[Scummvm-git-logs] scummvm master -> cc2e80358bc4ec19d957c34ecd464e727469e307

ScummVM-Translations 44945042+ScummVM-Translations at users.noreply.github.com
Sat May 22 01:14:32 UTC 2021


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
cc2e80358b I18N: Update translation files


Commit: cc2e80358bc4ec19d957c34ecd464e727469e307
    https://github.com/scummvm/scummvm/commit/cc2e80358bc4ec19d957c34ecd464e727469e307
Author: ScummVM-Translations (ScummVM-Translations at scummvm.org)
Date: 2021-05-22T01:14:26Z

Commit Message:
I18N: Update translation files

Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.

Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/

Changed paths:
    po/be-tarask.po
    po/be_BY.po
    po/ca_ES.po
    po/cs_CZ.po
    po/cy.po
    po/da.po
    po/de_DE.po
    po/el.po
    po/es_ES.po
    po/eu.po
    po/fi_FI.po
    po/fr_FR.po
    po/gl_ES.po
    po/he.po
    po/hi.po
    po/hu_HU.po
    po/it_IT.po
    po/ja.po
    po/ko.po
    po/nb_NO.po
    po/nl_NL.po
    po/nn_NO.po
    po/pl_PL.po
    po/pt_BR.po
    po/pt_PT.po
    po/ru_RU.po
    po/sv_SE.po
    po/tr.po
    po/uk_UA.po
    po/zh.po


diff --git a/po/be-tarask.po b/po/be-tarask.po
index a51a238640..4857a21389 100644
--- a/po/be-tarask.po
+++ b/po/be-tarask.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 2.3.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-19 21:49+0000\n"
+"POT-Creation-Date: 2021-05-21 23:35+0000\n"
 "PO-Revision-Date: 2021-03-21 08:24+0000\n"
 "Last-Translator: KastuÅ› K. <oakum2334 at gmail.com>\n"
 "Language-Team: Belarusian (Taraškievica) <https://translations.scummvm.org/"
@@ -80,7 +80,7 @@ msgstr "Угару"
 #: engines/mohawk/riven_stacks/aspit.cpp:372
 #: engines/mohawk/riven_stacks/aspit.cpp:456 engines/nancy/dialogs.cpp:101
 #: engines/parallaction/saveload.cpp:271 engines/scumm/dialogs.cpp:180
-#: engines/sword1/control.cpp:889 engines/wintermute/wintermute.cpp:210
+#: engines/sword1/control.cpp:889 engines/wintermute/wintermute.cpp:202
 msgid "Cancel"
 msgstr "Скасаваць"
 
@@ -134,7 +134,7 @@ msgstr ""
 #: gui/launcher.cpp:395 gui/launcher.cpp:417 gui/launcher.cpp:460
 #: gui/options.cpp:2739 gui/options.cpp:2777
 #: backends/events/default/default-events.cpp:185 engines/buried/buried.cpp:533
-#: engines/grim/grim.cpp:353 engines/kyra/gui/saveload_eob.cpp:596
+#: engines/grim/grim.cpp:351 engines/kyra/gui/saveload_eob.cpp:596
 #: engines/kyra/gui/saveload_eob.cpp:629
 #: engines/parallaction/metaengine.cpp:136
 #: engines/sci/graphics/controls32.cpp:928
@@ -145,7 +145,7 @@ msgstr "Так"
 #: gui/filebrowser-dialog.cpp:133 gui/fluidsynth-dialog.cpp:218
 #: gui/launcher.cpp:395 gui/launcher.cpp:417 gui/launcher.cpp:460
 #: gui/options.cpp:2739 gui/options.cpp:2777 engines/buried/buried.cpp:533
-#: engines/grim/grim.cpp:353 engines/kyra/gui/saveload_eob.cpp:596
+#: engines/grim/grim.cpp:351 engines/kyra/gui/saveload_eob.cpp:596
 #: engines/kyra/gui/saveload_eob.cpp:629
 #: engines/parallaction/metaengine.cpp:142
 #: engines/sci/graphics/controls32.cpp:928
@@ -173,8 +173,8 @@ msgstr ""
 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
 #: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
 #: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1344 engines/scumm/scumm.cpp:1366
-#: engines/scumm/scumm.cpp:2041 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
+#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
 #: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
 #: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -607,8 +607,8 @@ msgstr "Закрыць"
 
 #: gui/gui-manager.cpp:164 engines/metaengine.cpp:108
 #: engines/dragons/metaengine.cpp:163 engines/glk/scott/scott.cpp:412
-#: engines/griffon/metaengine.cpp:96 engines/grim/grim.cpp:451
-#: engines/grim/grim.cpp:528 engines/twine/metaengine.cpp:452
+#: engines/griffon/metaengine.cpp:96 engines/grim/grim.cpp:449
+#: engines/grim/grim.cpp:526 engines/twine/metaengine.cpp:452
 #: engines/twine/metaengine.cpp:519 engines/wintermute/keymapper_tables.h:1017
 #: engines/wintermute/keymapper_tables.h:1106
 #: engines/wintermute/keymapper_tables.h:1480
@@ -618,8 +618,8 @@ msgstr "Угару"
 
 #: gui/gui-manager.cpp:169 engines/metaengine.cpp:113
 #: engines/dragons/metaengine.cpp:169 engines/glk/scott/scott.cpp:412
-#: engines/griffon/metaengine.cpp:102 engines/grim/grim.cpp:456
-#: engines/grim/grim.cpp:533 engines/twine/metaengine.cpp:459
+#: engines/griffon/metaengine.cpp:102 engines/grim/grim.cpp:454
+#: engines/grim/grim.cpp:531 engines/twine/metaengine.cpp:459
 #: engines/twine/metaengine.cpp:527 engines/wintermute/keymapper_tables.h:1023
 #: engines/wintermute/keymapper_tables.h:1113
 #: engines/wintermute/keymapper_tables.h:1486
@@ -629,7 +629,7 @@ msgstr ""
 
 #: gui/gui-manager.cpp:174 engines/metaengine.cpp:118
 #: engines/dragons/metaengine.cpp:175 engines/griffon/metaengine.cpp:108
-#: engines/grim/grim.cpp:461 engines/grim/grim.cpp:538
+#: engines/grim/grim.cpp:459 engines/grim/grim.cpp:536
 #: engines/twine/metaengine.cpp:474 engines/twine/metaengine.cpp:542
 #: engines/wintermute/keymapper_tables.h:1029
 #: engines/wintermute/keymapper_tables.h:1468
@@ -640,7 +640,7 @@ msgstr ""
 
 #: gui/gui-manager.cpp:179 engines/metaengine.cpp:123
 #: engines/dragons/metaengine.cpp:181 engines/griffon/metaengine.cpp:114
-#: engines/grim/grim.cpp:466 engines/grim/grim.cpp:543
+#: engines/grim/grim.cpp:464 engines/grim/grim.cpp:541
 #: engines/twine/metaengine.cpp:466 engines/twine/metaengine.cpp:535
 #: engines/wintermute/keymapper_tables.h:1035
 #: engines/wintermute/keymapper_tables.h:1474
@@ -1967,11 +1967,11 @@ msgstr ""
 msgid "Clear value"
 msgstr ""
 
-#: base/main.cpp:621
+#: base/main.cpp:632
 msgid "Error running game:"
 msgstr ""
 
-#: base/main.cpp:668
+#: base/main.cpp:679
 msgid "Could not find any engine capable of running the selected game"
 msgstr ""
 
@@ -2165,13 +2165,13 @@ msgstr ""
 #: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
 #: engines/glk/streams.cpp:1433 engines/gnap/menu.cpp:466
 #: engines/hugo/file.cpp:298 engines/illusions/menusystem.cpp:703
-#: engines/kingdom/kingdom.cpp:739 engines/lab/savegame.cpp:243
+#: engines/kingdom/kingdom.cpp:737 engines/lab/savegame.cpp:243
 #: engines/mads/nebular/dialogs_nebular.cpp:350
 #: engines/neverhood/menumodule.cpp:890 engines/pegasus/pegasus.cpp:403
 #: engines/prince/saveload.cpp:55 engines/sci/engine/guest_additions.cpp:688
 #: engines/sci/engine/kfile.cpp:1075 engines/sherlock/scalpel/scalpel.cpp:1250
 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:43
-#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3362
+#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3349
 #: engines/tsage/scenes.cpp:629 engines/wage/saveload.cpp:752
 #: engines/xeen/saves.cpp:277 engines/zvision/file/save_manager.cpp:49
 msgid "Save game:"
@@ -2183,7 +2183,7 @@ msgstr ""
 #: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
 #: engines/glk/streams.cpp:1433 engines/gnap/menu.cpp:466
 #: engines/hugo/file.cpp:298 engines/illusions/menusystem.cpp:703
-#: engines/kingdom/kingdom.cpp:739 engines/lab/savegame.cpp:238
+#: engines/kingdom/kingdom.cpp:737 engines/lab/savegame.cpp:238
 #: engines/lab/savegame.cpp:243 engines/mads/nebular/dialogs_nebular.cpp:350
 #: engines/neverhood/menumodule.cpp:890 engines/parallaction/metaengine.cpp:124
 #: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:403
@@ -2191,7 +2191,7 @@ msgstr ""
 #: engines/sci/engine/kfile.cpp:1075 engines/scumm/dialogs.cpp:177
 #: engines/sherlock/scalpel/scalpel.cpp:1250
 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:43
-#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3362
+#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3349
 #: engines/tsage/scenes.cpp:629 engines/wage/saveload.cpp:752
 #: engines/xeen/saves.cpp:277 engines/zvision/file/save_manager.cpp:49
 #: engines/zvision/metaengine.cpp:194
@@ -2306,7 +2306,7 @@ msgid ""
 "might not work in future versions of ScummVM."
 msgstr ""
 
-#: engines/engine.cpp:648 engines/wintermute/wintermute.cpp:210
+#: engines/engine.cpp:648 engines/wintermute/wintermute.cpp:202
 msgid "Start anyway"
 msgstr ""
 
@@ -2376,8 +2376,8 @@ msgstr ""
 msgid "Game menu"
 msgstr ""
 
-#: engines/metaengine.cpp:87 engines/grim/grim.cpp:502
-#: engines/grim/grim.cpp:594 engines/mohawk/myst.cpp:564
+#: engines/metaengine.cpp:87 engines/grim/grim.cpp:500
+#: engines/grim/grim.cpp:592 engines/mohawk/myst.cpp:564
 #: engines/mohawk/riven.cpp:834 engines/wintermute/keymapper_tables.h:219
 #: engines/wintermute/keymapper_tables.h:1003
 #: engines/wintermute/keymapper_tables.h:1254
@@ -2395,7 +2395,7 @@ msgid "Predictive input dialog"
 msgstr ""
 
 #: engines/metaengine.cpp:103 engines/griffon/metaengine.cpp:90
-#: engines/grim/grim.cpp:508 engines/grim/grim.cpp:600
+#: engines/grim/grim.cpp:506 engines/grim/grim.cpp:598
 #: engines/sky/metaengine.cpp:88 engines/wintermute/keymapper_tables.h:55
 msgid "Confirm"
 msgstr ""
@@ -3568,124 +3568,124 @@ msgid "Check for Updates..."
 msgstr ""
 
 #: engines/access/resources.cpp:44 engines/drascula/drascula.cpp:931
-#: engines/hugo/hugo.cpp:436 engines/lure/lure.cpp:64
-#: engines/mortevielle/mortevielle.cpp:305 engines/sky/compact.cpp:131
-#: engines/supernova/supernova.cpp:458 engines/teenagent/resources.cpp:98
-#: engines/tony/tony.cpp:192 engines/toon/toon.cpp:4956
+#: engines/hugo/hugo.cpp:426 engines/lure/lure.cpp:57
+#: engines/mortevielle/mortevielle.cpp:302 engines/sky/compact.cpp:131
+#: engines/supernova/supernova.cpp:457 engines/teenagent/resources.cpp:98
+#: engines/tony/tony.cpp:188 engines/toon/toon.cpp:4943
 #, c-format
 msgid "Unable to locate the '%s' engine data file."
 msgstr ""
 
 #: engines/access/resources.cpp:52 engines/drascula/drascula.cpp:947
-#: engines/hugo/hugo.cpp:448 engines/lure/lure.cpp:73
-#: engines/mortevielle/mortevielle.cpp:313 engines/supernova/supernova.cpp:463
-#: engines/tony/tony.cpp:205 engines/toon/toon.cpp:4969
+#: engines/hugo/hugo.cpp:438 engines/lure/lure.cpp:66
+#: engines/mortevielle/mortevielle.cpp:310 engines/supernova/supernova.cpp:462
+#: engines/tony/tony.cpp:201 engines/toon/toon.cpp:4956
 #, c-format
 msgid "The '%s' engine data file is corrupt."
 msgstr ""
 
 #: engines/access/resources.cpp:61 engines/drascula/drascula.cpp:958
-#: engines/hugo/hugo.cpp:458 engines/lure/lure.cpp:76
-#: engines/mortevielle/mortevielle.cpp:323 engines/tony/tony.cpp:216
-#: engines/toon/toon.cpp:4980
+#: engines/hugo/hugo.cpp:448 engines/lure/lure.cpp:69
+#: engines/mortevielle/mortevielle.cpp:320 engines/tony/tony.cpp:212
+#: engines/toon/toon.cpp:4967
 #, c-format
 msgid ""
 "Incorrect version of the '%s' engine data file found. Expected %d.%d but got "
 "%d.%d."
 msgstr ""
 
-#: engines/adl/detection.cpp:48
+#: engines/adl/detection.cpp:54
 msgid "TV emulation"
 msgstr ""
 
-#: engines/adl/detection.cpp:49
+#: engines/adl/detection.cpp:55
 msgid "Emulate composite output to an NTSC TV"
 msgstr ""
 
-#: engines/adl/detection.cpp:58 engines/adl/detection.cpp:68
+#: engines/adl/detection.cpp:64 engines/adl/detection.cpp:74
 msgid "Color graphics"
 msgstr ""
 
-#: engines/adl/detection.cpp:59 engines/adl/detection.cpp:69
+#: engines/adl/detection.cpp:65 engines/adl/detection.cpp:75
 msgid "Use color graphics instead of monochrome"
 msgstr ""
 
-#: engines/adl/detection.cpp:78
+#: engines/adl/detection.cpp:84
 msgid "Show scanlines"
 msgstr ""
 
-#: engines/adl/detection.cpp:79
+#: engines/adl/detection.cpp:85
 msgid "Darken every other scanline to mimic the look of a CRT"
 msgstr ""
 
-#: engines/adl/detection.cpp:88
+#: engines/adl/detection.cpp:94
 msgid "Always use sharp monochrome text"
 msgstr ""
 
-#: engines/adl/detection.cpp:89
+#: engines/adl/detection.cpp:95
 msgid "Do not emulate NTSC artifacts for text"
 msgstr ""
 
-#: engines/agi/detection.cpp:72 engines/cine/detection.cpp:43
-#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:44
-#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:205
-#: engines/sherlock/detection.cpp:50 engines/toltecs/detection.cpp:213
+#: engines/agi/detection.cpp:87 engines/cine/detection.cpp:52
+#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:51
+#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:235
+#: engines/sherlock/detection.cpp:59 engines/toltecs/detection.cpp:213
 #: engines/ultima/detection.cpp:55 engines/ultima/ultima8/meta_engine.cpp:163
 #: engines/zvision/detection_tables.h:50
 msgid "Use original save/load screens"
 msgstr ""
 
-#: engines/agi/detection.cpp:73 engines/cine/detection.cpp:44
-#: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:45
-#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:206
-#: engines/sherlock/detection.cpp:51 engines/toltecs/detection.cpp:214
+#: engines/agi/detection.cpp:88 engines/cine/detection.cpp:53
+#: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:52
+#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:236
+#: engines/sherlock/detection.cpp:60 engines/toltecs/detection.cpp:214
 #: engines/ultima/detection.cpp:56 engines/ultima/ultima8/meta_engine.cpp:164
 #: engines/zvision/detection_tables.h:51
 msgid "Use the original save/load screens instead of the ScummVM ones"
 msgstr ""
 
-#: engines/agi/detection.cpp:82
+#: engines/agi/detection.cpp:97
 msgid "Use an alternative palette"
 msgstr ""
 
-#: engines/agi/detection.cpp:83
+#: engines/agi/detection.cpp:98
 msgid ""
 "Use an alternative palette, common for all Amiga games. This was the old "
 "behavior"
 msgstr ""
 
-#: engines/agi/detection.cpp:92
+#: engines/agi/detection.cpp:107
 msgid "Mouse support"
 msgstr ""
 
-#: engines/agi/detection.cpp:93
+#: engines/agi/detection.cpp:108
 msgid ""
 "Enables mouse support. Allows to use mouse for movement and in game menus."
 msgstr ""
 
-#: engines/agi/detection.cpp:102
+#: engines/agi/detection.cpp:117
 msgid "Use Hercules hires font"
 msgstr ""
 
-#: engines/agi/detection.cpp:103
+#: engines/agi/detection.cpp:118
 msgid "Uses Hercules hires font, when font file is available."
 msgstr ""
 
-#: engines/agi/detection.cpp:112
+#: engines/agi/detection.cpp:127
 msgid "Pause when entering commands"
 msgstr ""
 
-#: engines/agi/detection.cpp:113
+#: engines/agi/detection.cpp:128
 msgid ""
 "Shows a command prompt window and pauses the game (like in SCI) instead of a "
 "real-time prompt."
 msgstr ""
 
-#: engines/agi/detection.cpp:122
+#: engines/agi/detection.cpp:137
 msgid "Add speed menu"
 msgstr ""
 
-#: engines/agi/detection.cpp:123
+#: engines/agi/detection.cpp:138
 msgid "Add game speed menu (similar to PC version)"
 msgstr ""
 
@@ -3701,13 +3701,13 @@ msgstr ""
 #: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
 #: engines/dreamweb/saveload.cpp:170 engines/glk/streams.cpp:1442
 #: engines/gnap/menu.cpp:475 engines/hugo/file.cpp:400
-#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:749
+#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:747
 #: engines/lab/savegame.cpp:258 engines/mads/nebular/dialogs_nebular.cpp:377
 #: engines/neverhood/menumodule.cpp:903 engines/prince/saveload.cpp:64
 #: engines/sci/engine/guest_additions.cpp:691 engines/sci/engine/kfile.cpp:1192
 #: engines/sherlock/scalpel/scalpel.cpp:1263
 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:68
-#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3456
+#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3443
 #: engines/zvision/file/save_manager.cpp:62
 msgid "Restore game:"
 msgstr ""
@@ -3717,14 +3717,14 @@ msgstr ""
 #: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
 #: engines/dreamweb/saveload.cpp:170 engines/glk/streams.cpp:1442
 #: engines/gnap/menu.cpp:475 engines/hugo/file.cpp:400
-#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:749
+#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:747
 #: engines/lab/savegame.cpp:238 engines/lab/savegame.cpp:258
 #: engines/mads/nebular/dialogs_nebular.cpp:377
 #: engines/neverhood/menumodule.cpp:903 engines/prince/saveload.cpp:64
 #: engines/sci/engine/guest_additions.cpp:692 engines/sci/engine/kfile.cpp:1192
 #: engines/sherlock/scalpel/scalpel.cpp:1263
 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:68
-#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3456
+#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3443
 #: engines/zvision/file/save_manager.cpp:62 engines/zvision/metaengine.cpp:199
 msgid "Restore"
 msgstr ""
@@ -3733,7 +3733,7 @@ msgstr ""
 msgid "Quick load or save game isn't supported in this location"
 msgstr ""
 
