines/sci/engine/guest_additions.cpp:692 engines/sci/engine/kfile.cpp:1192
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:68
-#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3456
+#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3443
#: engines/zvision/file/save_manager.cpp:62 engines/zvision/metaengine.cpp:199
msgid "Restore"
msgstr "Restaura"
@@ -3906,7 +3906,7 @@ msgstr "Restaura"
msgid "Quick load or save game isn't supported in this location"
msgstr ""
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2609
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
#, fuzzy, c-format
msgid ""
"Failed to load saved game from file:\n"
@@ -3917,7 +3917,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2599
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
#, fuzzy, c-format
msgid ""
"Failed to save game to file:\n"
@@ -3928,7 +3928,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2622
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
#, fuzzy, c-format
msgid ""
"Successfully saved game in file:\n"
@@ -4017,76 +4017,76 @@ msgstr "Tornar al joc"
msgid "Switch to Olmec"
msgstr "Tornar al joc"
-#: engines/bladerunner/bladerunner.cpp:359
+#: engines/bladerunner/bladerunner.cpp:357
#, fuzzy
msgid "Failed to initialize resources"
msgstr "Fallada al canviar l'emmagatzematge en lÃnia!"
-#: engines/bladerunner/bladerunner.cpp:1063
+#: engines/bladerunner/bladerunner.cpp:1061
msgid "A required game resource was not found"
msgstr ""
-#: engines/bladerunner/bladerunner.cpp:2278
+#: engines/bladerunner/bladerunner.cpp:2276
msgid ""
"WARNING: This game was saved in Restored Cut Content mode, but you are "
"playing in Original Content mode. The mode will be adjusted to Restored Cut "
"Content for this session until you completely Quit the game."
msgstr ""
-#: engines/bladerunner/bladerunner.cpp:2280
+#: engines/bladerunner/bladerunner.cpp:2278
msgid ""
"WARNING: This game was saved in Original Content mode, but you are playing "
"in Restored Cut Content mode. The mode will be adjusted to Original Content "
"mode for this session until you completely Quit the game."
msgstr ""
-#: engines/bladerunner/bladerunner.cpp:2282
+#: engines/bladerunner/bladerunner.cpp:2280
msgid "Continue"
msgstr ""
-#: engines/bladerunner/detection.cpp:48
+#: engines/bladerunner/detection.cpp:53
#, fuzzy
msgid "Sitcom mode"
msgstr "Mode heli"
-#: engines/bladerunner/detection.cpp:49
+#: engines/bladerunner/detection.cpp:54
msgid "Game will add laughter after actor's line or narration"
msgstr ""
-#: engines/bladerunner/detection.cpp:57
+#: engines/bladerunner/detection.cpp:62
#, fuzzy
msgid "Shorty mode"
msgstr "Mode de color"
-#: engines/bladerunner/detection.cpp:58
+#: engines/bladerunner/detection.cpp:63
msgid "Game will shrink the actors and make their voices high pitched"
msgstr ""
-#: engines/bladerunner/detection.cpp:66
+#: engines/bladerunner/detection.cpp:71
msgid "Frame limiter high performance mode"
msgstr ""
-#: engines/bladerunner/detection.cpp:67
+#: engines/bladerunner/detection.cpp:72
msgid ""
"This mode may result in high CPU usage! It avoids use of delayMillis() "
"function."
msgstr ""
-#: engines/bladerunner/detection.cpp:75
+#: engines/bladerunner/detection.cpp:80
msgid "Max frames per second limit"
msgstr ""
-#: engines/bladerunner/detection.cpp:76
+#: engines/bladerunner/detection.cpp:81
msgid ""
"This mode targets a maximum of 120 fps. When disabled, the game targets 60 "
"fps"
msgstr ""
-#: engines/bladerunner/detection.cpp:84
+#: engines/bladerunner/detection.cpp:89
msgid "Disable McCoy's quick stamina drain"
msgstr ""
-#: engines/bladerunner/detection.cpp:85
+#: engines/bladerunner/detection.cpp:90
msgid ""
"When running, McCoy won't start slowing down as soon as the player stops "
"clicking the mouse"
@@ -4100,15 +4100,15 @@ msgid ""
"ScummVM."
msgstr ""
-#: engines/bladerunner/detection_tables.h:129 engines/cge/detection.cpp:48
-#: engines/cge/detection.cpp:54 engines/kyra/detection_tables.h:303
-#: engines/kyra/detection_tables.h:983 engines/lure/detection.cpp:222
+#: engines/bladerunner/detection_tables.h:129 engines/cge/detection.cpp:56
+#: engines/cge/detection.cpp:62 engines/kyra/detection_tables.h:303
+#: engines/kyra/detection_tables.h:983 engines/lure/detection.cpp:233
#: engines/mohawk/detection_tables.h:954 engines/mohawk/detection_tables.h:1045
#: engines/mohawk/detection_tables.h:1060 engines/neverhood/detection.cpp:110
#: engines/saga/detection_tables.h:187 engines/saga/detection_tables.h:985
#: engines/saga/detection_tables.h:1044 engines/sci/detection_tables.h:4871
#: engines/sci/detection_tables.h:4879 engines/sherlock/detection_tables.h:214
-#: engines/stark/detection.cpp:293 engines/teenagent/detection.cpp:102
+#: engines/stark/detection.cpp:305 engines/teenagent/detection.cpp:118
#: engines/zvision/detection_tables.h:190
#: engines/zvision/detection_tables.h:210
#, fuzzy
@@ -4131,21 +4131,21 @@ msgstr " Esteu segur de voler sortir? "
msgid "Invalid save file name"
msgstr "Nom de partida desada incorrecte"
-#: engines/cge/detection.cpp:99
+#: engines/cge/detection.cpp:107
#, fuzzy
msgid "Color Blind Mode"
msgstr "Mode clic"
-#: engines/cge/detection.cpp:100
+#: engines/cge/detection.cpp:108
#, fuzzy
msgid "Enable Color Blind Mode by default"
msgstr "Mode clic"
-#: engines/cine/detection.cpp:52
+#: engines/cine/detection.cpp:61
msgid "Use transparent dialog boxes in 16 color scenes"
msgstr ""
-#: engines/cine/detection.cpp:53
+#: engines/cine/detection.cpp:62
msgid ""
"Use transparent dialog boxes in 16 color scenes even if the original game "
"version did not support them"
@@ -4213,7 +4213,7 @@ msgid "Change Command"
msgstr ""
#: engines/dragons/metaengine.cpp:152 engines/griffon/metaengine.cpp:127
-#: engines/grim/grim.cpp:491 engines/grim/grim.cpp:583
+#: engines/grim/grim.cpp:489 engines/grim/grim.cpp:581
#: engines/hdb/metaengine.cpp:231 engines/nancy/dialogs.cpp:146
#: engines/scumm/help.cpp:225 engines/scumm/help.cpp:234
#: engines/scumm/help.cpp:241 engines/scumm/help.cpp:249
@@ -4255,30 +4255,30 @@ msgstr ""
"Premeu D'Acord per convertir-les ara, en cas contrari se us tornarà a "
"demanar la propera vegada que engegueu el joc.\n"
-#: engines/dreamweb/detection.cpp:54
+#: engines/dreamweb/detection.cpp:61
msgid "Use bright palette mode"
msgstr "Utilitza el mode de paleta brillant"
-#: engines/dreamweb/detection.cpp:55
+#: engines/dreamweb/detection.cpp:62
msgid "Display graphics using the game's bright palette"
msgstr "Mostra els grà fics utilitzant la paleta brillant del joc"
-#: engines/glk/detection.cpp:225
+#: engines/glk/detection.cpp:239
#, fuzzy
msgid "Enable Text to Speech"
msgstr "Text i Veus:"
-#: engines/glk/detection.cpp:226
+#: engines/glk/detection.cpp:240
#, fuzzy
msgid "Use TTS to read the text"
msgstr "No s'ha pogut esborrar el fitxer."
-#: engines/glk/detection.cpp:231
+#: engines/glk/detection.cpp:245
#, fuzzy
msgid "Also read input text"
msgstr "No s'ha pogut esborrar el fitxer."
-#: engines/glk/detection.cpp:232
+#: engines/glk/detection.cpp:246
#, fuzzy
msgid "Use TTS to read the input text"
msgstr "No s'ha pogut esborrar el fitxer."
@@ -4626,26 +4626,26 @@ msgstr "Atac 1"
msgid "Speed Up Cutscene"
msgstr "Salta la seqüència de video"
-#: engines/grim/detection.cpp:45
+#: engines/grim/detection.cpp:70
msgid "Load user patch (unsupported)"
msgstr ""
-#: engines/grim/detection.cpp:46
+#: engines/grim/detection.cpp:71
msgid ""
"Load an user patch. Please note that the ScummVM team doesn't provide "
"support for using such patches."
msgstr ""
-#: engines/grim/detection.cpp:54 engines/zvision/metaengine.cpp:153
+#: engines/grim/detection.cpp:79 engines/zvision/metaengine.cpp:153
#, fuzzy
msgid "Show FPS"
msgstr "Mostra-ho tot"
-#: engines/grim/detection.cpp:55
+#: engines/grim/detection.cpp:80
msgid "Show the current FPS-rate, while you play."
msgstr ""
-#: engines/grim/grim.cpp:348
+#: engines/grim/grim.cpp:346
#, c-format
msgid ""
"ScummVM found some problems with your game data files.\n"
@@ -4653,53 +4653,53 @@ msgid ""
"Do you still want to run %s?"
msgstr ""
-#: engines/grim/grim.cpp:471 engines/grim/grim.cpp:558
+#: engines/grim/grim.cpp:469 engines/grim/grim.cpp:556
msgid "Run"
msgstr ""
-#: engines/grim/grim.cpp:476 engines/scumm/help.cpp:239
+#: engines/grim/grim.cpp:474 engines/scumm/help.cpp:239
#: engines/scumm/help.cpp:247
msgid "Examine"
msgstr "Examina"
-#: engines/grim/grim.cpp:481 engines/grim/grim.cpp:573
+#: engines/grim/grim.cpp:479 engines/grim/grim.cpp:571
#, fuzzy
msgid "Use/Talk"
msgstr "Parla"
-#: engines/grim/grim.cpp:486 engines/grim/grim.cpp:578
+#: engines/grim/grim.cpp:484 engines/grim/grim.cpp:576
#, fuzzy
msgid "Pick up/Put away"
msgstr "Agafa"
-#: engines/grim/grim.cpp:496 engines/grim/grim.cpp:588
+#: engines/grim/grim.cpp:494 engines/grim/grim.cpp:586
#, fuzzy
msgid "Skip dialog lines"
msgstr "Salta la lÃnia"
-#: engines/grim/grim.cpp:514 engines/grim/grim.cpp:606
+#: engines/grim/grim.cpp:512 engines/grim/grim.cpp:604
#: engines/hdb/metaengine.cpp:244
msgid "Menu"
msgstr "Menú"
-#: engines/grim/grim.cpp:548
+#: engines/grim/grim.cpp:546
msgid "Cycle Objects Up"
msgstr ""
-#: engines/grim/grim.cpp:553
+#: engines/grim/grim.cpp:551
msgid "Cycle Objects Down"
msgstr ""
-#: engines/grim/grim.cpp:563
+#: engines/grim/grim.cpp:561
msgid "Quick Room Exit"
msgstr ""
-#: engines/grim/grim.cpp:568
+#: engines/grim/grim.cpp:566
#, fuzzy
msgid "Examine/Look"
msgstr "Examina"
-#: engines/grim/grim.cpp:1333
+#: engines/grim/grim.cpp:1331
#, fuzzy
msgid "Error: the game could not be saved."
msgstr "no s'ha pogut canviar el mode de vÃdeo."
@@ -4765,11 +4765,11 @@ msgid ""
"Alternatively, a Steam or GOG copy has a combined FullMonkeyMap.imt"
msgstr ""
-#: engines/groovie/detection.cpp:297
+#: engines/groovie/detection.cpp:312
msgid "Fast movie speed"
msgstr "Velocitat rà pida de les pel·lÃcules"
-#: engines/groovie/detection.cpp:298
+#: engines/groovie/detection.cpp:313
msgid "Play movies at an increased speed"
msgstr "Reprodueix les pel·lÃcules a major velocitat"
@@ -4829,89 +4829,89 @@ msgstr ""
msgid "Debug"
msgstr "Depurador"
-#: engines/hopkins/detection.cpp:40 engines/hopkins/detection.cpp:50
+#: engines/hopkins/detection.cpp:47 engines/hopkins/detection.cpp:57
msgid "Gore Mode"
msgstr ""
-#: engines/hopkins/detection.cpp:41 engines/hopkins/detection.cpp:51
+#: engines/hopkins/detection.cpp:48 engines/hopkins/detection.cpp:58
msgid "Enable Gore Mode when available"
msgstr ""
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:62
msgid "Studio audience"
msgstr "Públic"
-#: engines/kyra/detection.cpp:47
+#: engines/kyra/detection.cpp:63
msgid "Enable studio audience"
msgstr "Activa el públic"
#. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:73
msgid "Skip support"
msgstr "Suport per saltar text i escenes"
-#: engines/kyra/detection.cpp:58
+#: engines/kyra/detection.cpp:74
msgid "Allow text and cutscenes to be skipped"
msgstr "Permet que se saltin textos i escenes"
#. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:84
msgid "Helium mode"
msgstr "Mode heli"
-#: engines/kyra/detection.cpp:69
+#: engines/kyra/detection.cpp:85
msgid "Enable helium mode"
msgstr "Activa el mode heli"
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:98
msgid "Smooth scrolling"
msgstr "Desplaçament suau"
-#: engines/kyra/detection.cpp:83
+#: engines/kyra/detection.cpp:99
msgid "Enable smooth scrolling when walking"
msgstr "Activa el desplaçament suau al caminar"
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:111
msgid "Floating cursors"
msgstr "Cursor flotant"
-#: engines/kyra/detection.cpp:96
+#: engines/kyra/detection.cpp:112
msgid "Enable floating cursors"
msgstr "Activa els cursors flotants"
#. I18N: When enabled, this option will fill in an autogenerated savegame
#. description into the input prompt where.
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:123
#, fuzzy
msgid "Suggest save names"
msgstr "Desa la partida:"
-#: engines/kyra/detection.cpp:108
+#: engines/kyra/detection.cpp:124
msgid "Autogenerated naming suggestions for savegames"
msgstr ""
#. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:136
msgid "HP bar graphs"
msgstr "Barra grà fica de PI"
-#: engines/kyra/detection.cpp:121
+#: engines/kyra/detection.cpp:137
msgid "Enable hit point bar graphs"
msgstr "Activa la barra grà fica dels punts d'impacte"
#. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:147
msgid "Fight Button L/R Swap"
msgstr ""
-#: engines/kyra/detection.cpp:132
+#: engines/kyra/detection.cpp:148
msgid "Left button to attack, right button to pick up items"
msgstr ""
@@ -5161,13 +5161,13 @@ msgstr "Voleu carregar o desar el joc?"
msgid "This puzzle is not available in the trial version of the game"
msgstr ""
-#: engines/lure/detection.cpp:44 engines/mads/detection.cpp:106
-#: engines/sherlock/detection.cpp:111 engines/twine/metaengine.cpp:157
+#: engines/lure/detection.cpp:45 engines/mads/detection.cpp:114
+#: engines/sherlock/detection.cpp:120 engines/twine/metaengine.cpp:157
msgid "TTS Narrator"
msgstr ""
-#: engines/lure/detection.cpp:45 engines/mads/detection.cpp:107
-#: engines/sherlock/detection.cpp:112 engines/twine/metaengine.cpp:158
+#: engines/lure/detection.cpp:46 engines/mads/detection.cpp:115
+#: engines/sherlock/detection.cpp:121 engines/twine/metaengine.cpp:158
msgid "Use TTS to read the descriptions (if TTS is available)"
msgstr ""
@@ -5176,24 +5176,24 @@ msgstr ""
msgid "The game is using unsupported engine"
msgstr "Identificador de joc no suportat"
-#: engines/mads/detection.cpp:55
+#: engines/mads/detection.cpp:63
msgid "Easy mouse interface"
msgstr ""
-#: engines/mads/detection.cpp:56
+#: engines/mads/detection.cpp:64
#, fuzzy
msgid "Shows object names when hovering the mouse over them"
msgstr "Mostra etiquetes al posar el ratolà sobre els objectes"
-#: engines/mads/detection.cpp:65 engines/mads/detection.cpp:66
+#: engines/mads/detection.cpp:73 engines/mads/detection.cpp:74
msgid "Animated inventory items"
msgstr ""
-#: engines/mads/detection.cpp:75 engines/mads/detection.cpp:76
+#: engines/mads/detection.cpp:83 engines/mads/detection.cpp:84
msgid "Animated game interface"
msgstr ""
-#: engines/mads/detection.cpp:85 engines/mads/detection.cpp:86
+#: engines/mads/detection.cpp:93 engines/mads/detection.cpp:94
msgid "Naughty game mode"
msgstr ""
@@ -5444,21 +5444,21 @@ msgstr ""
msgid "Unable to locate the '%s' engine data file"
msgstr ""
-#: engines/myst3/detection.cpp:149 engines/myst3/detection.cpp:163
+#: engines/myst3/detection.cpp:158 engines/myst3/detection.cpp:172
#, fuzzy
msgid "PS2 version is not yet supported"
msgstr "Identificador de joc no suportat"
-#: engines/myst3/detection.cpp:182
+#: engines/myst3/detection.cpp:191
#, fuzzy
msgid "Widescreen mod"
msgstr "Mode pantalla completa"
-#: engines/myst3/detection.cpp:183
+#: engines/myst3/detection.cpp:192
msgid "Enable widescreen rendering in fullscreen mode."
msgstr ""
-#: engines/myst3/myst3.cpp:361
+#: engines/myst3/myst3.cpp:357
msgid ""
"This version of Myst III has not been updated with the latest official "
"patch.\n"
@@ -5467,7 +5467,7 @@ msgid ""
"https://www.scummvm.org/frs/extras/patches/"
msgstr ""
-#: engines/myst3/myst3.cpp:1575 engines/pegasus/pegasus.cpp:737
+#: engines/myst3/myst3.cpp:1571 engines/pegasus/pegasus.cpp:737
#, fuzzy
msgid "Invalid file name for saving"
msgstr "Nom de partida desada incorrecte"
@@ -5841,83 +5841,83 @@ msgstr "CaracterÃstiques compilades:"
msgid "Error loading game resources."
msgstr "Error al executar el joc:"
-#: engines/sci/detection.cpp:143
+#: engines/sci/detection.cpp:173
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr ""
-#: engines/sci/detection.cpp:144
+#: engines/sci/detection.cpp:174
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
-#: engines/sci/detection.cpp:153
+#: engines/sci/detection.cpp:183
#, fuzzy
msgid "Enable high resolution graphics"
msgstr "Activa la barra grà fica dels punts d'impacte"
-#: engines/sci/detection.cpp:154
+#: engines/sci/detection.cpp:184
#, fuzzy
msgid "Enable high resolution graphics/content"
msgstr "Activa la barra grà fica dels punts d'impacte"
-#: engines/sci/detection.cpp:163
+#: engines/sci/detection.cpp:193
#, fuzzy
msgid "Enable black-lined video"
msgstr "Activa el Mode Roland GS"
-#: engines/sci/detection.cpp:164
+#: engines/sci/detection.cpp:194
msgid "Draw black lines over videos to increase their apparent sharpness"
msgstr ""
-#: engines/sci/detection.cpp:174
+#: engines/sci/detection.cpp:204
msgid "Use high-quality video scaling"
msgstr ""
-#: engines/sci/detection.cpp:175
+#: engines/sci/detection.cpp:205
#, fuzzy
msgid "Use linear interpolation when upscaling videos, where possible"
msgstr "Utilitza filtratge lineal quan s'escalin els grà fics"
-#: engines/sci/detection.cpp:185
+#: engines/sci/detection.cpp:215
msgid "Use high-quality \"LarryScale\" cel scaling"
msgstr ""
-#: engines/sci/detection.cpp:186
+#: engines/sci/detection.cpp:216
msgid "Use special cartoon scaler for drawing character sprites"
msgstr ""
-#: engines/sci/detection.cpp:195
+#: engines/sci/detection.cpp:225
msgid "Prefer digital sound effects"
msgstr "Prefereix efectes de so digitals"
-#: engines/sci/detection.cpp:196
+#: engines/sci/detection.cpp:226
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Prefereix els efectes de so digitals en lloc dels sintetitzats"
-#: engines/sci/detection.cpp:215
+#: engines/sci/detection.cpp:245
msgid "Use CD audio"
msgstr "Utilitza l'Ã udio del CD"
-#: engines/sci/detection.cpp:216
+#: engines/sci/detection.cpp:246
msgid "Use CD audio instead of in-game audio, if available"
msgstr ""
"Utilitza l'à udio del CD en lloc de l'à udio intern del joc, si està disponible"
-#: engines/sci/detection.cpp:226
+#: engines/sci/detection.cpp:256
msgid "Use Windows cursors"
msgstr "Utilitza els cursors de Windows"
-#: engines/sci/detection.cpp:227
+#: engines/sci/detection.cpp:257
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
"Utilitza els cursors de Windows (més petits i en blanc i negre) en lloc dels "
"de DOS"
-#: engines/sci/detection.cpp:237
+#: engines/sci/detection.cpp:267
msgid "Use silver cursors"
msgstr "Utilitza cursors platejats"
-#: engines/sci/detection.cpp:238
+#: engines/sci/detection.cpp:268
#, fuzzy
msgid ""
"Use the alternate set of silver cursors instead of the normal golden ones"
@@ -5925,45 +5925,45 @@ msgstr ""
"Utilitza el conjunt alternatiu de cursors platejats, en lloc dels normals "
"daurats"
-#: engines/sci/detection.cpp:248
+#: engines/sci/detection.cpp:278
#, fuzzy
msgid "Enable content censoring"
msgstr "Activa els cursors flotants"
-#: engines/sci/detection.cpp:249
+#: engines/sci/detection.cpp:279
#, fuzzy
msgid "Enable the game's built-in optional content censoring"
msgstr "Activa els cursors flotants"
-#: engines/sci/detection.cpp:259
+#: engines/sci/detection.cpp:289
msgid "Upscale videos"
msgstr ""
-#: engines/sci/detection.cpp:260
+#: engines/sci/detection.cpp:290
msgid "Upscale videos to double their size"
msgstr ""
-#: engines/sci/detection.cpp:270
+#: engines/sci/detection.cpp:300
msgid "Use RGB rendering"
msgstr ""
-#: engines/sci/detection.cpp:271
+#: engines/sci/detection.cpp:301
msgid "Use RGB rendering to improve screen transitions"
msgstr ""
-#: engines/sci/detection.cpp:281
+#: engines/sci/detection.cpp:311
msgid "Use per-resource modified palettes"
msgstr ""
-#: engines/sci/detection.cpp:282
+#: engines/sci/detection.cpp:312
msgid "Use custom per-resource palettes to improve visuals"
msgstr ""
-#: engines/sci/detection.cpp:312
+#: engines/sci/detection.cpp:342
msgid "MIDI mode:"
msgstr "mode MIDI:"
-#: engines/sci/detection.cpp:313
+#: engines/sci/detection.cpp:343
msgid ""
"When using external MIDI devices (e.g. through USB-MIDI), select your device "
"here"
@@ -5971,15 +5971,15 @@ msgstr ""
"Al utilitzar dispositius externs MIDI (ex: per USB-MIDI), tria el teu "
"dispositiu aqui"
-#: engines/sci/detection.cpp:318
+#: engines/sci/detection.cpp:348
msgid "Standard (GM / MT-32)"
msgstr ""
-#: engines/sci/detection.cpp:322
+#: engines/sci/detection.cpp:352
msgid "Roland D-110 / D-10 / D-20"
msgstr ""
-#: engines/sci/detection.cpp:326
+#: engines/sci/detection.cpp:356
msgid "Yamaha FB-01"
msgstr ""
@@ -6037,7 +6037,7 @@ msgid ""
"that your game files are valid."
msgstr ""
-#: engines/sci/sci.cpp:389
+#: engines/sci/sci.cpp:361
msgid ""
"Subtitles are enabled, but subtitling in King's Quest 7 was unfinished and "
"disabled in the release version of the game. ScummVM allows the subtitles to "
@@ -6046,7 +6046,7 @@ msgid ""
"ScummVM bug -- it is a problem with the game's assets."
msgstr ""
-#: engines/sci/sci.cpp:413
+#: engines/sci/sci.cpp:385
msgid ""
"You have selected General MIDI as a sound device. Sierra has provided after-"
"market support for General MIDI for this game in their \"General MIDI Utility"
@@ -6059,7 +6059,7 @@ msgid ""
"game will sound badly distorted."
msgstr ""
-#: engines/sci/sci.cpp:432
+#: engines/sci/sci.cpp:404
msgid ""
"Your game is patched with a fan made script patch. Such patches have been "
"reported to cause issues, as they modify game scripts extensively. The "
@@ -6068,18 +6068,18 @@ msgid ""
"errors and/or issues later on."
msgstr ""
-#: engines/sci/sci.cpp:520
+#: engines/sci/sci.cpp:492
#, fuzzy
msgid "Download patch"
msgstr "Baixa"
-#: engines/sci/sci.cpp:521
+#: engines/sci/sci.cpp:493
msgid ""
"(or click 'Download patch' button. But note - it only downloads, you will "
"have to continue from there)\n"
msgstr ""
-#: engines/sci/sci.cpp:528
+#: engines/sci/sci.cpp:500
msgid ""
"GK2 has a fan made subtitles, available thanks to the good persons at "
"SierraHelp.\n"
@@ -6089,7 +6089,7 @@ msgid ""
"GK2Subtitles.zip\n"
msgstr ""
-#: engines/sci/sci.cpp:886
+#: engines/sci/sci.cpp:858
msgid ""
"Characters saved inside ScummVM are shown automatically. Character files "
"saved in the original interpreter need to be put inside ScummVM's saved "
@@ -6120,29 +6120,29 @@ msgid ""
"\n"
msgstr ""
-#: engines/scumm/detection.cpp:158
+#: engines/scumm/detection.cpp:175
#, fuzzy
msgid "Show Object Line"
msgstr "Mostra les etiquetes dels objectes"
-#: engines/scumm/detection.cpp:159
+#: engines/scumm/detection.cpp:176
msgid "Show the names of objects at the bottom of the screen"
msgstr ""
-#: engines/scumm/detection.cpp:165
+#: engines/scumm/detection.cpp:182
#, fuzzy
msgid "Use NES Classic Palette"
msgstr "Utilitza una introducció del joc alternativa (només per la versió CD)"
-#: engines/scumm/detection.cpp:166
+#: engines/scumm/detection.cpp:183
msgid "Use a more neutral color palette that closely emulates the NES Classic"
msgstr ""
-#: engines/scumm/detection.cpp:172
+#: engines/scumm/detection.cpp:189
msgid "Trim FM-TOWNS games to 200 pixels height"
msgstr ""
-#: engines/scumm/detection.cpp:173
+#: engines/scumm/detection.cpp:190
msgid ""
"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
"pixels height, allowing using 'aspect ratio correction'"
@@ -6819,7 +6819,7 @@ msgstr "CaracterÃstiques compilades:"
msgid "SCUMM v7-8 support is not compiled in"
msgstr "CaracterÃstiques compilades:"
-#: engines/scumm/scumm.cpp:550
+#: engines/scumm/scumm.cpp:536
msgid ""
"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6827,19 +6827,19 @@ msgid ""
"320x200, under 'engine' tab."
msgstr ""
-#: engines/scumm/scumm.cpp:1343
+#: engines/scumm/scumm.cpp:1325
msgid ""
"Could not find the 'Loom' Macintosh executable. Music and high-resolution\n"
"versions of font and cursor will be disabled."
msgstr ""
-#: engines/scumm/scumm.cpp:1365
+#: engines/scumm/scumm.cpp:1347
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""
-#: engines/scumm/scumm.cpp:2039
+#: engines/scumm/scumm.cpp:2021
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6848,7 +6848,7 @@ msgstr ""
"El suport de MIDI natiu requereix l'actualització Roland de LucasArts,\n"
"però no s'ha trobat %s. S'utilitzarà AdLib."
-#: engines/scumm/scumm.cpp:2907
+#: engines/scumm/scumm.cpp:2889
#, fuzzy
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
@@ -6872,47 +6872,47 @@ msgid ""
"\n"
msgstr ""
-#: engines/sherlock/detection.cpp:60
+#: engines/sherlock/detection.cpp:69
msgid "Pixellated scene transitions"
msgstr ""
-#: engines/sherlock/detection.cpp:61
+#: engines/sherlock/detection.cpp:70
msgid "When changing scenes, a randomized pixel transition is done"
msgstr ""
-#: engines/sherlock/detection.cpp:70
+#: engines/sherlock/detection.cpp:79
msgid "Don't show hotspots when moving mouse"
msgstr ""
-#: engines/sherlock/detection.cpp:71
+#: engines/sherlock/detection.cpp:80
msgid ""
"Only show hotspot names after you actually click on a hotspot or action "
"button"
msgstr ""
-#: engines/sherlock/detection.cpp:80
+#: engines/sherlock/detection.cpp:89
#, fuzzy
msgid "Show character portraits"
msgstr "Commuta el personatge"
-#: engines/sherlock/detection.cpp:81
+#: engines/sherlock/detection.cpp:90
msgid "Show portraits for the characters when conversing"
msgstr ""
-#: engines/sherlock/detection.cpp:90
+#: engines/sherlock/detection.cpp:99
#, fuzzy
msgid "Slide dialogs into view"
msgstr "Salta la lÃnia"
-#: engines/sherlock/detection.cpp:91
+#: engines/sherlock/detection.cpp:100
msgid "Slide UI dialogs into view, rather than simply showing them immediately"
msgstr ""
-#: engines/sherlock/detection.cpp:100
+#: engines/sherlock/detection.cpp:109
msgid "Transparent windows"
msgstr ""
-#: engines/sherlock/detection.cpp:101
+#: engines/sherlock/detection.cpp:110
msgid "Show windows with a partially transparent background"
msgstr ""
@@ -6952,97 +6952,97 @@ msgstr "Mode rà pid"
msgid "Toggle really fast mode"
msgstr "Executa en mode realment rà pid (*)"
-#: engines/stark/detection.cpp:349
+#: engines/stark/detection.cpp:361
#, fuzzy
msgid "Load modded assets"
msgstr "Carrega partida:"
-#: engines/stark/detection.cpp:350
+#: engines/stark/detection.cpp:362
msgid "Enable loading of external replacement assets."
msgstr ""
-#: engines/stark/detection.cpp:358
+#: engines/stark/detection.cpp:370
msgid "Enable linear filtering of the backgrounds images"
msgstr ""
-#: engines/stark/detection.cpp:359
+#: engines/stark/detection.cpp:371
msgid ""
"When linear filtering is enabled the background graphics are smoother in "
"full screen mode, at the cost of some details."
msgstr ""
-#: engines/stark/detection.cpp:367 engines/ultima/ultima8/meta_engine.cpp:175
+#: engines/stark/detection.cpp:379 engines/ultima/ultima8/meta_engine.cpp:175
#, fuzzy
msgid "Enable font anti-aliasing"
msgstr "Activa els cursors flotants"
-#: engines/stark/detection.cpp:368 engines/ultima/ultima8/meta_engine.cpp:176
+#: engines/stark/detection.cpp:380 engines/ultima/ultima8/meta_engine.cpp:176
msgid "When font anti-aliasing is enabled, the text is smoother."
msgstr ""
-#: engines/stark/stark.cpp:291
+#: engines/stark/stark.cpp:284
msgid "You are missing recommended data files:"
msgstr ""
-#: engines/stark/stark.cpp:305
+#: engines/stark/stark.cpp:298
msgid ""
"The 'fonts' folder is required to experience the text style as it was "
"designed. The Steam release is known to be missing it. You can get the fonts "
"from the demo version of the game."
msgstr ""
-#: engines/stark/stark.cpp:312
+#: engines/stark/stark.cpp:305
msgid ""
"'gui.ini' is recommended to get proper font settings for the game "
"localization."
msgstr ""
-#: engines/stark/stark.cpp:318
+#: engines/stark/stark.cpp:311
msgid "'language.ini' is recommended to get localized confirmation dialogs."
msgstr ""
-#: engines/stark/stark.cpp:324
+#: engines/stark/stark.cpp:317
msgid "'game.exe' is recommended to get styled confirmation dialogs."
msgstr ""
-#: engines/supernova/supernova.cpp:187
+#: engines/supernova/supernova.cpp:186
#, c-format
msgid "Unable to locate the text for %s language in engine data file."
msgstr ""
-#: engines/supernova/supernova.cpp:470
+#: engines/supernova/supernova.cpp:469
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d but got %d."
msgstr ""
-#: engines/supernova/supernova.cpp:480
+#: engines/supernova/supernova.cpp:479
#, c-format
msgid "Unable to find block for part %d"
msgstr ""
-#: engines/supernova/supernova.cpp:523
+#: engines/supernova/supernova.cpp:522
#, c-format
msgid "Unable to find '%s' in game folder or the engine data file."
msgstr ""
-#: engines/supernova/supernova.cpp:827
+#: engines/supernova/supernova.cpp:826
msgid ""
"Failed to save temporary game state. Make sure your save game directory is "
"set in ScummVM and that you can write to it."
msgstr ""
-#: engines/supernova/supernova.cpp:828
+#: engines/supernova/supernova.cpp:827
#, fuzzy
msgid "Failed to load temporary game state."
msgstr "No s'ha pogut carregar l'estat del joc del fitxer."