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2609
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
 #, c-format
 msgid ""
 "Failed to load saved game from file:\n"
@@ -3741,7 +3741,7 @@ msgid ""
 "%s"
 msgstr ""
 
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2599
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
 #, c-format
 msgid ""
 "Failed to save game to file:\n"
@@ -3749,7 +3749,7 @@ msgid ""
 "%s"
 msgstr ""
 
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2622
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
 #, c-format
 msgid ""
 "Successfully saved game in file:\n"
@@ -3817,73 +3817,73 @@ msgstr ""
 msgid "Switch to Olmec"
 msgstr ""
 
-#: engines/bladerunner/bladerunner.cpp:359
+#: engines/bladerunner/bladerunner.cpp:357
 msgid "Failed to initialize resources"
 msgstr ""
 
-#: engines/bladerunner/bladerunner.cpp:1063
+#: engines/bladerunner/bladerunner.cpp:1061
 msgid "A required game resource was not found"
 msgstr ""
 
-#: engines/bladerunner/bladerunner.cpp:2278
+#: engines/bladerunner/bladerunner.cpp:2276
 msgid ""
 "WARNING: This game was saved in Restored Cut Content mode, but you are "
 "playing in Original Content mode. The mode will be adjusted to Restored Cut "
 "Content for this session until you completely Quit the game."
 msgstr ""
 
-#: engines/bladerunner/bladerunner.cpp:2280
+#: engines/bladerunner/bladerunner.cpp:2278
 msgid ""
 "WARNING: This game was saved in Original Content mode, but you are playing "
 "in Restored Cut Content mode. The mode will be adjusted to Original Content "
 "mode for this session until you completely Quit the game."
 msgstr ""
 
-#: engines/bladerunner/bladerunner.cpp:2282
+#: engines/bladerunner/bladerunner.cpp:2280
 msgid "Continue"
 msgstr ""
 
-#: engines/bladerunner/detection.cpp:48
+#: engines/bladerunner/detection.cpp:53
 msgid "Sitcom mode"
 msgstr ""
 
-#: engines/bladerunner/detection.cpp:49
+#: engines/bladerunner/detection.cpp:54
 msgid "Game will add laughter after actor's line or narration"
 msgstr ""
 
-#: engines/bladerunner/detection.cpp:57
+#: engines/bladerunner/detection.cpp:62
 msgid "Shorty mode"
 msgstr ""
 
-#: engines/bladerunner/detection.cpp:58
+#: engines/bladerunner/detection.cpp:63
 msgid "Game will shrink the actors and make their voices high pitched"
 msgstr ""
 
-#: engines/bladerunner/detection.cpp:66
+#: engines/bladerunner/detection.cpp:71
 msgid "Frame limiter high performance mode"
 msgstr ""
 
-#: engines/bladerunner/detection.cpp:67
+#: engines/bladerunner/detection.cpp:72
 msgid ""
 "This mode may result in high CPU usage! It avoids use of delayMillis() "
 "function."
 msgstr ""
 
-#: engines/bladerunner/detection.cpp:75
+#: engines/bladerunner/detection.cpp:80
 msgid "Max frames per second limit"
 msgstr ""
 
-#: engines/bladerunner/detection.cpp:76
+#: engines/bladerunner/detection.cpp:81
 msgid ""
 "This mode targets a maximum of 120 fps. When disabled, the game targets 60 "
 "fps"
 msgstr ""
 
-#: engines/bladerunner/detection.cpp:84
+#: engines/bladerunner/detection.cpp:89
 msgid "Disable McCoy's quick stamina drain"
 msgstr ""
 
-#: engines/bladerunner/detection.cpp:85
+#: engines/bladerunner/detection.cpp:90
 msgid ""
 "When running, McCoy won't start slowing down as soon as the player stops "
 "clicking the mouse"
@@ -3897,15 +3897,15 @@ msgid ""
 "ScummVM."
 msgstr ""
 
-#: engines/bladerunner/detection_tables.h:129 engines/cge/detection.cpp:48
-#: engines/cge/detection.cpp:54 engines/kyra/detection_tables.h:303
-#: engines/kyra/detection_tables.h:983 engines/lure/detection.cpp:222
+#: engines/bladerunner/detection_tables.h:129 engines/cge/detection.cpp:56
+#: engines/cge/detection.cpp:62 engines/kyra/detection_tables.h:303
+#: engines/kyra/detection_tables.h:983 engines/lure/detection.cpp:233
 #: engines/mohawk/detection_tables.h:954 engines/mohawk/detection_tables.h:1045
 #: engines/mohawk/detection_tables.h:1060 engines/neverhood/detection.cpp:110
 #: engines/saga/detection_tables.h:187 engines/saga/detection_tables.h:985
 #: engines/saga/detection_tables.h:1044 engines/sci/detection_tables.h:4871
 #: engines/sci/detection_tables.h:4879 engines/sherlock/detection_tables.h:214
-#: engines/stark/detection.cpp:293 engines/teenagent/detection.cpp:102
+#: engines/stark/detection.cpp:305 engines/teenagent/detection.cpp:118
 #: engines/zvision/detection_tables.h:190
 #: engines/zvision/detection_tables.h:210
 msgid "Missing game code"
@@ -3923,19 +3923,19 @@ msgstr ""
 msgid "Invalid save file name"
 msgstr ""
 
-#: engines/cge/detection.cpp:99
+#: engines/cge/detection.cpp:107
 msgid "Color Blind Mode"
 msgstr ""
 
-#: engines/cge/detection.cpp:100
+#: engines/cge/detection.cpp:108
 msgid "Enable Color Blind Mode by default"
 msgstr ""
 
-#: engines/cine/detection.cpp:52
+#: engines/cine/detection.cpp:61
 msgid "Use transparent dialog boxes in 16 color scenes"
 msgstr ""
 
-#: engines/cine/detection.cpp:53
+#: engines/cine/detection.cpp:62
 msgid ""
 "Use transparent dialog boxes in 16 color scenes even if the original game "
 "version did not support them"
@@ -3997,7 +3997,7 @@ msgid "Change Command"
 msgstr ""
 
 #: engines/dragons/metaengine.cpp:152 engines/griffon/metaengine.cpp:127
-#: engines/grim/grim.cpp:491 engines/grim/grim.cpp:583
+#: engines/grim/grim.cpp:489 engines/grim/grim.cpp:581
 #: engines/hdb/metaengine.cpp:231 engines/nancy/dialogs.cpp:146
 #: engines/scumm/help.cpp:225 engines/scumm/help.cpp:234
 #: engines/scumm/help.cpp:241 engines/scumm/help.cpp:249
@@ -4029,27 +4029,27 @@ msgid ""
 "time you start the game.\n"
 msgstr ""
 
-#: engines/dreamweb/detection.cpp:54
+#: engines/dreamweb/detection.cpp:61
 msgid "Use bright palette mode"
 msgstr ""
 
-#: engines/dreamweb/detection.cpp:55
+#: engines/dreamweb/detection.cpp:62
 msgid "Display graphics using the game's bright palette"
 msgstr ""
 
-#: engines/glk/detection.cpp:225
+#: engines/glk/detection.cpp:239
 msgid "Enable Text to Speech"
 msgstr ""
 
-#: engines/glk/detection.cpp:226
+#: engines/glk/detection.cpp:240
 msgid "Use TTS to read the text"
 msgstr ""
 
-#: engines/glk/detection.cpp:231
+#: engines/glk/detection.cpp:245
 msgid "Also read input text"
 msgstr ""
 
-#: engines/glk/detection.cpp:232
+#: engines/glk/detection.cpp:246
 msgid "Use TTS to read the input text"
 msgstr ""
 
@@ -4373,25 +4373,25 @@ msgstr ""
 msgid "Speed Up Cutscene"
 msgstr ""
 
-#: engines/grim/detection.cpp:45
+#: engines/grim/detection.cpp:70
 msgid "Load user patch (unsupported)"
 msgstr ""
 
-#: engines/grim/detection.cpp:46
+#: engines/grim/detection.cpp:71
 msgid ""
 "Load an user patch. Please note that the ScummVM team doesn't provide "
 "support for using such patches."
 msgstr ""
 
-#: engines/grim/detection.cpp:54 engines/zvision/metaengine.cpp:153
+#: engines/grim/detection.cpp:79 engines/zvision/metaengine.cpp:153
 msgid "Show FPS"
 msgstr ""
 
-#: engines/grim/detection.cpp:55
+#: engines/grim/detection.cpp:80
 msgid "Show the current FPS-rate, while you play."
 msgstr ""
 
-#: engines/grim/grim.cpp:348
+#: engines/grim/grim.cpp:346
 #, c-format
 msgid ""
 "ScummVM found some problems with your game data files.\n"
@@ -4399,49 +4399,49 @@ msgid ""
 "Do you still want to run %s?"
 msgstr ""
 
-#: engines/grim/grim.cpp:471 engines/grim/grim.cpp:558
+#: engines/grim/grim.cpp:469 engines/grim/grim.cpp:556
 msgid "Run"
 msgstr ""
 
-#: engines/grim/grim.cpp:476 engines/scumm/help.cpp:239
+#: engines/grim/grim.cpp:474 engines/scumm/help.cpp:239
 #: engines/scumm/help.cpp:247
 msgid "Examine"
 msgstr ""
 
-#: engines/grim/grim.cpp:481 engines/grim/grim.cpp:573
+#: engines/grim/grim.cpp:479 engines/grim/grim.cpp:571
 msgid "Use/Talk"
 msgstr ""
 
-#: engines/grim/grim.cpp:486 engines/grim/grim.cpp:578
+#: engines/grim/grim.cpp:484 engines/grim/grim.cpp:576
 msgid "Pick up/Put away"
 msgstr ""
 
-#: engines/grim/grim.cpp:496 engines/grim/grim.cpp:588
+#: engines/grim/grim.cpp:494 engines/grim/grim.cpp:586
 msgid "Skip dialog lines"
 msgstr ""
 
-#: engines/grim/grim.cpp:514 engines/grim/grim.cpp:606
+#: engines/grim/grim.cpp:512 engines/grim/grim.cpp:604
 #: engines/hdb/metaengine.cpp:244
 msgid "Menu"
 msgstr ""
 
-#: engines/grim/grim.cpp:548
+#: engines/grim/grim.cpp:546
 msgid "Cycle Objects Up"
 msgstr ""
 
-#: engines/grim/grim.cpp:553
+#: engines/grim/grim.cpp:551
 msgid "Cycle Objects Down"
 msgstr ""
 
-#: engines/grim/grim.cpp:563
+#: engines/grim/grim.cpp:561
 msgid "Quick Room Exit"
 msgstr ""
 
-#: engines/grim/grim.cpp:568
+#: engines/grim/grim.cpp:566
 msgid "Examine/Look"
 msgstr ""
 
-#: engines/grim/grim.cpp:1333
+#: engines/grim/grim.cpp:1331
 msgid "Error: the game could not be saved."
 msgstr ""
 
@@ -4505,11 +4505,11 @@ msgid ""
 "Alternatively, a Steam or GOG copy has a combined FullMonkeyMap.imt"
 msgstr ""
 
-#: engines/groovie/detection.cpp:297
+#: engines/groovie/detection.cpp:312
 msgid "Fast movie speed"
 msgstr ""
 
-#: engines/groovie/detection.cpp:298
+#: engines/groovie/detection.cpp:313
 msgid "Play movies at an increased speed"
 msgstr ""
 
@@ -4562,88 +4562,88 @@ msgstr ""
 msgid "Debug"
 msgstr ""
 
-#: engines/hopkins/detection.cpp:40 engines/hopkins/detection.cpp:50
+#: engines/hopkins/detection.cpp:47 engines/hopkins/detection.cpp:57
 msgid "Gore Mode"
 msgstr ""
 
-#: engines/hopkins/detection.cpp:41 engines/hopkins/detection.cpp:51
+#: engines/hopkins/detection.cpp:48 engines/hopkins/detection.cpp:58
 msgid "Enable Gore Mode when available"
 msgstr ""
 
 #. I18N: Studio audience adds an applause and cheering sounds whenever
 #. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:62
 msgid "Studio audience"
 msgstr ""
 
-#: engines/kyra/detection.cpp:47
+#: engines/kyra/detection.cpp:63
 msgid "Enable studio audience"
 msgstr ""
 
 #. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:73
 msgid "Skip support"
 msgstr ""
 
-#: engines/kyra/detection.cpp:58
+#: engines/kyra/detection.cpp:74
 msgid "Allow text and cutscenes to be skipped"
 msgstr ""
 
 #. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:84
 msgid "Helium mode"
 msgstr ""
 
-#: engines/kyra/detection.cpp:69
+#: engines/kyra/detection.cpp:85
 msgid "Enable helium mode"
 msgstr ""
 
 #. I18N: When enabled, this option makes scrolling smoother when
 #. changing from one screen to another.
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:98
 msgid "Smooth scrolling"
 msgstr ""
 
-#: engines/kyra/detection.cpp:83
+#: engines/kyra/detection.cpp:99
 msgid "Enable smooth scrolling when walking"
 msgstr ""
 
 #. I18N: When enabled, this option changes the cursor when it floats to the
 #. edge of the screen to a directional arrow. The player can then click to
 #. walk towards that direction.
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:111
 msgid "Floating cursors"
 msgstr ""
 
-#: engines/kyra/detection.cpp:96
+#: engines/kyra/detection.cpp:112
 msgid "Enable floating cursors"
 msgstr ""
 
 #. I18N: When enabled, this option will fill in an autogenerated savegame
 #. description into the input prompt where.
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:123
 msgid "Suggest save names"
 msgstr ""
 
-#: engines/kyra/detection.cpp:108
+#: engines/kyra/detection.cpp:124
 msgid "Autogenerated naming suggestions for savegames"
 msgstr ""
 
 #. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:136
 msgid "HP bar graphs"
 msgstr ""
 
-#: engines/kyra/detection.cpp:121
+#: engines/kyra/detection.cpp:137
 msgid "Enable hit point bar graphs"
 msgstr ""
 
 #. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:147
 msgid "Fight Button L/R Swap"
 msgstr ""
 
-#: engines/kyra/detection.cpp:132
+#: engines/kyra/detection.cpp:148
 msgid "Left button to attack, right button to pick up items"
 msgstr ""
 
@@ -4883,13 +4883,13 @@ msgstr ""
 msgid "This puzzle is not available in the trial version of the game"
 msgstr ""
 
-#: engines/lure/detection.cpp:44 engines/mads/detection.cpp:106
-#: engines/sherlock/detection.cpp:111 engines/twine/metaengine.cpp:157
+#: engines/lure/detection.cpp:45 engines/mads/detection.cpp:114
+#: engines/sherlock/detection.cpp:120 engines/twine/metaengine.cpp:157
 msgid "TTS Narrator"
 msgstr ""
 
-#: engines/lure/detection.cpp:45 engines/mads/detection.cpp:107
-#: engines/sherlock/detection.cpp:112 engines/twine/metaengine.cpp:158
+#: engines/lure/detection.cpp:46 engines/mads/detection.cpp:115
+#: engines/sherlock/detection.cpp:121 engines/twine/metaengine.cpp:158
 msgid "Use TTS to read the descriptions (if TTS is available)"
 msgstr ""
 
@@ -4897,23 +4897,23 @@ msgstr ""
 msgid "The game is using unsupported engine"
 msgstr ""
 
-#: engines/mads/detection.cpp:55
+#: engines/mads/detection.cpp:63
 msgid "Easy mouse interface"
 msgstr ""
 
-#: engines/mads/detection.cpp:56
+#: engines/mads/detection.cpp:64
 msgid "Shows object names when hovering the mouse over them"
 msgstr ""
 
-#: engines/mads/detection.cpp:65 engines/mads/detection.cpp:66
+#: engines/mads/detection.cpp:73 engines/mads/detection.cpp:74
 msgid "Animated inventory items"
 msgstr ""
 
-#: engines/mads/detection.cpp:75 engines/mads/detection.cpp:76
+#: engines/mads/detection.cpp:83 engines/mads/detection.cpp:84
 msgid "Animated game interface"
 msgstr ""
 
-#: engines/mads/detection.cpp:85 engines/mads/detection.cpp:86
+#: engines/mads/detection.cpp:93 engines/mads/detection.cpp:94
 msgid "Naughty game mode"
 msgstr ""
 
@@ -5135,19 +5135,19 @@ msgstr ""
 msgid "Unable to locate the '%s' engine data file"
 msgstr ""
 
-#: engines/myst3/detection.cpp:149 engines/myst3/detection.cpp:163
+#: engines/myst3/detection.cpp:158 engines/myst3/detection.cpp:172
 msgid "PS2 version is not yet supported"
 msgstr ""
 
-#: engines/myst3/detection.cpp:182
+#: engines/myst3/detection.cpp:191
 msgid "Widescreen mod"
 msgstr ""
 
-#: engines/myst3/detection.cpp:183
+#: engines/myst3/detection.cpp:192
 msgid "Enable widescreen rendering in fullscreen mode."
 msgstr ""
 
-#: engines/myst3/myst3.cpp:361
+#: engines/myst3/myst3.cpp:357
 msgid ""
 "This version of Myst III has not been updated with the latest official "
 "patch.\n"
@@ -5156,7 +5156,7 @@ msgid ""
 "https://www.scummvm.org/frs/extras/patches/"
 msgstr ""
 
-#: engines/myst3/myst3.cpp:1575 engines/pegasus/pegasus.cpp:737
+#: engines/myst3/myst3.cpp:1571 engines/pegasus/pegasus.cpp:737
 msgid "Invalid file name for saving"
 msgstr ""
 
@@ -5472,131 +5472,131 @@ msgstr ""
 msgid "Error loading game resources."
 msgstr ""
 
-#: engines/sci/detection.cpp:143
+#: engines/sci/detection.cpp:173
 msgid "Skip EGA dithering pass (full color backgrounds)"
 msgstr ""
 
-#: engines/sci/detection.cpp:144
+#: engines/sci/detection.cpp:174
 msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
 msgstr ""
 
-#: engines/sci/detection.cpp:153
+#: engines/sci/detection.cpp:183
 msgid "Enable high resolution graphics"
 msgstr ""
 