-#: engines/supernova/detection.cpp:35
+#: engines/supernova/detection.cpp:41
#, fuzzy
msgid "Improved mode"
msgstr "Mode de finestra"
-#: engines/supernova/detection.cpp:36
+#: engines/supernova/detection.cpp:42
msgid ""
"Removes some repetitive actions, adds possibility to change verbs by keyboard"
msgstr ""
@@ -7126,12 +7126,12 @@ msgstr "Mostra les etiquetes dels objectes"
msgid "Show labels for objects on mouse hover"
msgstr "Mostra etiquetes al posar el ratolà sobre els objectes"
-#: engines/sword25/detection.cpp:41
+#: engines/sword25/detection.cpp:49
#, fuzzy
msgid "Use English speech"
msgstr "Text i Veus:"
-#: engines/sword25/detection.cpp:42
+#: engines/sword25/detection.cpp:50
msgid ""
"Use English speech instead of German for every language other than German"
msgstr ""
@@ -7149,7 +7149,7 @@ msgstr ""
msgid "Saturn CD version is not yet supported"
msgstr "Identificador de joc no suportat"
-#: engines/tony/tony.cpp:253
+#: engines/tony/tony.cpp:249
#, c-format
msgid "Font variant not present in '%s' engine data file."
msgstr ""
@@ -7176,7 +7176,7 @@ msgstr ""
msgid "Could not quick load the saved game #%d"
msgstr "Voleu carregar o desar el joc?"
-#: engines/toon/toon.cpp:1528
+#: engines/toon/toon.cpp:1515
#, fuzzy, c-format
msgid "Unable to locate the '%s' data file."
msgstr "No s'ha pogut esborrar el fitxer."
@@ -7568,20 +7568,20 @@ msgstr ""
msgid "[too modern]"
msgstr "Mode de color"
-#: engines/wintermute/detection.cpp:42
+#: engines/wintermute/detection.cpp:53
#, fuzzy
msgid "Show FPS-counter"
msgstr "Mostra-ho tot"
-#: engines/wintermute/detection.cpp:43
+#: engines/wintermute/detection.cpp:54
msgid "Show the current number of frames per second in the upper left corner"
msgstr ""
-#: engines/wintermute/detection.cpp:52
+#: engines/wintermute/detection.cpp:63
msgid "Sprite bilinear filtering (SLOW)"
msgstr ""
-#: engines/wintermute/detection.cpp:53
+#: engines/wintermute/detection.cpp:64
msgid "Apply bilinear filtering to individual sprites"
msgstr ""
@@ -7600,20 +7600,20 @@ msgstr "CaracterÃstiques compilades:"
msgid "Wintermute3D support is not compiled in"
msgstr "CaracterÃstiques compilades:"
-#: engines/wintermute/wintermute.cpp:176
+#: engines/wintermute/wintermute.cpp:168
#, fuzzy
msgid "This game requires PNG, JPEG and Vorbis support."
msgstr "Identificador de joc no suportat"
-#: engines/wintermute/wintermute.cpp:187
+#: engines/wintermute/wintermute.cpp:179
msgid "This game requires the FoxTail subengine, which is not compiled in."
msgstr ""
-#: engines/wintermute/wintermute.cpp:198
+#: engines/wintermute/wintermute.cpp:190
msgid "This game requires the HeroCraft subengine, which is not compiled in."
msgstr ""
-#: engines/wintermute/wintermute.cpp:209
+#: engines/wintermute/wintermute.cpp:201
msgid ""
"This game requires 3D capabilities that are out ScummVM scope. As such, it "
"is likely to be unplayable totally or partially."
@@ -8196,21 +8196,21 @@ msgstr ""
msgid "Key i"
msgstr ""
-#: engines/xeen/detection.cpp:47
+#: engines/xeen/detection.cpp:56
msgid "Show item costs in standard inventory mode"
msgstr ""
-#: engines/xeen/detection.cpp:48
+#: engines/xeen/detection.cpp:57
msgid ""
"Shows item costs in standard inventory mode, allowing the value of items to "
"be compared"
msgstr ""
-#: engines/xeen/detection.cpp:57
+#: engines/xeen/detection.cpp:66
msgid "More durable armor"
msgstr ""
-#: engines/xeen/detection.cpp:58
+#: engines/xeen/detection.cpp:67
msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
msgstr ""
diff --git a/po/cs_CZ.po b/po/cs_CZ.po
index a449f0a45b..86b39149ff 100644
--- a/po/cs_CZ.po
+++ b/po/cs_CZ.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.7.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-19 21:49+0000\n"
+"POT-Creation-Date: 2021-05-21 23:35+0000\n"
"PO-Revision-Date: 2021-03-21 08:24+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Czech <https://translations.scummvm.org/projects/scummvm/"
@@ -77,7 +77,7 @@ msgstr "JÃt nahoru"
#: engines/mohawk/riven_stacks/aspit.cpp:372
#: engines/mohawk/riven_stacks/aspit.cpp:456 engines/nancy/dialogs.cpp:101
#: engines/parallaction/saveload.cpp:271 engines/scumm/dialogs.cpp:180
-#: engines/sword1/control.cpp:889 engines/wintermute/wintermute.cpp:210
+#: engines/sword1/control.cpp:889 engines/wintermute/wintermute.cpp:202
msgid "Cancel"
msgstr "Zrušit"
@@ -131,7 +131,7 @@ msgstr ""
#: gui/launcher.cpp:395 gui/launcher.cpp:417 gui/launcher.cpp:460
#: gui/options.cpp:2739 gui/options.cpp:2777
#: backends/events/default/default-events.cpp:185 engines/buried/buried.cpp:533
-#: engines/grim/grim.cpp:353 engines/kyra/gui/saveload_eob.cpp:596
+#: engines/grim/grim.cpp:351 engines/kyra/gui/saveload_eob.cpp:596
#: engines/kyra/gui/saveload_eob.cpp:629
#: engines/parallaction/metaengine.cpp:136
#: engines/sci/graphics/controls32.cpp:928
@@ -142,7 +142,7 @@ msgstr "Ano"
#: gui/filebrowser-dialog.cpp:133 gui/fluidsynth-dialog.cpp:218
#: gui/launcher.cpp:395 gui/launcher.cpp:417 gui/launcher.cpp:460
#: gui/options.cpp:2739 gui/options.cpp:2777 engines/buried/buried.cpp:533
-#: engines/grim/grim.cpp:353 engines/kyra/gui/saveload_eob.cpp:596
+#: engines/grim/grim.cpp:351 engines/kyra/gui/saveload_eob.cpp:596
#: engines/kyra/gui/saveload_eob.cpp:629
#: engines/parallaction/metaengine.cpp:142
#: engines/sci/graphics/controls32.cpp:928
@@ -169,8 +169,8 @@ msgstr ""
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1344 engines/scumm/scumm.cpp:1366
-#: engines/scumm/scumm.cpp:2041 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
+#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
#: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -608,8 +608,8 @@ msgstr "ZavÅÃt"
#: gui/gui-manager.cpp:164 engines/metaengine.cpp:108
#: engines/dragons/metaengine.cpp:163 engines/glk/scott/scott.cpp:412
-#: engines/griffon/metaengine.cpp:96 engines/grim/grim.cpp:451
-#: engines/grim/grim.cpp:528 engines/twine/metaengine.cpp:452
+#: engines/griffon/metaengine.cpp:96 engines/grim/grim.cpp:449
+#: engines/grim/grim.cpp:526 engines/twine/metaengine.cpp:452
#: engines/twine/metaengine.cpp:519 engines/wintermute/keymapper_tables.h:1017
#: engines/wintermute/keymapper_tables.h:1106
#: engines/wintermute/keymapper_tables.h:1480
@@ -619,8 +619,8 @@ msgstr "Nahoru"
#: gui/gui-manager.cpp:169 engines/metaengine.cpp:113
#: engines/dragons/metaengine.cpp:169 engines/glk/scott/scott.cpp:412
-#: engines/griffon/metaengine.cpp:102 engines/grim/grim.cpp:456
-#: engines/grim/grim.cpp:533 engines/twine/metaengine.cpp:459
+#: engines/griffon/metaengine.cpp:102 engines/grim/grim.cpp:454
+#: engines/grim/grim.cpp:531 engines/twine/metaengine.cpp:459
#: engines/twine/metaengine.cpp:527 engines/wintermute/keymapper_tables.h:1023
#: engines/wintermute/keymapper_tables.h:1113
#: engines/wintermute/keymapper_tables.h:1486
@@ -630,7 +630,7 @@ msgstr "Dolů"
#: gui/gui-manager.cpp:174 engines/metaengine.cpp:118
#: engines/dragons/metaengine.cpp:175 engines/griffon/metaengine.cpp:108
-#: engines/grim/grim.cpp:461 engines/grim/grim.cpp:538
+#: engines/grim/grim.cpp:459 engines/grim/grim.cpp:536
#: engines/twine/metaengine.cpp:474 engines/twine/metaengine.cpp:542
#: engines/wintermute/keymapper_tables.h:1029
#: engines/wintermute/keymapper_tables.h:1468
@@ -641,7 +641,7 @@ msgstr "Doleva"
#: gui/gui-manager.cpp:179 engines/metaengine.cpp:123
#: engines/dragons/metaengine.cpp:181 engines/griffon/metaengine.cpp:114
-#: engines/grim/grim.cpp:466 engines/grim/grim.cpp:543
+#: engines/grim/grim.cpp:464 engines/grim/grim.cpp:541
#: engines/twine/metaengine.cpp:466 engines/twine/metaengine.cpp:535
#: engines/wintermute/keymapper_tables.h:1035
#: engines/wintermute/keymapper_tables.h:1474
@@ -1989,11 +1989,11 @@ msgstr "PokraÄovat"
msgid "Clear value"
msgstr "VyÄistit hodnotu"
-#: base/main.cpp:621
+#: base/main.cpp:632
msgid "Error running game:"
msgstr "Chyba pÅi spuÅ¡tÄnà hry:"
-#: base/main.cpp:668
+#: base/main.cpp:679
msgid "Could not find any engine capable of running the selected game"
msgstr "Nelze nalézt žádné jádro schopné vybranou hru spustit"
@@ -2188,13 +2188,13 @@ msgstr "~N~ávrat do SpouÅ¡tÄÄe"
#: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
#: engines/glk/streams.cpp:1433 engines/gnap/menu.cpp:466
#: engines/hugo/file.cpp:298 engines/illusions/menusystem.cpp:703
-#: engines/kingdom/kingdom.cpp:739 engines/lab/savegame.cpp:243
+#: engines/kingdom/kingdom.cpp:737 engines/lab/savegame.cpp:243
#: engines/mads/nebular/dialogs_nebular.cpp:350
#: engines/neverhood/menumodule.cpp:890 engines/pegasus/pegasus.cpp:403
#: engines/prince/saveload.cpp:55 engines/sci/engine/guest_additions.cpp:688
#: engines/sci/engine/kfile.cpp:1075 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:43
-#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3362
+#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3349
#: engines/tsage/scenes.cpp:629 engines/wage/saveload.cpp:752
#: engines/xeen/saves.cpp:277 engines/zvision/file/save_manager.cpp:49
msgid "Save game:"
@@ -2206,7 +2206,7 @@ msgstr "Uložit hru:"
#: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
#: engines/glk/streams.cpp:1433 engines/gnap/menu.cpp:466
#: engines/hugo/file.cpp:298 engines/illusions/menusystem.cpp:703
-#: engines/kingdom/kingdom.cpp:739 engines/lab/savegame.cpp:238
+#: engines/kingdom/kingdom.cpp:737 engines/lab/savegame.cpp:238
#: engines/lab/savegame.cpp:243 engines/mads/nebular/dialogs_nebular.cpp:350
#: engines/neverhood/menumodule.cpp:890 engines/parallaction/metaengine.cpp:124
#: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:403
@@ -2214,7 +2214,7 @@ msgstr "Uložit hru:"
#: engines/sci/engine/kfile.cpp:1075 engines/scumm/dialogs.cpp:177
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:43
-#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3362
+#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3349
#: engines/tsage/scenes.cpp:629 engines/wage/saveload.cpp:752
#: engines/xeen/saves.cpp:277 engines/zvision/file/save_manager.cpp:49
#: engines/zvision/metaengine.cpp:194
@@ -2364,7 +2364,7 @@ msgstr ""
"ScummVM. Proto je možné, že bude nestabilnà a jakékoli uložené hry nemusà "
"fungovat v budoucÃch verzÃch ScummVM."
-#: engines/engine.cpp:648 engines/wintermute/wintermute.cpp:210
+#: engines/engine.cpp:648 engines/wintermute/wintermute.cpp:202
msgid "Start anyway"
msgstr "PÅesto spustit"
@@ -2440,8 +2440,8 @@ msgstr "Pauza"
msgid "Game menu"
msgstr "Menu hry"
-#: engines/metaengine.cpp:87 engines/grim/grim.cpp:502
-#: engines/grim/grim.cpp:594 engines/mohawk/myst.cpp:564
+#: engines/metaengine.cpp:87 engines/grim/grim.cpp:500
+#: engines/grim/grim.cpp:592 engines/mohawk/myst.cpp:564
#: engines/mohawk/riven.cpp:834 engines/wintermute/keymapper_tables.h:219
#: engines/wintermute/keymapper_tables.h:1003
#: engines/wintermute/keymapper_tables.h:1254
@@ -2459,7 +2459,7 @@ msgid "Predictive input dialog"
msgstr ""
#: engines/metaengine.cpp:103 engines/griffon/metaengine.cpp:90
-#: engines/grim/grim.cpp:508 engines/grim/grim.cpp:600
+#: engines/grim/grim.cpp:506 engines/grim/grim.cpp:598
#: engines/sky/metaengine.cpp:88 engines/wintermute/keymapper_tables.h:55
msgid "Confirm"
msgstr "Potvrdit"
@@ -3714,26 +3714,26 @@ msgid "Check for Updates..."
msgstr "Zkontrolovat Aktualizace..."
#: engines/access/resources.cpp:44 engines/drascula/drascula.cpp:931
-#: engines/hugo/hugo.cpp:436 engines/lure/lure.cpp:64
-#: engines/mortevielle/mortevielle.cpp:305 engines/sky/compact.cpp:131
-#: engines/supernova/supernova.cpp:458 engines/teenagent/resources.cpp:98
-#: engines/tony/tony.cpp:192 engines/toon/toon.cpp:4956
+#: engines/hugo/hugo.cpp:426 engines/lure/lure.cpp:57
+#: engines/mortevielle/mortevielle.cpp:302 engines/sky/compact.cpp:131
+#: engines/supernova/supernova.cpp:457 engines/teenagent/resources.cpp:98
+#: engines/tony/tony.cpp:188 engines/toon/toon.cpp:4943
#, c-format
msgid "Unable to locate the '%s' engine data file."
msgstr "Nelze najÃt datové soubory jádra '%s'."
#: engines/access/resources.cpp:52 engines/drascula/drascula.cpp:947
-#: engines/hugo/hugo.cpp:448 engines/lure/lure.cpp:73
-#: engines/mortevielle/mortevielle.cpp:313 engines/supernova/supernova.cpp:463
-#: engines/tony/tony.cpp:205 engines/toon/toon.cpp:4969
+#: engines/hugo/hugo.cpp:438 engines/lure/lure.cpp:66
+#: engines/mortevielle/mortevielle.cpp:310 engines/supernova/supernova.cpp:462
+#: engines/tony/tony.cpp:201 engines/toon/toon.cpp:4956
#, c-format
msgid "The '%s' engine data file is corrupt."
msgstr "Datové soubory jádra '%s' jsou poškozeny."
#: engines/access/resources.cpp:61 engines/drascula/drascula.cpp:958
-#: engines/hugo/hugo.cpp:458 engines/lure/lure.cpp:76
-#: engines/mortevielle/mortevielle.cpp:323 engines/tony/tony.cpp:216
-#: engines/toon/toon.cpp:4980
+#: engines/hugo/hugo.cpp:448 engines/lure/lure.cpp:69
+#: engines/mortevielle/mortevielle.cpp:320 engines/tony/tony.cpp:212
+#: engines/toon/toon.cpp:4967
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d.%d but got "
@@ -3741,64 +3741,64 @@ msgid ""
msgstr ""
"Nalezena data jádra '%s' s nesprávnou verzÃ. OÄekávána %d.%d, ale byla %d.%d."
-#: engines/adl/detection.cpp:48
+#: engines/adl/detection.cpp:54
#, fuzzy
msgid "TV emulation"
msgstr "MT-32 Emulátor"
-#: engines/adl/detection.cpp:49
+#: engines/adl/detection.cpp:55
msgid "Emulate composite output to an NTSC TV"
msgstr ""
-#: engines/adl/detection.cpp:58 engines/adl/detection.cpp:68
+#: engines/adl/detection.cpp:64 engines/adl/detection.cpp:74
#, fuzzy
msgid "Color graphics"
msgstr "PoužÃt barevné grafiky"
-#: engines/adl/detection.cpp:59 engines/adl/detection.cpp:69
+#: engines/adl/detection.cpp:65 engines/adl/detection.cpp:75
#, fuzzy
msgid "Use color graphics instead of monochrome"
msgstr "PoužÃt barevné grafiky"
-#: engines/adl/detection.cpp:78
+#: engines/adl/detection.cpp:84
msgid "Show scanlines"
msgstr "Zobrazit linie snÃmánÃ"
-#: engines/adl/detection.cpp:79
+#: engines/adl/detection.cpp:85
msgid "Darken every other scanline to mimic the look of a CRT"
msgstr ""
-#: engines/adl/detection.cpp:88
+#: engines/adl/detection.cpp:94
msgid "Always use sharp monochrome text"
msgstr ""
-#: engines/adl/detection.cpp:89
+#: engines/adl/detection.cpp:95
msgid "Do not emulate NTSC artifacts for text"
msgstr ""
-#: engines/agi/detection.cpp:72 engines/cine/detection.cpp:43
-#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:44
-#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:205
-#: engines/sherlock/detection.cpp:50 engines/toltecs/detection.cpp:213
+#: engines/agi/detection.cpp:87 engines/cine/detection.cpp:52
+#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:51
+#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:235
+#: engines/sherlock/detection.cpp:59 engines/toltecs/detection.cpp:213
#: engines/ultima/detection.cpp:55 engines/ultima/ultima8/meta_engine.cpp:163
#: engines/zvision/detection_tables.h:50
msgid "Use original save/load screens"
msgstr "PoužÃt původnà obrazovky naÄtenÃ/uloženÃ"
-#: engines/agi/detection.cpp:73 engines/cine/detection.cpp:44
-#: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:45
-#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:206
-#: engines/sherlock/detection.cpp:51 engines/toltecs/detection.cpp:214
+#: engines/agi/detection.cpp:88 engines/cine/detection.cpp:53
+#: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:52
+#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:236
+#: engines/sherlock/detection.cpp:60 engines/toltecs/detection.cpp:214
#: engines/ultima/detection.cpp:56 engines/ultima/ultima8/meta_engine.cpp:164
#: engines/zvision/detection_tables.h:51
msgid "Use the original save/load screens instead of the ScummVM ones"
msgstr "PoužÃt původnà obrazovky naÄtenÃ/uloženà mÃsto ze ScummVM"
-#: engines/agi/detection.cpp:82
+#: engines/agi/detection.cpp:97
msgid "Use an alternative palette"
msgstr "PoužÃt jinou paletu"
-#: engines/agi/detection.cpp:83
+#: engines/agi/detection.cpp:98
msgid ""
"Use an alternative palette, common for all Amiga games. This was the old "
"behavior"
@@ -3806,30 +3806,30 @@ msgstr ""
"PoužÃt alternativnà paletu, bÄžné pro hry Amiga. Toto byl původnà starý "
"standard"
-#: engines/agi/detection.cpp:92
+#: engines/agi/detection.cpp:107
msgid "Mouse support"
msgstr "Podpora myši"
-#: engines/agi/detection.cpp:93
+#: engines/agi/detection.cpp:108
msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
"Povolà podporu myÅ¡i. Umožnà použÃt myÅ¡ pro pohyb a pro ovládánà hernÃch "
"nabÃdek."
-#: engines/agi/detection.cpp:102
+#: engines/agi/detection.cpp:117
msgid "Use Hercules hires font"
msgstr "PoužÃt Hercules pÃsmo s vysokým rozliÅ¡enÃm"
-#: engines/agi/detection.cpp:103
+#: engines/agi/detection.cpp:118
msgid "Uses Hercules hires font, when font file is available."
msgstr "PoužÃt pÃsmo Hercules ve vysokém rozliÅ¡enÃ, pokud je dostupné."
-#: engines/agi/detection.cpp:112
+#: engines/agi/detection.cpp:127
msgid "Pause when entering commands"
msgstr "Pozastavit pÅi zadávánà pÅÃkazů"
-#: engines/agi/detection.cpp:113
+#: engines/agi/detection.cpp:128
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
@@ -3837,11 +3837,11 @@ msgstr ""
"Zobrazà okno s pÅÃkazovou Åádkou a pozastavà hru (jako v hrách SCI) mÃsto "
"Åádku v reálném Äase."
-#: engines/agi/detection.cpp:122
+#: engines/agi/detection.cpp:137
msgid "Add speed menu"
msgstr ""
-#: engines/agi/detection.cpp:123
+#: engines/agi/detection.cpp:138
msgid "Add game speed menu (similar to PC version)"
msgstr ""
@@ -3857,13 +3857,13 @@ msgstr ""
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/glk/streams.cpp:1442
#: engines/gnap/menu.cpp:475 engines/hugo/file.cpp:400
-#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:749
+#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:747
#: engines/lab/savegame.cpp:258 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:903 engines/prince/saveload.cpp:64
#: engines/sci/engine/guest_additions.cpp:691 engines/sci/engine/kfile.cpp:1192
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:68
-#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3456
+#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3443
#: engines/zvision/file/save_manager.cpp:62
msgid "Restore game:"
msgstr "Obnovit hru:"
@@ -3873,14 +3873,14 @@ msgstr "Obnovit hru:"
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/glk/streams.cpp:1442
#: engines/gnap/menu.cpp:475 engines/hugo/file.cpp:400
-#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:749
+#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:747
#: engines/lab/savegame.cpp:238 engines/lab/savegame.cpp:258
#: engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:903 engines/prince/saveload.cpp:64
#: engines/sci/engine/guest_additions.cpp:692 engines/sci/engine/kfile.cpp:1192
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:68
-#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3456
+#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3443
#: engines/zvision/file/save_manager.cpp:62 engines/zvision/metaengine.cpp:199
msgid "Restore"
msgstr "Obnovit"
@@ -3889,7 +3889,7 @@ msgstr "Obnovit"
msgid "Quick load or save game isn't supported in this location"
msgstr ""
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2609
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
#, c-format
msgid ""
"Failed to load saved game from file:\n"
@@ -3900,7 +3900,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2599
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
#, c-format
msgid ""
"Failed to save game to file:\n"
@@ -3911,7 +3911,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2622
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
#, c-format
msgid ""
"Successfully saved game in file:\n"
@@ -4001,76 +4001,76 @@ msgstr "PÅepnout do hry"
msgid "Switch to Olmec"
msgstr "PÅepnout do hry"
-#: engines/bladerunner/bladerunner.cpp:359
+#: engines/bladerunner/bladerunner.cpp:357
#, fuzzy
msgid "Failed to initialize resources"
msgstr "PÅipojenà úložiÅ¡tÄ selhalo."
-#: engines/bladerunner/bladerunner.cpp:1063
+#: engines/bladerunner/bladerunner.cpp:1061
msgid "A required game resource was not found"
msgstr ""
-#: engines/bladerunner/bladerunner.cpp:2278
+#: engines/bladerunner/bladerunner.cpp:2276
msgid ""
"WARNING: This game was saved in Restored Cut Content mode, but you are "
"playing in Original Content mode. The mode will be adjusted to Restored Cut "
"Content for this session until you completely Quit the game."
msgstr ""
-#: engines/bladerunner/bladerunner.cpp:2280
+#: engines/bladerunner/bladerunner.cpp:2278
msgid ""
"WARNING: This game was saved in Original Content mode, but you are playing "
"in Restored Cut Content mode. The mode will be adjusted to Original Content "
"mode for this session until you completely Quit the game."
msgstr ""
-#: engines/bladerunner/bladerunner.cpp:2282
+#: engines/bladerunner/bladerunner.cpp:2280
msgid "Continue"
msgstr ""
-#: engines/bladerunner/detection.cpp:48
+#: engines/bladerunner/detection.cpp:53
#, fuzzy
msgid "Sitcom mode"
msgstr "Héliový režim"
-#: engines/bladerunner/detection.cpp:49
+#: engines/bladerunner/detection.cpp:54
msgid "Game will add laughter after actor's line or narration"
msgstr ""
-#: engines/bladerunner/detection.cpp:57
+#: engines/bladerunner/detection.cpp:62
#, fuzzy
msgid "Shorty mode"
msgstr "Barevný režim"
-#: engines/bladerunner/detection.cpp:58
+#: engines/bladerunner/detection.cpp:63
msgid "Game will shrink the actors and make their voices high pitched"
msgstr ""
-#: engines/bladerunner/detection.cpp:66
+#: engines/bladerunner/detection.cpp:71
msgid "Frame limiter high performance mode"
msgstr ""
-#: engines/bladerunner/detection.cpp:67
+#: engines/bladerunner/detection.cpp:72
msgid ""
"This mode may result in high CPU usage! It avoids use of delayMillis() "
"function."
msgstr ""
-#: engines/bladerunner/detection.cpp:75
+#: engines/bladerunner/detection.cpp:80
msgid "Max frames per second limit"
msgstr ""
-#: engines/bladerunner/detection.cpp:76
+#: engines/bladerunner/detection.cpp:81
msgid ""
"This mode targets a maximum of 120 fps. When disabled, the game targets 60 "
"fps"
msgstr ""
-#: engines/bladerunner/detection.cpp:84
+#: engines/bladerunner/detection.cpp:89
msgid "Disable McCoy's quick stamina drain"
msgstr ""
-#: engines/bladerunner/detection.cpp:85
+#: engines/bladerunner/detection.cpp:90
msgid ""
"When running, McCoy won't start slowing down as soon as the player stops "
"clicking the mouse"
@@ -4084,15 +4084,15 @@ msgid ""
"ScummVM."
msgstr ""
-#: engines/bladerunner/detection_tables.h:129 engines/cge/detection.cpp:48
-#: engines/cge/detection.cpp:54 engines/kyra/detection_tables.h:303
-#: engines/kyra/detection_tables.h:983 engines/lure/detection.cpp:222
+#: engines/bladerunner/detection_tables.h:129 engines/cge/detection.cpp:56
+#: engines/cge/detection.cpp:62 engines/kyra/detection_tables.h:303
+#: engines/kyra/detection_tables.h:983 engines/lure/detection.cpp:233
#: engines/mohawk/detection_tables.h:954 engines/mohawk/detection_tables.h:1045
#: engines/mohawk/detection_tables.h:1060 engines/neverhood/detection.cpp:110
#: engines/saga/detection_tables.h:187 engines/saga/detection_tables.h:985
#: engines/saga/detection_tables.h:1044 engines/sci/detection_tables.h:4871
#: engines/sci/detection_tables.h:4879 engines/sherlock/detection_tables.h:214
-#: engines/stark/detection.cpp:293 engines/teenagent/detection.cpp:102
+#: engines/stark/detection.cpp:305 engines/teenagent/detection.cpp:118
#: engines/zvision/detection_tables.h:190
#: engines/zvision/detection_tables.h:210
#, fuzzy
@@ -4115,19 +4115,19 @@ msgstr "Jste si jisti, že chcete odejÃt? (A/N)A"
msgid "Invalid save file name"
msgstr "Neplatný název souboru"
-#: engines/cge/detection.cpp:99
+#: engines/cge/detection.cpp:107
msgid "Color Blind Mode"
msgstr "Režim pro barvoslepé"
-#: engines/cge/detection.cpp:100
+#: engines/cge/detection.cpp:108
msgid "Enable Color Blind Mode by default"
msgstr "StandardnÄ zapÃnat režim pro barvoslepé"
-#: engines/cine/detection.cpp:52
+#: engines/cine/detection.cpp:61
msgid "Use transparent dialog boxes in 16 color scenes"
msgstr ""
-#: engines/cine/detection.cpp:53
+#: engines/cine/detection.cpp:62
msgid ""
"Use transparent dialog boxes in 16 color scenes even if the original game "
"version did not support them"
@@ -4195,7 +4195,7 @@ msgid "Change Command"
msgstr ""
#: engines/dragons/metaengine.cpp:152 engines/griffon/metaengine.cpp:127
-#: engines/grim/grim.cpp:491 engines/grim/grim.cpp:583
+#: engines/grim/grim.cpp:489 engines/grim/grim.cpp:581
#: engines/hdb/metaengine.cpp:231 engines/nancy/dialogs.cpp:146
#: engines/scumm/help.cpp:225 engines/scumm/help.cpp:234
#: engines/scumm/help.cpp:241 engines/scumm/help.cpp:249
@@ -4236,30 +4236,30 @@ msgstr ""
"StisknÄte OK, abyste je pÅevedli teÄ, jinak budete požádáni znovu, pÅi "
"spuÅ¡tÄnà této hry.\n"
-#: engines/dreamweb/detection.cpp:54
+#: engines/dreamweb/detection.cpp:61
msgid "Use bright palette mode"
msgstr "PoužÃt režim jasné palety"
-#: engines/dreamweb/detection.cpp:55
+#: engines/dreamweb/detection.cpp:62
msgid "Display graphics using the game's bright palette"
msgstr "Zobrazit grafiku pomocà jasné palety hry"
-#: engines/glk/detection.cpp:225
+#: engines/glk/detection.cpp:239
#, fuzzy
msgid "Enable Text to Speech"
msgstr "PoužÃt Text ke ÄtenÃ"
-#: engines/glk/detection.cpp:226
+#: engines/glk/detection.cpp:240
#, fuzzy
msgid "Use TTS to read the text"
msgstr "Nelze smazat soubor."
-#: engines/glk/detection.cpp:231
+#: engines/glk/detection.cpp:245
#, fuzzy
msgid "Also read input text"
msgstr "Nelze smazat soubor."
-#: engines/glk/detection.cpp:232
+#: engines/glk/detection.cpp:246
#, fuzzy
msgid "Use TTS to read the input text"
msgstr "Nelze smazat soubor."