-#: engines/sci/detection.cpp:154
+#: engines/sci/detection.cpp:184
 msgid "Enable high resolution graphics/content"
 msgstr ""
 
-#: engines/sci/detection.cpp:163
+#: engines/sci/detection.cpp:193
 msgid "Enable black-lined video"
 msgstr ""
 
-#: engines/sci/detection.cpp:164
+#: engines/sci/detection.cpp:194
 msgid "Draw black lines over videos to increase their apparent sharpness"
 msgstr ""
 
-#: engines/sci/detection.cpp:174
+#: engines/sci/detection.cpp:204
 msgid "Use high-quality video scaling"
 msgstr ""
 
-#: engines/sci/detection.cpp:175
+#: engines/sci/detection.cpp:205
 msgid "Use linear interpolation when upscaling videos, where possible"
 msgstr ""
 
-#: engines/sci/detection.cpp:185
+#: engines/sci/detection.cpp:215
 msgid "Use high-quality \"LarryScale\" cel scaling"
 msgstr ""
 
-#: engines/sci/detection.cpp:186
+#: engines/sci/detection.cpp:216
 msgid "Use special cartoon scaler for drawing character sprites"
 msgstr ""
 
-#: engines/sci/detection.cpp:195
+#: engines/sci/detection.cpp:225
 msgid "Prefer digital sound effects"
 msgstr ""
 
-#: engines/sci/detection.cpp:196
+#: engines/sci/detection.cpp:226
 msgid "Prefer digital sound effects instead of synthesized ones"
 msgstr ""
 
-#: engines/sci/detection.cpp:215
+#: engines/sci/detection.cpp:245
 msgid "Use CD audio"
 msgstr ""
 
-#: engines/sci/detection.cpp:216
+#: engines/sci/detection.cpp:246
 msgid "Use CD audio instead of in-game audio, if available"
 msgstr ""
 
-#: engines/sci/detection.cpp:226
+#: engines/sci/detection.cpp:256
 msgid "Use Windows cursors"
 msgstr ""
 
-#: engines/sci/detection.cpp:227
+#: engines/sci/detection.cpp:257
 msgid ""
 "Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
 msgstr ""
 
-#: engines/sci/detection.cpp:237
+#: engines/sci/detection.cpp:267
 msgid "Use silver cursors"
 msgstr ""
 
-#: engines/sci/detection.cpp:238
+#: engines/sci/detection.cpp:268
 msgid ""
 "Use the alternate set of silver cursors instead of the normal golden ones"
 msgstr ""
 
-#: engines/sci/detection.cpp:248
+#: engines/sci/detection.cpp:278
 msgid "Enable content censoring"
 msgstr ""
 
-#: engines/sci/detection.cpp:249
+#: engines/sci/detection.cpp:279
 msgid "Enable the game's built-in optional content censoring"
 msgstr ""
 
-#: engines/sci/detection.cpp:259
+#: engines/sci/detection.cpp:289
 msgid "Upscale videos"
 msgstr ""
 
-#: engines/sci/detection.cpp:260
+#: engines/sci/detection.cpp:290
 msgid "Upscale videos to double their size"
 msgstr ""
 
-#: engines/sci/detection.cpp:270
+#: engines/sci/detection.cpp:300
 msgid "Use RGB rendering"
 msgstr ""
 
-#: engines/sci/detection.cpp:271
+#: engines/sci/detection.cpp:301
 msgid "Use RGB rendering to improve screen transitions"
 msgstr ""
 
-#: engines/sci/detection.cpp:281
+#: engines/sci/detection.cpp:311
 msgid "Use per-resource modified palettes"
 msgstr ""
 
-#: engines/sci/detection.cpp:282
+#: engines/sci/detection.cpp:312
 msgid "Use custom per-resource palettes to improve visuals"
 msgstr ""
 
-#: engines/sci/detection.cpp:312
+#: engines/sci/detection.cpp:342
 msgid "MIDI mode:"
 msgstr ""
 
-#: engines/sci/detection.cpp:313
+#: engines/sci/detection.cpp:343
 msgid ""
 "When using external MIDI devices (e.g. through USB-MIDI), select your device "
 "here"
 msgstr ""
 
-#: engines/sci/detection.cpp:318
+#: engines/sci/detection.cpp:348
 msgid "Standard (GM / MT-32)"
 msgstr ""
 
-#: engines/sci/detection.cpp:322
+#: engines/sci/detection.cpp:352
 msgid "Roland D-110 / D-10 / D-20"
 msgstr ""
 
-#: engines/sci/detection.cpp:326
+#: engines/sci/detection.cpp:356
 msgid "Yamaha FB-01"
 msgstr ""
 
@@ -5652,7 +5652,7 @@ msgid ""
 "that your game files are valid."
 msgstr ""
 
-#: engines/sci/sci.cpp:389
+#: engines/sci/sci.cpp:361
 msgid ""
 "Subtitles are enabled, but subtitling in King's Quest 7 was unfinished and "
 "disabled in the release version of the game. ScummVM allows the subtitles to "
@@ -5661,7 +5661,7 @@ msgid ""
 "ScummVM bug -- it is a problem with the game's assets."
 msgstr ""
 
-#: engines/sci/sci.cpp:413
+#: engines/sci/sci.cpp:385
 msgid ""
 "You have selected General MIDI as a sound device. Sierra has provided after-"
 "market support for General MIDI for this game in their \"General MIDI Utility"
@@ -5674,7 +5674,7 @@ msgid ""
 "game will sound badly distorted."
 msgstr ""
 
-#: engines/sci/sci.cpp:432
+#: engines/sci/sci.cpp:404
 msgid ""
 "Your game is patched with a fan made script patch. Such patches have been "
 "reported to cause issues, as they modify game scripts extensively. The "
@@ -5683,17 +5683,17 @@ msgid ""
 "errors and/or issues later on."
 msgstr ""
 
-#: engines/sci/sci.cpp:520
+#: engines/sci/sci.cpp:492
 msgid "Download patch"
 msgstr ""
 
-#: engines/sci/sci.cpp:521
+#: engines/sci/sci.cpp:493
 msgid ""
 "(or click 'Download patch' button. But note - it only downloads, you will "
 "have to continue from there)\n"
 msgstr ""
 
-#: engines/sci/sci.cpp:528
+#: engines/sci/sci.cpp:500
 msgid ""
 "GK2 has a fan made subtitles, available thanks to the good persons at "
 "SierraHelp.\n"
@@ -5703,7 +5703,7 @@ msgid ""
 "GK2Subtitles.zip\n"
 msgstr ""
 
-#: engines/sci/sci.cpp:886
+#: engines/sci/sci.cpp:858
 msgid ""
 "Characters saved inside ScummVM are shown automatically. Character files "
 "saved in the original interpreter need to be put inside ScummVM's saved "
@@ -5734,27 +5734,27 @@ msgid ""
 "\n"
 msgstr ""
 
-#: engines/scumm/detection.cpp:158
+#: engines/scumm/detection.cpp:175
 msgid "Show Object Line"
 msgstr ""
 
-#: engines/scumm/detection.cpp:159
+#: engines/scumm/detection.cpp:176
 msgid "Show the names of objects at the bottom of the screen"
 msgstr ""
 
-#: engines/scumm/detection.cpp:165
+#: engines/scumm/detection.cpp:182
 msgid "Use NES Classic Palette"
 msgstr ""
 
-#: engines/scumm/detection.cpp:166
+#: engines/scumm/detection.cpp:183
 msgid "Use a more neutral color palette that closely emulates the NES Classic"
 msgstr ""
 
-#: engines/scumm/detection.cpp:172
+#: engines/scumm/detection.cpp:189
 msgid "Trim FM-TOWNS games to 200 pixels height"
 msgstr ""
 
-#: engines/scumm/detection.cpp:173
+#: engines/scumm/detection.cpp:190
 msgid ""
 "Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
 "pixels height, allowing using 'aspect ratio correction'"
@@ -6420,7 +6420,7 @@ msgstr ""
 msgid "SCUMM v7-8 support is not compiled in"
 msgstr ""
 
-#: engines/scumm/scumm.cpp:550
+#: engines/scumm/scumm.cpp:536
 msgid ""
 "You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
 "resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6428,26 +6428,26 @@ msgid ""
 "320x200, under 'engine' tab."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:1343
+#: engines/scumm/scumm.cpp:1325
 msgid ""
 "Could not find the 'Loom' Macintosh executable. Music and high-resolution\n"
 "versions of font and cursor will be disabled."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:1365
+#: engines/scumm/scumm.cpp:1347
 msgid ""
 "Could not find the 'Monkey Island' Macintosh executable to read the\n"
 "instruments from. Music will be disabled."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:2039
+#: engines/scumm/scumm.cpp:2021
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
 "but %s is missing. Using AdLib instead."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:2907
+#: engines/scumm/scumm.cpp:2889
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@@ -6467,45 +6467,45 @@ msgid ""
 "\n"
 msgstr ""
 
-#: engines/sherlock/detection.cpp:60
+#: engines/sherlock/detection.cpp:69
 msgid "Pixellated scene transitions"
 msgstr ""
 
-#: engines/sherlock/detection.cpp:61
+#: engines/sherlock/detection.cpp:70
 msgid "When changing scenes, a randomized pixel transition is done"
 msgstr ""
 
-#: engines/sherlock/detection.cpp:70
+#: engines/sherlock/detection.cpp:79
 msgid "Don't show hotspots when moving mouse"
 msgstr ""
 
-#: engines/sherlock/detection.cpp:71
+#: engines/sherlock/detection.cpp:80
 msgid ""
 "Only show hotspot names after you actually click on a hotspot or action "
 "button"
 msgstr ""
 
-#: engines/sherlock/detection.cpp:80
+#: engines/sherlock/detection.cpp:89
 msgid "Show character portraits"
 msgstr ""
 
-#: engines/sherlock/detection.cpp:81
+#: engines/sherlock/detection.cpp:90
 msgid "Show portraits for the characters when conversing"
 msgstr ""
 
-#: engines/sherlock/detection.cpp:90
+#: engines/sherlock/detection.cpp:99
 msgid "Slide dialogs into view"
 msgstr ""
 
-#: engines/sherlock/detection.cpp:91
+#: engines/sherlock/detection.cpp:100
 msgid "Slide UI dialogs into view, rather than simply showing them immediately"
 msgstr ""
 
-#: engines/sherlock/detection.cpp:100
+#: engines/sherlock/detection.cpp:109
 msgid "Transparent windows"
 msgstr ""
 
-#: engines/sherlock/detection.cpp:101
+#: engines/sherlock/detection.cpp:110
 msgid "Show windows with a partially transparent background"
 msgstr ""
 
@@ -6541,93 +6541,93 @@ msgstr ""
 msgid "Toggle really fast mode"
 msgstr ""
 
-#: engines/stark/detection.cpp:349
+#: engines/stark/detection.cpp:361
 msgid "Load modded assets"
 msgstr ""
 
-#: engines/stark/detection.cpp:350
+#: engines/stark/detection.cpp:362
 msgid "Enable loading of external replacement assets."
 msgstr ""
 
-#: engines/stark/detection.cpp:358
+#: engines/stark/detection.cpp:370
 msgid "Enable linear filtering of the backgrounds images"
 msgstr ""
 
-#: engines/stark/detection.cpp:359
+#: engines/stark/detection.cpp:371
 msgid ""
 "When linear filtering is enabled the background graphics are smoother in "
 "full screen mode, at the cost of some details."
 msgstr ""
 
-#: engines/stark/detection.cpp:367 engines/ultima/ultima8/meta_engine.cpp:175
+#: engines/stark/detection.cpp:379 engines/ultima/ultima8/meta_engine.cpp:175
 msgid "Enable font anti-aliasing"
 msgstr ""
 
-#: engines/stark/detection.cpp:368 engines/ultima/ultima8/meta_engine.cpp:176
+#: engines/stark/detection.cpp:380 engines/ultima/ultima8/meta_engine.cpp:176
 msgid "When font anti-aliasing is enabled, the text is smoother."
 msgstr ""
 
-#: engines/stark/stark.cpp:291
+#: engines/stark/stark.cpp:284
 msgid "You are missing recommended data files:"
 msgstr ""
 
-#: engines/stark/stark.cpp:305
+#: engines/stark/stark.cpp:298
 msgid ""
 "The 'fonts' folder is required to experience the text style as it was "
 "designed. The Steam release is known to be missing it. You can get the fonts "
 "from the demo version of the game."
 msgstr ""
 
-#: engines/stark/stark.cpp:312
+#: engines/stark/stark.cpp:305
 msgid ""
 "'gui.ini' is recommended to get proper font settings for the game "
 "localization."
 msgstr ""
 
-#: engines/stark/stark.cpp:318
+#: engines/stark/stark.cpp:311
 msgid "'language.ini' is recommended to get localized confirmation dialogs."
 msgstr ""
 
-#: engines/stark/stark.cpp:324
+#: engines/stark/stark.cpp:317
 msgid "'game.exe' is recommended to get styled confirmation dialogs."
 msgstr ""
 
-#: engines/supernova/supernova.cpp:187
+#: engines/supernova/supernova.cpp:186
 #, c-format
 msgid "Unable to locate the text for %s language in engine data file."
 msgstr ""
 
-#: engines/supernova/supernova.cpp:470
+#: engines/supernova/supernova.cpp:469
 #, c-format
 msgid ""
 "Incorrect version of the '%s' engine data file found. Expected %d but got %d."
 msgstr ""
 
-#: engines/supernova/supernova.cpp:480
+#: engines/supernova/supernova.cpp:479
 #, c-format
 msgid "Unable to find block for part %d"
 msgstr ""
 
-#: engines/supernova/supernova.cpp:523
+#: engines/supernova/supernova.cpp:522
 #, c-format
 msgid "Unable to find '%s' in game folder or the engine data file."
 msgstr ""
 
-#: engines/supernova/supernova.cpp:827
+#: engines/supernova/supernova.cpp:826
 msgid ""
 "Failed to save temporary game state. Make sure your save game directory is "
 "set in ScummVM and that you can write to it."
 msgstr ""
 
-#: engines/supernova/supernova.cpp:828
+#: engines/supernova/supernova.cpp:827
 msgid "Failed to load temporary game state."
 msgstr ""
 
-#: engines/supernova/detection.cpp:35
+#: engines/supernova/detection.cpp:41
 msgid "Improved mode"
 msgstr ""
 
-#: engines/supernova/detection.cpp:36
+#: engines/supernova/detection.cpp:42
 msgid ""
 "Removes some repetitive actions, adds possibility to change verbs by keyboard"
 msgstr ""
@@ -6694,11 +6694,11 @@ msgstr ""
 msgid "Show labels for objects on mouse hover"
 msgstr ""
 
-#: engines/sword25/detection.cpp:41
+#: engines/sword25/detection.cpp:49
 msgid "Use English speech"
 msgstr ""
 
-#: engines/sword25/detection.cpp:42
+#: engines/sword25/detection.cpp:50
 msgid ""
 "Use English speech instead of German for every language other than German"
 msgstr ""
@@ -6713,7 +6713,7 @@ msgstr ""
 msgid "Saturn CD version is not yet supported"
 msgstr ""
 
-#: engines/tony/tony.cpp:253
+#: engines/tony/tony.cpp:249
 #, c-format
 msgid "Font variant not present in '%s' engine data file."
 msgstr ""
@@ -6738,7 +6738,7 @@ msgstr ""
 msgid "Could not quick load the saved game #%d"
 msgstr ""
 
-#: engines/toon/toon.cpp:1528
+#: engines/toon/toon.cpp:1515
 #, c-format
 msgid "Unable to locate the '%s' data file."
 msgstr ""
@@ -7094,19 +7094,19 @@ msgstr ""
 msgid "[too modern]"
 msgstr ""
 
-#: engines/wintermute/detection.cpp:42
+#: engines/wintermute/detection.cpp:53
 msgid "Show FPS-counter"
 msgstr ""
 
-#: engines/wintermute/detection.cpp:43
+#: engines/wintermute/detection.cpp:54
 msgid "Show the current number of frames per second in the upper left corner"
 msgstr ""
 
-#: engines/wintermute/detection.cpp:52
+#: engines/wintermute/detection.cpp:63
 msgid "Sprite bilinear filtering (SLOW)"
 msgstr ""
 
-#: engines/wintermute/detection.cpp:53
+#: engines/wintermute/detection.cpp:64
 msgid "Apply bilinear filtering to individual sprites"
 msgstr ""
 
@@ -7122,19 +7122,19 @@ msgstr ""
 msgid "Wintermute3D support is not compiled in"
 msgstr ""
 
-#: engines/wintermute/wintermute.cpp:176
+#: engines/wintermute/wintermute.cpp:168
 msgid "This game requires PNG, JPEG and Vorbis support."
 msgstr ""
 
-#: engines/wintermute/wintermute.cpp:187
+#: engines/wintermute/wintermute.cpp:179
 msgid "This game requires the FoxTail subengine, which is not compiled in."
 msgstr ""
 
-#: engines/wintermute/wintermute.cpp:198
+#: engines/wintermute/wintermute.cpp:190
 msgid "This game requires the HeroCraft subengine, which is not compiled in."
 msgstr ""
 
-#: engines/wintermute/wintermute.cpp:209
+#: engines/wintermute/wintermute.cpp:201
 msgid ""
 "This game requires 3D capabilities that are out ScummVM scope. As such, it "
 "is likely to be unplayable totally or partially."
@@ -7648,21 +7648,21 @@ msgstr ""
 msgid "Key i"
 msgstr ""
 
-#: engines/xeen/detection.cpp:47
+#: engines/xeen/detection.cpp:56
 msgid "Show item costs in standard inventory mode"
 msgstr ""
 
-#: engines/xeen/detection.cpp:48
+#: engines/xeen/detection.cpp:57
 msgid ""
 "Shows item costs in standard inventory mode, allowing the value of items to "
 "be compared"
 msgstr ""
 
-#: engines/xeen/detection.cpp:57
+#: engines/xeen/detection.cpp:66
 msgid "More durable armor"
 msgstr ""
 
-#: engines/xeen/detection.cpp:58
+#: engines/xeen/detection.cpp:67
 msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
 msgstr ""
 
diff --git a/po/be_BY.po b/po/be_BY.po
index d93820d372..321310d0d6 100644
--- a/po/be_BY.po
+++ b/po/be_BY.po
@@ -6,7 +6,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.8.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-19 21:49+0000\n"
+"POT-Creation-Date: 2021-05-21 23:35+0000\n"
 "PO-Revision-Date: 2021-03-21 08:24+0000\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Belarusian <https://translations.scummvm.org/projects/scummvm/"
@@ -75,7 +75,7 @@ msgstr "Уверх"
 #: engines/mohawk/riven_stacks/aspit.cpp:372
 #: engines/mohawk/riven_stacks/aspit.cpp:456 engines/nancy/dialogs.cpp:101
 #: engines/parallaction/saveload.cpp:271 engines/scumm/dialogs.cpp:180
-#: engines/sword1/control.cpp:889 engines/wintermute/wintermute.cpp:210
+#: engines/sword1/control.cpp:889 engines/wintermute/wintermute.cpp:202
 msgid "Cancel"
 msgstr "Адмена"
 