@@ -4605,26 +4605,26 @@ msgstr "Ãtok 1"
msgid "Speed Up Cutscene"
msgstr "PÅeskoÄit video"
-#: engines/grim/detection.cpp:45
+#: engines/grim/detection.cpp:70
msgid "Load user patch (unsupported)"
msgstr ""
-#: engines/grim/detection.cpp:46
+#: engines/grim/detection.cpp:71
msgid ""
"Load an user patch. Please note that the ScummVM team doesn't provide "
"support for using such patches."
msgstr ""
-#: engines/grim/detection.cpp:54 engines/zvision/metaengine.cpp:153
+#: engines/grim/detection.cpp:79 engines/zvision/metaengine.cpp:153
#, fuzzy
msgid "Show FPS"
msgstr "Zobrazit poÄÃtadlo FPS"
-#: engines/grim/detection.cpp:55
+#: engines/grim/detection.cpp:80
msgid "Show the current FPS-rate, while you play."
msgstr ""
-#: engines/grim/grim.cpp:348
+#: engines/grim/grim.cpp:346
#, c-format
msgid ""
"ScummVM found some problems with your game data files.\n"
@@ -4632,53 +4632,53 @@ msgid ""
"Do you still want to run %s?"
msgstr ""
-#: engines/grim/grim.cpp:471 engines/grim/grim.cpp:558
+#: engines/grim/grim.cpp:469 engines/grim/grim.cpp:556
msgid "Run"
msgstr ""
-#: engines/grim/grim.cpp:476 engines/scumm/help.cpp:239
+#: engines/grim/grim.cpp:474 engines/scumm/help.cpp:239
#: engines/scumm/help.cpp:247
msgid "Examine"
msgstr "Prohlédnout"
-#: engines/grim/grim.cpp:481 engines/grim/grim.cpp:573
+#: engines/grim/grim.cpp:479 engines/grim/grim.cpp:571
#, fuzzy
msgid "Use/Talk"
msgstr "Mluvit"
-#: engines/grim/grim.cpp:486 engines/grim/grim.cpp:578
+#: engines/grim/grim.cpp:484 engines/grim/grim.cpp:576
#, fuzzy
msgid "Pick up/Put away"
msgstr "Sebrat"
-#: engines/grim/grim.cpp:496 engines/grim/grim.cpp:588
+#: engines/grim/grim.cpp:494 engines/grim/grim.cpp:586
#, fuzzy
msgid "Skip dialog lines"
msgstr "PÅeskoÄit Åádek"
-#: engines/grim/grim.cpp:514 engines/grim/grim.cpp:606
+#: engines/grim/grim.cpp:512 engines/grim/grim.cpp:604
#: engines/hdb/metaengine.cpp:244
msgid "Menu"
msgstr "Menu"
-#: engines/grim/grim.cpp:548
+#: engines/grim/grim.cpp:546
msgid "Cycle Objects Up"
msgstr ""
-#: engines/grim/grim.cpp:553
+#: engines/grim/grim.cpp:551
msgid "Cycle Objects Down"
msgstr ""
-#: engines/grim/grim.cpp:563
+#: engines/grim/grim.cpp:561
msgid "Quick Room Exit"
msgstr ""
-#: engines/grim/grim.cpp:568
+#: engines/grim/grim.cpp:566
#, fuzzy
msgid "Examine/Look"
msgstr "Prohlédnout"
-#: engines/grim/grim.cpp:1333
+#: engines/grim/grim.cpp:1331
#, fuzzy
msgid "Error: the game could not be saved."
msgstr "režim obrazu nemohl být zmÄnÄn."
@@ -4744,11 +4744,11 @@ msgid ""
"Alternatively, a Steam or GOG copy has a combined FullMonkeyMap.imt"
msgstr ""
-#: engines/groovie/detection.cpp:297
+#: engines/groovie/detection.cpp:312
msgid "Fast movie speed"
msgstr "Zvýšená rychlost videa"
-#: engines/groovie/detection.cpp:298
+#: engines/groovie/detection.cpp:313
msgid "Play movies at an increased speed"
msgstr "PÅehrát videa se zvýšenou rychlostÃ"
@@ -4808,89 +4808,89 @@ msgstr ""
msgid "Debug"
msgstr "LadÃcà program"
-#: engines/hopkins/detection.cpp:40 engines/hopkins/detection.cpp:50
+#: engines/hopkins/detection.cpp:47 engines/hopkins/detection.cpp:57
msgid "Gore Mode"
msgstr "Povolit násilné scény"
-#: engines/hopkins/detection.cpp:41 engines/hopkins/detection.cpp:51
+#: engines/hopkins/detection.cpp:48 engines/hopkins/detection.cpp:58
msgid "Enable Gore Mode when available"
msgstr "Povolit násilné scény, jsou-li dostupné"
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:62
msgid "Studio audience"
msgstr "Publikum ve studiu"
-#: engines/kyra/detection.cpp:47
+#: engines/kyra/detection.cpp:63
msgid "Enable studio audience"
msgstr "Povolit publikum ve studiu"
#. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:73
msgid "Skip support"
msgstr "Podpora pÅeskoÄenÃ"
-#: engines/kyra/detection.cpp:58
+#: engines/kyra/detection.cpp:74
msgid "Allow text and cutscenes to be skipped"
msgstr "Umožnit, aby text a videa mohly být pÅeskoÄeny"
#. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:84
msgid "Helium mode"
msgstr "Héliový režim"
-#: engines/kyra/detection.cpp:69
+#: engines/kyra/detection.cpp:85
msgid "Enable helium mode"
msgstr "Zapnout héliový režim"
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:98
msgid "Smooth scrolling"
msgstr "Plynulé posunovánÃ"
-#: engines/kyra/detection.cpp:83
+#: engines/kyra/detection.cpp:99
msgid "Enable smooth scrolling when walking"
msgstr "Povolit plynulé posunovánà pÅi chůzi"
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:111
msgid "Floating cursors"
msgstr "Plovoucà kurzory"
-#: engines/kyra/detection.cpp:96
+#: engines/kyra/detection.cpp:112
msgid "Enable floating cursors"
msgstr "Povolit plovoucà kurzory"
#. I18N: When enabled, this option will fill in an autogenerated savegame
#. description into the input prompt where.
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:123
#, fuzzy
msgid "Suggest save names"
msgstr "Uložit hru:"
-#: engines/kyra/detection.cpp:108
+#: engines/kyra/detection.cpp:124
msgid "Autogenerated naming suggestions for savegames"
msgstr ""
#. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:136
msgid "HP bar graphs"
msgstr "Sloupcový indikátor zdravÃ"
-#: engines/kyra/detection.cpp:121
+#: engines/kyra/detection.cpp:137
msgid "Enable hit point bar graphs"
msgstr "Povolit sloupcový indikátor zdravÃ"
#. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:147
msgid "Fight Button L/R Swap"
msgstr ""
-#: engines/kyra/detection.cpp:132
+#: engines/kyra/detection.cpp:148
msgid "Left button to attack, right button to pick up items"
msgstr ""
@@ -5149,13 +5149,13 @@ msgstr "Chcete hru nahrát nebo uložit?"
msgid "This puzzle is not available in the trial version of the game"
msgstr "PÅÃstup k následujÃcà Äástà hry je dostupný pouze v jejà plné verzi."
-#: engines/lure/detection.cpp:44 engines/mads/detection.cpp:106
-#: engines/sherlock/detection.cpp:111 engines/twine/metaengine.cpp:157
+#: engines/lure/detection.cpp:45 engines/mads/detection.cpp:114
+#: engines/sherlock/detection.cpp:120 engines/twine/metaengine.cpp:157
msgid "TTS Narrator"
msgstr ""
-#: engines/lure/detection.cpp:45 engines/mads/detection.cpp:107
-#: engines/sherlock/detection.cpp:112 engines/twine/metaengine.cpp:158
+#: engines/lure/detection.cpp:46 engines/mads/detection.cpp:115
+#: engines/sherlock/detection.cpp:121 engines/twine/metaengine.cpp:158
msgid "Use TTS to read the descriptions (if TTS is available)"
msgstr ""
@@ -5164,23 +5164,23 @@ msgstr ""
msgid "The game is using unsupported engine"
msgstr "Id hry nenà podporováno"
-#: engines/mads/detection.cpp:55
+#: engines/mads/detection.cpp:63
msgid "Easy mouse interface"
msgstr "Jednoduché rozhranà myši"
-#: engines/mads/detection.cpp:56
+#: engines/mads/detection.cpp:64
msgid "Shows object names when hovering the mouse over them"
msgstr "Zobrazit jmenovky objektů pÅi najetà myÅ¡i na nÄ"
-#: engines/mads/detection.cpp:65 engines/mads/detection.cpp:66
+#: engines/mads/detection.cpp:73 engines/mads/detection.cpp:74
msgid "Animated inventory items"
msgstr "Animované položky inventáÅe"
-#: engines/mads/detection.cpp:75 engines/mads/detection.cpp:76
+#: engines/mads/detection.cpp:83 engines/mads/detection.cpp:84
msgid "Animated game interface"
msgstr "Animované hernà rozhranÃ"
-#: engines/mads/detection.cpp:85 engines/mads/detection.cpp:86
+#: engines/mads/detection.cpp:93 engines/mads/detection.cpp:94
msgid "Naughty game mode"
msgstr "Hanbatý hernà režim"
@@ -5435,21 +5435,21 @@ msgstr ""
msgid "Unable to locate the '%s' engine data file"
msgstr "Nelze najÃt datové soubory jádra '%s'."
-#: engines/myst3/detection.cpp:149 engines/myst3/detection.cpp:163
+#: engines/myst3/detection.cpp:158 engines/myst3/detection.cpp:172
#, fuzzy
msgid "PS2 version is not yet supported"
msgstr "Id hry nenà podporováno"
-#: engines/myst3/detection.cpp:182
+#: engines/myst3/detection.cpp:191
#, fuzzy
msgid "Widescreen mod"
msgstr "Režim celé obrazovky"
-#: engines/myst3/detection.cpp:183
+#: engines/myst3/detection.cpp:192
msgid "Enable widescreen rendering in fullscreen mode."
msgstr ""
-#: engines/myst3/myst3.cpp:361
+#: engines/myst3/myst3.cpp:357
msgid ""
"This version of Myst III has not been updated with the latest official "
"patch.\n"
@@ -5458,7 +5458,7 @@ msgid ""
"https://www.scummvm.org/frs/extras/patches/"
msgstr ""
-#: engines/myst3/myst3.cpp:1575 engines/pegasus/pegasus.cpp:737
+#: engines/myst3/myst3.cpp:1571 engines/pegasus/pegasus.cpp:737
msgid "Invalid file name for saving"
msgstr "Neplatný název soubor pro uloženÃ"
@@ -5825,134 +5825,134 @@ msgstr "Zakompilované funkce:"
msgid "Error loading game resources."
msgstr "Chyba pÅi spuÅ¡tÄnà hry:"
-#: engines/sci/detection.cpp:143
+#: engines/sci/detection.cpp:173
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "PÅekoÄit průchod rozkladu barev EGA (pozadà v plných barvách)"
-#: engines/sci/detection.cpp:144
+#: engines/sci/detection.cpp:174
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"PÅeskoÄit průchod rozkladu barev EGA, obraze je zobrazen v plných barvách"
-#: engines/sci/detection.cpp:153
+#: engines/sci/detection.cpp:183
msgid "Enable high resolution graphics"
msgstr "Povolit grafiku ve vysokém rozliÅ¡enÃ"
-#: engines/sci/detection.cpp:154
+#: engines/sci/detection.cpp:184
msgid "Enable high resolution graphics/content"
msgstr "Povolit grafiku/obsah ve vysokém rozliÅ¡enÃ"
-#: engines/sci/detection.cpp:163
+#: engines/sci/detection.cpp:193
msgid "Enable black-lined video"
msgstr "Povolit video s Äernými Äarami"
-#: engines/sci/detection.cpp:164
+#: engines/sci/detection.cpp:194
msgid "Draw black lines over videos to increase their apparent sharpness"
msgstr "Vykreslovat u videà Äerné Äáry pro zvýšenà jejich zdánlivé ostrosti"
-#: engines/sci/detection.cpp:174
+#: engines/sci/detection.cpp:204
msgid "Use high-quality video scaling"
msgstr "PoužÃt vysokou kvalitu Å¡kálovánà videa"
-#: engines/sci/detection.cpp:175
+#: engines/sci/detection.cpp:205
msgid "Use linear interpolation when upscaling videos, where possible"
msgstr "PoužÃt lineárnà interpolaci pÅi Å¡kálovanà videa, kde jenom je to možné"
-#: engines/sci/detection.cpp:185
+#: engines/sci/detection.cpp:215
#, fuzzy
msgid "Use high-quality \"LarryScale\" cel scaling"
msgstr "PoužÃt vysokou kvalitu Å¡kálovánà videa"
-#: engines/sci/detection.cpp:186
+#: engines/sci/detection.cpp:216
msgid "Use special cartoon scaler for drawing character sprites"
msgstr ""
-#: engines/sci/detection.cpp:195
+#: engines/sci/detection.cpp:225
msgid "Prefer digital sound effects"
msgstr "UpÅednostÅovat digitálnà zvukové efekty"
-#: engines/sci/detection.cpp:196
+#: engines/sci/detection.cpp:226
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "UpÅednostÅovat digitálnà zvukové efekty pÅed syntetizovanými"
-#: engines/sci/detection.cpp:215
+#: engines/sci/detection.cpp:245
msgid "Use CD audio"
msgstr "PoužÃt zvuky na CD"
-#: engines/sci/detection.cpp:216
+#: engines/sci/detection.cpp:246
msgid "Use CD audio instead of in-game audio, if available"
msgstr "PoužÃt zvuky na CD mÃsto ve hÅe, pokud je dostupné"
-#: engines/sci/detection.cpp:226
+#: engines/sci/detection.cpp:256
msgid "Use Windows cursors"
msgstr "PoužÃt kurzory Windows"
-#: engines/sci/detection.cpp:227
+#: engines/sci/detection.cpp:257
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr "PoužÃt kurzory Windows (menšà a ÄernobÃlé) mÃsto kurzorů z DOS"
-#: engines/sci/detection.cpp:237
+#: engines/sci/detection.cpp:267
msgid "Use silver cursors"
msgstr "PoužÃt stÅÃbrné kurzory"
-#: engines/sci/detection.cpp:238
+#: engines/sci/detection.cpp:268
msgid ""
"Use the alternate set of silver cursors instead of the normal golden ones"
msgstr "PoužÃt alternativnà sadu stÅÃbrných kurzorů mÃsto standardnÃch zlatých"
-#: engines/sci/detection.cpp:248
+#: engines/sci/detection.cpp:278
msgid "Enable content censoring"
msgstr "Povolit cenzuru obsahu"
-#: engines/sci/detection.cpp:249
+#: engines/sci/detection.cpp:279
msgid "Enable the game's built-in optional content censoring"
msgstr "Povolit nepovinnou cenzuru obsahu zabudovanou ve hÅe"
-#: engines/sci/detection.cpp:259
+#: engines/sci/detection.cpp:289
msgid "Upscale videos"
msgstr ""
-#: engines/sci/detection.cpp:260
+#: engines/sci/detection.cpp:290
msgid "Upscale videos to double their size"
msgstr ""
-#: engines/sci/detection.cpp:270
+#: engines/sci/detection.cpp:300
msgid "Use RGB rendering"
msgstr ""
-#: engines/sci/detection.cpp:271
+#: engines/sci/detection.cpp:301
msgid "Use RGB rendering to improve screen transitions"
msgstr ""
-#: engines/sci/detection.cpp:281
+#: engines/sci/detection.cpp:311
msgid "Use per-resource modified palettes"
msgstr ""
-#: engines/sci/detection.cpp:282
+#: engines/sci/detection.cpp:312
msgid "Use custom per-resource palettes to improve visuals"
msgstr ""
-#: engines/sci/detection.cpp:312
+#: engines/sci/detection.cpp:342
#, fuzzy
msgid "MIDI mode:"
msgstr "ZesÃlenà MIDI:"
-#: engines/sci/detection.cpp:313
+#: engines/sci/detection.cpp:343
msgid ""
"When using external MIDI devices (e.g. through USB-MIDI), select your device "
"here"
msgstr ""
-#: engines/sci/detection.cpp:318
+#: engines/sci/detection.cpp:348
msgid "Standard (GM / MT-32)"
msgstr ""
-#: engines/sci/detection.cpp:322
+#: engines/sci/detection.cpp:352
msgid "Roland D-110 / D-10 / D-20"
msgstr ""
-#: engines/sci/detection.cpp:326
+#: engines/sci/detection.cpp:356
msgid "Yamaha FB-01"
msgstr ""
@@ -6013,7 +6013,7 @@ msgstr ""
"nemusà správnÄ fungovat. Pro dalšà informace si prosÃm prohlédnÄte konzoli a "
"ovÄÅte, že vÅ¡echny soubory hry jsou v poÅádku."
-#: engines/sci/sci.cpp:389
+#: engines/sci/sci.cpp:361
msgid ""
"Subtitles are enabled, but subtitling in King's Quest 7 was unfinished and "
"disabled in the release version of the game. ScummVM allows the subtitles to "
@@ -6027,7 +6027,7 @@ msgstr ""
"ÅeÄených vÄt. Toto nenà chyba ve ScummVM -- je to problém původnÃch hernÃch "
"dat."
-#: engines/sci/sci.cpp:413
+#: engines/sci/sci.cpp:385
msgid ""
"You have selected General MIDI as a sound device. Sierra has provided after-"
"market support for General MIDI for this game in their \"General MIDI Utility"
@@ -6049,7 +6049,7 @@ msgstr ""
"složky se horu. Bez této záplaty bude hudba General MIDI v této hÅe znÃt "
"velmi zkreslenÄ."
-#: engines/sci/sci.cpp:432
+#: engines/sci/sci.cpp:404
msgid ""
"Your game is patched with a fan made script patch. Such patches have been "
"reported to cause issues, as they modify game scripts extensively. The "
@@ -6063,18 +6063,18 @@ msgstr ""
"abyste všechny záplaty tohoto typu odstranili z hernà složky, abyste "
"pÅedeÅ¡li pozdÄjÅ¡Ãm výskytům neoÄekávaných chyb a problémů."
-#: engines/sci/sci.cpp:520
+#: engines/sci/sci.cpp:492
#, fuzzy
msgid "Download patch"
msgstr "Stáhnout"
-#: engines/sci/sci.cpp:521
+#: engines/sci/sci.cpp:493
msgid ""
"(or click 'Download patch' button. But note - it only downloads, you will "
"have to continue from there)\n"
msgstr ""
-#: engines/sci/sci.cpp:528
+#: engines/sci/sci.cpp:500
msgid ""
"GK2 has a fan made subtitles, available thanks to the good persons at "
"SierraHelp.\n"
@@ -6084,7 +6084,7 @@ msgid ""
"GK2Subtitles.zip\n"
msgstr ""
-#: engines/sci/sci.cpp:886
+#: engines/sci/sci.cpp:858
msgid ""
"Characters saved inside ScummVM are shown automatically. Character files "
"saved in the original interpreter need to be put inside ScummVM's saved "
@@ -6120,28 +6120,28 @@ msgid ""
"\n"
msgstr ""
-#: engines/scumm/detection.cpp:158
+#: engines/scumm/detection.cpp:175
msgid "Show Object Line"
msgstr "Zobrazit Åádek objektů"
-#: engines/scumm/detection.cpp:159
+#: engines/scumm/detection.cpp:176
msgid "Show the names of objects at the bottom of the screen"
msgstr "Zobrazit názvy objektů v dolnà Äásti obrazovky"
-#: engines/scumm/detection.cpp:165
+#: engines/scumm/detection.cpp:182
#, fuzzy
msgid "Use NES Classic Palette"
msgstr "PoužÃt jinou paletu"
-#: engines/scumm/detection.cpp:166
+#: engines/scumm/detection.cpp:183
msgid "Use a more neutral color palette that closely emulates the NES Classic"
msgstr ""
-#: engines/scumm/detection.cpp:172
+#: engines/scumm/detection.cpp:189
msgid "Trim FM-TOWNS games to 200 pixels height"
msgstr ""
-#: engines/scumm/detection.cpp:173
+#: engines/scumm/detection.cpp:190
msgid ""
"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
"pixels height, allowing using 'aspect ratio correction'"
@@ -6812,7 +6812,7 @@ msgstr "Zakompilované funkce:"
msgid "SCUMM v7-8 support is not compiled in"
msgstr "Zakompilované funkce:"
-#: engines/scumm/scumm.cpp:550
+#: engines/scumm/scumm.cpp:536
msgid ""
"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6820,7 +6820,7 @@ msgid ""
"320x200, under 'engine' tab."
msgstr ""
-#: engines/scumm/scumm.cpp:1343
+#: engines/scumm/scumm.cpp:1325
#, fuzzy
#| msgid ""
#| "Could not find the 'Loom' Macintosh executable to read the\n"
@@ -6832,7 +6832,7 @@ msgstr ""
"Nelze najÃt spustitelný soubor 'Loom' pro Macintosh z jehož\n"
"majà být naÄteny hudebnà nástroje. Hudba bude zakázána."
-#: engines/scumm/scumm.cpp:1365
+#: engines/scumm/scumm.cpp:1347
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
@@ -6840,7 +6840,7 @@ msgstr ""
"Nelze najÃt spustitelný soubor 'Monkey Island' pro Macintosh z\n"
"jehož majà být naÄteny hudebnà nástroje. Hudba bude zakázána."
-#: engines/scumm/scumm.cpp:2039
+#: engines/scumm/scumm.cpp:2021
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6849,7 +6849,7 @@ msgstr ""
"PÅirozená podpora MIDI vyžaduje Aktualizaci Roland od LucasArts,\n"
"ale %s chybÃ. MÃsto toho je použit AdLib."
-#: engines/scumm/scumm.cpp:2907
+#: engines/scumm/scumm.cpp:2889
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@@ -6872,48 +6872,48 @@ msgid ""
"\n"
msgstr ""
-#: engines/sherlock/detection.cpp:60
+#: engines/sherlock/detection.cpp:69
msgid "Pixellated scene transitions"
msgstr "Pixelované pÅechody scén"
-#: engines/sherlock/detection.cpp:61
+#: engines/sherlock/detection.cpp:70
msgid "When changing scenes, a randomized pixel transition is done"
msgstr "PÅi zmÄnÄ scény je proveden náhodný pixelový pÅechod"
-#: engines/sherlock/detection.cpp:70
+#: engines/sherlock/detection.cpp:79
msgid "Don't show hotspots when moving mouse"
msgstr "Nezobarzovat aktivnà body pÅi pohybu myÅ¡Ã"
-#: engines/sherlock/detection.cpp:71
+#: engines/sherlock/detection.cpp:80
msgid ""
"Only show hotspot names after you actually click on a hotspot or action "
"button"
msgstr ""
"Aktivnà body zobrazovat pouze pÅi kliknutà na nÄ nebo tlaÄÃtko Äinnosti"
-#: engines/sherlock/detection.cpp:80
+#: engines/sherlock/detection.cpp:89
msgid "Show character portraits"
msgstr "Zobrazit portréty postav"
-#: engines/sherlock/detection.cpp:81
+#: engines/sherlock/detection.cpp:90
msgid "Show portraits for the characters when conversing"
msgstr "Zobrazit portréty postav když mluvÃ"
-#: engines/sherlock/detection.cpp:90
+#: engines/sherlock/detection.cpp:99
msgid "Slide dialogs into view"
msgstr "Dialogová okna vplujà na obrazovku"
-#: engines/sherlock/detection.cpp:91
+#: engines/sherlock/detection.cpp:100
msgid "Slide UI dialogs into view, rather than simply showing them immediately"
msgstr ""
"Dialohová okna rozhranà vplujà na obrazovku, mÃsto aby se zobrazovala "
"okamžitÄ"
-#: engines/sherlock/detection.cpp:100
+#: engines/sherlock/detection.cpp:109
msgid "Transparent windows"
msgstr "Průhledná okna"
-#: engines/sherlock/detection.cpp:101
+#: engines/sherlock/detection.cpp:110
msgid "Show windows with a partially transparent background"
msgstr "Zobrazit okna s ÄásteÄnÄ průhledným pozadÃm"
@@ -6952,99 +6952,99 @@ msgstr "Rychlý režim"
msgid "Toggle really fast mode"
msgstr "Spustit ve velmi rychlém režimu (*)"
-#: engines/stark/detection.cpp:349
+#: engines/stark/detection.cpp:361
#, fuzzy
msgid "Load modded assets"
msgstr "Nahrát hru"
-#: engines/stark/detection.cpp:350
+#: engines/stark/detection.cpp:362
msgid "Enable loading of external replacement assets."
msgstr ""
-#: engines/stark/detection.cpp:358
+#: engines/stark/detection.cpp:370
msgid "Enable linear filtering of the backgrounds images"
msgstr ""
-#: engines/stark/detection.cpp:359
+#: engines/stark/detection.cpp:371
msgid ""
"When linear filtering is enabled the background graphics are smoother in "
"full screen mode, at the cost of some details."
msgstr ""
-#: engines/stark/detection.cpp:367 engines/ultima/ultima8/meta_engine.cpp:175
+#: engines/stark/detection.cpp:379 engines/ultima/ultima8/meta_engine.cpp:175
#, fuzzy
msgid "Enable font anti-aliasing"
msgstr "Povolit cenzuru obsahu"
-#: engines/stark/detection.cpp:368 engines/ultima/ultima8/meta_engine.cpp:176
+#: engines/stark/detection.cpp:380 engines/ultima/ultima8/meta_engine.cpp:176
msgid "When font anti-aliasing is enabled, the text is smoother."
msgstr ""
-#: engines/stark/stark.cpp:291
+#: engines/stark/stark.cpp:284
#, fuzzy
msgid "You are missing recommended data files:"
msgstr "Chybà vám následujÃcà potÅebné datové soubory Riven:\n"
-#: engines/stark/stark.cpp:305
+#: engines/stark/stark.cpp:298
msgid ""
"The 'fonts' folder is required to experience the text style as it was "
"designed. The Steam release is known to be missing it. You can get the fonts "
"from the demo version of the game."
msgstr ""
-#: engines/stark/stark.cpp:312
+#: engines/stark/stark.cpp:305
msgid ""
"'gui.ini' is recommended to get proper font settings for the game "
"localization."
msgstr ""
-#: engines/stark/stark.cpp:318
+#: engines/stark/stark.cpp:311
msgid "'language.ini' is recommended to get localized confirmation dialogs."
msgstr ""
-#: engines/stark/stark.cpp:324
+#: engines/stark/stark.cpp:317
msgid "'game.exe' is recommended to get styled confirmation dialogs."
msgstr ""
-#: engines/supernova/supernova.cpp:187
+#: engines/supernova/supernova.cpp:186
#, fuzzy, c-format
msgid "Unable to locate the text for %s language in engine data file."
msgstr "Nelze najÃt datové soubory jádra '%s'."
-#: engines/supernova/supernova.cpp:470
+#: engines/supernova/supernova.cpp:469
#, fuzzy, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d but got %d."
msgstr ""
"Nalezena data jádra '%s' s nesprávnou verzÃ. OÄekávána %d.%d, ale byla %d.%d."
-#: engines/supernova/supernova.cpp:480
+#: engines/supernova/supernova.cpp:479
#, c-format
msgid "Unable to find block for part %d"
msgstr ""
-#: engines/supernova/supernova.cpp:523
+#: engines/supernova/supernova.cpp:522
#, fuzzy, c-format
msgid "Unable to find '%s' in game folder or the engine data file."
msgstr "Nelze najÃt datové soubory jádra '%s'."
-#: engines/supernova/supernova.cpp:827
+#: engines/supernova/supernova.cpp:826
msgid ""
"Failed to save temporary game state. Make sure your save game directory is "
"set in ScummVM and that you can write to it."
msgstr ""
-#: engines/supernova/supernova.cpp:828
+#: engines/supernova/supernova.cpp:827
#, fuzzy
msgid "Failed to load temporary game state."
msgstr "NaÄteni hry ze souboru selhalo."
-#: engines/supernova/detection.cpp:35
+#: engines/supernova/detection.cpp:41
#, fuzzy
msgid "Improved mode"
msgstr "Režim do okna"
-#: engines/supernova/detection.cpp:36
+#: engines/supernova/detection.cpp:42
msgid ""
"Removes some repetitive actions, adds possibility to change verbs by keyboard"
msgstr ""
@@ -7120,11 +7120,11 @@ msgstr "Zobrazit jmenovky objektů"
msgid "Show labels for objects on mouse hover"
msgstr "Zobrazit jmenovky objektů pÅi najetà myÅ¡i"
-#: engines/sword25/detection.cpp:41
+#: engines/sword25/detection.cpp:49
msgid "Use English speech"
msgstr "PoužÃt anglickou ÅeÄ"
-#: engines/sword25/detection.cpp:42
+#: engines/sword25/detection.cpp:50
msgid ""
"Use English speech instead of German for every language other than German"
msgstr "PoužÃt anglickou ÅeÄ mÃsto nÄmecké pro každý jazyk kromÄ nÄmÄiny"
@@ -7142,7 +7142,7 @@ msgstr ""
msgid "Saturn CD version is not yet supported"
msgstr "Id hry nenà podporováno"
-#: engines/tony/tony.cpp:253
+#: engines/tony/tony.cpp:249
#, c-format
msgid "Font variant not present in '%s' engine data file."
msgstr "Varianta pÃsma nenà dostupná v datovém souboru jádra '%s'."
@@ -7167,7 +7167,7 @@ msgstr "Uložená pozice #%d byla rychle naÄtena"
msgid "Could not quick load the saved game #%d"
msgstr "Uloženou pozici #%d nelze rychle naÄÃst"
-#: engines/toon/toon.cpp:1528
+#: engines/toon/toon.cpp:1515
#, fuzzy, c-format
msgid "Unable to locate the '%s' data file."
msgstr "Nelze najÃt datové soubory jádra '%s'."
@@ -7563,19 +7563,19 @@ msgstr ""
msgid "[too modern]"
msgstr "Barevný režim"
-#: engines/wintermute/detection.cpp:42
+#: engines/wintermute/detection.cpp:53
msgid "Show FPS-counter"
msgstr "Zobrazit poÄÃtadlo FPS"
-#: engines/wintermute/detection.cpp:43
+#: engines/wintermute/detection.cpp:54
msgid "Show the current number of frames per second in the upper left corner"
msgstr "Zobrazit souÄasný poÄet snÃmků za sekundu v hornÃm levém rohu"
-#: engines/wintermute/detection.cpp:52
+#: engines/wintermute/detection.cpp:63
msgid "Sprite bilinear filtering (SLOW)"
msgstr "Bilineárnà filtrovánà spritů (POMALÃ)"
-#: engines/wintermute/detection.cpp:53
+#: engines/wintermute/detection.cpp:64
msgid "Apply bilinear filtering to individual sprites"
msgstr "U každého spritu použÃt bilineárnà filtrovánÃ"
@@ -7594,20 +7594,20 @@ msgstr "Zakompilované funkce:"
msgid "Wintermute3D support is not compiled in"
msgstr "Zakompilované funkce:"
-#: engines/wintermute/wintermute.cpp:176
+#: engines/wintermute/wintermute.cpp:168
#, fuzzy
msgid "This game requires PNG, JPEG and Vorbis support."
msgstr "Id hry nenà podporováno"
-#: engines/wintermute/wintermute.cpp:187
+#: engines/wintermute/wintermute.cpp:179
msgid "This game requires the FoxTail subengine, which is not compiled in."
msgstr ""
-#: engines/wintermute/wintermute.cpp:198
+#: engines/wintermute/wintermute.cpp:190
msgid "This game requires the HeroCraft subengine, which is not compiled in."
msgstr ""
-#: engines/wintermute/wintermute.cpp:209
+#: engines/wintermute/wintermute.cpp:201
msgid ""
"This game requires 3D capabilities that are out ScummVM scope. As such, it "
"is likely to be unplayable totally or partially."