@@ -128,7 +128,7 @@ msgstr ""
 #: gui/launcher.cpp:395 gui/launcher.cpp:417 gui/launcher.cpp:460
 #: gui/options.cpp:2739 gui/options.cpp:2777
 #: backends/events/default/default-events.cpp:185 engines/buried/buried.cpp:533
-#: engines/grim/grim.cpp:353 engines/kyra/gui/saveload_eob.cpp:596
+#: engines/grim/grim.cpp:351 engines/kyra/gui/saveload_eob.cpp:596
 #: engines/kyra/gui/saveload_eob.cpp:629
 #: engines/parallaction/metaengine.cpp:136
 #: engines/sci/graphics/controls32.cpp:928
@@ -139,7 +139,7 @@ msgstr "Так"
 #: gui/filebrowser-dialog.cpp:133 gui/fluidsynth-dialog.cpp:218
 #: gui/launcher.cpp:395 gui/launcher.cpp:417 gui/launcher.cpp:460
 #: gui/options.cpp:2739 gui/options.cpp:2777 engines/buried/buried.cpp:533
-#: engines/grim/grim.cpp:353 engines/kyra/gui/saveload_eob.cpp:596
+#: engines/grim/grim.cpp:351 engines/kyra/gui/saveload_eob.cpp:596
 #: engines/kyra/gui/saveload_eob.cpp:629
 #: engines/parallaction/metaengine.cpp:142
 #: engines/sci/graphics/controls32.cpp:928
@@ -166,8 +166,8 @@ msgstr ""
 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
 #: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
 #: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1344 engines/scumm/scumm.cpp:1366
-#: engines/scumm/scumm.cpp:2041 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
+#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
 #: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
 #: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -606,8 +606,8 @@ msgstr "Закрыць"
 
 #: gui/gui-manager.cpp:164 engines/metaengine.cpp:108
 #: engines/dragons/metaengine.cpp:163 engines/glk/scott/scott.cpp:412
-#: engines/griffon/metaengine.cpp:96 engines/grim/grim.cpp:451
-#: engines/grim/grim.cpp:528 engines/twine/metaengine.cpp:452
+#: engines/griffon/metaengine.cpp:96 engines/grim/grim.cpp:449
+#: engines/grim/grim.cpp:526 engines/twine/metaengine.cpp:452
 #: engines/twine/metaengine.cpp:519 engines/wintermute/keymapper_tables.h:1017
 #: engines/wintermute/keymapper_tables.h:1106
 #: engines/wintermute/keymapper_tables.h:1480
@@ -617,8 +617,8 @@ msgstr "Уверх"
 
 #: gui/gui-manager.cpp:169 engines/metaengine.cpp:113
 #: engines/dragons/metaengine.cpp:169 engines/glk/scott/scott.cpp:412
-#: engines/griffon/metaengine.cpp:102 engines/grim/grim.cpp:456
-#: engines/grim/grim.cpp:533 engines/twine/metaengine.cpp:459
+#: engines/griffon/metaengine.cpp:102 engines/grim/grim.cpp:454
+#: engines/grim/grim.cpp:531 engines/twine/metaengine.cpp:459
 #: engines/twine/metaengine.cpp:527 engines/wintermute/keymapper_tables.h:1023
 #: engines/wintermute/keymapper_tables.h:1113
 #: engines/wintermute/keymapper_tables.h:1486
@@ -628,7 +628,7 @@ msgstr "Уніз"
 
 #: gui/gui-manager.cpp:174 engines/metaengine.cpp:118
 #: engines/dragons/metaengine.cpp:175 engines/griffon/metaengine.cpp:108
-#: engines/grim/grim.cpp:461 engines/grim/grim.cpp:538
+#: engines/grim/grim.cpp:459 engines/grim/grim.cpp:536
 #: engines/twine/metaengine.cpp:474 engines/twine/metaengine.cpp:542
 #: engines/wintermute/keymapper_tables.h:1029
 #: engines/wintermute/keymapper_tables.h:1468
@@ -639,7 +639,7 @@ msgstr "Налева"
 
 #: gui/gui-manager.cpp:179 engines/metaengine.cpp:123
 #: engines/dragons/metaengine.cpp:181 engines/griffon/metaengine.cpp:114
-#: engines/grim/grim.cpp:466 engines/grim/grim.cpp:543
+#: engines/grim/grim.cpp:464 engines/grim/grim.cpp:541
 #: engines/twine/metaengine.cpp:466 engines/twine/metaengine.cpp:535
 #: engines/wintermute/keymapper_tables.h:1035
 #: engines/wintermute/keymapper_tables.h:1474
@@ -1998,11 +1998,11 @@ msgstr "Працягнуць"
 msgid "Clear value"
 msgstr "Ачысціць значэнне"
 
-#: base/main.cpp:621
+#: base/main.cpp:632
 msgid "Error running game:"
 msgstr "Памылка запуску гульні:"
 
-#: base/main.cpp:668
+#: base/main.cpp:679
 msgid "Could not find any engine capable of running the selected game"
 msgstr "Не магу знайсці рухавічок для запуску абранай гульні"
 
@@ -2196,13 +2196,13 @@ msgstr "Г~а~лоўнае меню"
 #: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
 #: engines/glk/streams.cpp:1433 engines/gnap/menu.cpp:466
 #: engines/hugo/file.cpp:298 engines/illusions/menusystem.cpp:703
-#: engines/kingdom/kingdom.cpp:739 engines/lab/savegame.cpp:243
+#: engines/kingdom/kingdom.cpp:737 engines/lab/savegame.cpp:243
 #: engines/mads/nebular/dialogs_nebular.cpp:350
 #: engines/neverhood/menumodule.cpp:890 engines/pegasus/pegasus.cpp:403
 #: engines/prince/saveload.cpp:55 engines/sci/engine/guest_additions.cpp:688
 #: engines/sci/engine/kfile.cpp:1075 engines/sherlock/scalpel/scalpel.cpp:1250
 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:43
-#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3362
+#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3349
 #: engines/tsage/scenes.cpp:629 engines/wage/saveload.cpp:752
 #: engines/xeen/saves.cpp:277 engines/zvision/file/save_manager.cpp:49
 msgid "Save game:"
@@ -2214,7 +2214,7 @@ msgstr "Захаваць гульню:"
 #: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
 #: engines/glk/streams.cpp:1433 engines/gnap/menu.cpp:466
 #: engines/hugo/file.cpp:298 engines/illusions/menusystem.cpp:703
-#: engines/kingdom/kingdom.cpp:739 engines/lab/savegame.cpp:238
+#: engines/kingdom/kingdom.cpp:737 engines/lab/savegame.cpp:238
 #: engines/lab/savegame.cpp:243 engines/mads/nebular/dialogs_nebular.cpp:350
 #: engines/neverhood/menumodule.cpp:890 engines/parallaction/metaengine.cpp:124
 #: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:403
@@ -2222,7 +2222,7 @@ msgstr "Захаваць гульню:"
 #: engines/sci/engine/kfile.cpp:1075 engines/scumm/dialogs.cpp:177
 #: engines/sherlock/scalpel/scalpel.cpp:1250
 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:43
-#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3362
+#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3349
 #: engines/tsage/scenes.cpp:629 engines/wage/saveload.cpp:752
 #: engines/xeen/saves.cpp:277 engines/zvision/file/save_manager.cpp:49
 #: engines/zvision/metaengine.cpp:194
@@ -2374,7 +2374,7 @@ msgstr ""
 "за ўсё, не будзе працаваць стабільна, і захаванні гульняў могуць не "
 "працаваць у будучых версіях ScummVM."
 
-#: engines/engine.cpp:648 engines/wintermute/wintermute.cpp:210
+#: engines/engine.cpp:648 engines/wintermute/wintermute.cpp:202
 msgid "Start anyway"
 msgstr "Усё адно запусціць"
 
@@ -2450,8 +2450,8 @@ msgstr "Паўза"
 msgid "Game menu"
 msgstr "Меню гульні"
 
-#: engines/metaengine.cpp:87 engines/grim/grim.cpp:502
-#: engines/grim/grim.cpp:594 engines/mohawk/myst.cpp:564
+#: engines/metaengine.cpp:87 engines/grim/grim.cpp:500
+#: engines/grim/grim.cpp:592 engines/mohawk/myst.cpp:564
 #: engines/mohawk/riven.cpp:834 engines/wintermute/keymapper_tables.h:219
 #: engines/wintermute/keymapper_tables.h:1003
 #: engines/wintermute/keymapper_tables.h:1254
@@ -2469,7 +2469,7 @@ msgid "Predictive input dialog"
 msgstr "Дыялог прэдыктыўнага ўводу"
 
 #: engines/metaengine.cpp:103 engines/griffon/metaengine.cpp:90
-#: engines/grim/grim.cpp:508 engines/grim/grim.cpp:600
+#: engines/grim/grim.cpp:506 engines/grim/grim.cpp:598
 #: engines/sky/metaengine.cpp:88 engines/wintermute/keymapper_tables.h:55
 msgid "Confirm"
 msgstr "Пацвердзіць"
@@ -3679,26 +3679,26 @@ msgid "Check for Updates..."
 msgstr "Правяраю абнаўленні..."
 
 #: engines/access/resources.cpp:44 engines/drascula/drascula.cpp:931
-#: engines/hugo/hugo.cpp:436 engines/lure/lure.cpp:64
-#: engines/mortevielle/mortevielle.cpp:305 engines/sky/compact.cpp:131
-#: engines/supernova/supernova.cpp:458 engines/teenagent/resources.cpp:98
-#: engines/tony/tony.cpp:192 engines/toon/toon.cpp:4956
+#: engines/hugo/hugo.cpp:426 engines/lure/lure.cpp:57
+#: engines/mortevielle/mortevielle.cpp:302 engines/sky/compact.cpp:131
+#: engines/supernova/supernova.cpp:457 engines/teenagent/resources.cpp:98
+#: engines/tony/tony.cpp:188 engines/toon/toon.cpp:4943
 #, c-format
 msgid "Unable to locate the '%s' engine data file."
 msgstr "Не атрымалася знайсці файл рухавічка %s."
 
 #: engines/access/resources.cpp:52 engines/drascula/drascula.cpp:947
-#: engines/hugo/hugo.cpp:448 engines/lure/lure.cpp:73
-#: engines/mortevielle/mortevielle.cpp:313 engines/supernova/supernova.cpp:463
-#: engines/tony/tony.cpp:205 engines/toon/toon.cpp:4969
+#: engines/hugo/hugo.cpp:438 engines/lure/lure.cpp:66
+#: engines/mortevielle/mortevielle.cpp:310 engines/supernova/supernova.cpp:462
+#: engines/tony/tony.cpp:201 engines/toon/toon.cpp:4956
 #, c-format
 msgid "The '%s' engine data file is corrupt."
 msgstr "Файл рухавічка %s пашкоджаны."
 
 #: engines/access/resources.cpp:61 engines/drascula/drascula.cpp:958
-#: engines/hugo/hugo.cpp:458 engines/lure/lure.cpp:76
-#: engines/mortevielle/mortevielle.cpp:323 engines/tony/tony.cpp:216
-#: engines/toon/toon.cpp:4980
+#: engines/hugo/hugo.cpp:448 engines/lure/lure.cpp:69
+#: engines/mortevielle/mortevielle.cpp:320 engines/tony/tony.cpp:212
+#: engines/toon/toon.cpp:4967
 #, c-format
 msgid ""
 "Incorrect version of the '%s' engine data file found. Expected %d.%d but got "
@@ -3706,62 +3706,62 @@ msgid ""
 msgstr ""
 "Няправільная версія файла рухавічка %s. Чакалася %d.%d, але знойдзена %d.%d."
 
-#: engines/adl/detection.cpp:48
+#: engines/adl/detection.cpp:54
 msgid "TV emulation"
 msgstr "Эмуляцыя ТБ"
 
-#: engines/adl/detection.cpp:49
+#: engines/adl/detection.cpp:55
 msgid "Emulate composite output to an NTSC TV"
 msgstr "Эмуляваць кампазітны вывад на тэлевізар NTSC"
 
-#: engines/adl/detection.cpp:58 engines/adl/detection.cpp:68
+#: engines/adl/detection.cpp:64 engines/adl/detection.cpp:74
 msgid "Color graphics"
 msgstr "Каляровая графіка"
 
-#: engines/adl/detection.cpp:59 engines/adl/detection.cpp:69
+#: engines/adl/detection.cpp:65 engines/adl/detection.cpp:75
 msgid "Use color graphics instead of monochrome"
 msgstr "Выкарыстоўваць каляровую графіку замест манахромнай"
 
-#: engines/adl/detection.cpp:78
+#: engines/adl/detection.cpp:84
 msgid "Show scanlines"
 msgstr "Паказваць скан-лініі"
 
-#: engines/adl/detection.cpp:79
+#: engines/adl/detection.cpp:85
 msgid "Darken every other scanline to mimic the look of a CRT"
 msgstr "Зацямняць кожную другую лінію сканавання для імітацыі выгляду ЭПТ"
 
-#: engines/adl/detection.cpp:88
+#: engines/adl/detection.cpp:94
 msgid "Always use sharp monochrome text"
 msgstr "Заўсёды выкарыстоўваць выразны манахромны тэкст"
 
-#: engines/adl/detection.cpp:89
+#: engines/adl/detection.cpp:95
 msgid "Do not emulate NTSC artifacts for text"
 msgstr "Не эмуляваць артэфакты NTSC для тэксту"
 
-#: engines/agi/detection.cpp:72 engines/cine/detection.cpp:43
-#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:44
-#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:205
-#: engines/sherlock/detection.cpp:50 engines/toltecs/detection.cpp:213
+#: engines/agi/detection.cpp:87 engines/cine/detection.cpp:52
+#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:51
+#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:235
+#: engines/sherlock/detection.cpp:59 engines/toltecs/detection.cpp:213
 #: engines/ultima/detection.cpp:55 engines/ultima/ultima8/meta_engine.cpp:163
 #: engines/zvision/detection_tables.h:50
 msgid "Use original save/load screens"
 msgstr "Выкарыстоўваць арыгінальныя экраны запісу/чытання гульні"
 
-#: engines/agi/detection.cpp:73 engines/cine/detection.cpp:44
-#: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:45
-#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:206
-#: engines/sherlock/detection.cpp:51 engines/toltecs/detection.cpp:214
+#: engines/agi/detection.cpp:88 engines/cine/detection.cpp:53
+#: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:52
+#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:236
+#: engines/sherlock/detection.cpp:60 engines/toltecs/detection.cpp:214
 #: engines/ultima/detection.cpp:56 engines/ultima/ultima8/meta_engine.cpp:164
 #: engines/zvision/detection_tables.h:51
 msgid "Use the original save/load screens instead of the ScummVM ones"
 msgstr ""
 "Выкарыстоўваць арыгінальныя экраны чытання/захавання гульні замест ScummVM"
 
-#: engines/agi/detection.cpp:82
+#: engines/agi/detection.cpp:97
 msgid "Use an alternative palette"
 msgstr "Выкарыстоўваць альтэрнатыўную палітру"
 
-#: engines/agi/detection.cpp:83
+#: engines/agi/detection.cpp:98
 msgid ""
 "Use an alternative palette, common for all Amiga games. This was the old "
 "behavior"
@@ -3769,32 +3769,32 @@ msgstr ""
 "Выкарыстоўваць альтэрнатыўную палітру для ўсіх гульняў Amiga. Гэтак "
 "працавала раней"
 
-#: engines/agi/detection.cpp:92
+#: engines/agi/detection.cpp:107
 msgid "Mouse support"
 msgstr "Падтрымка мышы"
 
-#: engines/agi/detection.cpp:93
+#: engines/agi/detection.cpp:108
 msgid ""
 "Enables mouse support. Allows to use mouse for movement and in game menus."
 msgstr ""
 "Уключае падтрымку мышы. Дазваляе ужываць мыш для перамяшчэння і ў меню "
 "гульні."
 
-#: engines/agi/detection.cpp:102
+#: engines/agi/detection.cpp:117
 msgid "Use Hercules hires font"
 msgstr "Выкарыстоўваць шрыфт Hercules"
 
-#: engines/agi/detection.cpp:103
+#: engines/agi/detection.cpp:118
 msgid "Uses Hercules hires font, when font file is available."
 msgstr ""
 "Выкарыстоўвае шрыфт высокага адрознення Hercules, калі даступны файл са "
 "шрыфтам."
 
-#: engines/agi/detection.cpp:112
+#: engines/agi/detection.cpp:127
 msgid "Pause when entering commands"
 msgstr "Паўза падчас уводу каманд"
 
-#: engines/agi/detection.cpp:113
+#: engines/agi/detection.cpp:128
 msgid ""
 "Shows a command prompt window and pauses the game (like in SCI) instead of a "
 "real-time prompt."
@@ -3802,11 +3802,11 @@ msgstr ""
 "Паказвае акно з радком уводу каманды і ставіць гульню на паўзу (як у SCI) "
 "замест уводу ў рэальным часе."
 