@@ -8192,21 +8192,21 @@ msgstr ""
msgid "Key i"
msgstr ""
-#: engines/xeen/detection.cpp:47
+#: engines/xeen/detection.cpp:56
msgid "Show item costs in standard inventory mode"
msgstr ""
-#: engines/xeen/detection.cpp:48
+#: engines/xeen/detection.cpp:57
msgid ""
"Shows item costs in standard inventory mode, allowing the value of items to "
"be compared"
msgstr ""
-#: engines/xeen/detection.cpp:57
+#: engines/xeen/detection.cpp:66
msgid "More durable armor"
msgstr ""
-#: engines/xeen/detection.cpp:58
+#: engines/xeen/detection.cpp:67
msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
msgstr ""
diff --git a/po/cy.po b/po/cy.po
index c158490412..15670e6437 100644
--- a/po/cy.po
+++ b/po/cy.po
@@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-19 21:49+0000\n"
+"POT-Creation-Date: 2021-05-21 23:35+0000\n"
"PO-Revision-Date: 2021-01-27 11:15+0000\n"
"Last-Translator: Morgan Roberts <morganroberts at mentercaerffili.cymru>\n"
"Language-Team: Welsh <https://translations.scummvm.org/projects/scummvm/"
@@ -71,7 +71,7 @@ msgstr ""
#: engines/mohawk/riven_stacks/aspit.cpp:372
#: engines/mohawk/riven_stacks/aspit.cpp:456 engines/nancy/dialogs.cpp:101
#: engines/parallaction/saveload.cpp:271 engines/scumm/dialogs.cpp:180
-#: engines/sword1/control.cpp:889 engines/wintermute/wintermute.cpp:210
+#: engines/sword1/control.cpp:889 engines/wintermute/wintermute.cpp:202
msgid "Cancel"
msgstr ""
@@ -123,7 +123,7 @@ msgstr ""
#: gui/launcher.cpp:395 gui/launcher.cpp:417 gui/launcher.cpp:460
#: gui/options.cpp:2739 gui/options.cpp:2777
#: backends/events/default/default-events.cpp:185 engines/buried/buried.cpp:533
-#: engines/grim/grim.cpp:353 engines/kyra/gui/saveload_eob.cpp:596
+#: engines/grim/grim.cpp:351 engines/kyra/gui/saveload_eob.cpp:596
#: engines/kyra/gui/saveload_eob.cpp:629
#: engines/parallaction/metaengine.cpp:136
#: engines/sci/graphics/controls32.cpp:928
@@ -134,7 +134,7 @@ msgstr ""
#: gui/filebrowser-dialog.cpp:133 gui/fluidsynth-dialog.cpp:218
#: gui/launcher.cpp:395 gui/launcher.cpp:417 gui/launcher.cpp:460
#: gui/options.cpp:2739 gui/options.cpp:2777 engines/buried/buried.cpp:533
-#: engines/grim/grim.cpp:353 engines/kyra/gui/saveload_eob.cpp:596
+#: engines/grim/grim.cpp:351 engines/kyra/gui/saveload_eob.cpp:596
#: engines/kyra/gui/saveload_eob.cpp:629
#: engines/parallaction/metaengine.cpp:142
#: engines/sci/graphics/controls32.cpp:928
@@ -159,8 +159,8 @@ msgstr ""
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1344 engines/scumm/scumm.cpp:1366
-#: engines/scumm/scumm.cpp:2041 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
+#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
#: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -586,8 +586,8 @@ msgstr ""
#: gui/gui-manager.cpp:164 engines/metaengine.cpp:108
#: engines/dragons/metaengine.cpp:163 engines/glk/scott/scott.cpp:412
-#: engines/griffon/metaengine.cpp:96 engines/grim/grim.cpp:451
-#: engines/grim/grim.cpp:528 engines/twine/metaengine.cpp:452
+#: engines/griffon/metaengine.cpp:96 engines/grim/grim.cpp:449
+#: engines/grim/grim.cpp:526 engines/twine/metaengine.cpp:452
#: engines/twine/metaengine.cpp:519 engines/wintermute/keymapper_tables.h:1017
#: engines/wintermute/keymapper_tables.h:1106
#: engines/wintermute/keymapper_tables.h:1480
@@ -597,8 +597,8 @@ msgstr ""
#: gui/gui-manager.cpp:169 engines/metaengine.cpp:113
#: engines/dragons/metaengine.cpp:169 engines/glk/scott/scott.cpp:412
-#: engines/griffon/metaengine.cpp:102 engines/grim/grim.cpp:456
-#: engines/grim/grim.cpp:533 engines/twine/metaengine.cpp:459
+#: engines/griffon/metaengine.cpp:102 engines/grim/grim.cpp:454
+#: engines/grim/grim.cpp:531 engines/twine/metaengine.cpp:459
#: engines/twine/metaengine.cpp:527 engines/wintermute/keymapper_tables.h:1023
#: engines/wintermute/keymapper_tables.h:1113
#: engines/wintermute/keymapper_tables.h:1486
@@ -608,7 +608,7 @@ msgstr ""
#: gui/gui-manager.cpp:174 engines/metaengine.cpp:118
#: engines/dragons/metaengine.cpp:175 engines/griffon/metaengine.cpp:108
-#: engines/grim/grim.cpp:461 engines/grim/grim.cpp:538
+#: engines/grim/grim.cpp:459 engines/grim/grim.cpp:536
#: engines/twine/metaengine.cpp:474 engines/twine/metaengine.cpp:542
#: engines/wintermute/keymapper_tables.h:1029
#: engines/wintermute/keymapper_tables.h:1468
@@ -619,7 +619,7 @@ msgstr ""
#: gui/gui-manager.cpp:179 engines/metaengine.cpp:123
#: engines/dragons/metaengine.cpp:181 engines/griffon/metaengine.cpp:114
-#: engines/grim/grim.cpp:466 engines/grim/grim.cpp:543
+#: engines/grim/grim.cpp:464 engines/grim/grim.cpp:541
#: engines/twine/metaengine.cpp:466 engines/twine/metaengine.cpp:535
#: engines/wintermute/keymapper_tables.h:1035
#: engines/wintermute/keymapper_tables.h:1474
@@ -1925,11 +1925,11 @@ msgstr ""
msgid "Clear value"
msgstr ""
-#: base/main.cpp:621
+#: base/main.cpp:632
msgid "Error running game:"
msgstr ""
-#: base/main.cpp:668
+#: base/main.cpp:679
msgid "Could not find any engine capable of running the selected game"
msgstr ""
@@ -2123,13 +2123,13 @@ msgstr ""
#: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
#: engines/glk/streams.cpp:1433 engines/gnap/menu.cpp:466
#: engines/hugo/file.cpp:298 engines/illusions/menusystem.cpp:703
-#: engines/kingdom/kingdom.cpp:739 engines/lab/savegame.cpp:243
+#: engines/kingdom/kingdom.cpp:737 engines/lab/savegame.cpp:243
#: engines/mads/nebular/dialogs_nebular.cpp:350
#: engines/neverhood/menumodule.cpp:890 engines/pegasus/pegasus.cpp:403
#: engines/prince/saveload.cpp:55 engines/sci/engine/guest_additions.cpp:688
#: engines/sci/engine/kfile.cpp:1075 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:43
-#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3362
+#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3349
#: engines/tsage/scenes.cpp:629 engines/wage/saveload.cpp:752
#: engines/xeen/saves.cpp:277 engines/zvision/file/save_manager.cpp:49
msgid "Save game:"
@@ -2141,7 +2141,7 @@ msgstr ""
#: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
#: engines/glk/streams.cpp:1433 engines/gnap/menu.cpp:466
#: engines/hugo/file.cpp:298 engines/illusions/menusystem.cpp:703
-#: engines/kingdom/kingdom.cpp:739 engines/lab/savegame.cpp:238
+#: engines/kingdom/kingdom.cpp:737 engines/lab/savegame.cpp:238
#: engines/lab/savegame.cpp:243 engines/mads/nebular/dialogs_nebular.cpp:350
#: engines/neverhood/menumodule.cpp:890 engines/parallaction/metaengine.cpp:124
#: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:403
@@ -2149,7 +2149,7 @@ msgstr ""
#: engines/sci/engine/kfile.cpp:1075 engines/scumm/dialogs.cpp:177
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:43
-#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3362
+#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3349
#: engines/tsage/scenes.cpp:629 engines/wage/saveload.cpp:752
#: engines/xeen/saves.cpp:277 engines/zvision/file/save_manager.cpp:49
#: engines/zvision/metaengine.cpp:194
@@ -2263,7 +2263,7 @@ msgid ""
"might not work in future versions of ScummVM."
msgstr ""
-#: engines/engine.cpp:648 engines/wintermute/wintermute.cpp:210
+#: engines/engine.cpp:648 engines/wintermute/wintermute.cpp:202
msgid "Start anyway"
msgstr ""
@@ -2333,8 +2333,8 @@ msgstr ""
msgid "Game menu"
msgstr ""
-#: engines/metaengine.cpp:87 engines/grim/grim.cpp:502
-#: engines/grim/grim.cpp:594 engines/mohawk/myst.cpp:564
+#: engines/metaengine.cpp:87 engines/grim/grim.cpp:500
+#: engines/grim/grim.cpp:592 engines/mohawk/myst.cpp:564
#: engines/mohawk/riven.cpp:834 engines/wintermute/keymapper_tables.h:219
#: engines/wintermute/keymapper_tables.h:1003
#: engines/wintermute/keymapper_tables.h:1254
@@ -2352,7 +2352,7 @@ msgid "Predictive input dialog"
msgstr ""
#: engines/metaengine.cpp:103 engines/griffon/metaengine.cpp:90
-#: engines/grim/grim.cpp:508 engines/grim/grim.cpp:600
+#: engines/grim/grim.cpp:506 engines/grim/grim.cpp:598
#: engines/sky/metaengine.cpp:88 engines/wintermute/keymapper_tables.h:55
msgid "Confirm"
msgstr ""
@@ -3525,124 +3525,124 @@ msgid "Check for Updates..."
msgstr ""
#: engines/access/resources.cpp:44 engines/drascula/drascula.cpp:931
-#: engines/hugo/hugo.cpp:436 engines/lure/lure.cpp:64
-#: engines/mortevielle/mortevielle.cpp:305 engines/sky/compact.cpp:131
-#: engines/supernova/supernova.cpp:458 engines/teenagent/resources.cpp:98
-#: engines/tony/tony.cpp:192 engines/toon/toon.cpp:4956
+#: engines/hugo/hugo.cpp:426 engines/lure/lure.cpp:57
+#: engines/mortevielle/mortevielle.cpp:302 engines/sky/compact.cpp:131
+#: engines/supernova/supernova.cpp:457 engines/teenagent/resources.cpp:98
+#: engines/tony/tony.cpp:188 engines/toon/toon.cpp:4943
#, c-format
msgid "Unable to locate the '%s' engine data file."
msgstr ""
#: engines/access/resources.cpp:52 engines/drascula/drascula.cpp:947
-#: engines/hugo/hugo.cpp:448 engines/lure/lure.cpp:73
-#: engines/mortevielle/mortevielle.cpp:313 engines/supernova/supernova.cpp:463
-#: engines/tony/tony.cpp:205 engines/toon/toon.cpp:4969
+#: engines/hugo/hugo.cpp:438 engines/lure/lure.cpp:66
+#: engines/mortevielle/mortevielle.cpp:310 engines/supernova/supernova.cpp:462
+#: engines/tony/tony.cpp:201 engines/toon/toon.cpp:4956
#, c-format
msgid "The '%s' engine data file is corrupt."
msgstr ""
#: engines/access/resources.cpp:61 engines/drascula/drascula.cpp:958
-#: engines/hugo/hugo.cpp:458 engines/lure/lure.cpp:76
-#: engines/mortevielle/mortevielle.cpp:323 engines/tony/tony.cpp:216
-#: engines/toon/toon.cpp:4980
+#: engines/hugo/hugo.cpp:448 engines/lure/lure.cpp:69
+#: engines/mortevielle/mortevielle.cpp:320 engines/tony/tony.cpp:212
+#: engines/toon/toon.cpp:4967
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d.%d but got "
"%d.%d."
msgstr ""
-#: engines/adl/detection.cpp:48
+#: engines/adl/detection.cpp:54
msgid "TV emulation"
msgstr ""
-#: engines/adl/detection.cpp:49
+#: engines/adl/detection.cpp:55
msgid "Emulate composite output to an NTSC TV"
msgstr ""
-#: engines/adl/detection.cpp:58 engines/adl/detection.cpp:68
+#: engines/adl/detection.cpp:64 engines/adl/detection.cpp:74
msgid "Color graphics"
msgstr ""
-#: engines/adl/detection.cpp:59 engines/adl/detection.cpp:69
+#: engines/adl/detection.cpp:65 engines/adl/detection.cpp:75
msgid "Use color graphics instead of monochrome"
msgstr ""
-#: engines/adl/detection.cpp:78
+#: engines/adl/detection.cpp:84
msgid "Show scanlines"
msgstr ""
-#: engines/adl/detection.cpp:79
+#: engines/adl/detection.cpp:85
msgid "Darken every other scanline to mimic the look of a CRT"
msgstr ""
-#: engines/adl/detection.cpp:88
+#: engines/adl/detection.cpp:94
msgid "Always use sharp monochrome text"
msgstr ""
-#: engines/adl/detection.cpp:89
+#: engines/adl/detection.cpp:95
msgid "Do not emulate NTSC artifacts for text"
msgstr ""
-#: engines/agi/detection.cpp:72 engines/cine/detection.cpp:43
-#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:44
-#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:205
-#: engines/sherlock/detection.cpp:50 engines/toltecs/detection.cpp:213
+#: engines/agi/detection.cpp:87 engines/cine/detection.cpp:52
+#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:51
+#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:235
+#: engines/sherlock/detection.cpp:59 engines/toltecs/detection.cpp:213
#: engines/ultima/detection.cpp:55 engines/ultima/ultima8/meta_engine.cpp:163
#: engines/zvision/detection_tables.h:50
msgid "Use original save/load screens"
msgstr ""
-#: engines/agi/detection.cpp:73 engines/cine/detection.cpp:44
-#: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:45
-#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:206
-#: engines/sherlock/detection.cpp:51 engines/toltecs/detection.cpp:214
+#: engines/agi/detection.cpp:88 engines/cine/detection.cpp:53
+#: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:52
+#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:236
+#: engines/sherlock/detection.cpp:60 engines/toltecs/detection.cpp:214
#: engines/ultima/detection.cpp:56 engines/ultima/ultima8/meta_engine.cpp:164
#: engines/zvision/detection_tables.h:51
msgid "Use the original save/load screens instead of the ScummVM ones"
msgstr ""
-#: engines/agi/detection.cpp:82
+#: engines/agi/detection.cpp:97
msgid "Use an alternative palette"
msgstr ""
-#: engines/agi/detection.cpp:83
+#: engines/agi/detection.cpp:98
msgid ""
"Use an alternative palette, common for all Amiga games. This was the old "
"behavior"
msgstr ""
-#: engines/agi/detection.cpp:92
+#: engines/agi/detection.cpp:107
msgid "Mouse support"
msgstr ""
-#: engines/agi/detection.cpp:93
+#: engines/agi/detection.cpp:108
msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
-#: engines/agi/detection.cpp:102
+#: engines/agi/detection.cpp:117
msgid "Use Hercules hires font"
msgstr ""
-#: engines/agi/detection.cpp:103
+#: engines/agi/detection.cpp:118
msgid "Uses Hercules hires font, when font file is available."
msgstr ""
-#: engines/agi/detection.cpp:112
+#: engines/agi/detection.cpp:127
msgid "Pause when entering commands"
msgstr ""
-#: engines/agi/detection.cpp:113
+#: engines/agi/detection.cpp:128
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
msgstr ""
-#: engines/agi/detection.cpp:122
+#: engines/agi/detection.cpp:137
msgid "Add speed menu"
msgstr ""
-#: engines/agi/detection.cpp:123
+#: engines/agi/detection.cpp:138
msgid "Add game speed menu (similar to PC version)"
msgstr ""
@@ -3658,13 +3658,13 @@ msgstr ""
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/glk/streams.cpp:1442
#: engines/gnap/menu.cpp:475 engines/hugo/file.cpp:400
-#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:749
+#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:747
#: engines/lab/savegame.cpp:258 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:903 engines/prince/saveload.cpp:64
#: engines/sci/engine/guest_additions.cpp:691 engines/sci/engine/kfile.cpp:1192
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:68
-#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3456
+#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3443
#: engines/zvision/file/save_manager.cpp:62
msgid "Restore game:"
msgstr ""
@@ -3674,14 +3674,14 @@ msgstr ""
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/glk/streams.cpp:1442
#: engines/gnap/menu.cpp:475 engines/hugo/file.cpp:400
-#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:749
+#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:747
#: engines/lab/savegame.cpp:238 engines/lab/savegame.cpp:258
#: engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:903 engines/prince/saveload.cpp:64
#: engines/sci/engine/guest_additions.cpp:692 engines/sci/engine/kfile.cpp:1192
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:68
-#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3456
+#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3443
#: engines/zvision/file/save_manager.cpp:62 engines/zvision/metaengine.cpp:199
msgid "Restore"
msgstr ""
@@ -3690,7 +3690,7 @@ msgstr ""
msgid "Quick load or save game isn't supported in this location"
msgstr ""
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2609
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
#, c-format
msgid ""
"Failed to load saved game from file:\n"
@@ -3698,7 +3698,7 @@ msgid ""
"%s"
msgstr ""
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2599
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
#, c-format
msgid ""
"Failed to save game to file:\n"
@@ -3706,7 +3706,7 @@ msgid ""
"%s"
msgstr ""
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2622
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
#, c-format
msgid ""
"Successfully saved game in file:\n"
@@ -3772,73 +3772,73 @@ msgstr ""
msgid "Switch to Olmec"
msgstr ""
-#: engines/bladerunner/bladerunner.cpp:359
+#: engines/bladerunner/bladerunner.cpp:357
msgid "Failed to initialize resources"
msgstr ""
-#: engines/bladerunner/bladerunner.cpp:1063
+#: engines/bladerunner/bladerunner.cpp:1061
msgid "A required game resource was not found"
msgstr ""
-#: engines/bladerunner/bladerunner.cpp:2278
+#: engines/bladerunner/bladerunner.cpp:2276
msgid ""
"WARNING: This game was saved in Restored Cut Content mode, but you are "
"playing in Original Content mode. The mode will be adjusted to Restored Cut "
"Content for this session until you completely Quit the game."
msgstr ""
-#: engines/bladerunner/bladerunner.cpp:2280
+#: engines/bladerunner/bladerunner.cpp:2278
msgid ""
"WARNING: This game was saved in Original Content mode, but you are playing "
"in Restored Cut Content mode. The mode will be adjusted to Original Content "
"mode for this session until you completely Quit the game."
msgstr ""
-#: engines/bladerunner/bladerunner.cpp:2282
+#: engines/bladerunner/bladerunner.cpp:2280
msgid "Continue"
msgstr ""
-#: engines/bladerunner/detection.cpp:48
+#: engines/bladerunner/detection.cpp:53
msgid "Sitcom mode"
msgstr ""
-#: engines/bladerunner/detection.cpp:49
+#: engines/bladerunner/detection.cpp:54
msgid "Game will add laughter after actor's line or narration"
msgstr ""
-#: engines/bladerunner/detection.cpp:57
+#: engines/bladerunner/detection.cpp:62
msgid "Shorty mode"
msgstr ""
-#: engines/bladerunner/detection.cpp:58
+#: engines/bladerunner/detection.cpp:63
msgid "Game will shrink the actors and make their voices high pitched"
msgstr ""
-#: engines/bladerunner/detection.cpp:66
+#: engines/bladerunner/detection.cpp:71
msgid "Frame limiter high performance mode"
msgstr ""
-#: engines/bladerunner/detection.cpp:67
+#: engines/bladerunner/detection.cpp:72
msgid ""
"This mode may result in high CPU usage! It avoids use of delayMillis() "
"function."
msgstr ""
-#: engines/bladerunner/detection.cpp:75
+#: engines/bladerunner/detection.cpp:80
msgid "Max frames per second limit"
msgstr ""
-#: engines/bladerunner/detection.cpp:76
+#: engines/bladerunner/detection.cpp:81
msgid ""
"This mode targets a maximum of 120 fps. When disabled, the game targets 60 "
"fps"
msgstr ""
-#: engines/bladerunner/detection.cpp:84
+#: engines/bladerunner/detection.cpp:89
msgid "Disable McCoy's quick stamina drain"
msgstr ""
-#: engines/bladerunner/detection.cpp:85
+#: engines/bladerunner/detection.cpp:90
msgid ""
"When running, McCoy won't start slowing down as soon as the player stops "
"clicking the mouse"
@@ -3852,15 +3852,15 @@ msgid ""
"ScummVM."
msgstr ""
-#: engines/bladerunner/detection_tables.h:129 engines/cge/detection.cpp:48
-#: engines/cge/detection.cpp:54 engines/kyra/detection_tables.h:303
-#: engines/kyra/detection_tables.h:983 engines/lure/detection.cpp:222
+#: engines/bladerunner/detection_tables.h:129 engines/cge/detection.cpp:56
+#: engines/cge/detection.cpp:62 engines/kyra/detection_tables.h:303
+#: engines/kyra/detection_tables.h:983 engines/lure/detection.cpp:233
#: engines/mohawk/detection_tables.h:954 engines/mohawk/detection_tables.h:1045
#: engines/mohawk/detection_tables.h:1060 engines/neverhood/detection.cpp:110
#: engines/saga/detection_tables.h:187 engines/saga/detection_tables.h:985
#: engines/saga/detection_tables.h:1044 engines/sci/detection_tables.h:4871
#: engines/sci/detection_tables.h:4879 engines/sherlock/detection_tables.h:214
-#: engines/stark/detection.cpp:293 engines/teenagent/detection.cpp:102
+#: engines/stark/detection.cpp:305 engines/teenagent/detection.cpp:118
#: engines/zvision/detection_tables.h:190
#: engines/zvision/detection_tables.h:210
msgid "Missing game code"
@@ -3878,19 +3878,19 @@ msgstr ""
msgid "Invalid save file name"
msgstr ""
-#: engines/cge/detection.cpp:99
+#: engines/cge/detection.cpp:107
msgid "Color Blind Mode"
msgstr ""
-#: engines/cge/detection.cpp:100
+#: engines/cge/detection.cpp:108
msgid "Enable Color Blind Mode by default"
msgstr ""
-#: engines/cine/detection.cpp:52
+#: engines/cine/detection.cpp:61
msgid "Use transparent dialog boxes in 16 color scenes"
msgstr ""
-#: engines/cine/detection.cpp:53
+#: engines/cine/detection.cpp:62
msgid ""
"Use transparent dialog boxes in 16 color scenes even if the original game "
"version did not support them"
@@ -3952,7 +3952,7 @@ msgid "Change Command"
msgstr ""
#: engines/dragons/metaengine.cpp:152 engines/griffon/metaengine.cpp:127
-#: engines/grim/grim.cpp:491 engines/grim/grim.cpp:583
+#: engines/grim/grim.cpp:489 engines/grim/grim.cpp:581
#: engines/hdb/metaengine.cpp:231 engines/nancy/dialogs.cpp:146
#: engines/scumm/help.cpp:225 engines/scumm/help.cpp:234
#: engines/scumm/help.cpp:241 engines/scumm/help.cpp:249
@@ -3984,27 +3984,27 @@ msgid ""
"time you start the game.\n"
msgstr ""
-#: engines/dreamweb/detection.cpp:54
+#: engines/dreamweb/detection.cpp:61
msgid "Use bright palette mode"
msgstr ""
-#: engines/dreamweb/detection.cpp:55
+#: engines/dreamweb/detection.cpp:62
msgid "Display graphics using the game's bright palette"
msgstr ""
-#: engines/glk/detection.cpp:225
+#: engines/glk/detection.cpp:239
msgid "Enable Text to Speech"
msgstr ""
-#: engines/glk/detection.cpp:226
+#: engines/glk/detection.cpp:240
msgid "Use TTS to read the text"
msgstr ""
-#: engines/glk/detection.cpp:231
+#: engines/glk/detection.cpp:245
msgid "Also read input text"
msgstr ""
-#: engines/glk/detection.cpp:232
+#: engines/glk/detection.cpp:246
msgid "Use TTS to read the input text"
msgstr ""
@@ -4328,25 +4328,25 @@ msgstr ""
msgid "Speed Up Cutscene"
msgstr ""
-#: engines/grim/detection.cpp:45
+#: engines/grim/detection.cpp:70
msgid "Load user patch (unsupported)"
msgstr ""
-#: engines/grim/detection.cpp:46
+#: engines/grim/detection.cpp:71
msgid ""
"Load an user patch. Please note that the ScummVM team doesn't provide "
"support for using such patches."
msgstr ""
-#: engines/grim/detection.cpp:54 engines/zvision/metaengine.cpp:153
+#: engines/grim/detection.cpp:79 engines/zvision/metaengine.cpp:153
msgid "Show FPS"
msgstr ""
-#: engines/grim/detection.cpp:55
+#: engines/grim/detection.cpp:80
msgid "Show the current FPS-rate, while you play."
msgstr ""
-#: engines/grim/grim.cpp:348
+#: engines/grim/grim.cpp:346
#, c-format
msgid ""
"ScummVM found some problems with your game data files.\n"
@@ -4354,49 +4354,49 @@ msgid ""
"Do you still want to run %s?"
msgstr ""
-#: engines/grim/grim.cpp:471 engines/grim/grim.cpp:558
+#: engines/grim/grim.cpp:469 engines/grim/grim.cpp:556
msgid "Run"
msgstr ""
-#: engines/grim/grim.cpp:476 engines/scumm/help.cpp:239
+#: engines/grim/grim.cpp:474 engines/scumm/help.cpp:239
#: engines/scumm/help.cpp:247
msgid "Examine"
msgstr ""
-#: engines/grim/grim.cpp:481 engines/grim/grim.cpp:573
+#: engines/grim/grim.cpp:479 engines/grim/grim.cpp:571
msgid "Use/Talk"
msgstr ""
-#: engines/grim/grim.cpp:486 engines/grim/grim.cpp:578
+#: engines/grim/grim.cpp:484 engines/grim/grim.cpp:576
msgid "Pick up/Put away"
msgstr ""
-#: engines/grim/grim.cpp:496 engines/grim/grim.cpp:588
+#: engines/grim/grim.cpp:494 engines/grim/grim.cpp:586
msgid "Skip dialog lines"
msgstr ""
-#: engines/grim/grim.cpp:514 engines/grim/grim.cpp:606
+#: engines/grim/grim.cpp:512 engines/grim/grim.cpp:604
#: engines/hdb/metaengine.cpp:244
msgid "Menu"
msgstr ""
-#: engines/grim/grim.cpp:548
+#: engines/grim/grim.cpp:546
msgid "Cycle Objects Up"
msgstr ""
-#: engines/grim/grim.cpp:553
+#: engines/grim/grim.cpp:551
msgid "Cycle Objects Down"
msgstr ""
-#: engines/grim/grim.cpp:563
+#: engines/grim/grim.cpp:561
msgid "Quick Room Exit"
msgstr ""
-#: engines/grim/grim.cpp:568
+#: engines/grim/grim.cpp:566
msgid "Examine/Look"
msgstr ""
-#: engines/grim/grim.cpp:1333
+#: engines/grim/grim.cpp:1331
msgid "Error: the game could not be saved."
msgstr ""
@@ -4460,11 +4460,11 @@ msgid ""
"Alternatively, a Steam or GOG copy has a combined FullMonkeyMap.imt"
msgstr ""
-#: engines/groovie/detection.cpp:297
+#: engines/groovie/detection.cpp:312
msgid "Fast movie speed"
msgstr ""
-#: engines/groovie/detection.cpp:298
+#: engines/groovie/detection.cpp:313
msgid "Play movies at an increased speed"
msgstr ""
@@ -4517,88 +4517,88 @@ msgstr ""
msgid "Debug"
msgstr ""
-#: engines/hopkins/detection.cpp:40 engines/hopkins/detection.cpp:50
+#: engines/hopkins/detection.cpp:47 engines/hopkins/detection.cpp:57
msgid "Gore Mode"
msgstr ""
-#: engines/hopkins/detection.cpp:41 engines/hopkins/detection.cpp:51
+#: engines/hopkins/detection.cpp:48 engines/hopkins/detection.cpp:58
msgid "Enable Gore Mode when available"
msgstr ""
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:62
msgid "Studio audience"
msgstr ""
-#: engines/kyra/detection.cpp:47
+#: engines/kyra/detection.cpp:63
msgid "Enable studio audience"
msgstr ""
#. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:73
msgid "Skip support"
msgstr ""
-#: engines/kyra/detection.cpp:58
+#: engines/kyra/detection.cpp:74
msgid "Allow text and cutscenes to be skipped"
msgstr ""
#. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:84
msgid "Helium mode"
msgstr ""
-#: engines/kyra/detection.cpp:69
+#: engines/kyra/detection.cpp:85
msgid "Enable helium mode"
msgstr ""
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:98
msgid "Smooth scrolling"
msgstr ""
-#: engines/kyra/detection.cpp:83
+#: engines/kyra/detection.cpp:99
msgid "Enable smooth scrolling when walking"
msgstr ""
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:111
msgid "Floating cursors"
msgstr ""
-#: engines/kyra/detection.cpp:96
+#: engines/kyra/detection.cpp:112
msgid "Enable floating cursors"
msgstr ""
#. I18N: When enabled, this option will fill in an autogenerated savegame
#. description into the input prompt where.
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:123
msgid "Suggest save names"
msgstr ""
-#: engines/kyra/detection.cpp:108
+#: engines/kyra/detection.cpp:124
msgid "Autogenerated naming suggestions for savegames"
msgstr ""
#. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:136
msgid "HP bar graphs"
msgstr ""
-#: engines/kyra/detection.cpp:121
+#: engines/kyra/detection.cpp:137
msgid "Enable hit point bar graphs"
msgstr ""
#. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:147
msgid "Fight Button L/R Swap"
msgstr ""
-#: engines/kyra/detection.cpp:132
+#: engines/kyra/detection.cpp:148
msgid "Left button to attack, right button to pick up items"
msgstr ""
@@ -4838,13 +4838,13 @@ msgstr ""
msgid "This puzzle is not available in the trial version of the game"
msgstr ""
-#: engines/lure/detection.cpp:44 engines/mads/detection.cpp:106
-#: engines/sherlock/detection.cpp:111 engines/twine/metaengine.cpp:157
+#: engines/lure/detection.cpp:45 engines/mads/detection.cpp:114
+#: engines/sherlock/detection.cpp:120 engines/twine/metaengine.cpp:157
msgid "TTS Narrator"
msgstr ""
-#: engines/lure/detection.cpp:45 engines/mads/detection.cpp:107
-#: engines/sherlock/detection.cpp:112 engines/twine/metaengine.cpp:158
+#: engines/lure/detection.cpp:46 engines/mads/detection.cpp:115
+#: engines/sherlock/detection.cpp:121 engines/twine/metaengine.cpp:158
msgid "Use TTS to read the descriptions (if TTS is available)"
msgstr ""
@@ -4852,23 +4852,23 @@ msgstr ""
msgid "The game is using unsupported engine"
msgstr ""
-#: engines/mads/detection.cpp:55
+#: engines/mads/detection.cpp:63
msgid "Easy mouse interface"
msgstr ""
-#: engines/mads/detection.cpp:56
+#: engines/mads/detection.cpp:64
msgid "Shows object names when hovering the mouse over them"
msgstr ""
-#: engines/mads/detection.cpp:65 engines/mads/detection.cpp:66
+#: engines/mads/detection.cpp:73 engines/mads/detection.cpp:74
msgid "Animated inventory items"
msgstr ""
-#: engines/mads/detection.cpp:75 engines/mads/detection.cpp:76
+#: engines/mads/detection.cpp:83 engines/mads/detection.cpp:84
msgid "Animated game interface"
msgstr ""
-#: engines/mads/detection.cpp:85 engines/mads/detection.cpp:86
+#: engines/mads/detection.cpp:93 engines/mads/detection.cpp:94
msgid "Naughty game mode"
msgstr ""
@@ -5090,19 +5090,19 @@ msgstr ""
msgid "Unable to locate the '%s' engine data file"
msgstr ""
-#: engines/myst3/detection.cpp:149 engines/myst3/detection.cpp:163
+#: engines/myst3/detection.cpp:158 engines/myst3/detection.cpp:172
msgid "PS2 version is not yet supported"
msgstr ""
-#: engines/myst3/detection.cpp:182
+#: engines/myst3/detection.cpp:191
msgid "Widescreen mod"
msgstr ""
-#: engines/myst3/detection.cpp:183
+#: engines/myst3/detection.cpp:192
msgid "Enable widescreen rendering in fullscreen mode."
msgstr ""
-#: engines/myst3/myst3.cpp:361
+#: engines/myst3/myst3.cpp:357
msgid ""
"This version of Myst III has not been updated with the latest official "
"patch.\n"
@@ -5111,7 +5111,7 @@ msgid ""
"https://www.scummvm.org/frs/extras/patches/"
msgstr ""
-#: engines/myst3/myst3.cpp:1575 engines/pegasus/pegasus.cpp:737
+#: engines/myst3/myst3.cpp:1571 engines/pegasus/pegasus.cpp:737
msgid "Invalid file name for saving"
msgstr ""
@@ -5425,131 +5425,131 @@ msgstr ""
msgid "Error loading game resources."
msgstr ""
-#: engines/sci/detection.cpp:143
+#: engines/sci/detection.cpp:173
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr ""
-#: engines/sci/detection.cpp:144
+#: engines/sci/detection.cpp:174
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
-#: engines/sci/detection.cpp:153
+#: engines/sci/detection.cpp:183
msgid "Enable high resolution graphics"
msgstr ""
-#: engines/sci/detection.cpp:154
+#: engines/sci/detection.cpp:184
msgid "Enable high resolution graphics/content"
msgstr ""
-#: engines/sci/detection.cpp:163
+#: engines/sci/detection.cpp:193
msgid "Enable black-lined video"
msgstr ""
-#: engines/sci/detection.cpp:164
+#: engines/sci/detection.cpp:194
msgid "Draw black lines over videos to increase their apparent sharpness"
msgstr ""
-#: engines/sci/detection.cpp:174
+#: engines/sci/detection.cpp:204
msgid "Use high-quality video scaling"
msgstr ""
-#: engines/sci/detection.cpp:175
+#: engines/sci/detection.cpp:205
msgid "Use linear interpolation when upscaling videos, where possible"
msgstr ""
-#: engines/sci/detection.cpp:185
+#: engines/sci/detection.cpp:215
msgid "Use high-quality \"LarryScale\" cel scaling"
msgstr ""
-#: engines/sci/detection.cpp:186
+#: engines/sci/detection.cpp:216
msgid "Use special cartoon scaler for drawing character sprites"
msgstr ""
-#: engines/sci/detection.cpp:195
+#: engines/sci/detection.cpp:225
msgid "Prefer digital sound effects"
msgstr ""
-#: engines/sci/detection.cpp:196
+#: engines/sci/detection.cpp:226
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr ""
-#: engines/sci/detection.cpp:215
+#: engines/sci/detection.cpp:245
msgid "Use CD audio"
msgstr ""
-#: engines/sci/detection.cpp:216
+#: engines/sci/detection.cpp:246
msgid "Use CD audio instead of in-game audio, if available"
msgstr ""
-#: engines/sci/detection.cpp:226
+#: engines/sci/detection.cpp:256
msgid "Use Windows cursors"
msgstr ""
-#: engines/sci/detection.cpp:227
+#: engines/sci/detection.cpp:257
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
-#: engines/sci/detection.cpp:237
+#: engines/sci/detection.cpp:267
msgid "Use silver cursors"
msgstr ""
-#: engines/sci/detection.cpp:238
+#: engines/sci/detection.cpp:268
msgid ""
"Use the alternate set of silver cursors instead of the normal golden ones"
msgstr ""
-#: engines/sci/detection.cpp:248
+#: engines/sci/detection.cpp:278
msgid "Enable content censoring"
msgstr ""
-#: engines/sci/detection.cpp:249
+#: engines/sci/detection.cpp:279
msgid "Enable the game's built-in optional content censoring"
msgstr ""
-#: engines/sci/detection.cpp:259
+#: engines/sci/detection.cpp:289
msgid "Upscale videos"
msgstr ""
-#: engines/sci/detection.cpp:260
+#: engines/sci/detection.cpp:290
msgid "Upscale videos to double their size"
msgstr ""
-#: engines/sci/detection.cpp:270
+#: engines/sci/detection.cpp:300
msgid "Use RGB rendering"
msgstr ""
-#: engines/sci/detection.cpp:271
+#: engines/sci/detection.cpp:301
msgid "Use RGB rendering to improve screen transitions"
msgstr ""
-#: engines/sci/detection.cpp:281
+#: engines/sci/detection.cpp:311
msgid "Use per-resource modified palettes"
msgstr ""
-#: engines/sci/detection.cpp:282
+#: engines/sci/detection.cpp:312
msgid "Use custom per-resource palettes to improve visuals"
msgstr ""
-#: engines/sci/detection.cpp:312
+#: engines/sci/detection.cpp:342
msgid "MIDI mode:"
msgstr ""
-#: engines/sci/detection.cpp:313
+#: engines/sci/detection.cpp:343
msgid ""
"When using external MIDI devices (e.g. through USB-MIDI), select your device "
"here"
msgstr ""
-#: engines/sci/detection.cpp:318
+#: engines/sci/detection.cpp:348
msgid "Standard (GM / MT-32)"
msgstr ""
-#: engines/sci/detection.cpp:322
+#: engines/sci/detection.cpp:352
msgid "Roland D-110 / D-10 / D-20"
msgstr ""
-#: engines/sci/detection.cpp:326
+#: engines/sci/detection.cpp:356
msgid "Yamaha FB-01"
msgstr ""
@@ -5605,7 +5605,7 @@ msgid ""
"that your game files are valid."
msgstr ""
-#: engines/sci/sci.cpp:389
+#: engines/sci/sci.cpp:361
msgid ""
"Subtitles are enabled, but subtitling in King's Quest 7 was unfinished and "
"disabled in the release version of the game. ScummVM allows the subtitles to "
@@ -5614,7 +5614,7 @@ msgid ""
"ScummVM bug -- it is a problem with the game's assets."
msgstr ""
-#: engines/sci/sci.cpp:413
+#: engines/sci/sci.cpp:385
msgid ""
"You have selected General MIDI as a sound device. Sierra has provided after-"
"market support for General MIDI for this game in their \"General MIDI Utility"
@@ -5627,7 +5627,7 @@ msgid ""
"game will sound badly distorted."
msgstr ""
-#: engines/sci/sci.cpp:432
+#: engines/sci/sci.cpp:404
msgid ""
"Your game is patched with a fan made script patch. Such patches have been "
"reported to cause issues, as they modify game scripts extensively. The "
@@ -5636,17 +5636,17 @@ msgid ""
"errors and/or issues later on."
msgstr ""
-#: engines/sci/sci.cpp:520
+#: engines/sci/sci.cpp:492
msgid "Download patch"
msgstr ""
-#: engines/sci/sci.cpp:521
+#: engines/sci/sci.cpp:493
msgid ""
"(or click 'Download patch' button. But note - it only downloads, you will "
"have to continue from there)\n"
msgstr ""
-#: engines/sci/sci.cpp:528
+#: engines/sci/sci.cpp:500
msgid ""
"GK2 has a fan made subtitles, available thanks to the good persons at "
"SierraHelp.\n"
@@ -5656,7 +5656,7 @@ msgid ""
"GK2Subtitles.zip\n"
msgstr ""
-#: engines/sci/sci.cpp:886
+#: engines/sci/sci.cpp:858
msgid ""
"Characters saved inside ScummVM are shown automatically. Character files "
"saved in the original interpreter need to be put inside ScummVM's saved "
@@ -5687,27 +5687,27 @@ msgid ""
"\n"
msgstr ""
-#: engines/scumm/detection.cpp:158
+#: engines/scumm/detection.cpp:175
msgid "Show Object Line"
msgstr ""
-#: engines/scumm/detection.cpp:159
+#: engines/scumm/detection.cpp:176
msgid "Show the names of objects at the bottom of the screen"
msgstr ""
-#: engines/scumm/detection.cpp:165
+#: engines/scumm/detection.cpp:182
msgid "Use NES Classic Palette"
msgstr ""
-#: engines/scumm/detection.cpp:166
+#: engines/scumm/detection.cpp:183
msgid "Use a more neutral color palette that closely emulates the NES Classic"
msgstr ""
-#: engines/scumm/detection.cpp:172
+#: engines/scumm/detection.cpp:189
msgid "Trim FM-TOWNS games to 200 pixels height"
msgstr ""
-#: engines/scumm/detection.cpp:173
+#: engines/scumm/detection.cpp:190
msgid ""
"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
"pixels height, allowing using 'aspect ratio correction'"
@@ -6373,7 +6373,7 @@ msgstr ""
msgid "SCUMM v7-8 support is not compiled in"
msgstr ""
-#: engines/scumm/scumm.cpp:550
+#: engines/scumm/scumm.cpp:536
msgid ""
"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6381,26 +6381,26 @@ msgid ""
"320x200, under 'engine' tab."
msgstr ""
-#: engines/scumm/scumm.cpp:1343
+#: engines/scumm/scumm.cpp:1325
msgid ""
"Could not find the 'Loom' Macintosh executable. Music and high-resolution\n"
"versions of font and cursor will be disabled."
msgstr ""
-#: engines/scumm/scumm.cpp:1365
+#: engines/scumm/scumm.cpp:1347
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""
-#: engines/scumm/scumm.cpp:2039
+#: engines/scumm/scumm.cpp:2021
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
msgstr ""
-#: engines/scumm/scumm.cpp:2907
+#: engines/scumm/scumm.cpp:2889
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@@ -6420,45 +6420,45 @@ msgid ""
"\n"
msgstr ""
-#: engines/sherlock/detection.cpp:60
+#: engines/sherlock/detection.cpp:69
msgid "Pixellated scene transitions"
msgstr ""
-#: engines/sherlock/detection.cpp:61
+#: engines/sherlock/detection.cpp:70
msgid "When changing scenes, a randomized pixel transition is done"
msgstr ""
-#: engines/sherlock/detection.cpp:70
+#: engines/sherlock/detection.cpp:79
msgid "Don't show hotspots when moving mouse"
msgstr ""
-#: engines/sherlock/detection.cpp:71
+#: engines/sherlock/detection.cpp:80
msgid ""
"Only show hotspot names after you actually click on a hotspot or action "
"button"
msgstr ""
-#: engines/sherlock/detection.cpp:80
+#: engines/sherlock/detection.cpp:89
msgid "Show character portraits"
msgstr ""
-#: engines/sherlock/detection.cpp:81
+#: engines/sherlock/detection.cpp:90
msgid "Show portraits for the characters when conversing"
msgstr ""
-#: engines/sherlock/detection.cpp:90
+#: engines/sherlock/detection.cpp:99
msgid "Slide dialogs into view"
msgstr ""
-#: engines/sherlock/detection.cpp:91
+#: engines/sherlock/detection.cpp:100
msgid "Slide UI dialogs into view, rather than simply showing them immediately"
msgstr ""
-#: engines/sherlock/detection.cpp:100
+#: engines/sherlock/detection.cpp:109
msgid "Transparent windows"
msgstr ""
-#: engines/sherlock/detection.cpp:101
+#: engines/sherlock/detection.cpp:110
msgid "Show windows with a partially transparent background"
msgstr ""
@@ -6494,93 +6494,93 @@ msgstr ""
msgid "Toggle really fast mode"
msgstr ""
-#: engines/stark/detection.cpp:349
+#: engines/stark/detection.cpp:361
msgid "Load modded assets"
msgstr ""
-#: engines/stark/detection.cpp:350
+#: engines/stark/detection.cpp:362
msgid "Enable loading of external replacement assets."
msgstr ""
-#: engines/stark/detection.cpp:358
+#: engines/stark/detection.cpp:370
msgid "Enable linear filtering of the backgrounds images"
msgstr ""
-#: engines/stark/detection.cpp:359
+#: engines/stark/detection.cpp:371
msgid ""
"When linear filtering is enabled the background graphics are smoother in "
"full screen mode, at the cost of some details."
msgstr ""
-#: engines/stark/detection.cpp:367 engines/ultima/ultima8/meta_engine.cpp:175
+#: engines/stark/detection.cpp:379 engines/ultima/ultima8/meta_engine.cpp:175
msgid "Enable font anti-aliasing"
msgstr ""
-#: engines/stark/detection.cpp:368 engines/ultima/ultima8/meta_engine.cpp:176
+#: engines/stark/detection.cpp:380 engines/ultima/ultima8/meta_engine.cpp:176
msgid "When font anti-aliasing is enabled, the text is smoother."
msgstr ""
-#: engines/stark/stark.cpp:291
+#: engines/stark/stark.cpp:284
msgid "You are missing recommended data files:"
msgstr ""
-#: engines/stark/stark.cpp:305
+#: engines/stark/stark.cpp:298
msgid ""
"The 'fonts' folder is required to experience the text style as it was "
"designed. The Steam release is known to be missing it. You can get the fonts "
"from the demo version of the game."
msgstr ""
-#: engines/stark/stark.cpp:312
+#: engines/stark/stark.cpp:305
msgid ""
"'gui.ini' is recommended to get proper font settings for the game "
"localization."
msgstr ""
-#: engines/stark/stark.cpp:318
+#: engines/stark/stark.cpp:311
msgid "'language.ini' is recommended to get localized confirmation dialogs."
msgstr ""
-#: engines/stark/stark.cpp:324
+#: engines/stark/stark.cpp:317
msgid "'game.exe' is recommended to get styled confirmation dialogs."
msgstr ""
-#: engines/supernova/supernova.cpp:187
+#: engines/supernova/supernova.cpp:186
#, c-format
msgid "Unable to locate the text for %s language in engine data file."
msgstr ""
-#: engines/supernova/supernova.cpp:470
+#: engines/supernova/supernova.cpp:469
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d but got %d."
msgstr ""
-#: engines/supernova/supernova.cpp:480
+#: engines/supernova/supernova.cpp:479
#, c-format
msgid "Unable to find block for part %d"
msgstr ""
-#: engines/supernova/supernova.cpp:523
+#: engines/supernova/supernova.cpp:522
#, c-format
msgid "Unable to find '%s' in game folder or the engine data file."
msgstr ""
-#: engines/supernova/supernova.cpp:827
+#: engines/supernova/supernova.cpp:826
msgid ""
"Failed to save temporary game state. Make sure your save game directory is "
"set in ScummVM and that you can write to it."
msgstr ""
-#: engines/supernova/supernova.cpp:828
+#: engines/supernova/supernova.cpp:827
msgid "Failed to load temporary game state."
msgstr ""
-#: engines/supernova/detection.cpp:35
+#: engines/supernova/detection.cpp:41
msgid "Improved mode"
msgstr ""
-#: engines/supernova/detection.cpp:36
+#: engines/supernova/detection.cpp:42
msgid ""
"Removes some repetitive actions, adds possibility to change verbs by keyboard"
msgstr ""
@@ -6647,11 +6647,11 @@ msgstr ""
msgid "Show labels for objects on mouse hover"
msgstr ""
-#: engines/sword25/detection.cpp:41
+#: engines/sword25/detection.cpp:49
msgid "Use English speech"
msgstr ""
-#: engines/sword25/detection.cpp:42
+#: engines/sword25/detection.cpp:50
msgid ""
"Use English speech instead of German for every language other than German"
msgstr ""
@@ -6666,7 +6666,7 @@ msgstr ""
msgid "Saturn CD version is not yet supported"
msgstr ""
-#: engines/tony/tony.cpp:253
+#: engines/tony/tony.cpp:249
#, c-format
msgid "Font variant not present in '%s' engine data file."
msgstr ""
@@ -6691,7 +6691,7 @@ msgstr ""
msgid "Could not quick load the saved game #%d"
msgstr ""
-#: engines/toon/toon.cpp:1528
+#: engines/toon/toon.cpp:1515
#, c-format
msgid "Unable to locate the '%s' data file."
msgstr ""
@@ -7047,19 +7047,19 @@ msgstr ""
msgid "[too modern]"
msgstr ""
-#: engines/wintermute/detection.cpp:42
+#: engines/wintermute/detection.cpp:53
msgid "Show FPS-counter"
msgstr ""
-#: engines/wintermute/detection.cpp:43
+#: engines/wintermute/detection.cpp:54
msgid "Show the current number of frames per second in the upper left corner"
msgstr ""
-#: engines/wintermute/detection.cpp:52
+#: engines/wintermute/detection.cpp:63
msgid "Sprite bilinear filtering (SLOW)"
msgstr ""
-#: engines/wintermute/detection.cpp:53
+#: engines/wintermute/detection.cpp:64
msgid "Apply bilinear filtering to individual sprites"
msgstr ""
@@ -7075,19 +7075,19 @@ msgstr ""
msgid "Wintermute3D support is not compiled in"
msgstr ""
-#: engines/wintermute/wintermute.cpp:176
+#: engines/wintermute/wintermute.cpp:168
msgid "This game requires PNG, JPEG and Vorbis support."
msgstr ""
-#: engines/wintermute/wintermute.cpp:187
+#: engines/wintermute/wintermute.cpp:179
msgid "This game requires the FoxTail subengine, which is not compiled in."
msgstr ""
-#: engines/wintermute/wintermute.cpp:198
+#: engines/wintermute/wintermute.cpp:190
msgid "This game requires the HeroCraft subengine, which is not compiled in."
msgstr ""
-#: engines/wintermute/wintermute.cpp:209
+#: engines/wintermute/wintermute.cpp:201
msgid ""
"This game requires 3D capabilities that are out ScummVM scope. As such, it "
"is likely to be unplayable totally or partially."
@@ -7601,21 +7601,21 @@ msgstr ""
msgid "Key i"
msgstr ""
-#: engines/xeen/detection.cpp:47
+#: engines/xeen/detection.cpp:56
msgid "Show item costs in standard inventory mode"
msgstr ""
-#: engines/xeen/detection.cpp:48
+#: engines/xeen/detection.cpp:57
msgid ""
"Shows item costs in standard inventory mode, allowing the value of items to "
"be compared"
msgstr ""
-#: engines/xeen/detection.cpp:57
+#: engines/xeen/detection.cpp:66
msgid "More durable armor"
msgstr ""
-#: engines/xeen/detection.cpp:58
+#: engines/xeen/detection.cpp:67
msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
msgstr ""
diff --git a/po/da.po b/po/da.po
index f2d7355608..90bf8bb6ae 100644
--- a/po/da.po
+++ b/po/da.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-19 21:49+0000\n"
+"POT-Creation-Date: 2021-05-21 23:35+0000\n"
"PO-Revision-Date: 2021-03-21 08:24+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Danish <https://translations.scummvm.org/projects/scummvm/"
@@ -75,7 +75,7 @@ msgstr "GÃ¥ op"
#: engines/mohawk/riven_stacks/aspit.cpp:372
#: engines/mohawk/riven_stacks/aspit.cpp:456 engines/nancy/dialogs.cpp:101
#: engines/parallaction/saveload.cpp:271 engines/scumm/dialogs.cpp:180
-#: engines/sword1/control.cpp:889 engines/wintermute/wintermute.cpp:210
+#: engines/sword1/control.cpp:889 engines/wintermute/wintermute.cpp:202
msgid "Cancel"
msgstr "Annuller"
@@ -129,7 +129,7 @@ msgstr ""
#: gui/launcher.cpp:395 gui/launcher.cpp:417 gui/launcher.cpp:460
#: gui/options.cpp:2739 gui/options.cpp:2777
#: backends/events/default/default-events.cpp:185 engines/buried/buried.cpp:533
-#: engines/grim/grim.cpp:353 engines/kyra/gui/saveload_eob.cpp:596
+#: engines/grim/grim.cpp:351 engines/kyra/gui/saveload_eob.cpp:596
#: engines/kyra/gui/saveload_eob.cpp:629
#: engines/parallaction/metaengine.cpp:136
#: engines/sci/graphics/controls32.cpp:928
@@ -140,7 +140,7 @@ msgstr "Ja"
#: gui/filebrowser-dialog.cpp:133 gui/fluidsynth-dialog.cpp:218
#: gui/launcher.cpp:395 gui/launcher.cpp:417 gui/launcher.cpp:460
#: gui/options.cpp:2739 gui/options.cpp:2777 engines/buried/buried.cpp:533
-#: engines/grim/grim.cpp:353 engines/kyra/gui/saveload_eob.cpp:596
+#: engines/grim/grim.cpp:351 engines/kyra/gui/saveload_eob.cpp:596
#: engines/kyra/gui/saveload_eob.cpp:629
#: engines/parallaction/metaengine.cpp:142
#: engines/sci/graphics/controls32.cpp:928
@@ -167,8 +167,8 @@ msgstr ""
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1344 engines/scumm/scumm.cpp:1366
-#: engines/scumm/scumm.cpp:2041 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
+#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
#: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -611,8 +611,8 @@ msgstr "Luk"
#: gui/gui-manager.cpp:164 engines/metaengine.cpp:108
#: engines/dragons/metaengine.cpp:163 engines/glk/scott/scott.cpp:412
-#: engines/griffon/metaengine.cpp:96 engines/grim/grim.cpp:451
-#: engines/grim/grim.cpp:528 engines/twine/metaengine.cpp:452
+#: engines/griffon/metaengine.cpp:96 engines/grim/grim.cpp:449
+#: engines/grim/grim.cpp:526 engines/twine/metaengine.cpp:452
#: engines/twine/metaengine.cpp:519 engines/wintermute/keymapper_tables.h:1017
#: engines/wintermute/keymapper_tables.h:1106
#: engines/wintermute/keymapper_tables.h:1480
@@ -622,8 +622,8 @@ msgstr "Op"
#: gui/gui-manager.cpp:169 engines/metaengine.cpp:113
#: engines/dragons/metaengine.cpp:169 engines/glk/scott/scott.cpp:412
-#: engines/griffon/metaengine.cpp:102 engines/grim/grim.cpp:456
-#: engines/grim/grim.cpp:533 engines/twine/metaengine.cpp:459
+#: engines/griffon/metaengine.cpp:102 engines/grim/grim.cpp:454
+#: engines/grim/grim.cpp:531 engines/twine/metaengine.cpp:459
#: engines/twine/metaengine.cpp:527 engines/wintermute/keymapper_tables.h:1023
#: engines/wintermute/keymapper_tables.h:1113
#: engines/wintermute/keymapper_tables.h:1486
@@ -633,7 +633,7 @@ msgstr "Ned"
#: gui/gui-manager.cpp:174 engines/metaengine.cpp:118
#: engines/dragons/metaengine.cpp:175 engines/griffon/metaengine.cpp:108
-#: engines/grim/grim.cpp:461 engines/grim/grim.cpp:538
+#: engines/grim/grim.cpp:459 engines/grim/grim.cpp:536
#: engines/twine/metaengine.cpp:474 engines/twine/metaengine.cpp:542
#: engines/wintermute/keymapper_tables.h:1029
#: engines/wintermute/keymapper_tables.h:1468
@@ -644,7 +644,7 @@ msgstr "Venstre"
#: gui/gui-manager.cpp:179 engines/metaengine.cpp:123
#: engines/dragons/metaengine.cpp:181 engines/griffon/metaengine.cpp:114
-#: engines/grim/grim.cpp:466 engines/grim/grim.cpp:543
+#: engines/grim/grim.cpp:464 engines/grim/grim.cpp:541
#: engines/twine/metaengine.cpp:466 engines/twine/metaengine.cpp:535
#: engines/wintermute/keymapper_tables.h:1035
#: engines/wintermute/keymapper_tables.h:1474
@@ -1998,11 +1998,11 @@ msgstr "Fortsæt"
msgid "Clear value"
msgstr "Slet værdi"
-#: base/main.cpp:621
+#: base/main.cpp:632
msgid "Error running game:"
msgstr "Fejl ved kørsel af spil:"
-#: base/main.cpp:668
+#: base/main.cpp:679
msgid "Could not find any engine capable of running the selected game"
msgstr "Kunne ikke finde nogen motor istand til at afvikle det valgte spil"
@@ -2196,13 +2196,13 @@ msgstr "~R~etur til oversigt"
#: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
#: engines/glk/streams.cpp:1433 engines/gnap/menu.cpp:466
#: engines/hugo/file.cpp:298 engines/illusions/menusystem.cpp:703
-#: engines/kingdom/kingdom.cpp:739 engines/lab/savegame.cpp:243
+#: engines/kingdom/kingdom.cpp:737 engines/lab/savegame.cpp:243
#: engines/mads/nebular/dialogs_nebular.cpp:350
#: engines/neverhood/menumodule.cpp:890 engines/pegasus/pegasus.cpp:403
#: engines/prince/saveload.cpp:55 engines/sci/engine/guest_additions.cpp:688
#: engines/sci/engine/kfile.cpp:1075 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:43
-#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3362
+#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3349
#: engines/tsage/scenes.cpp:629 engines/wage/saveload.cpp:752
#: engines/xeen/saves.cpp:277 engines/zvision/file/save_manager.cpp:49
msgid "Save game:"
@@ -2214,7 +2214,7 @@ msgstr "Gemt spil:"
#: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
#: engines/glk/streams.cpp:1433 engines/gnap/menu.cpp:466
#: engines/hugo/file.cpp:298 engines/illusions/menusystem.cpp:703
-#: engines/kingdom/kingdom.cpp:739 engines/lab/savegame.cpp:238
+#: engines/kingdom/kingdom.cpp:737 engines/lab/savegame.cpp:238
#: engines/lab/savegame.cpp:243 engines/mads/nebular/dialogs_nebular.cpp:350
#: engines/neverhood/menumodule.cpp:890 engines/parallaction/metaengine.cpp:124
#: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:403
@@ -2222,7 +2222,7 @@ msgstr "Gemt spil:"
#: engines/sci/engine/kfile.cpp:1075 engines/scumm/dialogs.cpp:177
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:43
-#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3362
+#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3349
#: engines/tsage/scenes.cpp:629 engines/wage/saveload.cpp:752
#: engines/xeen/saves.cpp:277 engines/zvision/file/save_manager.cpp:49
#: engines/zvision/metaengine.cpp:194
@@ -2375,7 +2375,7 @@ msgstr ""
"ScummVM. SÃ¥ledes, er det sandsynligt, at det er ustabilt, og alle gemte spil "
"du foretager fungerer muligvis ikke i fremtidige versioner af ScummVM."
-#: engines/engine.cpp:648 engines/wintermute/wintermute.cpp:210
+#: engines/engine.cpp:648 engines/wintermute/wintermute.cpp:202
msgid "Start anyway"
msgstr "Start alligevel"
@@ -2453,8 +2453,8 @@ msgstr "Pause"
msgid "Game menu"
msgstr "Spilmenu"
-#: engines/metaengine.cpp:87 engines/grim/grim.cpp:502
-#: engines/grim/grim.cpp:594 engines/mohawk/myst.cpp:564
+#: engines/metaengine.cpp:87 engines/grim/grim.cpp:500
+#: engines/grim/grim.cpp:592 engines/mohawk/myst.cpp:564
#: engines/mohawk/riven.cpp:834 engines/wintermute/keymapper_tables.h:219
#: engines/wintermute/keymapper_tables.h:1003
#: engines/wintermute/keymapper_tables.h:1254
@@ -2472,7 +2472,7 @@ msgid "Predictive input dialog"
msgstr ""
#: engines/metaengine.cpp:103 engines/griffon/metaengine.cpp:90
-#: engines/grim/grim.cpp:508 engines/grim/grim.cpp:600
+#: engines/grim/grim.cpp:506 engines/grim/grim.cpp:598
#: engines/sky/metaengine.cpp:88 engines/wintermute/keymapper_tables.h:55
msgid "Confirm"
msgstr ""
@@ -3714,26 +3714,26 @@ msgid "Check for Updates..."
msgstr "Søg efter opdateringer ..."
#: engines/access/resources.cpp:44 engines/drascula/drascula.cpp:931
-#: engines/hugo/hugo.cpp:436 engines/lure/lure.cpp:64
-#: engines/mortevielle/mortevielle.cpp:305 engines/sky/compact.cpp:131
-#: engines/supernova/supernova.cpp:458 engines/teenagent/resources.cpp:98
-#: engines/tony/tony.cpp:192 engines/toon/toon.cpp:4956
+#: engines/hugo/hugo.cpp:426 engines/lure/lure.cpp:57
+#: engines/mortevielle/mortevielle.cpp:302 engines/sky/compact.cpp:131
+#: engines/supernova/supernova.cpp:457 engines/teenagent/resources.cpp:98
+#: engines/tony/tony.cpp:188 engines/toon/toon.cpp:4943
#, c-format
msgid "Unable to locate the '%s' engine data file."
msgstr "Kan ikke finde '%s'-motorens datafil."
#: engines/access/resources.cpp:52 engines/drascula/drascula.cpp:947
-#: engines/hugo/hugo.cpp:448 engines/lure/lure.cpp:73
-#: engines/mortevielle/mortevielle.cpp:313 engines/supernova/supernova.cpp:463
-#: engines/tony/tony.cpp:205 engines/toon/toon.cpp:4969
+#: engines/hugo/hugo.cpp:438 engines/lure/lure.cpp:66
+#: engines/mortevielle/mortevielle.cpp:310 engines/supernova/supernova.cpp:462
+#: engines/tony/tony.cpp:201 engines/toon/toon.cpp:4956
#, c-format
msgid "The '%s' engine data file is corrupt."
msgstr "'%s'-motorens datafil er ødelagt."
#: engines/access/resources.cpp:61 engines/drascula/drascula.cpp:958
-#: engines/hugo/hugo.cpp:458 engines/lure/lure.cpp:76
-#: engines/mortevielle/mortevielle.cpp:323 engines/tony/tony.cpp:216
-#: engines/toon/toon.cpp:4980
+#: engines/hugo/hugo.cpp:448 engines/lure/lure.cpp:69
+#: engines/mortevielle/mortevielle.cpp:320 engines/tony/tony.cpp:212
+#: engines/toon/toon.cpp:4967
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d.%d but got "
@@ -3742,61 +3742,61 @@ msgstr ""
"Ukorrekt version af '%s'-motorens datafil fundet. Forventet %d.%d, men fandt "
"%d.%d."
-#: engines/adl/detection.cpp:48
+#: engines/adl/detection.cpp:54
msgid "TV emulation"
msgstr "TV-emulering"
-#: engines/adl/detection.cpp:49
+#: engines/adl/detection.cpp:55
msgid "Emulate composite output to an NTSC TV"
msgstr "Emulér composite-output på et NTSC-TV"
-#: engines/adl/detection.cpp:58 engines/adl/detection.cpp:68
+#: engines/adl/detection.cpp:64 engines/adl/detection.cpp:74
msgid "Color graphics"
msgstr "Farvegrafik"
-#: engines/adl/detection.cpp:59 engines/adl/detection.cpp:69
+#: engines/adl/detection.cpp:65 engines/adl/detection.cpp:75
msgid "Use color graphics instead of monochrome"
msgstr "Brug farvegrafik i stedet for sort/hvid"
-#: engines/adl/detection.cpp:78
+#: engines/adl/detection.cpp:84
msgid "Show scanlines"
msgstr "Vis skanlinjer"
-#: engines/adl/detection.cpp:79
+#: engines/adl/detection.cpp:85
msgid "Darken every other scanline to mimic the look of a CRT"
msgstr "Gør hver anden linje mørk for at efterligne udseendet på en CRT"
-#: engines/adl/detection.cpp:88
+#: engines/adl/detection.cpp:94
msgid "Always use sharp monochrome text"
msgstr "Brug altid skarp sort/hvid tekst"
-#: engines/adl/detection.cpp:89
+#: engines/adl/detection.cpp:95
msgid "Do not emulate NTSC artifacts for text"
msgstr "Emulér NTSC-artifacts for tekst"
-#: engines/agi/detection.cpp:72 engines/cine/detection.cpp:43
-#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:44
-#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:205
-#: engines/sherlock/detection.cpp:50 engines/toltecs/detection.cpp:213
+#: engines/agi/detection.cpp:87 engines/cine/detection.cpp:52
+#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:51
+#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:235
+#: engines/sherlock/detection.cpp:59 engines/toltecs/detection.cpp:213
#: engines/ultima/detection.cpp:55 engines/ultima/ultima8/meta_engine.cpp:163
#: engines/zvision/detection_tables.h:50
msgid "Use original save/load screens"
msgstr "Brug original gem/indlæs skærme"
-#: engines/agi/detection.cpp:73 engines/cine/detection.cpp:44
-#: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:45
-#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:206
-#: engines/sherlock/detection.cpp:51 engines/toltecs/detection.cpp:214
+#: engines/agi/detection.cpp:88 engines/cine/detection.cpp:53
+#: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:52
+#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:236
+#: engines/sherlock/detection.cpp:60 engines/toltecs/detection.cpp:214
#: engines/ultima/detection.cpp:56 engines/ultima/ultima8/meta_engine.cpp:164
#: engines/zvision/detection_tables.h:51
msgid "Use the original save/load screens instead of the ScummVM ones"
msgstr "Brug de originale gem/indlæs skærme, i stedet for dem fra ScummVM"
-#: engines/agi/detection.cpp:82
+#: engines/agi/detection.cpp:97
msgid "Use an alternative palette"
msgstr "Brug en alternativ palet"
-#: engines/agi/detection.cpp:83
+#: engines/agi/detection.cpp:98
msgid ""
"Use an alternative palette, common for all Amiga games. This was the old "
"behavior"
@@ -3804,30 +3804,30 @@ msgstr ""
"Brug en alternativ palet, fælles for alle Amiga spil. Det var den gamle "
"opførsel"
-#: engines/agi/detection.cpp:92
+#: engines/agi/detection.cpp:107
msgid "Mouse support"
msgstr "Understøt mus"
-#: engines/agi/detection.cpp:93
+#: engines/agi/detection.cpp:108
msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
"Aktivér muse support. Gør det muligt at bruge musen til bevægelse og i spil "
"menuer."