-#: engines/agi/detection.cpp:122
+#: engines/agi/detection.cpp:137
 msgid "Add speed menu"
 msgstr "Дадаць меню хуткасці"
 
-#: engines/agi/detection.cpp:123
+#: engines/agi/detection.cpp:138
 msgid "Add game speed menu (similar to PC version)"
 msgstr "Дадаць меню хуткасці гульні (падобна на ПК-версію)"
 
@@ -3825,13 +3825,13 @@ msgstr ""
 #: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
 #: engines/dreamweb/saveload.cpp:170 engines/glk/streams.cpp:1442
 #: engines/gnap/menu.cpp:475 engines/hugo/file.cpp:400
-#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:749
+#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:747
 #: engines/lab/savegame.cpp:258 engines/mads/nebular/dialogs_nebular.cpp:377
 #: engines/neverhood/menumodule.cpp:903 engines/prince/saveload.cpp:64
 #: engines/sci/engine/guest_additions.cpp:691 engines/sci/engine/kfile.cpp:1192
 #: engines/sherlock/scalpel/scalpel.cpp:1263
 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:68
-#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3456
+#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3443
 #: engines/zvision/file/save_manager.cpp:62
 msgid "Restore game:"
 msgstr "Узнавіць гульню:"
@@ -3841,14 +3841,14 @@ msgstr "Узнавіць гульню:"
 #: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
 #: engines/dreamweb/saveload.cpp:170 engines/glk/streams.cpp:1442
 #: engines/gnap/menu.cpp:475 engines/hugo/file.cpp:400
-#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:749
+#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:747
 #: engines/lab/savegame.cpp:238 engines/lab/savegame.cpp:258
 #: engines/mads/nebular/dialogs_nebular.cpp:377
 #: engines/neverhood/menumodule.cpp:903 engines/prince/saveload.cpp:64
 #: engines/sci/engine/guest_additions.cpp:692 engines/sci/engine/kfile.cpp:1192
 #: engines/sherlock/scalpel/scalpel.cpp:1263
 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:68
-#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3456
+#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3443
 #: engines/zvision/file/save_manager.cpp:62 engines/zvision/metaengine.cpp:199
 msgid "Restore"
 msgstr "Узнавіць"
@@ -3857,7 +3857,7 @@ msgstr "Узнавіць"
 msgid "Quick load or save game isn't supported in this location"
 msgstr ""
 
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2609
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
 #, c-format
 msgid ""
 "Failed to load saved game from file:\n"
@@ -3868,7 +3868,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2599
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
 #, c-format
 msgid ""
 "Failed to save game to file:\n"
@@ -3879,7 +3879,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2622
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
 #, c-format
 msgid ""
 "Successfully saved game in file:\n"
@@ -3968,15 +3968,15 @@ msgstr "Пераключыцца ў гульню"
 msgid "Switch to Olmec"
 msgstr "Пераключыцца ў гульню"
 
-#: engines/bladerunner/bladerunner.cpp:359
+#: engines/bladerunner/bladerunner.cpp:357
 msgid "Failed to initialize resources"
 msgstr "Не атрымалася ініцыялізаваць рэсурсы"
 
-#: engines/bladerunner/bladerunner.cpp:1063
+#: engines/bladerunner/bladerunner.cpp:1061
 msgid "A required game resource was not found"
 msgstr "Патрэбны гульнявы рэсурс не знойдзены"
 
-#: engines/bladerunner/bladerunner.cpp:2278
+#: engines/bladerunner/bladerunner.cpp:2276
 msgid ""
 "WARNING: This game was saved in Restored Cut Content mode, but you are "
 "playing in Original Content mode. The mode will be adjusted to Restored Cut "
@@ -3986,7 +3986,7 @@ msgstr ""
 "але вы гуляеце ў рэжыме выточнага змесціва. Для гэтага сеансу рэжым будзе "
 "зменены на адноўленае змесціва да поўнага выхаду з гульні."
 
-#: engines/bladerunner/bladerunner.cpp:2280
+#: engines/bladerunner/bladerunner.cpp:2278
 msgid ""
 "WARNING: This game was saved in Original Content mode, but you are playing "
 "in Restored Cut Content mode. The mode will be adjusted to Original Content "
@@ -3996,31 +3996,31 @@ msgstr ""
 "гуляеце ў рэжыме адноўленага выразанага змесціва. Для гэтага сеансу рэжым "
 "будзе зменены на выточнае змесціва да поўнага выхаду з гульні."
 
-#: engines/bladerunner/bladerunner.cpp:2282
+#: engines/bladerunner/bladerunner.cpp:2280
 msgid "Continue"
 msgstr "Працягнуць"
 
-#: engines/bladerunner/detection.cpp:48
+#: engines/bladerunner/detection.cpp:53
 msgid "Sitcom mode"
 msgstr "Рэжым камедыі"
 
-#: engines/bladerunner/detection.cpp:49
+#: engines/bladerunner/detection.cpp:54
 msgid "Game will add laughter after actor's line or narration"
 msgstr "Гульня дадасць смех пасля слоў актора ці дыктара"
 
-#: engines/bladerunner/detection.cpp:57
+#: engines/bladerunner/detection.cpp:62
 msgid "Shorty mode"
 msgstr "Рэжым карантышак"
 
-#: engines/bladerunner/detection.cpp:58
+#: engines/bladerunner/detection.cpp:63
 msgid "Game will shrink the actors and make their voices high pitched"
 msgstr "Гульня сцісне актораў і зробіць іх галасы высокімі"
 
-#: engines/bladerunner/detection.cpp:66
+#: engines/bladerunner/detection.cpp:71
 msgid "Frame limiter high performance mode"
 msgstr "Рэжым высокай прадуктыўнасці абмежавальніка кадраў"
 
-#: engines/bladerunner/detection.cpp:67
+#: engines/bladerunner/detection.cpp:72
 msgid ""
 "This mode may result in high CPU usage! It avoids use of delayMillis() "
 "function."
@@ -4028,11 +4028,11 @@ msgstr ""
 "Гэты рэжым можа прывесці да высокай загрузкі працэсара! Пазбягае ўжывання "
 "функцыі delayMillis()."
 
-#: engines/bladerunner/detection.cpp:75
+#: engines/bladerunner/detection.cpp:80
 msgid "Max frames per second limit"
 msgstr "Макс. ліміт кадраў у секунду"
 
-#: engines/bladerunner/detection.cpp:76
+#: engines/bladerunner/detection.cpp:81
 msgid ""
 "This mode targets a maximum of 120 fps. When disabled, the game targets 60 "
 "fps"
@@ -4040,11 +4040,11 @@ msgstr ""
 "Гэты рэжым пераключае на максімум 120 кадраў/с. Калі ён выключаны, гульня "
 "выдае 60 кадраў/с"
 
-#: engines/bladerunner/detection.cpp:84
+#: engines/bladerunner/detection.cpp:89
 msgid "Disable McCoy's quick stamina drain"
 msgstr "Выключыць хуткую стому Маккоя"
 
-#: engines/bladerunner/detection.cpp:85
+#: engines/bladerunner/detection.cpp:90
 msgid ""
 "When running, McCoy won't start slowing down as soon as the player stops "
 "clicking the mouse"
@@ -4059,15 +4059,15 @@ msgid ""
 "ScummVM."
 msgstr ""
 
-#: engines/bladerunner/detection_tables.h:129 engines/cge/detection.cpp:48
-#: engines/cge/detection.cpp:54 engines/kyra/detection_tables.h:303
-#: engines/kyra/detection_tables.h:983 engines/lure/detection.cpp:222
+#: engines/bladerunner/detection_tables.h:129 engines/cge/detection.cpp:56
+#: engines/cge/detection.cpp:62 engines/kyra/detection_tables.h:303
+#: engines/kyra/detection_tables.h:983 engines/lure/detection.cpp:233
 #: engines/mohawk/detection_tables.h:954 engines/mohawk/detection_tables.h:1045
 #: engines/mohawk/detection_tables.h:1060 engines/neverhood/detection.cpp:110
 #: engines/saga/detection_tables.h:187 engines/saga/detection_tables.h:985
 #: engines/saga/detection_tables.h:1044 engines/sci/detection_tables.h:4871
 #: engines/sci/detection_tables.h:4879 engines/sherlock/detection_tables.h:214
-#: engines/stark/detection.cpp:293 engines/teenagent/detection.cpp:102
+#: engines/stark/detection.cpp:305 engines/teenagent/detection.cpp:118
 #: engines/zvision/detection_tables.h:190
 #: engines/zvision/detection_tables.h:210
 #, fuzzy
@@ -4090,19 +4090,19 @@ msgstr "   Вы ўпэўнены, што жадаеце выйсці?   "
 msgid "Invalid save file name"
 msgstr "Няправільнае імя файла захавання"
 
-#: engines/cge/detection.cpp:99
+#: engines/cge/detection.cpp:107
 msgid "Color Blind Mode"
 msgstr "Рэжым без колеру"
 
-#: engines/cge/detection.cpp:100
+#: engines/cge/detection.cpp:108
 msgid "Enable Color Blind Mode by default"
 msgstr "Уключыць рэжым для людзей са слабым успрыманнем колеру"
 
-#: engines/cine/detection.cpp:52
+#: engines/cine/detection.cpp:61
 msgid "Use transparent dialog boxes in 16 color scenes"
 msgstr "Ужываць празрыстыя дыялогавыя вокны ў 16-каляровых сцэнах"
 
-#: engines/cine/detection.cpp:53
+#: engines/cine/detection.cpp:62
 msgid ""
 "Use transparent dialog boxes in 16 color scenes even if the original game "
 "version did not support them"
@@ -4181,7 +4181,7 @@ msgid "Change Command"
 msgstr "Змяніць каманду"
 
 #: engines/dragons/metaengine.cpp:152 engines/griffon/metaengine.cpp:127
-#: engines/grim/grim.cpp:491 engines/grim/grim.cpp:583
+#: engines/grim/grim.cpp:489 engines/grim/grim.cpp:581
 #: engines/hdb/metaengine.cpp:231 engines/nancy/dialogs.cpp:146
 #: engines/scumm/help.cpp:225 engines/scumm/help.cpp:234
 #: engines/scumm/help.cpp:241 engines/scumm/help.cpp:249
@@ -4219,27 +4219,27 @@ msgstr ""
 "Націсніце ОК, каб перавесці іх зараз, інакш гэта паведамленне з'явіцца зноў "
 "пры наступным запуску гульні.\n"
 
-#: engines/dreamweb/detection.cpp:54
+#: engines/dreamweb/detection.cpp:61
 msgid "Use bright palette mode"
 msgstr "Выкарыстоўваць рэжым яркай палітры"
 
-#: engines/dreamweb/detection.cpp:55
+#: engines/dreamweb/detection.cpp:62
 msgid "Display graphics using the game's bright palette"
 msgstr "Малюе графіку з выкарыстаннем яркай палітры гульні"
 
-#: engines/glk/detection.cpp:225
+#: engines/glk/detection.cpp:239
 msgid "Enable Text to Speech"
 msgstr "Уключыць генератар мовы"
 
-#: engines/glk/detection.cpp:226
+#: engines/glk/detection.cpp:240
 msgid "Use TTS to read the text"
 msgstr "Ужываць TTS для чытання тэксту"
 
-#: engines/glk/detection.cpp:231
+#: engines/glk/detection.cpp:245
 msgid "Also read input text"
 msgstr "Таксама чытаць уведзены тэкст"
 
-#: engines/glk/detection.cpp:232
+#: engines/glk/detection.cpp:246
 msgid "Use TTS to read the input text"
 msgstr "Ужываць TTS для чытання ўведзенага тэксту"
 
@@ -4579,25 +4579,25 @@ msgstr "Атака 1"
 msgid "Speed Up Cutscene"
 msgstr "Прапусціць застаўку"
 
-#: engines/grim/detection.cpp:45
+#: engines/grim/detection.cpp:70
 msgid "Load user patch (unsupported)"
 msgstr ""
 
-#: engines/grim/detection.cpp:46
+#: engines/grim/detection.cpp:71
 msgid ""
 "Load an user patch. Please note that the ScummVM team doesn't provide "
 "support for using such patches."
 msgstr ""
 
-#: engines/grim/detection.cpp:54 engines/zvision/metaengine.cpp:153
+#: engines/grim/detection.cpp:79 engines/zvision/metaengine.cpp:153
 msgid "Show FPS"
 msgstr "Паказаць лічыльнік кадраў у секунду"
 
-#: engines/grim/detection.cpp:55
+#: engines/grim/detection.cpp:80
 msgid "Show the current FPS-rate, while you play."
 msgstr ""
 
-#: engines/grim/grim.cpp:348
+#: engines/grim/grim.cpp:346
 #, c-format
 msgid ""
 "ScummVM found some problems with your game data files.\n"
@@ -4605,53 +4605,53 @@ msgid ""
 "Do you still want to run %s?"
 msgstr ""
 
-#: engines/grim/grim.cpp:471 engines/grim/grim.cpp:558
+#: engines/grim/grim.cpp:469 engines/grim/grim.cpp:556
 msgid "Run"
 msgstr ""
 
-#: engines/grim/grim.cpp:476 engines/scumm/help.cpp:239
+#: engines/grim/grim.cpp:474 engines/scumm/help.cpp:239
 #: engines/scumm/help.cpp:247
 msgid "Examine"
 msgstr "Праверыць"
 
-#: engines/grim/grim.cpp:481 engines/grim/grim.cpp:573
+#: engines/grim/grim.cpp:479 engines/grim/grim.cpp:571
 #, fuzzy
 msgid "Use/Talk"
 msgstr "Гаварыць"
 
-#: engines/grim/grim.cpp:486 engines/grim/grim.cpp:578
+#: engines/grim/grim.cpp:484 engines/grim/grim.cpp:576
 #, fuzzy
 msgid "Pick up/Put away"
 msgstr "Падняць"
 
-#: engines/grim/grim.cpp:496 engines/grim/grim.cpp:588
+#: engines/grim/grim.cpp:494 engines/grim/grim.cpp:586
 #, fuzzy
 msgid "Skip dialog lines"
 msgstr "Прапусціць радок"
 
-#: engines/grim/grim.cpp:514 engines/grim/grim.cpp:606
+#: engines/grim/grim.cpp:512 engines/grim/grim.cpp:604
 #: engines/hdb/metaengine.cpp:244
 msgid "Menu"
 msgstr "Меню"
 
-#: engines/grim/grim.cpp:548
+#: engines/grim/grim.cpp:546
 msgid "Cycle Objects Up"
 msgstr ""
 
-#: engines/grim/grim.cpp:553
+#: engines/grim/grim.cpp:551
 msgid "Cycle Objects Down"
 msgstr ""
 
-#: engines/grim/grim.cpp:563
+#: engines/grim/grim.cpp:561
 msgid "Quick Room Exit"
 msgstr ""
 
-#: engines/grim/grim.cpp:568
+#: engines/grim/grim.cpp:566
 #, fuzzy
 msgid "Examine/Look"
 msgstr "Праверыць"
 
-#: engines/grim/grim.cpp:1333
+#: engines/grim/grim.cpp:1331
 #, fuzzy
 msgid "Error: the game could not be saved."
 msgstr "відэарэжым не можа быць зменены."
@@ -4717,11 +4717,11 @@ msgid ""
 "Alternatively, a Steam or GOG copy has a combined FullMonkeyMap.imt"
 msgstr ""
 
-#: engines/groovie/detection.cpp:297
+#: engines/groovie/detection.cpp:312
 msgid "Fast movie speed"
 msgstr "Хуткі рэжым відэа"
 
-#: engines/groovie/detection.cpp:298
+#: engines/groovie/detection.cpp:313
 msgid "Play movies at an increased speed"
 msgstr "Прайгравае відэа на павялічанай хуткасці"
 
@@ -4775,88 +4775,88 @@ msgstr "Ачысціць пункты шляху"
 msgid "Debug"
 msgstr "Адладка"
 
-#: engines/hopkins/detection.cpp:40 engines/hopkins/detection.cpp:50
+#: engines/hopkins/detection.cpp:47 engines/hopkins/detection.cpp:57
 msgid "Gore Mode"
 msgstr "Рэжым з крывёй"
 
-#: engines/hopkins/detection.cpp:41 engines/hopkins/detection.cpp:51
+#: engines/hopkins/detection.cpp:48 engines/hopkins/detection.cpp:58
 msgid "Enable Gore Mode when available"
 msgstr "Уключае рэжым з паказам крыві, калі ён даступны"
 
 #. I18N: Studio audience adds an applause and cheering sounds whenever
 #. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:62
 msgid "Studio audience"
 msgstr "Студыйная аўдыторыя"
 
-#: engines/kyra/detection.cpp:47
+#: engines/kyra/detection.cpp:63
 msgid "Enable studio audience"
 msgstr "Уключыць гукі аўдыторыі ў студыі"
 
 #. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:73
 msgid "Skip support"
 msgstr "Падтрымка пропускаў"
 
-#: engines/kyra/detection.cpp:58
+#: engines/kyra/detection.cpp:74
 msgid "Allow text and cutscenes to be skipped"
 msgstr "Уключае магчымасць прапускаць тэксты і застаўкі"
 
 #. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:84
 msgid "Helium mode"
 msgstr "Рэжым гелія"
 
-#: engines/kyra/detection.cpp:69
+#: engines/kyra/detection.cpp:85
 msgid "Enable helium mode"
 msgstr "Уключыць рэжым гелія"
 
 #. I18N: When enabled, this option makes scrolling smoother when
 #. changing from one screen to another.
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:98
 msgid "Smooth scrolling"
 msgstr "Плыўная прагортка"
 
-#: engines/kyra/detection.cpp:83
+#: engines/kyra/detection.cpp:99
 msgid "Enable smooth scrolling when walking"
 msgstr "Уключыць плыўную прагортку падчас хады"
 
 #. I18N: When enabled, this option changes the cursor when it floats to the
 #. edge of the screen to a directional arrow. The player can then click to
 #. walk towards that direction.
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:111
 msgid "Floating cursors"
 msgstr "Плывучыя курсоры"
 
-#: engines/kyra/detection.cpp:96
+#: engines/kyra/detection.cpp:112
 msgid "Enable floating cursors"
 msgstr "Уключыць плывучыя курсоры"
 
 #. I18N: When enabled, this option will fill in an autogenerated savegame
 #. description into the input prompt where.
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:123
 msgid "Suggest save names"
 msgstr "Падказваць назвы для захаванняў"
 
-#: engines/kyra/detection.cpp:108
+#: engines/kyra/detection.cpp:124
 msgid "Autogenerated naming suggestions for savegames"
 msgstr "Аўтаматычна згенераваныя назвы для захаваных гульняў"
 
 #. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:136
 msgid "HP bar graphs"
 msgstr "Палоскі здароўя"
 
-#: engines/kyra/detection.cpp:121
+#: engines/kyra/detection.cpp:137
 msgid "Enable hit point bar graphs"
 msgstr "Уключыць адлюстраванне палосак здароўя"
 
 #. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:147
 msgid "Fight Button L/R Swap"
 msgstr "Абмяняць кнопку барацьбы L/R"
 
-#: engines/kyra/detection.cpp:132
+#: engines/kyra/detection.cpp:148
 msgid "Left button to attack, right button to pick up items"
 msgstr "Левая кнопка для атакі, правая кнопка для падбору прадметаў"
 
@@ -5141,13 +5141,13 @@ msgstr "Ці вы хочаце захаваць або загрузіць гул
 msgid "This puzzle is not available in the trial version of the game"
 msgstr "Гэта галаваломка недаступна ў пробнай версіі гульні"
 
-#: engines/lure/detection.cpp:44 engines/mads/detection.cpp:106
-#: engines/sherlock/detection.cpp:111 engines/twine/metaengine.cpp:157
+#: engines/lure/detection.cpp:45 engines/mads/detection.cpp:114
+#: engines/sherlock/detection.cpp:120 engines/twine/metaengine.cpp:157
 msgid "TTS Narrator"
 msgstr "Дыктар TTS"
 
-#: engines/lure/detection.cpp:45 engines/mads/detection.cpp:107
-#: engines/sherlock/detection.cpp:112 engines/twine/metaengine.cpp:158
+#: engines/lure/detection.cpp:46 engines/mads/detection.cpp:115
+#: engines/sherlock/detection.cpp:121 engines/twine/metaengine.cpp:158
 msgid "Use TTS to read the descriptions (if TTS is available)"
 msgstr "Ужываць TTS для чытання апісанняў услых (калі TTS даступна)"
 