-#: engines/agi/detection.cpp:102
+#: engines/agi/detection.cpp:117
msgid "Use Hercules hires font"
msgstr "Brug Hercules hires-skrifttype"
-#: engines/agi/detection.cpp:103
+#: engines/agi/detection.cpp:118
msgid "Uses Hercules hires font, when font file is available."
msgstr "Brug Hercules hires-skrifttype, når skrifttypefil er tilgængelig."
-#: engines/agi/detection.cpp:112
+#: engines/agi/detection.cpp:127
msgid "Pause when entering commands"
msgstr "Pause når kommandoer indtastes"
-#: engines/agi/detection.cpp:113
+#: engines/agi/detection.cpp:128
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
@@ -3835,11 +3835,11 @@ msgstr ""
"Vis et kommandoprompt-vindue, og pauser spillet (ligesom i SCI) i stedet for "
"en realtids prompt."
-#: engines/agi/detection.cpp:122
+#: engines/agi/detection.cpp:137
msgid "Add speed menu"
msgstr ""
-#: engines/agi/detection.cpp:123
+#: engines/agi/detection.cpp:138
msgid "Add game speed menu (similar to PC version)"
msgstr ""
@@ -3855,13 +3855,13 @@ msgstr ""
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/glk/streams.cpp:1442
#: engines/gnap/menu.cpp:475 engines/hugo/file.cpp:400
-#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:749
+#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:747
#: engines/lab/savegame.cpp:258 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:903 engines/prince/saveload.cpp:64
#: engines/sci/engine/guest_additions.cpp:691 engines/sci/engine/kfile.cpp:1192
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:68
-#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3456
+#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3443
#: engines/zvision/file/save_manager.cpp:62
msgid "Restore game:"
msgstr "Gendan spil:"
@@ -3871,14 +3871,14 @@ msgstr "Gendan spil:"
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/glk/streams.cpp:1442
#: engines/gnap/menu.cpp:475 engines/hugo/file.cpp:400
-#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:749
+#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:747
#: engines/lab/savegame.cpp:238 engines/lab/savegame.cpp:258
#: engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:903 engines/prince/saveload.cpp:64
#: engines/sci/engine/guest_additions.cpp:692 engines/sci/engine/kfile.cpp:1192
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:68
-#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3456
+#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3443
#: engines/zvision/file/save_manager.cpp:62 engines/zvision/metaengine.cpp:199
msgid "Restore"
msgstr "Gendan"
@@ -3887,7 +3887,7 @@ msgstr "Gendan"
msgid "Quick load or save game isn't supported in this location"
msgstr ""
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2609
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
#, c-format
msgid ""
"Failed to load saved game from file:\n"
@@ -3898,7 +3898,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2599
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
#, c-format
msgid ""
"Failed to save game to file:\n"
@@ -3909,7 +3909,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2622
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
#, c-format
msgid ""
"Successfully saved game in file:\n"
@@ -3999,15 +3999,15 @@ msgstr "Skift til Spil"
msgid "Switch to Olmec"
msgstr "Skift til Spil"
-#: engines/bladerunner/bladerunner.cpp:359
+#: engines/bladerunner/bladerunner.cpp:357
msgid "Failed to initialize resources"
msgstr "Kunne ikke initialisere ressourcer"
-#: engines/bladerunner/bladerunner.cpp:1063
+#: engines/bladerunner/bladerunner.cpp:1061
msgid "A required game resource was not found"
msgstr "En krævede spilressource blev ikke fundet"
-#: engines/bladerunner/bladerunner.cpp:2278
+#: engines/bladerunner/bladerunner.cpp:2276
msgid ""
"WARNING: This game was saved in Restored Cut Content mode, but you are "
"playing in Original Content mode. The mode will be adjusted to Restored Cut "
@@ -4017,7 +4017,7 @@ msgstr ""
"i Original Content-tilstand. Tilstanden justeres til Restored Cut Content-"
"tilstand i denne session, indtil du afslutter spillet helt."
-#: engines/bladerunner/bladerunner.cpp:2280
+#: engines/bladerunner/bladerunner.cpp:2278
msgid ""
"WARNING: This game was saved in Original Content mode, but you are playing "
"in Restored Cut Content mode. The mode will be adjusted to Original Content "
@@ -4027,31 +4027,31 @@ msgstr ""
"Restored Cut Content-tilstand. Tilstanden justeres til Original Content-"
"tilstand i denne session, indtil du afslutter spillet helt."
-#: engines/bladerunner/bladerunner.cpp:2282
+#: engines/bladerunner/bladerunner.cpp:2280
msgid "Continue"
msgstr "Fortsæt"
-#: engines/bladerunner/detection.cpp:48
+#: engines/bladerunner/detection.cpp:53
msgid "Sitcom mode"
msgstr "Sitcom-tilstand"
-#: engines/bladerunner/detection.cpp:49
+#: engines/bladerunner/detection.cpp:54
msgid "Game will add laughter after actor's line or narration"
msgstr "Spillet tilføjer latter efter skuespillerens linje eller fortælling"
-#: engines/bladerunner/detection.cpp:57
+#: engines/bladerunner/detection.cpp:62
msgid "Shorty mode"
msgstr "Lav-tilstand"
-#: engines/bladerunner/detection.cpp:58
+#: engines/bladerunner/detection.cpp:63
msgid "Game will shrink the actors and make their voices high pitched"
msgstr "Spillet gør skuespillerne lavere og gør deres stemmer lysere"
-#: engines/bladerunner/detection.cpp:66
+#: engines/bladerunner/detection.cpp:71
msgid "Frame limiter high performance mode"
msgstr "Billedbegrænser høj ydelse tilstand"
-#: engines/bladerunner/detection.cpp:67
+#: engines/bladerunner/detection.cpp:72
msgid ""
"This mode may result in high CPU usage! It avoids use of delayMillis() "
"function."
@@ -4059,11 +4059,11 @@ msgstr ""
"Tilstanden kan føre til højt CPU-forbrug! Det forhindre brug af "
"delayMillis()-funktionen."
-#: engines/bladerunner/detection.cpp:75
+#: engines/bladerunner/detection.cpp:80
msgid "Max frames per second limit"
msgstr "Grænse for maks. billeder pr. sekund"
-#: engines/bladerunner/detection.cpp:76
+#: engines/bladerunner/detection.cpp:81
msgid ""
"This mode targets a maximum of 120 fps. When disabled, the game targets 60 "
"fps"
@@ -4071,11 +4071,11 @@ msgstr ""
"Tilstanden går efter et maksimum på 120 fps. Når den er deaktiveret går "
"spillet efter 60 fps"
-#: engines/bladerunner/detection.cpp:84
+#: engines/bladerunner/detection.cpp:89
msgid "Disable McCoy's quick stamina drain"
msgstr ""
-#: engines/bladerunner/detection.cpp:85
+#: engines/bladerunner/detection.cpp:90
msgid ""
"When running, McCoy won't start slowing down as soon as the player stops "
"clicking the mouse"
@@ -4089,15 +4089,15 @@ msgid ""
"ScummVM."
msgstr ""
-#: engines/bladerunner/detection_tables.h:129 engines/cge/detection.cpp:48
-#: engines/cge/detection.cpp:54 engines/kyra/detection_tables.h:303
-#: engines/kyra/detection_tables.h:983 engines/lure/detection.cpp:222
+#: engines/bladerunner/detection_tables.h:129 engines/cge/detection.cpp:56
+#: engines/cge/detection.cpp:62 engines/kyra/detection_tables.h:303
+#: engines/kyra/detection_tables.h:983 engines/lure/detection.cpp:233
#: engines/mohawk/detection_tables.h:954 engines/mohawk/detection_tables.h:1045
#: engines/mohawk/detection_tables.h:1060 engines/neverhood/detection.cpp:110
#: engines/saga/detection_tables.h:187 engines/saga/detection_tables.h:985
#: engines/saga/detection_tables.h:1044 engines/sci/detection_tables.h:4871
#: engines/sci/detection_tables.h:4879 engines/sherlock/detection_tables.h:214
-#: engines/stark/detection.cpp:293 engines/teenagent/detection.cpp:102
+#: engines/stark/detection.cpp:305 engines/teenagent/detection.cpp:118
#: engines/zvision/detection_tables.h:190
#: engines/zvision/detection_tables.h:210
#, fuzzy
@@ -4120,19 +4120,19 @@ msgstr " Er du sikker på, at du vil afslutte? "
msgid "Invalid save file name"
msgstr "Ugyldigt navn for gemmer"
-#: engines/cge/detection.cpp:99
+#: engines/cge/detection.cpp:107
msgid "Color Blind Mode"
msgstr "Farveblind-tilstand"
-#: engines/cge/detection.cpp:100
+#: engines/cge/detection.cpp:108
msgid "Enable Color Blind Mode by default"
msgstr "Aktivér farveblind-tilstand som standard"
-#: engines/cine/detection.cpp:52
+#: engines/cine/detection.cpp:61
msgid "Use transparent dialog boxes in 16 color scenes"
msgstr ""
-#: engines/cine/detection.cpp:53
+#: engines/cine/detection.cpp:62
msgid ""
"Use transparent dialog boxes in 16 color scenes even if the original game "
"version did not support them"
@@ -4199,7 +4199,7 @@ msgid "Change Command"
msgstr ""
#: engines/dragons/metaengine.cpp:152 engines/griffon/metaengine.cpp:127
-#: engines/grim/grim.cpp:491 engines/grim/grim.cpp:583
+#: engines/grim/grim.cpp:489 engines/grim/grim.cpp:581
#: engines/hdb/metaengine.cpp:231 engines/nancy/dialogs.cpp:146
#: engines/scumm/help.cpp:225 engines/scumm/help.cpp:234
#: engines/scumm/help.cpp:241 engines/scumm/help.cpp:249
@@ -4240,30 +4240,30 @@ msgstr ""
"Tryk på OK for at konvertere dem nu, ellers vil du blive spurgt igen, næste "
"gang du starter spillet.\n"
-#: engines/dreamweb/detection.cpp:54
+#: engines/dreamweb/detection.cpp:61
msgid "Use bright palette mode"
msgstr "Brug lys palettilstand"
-#: engines/dreamweb/detection.cpp:55
+#: engines/dreamweb/detection.cpp:62
msgid "Display graphics using the game's bright palette"
msgstr "Vis grafik ved hjælp af spillets lyse palet"
-#: engines/glk/detection.cpp:225
+#: engines/glk/detection.cpp:239
#, fuzzy
msgid "Enable Text to Speech"
msgstr "Brug tekst til tale"
-#: engines/glk/detection.cpp:226
+#: engines/glk/detection.cpp:240
#, fuzzy
msgid "Use TTS to read the text"
msgstr "Kunne ikke læse filen!"
-#: engines/glk/detection.cpp:231
+#: engines/glk/detection.cpp:245
#, fuzzy
msgid "Also read input text"
msgstr "Kunne ikke læse filen!"
-#: engines/glk/detection.cpp:232
+#: engines/glk/detection.cpp:246
#, fuzzy
msgid "Use TTS to read the input text"
msgstr "Kunne ikke læse filen!"
@@ -4598,26 +4598,26 @@ msgstr "Angreb 1"
msgid "Speed Up Cutscene"
msgstr "Spring mellemscene over"
-#: engines/grim/detection.cpp:45
+#: engines/grim/detection.cpp:70
msgid "Load user patch (unsupported)"
msgstr ""
-#: engines/grim/detection.cpp:46
+#: engines/grim/detection.cpp:71
msgid ""
"Load an user patch. Please note that the ScummVM team doesn't provide "
"support for using such patches."
msgstr ""
-#: engines/grim/detection.cpp:54 engines/zvision/metaengine.cpp:153
+#: engines/grim/detection.cpp:79 engines/zvision/metaengine.cpp:153
#, fuzzy
msgid "Show FPS"
msgstr "Vis FPS-tæller"
-#: engines/grim/detection.cpp:55
+#: engines/grim/detection.cpp:80
msgid "Show the current FPS-rate, while you play."
msgstr ""
-#: engines/grim/grim.cpp:348
+#: engines/grim/grim.cpp:346
#, c-format
msgid ""
"ScummVM found some problems with your game data files.\n"
@@ -4625,53 +4625,53 @@ msgid ""
"Do you still want to run %s?"
msgstr ""
-#: engines/grim/grim.cpp:471 engines/grim/grim.cpp:558
+#: engines/grim/grim.cpp:469 engines/grim/grim.cpp:556
msgid "Run"
msgstr ""
-#: engines/grim/grim.cpp:476 engines/scumm/help.cpp:239
+#: engines/grim/grim.cpp:474 engines/scumm/help.cpp:239
#: engines/scumm/help.cpp:247
msgid "Examine"
msgstr "Undersøg"
-#: engines/grim/grim.cpp:481 engines/grim/grim.cpp:573
+#: engines/grim/grim.cpp:479 engines/grim/grim.cpp:571
#, fuzzy
msgid "Use/Talk"
msgstr "Tal"
-#: engines/grim/grim.cpp:486 engines/grim/grim.cpp:578
+#: engines/grim/grim.cpp:484 engines/grim/grim.cpp:576
#, fuzzy
msgid "Pick up/Put away"
msgstr "Tag op"
-#: engines/grim/grim.cpp:496 engines/grim/grim.cpp:588
+#: engines/grim/grim.cpp:494 engines/grim/grim.cpp:586
#, fuzzy
msgid "Skip dialog lines"
msgstr "Spring linje over"
-#: engines/grim/grim.cpp:514 engines/grim/grim.cpp:606
+#: engines/grim/grim.cpp:512 engines/grim/grim.cpp:604
#: engines/hdb/metaengine.cpp:244
msgid "Menu"
msgstr "Menu"
-#: engines/grim/grim.cpp:548
+#: engines/grim/grim.cpp:546
msgid "Cycle Objects Up"
msgstr ""
-#: engines/grim/grim.cpp:553
+#: engines/grim/grim.cpp:551
msgid "Cycle Objects Down"
msgstr ""
-#: engines/grim/grim.cpp:563
+#: engines/grim/grim.cpp:561
msgid "Quick Room Exit"
msgstr ""
-#: engines/grim/grim.cpp:568
+#: engines/grim/grim.cpp:566
#, fuzzy
msgid "Examine/Look"
msgstr "Undersøg"
-#: engines/grim/grim.cpp:1333
+#: engines/grim/grim.cpp:1331
#, fuzzy
msgid "Error: the game could not be saved."
msgstr "Beklager, savegame kunne ikke oprettes"
@@ -4737,11 +4737,11 @@ msgid ""
"Alternatively, a Steam or GOG copy has a combined FullMonkeyMap.imt"
msgstr ""
-#: engines/groovie/detection.cpp:297
+#: engines/groovie/detection.cpp:312
msgid "Fast movie speed"
msgstr "Hurtig filmhastighed"
-#: engines/groovie/detection.cpp:298
+#: engines/groovie/detection.cpp:313
msgid "Play movies at an increased speed"
msgstr "Afspil film med forhøjet hastighed"
@@ -4800,89 +4800,89 @@ msgstr ""
msgid "Debug"
msgstr "Fejlsøger"
-#: engines/hopkins/detection.cpp:40 engines/hopkins/detection.cpp:50
+#: engines/hopkins/detection.cpp:47 engines/hopkins/detection.cpp:57
msgid "Gore Mode"
msgstr "Splatter-tilstand"
-#: engines/hopkins/detection.cpp:41 engines/hopkins/detection.cpp:51
+#: engines/hopkins/detection.cpp:48 engines/hopkins/detection.cpp:58
msgid "Enable Gore Mode when available"
msgstr "Aktivér splatter-tilstand når mulig"
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:62
msgid "Studio audience"
msgstr "Studio publikum"
-#: engines/kyra/detection.cpp:47
+#: engines/kyra/detection.cpp:63
msgid "Enable studio audience"
msgstr "Aktivér studio publikum"
#. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:73
msgid "Skip support"
msgstr "Spring over støtte"
-#: engines/kyra/detection.cpp:58
+#: engines/kyra/detection.cpp:74
msgid "Allow text and cutscenes to be skipped"
msgstr "Tillad at tekst og filmsekvenser kan springes over"
#. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:84
msgid "Helium mode"
msgstr "Helium-tilstand"
-#: engines/kyra/detection.cpp:69
+#: engines/kyra/detection.cpp:85
msgid "Enable helium mode"
msgstr "Aktivér helium-tilstand"
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:98
msgid "Smooth scrolling"
msgstr "Jævn bevægelse"
-#: engines/kyra/detection.cpp:83
+#: engines/kyra/detection.cpp:99
msgid "Enable smooth scrolling when walking"
msgstr "Aktivér jævn bevægelse når du går"
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:111
msgid "Floating cursors"
msgstr "Flydende markør"
-#: engines/kyra/detection.cpp:96
+#: engines/kyra/detection.cpp:112
msgid "Enable floating cursors"
msgstr "Aktivér flydende markør"
#. I18N: When enabled, this option will fill in an autogenerated savegame
#. description into the input prompt where.
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:123
#, fuzzy
msgid "Suggest save names"
msgstr "Gemte spil"
-#: engines/kyra/detection.cpp:108
+#: engines/kyra/detection.cpp:124
msgid "Autogenerated naming suggestions for savegames"
msgstr ""
#. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:136
msgid "HP bar graphs"
msgstr "HP søjlegrafer"
-#: engines/kyra/detection.cpp:121
+#: engines/kyra/detection.cpp:137
msgid "Enable hit point bar graphs"
msgstr "Aktivér træfpoint (HP) søjlediagrammer"
#. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:147
msgid "Fight Button L/R Swap"
msgstr "Byt om på H/V kampknap"
-#: engines/kyra/detection.cpp:132
+#: engines/kyra/detection.cpp:148
msgid "Left button to attack, right button to pick up items"
msgstr "Venstre knap angriber, højre knap samler ting op"
@@ -5172,13 +5172,13 @@ msgstr ""
"Udforskning ud over dette punkt er kun tilgængelig i den fulde version af\n"
"spillet."
-#: engines/lure/detection.cpp:44 engines/mads/detection.cpp:106
-#: engines/sherlock/detection.cpp:111 engines/twine/metaengine.cpp:157
+#: engines/lure/detection.cpp:45 engines/mads/detection.cpp:114
+#: engines/sherlock/detection.cpp:120 engines/twine/metaengine.cpp:157
msgid "TTS Narrator"
msgstr ""
-#: engines/lure/detection.cpp:45 engines/mads/detection.cpp:107
-#: engines/sherlock/detection.cpp:112 engines/twine/metaengine.cpp:158
+#: engines/lure/detection.cpp:46 engines/mads/detection.cpp:115
+#: engines/sherlock/detection.cpp:121 engines/twine/metaengine.cpp:158
msgid "Use TTS to read the descriptions (if TTS is available)"
msgstr ""
@@ -5187,23 +5187,23 @@ msgstr ""
msgid "The game is using unsupported engine"
msgstr "Spil-id ikke understøttet"
-#: engines/mads/detection.cpp:55
+#: engines/mads/detection.cpp:63
msgid "Easy mouse interface"
msgstr "Nem musebrugerflade"
-#: engines/mads/detection.cpp:56
+#: engines/mads/detection.cpp:64
msgid "Shows object names when hovering the mouse over them"
msgstr "Vis navne for genstande når musen er henover"
-#: engines/mads/detection.cpp:65 engines/mads/detection.cpp:66
+#: engines/mads/detection.cpp:73 engines/mads/detection.cpp:74
msgid "Animated inventory items"
msgstr "Animerede ting i inventar"
-#: engines/mads/detection.cpp:75 engines/mads/detection.cpp:76
+#: engines/mads/detection.cpp:83 engines/mads/detection.cpp:84
msgid "Animated game interface"
msgstr "Animeret spilbrugerflade"
-#: engines/mads/detection.cpp:85 engines/mads/detection.cpp:86
+#: engines/mads/detection.cpp:93 engines/mads/detection.cpp:94
msgid "Naughty game mode"
msgstr "Uhyggelig spiltilstand"
@@ -5462,21 +5462,21 @@ msgstr ""
msgid "Unable to locate the '%s' engine data file"
msgstr "Kan ikke finde '%s'-motorens datafil."
-#: engines/myst3/detection.cpp:149 engines/myst3/detection.cpp:163
+#: engines/myst3/detection.cpp:158 engines/myst3/detection.cpp:172
#, fuzzy
msgid "PS2 version is not yet supported"
msgstr "Spil-id ikke understøttet"
-#: engines/myst3/detection.cpp:182
+#: engines/myst3/detection.cpp:191
#, fuzzy
msgid "Widescreen mod"
msgstr "Fuldskærmstilstand"
-#: engines/myst3/detection.cpp:183
+#: engines/myst3/detection.cpp:192
msgid "Enable widescreen rendering in fullscreen mode."
msgstr ""
-#: engines/myst3/myst3.cpp:361
+#: engines/myst3/myst3.cpp:357
msgid ""
"This version of Myst III has not been updated with the latest official "
"patch.\n"
@@ -5485,7 +5485,7 @@ msgid ""
"https://www.scummvm.org/frs/extras/patches/"
msgstr ""
-#: engines/myst3/myst3.cpp:1575 engines/pegasus/pegasus.cpp:737
+#: engines/myst3/myst3.cpp:1571 engines/pegasus/pegasus.cpp:737
msgid "Invalid file name for saving"
msgstr "Ugyldigt filnavn til at gemme"
@@ -5858,137 +5858,137 @@ msgstr "Funktionaliteter som er kompileret ind:"
msgid "Error loading game resources."
msgstr "Fejl ved læsning af gemt fil"
-#: engines/sci/detection.cpp:143
+#: engines/sci/detection.cpp:173
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "Skip EGA farvereducering (fuldfarvet baggrunde)"
-#: engines/sci/detection.cpp:144
+#: engines/sci/detection.cpp:174
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"Spring farvereducering i EGA spil over, grafikken bliver vist med fulde "
"farver"
-#: engines/sci/detection.cpp:153
+#: engines/sci/detection.cpp:183
msgid "Enable high resolution graphics"
msgstr "Aktivér grafik i høj opløsning"
-#: engines/sci/detection.cpp:154
+#: engines/sci/detection.cpp:184
msgid "Enable high resolution graphics/content"
msgstr "Aktivér høj opløsnings grafik/indhold"
-#: engines/sci/detection.cpp:163
+#: engines/sci/detection.cpp:193
msgid "Enable black-lined video"
msgstr "Aktivér sort-linjet video"
-#: engines/sci/detection.cpp:164
+#: engines/sci/detection.cpp:194
msgid "Draw black lines over videos to increase their apparent sharpness"
msgstr ""
"Tegn sorte linjer over videoer for at øge deres tilsyneladende skarphed"
-#: engines/sci/detection.cpp:174
+#: engines/sci/detection.cpp:204
msgid "Use high-quality video scaling"
msgstr "Brug højkvalitets video skalering"
-#: engines/sci/detection.cpp:175
+#: engines/sci/detection.cpp:205
msgid "Use linear interpolation when upscaling videos, where possible"
msgstr ""
"Brug lineær interpolation ved opskalering af videoer, hvor det er muligt"
-#: engines/sci/detection.cpp:185
+#: engines/sci/detection.cpp:215
msgid "Use high-quality \"LarryScale\" cel scaling"
msgstr "Brug højkvalitets \"LarryScale\"-celleskalering"
-#: engines/sci/detection.cpp:186
+#: engines/sci/detection.cpp:216
msgid "Use special cartoon scaler for drawing character sprites"
msgstr "Brug speciel tegneserieskalering til at tegn karakter-sprites"
-#: engines/sci/detection.cpp:195
+#: engines/sci/detection.cpp:225
msgid "Prefer digital sound effects"
msgstr "Foretræk digitale lydeffekter"
-#: engines/sci/detection.cpp:196
+#: engines/sci/detection.cpp:226
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Foretræk digitale lydeffekter i stedet for syntetiserede"
-#: engines/sci/detection.cpp:215
+#: engines/sci/detection.cpp:245
msgid "Use CD audio"
msgstr "Brug CD lyd"
-#: engines/sci/detection.cpp:216
+#: engines/sci/detection.cpp:246
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Brug cd-lyd i stedet for lyd fra spillet, hvis tilgængelig"
-#: engines/sci/detection.cpp:226
+#: engines/sci/detection.cpp:256
msgid "Use Windows cursors"
msgstr "Brug Windows-markører"
-#: engines/sci/detection.cpp:227
+#: engines/sci/detection.cpp:257
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr "Brug Windows-markører (mindre og monokrome) i stedet for dem fra DOS"
-#: engines/sci/detection.cpp:237
+#: engines/sci/detection.cpp:267
msgid "Use silver cursors"
msgstr "Brug sølv markører"
-#: engines/sci/detection.cpp:238
+#: engines/sci/detection.cpp:268
msgid ""
"Use the alternate set of silver cursors instead of the normal golden ones"
msgstr ""
"Brug det alternative sæt af sølv markører, i stedet for de normale gyldne"
-#: engines/sci/detection.cpp:248
+#: engines/sci/detection.cpp:278
msgid "Enable content censoring"
msgstr "Aktivér indholdscensurering"
-#: engines/sci/detection.cpp:249
+#: engines/sci/detection.cpp:279
msgid "Enable the game's built-in optional content censoring"
msgstr "Aktivér spilets indbyggede valgfri indholdscensurering"
-#: engines/sci/detection.cpp:259
+#: engines/sci/detection.cpp:289
msgid "Upscale videos"
msgstr "Opskalér videoer"
-#: engines/sci/detection.cpp:260
+#: engines/sci/detection.cpp:290
msgid "Upscale videos to double their size"
msgstr "Opskalér videoer til dobbelt størrelse"
-#: engines/sci/detection.cpp:270
+#: engines/sci/detection.cpp:300
msgid "Use RGB rendering"
msgstr ""
-#: engines/sci/detection.cpp:271
+#: engines/sci/detection.cpp:301
msgid "Use RGB rendering to improve screen transitions"
msgstr ""
-#: engines/sci/detection.cpp:281
+#: engines/sci/detection.cpp:311
msgid "Use per-resource modified palettes"
msgstr ""
-#: engines/sci/detection.cpp:282
+#: engines/sci/detection.cpp:312
msgid "Use custom per-resource palettes to improve visuals"
msgstr ""
-#: engines/sci/detection.cpp:312
+#: engines/sci/detection.cpp:342
#, fuzzy
msgid "MIDI mode:"
msgstr "MIDI-forstærning:"
-#: engines/sci/detection.cpp:313
+#: engines/sci/detection.cpp:343
msgid ""
"When using external MIDI devices (e.g. through USB-MIDI), select your device "
"here"
msgstr ""
-#: engines/sci/detection.cpp:318
+#: engines/sci/detection.cpp:348
msgid "Standard (GM / MT-32)"
msgstr ""
-#: engines/sci/detection.cpp:322
+#: engines/sci/detection.cpp:352
msgid "Roland D-110 / D-10 / D-20"
msgstr ""
-#: engines/sci/detection.cpp:326
+#: engines/sci/detection.cpp:356
msgid "Yamaha FB-01"
msgstr ""
@@ -6051,7 +6051,7 @@ msgstr ""
"spilfunktionaliteter fungerer måske ikke korrekt. Kontrollér konsollen for "
"at få flere oplysninger, og kontroller, at dine spilfiler er gyldige."
-#: engines/sci/sci.cpp:389
+#: engines/sci/sci.cpp:361
msgid ""
"Subtitles are enabled, but subtitling in King's Quest 7 was unfinished and "
"disabled in the release version of the game. ScummVM allows the subtitles to "
@@ -6065,7 +6065,7 @@ msgstr ""
"spil, gengives de ikke altid korrekt eller afspejler den aktuelle tale i "
"spillet. Det er ikke en ScummVM fejl - det er et problem med spilets data."
-#: engines/sci/sci.cpp:413
+#: engines/sci/sci.cpp:385
msgid ""
"You have selected General MIDI as a sound device. Sierra has provided after-"
"market support for General MIDI for this game in their \"General MIDI Utility"
@@ -6087,7 +6087,7 @@ msgstr ""
"placere den i spilmappen. Uden rettelsen lyder generel MIDI-musik til "
"spillet stærkt forvrænget."
-#: engines/sci/sci.cpp:432
+#: engines/sci/sci.cpp:404
msgid ""
"Your game is patched with a fan made script patch. Such patches have been "
"reported to cause issues, as they modify game scripts extensively. The "
@@ -6101,18 +6101,18 @@ msgstr ""
"ScummVM, så det anbefales at fjerne rettelsen fra din spilmappe for at undgå "
"uventede fejl og/eller problemer senere."
-#: engines/sci/sci.cpp:520
+#: engines/sci/sci.cpp:492
#, fuzzy
msgid "Download patch"
msgstr "Download"
-#: engines/sci/sci.cpp:521
+#: engines/sci/sci.cpp:493
msgid ""
"(or click 'Download patch' button. But note - it only downloads, you will "
"have to continue from there)\n"
msgstr ""
-#: engines/sci/sci.cpp:528
+#: engines/sci/sci.cpp:500
msgid ""
"GK2 has a fan made subtitles, available thanks to the good persons at "
"SierraHelp.\n"
@@ -6122,7 +6122,7 @@ msgid ""
"GK2Subtitles.zip\n"
msgstr ""
-#: engines/sci/sci.cpp:886
+#: engines/sci/sci.cpp:858
msgid ""
"Characters saved inside ScummVM are shown automatically. Character files "
"saved in the original interpreter need to be put inside ScummVM's saved "
@@ -6171,28 +6171,28 @@ msgstr ""
"Er det tilfældet skal du måske anvende den oprindelige Sierra-rettelse.\n"
"\n"
-#: engines/scumm/detection.cpp:158
+#: engines/scumm/detection.cpp:175
msgid "Show Object Line"
msgstr "Vis objektlinje"
-#: engines/scumm/detection.cpp:159
+#: engines/scumm/detection.cpp:176
msgid "Show the names of objects at the bottom of the screen"
msgstr "Vis navne på objekter nederst på skærmen"
-#: engines/scumm/detection.cpp:165
+#: engines/scumm/detection.cpp:182
#, fuzzy
msgid "Use NES Classic Palette"
msgstr "Brug en alternativ palet"
-#: engines/scumm/detection.cpp:166
+#: engines/scumm/detection.cpp:183
msgid "Use a more neutral color palette that closely emulates the NES Classic"
msgstr ""
-#: engines/scumm/detection.cpp:172
+#: engines/scumm/detection.cpp:189
msgid "Trim FM-TOWNS games to 200 pixels height"
msgstr ""
-#: engines/scumm/detection.cpp:173
+#: engines/scumm/detection.cpp:190
msgid ""
"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
"pixels height, allowing using 'aspect ratio correction'"
@@ -6863,7 +6863,7 @@ msgstr "Funktionaliteter som er kompileret ind:"
msgid "SCUMM v7-8 support is not compiled in"
msgstr "Funktionaliteter som er kompileret ind:"
-#: engines/scumm/scumm.cpp:550
+#: engines/scumm/scumm.cpp:536
msgid ""
"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6871,7 +6871,7 @@ msgid ""
"320x200, under 'engine' tab."
msgstr ""
-#: engines/scumm/scumm.cpp:1343
+#: engines/scumm/scumm.cpp:1325
#, fuzzy
#| msgid ""
#| "Could not find the 'Loom' Macintosh executable to read the\n"
@@ -6883,7 +6883,7 @@ msgstr ""
"Kunne ikke finde den 'Loom' Macintosh eksekverbare fil, til\n"
"at læse instrumenterne fra. Musik bliver deaktiveret."
-#: engines/scumm/scumm.cpp:1365
+#: engines/scumm/scumm.cpp:1347
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
@@ -6891,7 +6891,7 @@ msgstr ""
"Kunne ikke finde den 'Monkey Island' Macintosh eksekverbare fil, til\n"
"at læse instrumenterne fra. Musik bliver deaktiveret."
-#: engines/scumm/scumm.cpp:2039
+#: engines/scumm/scumm.cpp:2021
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6900,7 +6900,7 @@ msgstr ""
"Indbygget understøttelse af MIDI kræver Roland opgradering fra LucasArts,\n"
"men %s mangler. Bruger AdLib i stedet."
-#: engines/scumm/scumm.cpp:2907
+#: engines/scumm/scumm.cpp:2889
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@@ -6928,19 +6928,19 @@ msgstr ""
"Kopiér venligst filerne til spildatamappen.\n"
"\n"
-#: engines/sherlock/detection.cpp:60
+#: engines/sherlock/detection.cpp:69
msgid "Pixellated scene transitions"
msgstr "Pixelleret scene overgange"
-#: engines/sherlock/detection.cpp:61
+#: engines/sherlock/detection.cpp:70
msgid "When changing scenes, a randomized pixel transition is done"
msgstr "Ved sceneskift, bruges en tilfældig pixelleret overgang"
-#: engines/sherlock/detection.cpp:70
+#: engines/sherlock/detection.cpp:79
msgid "Don't show hotspots when moving mouse"
msgstr "Vis ikke hotspots, når du flytter musen"
-#: engines/sherlock/detection.cpp:71
+#: engines/sherlock/detection.cpp:80
msgid ""
"Only show hotspot names after you actually click on a hotspot or action "
"button"
@@ -6948,27 +6948,27 @@ msgstr ""
"Vis kun hotspot navne efter du rent faktisk klikker på et hotspot eller en "
"handlingsknap"
-#: engines/sherlock/detection.cpp:80
+#: engines/sherlock/detection.cpp:89
msgid "Show character portraits"
msgstr "Vis karakter-portrætter"
-#: engines/sherlock/detection.cpp:81
+#: engines/sherlock/detection.cpp:90
msgid "Show portraits for the characters when conversing"
msgstr "Vis portrætter for karaktere når de taler"
-#: engines/sherlock/detection.cpp:90
+#: engines/sherlock/detection.cpp:99
msgid "Slide dialogs into view"
msgstr "Skub dialoger til syne"
-#: engines/sherlock/detection.cpp:91
+#: engines/sherlock/detection.cpp:100
msgid "Slide UI dialogs into view, rather than simply showing them immediately"
msgstr "Skub dialoger til syne, i stedet for blot at vise dem straks"
-#: engines/sherlock/detection.cpp:100
+#: engines/sherlock/detection.cpp:109
msgid "Transparent windows"
msgstr "Gennemsigtige vinduer"
-#: engines/sherlock/detection.cpp:101
+#: engines/sherlock/detection.cpp:110
msgid "Show windows with a partially transparent background"
msgstr "Vis vinduer med delvis gennemsigtig baggrund"
@@ -7007,98 +7007,98 @@ msgstr "Hurtigtilstand"
msgid "Toggle really fast mode"
msgstr "Kør i meget hurtig-tilstand (*)"
-#: engines/stark/detection.cpp:349
+#: engines/stark/detection.cpp:361
#, fuzzy
msgid "Load modded assets"
msgstr "Indlæs spil"
-#: engines/stark/detection.cpp:350
+#: engines/stark/detection.cpp:362
msgid "Enable loading of external replacement assets."
msgstr ""
-#: engines/stark/detection.cpp:358
+#: engines/stark/detection.cpp:370
msgid "Enable linear filtering of the backgrounds images"
msgstr ""
-#: engines/stark/detection.cpp:359
+#: engines/stark/detection.cpp:371
msgid ""
"When linear filtering is enabled the background graphics are smoother in "
"full screen mode, at the cost of some details."
msgstr ""
-#: engines/stark/detection.cpp:367 engines/ultima/ultima8/meta_engine.cpp:175
+#: engines/stark/detection.cpp:379 engines/ultima/ultima8/meta_engine.cpp:175
#, fuzzy
msgid "Enable font anti-aliasing"
msgstr "Aktivér indholdscensurering"
-#: engines/stark/detection.cpp:368 engines/ultima/ultima8/meta_engine.cpp:176
+#: engines/stark/detection.cpp:380 engines/ultima/ultima8/meta_engine.cpp:176
msgid "When font anti-aliasing is enabled, the text is smoother."
msgstr ""
-#: engines/stark/stark.cpp:291
+#: engines/stark/stark.cpp:284
#, fuzzy
msgid "You are missing recommended data files:"
msgstr "Du mangler følgende krævede Riven-datafiler:\n"
-#: engines/stark/stark.cpp:305
+#: engines/stark/stark.cpp:298
msgid ""
"The 'fonts' folder is required to experience the text style as it was "
"designed. The Steam release is known to be missing it. You can get the fonts "
"from the demo version of the game."
msgstr ""
-#: engines/stark/stark.cpp:312
+#: engines/stark/stark.cpp:305
msgid ""
"'gui.ini' is recommended to get proper font settings for the game "
"localization."
msgstr ""
-#: engines/stark/stark.cpp:318
+#: engines/stark/stark.cpp:311
msgid "'language.ini' is recommended to get localized confirmation dialogs."
msgstr ""
-#: engines/stark/stark.cpp:324
+#: engines/stark/stark.cpp:317
msgid "'game.exe' is recommended to get styled confirmation dialogs."
msgstr ""
-#: engines/supernova/supernova.cpp:187
+#: engines/supernova/supernova.cpp:186
#, c-format
msgid "Unable to locate the text for %s language in engine data file."
msgstr "Kan ikke finde teksten til %s sproget i motorens datafil."
-#: engines/supernova/supernova.cpp:470
+#: engines/supernova/supernova.cpp:469
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d but got %d."
msgstr ""
"Ukorrekt version af '%s'-motorens datafil fundet. Forventet %d, men fandt %d."
-#: engines/supernova/supernova.cpp:480
+#: engines/supernova/supernova.cpp:479
#, c-format
msgid "Unable to find block for part %d"
msgstr "Kan ikke finde blok for del %d"
-#: engines/supernova/supernova.cpp:523
+#: engines/supernova/supernova.cpp:522
#, c-format
msgid "Unable to find '%s' in game folder or the engine data file."
msgstr "Kan ikke finde '%s' i spilmappen eller motorens datafil."
-#: engines/supernova/supernova.cpp:827
+#: engines/supernova/supernova.cpp:826
msgid ""
"Failed to save temporary game state. Make sure your save game directory is "
"set in ScummVM and that you can write to it."
msgstr ""
-#: engines/supernova/supernova.cpp:828
+#: engines/supernova/supernova.cpp:827
#, fuzzy
msgid "Failed to load temporary game state."
msgstr "Kunne ikke indlæse gemt spil fra fil."
-#: engines/supernova/detection.cpp:35
+#: engines/supernova/detection.cpp:41
msgid "Improved mode"
msgstr "Forbedret tilstand"
-#: engines/supernova/detection.cpp:36
+#: engines/supernova/detection.cpp:42
msgid ""
"Removes some repetitive actions, adds possibility to change verbs by keyboard"
msgstr ""
@@ -7180,11 +7180,11 @@ msgstr "Vis etiketter på genstande"
msgid "Show labels for objects on mouse hover"
msgstr "Vis etiketter for genstande musen er henover"
-#: engines/sword25/detection.cpp:41
+#: engines/sword25/detection.cpp:49
msgid "Use English speech"
msgstr "Brug Engelsk tale"
-#: engines/sword25/detection.cpp:42
+#: engines/sword25/detection.cpp:50
msgid ""
"Use English speech instead of German for every language other than German"
msgstr "Brug engelsk tale i stedet for tysk for alle andre end tyske sprog"
@@ -7202,7 +7202,7 @@ msgstr ""
msgid "Saturn CD version is not yet supported"
msgstr "Spil-id ikke understøttet"
-#: engines/tony/tony.cpp:253
+#: engines/tony/tony.cpp:249
#, c-format
msgid "Font variant not present in '%s' engine data file."
msgstr "Skrifttypevarianten findes ikke i '%s'-motorens datafil."
@@ -7227,7 +7227,7 @@ msgstr "Gemt spil på plads #%d hurtig-indlæst"
msgid "Could not quick load the saved game #%d"
msgstr "Kunne ikke hurtig-indlæse det gemte spil #%d"
-#: engines/toon/toon.cpp:1528
+#: engines/toon/toon.cpp:1515
#, fuzzy, c-format
msgid "Unable to locate the '%s' data file."
msgstr "Kan ikke finde '%s'-motorens datafil."
@@ -7629,19 +7629,19 @@ msgstr ""
msgid "[too modern]"
msgstr "Farvetilstand"
-#: engines/wintermute/detection.cpp:42
+#: engines/wintermute/detection.cpp:53
msgid "Show FPS-counter"
msgstr "Vis FPS-tæller"
-#: engines/wintermute/detection.cpp:43
+#: engines/wintermute/detection.cpp:54
msgid "Show the current number of frames per second in the upper left corner"
msgstr "Vis det nuværende antal billeder per sekund i øverste venstre hjørne"
-#: engines/wintermute/detection.cpp:52
+#: engines/wintermute/detection.cpp:63
msgid "Sprite bilinear filtering (SLOW)"
msgstr "Sprite bilineær filtrering (langsom)"
-#: engines/wintermute/detection.cpp:53
+#: engines/wintermute/detection.cpp:64
msgid "Apply bilinear filtering to individual sprites"
msgstr "Anvend bilinær filtrering til individuelle sprites"
@@ -7660,25 +7660,25 @@ msgstr "Funktionaliteter som er kompileret ind:"
msgid "Wintermute3D support is not compiled in"
msgstr "Funktionaliteter som er kompileret ind:"
-#: engines/wintermute/wintermute.cpp:176
+#: engines/wintermute/wintermute.cpp:168
msgid "This game requires PNG, JPEG and Vorbis support."
msgstr "Spillet kræver understøttelse af PNG, JPEG og Vorbis."
-#: engines/wintermute/wintermute.cpp:187
+#: engines/wintermute/wintermute.cpp:179
#, fuzzy
msgid "This game requires the FoxTail subengine, which is not compiled in."
msgstr ""
"Spillet kræver understøttelse af 3D-karakterer, hvilket er udenfor ScummVMs "
"område."
-#: engines/wintermute/wintermute.cpp:198
+#: engines/wintermute/wintermute.cpp:190
#, fuzzy
msgid "This game requires the HeroCraft subengine, which is not compiled in."
msgstr ""
"Spillet kræver understøttelse af 3D-karakterer, hvilket er udenfor ScummVMs "
"område."
-#: engines/wintermute/wintermute.cpp:209
+#: engines/wintermute/wintermute.cpp:201
msgid ""
"This game requires 3D capabilities that are out ScummVM scope. As such, it "
"is likely to be unplayable totally or partially."
@@ -8264,11 +8264,11 @@ msgstr ""
msgid "Key i"
msgstr ""
-#: engines/xeen/detection.cpp:47
+#: engines/xeen/detection.cpp:56
msgid "Show item costs in standard inventory mode"
msgstr "Vis tingenes priser i standard-inventar-tilstand"
-#: engines/xeen/detection.cpp:48
+#: engines/xeen/detection.cpp:57
msgid ""
"Shows item costs in standard inventory mode, allowing the value of items to "
"be compared"
@@ -8276,11 +8276,11 @@ msgstr ""
"Viser tingenes priser i standard-inventar-tilstand, så tingenes værdier kan "
"sammenlignes"
-#: engines/xeen/detection.cpp:57
+#: engines/xeen/detection.cpp:66
msgid "More durable armor"
msgstr "Bedre rustning"
-#: engines/xeen/detection.cpp:58
+#: engines/xeen/detection.cpp:67
msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
msgstr ""
"Rustningen går ikke i stykker før karakteren er på -80HP, i stedet for blot "
diff --git a/po/de_DE.po b/po/de_DE.po
index e1f5535c0d..e95c548536 100644
--- a/po/de_DE.po
+++ b/po/de_DE.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.10.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-19 21:49+0000\n"
+"POT-Creation-Date: 2021-05-21 23:35+0000\n"
"PO-Revision-Date: 2021-05-17 17:34+0000\n"
"Last-Translator: Lothar Serra Mari <serra at scummvm.org>\n"
"Language-Team: German <https://translations.scummvm.org/projects/scummvm/"
@@ -76,7 +76,7 @@ msgstr "Pfad hoch"
#: engines/mohawk/riven_stacks/aspit.cpp:372
#: engines/mohawk/riven_stacks/aspit.cpp:456 engines/nancy/dialogs.cpp:101
#: engines/parallaction/saveload.cpp:271 engines/scumm/dialogs.cpp:180
-#: engines/sword1/control.cpp:889 engines/wintermute/wintermute.cpp:210
+#: engines/sword1/control.cpp:889 engines/wintermute/wintermute.cpp:202
msgid "Cancel"
msgstr "Abbrechen"
@@ -132,7 +132,7 @@ msgstr ""
#: gui/launcher.cpp:395 gui/launcher.cpp:417 gui/launcher.cpp:460
#: gui/options.cpp:2739 gui/options.cpp:2777
#: backends/events/default/default-events.cpp:185 engines/buried/buried.cpp:533
-#: engines/grim/grim.cpp:353 engines/kyra/gui/saveload_eob.cpp:596
+#: engines/grim/grim.cpp:351 engines/kyra/gui/saveload_eob.cpp:596
#: engines/kyra/gui/saveload_eob.cpp:629
#: engines/parallaction/metaengine.cpp:136
#: engines/sci/graphics/controls32.cpp:928
@@ -143,7 +143,7 @@ msgstr "Ja"
#: gui/filebrowser-dialog.cpp:133 gui/fluidsynth-dialog.cpp:218
#: gui/launcher.cpp:395 gui/launcher.cpp:417 gui/launcher.cpp:460
#: gui/options.cpp:2739 gui/options.cpp:2777 engines/buried/buried.cpp:533
-#: engines/grim/grim.cpp:353 engines/kyra/gui/saveload_eob.cpp:596
+#: engines/grim/grim.cpp:351 engines/kyra/gui/saveload_eob.cpp:596
#: engines/kyra/gui/saveload_eob.cpp:629
#: engines/parallaction/metaengine.cpp:142
#: engines/sci/graphics/controls32.cpp:928
@@ -170,8 +170,8 @@ msgstr ""
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1344 engines/scumm/scumm.cpp:1366
-#: engines/scumm/scumm.cpp:2041 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
+#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
#: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -608,8 +608,8 @@ msgstr "SchlieÃen"
#: gui/gui-manager.cpp:164 engines/metaengine.cpp:108
#: engines/dragons/metaengine.cpp:163 engines/glk/scott/scott.cpp:412
-#: engines/griffon/metaengine.cpp:96 engines/grim/grim.cpp:451
-#: engines/grim/grim.cpp:528 engines/twine/metaengine.cpp:452
+#: engines/griffon/metaengine.cpp:96 engines/grim/grim.cpp:449
+#: engines/grim/grim.cpp:526 engines/twine/metaengine.cpp:452
#: engines/twine/metaengine.cpp:519 engines/wintermute/keymapper_tables.h:1017
#: engines/wintermute/keymapper_tables.h:1106
#: engines/wintermute/keymapper_tables.h:1480
@@ -619,8 +619,8 @@ msgstr "Hoch"
#: gui/gui-manager.cpp:169 engines/metaengine.cpp:113
#: engines/dragons/metaengine.cpp:169 engines/glk/scott/scott.cpp:412
-#: engines/griffon/metaengine.cpp:102 engines/grim/grim.cpp:456
-#: engines/grim/grim.cpp:533 engines/twine/metaengine.cpp:459
+#: engines/griffon/metaengine.cpp:102 engines/grim/grim.cpp:454
+#: engines/grim/grim.cpp:531 engines/twine/metaengine.cpp:459
#: engines/twine/metaengine.cpp:527 engines/wintermute/keymapper_tables.h:1023
#: engines/wintermute/keymapper_tables.h:1113
#: engines/wintermute/keymapper_tables.h:1486
@@ -630,7 +630,7 @@ msgstr "Runter"
#: gui/gui-manager.cpp:174 engines/metaengine.cpp:118
#: engines/dragons/metaengine.cpp:175 engines/griffon/metaengine.cpp:108
-#: engines/grim/grim.cpp:461 engines/grim/grim.cpp:538
+#: engines/grim/grim.cpp:459 engines/grim/grim.cpp:536
#: engines/twine/metaengine.cpp:474 engines/twine/metaengine.cpp:542
#: engines/wintermute/keymapper_tables.h:1029
#: engines/wintermute/keymapper_tables.h:1468
@@ -641,7 +641,7 @@ msgstr "Links"
#: gui/gui-manager.cpp:179 engines/metaengine.cpp:123
#: engines/dragons/metaengine.cpp:181 engines/griffon/metaengine.cpp:114
-#: engines/grim/grim.cpp:466 engines/grim/grim.cpp:543
+#: engines/grim/grim.cpp:464 engines/grim/grim.cpp:541
#: engines/twine/metaengine.cpp:466 engines/twine/metaengine.cpp:535
#: engines/wintermute/keymapper_tables.h:1035
#: engines/wintermute/keymapper_tables.h:1474
@@ -2001,11 +2001,11 @@ msgstr "Fortfahren"
msgid "Clear value"
msgstr "Wert löschen"
-#: base/main.cpp:621
+#: base/main.cpp:632
msgid "Error running game:"
msgstr "Fehler beim Ausführen des Spiels:"
-#: base/main.cpp:668
+#: base/main.cpp:679
msgid "Could not find any engine capable of running the selected game"
msgstr "Konnte keine Spiel-Engine finden, die dieses Spiel starten kann"
@@ -2213,13 +2213,13 @@ msgstr "Zur Spiele~l~iste"
#: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
#: engines/glk/streams.cpp:1433 engines/gnap/menu.cpp:466
#: engines/hugo/file.cpp:298 engines/illusions/menusystem.cpp:703
-#: engines/kingdom/kingdom.cpp:739 engines/lab/savegame.cpp:243
+#: engines/kingdom/kingdom.cpp:737 engines/lab/savegame.cpp:243
#: engines/mads/nebular/dialogs_nebular.cpp:350
#: engines/neverhood/menumodule.cpp:890 engines/pegasus/pegasus.cpp:403
#: engines/prince/saveload.cpp:55 engines/sci/engine/guest_additions.cpp:688
#: engines/sci/engine/kfile.cpp:1075 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:43
-#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3362
+#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3349
#: engines/tsage/scenes.cpp:629 engines/wage/saveload.cpp:752
#: engines/xeen/saves.cpp:277 engines/zvision/file/save_manager.cpp:49
msgid "Save game:"
@@ -2231,7 +2231,7 @@ msgstr "Speichern:"
#: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
#: engines/glk/streams.cpp:1433 engines/gnap/menu.cpp:466
#: engines/hugo/file.cpp:298 engines/illusions/menusystem.cpp:703
-#: engines/kingdom/kingdom.cpp:739 engines/lab/savegame.cpp:238
+#: engines/kingdom/kingdom.cpp:737 engines/lab/savegame.cpp:238
#: engines/lab/savegame.cpp:243 engines/mads/nebular/dialogs_nebular.cpp:350
#: engines/neverhood/menumodule.cpp:890 engines/parallaction/metaengine.cpp:124
#: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:403
@@ -2239,7 +2239,7 @@ msgstr "Speichern:"
#: engines/sci/engine/kfile.cpp:1075 engines/scumm/dialogs.cpp:177
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:43
-#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3362
+#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3349
#: engines/tsage/scenes.cpp:629 engines/wage/saveload.cpp:752
#: engines/xeen/saves.cpp:277 engines/zvision/file/save_manager.cpp:49
#: engines/zvision/metaengine.cpp:194
@@ -2375,7 +2375,7 @@ msgstr ""
"und jegliche Spielstände, die Sie erstellen, könnten in zukünftigen "
"Versionen von ScummVM nicht mehr funktionieren."
-#: engines/engine.cpp:648 engines/wintermute/wintermute.cpp:210
+#: engines/engine.cpp:648 engines/wintermute/wintermute.cpp:202
msgid "Start anyway"
msgstr "Trotzdem starten"
@@ -2452,8 +2452,8 @@ msgstr "Pause"
msgid "Game menu"
msgstr "Spielmenü"
-#: engines/metaengine.cpp:87 engines/grim/grim.cpp:502
-#: engines/grim/grim.cpp:594 engines/mohawk/myst.cpp:564
+#: engines/metaengine.cpp:87 engines/grim/grim.cpp:500
+#: engines/grim/grim.cpp:592 engines/mohawk/myst.cpp:564
#: engines/mohawk/riven.cpp:834 engines/wintermute/keymapper_tables.h:219
#: engines/wintermute/keymapper_tables.h:1003
#: engines/wintermute/keymapper_tables.h:1254
@@ -2471,7 +2471,7 @@ msgid "Predictive input dialog"
msgstr "Vorausschauender Eingabe-Dialog"
#: engines/metaengine.cpp:103 engines/griffon/metaengine.cpp:90
-#: engines/grim/grim.cpp:508 engines/grim/grim.cpp:600
+#: engines/grim/grim.cpp:506 engines/grim/grim.cpp:598
#: engines/sky/metaengine.cpp:88 engines/wintermute/keymapper_tables.h:55
msgid "Confirm"
msgstr "Bestätigen"
@@ -3673,26 +3673,26 @@ msgid "Check for Updates..."
msgstr "Suche nach Aktualisierungen..."
#: engines/access/resources.cpp:44 engines/drascula/drascula.cpp:931
-#: engines/hugo/hugo.cpp:436 engines/lure/lure.cpp:64
-#: engines/mortevielle/mortevielle.cpp:305 engines/sky/compact.cpp:131
-#: engines/supernova/supernova.cpp:458 engines/teenagent/resources.cpp:98
-#: engines/tony/tony.cpp:192 engines/toon/toon.cpp:4956
+#: engines/hugo/hugo.cpp:426 engines/lure/lure.cpp:57
+#: engines/mortevielle/mortevielle.cpp:302 engines/sky/compact.cpp:131
+#: engines/supernova/supernova.cpp:457 engines/teenagent/resources.cpp:98
+#: engines/tony/tony.cpp:188 engines/toon/toon.cpp:4943
#, c-format
msgid "Unable to locate the '%s' engine data file."
msgstr "Engine-Datendatei '%s' kann nicht gefunden werden."
#: engines/access/resources.cpp:52 engines/drascula/drascula.cpp:947
-#: engines/hugo/hugo.cpp:448 engines/lure/lure.cpp:73
-#: engines/mortevielle/mortevielle.cpp:313 engines/supernova/supernova.cpp:463
-#: engines/tony/tony.cpp:205 engines/toon/toon.cpp:4969
+#: engines/hugo/hugo.cpp:438 engines/lure/lure.cpp:66
+#: engines/mortevielle/mortevielle.cpp:310 engines/supernova/supernova.cpp:462
+#: engines/tony/tony.cpp:201 engines/toon/toon.cpp:4956
#, c-format
msgid "The '%s' engine data file is corrupt."
msgstr "Die Engine-Datendatei '%s' ist beschädigt."
#: engines/access/resources.cpp:61 engines/drascula/drascula.cpp:958
-#: engines/hugo/hugo.cpp:458 engines/lure/lure.cpp:76
-#: engines/mortevielle/mortevielle.cpp:323 engines/tony/tony.cpp:216
-#: engines/toon/toon.cpp:4980
+#: engines/hugo/hugo.cpp:448 engines/lure/lure.cpp:69
+#: engines/mortevielle/mortevielle.cpp:320 engines/tony/tony.cpp:212
+#: engines/toon/toon.cpp:4967
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d.%d but got "
@@ -3701,62 +3701,62 @@ msgstr ""
"Falsche Version der Engine-Datendatei '%s' gefunden. %d.%d erwartet, aber %d."
"%d bekommen."
-#: engines/adl/detection.cpp:48
+#: engines/adl/detection.cpp:54
msgid "TV emulation"
msgstr "TV-Emulation"
-#: engines/adl/detection.cpp:49
+#: engines/adl/detection.cpp:55
msgid "Emulate composite output to an NTSC TV"
msgstr "Emuliert die Ausgabe auf einem NTSC-Fernseher"
-#: engines/adl/detection.cpp:58 engines/adl/detection.cpp:68
+#: engines/adl/detection.cpp:64 engines/adl/detection.cpp:74
msgid "Color graphics"
msgstr "Farb-Grafik"
-#: engines/adl/detection.cpp:59 engines/adl/detection.cpp:69
+#: engines/adl/detection.cpp:65 engines/adl/detection.cpp:75
msgid "Use color graphics instead of monochrome"
msgstr "Farbgrafik anstelle von monochromer Grafik verwenden"
-#: engines/adl/detection.cpp:78
+#: engines/adl/detection.cpp:84
msgid "Show scanlines"
msgstr "Abtastzeilen (Scanlines) anzeigen"
-#: engines/adl/detection.cpp:79
+#: engines/adl/detection.cpp:85
msgid "Darken every other scanline to mimic the look of a CRT"
msgstr "Jede zweite Scanline abdunkeln, um CRT zu simulieren"
-#: engines/adl/detection.cpp:88
+#: engines/adl/detection.cpp:94
msgid "Always use sharp monochrome text"
msgstr "Immer scharfen monochromen Text verwenden"
-#: engines/adl/detection.cpp:89
+#: engines/adl/detection.cpp:95
msgid "Do not emulate NTSC artifacts for text"
msgstr "Keine NTSC-Artefakte für Texte emulieren"
-#: engines/agi/detection.cpp:72 engines/cine/detection.cpp:43
-#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:44
-#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:205
-#: engines/sherlock/detection.cpp:50 engines/toltecs/detection.cpp:213
+#: engines/agi/detection.cpp:87 engines/cine/detection.cpp:52
+#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:51
+#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:235
+#: engines/sherlock/detection.cpp:59 engines/toltecs/detection.cpp:213
#: engines/ultima/detection.cpp:55 engines/ultima/ultima8/meta_engine.cpp:163
#: engines/zvision/detection_tables.h:50
msgid "Use original save/load screens"
msgstr "Originale Spielstand-Menüs"
-#: engines/agi/detection.cpp:73 engines/cine/detection.cpp:44
-#: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:45
-#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:206
-#: engines/sherlock/detection.cpp:51 engines/toltecs/detection.cpp:214
+#: engines/agi/detection.cpp:88 engines/cine/detection.cpp:53
+#: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:52
+#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:236
+#: engines/sherlock/detection.cpp:60 engines/toltecs/detection.cpp:214
#: engines/ultima/detection.cpp:56 engines/ultima/ultima8/meta_engine.cpp:164
#: engines/zvision/detection_tables.h:51
msgid "Use the original save/load screens instead of the ScummVM ones"
msgstr ""
"Verwende die originalen Speicher- und Lade-Menüs statt der Menüs von ScummVM"
-#: engines/agi/detection.cpp:82
+#: engines/agi/detection.cpp:97
msgid "Use an alternative palette"
msgstr "Alternative Farbpalette verwenden"
-#: engines/agi/detection.cpp:83
+#: engines/agi/detection.cpp:98
msgid ""
"Use an alternative palette, common for all Amiga games. This was the old "
"behavior"
@@ -3764,32 +3764,32 @@ msgstr ""
"Verwende eine alternative Farbpalette für alle Amiga-Spiele. Dies war das "
"alte Verhalten"
-#: engines/agi/detection.cpp:92
+#: engines/agi/detection.cpp:107
msgid "Mouse support"
msgstr "Maus-Unterstützung"
-#: engines/agi/detection.cpp:93
+#: engines/agi/detection.cpp:108
msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
"Aktiviere Maus-Unterstützung. Erlaubt die Verwendung der Maus zur Bewegung "
"und in Menüs innerhalb des Spiels."
-#: engines/agi/detection.cpp:102
+#: engines/agi/detection.cpp:117
msgid "Use Hercules hires font"
msgstr "Verwende hochauflösende Hercules-Schrift"
-#: engines/agi/detection.cpp:103
+#: engines/agi/detection.cpp:118
msgid "Uses Hercules hires font, when font file is available."
msgstr ""
"Verwende hochauflösende Hercules-Schriftart, wenn die Schriftarten-Datei "
"verfügbar ist."
-#: engines/agi/detection.cpp:112
+#: engines/agi/detection.cpp:127
msgid "Pause when entering commands"
msgstr "Pausiere, wenn Befehle eingegeben werden"
-#: engines/agi/detection.cpp:113
+#: engines/agi/detection.cpp:128
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
@@ -3797,11 +3797,11 @@ msgstr ""
"Zeige ein Fenster mit einer Kommandozeile und pausiere das Spiel (wie in "
"SCI) anstelle einer Eingabe in Echtzeit."
-#: engines/agi/detection.cpp:122
+#: engines/agi/detection.cpp:137
msgid "Add speed menu"
msgstr "Geschwindigkeitsmenü hinzufügen"
-#: engines/agi/detection.cpp:123
+#: engines/agi/detection.cpp:138
msgid "Add game speed menu (similar to PC version)"
msgstr "Geschwindigkeitsmenü hinzufügen (Ãhnlich der PC-Version)"
@@ -3820,13 +3820,13 @@ msgstr ""
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/glk/streams.cpp:1442
#: engines/gnap/menu.cpp:475 engines/hugo/file.cpp:400
-#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:749
+#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:747
#: engines/lab/savegame.cpp:258 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:903 engines/prince/saveload.cpp:64
#: engines/sci/engine/guest_additions.cpp:691 engines/sci/engine/kfile.cpp:1192
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:68
-#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3456
+#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3443
#: engines/zvision/file/save_manager.cpp:62
msgid "Restore game:"
msgstr "Spiel laden:"
@@ -3836,14 +3836,14 @@ msgstr "Spiel laden:"
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/glk/streams.cpp:1442
#: engines/gnap/menu.cpp:475 engines/hugo/file.cpp:400
-#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:749
+#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:747
#: engines/lab/savegame.cpp:238 engines/lab/savegame.cpp:258
#: engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:903 engines/prince/saveload.cpp:64
#: engines/sci/engine/guest_additions.cpp:692 engines/sci/engine/kfile.cpp:1192
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:68
-#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3456
+#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3443
#: engines/zvision/file/save_manager.cpp:62 engines/zvision/metaengine.cpp:199
msgid "Restore"
msgstr "Laden"
@@ -3854,7 +3854,7 @@ msgstr ""
"Schnelles Laden oder Speichern eines Spiels wird an diesem Ort nicht "
"unterstützt"
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2609
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
#, c-format
msgid ""
"Failed to load saved game from file:\n"
@@ -3865,7 +3865,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2599
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
#, c-format
msgid ""
"Failed to save game to file:\n"
@@ -3876,7 +3876,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2622
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
#, c-format
msgid ""
"Successfully saved game in file:\n"
@@ -3952,15 +3952,15 @@ msgstr "Zu Grimwall wechseln"
msgid "Switch to Olmec"
msgstr "Zu Olmec wechseln"
-#: engines/bladerunner/bladerunner.cpp:359
+#: engines/bladerunner/bladerunner.cpp:357
msgid "Failed to initialize resources"
msgstr "Konnte Ressourcen nicht initialisieren"
-#: engines/bladerunner/bladerunner.cpp:1063
+#: engines/bladerunner/bladerunner.cpp:1061
msgid "A required game resource was not found"
msgstr "Eine benötigte Spiel-Ressource konnte nicht gefunden werden"
-#: engines/bladerunner/bladerunner.cpp:2278
+#: engines/bladerunner/bladerunner.cpp:2276
msgid ""
"WARNING: This game was saved in Restored Cut Content mode, but you are "
"playing in Original Content mode. The mode will be adjusted to Restored Cut "
@@ -3971,7 +3971,7 @@ msgstr ""
"Modus wird für diese Spielesitzung auf \"Entfernte Inhalte wiederherstellen"
"\" gesetzt, bis Sie das Spiel komplett beenden."
-#: engines/bladerunner/bladerunner.cpp:2280
+#: engines/bladerunner/bladerunner.cpp:2278
msgid ""
"WARNING: This game was saved in Original Content mode, but you are playing "
"in Restored Cut Content mode. The mode will be adjusted to Original Content "
@@ -3982,34 +3982,34 @@ msgstr ""
"Der Modus wird für diese Spielesitzung auf \"Original-Inhalte\" gesetzt, bis "
"Sie das Spiel komplett beenden."