@@ -5156,23 +5156,23 @@ msgstr "Ужываць TTS для чытання апісанняў услых (
 msgid "The game is using unsupported engine"
 msgstr "Game id не падтрымваецца"
 
-#: engines/mads/detection.cpp:55
+#: engines/mads/detection.cpp:63
 msgid "Easy mouse interface"
 msgstr "Просты інтэрфейс мышы"
 
-#: engines/mads/detection.cpp:56
+#: engines/mads/detection.cpp:64
 msgid "Shows object names when hovering the mouse over them"
 msgstr "Паказвае назвы аб'ектаў пры навядзенні курсора мышы"
 
-#: engines/mads/detection.cpp:65 engines/mads/detection.cpp:66
+#: engines/mads/detection.cpp:73 engines/mads/detection.cpp:74
 msgid "Animated inventory items"
 msgstr "Анімаваныя аб'екты інвентара"
 
-#: engines/mads/detection.cpp:75 engines/mads/detection.cpp:76
+#: engines/mads/detection.cpp:83 engines/mads/detection.cpp:84
 msgid "Animated game interface"
 msgstr "Анімаваны інтэрфейс гульні"
 
-#: engines/mads/detection.cpp:85 engines/mads/detection.cpp:86
+#: engines/mads/detection.cpp:93 engines/mads/detection.cpp:94
 msgid "Naughty game mode"
 msgstr "Гарэзны рэжым гульні"
 
@@ -5414,21 +5414,21 @@ msgstr ""
 msgid "Unable to locate the '%s' engine data file"
 msgstr "Не атрымалася знайсці файл рухавічка '%s'"
 
-#: engines/myst3/detection.cpp:149 engines/myst3/detection.cpp:163
+#: engines/myst3/detection.cpp:158 engines/myst3/detection.cpp:172
 #, fuzzy
 msgid "PS2 version is not yet supported"
 msgstr "Game id не падтрымваецца"
 
-#: engines/myst3/detection.cpp:182
+#: engines/myst3/detection.cpp:191
 #, fuzzy
 msgid "Widescreen mod"
 msgstr "Поўнаэкранны рэжым"
 
-#: engines/myst3/detection.cpp:183
+#: engines/myst3/detection.cpp:192
 msgid "Enable widescreen rendering in fullscreen mode."
 msgstr ""
 
-#: engines/myst3/myst3.cpp:361
+#: engines/myst3/myst3.cpp:357
 msgid ""
 "This version of Myst III has not been updated with the latest official "
 "patch.\n"
@@ -5437,7 +5437,7 @@ msgid ""
 "https://www.scummvm.org/frs/extras/patches/"
 msgstr ""
 
-#: engines/myst3/myst3.cpp:1575 engines/pegasus/pegasus.cpp:737
+#: engines/myst3/myst3.cpp:1571 engines/pegasus/pegasus.cpp:737
 msgid "Invalid file name for saving"
 msgstr "Няправільнае імя файла для запісу"
 
@@ -5815,127 +5815,127 @@ msgstr "Уключаныя ў зборку опцыі:"
 msgid "Error loading game resources."
 msgstr "Памылка запуску гульні:"
 
-#: engines/sci/detection.cpp:143
+#: engines/sci/detection.cpp:173
 msgid "Skip EGA dithering pass (full color backgrounds)"
 msgstr "Не рабіць апраксімацыю колераў EGA (поўнакаляровыя фоны)"
 
-#: engines/sci/detection.cpp:144
+#: engines/sci/detection.cpp:174
 msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
 msgstr ""
 "Прапускае праход апраксімацыі колераў EGA, графіка будзе паказана з усімі "
 "колерамі"
 
-#: engines/sci/detection.cpp:153
+#: engines/sci/detection.cpp:183
 msgid "Enable high resolution graphics"
 msgstr "Уключыць адлюстраванне графікі высокага адрознення"
 
-#: engines/sci/detection.cpp:154
+#: engines/sci/detection.cpp:184
 msgid "Enable high resolution graphics/content"
 msgstr "Уключыць графіку і кантэнт высокага адрознення"
 
-#: engines/sci/detection.cpp:163
+#: engines/sci/detection.cpp:193
 msgid "Enable black-lined video"
 msgstr "Уключыць відэа з лініямі"
 
-#: engines/sci/detection.cpp:164
+#: engines/sci/detection.cpp:194
 msgid "Draw black lines over videos to increase their apparent sharpness"
 msgstr ""
 "Малюе чорныя лініі па-над відэа, павялічваючы такім чынам бачную выразнасць"
 
-#: engines/sci/detection.cpp:174
+#: engines/sci/detection.cpp:204
 msgid "Use high-quality video scaling"
 msgstr "Ужываць якаснае маштабаванне відэа"
 
-#: engines/sci/detection.cpp:175
+#: engines/sci/detection.cpp:205
 msgid "Use linear interpolation when upscaling videos, where possible"
 msgstr "Па магчымасці ужывае лінейную інтэрпаляцыю падчас маштабавання відэа"
 
-#: engines/sci/detection.cpp:185
+#: engines/sci/detection.cpp:215
 msgid "Use high-quality \"LarryScale\" cel scaling"
 msgstr "Ужываць высакаякаснае маштабаванне LarryScale"
 
-#: engines/sci/detection.cpp:186
+#: engines/sci/detection.cpp:216
 msgid "Use special cartoon scaler for drawing character sprites"
 msgstr ""
 "Ужываць спецыяльнае мультыплікацыйнае маштабаванне для малявання спрайтаў "
 "персанажаў"
 
-#: engines/sci/detection.cpp:195
+#: engines/sci/detection.cpp:225
 msgid "Prefer digital sound effects"
 msgstr "Аддаваць перавагу лічбавым гукавым эфектам"
 
-#: engines/sci/detection.cpp:196
+#: engines/sci/detection.cpp:226
 msgid "Prefer digital sound effects instead of synthesized ones"
 msgstr "Аддаваць перавагу лічбавым гукавым эфектам замест сінтэзаваных"
 
-#: engines/sci/detection.cpp:215
+#: engines/sci/detection.cpp:245
 msgid "Use CD audio"
 msgstr "Выкарыстоўваць CD-аўдыё"
 
-#: engines/sci/detection.cpp:216
+#: engines/sci/detection.cpp:246
 msgid "Use CD audio instead of in-game audio, if available"
 msgstr ""
 "Выкарыстоўваць гукавыя дарожкі з CD замест музыкі з файлаў гульні (калі "
 "даступна)"
 
-#: engines/sci/detection.cpp:226
+#: engines/sci/detection.cpp:256
 msgid "Use Windows cursors"
 msgstr "Выкарыстоўваць курсоры Windows"
 
-#: engines/sci/detection.cpp:227
+#: engines/sci/detection.cpp:257
 msgid ""
 "Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
 msgstr ""
 "Выкарыстоўваць курсоры Windows (меншыя па памеры і аднакаляровыя) замест "
 "курсораў DOS"
 
-#: engines/sci/detection.cpp:237
+#: engines/sci/detection.cpp:267
 msgid "Use silver cursors"
 msgstr "Выкарыстоўваць срэбныя курсоры"
 
-#: engines/sci/detection.cpp:238
+#: engines/sci/detection.cpp:268
 msgid ""
 "Use the alternate set of silver cursors instead of the normal golden ones"
 msgstr ""
 "Выкарыстоўваць альтэрнатыўны набор срэбных курсораў замест звычайных залатых"
 
-#: engines/sci/detection.cpp:248
+#: engines/sci/detection.cpp:278
 msgid "Enable content censoring"
 msgstr "Уключыць цэнзуру змесціва"
 
-#: engines/sci/detection.cpp:249
+#: engines/sci/detection.cpp:279
 msgid "Enable the game's built-in optional content censoring"
 msgstr "Уключыць убудаванае неабавязковае цэнзураванне змесціва"
 
-#: engines/sci/detection.cpp:259
+#: engines/sci/detection.cpp:289
 msgid "Upscale videos"
 msgstr "Маштабаваць відэа"
 
-#: engines/sci/detection.cpp:260
+#: engines/sci/detection.cpp:290
 msgid "Upscale videos to double their size"
 msgstr "Маштабаваць памеры відэа ўдвая"
 
-#: engines/sci/detection.cpp:270
+#: engines/sci/detection.cpp:300
 msgid "Use RGB rendering"
 msgstr ""
 
-#: engines/sci/detection.cpp:271
+#: engines/sci/detection.cpp:301
 msgid "Use RGB rendering to improve screen transitions"
 msgstr ""
 
-#: engines/sci/detection.cpp:281
+#: engines/sci/detection.cpp:311
 msgid "Use per-resource modified palettes"
 msgstr ""
 
-#: engines/sci/detection.cpp:282
+#: engines/sci/detection.cpp:312
 msgid "Use custom per-resource palettes to improve visuals"
 msgstr ""
 
-#: engines/sci/detection.cpp:312
+#: engines/sci/detection.cpp:342
 msgid "MIDI mode:"
 msgstr "Рэжым MIDI:"
 
-#: engines/sci/detection.cpp:313
+#: engines/sci/detection.cpp:343
 msgid ""
 "When using external MIDI devices (e.g. through USB-MIDI), select your device "
 "here"
@@ -5943,15 +5943,15 @@ msgstr ""
 "Калі вы выкарыстоўваеце знешнюю MIDI-прыладу (напрыклад USB-MIDI), выберыце "
 "прыладу тут"
 
-#: engines/sci/detection.cpp:318
+#: engines/sci/detection.cpp:348
 msgid "Standard (GM / MT-32)"
 msgstr "Стандартная (GM / MT-32)"
 
-#: engines/sci/detection.cpp:322
+#: engines/sci/detection.cpp:352
 msgid "Roland D-110 / D-10 / D-20"
 msgstr "Roland D-110 / D-10 / D-20"
 
-#: engines/sci/detection.cpp:326
+#: engines/sci/detection.cpp:356
 msgid "Yamaha FB-01"
 msgstr "Yamaha FB-01"
 
@@ -6014,7 +6014,7 @@ msgstr ""
 "гульні могуць працаваць няправільна. Калі ласка, звярніцеся да кансолі за "
 "далейшай інфармацыяй і праверце, што файлы гульні карэктны."
 
-#: engines/sci/sci.cpp:389
+#: engines/sci/sci.cpp:361
 msgid ""
 "Subtitles are enabled, but subtitling in King's Quest 7 was unfinished and "
 "disabled in the release version of the game. ScummVM allows the subtitles to "
@@ -6028,7 +6028,7 @@ msgstr ""
 "супадаць з гаворкай персанажаў. Гэта праблема не ScummVM, а зыходных "
 "рэсурсаў гульні."
 
-#: engines/sci/sci.cpp:413
+#: engines/sci/sci.cpp:385
 msgid ""
 "You have selected General MIDI as a sound device. Sierra has provided after-"
 "market support for General MIDI for this game in their \"General MIDI Utility"
@@ -6049,7 +6049,7 @@ msgstr ""
 "гульнёй, пераназваўшы яго 4.PAT. Без гэтага патча музыка General MIDI будзе "
 "моцна перакручана."
 
-#: engines/sci/sci.cpp:432
+#: engines/sci/sci.cpp:404
 msgid ""
 "Your game is patched with a fan made script patch. Such patches have been "
 "reported to cause issues, as they modify game scripts extensively. The "
@@ -6062,11 +6062,11 @@ msgstr ""
 "памылкі ў ScummVM не ўзнікаюць, таму рэкамендуецца выдаліць іх з тэчкі з "
 "гульнёй, каб вымінуць неспадзяваныя праблемы надалей."
 
-#: engines/sci/sci.cpp:520
+#: engines/sci/sci.cpp:492
 msgid "Download patch"
 msgstr "Спампаваць патч"
 
-#: engines/sci/sci.cpp:521
+#: engines/sci/sci.cpp:493
 msgid ""
 "(or click 'Download patch' button. But note - it only downloads, you will "
 "have to continue from there)\n"
@@ -6074,7 +6074,7 @@ msgstr ""
 "(або націсніце кнопку \"Спампаваць патч\". Але заўважце: гэта толькі спампуе "
 "яго, вам трэба будзе працягнуць самастойна)\n"
 
-#: engines/sci/sci.cpp:528
+#: engines/sci/sci.cpp:500
 msgid ""
 "GK2 has a fan made subtitles, available thanks to the good persons at "
 "SierraHelp.\n"
@@ -6089,7 +6089,7 @@ msgstr ""
 "- спампуйце http://www.sierrahelp.com/Files/Patches/GabrielKnight/"
 "GK2Subtitles.zip\n"
 
-#: engines/sci/sci.cpp:886
+#: engines/sci/sci.cpp:858
 msgid ""
 "Characters saved inside ScummVM are shown automatically. Character files "
 "saved in the original interpreter need to be put inside ScummVM's saved "
@@ -6139,27 +6139,27 @@ msgstr ""
 "Тады вам можа спатрэбіцца ўжыць арыгінальны патч Sierra.\n"
 "\n"
 
-#: engines/scumm/detection.cpp:158
+#: engines/scumm/detection.cpp:175
 msgid "Show Object Line"
 msgstr "Паказваць радок аб'ектаў"
 
-#: engines/scumm/detection.cpp:159
+#: engines/scumm/detection.cpp:176
 msgid "Show the names of objects at the bottom of the screen"
 msgstr "Паказваць назвы аб'ектаў унізе экрана"
 
-#: engines/scumm/detection.cpp:165
+#: engines/scumm/detection.cpp:182
 msgid "Use NES Classic Palette"
 msgstr "Выкарыстоўваць класічную палітру NES"
 
-#: engines/scumm/detection.cpp:166
+#: engines/scumm/detection.cpp:183
 msgid "Use a more neutral color palette that closely emulates the NES Classic"
 msgstr "Выкарыстоўваць нейтральнейшую палітру, вельмі блізкую да NES Classic"
 
-#: engines/scumm/detection.cpp:172
+#: engines/scumm/detection.cpp:189
 msgid "Trim FM-TOWNS games to 200 pixels height"
 msgstr ""
 
-#: engines/scumm/detection.cpp:173
+#: engines/scumm/detection.cpp:190
 msgid ""
 "Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
 "pixels height, allowing using 'aspect ratio correction'"
@@ -6829,7 +6829,7 @@ msgstr "Уключаныя ў зборку опцыі:"
 msgid "SCUMM v7-8 support is not compiled in"
 msgstr "Уключаныя ў зборку опцыі:"
 
-#: engines/scumm/scumm.cpp:550
+#: engines/scumm/scumm.cpp:536
 msgid ""
 "You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
 "resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6837,7 +6837,7 @@ msgid ""
 "320x200, under 'engine' tab."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:1343
+#: engines/scumm/scumm.cpp:1325
 #, fuzzy
 #| msgid ""
 #| "Could not find the 'Loom' Macintosh executable to read the\n"
@@ -6849,7 +6849,7 @@ msgstr ""
 "Не атрымалася знайсці выканальны файл 'Loom' Macintosh, каб прачытаць\n"
 "дадзеныя пра інструменты. Музыка будзе выключана."
 
-#: engines/scumm/scumm.cpp:1365
+#: engines/scumm/scumm.cpp:1347
 msgid ""
 "Could not find the 'Monkey Island' Macintosh executable to read the\n"
 "instruments from. Music will be disabled."
@@ -6858,7 +6858,7 @@ msgstr ""
 "прачытаць\n"
 "дадзеныя пра інструменты. Музыка будзе выключана."
 
-#: engines/scumm/scumm.cpp:2039
+#: engines/scumm/scumm.cpp:2021
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6867,7 +6867,7 @@ msgstr ""
 "Рэжым \"роднага\" MIDI патрабуе абнаўленне Roland Upgrade ад\n"
 "LucasArts, але бракуе %s. Пераключаюся на AdLib."
 
-#: engines/scumm/scumm.cpp:2907
+#: engines/scumm/scumm.cpp:2889
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@@ -6896,19 +6896,19 @@ msgstr ""
 "Скапіюйце гэтыя файлы ў каталог з дадзенымі гульні.\n"
 "\n"
 
-#: engines/sherlock/detection.cpp:60
+#: engines/sherlock/detection.cpp:69
 msgid "Pixellated scene transitions"
 msgstr "Пераходы паміж сцэнамі з пікселізацыяй"
 
-#: engines/sherlock/detection.cpp:61
+#: engines/sherlock/detection.cpp:70
 msgid "When changing scenes, a randomized pixel transition is done"
 msgstr "Пры змене сцэн адбываецца пераход з рандамізаванымі пікселямі"
 
-#: engines/sherlock/detection.cpp:70
+#: engines/sherlock/detection.cpp:79
 msgid "Don't show hotspots when moving mouse"
 msgstr "Не паказваць хотспоты пры навядзенні мышшу"
 
-#: engines/sherlock/detection.cpp:71
+#: engines/sherlock/detection.cpp:80
 msgid ""
 "Only show hotspot names after you actually click on a hotspot or action "
 "button"
@@ -6916,27 +6916,27 @@ msgstr ""
 "Паказваць назвы хотспотаў толькі пасля кліку па іх або пасля націску на "
 "кнопку дзеяння"
 
-#: engines/sherlock/detection.cpp:80
+#: engines/sherlock/detection.cpp:89
 msgid "Show character portraits"
 msgstr "Паказваць партрэты герояў"
 
-#: engines/sherlock/detection.cpp:81
+#: engines/sherlock/detection.cpp:90
 msgid "Show portraits for the characters when conversing"
 msgstr "Паказваць партрэты герояў падчас дыялогаў"
 
-#: engines/sherlock/detection.cpp:90
+#: engines/sherlock/detection.cpp:99
 msgid "Slide dialogs into view"
 msgstr "Дыялогі заязджаюць"
 
-#: engines/sherlock/detection.cpp:91
+#: engines/sherlock/detection.cpp:100
 msgid "Slide UI dialogs into view, rather than simply showing them immediately"
 msgstr "Дыялогі будуць заязджаць, а не паказвацца імгненна"
 
-#: engines/sherlock/detection.cpp:100
+#: engines/sherlock/detection.cpp:109
 msgid "Transparent windows"
 msgstr "Празрыстыя вокны"
 
-#: engines/sherlock/detection.cpp:101
+#: engines/sherlock/detection.cpp:110
 msgid "Show windows with a partially transparent background"
 msgstr "Паказваць вокны з часткова празрыстым фонам"
 
@@ -6972,97 +6972,97 @@ msgstr "Пераключыць хуткі рэжым"
 msgid "Toggle really fast mode"
 msgstr "Пераключыць вельмі хуткі рэжым"
 
-#: engines/stark/detection.cpp:349
+#: engines/stark/detection.cpp:361
 #, fuzzy
 msgid "Load modded assets"
 msgstr "Загрузіць гульню"
 
-#: engines/stark/detection.cpp:350
+#: engines/stark/detection.cpp:362
 msgid "Enable loading of external replacement assets."
 msgstr ""
 
-#: engines/stark/detection.cpp:358
+#: engines/stark/detection.cpp:370
 msgid "Enable linear filtering of the backgrounds images"
 msgstr ""
 
-#: engines/stark/detection.cpp:359
+#: engines/stark/detection.cpp:371
 msgid ""
 "When linear filtering is enabled the background graphics are smoother in "
 "full screen mode, at the cost of some details."
 msgstr ""
 
-#: engines/stark/detection.cpp:367 engines/ultima/ultima8/meta_engine.cpp:175
+#: engines/stark/detection.cpp:379 engines/ultima/ultima8/meta_engine.cpp:175
 #, fuzzy
 msgid "Enable font anti-aliasing"
 msgstr "Уключыць цэнзуру змесціва"
 
-#: engines/stark/detection.cpp:368 engines/ultima/ultima8/meta_engine.cpp:176
+#: engines/stark/detection.cpp:380 engines/ultima/ultima8/meta_engine.cpp:176
 msgid "When font anti-aliasing is enabled, the text is smoother."
 msgstr ""
 
-#: engines/stark/stark.cpp:291
+#: engines/stark/stark.cpp:284
 #, fuzzy
 msgid "You are missing recommended data files:"
 msgstr "Бракуе наступных файлаў гульні Riven:\n"
 
-#: engines/stark/stark.cpp:305
+#: engines/stark/stark.cpp:298
 msgid ""
 "The 'fonts' folder is required to experience the text style as it was "
 "designed. The Steam release is known to be missing it. You can get the fonts "
 "from the demo version of the game."
 msgstr ""
 
-#: engines/stark/stark.cpp:312
+#: engines/stark/stark.cpp:305
 msgid ""
 "'gui.ini' is recommended to get proper font settings for the game "
 "localization."
 msgstr ""
 
-#: engines/stark/stark.cpp:318
+#: engines/stark/stark.cpp:311
 msgid "'language.ini' is recommended to get localized confirmation dialogs."
 msgstr ""
 
-#: engines/stark/stark.cpp:324
+#: engines/stark/stark.cpp:317
 msgid "'game.exe' is recommended to get styled confirmation dialogs."
 msgstr ""
 
-#: engines/supernova/supernova.cpp:187
+#: engines/supernova/supernova.cpp:186
 #, c-format
 msgid "Unable to locate the text for %s language in engine data file."
 msgstr "Не атрымалася знайсці тэкст для мовы \"%s\" у дадзеных рухавічка."
 