-#: engines/bladerunner/bladerunner.cpp:2282
+#: engines/bladerunner/bladerunner.cpp:2280
msgid "Continue"
msgstr "Fortsetzen"
-#: engines/bladerunner/detection.cpp:48
+#: engines/bladerunner/detection.cpp:53
msgid "Sitcom mode"
msgstr "Sitcom-Modus"
-#: engines/bladerunner/detection.cpp:49
+#: engines/bladerunner/detection.cpp:54
msgid "Game will add laughter after actor's line or narration"
msgstr ""
"Das Spiel wird Gelächter am Ende eines Dialogs oder einer Erzählung "
"hinzufügen"
-#: engines/bladerunner/detection.cpp:57
+#: engines/bladerunner/detection.cpp:62
msgid "Shorty mode"
msgstr "Shorty-Modus"
-#: engines/bladerunner/detection.cpp:58
+#: engines/bladerunner/detection.cpp:63
msgid "Game will shrink the actors and make their voices high pitched"
msgstr ""
"Das Spiel wird die Akteure schrumpfen und ihre Stimmen höher klingen lassen"
-#: engines/bladerunner/detection.cpp:66
+#: engines/bladerunner/detection.cpp:71
msgid "Frame limiter high performance mode"
msgstr "Hochleistungs-Modus für Bildwiederholraten-Begrenzung"
-#: engines/bladerunner/detection.cpp:67
+#: engines/bladerunner/detection.cpp:72
msgid ""
"This mode may result in high CPU usage! It avoids use of delayMillis() "
"function."
@@ -4017,11 +4017,11 @@ msgstr ""
"Dieser Modus kann die CPU stark belasten! Er vermeidet die Verwendung der "
"delayMillis()-Funktion."
-#: engines/bladerunner/detection.cpp:75
+#: engines/bladerunner/detection.cpp:80
msgid "Max frames per second limit"
msgstr "Begrenze Bild-Wiederholrate"
-#: engines/bladerunner/detection.cpp:76
+#: engines/bladerunner/detection.cpp:81
msgid ""
"This mode targets a maximum of 120 fps. When disabled, the game targets 60 "
"fps"
@@ -4029,11 +4029,11 @@ msgstr ""
"Dieser Modus aktiviert eine Bildwiederholrate von 120 FPS. Wenn deaktiviert, "
"wird das Spiel mit 60 FPS abgespielt"
-#: engines/bladerunner/detection.cpp:84
+#: engines/bladerunner/detection.cpp:89
msgid "Disable McCoy's quick stamina drain"
msgstr "Deaktiviere McCoys schnelle Erschöpfung"
-#: engines/bladerunner/detection.cpp:85
+#: engines/bladerunner/detection.cpp:90
msgid ""
"When running, McCoy won't start slowing down as soon as the player stops "
"clicking the mouse"
@@ -4051,15 +4051,15 @@ msgstr ""
"Der Ãbersetzer wünscht, dass seine Ãbersetzung nicht zu ScummVM hinzugefügt "
"wird."
-#: engines/bladerunner/detection_tables.h:129 engines/cge/detection.cpp:48
-#: engines/cge/detection.cpp:54 engines/kyra/detection_tables.h:303
-#: engines/kyra/detection_tables.h:983 engines/lure/detection.cpp:222
+#: engines/bladerunner/detection_tables.h:129 engines/cge/detection.cpp:56
+#: engines/cge/detection.cpp:62 engines/kyra/detection_tables.h:303
+#: engines/kyra/detection_tables.h:983 engines/lure/detection.cpp:233
#: engines/mohawk/detection_tables.h:954 engines/mohawk/detection_tables.h:1045
#: engines/mohawk/detection_tables.h:1060 engines/neverhood/detection.cpp:110
#: engines/saga/detection_tables.h:187 engines/saga/detection_tables.h:985
#: engines/saga/detection_tables.h:1044 engines/sci/detection_tables.h:4871
#: engines/sci/detection_tables.h:4879 engines/sherlock/detection_tables.h:214
-#: engines/stark/detection.cpp:293 engines/teenagent/detection.cpp:102
+#: engines/stark/detection.cpp:305 engines/teenagent/detection.cpp:118
#: engines/zvision/detection_tables.h:190
#: engines/zvision/detection_tables.h:210
msgid "Missing game code"
@@ -4077,19 +4077,19 @@ msgstr "Bist du sicher, dass du das Spiel verlassen möchtest?"
msgid "Invalid save file name"
msgstr "Ungültiger Spielstandname"
-#: engines/cge/detection.cpp:99
+#: engines/cge/detection.cpp:107
msgid "Color Blind Mode"
msgstr "Modus für Farbenblinde"
-#: engines/cge/detection.cpp:100
+#: engines/cge/detection.cpp:108
msgid "Enable Color Blind Mode by default"
msgstr "Modus für Farbenblinde standardmäÃig einschalten"
-#: engines/cine/detection.cpp:52
+#: engines/cine/detection.cpp:61
msgid "Use transparent dialog boxes in 16 color scenes"
msgstr "Verwende transparente Dialogboxen in Szenen mit 16 Farben"
-#: engines/cine/detection.cpp:53
+#: engines/cine/detection.cpp:62
msgid ""
"Use transparent dialog boxes in 16 color scenes even if the original game "
"version did not support them"
@@ -4169,7 +4169,7 @@ msgid "Change Command"
msgstr "Befehl anpassen"
#: engines/dragons/metaengine.cpp:152 engines/griffon/metaengine.cpp:127
-#: engines/grim/grim.cpp:491 engines/grim/grim.cpp:583
+#: engines/grim/grim.cpp:489 engines/grim/grim.cpp:581
#: engines/hdb/metaengine.cpp:231 engines/nancy/dialogs.cpp:146
#: engines/scumm/help.cpp:225 engines/scumm/help.cpp:234
#: engines/scumm/help.cpp:241 engines/scumm/help.cpp:249
@@ -4208,27 +4208,27 @@ msgstr ""
"Klicken Sie auf OK, um diese jetzt umzuwandeln, sonst werden Sie erneut "
"gefragt, wenn Sie nächstes Mal dieses Spiel starten.\n"
-#: engines/dreamweb/detection.cpp:54
+#: engines/dreamweb/detection.cpp:61
msgid "Use bright palette mode"
msgstr "Modus für helle Palette verwenden"
-#: engines/dreamweb/detection.cpp:55
+#: engines/dreamweb/detection.cpp:62
msgid "Display graphics using the game's bright palette"
msgstr "Zeigt Grafiken über helle Spielpalette an"
-#: engines/glk/detection.cpp:225
+#: engines/glk/detection.cpp:239
msgid "Enable Text to Speech"
msgstr "Verwende Sprachausgabe"
-#: engines/glk/detection.cpp:226
+#: engines/glk/detection.cpp:240
msgid "Use TTS to read the text"
msgstr "Verwende Sprachausgabe, um den Text vorzulesen"
-#: engines/glk/detection.cpp:231
+#: engines/glk/detection.cpp:245
msgid "Also read input text"
msgstr "Eingegebenen Text ebenfalls vorlesen"
-#: engines/glk/detection.cpp:232
+#: engines/glk/detection.cpp:246
msgid "Use TTS to read the input text"
msgstr "Verwende Sprachausgabe, um den eingegebenen Text vorzulesen"
@@ -4559,11 +4559,11 @@ msgstr "Angreifen"
msgid "Speed Up Cutscene"
msgstr "Zwischensequenz beschleunigen"
-#: engines/grim/detection.cpp:45
+#: engines/grim/detection.cpp:70
msgid "Load user patch (unsupported)"
msgstr "Benutzer-Patch laden (nicht unterstützt)"
-#: engines/grim/detection.cpp:46
+#: engines/grim/detection.cpp:71
msgid ""
"Load an user patch. Please note that the ScummVM team doesn't provide "
"support for using such patches."
@@ -4571,15 +4571,15 @@ msgstr ""
"Lade einen benutzerdefinierten Patch. Bitte beachten Sie, dass das ScummVM "
"Team keine Unterstützung für solche Patches anbietet."
-#: engines/grim/detection.cpp:54 engines/zvision/metaengine.cpp:153
+#: engines/grim/detection.cpp:79 engines/zvision/metaengine.cpp:153
msgid "Show FPS"
msgstr "Bildwiederholrate anzeigen"
-#: engines/grim/detection.cpp:55
+#: engines/grim/detection.cpp:80
msgid "Show the current FPS-rate, while you play."
msgstr "Zeigt die aktuelle Bildwiederholrate an, während Sie spielen."
-#: engines/grim/grim.cpp:348
+#: engines/grim/grim.cpp:346
#, c-format
msgid ""
"ScummVM found some problems with your game data files.\n"
@@ -4591,49 +4591,49 @@ msgstr ""
"verursachen.\n"
"Möchten Sie %s dennoch ausführen?"
-#: engines/grim/grim.cpp:471 engines/grim/grim.cpp:558
+#: engines/grim/grim.cpp:469 engines/grim/grim.cpp:556
msgid "Run"
msgstr "Laufe"
-#: engines/grim/grim.cpp:476 engines/scumm/help.cpp:239
+#: engines/grim/grim.cpp:474 engines/scumm/help.cpp:239
#: engines/scumm/help.cpp:247
msgid "Examine"
msgstr "Betrachte"
-#: engines/grim/grim.cpp:481 engines/grim/grim.cpp:573
+#: engines/grim/grim.cpp:479 engines/grim/grim.cpp:571
msgid "Use/Talk"
msgstr "Benutze/Sprich"
-#: engines/grim/grim.cpp:486 engines/grim/grim.cpp:578
+#: engines/grim/grim.cpp:484 engines/grim/grim.cpp:576
msgid "Pick up/Put away"
msgstr "Aufheben/Weglegen"
-#: engines/grim/grim.cpp:496 engines/grim/grim.cpp:588
+#: engines/grim/grim.cpp:494 engines/grim/grim.cpp:586
msgid "Skip dialog lines"
msgstr "Dialogzeilen überspringen"
-#: engines/grim/grim.cpp:514 engines/grim/grim.cpp:606
+#: engines/grim/grim.cpp:512 engines/grim/grim.cpp:604
#: engines/hdb/metaengine.cpp:244
msgid "Menu"
msgstr "Menü"
-#: engines/grim/grim.cpp:548
+#: engines/grim/grim.cpp:546
msgid "Cycle Objects Up"
msgstr "Durch Objekte wechseln (nach oben)"
-#: engines/grim/grim.cpp:553
+#: engines/grim/grim.cpp:551
msgid "Cycle Objects Down"
msgstr "Durch Objekte wechseln (nach unten)"
-#: engines/grim/grim.cpp:563
+#: engines/grim/grim.cpp:561
msgid "Quick Room Exit"
msgstr "Raum schnell verlassen"
-#: engines/grim/grim.cpp:568
+#: engines/grim/grim.cpp:566
msgid "Examine/Look"
msgstr "Untersuche/Betrachte"
-#: engines/grim/grim.cpp:1333
+#: engines/grim/grim.cpp:1331
msgid "Error: the game could not be saved."
msgstr "Fehler: Das Spiel konnte nicht gespeichert werden."
@@ -4732,11 +4732,11 @@ msgstr ""
"Alternativ kannst du auch die Steam- und GOG-Version nutzen, dort ist die "
"Datei korrekt zusammengefügt."
-#: engines/groovie/detection.cpp:297
+#: engines/groovie/detection.cpp:312
msgid "Fast movie speed"
msgstr "Schnelles Film-Tempo"
-#: engines/groovie/detection.cpp:298
+#: engines/groovie/detection.cpp:313
msgid "Play movies at an increased speed"
msgstr "Spielt Filme mit erhöhter Geschwindigkeit ab"
@@ -4789,88 +4789,88 @@ msgstr "Wegpunkte löschen"
msgid "Debug"
msgstr "Debug"
-#: engines/hopkins/detection.cpp:40 engines/hopkins/detection.cpp:50
+#: engines/hopkins/detection.cpp:47 engines/hopkins/detection.cpp:57
msgid "Gore Mode"
msgstr "Blutmodus"
-#: engines/hopkins/detection.cpp:41 engines/hopkins/detection.cpp:51
+#: engines/hopkins/detection.cpp:48 engines/hopkins/detection.cpp:58
msgid "Enable Gore Mode when available"
msgstr "Blutmodus aktivieren, wenn verfügbar"
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:62
msgid "Studio audience"
msgstr "Studio-Publikum"
-#: engines/kyra/detection.cpp:47
+#: engines/kyra/detection.cpp:63
msgid "Enable studio audience"
msgstr "Aktiviert Studio-Publikum"
#. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:73
msgid "Skip support"
msgstr "Erlaube Ãberspringen"
-#: engines/kyra/detection.cpp:58
+#: engines/kyra/detection.cpp:74
msgid "Allow text and cutscenes to be skipped"
msgstr "Erlaubt das Ãberspringen von Textteilen und Zwischensequenzen"
#. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:84
msgid "Helium mode"
msgstr "Helium-Modus"
-#: engines/kyra/detection.cpp:69
+#: engines/kyra/detection.cpp:85
msgid "Enable helium mode"
msgstr "Aktiviert Helium-Modus"
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:98
msgid "Smooth scrolling"
msgstr "GleichmäÃiges Scrollen"
-#: engines/kyra/detection.cpp:83
+#: engines/kyra/detection.cpp:99
msgid "Enable smooth scrolling when walking"
msgstr "Aktiviert gleichmäÃiges Scrollen beim Gehen"
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:111
msgid "Floating cursors"
msgstr "Richtungspfeil-Mauszeiger"
-#: engines/kyra/detection.cpp:96
+#: engines/kyra/detection.cpp:112
msgid "Enable floating cursors"
msgstr "Aktiviert Richtungspfeil-Mauszeiger"
#. I18N: When enabled, this option will fill in an autogenerated savegame
#. description into the input prompt where.
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:123
msgid "Suggest save names"
msgstr "Namen für Spielstände vorschlagen"
-#: engines/kyra/detection.cpp:108
+#: engines/kyra/detection.cpp:124
msgid "Autogenerated naming suggestions for savegames"
msgstr "Automatisch generierte Vorschläge für Spielstand-Namen"
#. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:136
msgid "HP bar graphs"
msgstr "Trefferpunkte-Balken"
-#: engines/kyra/detection.cpp:121
+#: engines/kyra/detection.cpp:137
msgid "Enable hit point bar graphs"
msgstr "Aktiviert grafische Trefferpunkte-Balken"
#. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:147
msgid "Fight Button L/R Swap"
msgstr "Tastenbelegung (Links/Rechts) vertauschen"
-#: engines/kyra/detection.cpp:132
+#: engines/kyra/detection.cpp:148
msgid "Left button to attack, right button to pick up items"
msgstr "Linker Button um anzugreifen, rechter Button, um Items aufzuheben"
@@ -5167,13 +5167,13 @@ msgstr "Möchstest Du ein Spiel speichern oder fortsetzen?"
msgid "This puzzle is not available in the trial version of the game"
msgstr "Dieses Rätsel ist in der Demo-Version des Spiels nicht verfügbar"
-#: engines/lure/detection.cpp:44 engines/mads/detection.cpp:106
-#: engines/sherlock/detection.cpp:111 engines/twine/metaengine.cpp:157
+#: engines/lure/detection.cpp:45 engines/mads/detection.cpp:114
+#: engines/sherlock/detection.cpp:120 engines/twine/metaengine.cpp:157
msgid "TTS Narrator"
msgstr "Stimme der Sprachausgabe"
-#: engines/lure/detection.cpp:45 engines/mads/detection.cpp:107
-#: engines/sherlock/detection.cpp:112 engines/twine/metaengine.cpp:158
+#: engines/lure/detection.cpp:46 engines/mads/detection.cpp:115
+#: engines/sherlock/detection.cpp:121 engines/twine/metaengine.cpp:158
msgid "Use TTS to read the descriptions (if TTS is available)"
msgstr ""
"Verwende Sprachausgabe, um die Beschreibungen vorzulesen (wenn TTS verfügbar "
@@ -5183,23 +5183,23 @@ msgstr ""
msgid "The game is using unsupported engine"
msgstr "Dieses Spiel verwendet eine nicht unterstützte Engine"
-#: engines/mads/detection.cpp:55
+#: engines/mads/detection.cpp:63
msgid "Easy mouse interface"
msgstr "Vereinfachte Maussteuerung"
-#: engines/mads/detection.cpp:56
+#: engines/mads/detection.cpp:64
msgid "Shows object names when hovering the mouse over them"
msgstr "Zeigt Objektnamen an, wenn die Maus darüber bewegt wird"
-#: engines/mads/detection.cpp:65 engines/mads/detection.cpp:66
+#: engines/mads/detection.cpp:73 engines/mads/detection.cpp:74
msgid "Animated inventory items"
msgstr "Animierte Inventargegenstände"
-#: engines/mads/detection.cpp:75 engines/mads/detection.cpp:76
+#: engines/mads/detection.cpp:83 engines/mads/detection.cpp:84
msgid "Animated game interface"
msgstr "Animierte Spieloberfläche"
-#: engines/mads/detection.cpp:85 engines/mads/detection.cpp:86
+#: engines/mads/detection.cpp:93 engines/mads/detection.cpp:94
msgid "Naughty game mode"
msgstr "Unanständiger Spielmodus"
@@ -5443,19 +5443,19 @@ msgstr ""
msgid "Unable to locate the '%s' engine data file"
msgstr "Engine-Datendatei '%s' konnte nicht gefunden werden"
-#: engines/myst3/detection.cpp:149 engines/myst3/detection.cpp:163
+#: engines/myst3/detection.cpp:158 engines/myst3/detection.cpp:172
msgid "PS2 version is not yet supported"
msgstr "Die PS2-Version wird noch nicht unterstützt"
-#: engines/myst3/detection.cpp:182
+#: engines/myst3/detection.cpp:191
msgid "Widescreen mod"
msgstr "Breitbild-Modus"
-#: engines/myst3/detection.cpp:183
+#: engines/myst3/detection.cpp:192
msgid "Enable widescreen rendering in fullscreen mode."
msgstr "Aktiviere Breitbild-Darstellung im Vollbildmodus."
-#: engines/myst3/myst3.cpp:361
+#: engines/myst3/myst3.cpp:357
msgid ""
"This version of Myst III has not been updated with the latest official "
"patch.\n"
@@ -5469,7 +5469,7 @@ msgstr ""
"Die Updates können unter folgender Website heruntergeladen werden:\n"
"https://www.scummvm.org/frs/extras/patches/"
-#: engines/myst3/myst3.cpp:1575 engines/pegasus/pegasus.cpp:737
+#: engines/myst3/myst3.cpp:1571 engines/pegasus/pegasus.cpp:737
msgid "Invalid file name for saving"
msgstr "Dateiname zum Speichern eingeben"
@@ -5809,129 +5809,129 @@ msgstr "Unterstützung für SAGA2 ist nicht eingebaut"
msgid "Error loading game resources."
msgstr "Fehler beim Laden der Spiel-Dateien."
-#: engines/sci/detection.cpp:143
+#: engines/sci/detection.cpp:173
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "Ãberspringe EGA-Fehlerdiffusion (Vollfarbige Hintergründe)"
-#: engines/sci/detection.cpp:144
+#: engines/sci/detection.cpp:174
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"Ãberspringe Fehlerdiffusion in EGA-Spielen, Grafik wird mit allen Farben "
"gezeigt"
-#: engines/sci/detection.cpp:153
+#: engines/sci/detection.cpp:183
msgid "Enable high resolution graphics"
msgstr "Aktiviere hochauflösende Grafik"
-#: engines/sci/detection.cpp:154
+#: engines/sci/detection.cpp:184
msgid "Enable high resolution graphics/content"
msgstr "Aktiviere hochauflösende Grafik/Inhalte"
-#: engines/sci/detection.cpp:163
+#: engines/sci/detection.cpp:193
msgid "Enable black-lined video"
msgstr "Aktiviere schwarze Linien in Videos"
-#: engines/sci/detection.cpp:164
+#: engines/sci/detection.cpp:194
msgid "Draw black lines over videos to increase their apparent sharpness"
msgstr ""
"Zeichne schwarze Linien über Videos, um die scheinbare Schärfe zu erhöhen"
-#: engines/sci/detection.cpp:174
+#: engines/sci/detection.cpp:204
msgid "Use high-quality video scaling"
msgstr "Qualitativ hochwertige Videoskalierung verwenden"
-#: engines/sci/detection.cpp:175
+#: engines/sci/detection.cpp:205
msgid "Use linear interpolation when upscaling videos, where possible"
msgstr "Verwende bilineare Filterung zur Skalierung von Videos, sofern möglich"
-#: engines/sci/detection.cpp:185
+#: engines/sci/detection.cpp:215
msgid "Use high-quality \"LarryScale\" cel scaling"
msgstr "Qualitativ hochwertiges \"LarryScale\" cel-scaling verwenden"
-#: engines/sci/detection.cpp:186
+#: engines/sci/detection.cpp:216
msgid "Use special cartoon scaler for drawing character sprites"
msgstr ""
"Verwendet einen speziellen Cartoon-Scaler, um Character-Sprites darzustellen"
-#: engines/sci/detection.cpp:195
+#: engines/sci/detection.cpp:225
msgid "Prefer digital sound effects"
msgstr "Digitale Geräusch-Effekte bevorzugen"
-#: engines/sci/detection.cpp:196
+#: engines/sci/detection.cpp:226
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Bevorzugt digitale Geräusch-Effekte statt synthetisierter"
-#: engines/sci/detection.cpp:215
+#: engines/sci/detection.cpp:245
msgid "Use CD audio"
msgstr "CD-Ton verwenden"
-#: engines/sci/detection.cpp:216
+#: engines/sci/detection.cpp:246
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Verwendet CD-Ton anstatt des Tons im Spiel, sofern verfügbar"
-#: engines/sci/detection.cpp:226
+#: engines/sci/detection.cpp:256
msgid "Use Windows cursors"
msgstr "Windows-Mauszeiger verwenden"
-#: engines/sci/detection.cpp:227
+#: engines/sci/detection.cpp:257
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
"Verwendet die Windows-Mauszeiger (kleiner und schwarz-weiÃ) anstatt der von "
"DOS"
-#: engines/sci/detection.cpp:237
+#: engines/sci/detection.cpp:267
msgid "Use silver cursors"
msgstr "Silberne Mauszeiger verwenden"
-#: engines/sci/detection.cpp:238
+#: engines/sci/detection.cpp:268
msgid ""
"Use the alternate set of silver cursors instead of the normal golden ones"
msgstr ""
"Verwendet alternativen Satz silberner Mauszeiger anstatt der normalen "
"goldenen"
-#: engines/sci/detection.cpp:248
+#: engines/sci/detection.cpp:278
msgid "Enable content censoring"
msgstr "Zensur aktivieren"
-#: engines/sci/detection.cpp:249
+#: engines/sci/detection.cpp:279
msgid "Enable the game's built-in optional content censoring"
msgstr "Aktiviere die im Spiel eingebaute optionale Zensur des Inhalts"
-#: engines/sci/detection.cpp:259
+#: engines/sci/detection.cpp:289
msgid "Upscale videos"
msgstr "Videos hochskalieren"
-#: engines/sci/detection.cpp:260
+#: engines/sci/detection.cpp:290
msgid "Upscale videos to double their size"
msgstr "Videos auf das Doppelte ihrer GröÃe skalieren"
-#: engines/sci/detection.cpp:270
+#: engines/sci/detection.cpp:300
msgid "Use RGB rendering"
msgstr "Verwende RGB-Rendering"
-#: engines/sci/detection.cpp:271
+#: engines/sci/detection.cpp:301
msgid "Use RGB rendering to improve screen transitions"
msgstr ""
"Verwendet RGB-Rendering, um die Darstellung von Bildschirmübergängen zu "
"verbessern"
-#: engines/sci/detection.cpp:281
+#: engines/sci/detection.cpp:311
msgid "Use per-resource modified palettes"
msgstr "Verwende modifizierte Farbpaletten"
-#: engines/sci/detection.cpp:282
+#: engines/sci/detection.cpp:312
msgid "Use custom per-resource palettes to improve visuals"
msgstr ""
"Verwendet modifizierte Farbpaletten, um die grafische Darstellung zu "
"verbessern"
-#: engines/sci/detection.cpp:312
+#: engines/sci/detection.cpp:342
msgid "MIDI mode:"
msgstr "MIDI-Modus:"
-#: engines/sci/detection.cpp:313
+#: engines/sci/detection.cpp:343
msgid ""
"When using external MIDI devices (e.g. through USB-MIDI), select your device "
"here"
@@ -5939,15 +5939,15 @@ msgstr ""
"Wenn Du ein externes MIDI-Gerät (z.B. über USB-MIDI) verwendest, wähle dein "
"Gerät hier aus"
-#: engines/sci/detection.cpp:318
+#: engines/sci/detection.cpp:348
msgid "Standard (GM / MT-32)"
msgstr "Standard (GM / MT-32)"
-#: engines/sci/detection.cpp:322
+#: engines/sci/detection.cpp:352
msgid "Roland D-110 / D-10 / D-20"
msgstr "Roland D-110 / D-10 / D-20"
-#: engines/sci/detection.cpp:326
+#: engines/sci/detection.cpp:356
msgid "Yamaha FB-01"
msgstr "Yamaha FB-01"
@@ -6017,7 +6017,7 @@ msgstr ""
"Sie die Konsole auf weitere Informationen und stellen Sie sicher, dass Ihre "
"Spieldateien korrekt sind."
-#: engines/sci/sci.cpp:389
+#: engines/sci/sci.cpp:361
msgid ""
"Subtitles are enabled, but subtitling in King's Quest 7 was unfinished and "
"disabled in the release version of the game. ScummVM allows the subtitles to "
@@ -6032,7 +6032,7 @@ msgstr ""
"oder weichen von der Sprachausgabe ab. Dies ist kein Fehler in ScummVM -- es "
"ist ein Problem mit den Spieldaten."
-#: engines/sci/sci.cpp:413
+#: engines/sci/sci.cpp:385
msgid ""
"You have selected General MIDI as a sound device. Sierra has provided after-"
"market support for General MIDI for this game in their \"General MIDI Utility"
@@ -6055,7 +6055,7 @@ msgstr ""
"Datei in 4.PAT umbenennen und im Spiele-Verzeichnis ablegen. Ohne diesen "
"Patch wird die General MIDI-Musik erheblich verzerrt sein."
-#: engines/sci/sci.cpp:432
+#: engines/sci/sci.cpp:404
msgid ""
"Your game is patched with a fan made script patch. Such patches have been "
"reported to cause issues, as they modify game scripts extensively. The "
@@ -6070,11 +6070,11 @@ msgstr ""
"Verzeichnis entfernen sollten, um unerwartete Fehler und/oder Probleme zu "
"verhindern."
-#: engines/sci/sci.cpp:520
+#: engines/sci/sci.cpp:492
msgid "Download patch"
msgstr "Patch herunterladen"
-#: engines/sci/sci.cpp:521
+#: engines/sci/sci.cpp:493
msgid ""
"(or click 'Download patch' button. But note - it only downloads, you will "
"have to continue from there)\n"
@@ -6082,7 +6082,7 @@ msgstr ""
"(oder klicke auf \"Patch herunterladen\". Bitte beachten Sie - dies lädt den "
"Patch nur herunter, Sie werden von da aus selbst fortfahren müssen)\n"
-#: engines/sci/sci.cpp:528
+#: engines/sci/sci.cpp:500
msgid ""
"GK2 has a fan made subtitles, available thanks to the good persons at "
"SierraHelp.\n"
@@ -6099,7 +6099,7 @@ msgstr ""
"- http://www.sierrahelp.com/Files/Patches/GabrielKnight/GK2Subtitles.zip "
"herunterladen\n"
-#: engines/sci/sci.cpp:886
+#: engines/sci/sci.cpp:858
msgid ""
"Characters saved inside ScummVM are shown automatically. Character files "
"saved in the original interpreter need to be put inside ScummVM's saved "
@@ -6152,28 +6152,28 @@ msgstr ""
"In diesem Fall müssen Sie den origialen Patch von Sierra anwenden.\n"
"\n"
-#: engines/scumm/detection.cpp:158
+#: engines/scumm/detection.cpp:175
msgid "Show Object Line"
msgstr "Objektzeile zeigen"
-#: engines/scumm/detection.cpp:159
+#: engines/scumm/detection.cpp:176
msgid "Show the names of objects at the bottom of the screen"
msgstr "Objektnamen und Verben am unteren Bildrand anzeigen"
-#: engines/scumm/detection.cpp:165
+#: engines/scumm/detection.cpp:182
msgid "Use NES Classic Palette"
msgstr "Verwende die klassische NES Farbpalette"
-#: engines/scumm/detection.cpp:166
+#: engines/scumm/detection.cpp:183
msgid "Use a more neutral color palette that closely emulates the NES Classic"
msgstr ""
"Verwende eine neutralere Farbpalette, die den NES Classic genauer emuliert"
-#: engines/scumm/detection.cpp:172
+#: engines/scumm/detection.cpp:189
msgid "Trim FM-TOWNS games to 200 pixels height"
msgstr "Begrenze FM-TOWNS-Spiele auf eine Höhe von 200 Pixeln"
-#: engines/scumm/detection.cpp:173
+#: engines/scumm/detection.cpp:190
msgid ""
"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
"pixels height, allowing using 'aspect ratio correction'"
@@ -6846,7 +6846,7 @@ msgstr "Unterstützung für HE v71+ ist nicht eingebaut"
msgid "SCUMM v7-8 support is not compiled in"
msgstr "Unterstützung für SCUMM v7-8 ist nicht eingebaut"
-#: engines/scumm/scumm.cpp:550
+#: engines/scumm/scumm.cpp:536
msgid ""
"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6859,7 +6859,7 @@ msgstr ""
"Ein korrektes Seitenverhältnis kann erreicht werden, in dem im Engine-Tab "
"die Auflösung auf 320x200 begrenzt wird."
-#: engines/scumm/scumm.cpp:1343
+#: engines/scumm/scumm.cpp:1325
msgid ""
"Could not find the 'Loom' Macintosh executable. Music and high-resolution\n"
"versions of font and cursor will be disabled."
@@ -6867,7 +6867,7 @@ msgstr ""
"Die Programmdatei für die Macintosh-Version von \"Loom\" nicht gefunden.\n"
"Musik und hochauflösende Schriften werden deaktiviert."
-#: engines/scumm/scumm.cpp:1365
+#: engines/scumm/scumm.cpp:1347
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
@@ -6875,7 +6875,7 @@ msgstr ""
"Macintosh-Programmdatei für Instrumente in \"Monkey Island\" nicht\n"
"gefunden. Musik wird abgeschaltet."
-#: engines/scumm/scumm.cpp:2039
+#: engines/scumm/scumm.cpp:2021
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6885,7 +6885,7 @@ msgstr ""
"Roland-Upgrade von LucasArts, aber %s\n"
"fehlt. Stattdessen wird AdLib verwendet."
-#: engines/scumm/scumm.cpp:2907
+#: engines/scumm/scumm.cpp:2889
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@@ -6915,46 +6915,46 @@ msgstr ""
"Bitte kopieren Sie diese Datei(en) in das Spieldatei-Verzeichnis.\n"
"\n"
-#: engines/sherlock/detection.cpp:60
+#: engines/sherlock/detection.cpp:69
msgid "Pixellated scene transitions"
msgstr "Verpixelte Szenenübergänge"
-#: engines/sherlock/detection.cpp:61
+#: engines/sherlock/detection.cpp:70
msgid "When changing scenes, a randomized pixel transition is done"
msgstr "Bei Szenenwechseln wird ein zufälliger Pixelübergang verwendet"
-#: engines/sherlock/detection.cpp:70
+#: engines/sherlock/detection.cpp:79
msgid "Don't show hotspots when moving mouse"
msgstr "Bei Mausbewegung keine Hotspots anzeigen"
-#: engines/sherlock/detection.cpp:71
+#: engines/sherlock/detection.cpp:80
msgid ""
"Only show hotspot names after you actually click on a hotspot or action "
"button"
msgstr ""
"Zeigt Hotspot-Namen nur nach Klick auf selbigen oder auf einen Aktionspunkt"
-#: engines/sherlock/detection.cpp:80
+#: engines/sherlock/detection.cpp:89
msgid "Show character portraits"
msgstr "Figurenportraits zeigen"
-#: engines/sherlock/detection.cpp:81
+#: engines/sherlock/detection.cpp:90
msgid "Show portraits for the characters when conversing"
msgstr "Zeigt Portraits der Figuren bei Gesprächen"
-#: engines/sherlock/detection.cpp:90
+#: engines/sherlock/detection.cpp:99
msgid "Slide dialogs into view"
msgstr "Menüs in Blickfeld gleiten lassen"
-#: engines/sherlock/detection.cpp:91
+#: engines/sherlock/detection.cpp:100
msgid "Slide UI dialogs into view, rather than simply showing them immediately"
msgstr "Lässt Menüs in Blickfeld gleiten anstatt sie einfach sofort anzuzeigen"
-#: engines/sherlock/detection.cpp:100
+#: engines/sherlock/detection.cpp:109
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