-#: engines/supernova/supernova.cpp:470
+#: engines/supernova/supernova.cpp:469
 #, c-format
 msgid ""
 "Incorrect version of the '%s' engine data file found. Expected %d but got %d."
 msgstr "Няслушная версія файла дадзеных %s. Чакалася %d, але знойдзена %d."
 
-#: engines/supernova/supernova.cpp:480
+#: engines/supernova/supernova.cpp:479
 #, c-format
 msgid "Unable to find block for part %d"
 msgstr "Немагчыма знайсці блок для часткі %d"
 
-#: engines/supernova/supernova.cpp:523
+#: engines/supernova/supernova.cpp:522
 #, c-format
 msgid "Unable to find '%s' in game folder or the engine data file."
 msgstr "Не магчыма знайсці '%s' у тэчцы з гульнёй ці ў дадзеных рухавічка."
 
-#: engines/supernova/supernova.cpp:827
+#: engines/supernova/supernova.cpp:826
 msgid ""
 "Failed to save temporary game state. Make sure your save game directory is "
 "set in ScummVM and that you can write to it."
 msgstr ""
 
-#: engines/supernova/supernova.cpp:828
+#: engines/supernova/supernova.cpp:827
 #, fuzzy
 msgid "Failed to load temporary game state."
 msgstr "Не атрымалася загрузіць захаваную гульню з файла."
 
-#: engines/supernova/detection.cpp:35
+#: engines/supernova/detection.cpp:41
 msgid "Improved mode"
 msgstr "Палепшаны рэжым"
 
-#: engines/supernova/detection.cpp:36
+#: engines/supernova/detection.cpp:42
 msgid ""
 "Removes some repetitive actions, adds possibility to change verbs by keyboard"
 msgstr ""
@@ -7144,11 +7144,11 @@ msgstr "Паказваць назвы аб'ектаў"
 msgid "Show labels for objects on mouse hover"
 msgstr "Паказвае назвы аб'ектаў пры навядзенні курсора мышы"
 
-#: engines/sword25/detection.cpp:41
+#: engines/sword25/detection.cpp:49
 msgid "Use English speech"
 msgstr "Выкарыстоўваць англійскую агучку"
 
-#: engines/sword25/detection.cpp:42
+#: engines/sword25/detection.cpp:50
 msgid ""
 "Use English speech instead of German for every language other than German"
 msgstr ""
@@ -7168,7 +7168,7 @@ msgstr ""
 msgid "Saturn CD version is not yet supported"
 msgstr "Game id не падтрымваецца"
 
-#: engines/tony/tony.cpp:253
+#: engines/tony/tony.cpp:249
 #, c-format
 msgid "Font variant not present in '%s' engine data file."
 msgstr "Варыянт шрыфту адсутны ў файле рухавічка %s."
@@ -7193,7 +7193,7 @@ msgstr "Захаваная гульня №%d загружана"
 msgid "Could not quick load the saved game #%d"
 msgstr "Не атрымалася хутка загрузіць захаваную гульню №%d"
 
-#: engines/toon/toon.cpp:1528
+#: engines/toon/toon.cpp:1515
 #, c-format
 msgid "Unable to locate the '%s' data file."
 msgstr "Не магчыма знайсці файл дадзеных '%s'."
@@ -7592,19 +7592,19 @@ msgstr "[састарэлае]"
 msgid "[too modern]"
 msgstr "[занадта новае]"
 
-#: engines/wintermute/detection.cpp:42
+#: engines/wintermute/detection.cpp:53
 msgid "Show FPS-counter"
 msgstr "Паказаць лічыльнік FPS"
 
-#: engines/wintermute/detection.cpp:43
+#: engines/wintermute/detection.cpp:54
 msgid "Show the current number of frames per second in the upper left corner"
 msgstr "Паказаць у верхнім левым куце бягучую колькасць кадраў у секунду"
 
-#: engines/wintermute/detection.cpp:52
+#: engines/wintermute/detection.cpp:63
 msgid "Sprite bilinear filtering (SLOW)"
 msgstr "Білінейная фільтрацыя спрайтаў (марудна)"
 
-#: engines/wintermute/detection.cpp:53
+#: engines/wintermute/detection.cpp:64
 msgid "Apply bilinear filtering to individual sprites"
 msgstr "Ужываць білінейную фільтрацыю для індывідуальных спрайтаў"
 
@@ -7623,19 +7623,19 @@ msgstr "Уключаныя ў зборку опцыі:"
 msgid "Wintermute3D support is not compiled in"
 msgstr "Уключаныя ў зборку опцыі:"
 
-#: engines/wintermute/wintermute.cpp:176
+#: engines/wintermute/wintermute.cpp:168
 msgid "This game requires PNG, JPEG and Vorbis support."
 msgstr "Гэта гульня патрабуе падтрымкі PNG, JPEG і Vorbis."
 
-#: engines/wintermute/wintermute.cpp:187
+#: engines/wintermute/wintermute.cpp:179
 msgid "This game requires the FoxTail subengine, which is not compiled in."
 msgstr "Гэта гульня патрабуе рухавічок FoxTail, якога няма ў зборцы."
 
-#: engines/wintermute/wintermute.cpp:198
+#: engines/wintermute/wintermute.cpp:190
 msgid "This game requires the HeroCraft subengine, which is not compiled in."
 msgstr "Гэта гульня патрабуе рухавічок HeroCraft, якога няма ў зборцы."
 
-#: engines/wintermute/wintermute.cpp:209
+#: engines/wintermute/wintermute.cpp:201
 msgid ""
 "This game requires 3D capabilities that are out ScummVM scope. As such, it "
 "is likely to be unplayable totally or partially."
@@ -8151,21 +8151,21 @@ msgstr "F1"
 msgid "Key i"
 msgstr "Кнопка i"
 
-#: engines/xeen/detection.cpp:47
+#: engines/xeen/detection.cpp:56
 msgid "Show item costs in standard inventory mode"
 msgstr "Паказаць кошт рэчаў ў рэжыме звычайнага інвентара"
 
-#: engines/xeen/detection.cpp:48
+#: engines/xeen/detection.cpp:57
 msgid ""
 "Shows item costs in standard inventory mode, allowing the value of items to "
 "be compared"
 msgstr "Паказаць кошт рэчаў ў рэжыме звычайнага інвентара дзеля параўнання"
 
-#: engines/xeen/detection.cpp:57
+#: engines/xeen/detection.cpp:66
 msgid "More durable armor"
 msgstr "Мацнейшая браня"
 
-#: engines/xeen/detection.cpp:58
+#: engines/xeen/detection.cpp:67
 msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
 msgstr "Браня не зламаецца, пакуль у героя не стане -80HP замест усяго -10HP"
 
diff --git a/po/ca_ES.po b/po/ca_ES.po
index dfeccf325c..e1cf3fe59f 100644
--- a/po/ca_ES.po
+++ b/po/ca_ES.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.6.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-19 21:49+0000\n"
+"POT-Creation-Date: 2021-05-21 23:35+0000\n"
 "PO-Revision-Date: 2021-03-21 08:24+0000\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Catalan <https://translations.scummvm.org/projects/scummvm/"
@@ -75,7 +75,7 @@ msgstr "Amunt"
 #: engines/mohawk/riven_stacks/aspit.cpp:372
 #: engines/mohawk/riven_stacks/aspit.cpp:456 engines/nancy/dialogs.cpp:101
 #: engines/parallaction/saveload.cpp:271 engines/scumm/dialogs.cpp:180
-#: engines/sword1/control.cpp:889 engines/wintermute/wintermute.cpp:210
+#: engines/sword1/control.cpp:889 engines/wintermute/wintermute.cpp:202
 msgid "Cancel"
 msgstr "Cancel·la"
 
@@ -129,7 +129,7 @@ msgstr ""
 #: gui/launcher.cpp:395 gui/launcher.cpp:417 gui/launcher.cpp:460
 #: gui/options.cpp:2739 gui/options.cpp:2777
 #: backends/events/default/default-events.cpp:185 engines/buried/buried.cpp:533
-#: engines/grim/grim.cpp:353 engines/kyra/gui/saveload_eob.cpp:596
+#: engines/grim/grim.cpp:351 engines/kyra/gui/saveload_eob.cpp:596
 #: engines/kyra/gui/saveload_eob.cpp:629
 #: engines/parallaction/metaengine.cpp:136
 #: engines/sci/graphics/controls32.cpp:928
@@ -140,7 +140,7 @@ msgstr "Sí"
 #: gui/filebrowser-dialog.cpp:133 gui/fluidsynth-dialog.cpp:218
 #: gui/launcher.cpp:395 gui/launcher.cpp:417 gui/launcher.cpp:460
 #: gui/options.cpp:2739 gui/options.cpp:2777 engines/buried/buried.cpp:533
-#: engines/grim/grim.cpp:353 engines/kyra/gui/saveload_eob.cpp:596
+#: engines/grim/grim.cpp:351 engines/kyra/gui/saveload_eob.cpp:596
 #: engines/kyra/gui/saveload_eob.cpp:629
 #: engines/parallaction/metaengine.cpp:142
 #: engines/sci/graphics/controls32.cpp:928
@@ -167,8 +167,8 @@ msgstr ""
 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
 #: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
 #: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1344 engines/scumm/scumm.cpp:1366
-#: engines/scumm/scumm.cpp:2041 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
+#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
 #: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
 #: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -605,8 +605,8 @@ msgstr "Tanca"
 
 #: gui/gui-manager.cpp:164 engines/metaengine.cpp:108
 #: engines/dragons/metaengine.cpp:163 engines/glk/scott/scott.cpp:412
-#: engines/griffon/metaengine.cpp:96 engines/grim/grim.cpp:451
-#: engines/grim/grim.cpp:528 engines/twine/metaengine.cpp:452
+#: engines/griffon/metaengine.cpp:96 engines/grim/grim.cpp:449
+#: engines/grim/grim.cpp:526 engines/twine/metaengine.cpp:452
 #: engines/twine/metaengine.cpp:519 engines/wintermute/keymapper_tables.h:1017
 #: engines/wintermute/keymapper_tables.h:1106
 #: engines/wintermute/keymapper_tables.h:1480
@@ -616,8 +616,8 @@ msgstr "Amunt"
 
 #: gui/gui-manager.cpp:169 engines/metaengine.cpp:113
 #: engines/dragons/metaengine.cpp:169 engines/glk/scott/scott.cpp:412
-#: engines/griffon/metaengine.cpp:102 engines/grim/grim.cpp:456
-#: engines/grim/grim.cpp:533 engines/twine/metaengine.cpp:459
+#: engines/griffon/metaengine.cpp:102 engines/grim/grim.cpp:454
+#: engines/grim/grim.cpp:531 engines/twine/metaengine.cpp:459
 #: engines/twine/metaengine.cpp:527 engines/wintermute/keymapper_tables.h:1023
 #: engines/wintermute/keymapper_tables.h:1113
 #: engines/wintermute/keymapper_tables.h:1486
@@ -627,7 +627,7 @@ msgstr "Avall"
 
 #: gui/gui-manager.cpp:174 engines/metaengine.cpp:118
 #: engines/dragons/metaengine.cpp:175 engines/griffon/metaengine.cpp:108
-#: engines/grim/grim.cpp:461 engines/grim/grim.cpp:538
+#: engines/grim/grim.cpp:459 engines/grim/grim.cpp:536
 #: engines/twine/metaengine.cpp:474 engines/twine/metaengine.cpp:542
 #: engines/wintermute/keymapper_tables.h:1029
 #: engines/wintermute/keymapper_tables.h:1468
@@ -638,7 +638,7 @@ msgstr "Esquerra"
 
 #: gui/gui-manager.cpp:179 engines/metaengine.cpp:123
 #: engines/dragons/metaengine.cpp:181 engines/griffon/metaengine.cpp:114
-#: engines/grim/grim.cpp:466 engines/grim/grim.cpp:543
+#: engines/grim/grim.cpp:464 engines/grim/grim.cpp:541
 #: engines/twine/metaengine.cpp:466 engines/twine/metaengine.cpp:535
 #: engines/wintermute/keymapper_tables.h:1035
 #: engines/wintermute/keymapper_tables.h:1474
@@ -2004,11 +2004,11 @@ msgstr ""
 msgid "Clear value"
 msgstr "Neteja el valor"
 
-#: base/main.cpp:621
+#: base/main.cpp:632
 msgid "Error running game:"
 msgstr "Error al executar el joc:"
 
-#: base/main.cpp:668
+#: base/main.cpp:679
 msgid "Could not find any engine capable of running the selected game"
 msgstr "No s'ha pogut trobar cap motor capaç d'executar el joc seleccionat"
 
@@ -2203,13 +2203,13 @@ msgstr "~R~etorna al Llançador"
 #: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
 #: engines/glk/streams.cpp:1433 engines/gnap/menu.cpp:466
 #: engines/hugo/file.cpp:298 engines/illusions/menusystem.cpp:703
-#: engines/kingdom/kingdom.cpp:739 engines/lab/savegame.cpp:243
+#: engines/kingdom/kingdom.cpp:737 engines/lab/savegame.cpp:243
 #: engines/mads/nebular/dialogs_nebular.cpp:350
 #: engines/neverhood/menumodule.cpp:890 engines/pegasus/pegasus.cpp:403
 #: engines/prince/saveload.cpp:55 engines/sci/engine/guest_additions.cpp:688
 #: engines/sci/engine/kfile.cpp:1075 engines/sherlock/scalpel/scalpel.cpp:1250
 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:43
-#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3362
+#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3349
 #: engines/tsage/scenes.cpp:629 engines/wage/saveload.cpp:752
 #: engines/xeen/saves.cpp:277 engines/zvision/file/save_manager.cpp:49
 msgid "Save game:"
@@ -2221,7 +2221,7 @@ msgstr "Desa la partida:"
 #: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
 #: engines/glk/streams.cpp:1433 engines/gnap/menu.cpp:466
 #: engines/hugo/file.cpp:298 engines/illusions/menusystem.cpp:703
-#: engines/kingdom/kingdom.cpp:739 engines/lab/savegame.cpp:238
+#: engines/kingdom/kingdom.cpp:737 engines/lab/savegame.cpp:238
 #: engines/lab/savegame.cpp:243 engines/mads/nebular/dialogs_nebular.cpp:350
 #: engines/neverhood/menumodule.cpp:890 engines/parallaction/metaengine.cpp:124
 #: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:403
@@ -2229,7 +2229,7 @@ msgstr "Desa la partida:"
 #: engines/sci/engine/kfile.cpp:1075 engines/scumm/dialogs.cpp:177
 #: engines/sherlock/scalpel/scalpel.cpp:1250
 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:43
-#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3362
+#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3349
 #: engines/tsage/scenes.cpp:629 engines/wage/saveload.cpp:752
 #: engines/xeen/saves.cpp:277 engines/zvision/file/save_manager.cpp:49
 #: engines/zvision/metaengine.cpp:194
@@ -2381,7 +2381,7 @@ msgstr ""
 "pel ScummVM. Com a tal, probablement serà inestable, i pot ser que les "
 "partides que deseu no funcionin en versions futures de ScummVM."
 
-#: engines/engine.cpp:648 engines/wintermute/wintermute.cpp:210
+#: engines/engine.cpp:648 engines/wintermute/wintermute.cpp:202
 msgid "Start anyway"
 msgstr "Inicia de totes maneres"
 
@@ -2454,8 +2454,8 @@ msgstr "Pausa"
 msgid "Game menu"
 msgstr "Menú del joc"
 
-#: engines/metaengine.cpp:87 engines/grim/grim.cpp:502
-#: engines/grim/grim.cpp:594 engines/mohawk/myst.cpp:564
+#: engines/metaengine.cpp:87 engines/grim/grim.cpp:500
+#: engines/grim/grim.cpp:592 engines/mohawk/myst.cpp:564
 #: engines/mohawk/riven.cpp:834 engines/wintermute/keymapper_tables.h:219
 #: engines/wintermute/keymapper_tables.h:1003
 #: engines/wintermute/keymapper_tables.h:1254
@@ -2473,7 +2473,7 @@ msgid "Predictive input dialog"
 msgstr ""
 
 #: engines/metaengine.cpp:103 engines/griffon/metaengine.cpp:90
-#: engines/grim/grim.cpp:508 engines/grim/grim.cpp:600
+#: engines/grim/grim.cpp:506 engines/grim/grim.cpp:598
 #: engines/sky/metaengine.cpp:88 engines/wintermute/keymapper_tables.h:55
 msgid "Confirm"
 msgstr ""
@@ -3734,80 +3734,80 @@ msgid "Check for Updates..."
 msgstr "Comprova les actualitzacions..."
 
 #: engines/access/resources.cpp:44 engines/drascula/drascula.cpp:931
-#: engines/hugo/hugo.cpp:436 engines/lure/lure.cpp:64
-#: engines/mortevielle/mortevielle.cpp:305 engines/sky/compact.cpp:131
-#: engines/supernova/supernova.cpp:458 engines/teenagent/resources.cpp:98
-#: engines/tony/tony.cpp:192 engines/toon/toon.cpp:4956
+#: engines/hugo/hugo.cpp:426 engines/lure/lure.cpp:57
+#: engines/mortevielle/mortevielle.cpp:302 engines/sky/compact.cpp:131
+#: engines/supernova/supernova.cpp:457 engines/teenagent/resources.cpp:98
+#: engines/tony/tony.cpp:188 engines/toon/toon.cpp:4943
 #, c-format
 msgid "Unable to locate the '%s' engine data file."
 msgstr ""
 
 #: engines/access/resources.cpp:52 engines/drascula/drascula.cpp:947
-#: engines/hugo/hugo.cpp:448 engines/lure/lure.cpp:73
-#: engines/mortevielle/mortevielle.cpp:313 engines/supernova/supernova.cpp:463
-#: engines/tony/tony.cpp:205 engines/toon/toon.cpp:4969
+#: engines/hugo/hugo.cpp:438 engines/lure/lure.cpp:66
+#: engines/mortevielle/mortevielle.cpp:310 engines/supernova/supernova.cpp:462
+#: engines/tony/tony.cpp:201 engines/toon/toon.cpp:4956
 #, c-format
 msgid "The '%s' engine data file is corrupt."
 msgstr ""
 
 #: engines/access/resources.cpp:61 engines/drascula/drascula.cpp:958
-#: engines/hugo/hugo.cpp:458 engines/lure/lure.cpp:76
-#: engines/mortevielle/mortevielle.cpp:323 engines/tony/tony.cpp:216
-#: engines/toon/toon.cpp:4980
+#: engines/hugo/hugo.cpp:448 engines/lure/lure.cpp:69
+#: engines/mortevielle/mortevielle.cpp:320 engines/tony/tony.cpp:212
+#: engines/toon/toon.cpp:4967
 #, c-format
 msgid ""
 "Incorrect version of the '%s' engine data file found. Expected %d.%d but got "
 "%d.%d."
 msgstr ""
 
-#: engines/adl/detection.cpp:48
+#: engines/adl/detection.cpp:54
 #, fuzzy
 msgid "TV emulation"
 msgstr "Emulador de MT-32"
 
-#: engines/adl/detection.cpp:49
+#: engines/adl/detection.cpp:55
 msgid "Emulate composite output to an NTSC TV"
 msgstr ""
 
-#: engines/adl/detection.cpp:58 engines/adl/detection.cpp:68
+#: engines/adl/detection.cpp:64 engines/adl/detection.cpp:74
 #, fuzzy
 msgid "Color graphics"
 msgstr "Filtres de gràfics"
 
-#: engines/adl/detection.cpp:59 engines/adl/detection.cpp:69
+#: engines/adl/detection.cpp:65 engines/adl/detection.cpp:75
 msgid "Use color graphics instead of monochrome"
 msgstr ""
 
-#: engines/adl/detection.cpp:78
+#: engines/adl/detection.cpp:84
 #, fuzzy
 msgid "Show scanlines"
 msgstr "Mostra les etiquetes dels objectes"
 
-#: engines/adl/detection.cpp:79
+#: engines/adl/detection.cpp:85
 msgid "Darken every other scanline to mimic the look of a CRT"
 msgstr ""
 
-#: engines/adl/detection.cpp:88
+#: engines/adl/detection.cpp:94
 msgid "Always use sharp monochrome text"
 msgstr ""
 
-#: engines/adl/detection.cpp:89
+#: engines/adl/detection.cpp:95
 msgid "Do not emulate NTSC artifacts for text"
 msgstr ""
 
-#: engines/agi/detection.cpp:72 engines/cine/detection.cpp:43
-#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:44
-#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:205
-#: engines/sherlock/detection.cpp:50 engines/toltecs/detection.cpp:213
+#: engines/agi/detection.cpp:87 engines/cine/detection.cpp:52
+#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:51
+#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:235
+#: engines/sherlock/detection.cpp:59 engines/toltecs/detection.cpp:213
 #: engines/ultima/detection.cpp:55 engines/ultima/ultima8/meta_engine.cpp:163
 #: engines/zvision/detection_tables.h:50
 msgid "Use original save/load screens"
 msgstr "Utilitza les pantalles originals de desat/càrrega"
 
-#: engines/agi/detection.cpp:73 engines/cine/detection.cpp:44
-#: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:45
-#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:206
-#: engines/sherlock/detection.cpp:51 engines/toltecs/detection.cpp:214
+#: engines/agi/detection.cpp:88 engines/cine/detection.cpp:53
+#: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:52
+#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:236
+#: engines/sherlock/detection.cpp:60 engines/toltecs/detection.cpp:214
 #: engines/ultima/detection.cpp:56 engines/ultima/ultima8/meta_engine.cpp:164
 #: engines/zvision/detection_tables.h:51
 #, fuzzy
@@ -3815,50 +3815,50 @@ msgid "Use the original save/load screens instead of the ScummVM ones"
 msgstr ""
 "Utilitza les pantalles originals de desat/càrrega, en lloc de les de ScummVM"
 
-#: engines/agi/detection.cpp:82
+#: engines/agi/detection.cpp:97
 #, fuzzy
 msgid "Use an alternative palette"
 msgstr "Utilitza una introducció del joc alternativa (només per la versió CD)"
 
-#: engines/agi/detection.cpp:83
+#: engines/agi/detection.cpp:98
 msgid ""
 "Use an alternative palette, common for all Amiga games. This was the old "
 "behavior"
 msgstr ""
 
-#: engines/agi/detection.cpp:92
+#: engines/agi/detection.cpp:107
 #, fuzzy
 msgid "Mouse support"
 msgstr "Suport per saltar text i escenes"
 
-#: engines/agi/detection.cpp:93
+#: engines/agi/detection.cpp:108
 msgid ""
 "Enables mouse support. Allows to use mouse for movement and in game menus."
 msgstr ""
 
-#: engines/agi/detection.cpp:102
+#: engines/agi/detection.cpp:117
 msgid "Use Hercules hires font"
 msgstr ""
 
-#: engines/agi/detection.cpp:103
+#: engines/agi/detection.cpp:118
 msgid "Uses Hercules hires font, when font file is available."
 msgstr ""
 
-#: engines/agi/detection.cpp:112
+#: engines/agi/detection.cpp:127
 msgid "Pause when entering commands"
 msgstr ""
 
-#: engines/agi/detection.cpp:113
+#: engines/agi/detection.cpp:128
 msgid ""
 "Shows a command prompt window and pauses the game (like in SCI) instead of a "
 "real-time prompt."
 msgstr ""
 
-#: engines/agi/detection.cpp:122
+#: engines/agi/detection.cpp:137
 msgid "Add speed menu"
 msgstr ""
 
-#: engines/agi/detection.cpp:123
+#: engines/agi/detection.cpp:138
 msgid "Add game speed menu (similar to PC version)"
 msgstr ""
 
@@ -3874,13 +3874,13 @@ msgstr ""
 #: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
 #: engines/dreamweb/saveload.cpp:170 engines/glk/streams.cpp:1442
 #: engines/gnap/menu.cpp:475 engines/hugo/file.cpp:400
-#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:749
+#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:747
 #: engines/lab/savegame.cpp:258 engines/mads/nebular/dialogs_nebular.cpp:377
 #: engines/neverhood/menumodule.cpp:903 engines/prince/saveload.cpp:64
 #: engines/sci/engine/guest_additions.cpp:691 engines/sci/engine/kfile.cpp:1192
 #: engines/sherlock/scalpel/scalpel.cpp:1263
 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:68
-#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3456
+#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3443
 #: engines/zvision/file/save_manager.cpp:62
 msgid "Restore game:"
 msgstr "Recupera la partida:"
@@ -3890,14 +3890,14 @@ msgstr "Recupera la partida:"
 #: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
 #: engines/dreamweb/saveload.cpp:170 engines/glk/streams.cpp:1442
 #: engines/gnap/menu.cpp:475 engines/hugo/file.cpp:400
-#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:749
+#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:747
 #: engines/lab/savegame.cpp:238 engines/lab/savegame.cpp:258
 #: engines/mads/nebular/dialogs_nebular.cpp:377
 #: engines/neverhood/menumodule.cpp:903 engines/prince/saveload.cpp:64
 #: engines/sci/engine/guest_additions.cpp:692 engines/sci/engine/kfile.cpp:1192
 #: engines/sherlock/scalpel/scalpel.cpp:1263
 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:68
-#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3456
+#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3443
 #: engines/zvision/file/save_manager.cpp:62 engines/zvision/metaengine.cpp:199
 msgid "Restore"
 msgstr "Restaura"
@@ -3906,7 +3906,7 @@ msgstr "Restaura"
 msgid "Quick load or save game isn't supported in this location"
 msgstr ""
 
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2609
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
 #, fuzzy, c-format
 msgid ""
 "Failed to load saved game from file:\n"
@@ -3917,7 +3917,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2599
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
 #, fuzzy, c-format
 msgid ""
 "Failed to save game to file:\n"
@@ -3928,7 +3928,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2622
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
 #, fuzzy, c-format
 msgid ""
 "Successfully saved game in file:\n"
@@ -4017,76 +4017,76 @@ msgstr "Tornar al joc"
 msgid "Switch to Olmec"
 msgstr "Tornar al joc"
 
-#: engines/bladerunner/bladerunner.cpp:359
+#: engines/bladerunner/bladerunner.cpp:357
 #, fuzzy
 msgid "Failed to initialize resources"
 msgstr "Fallada al canviar l'emmagatzematge en línia!"
 
-#: engines/bladerunner/bladerunner.cpp:1063
+#: engines/bladerunner/bladerunner.cpp:1061
 msgid "A required game resource was not found"
 msgstr ""
 
-#: engines/bladerunner/bladerunner.cpp:2278
+#: engines/bladerunner/bladerunner.cpp:2276
 msgid ""
 "WARNING: This game was saved in Restored Cut Content mode, but you are "
 "playing in Original Content mode. The mode will be adjusted to Restored Cut "
 "Content for this session until you completely Quit the game."
 msgstr ""
 
-#: engines/bladerunner/bladerunner.cpp:2280
+#: engines/bladerunner/bladerunner.cpp:2278
 msgid ""
 "WARNING: This game was saved in Original Content mode, but you are playing "
 "in Restored Cut Content mode. The mode will be adjusted to Original Content "
 "mode for this session until you completely Quit the game."
 msgstr ""
 
-#: engines/bladerunner/bladerunner.cpp:2282
+#: engines/bladerunner/bladerunner.cpp:2280
 msgid "Continue"
 msgstr ""
 
-#: engines/bladerunner/detection.cpp:48
+#: engines/bladerunner/detection.cpp:53
 #, fuzzy
 msgid "Sitcom mode"
 msgstr "Mode heli"
 
-#: engines/bladerunner/detection.cpp:49
+#: engines/bladerunner/detection.cpp:54
 msgid "Game will add laughter after actor's line or narration"
 msgstr ""
 
-#: engines/bladerunner/detection.cpp:57
+#: engines/bladerunner/detection.cpp:62
 #, fuzzy
 msgid "Shorty mode"
 msgstr "Mode de color"
 
-#: engines/bladerunner/detection.cpp:58
+#: engines/bladerunner/detection.cpp:63
 msgid "Game will shrink the actors and make their voices high pitched"
 msgstr ""
 
-#: engines/bladerunner/detection.cpp:66
+#: engines/bladerunner/detection.cpp:71
 msgid "Frame limiter high performance mode"
 msgstr ""
 
-#: engines/bladerunner/detection.cpp:67
+#: engines/bladerunner/detection.cpp:72
 msgid ""
 "This mode may result in high CPU usage! It avoids use of delayMillis() "
 "function."
 msgstr ""
 
-#: engines/bladerunner/detection.cpp:75
+#: engines/bladerunner/detection.cpp:80
 msgid "Max frames per second limit"
 msgstr ""
 
-#: engines/bladerunner/detection.cpp:76
+#: engines/bladerunner/detection.cpp:81
 msgid ""
 "This mode targets a maximum of 120 fps. When disabled, the game targets 60 "
 "fps"
 msgstr ""
 
-#: engines/bladerunner/detection.cpp:84
+#: engines/bladerunner/detection.cpp:89
 msgid "Disable McCoy's quick stamina drain"
 msgstr ""
 
-#: engines/bladerunner/detection.cpp:85
+#: engines/bladerunner/detection.cpp:90
 msgid ""
 "When running, McCoy won't start slowing down as soon as the player stops "
 "clicking the mouse"
@@ -4100,15 +4100,15 @@ msgid ""
 "ScummVM."
 msgstr ""
 
-#: engines/bladerunner/detection_tables.h:129 engines/cge/detection.cpp:48
-#: engines/cge/detection.cpp:54 engines/kyra/detection_tables.h:303
-#: engines/kyra/detection_tables.h:983 engines/lure/detection.cpp:222
+#: engines/bladerunner/detection_tables.h:129 engines/cge/detection.cpp:56
+#: engines/cge/detection.cpp:62 engines/kyra/detection_tables.h:303
+#: engines/kyra/detection_tables.h:983 engines/lure/detection.cpp:233
 #: engines/mohawk/detection_tables.h:954 engines/mohawk/detection_tables.h:1045
 #: engines/mohawk/detection_tables.h:1060 engines/neverhood/detection.cpp:110
 #: engines/saga/detection_tables.h:187 engines/saga/detection_tables.h:985
 #: engines/saga/detection_tables.h:1044 engines/sci/detection_tables.h:4871
 #: engines/sci/detection_tables.h:4879 engines/sherlock/detection_tables.h:214
-#: engines/stark/detection.cpp:293 engines/teenagent/detection.cpp:102
+#: engines/stark/detection.cpp:305 engines/teenagent/detection.cpp:118
 #: engines/zvision/detection_tables.h:190
 #: engines/zvision/detection_tables.h:210
 #, fuzzy
@@ -4131,21 +4131,21 @@ msgstr "   Esteu segur de voler sortir?   "
 msgid "Invalid save file name"
 msgstr "Nom de partida desada incorrecte"
 
-#: engines/cge/detection.cpp:99
+#: engines/cge/detection.cpp:107
 #, fuzzy
 msgid "Color Blind Mode"
 msgstr "Mode clic"
 
-#: engines/cge/detection.cpp:100
+#: engines/cge/detection.cpp:108
 #, fuzzy
 msgid "Enable Color Blind Mode by default"
 msgstr "Mode clic"
 
-#: engines/cine/detection.cpp:52
+#: engines/cine/detection.cpp:61
 msgid "Use transparent dialog boxes in 16 color scenes"
 msgstr ""
 
-#: engines/cine/detection.cpp:53
+#: engines/cine/detection.cpp:62
 msgid ""
 "Use transparent dialog boxes in 16 color scenes even if the original game "
 "version did not support them"
@@ -4213,7 +4213,7 @@ msgid "Change Command"
 msgstr ""
 
 #: engines/dragons/metaengine.cpp:152 engines/griffon/metaengine.cpp:127
-#: engines/grim/grim.cpp:491 engines/grim/grim.cpp:583
+#: engines/grim/grim.cpp:489 engines/grim/grim.cpp:581
 #: engines/hdb/metaengine.cpp:231 engines/nancy/dialogs.cpp:146
 #: engines/scumm/help.cpp:225 engines/scumm/help.cpp:234
 #: engines/scumm/help.cpp:241 engines/scumm/help.cpp:249
@@ -4255,30 +4255,30 @@ msgstr ""
 "Premeu D'Acord per convertir-les ara, en cas contrari se us tornarà a "
 "demanar la propera vegada que engegueu el joc.\n"
 
-#: engines/dreamweb/detection.cpp:54
+#: engines/dreamweb/detection.cpp:61
 msgid "Use bright palette mode"
 msgstr "Utilitza el mode de paleta brillant"
 
-#: engines/dreamweb/detection.cpp:55
+#: engines/dreamweb/detection.cpp:62
 msgid "Display graphics using the game's bright palette"
 msgstr "Mostra els gràfics utilitzant la paleta brillant del joc"
 
-#: engines/glk/detection.cpp:225
+#: engines/glk/detection.cpp:239
 #, fuzzy
 msgid "Enable Text to Speech"
 msgstr "Text i Veus:"
 
-#: engines/glk/detection.cpp:226
+#: engines/glk/detection.cpp:240
 #, fuzzy
 msgid "Use TTS to read the text"
 msgstr "No s'ha pogut esborrar el fitxer."
 
-#: engines/glk/detection.cpp:231
+#: engines/glk/detection.cpp:245
 #, fuzzy
 msgid "Also read input text"
 msgstr "No s'ha pogut esborrar el fitxer."
 
-#: engines/glk/detection.cpp:232
+#: engines/glk/detection.cpp:246
 #, fuzzy
 msgid "Use TTS to read the input text"
 msgstr "No s'ha pogut esborrar el fitxer."
@@ -4626,26 +4626,26 @@ msgstr "Atac 1"
 msgid "Speed Up Cutscene"
 msgstr "Salta la seqüència de video"
 
-#: engines/grim/detection.cpp:45
+#: engines/grim/detection.cpp:70
 msgid "Load user patch (unsupported)"
 msgstr ""
 
-#: engines/grim/detection.cpp:46
+#: engines/grim/detection.cpp:71
 msgid ""
 "Load an user patch. Please note that the ScummVM team doesn't provide "
 "support for using such patches."
 msgstr ""
 
-#: engines/grim/detection.cpp:54 engines/zvision/metaengine.cpp:153
+#: engines/grim/detection.cpp:79 engines/zvision/metaengine.cpp:153
 #, fuzzy
 msgid "Show FPS"
 msgstr "Mostra-ho tot"
 
-#: engines/grim/detection.cpp:55
+#: engines/grim/detection.cpp:80
 msgid "Show the current FPS-rate, while you play."
 msgstr ""
 
-#: engines/grim/grim.cpp:348
+#: engines/grim/grim.cpp:346
 #, c-format
 msgid ""
 "ScummVM found some problems with your game data files.\n"
@@ -4653,53 +4653,53 @@ msgid ""
 "Do you still want to run %s?"
 msgstr ""
 
-#: engines/grim/grim.cpp:471 engines/grim/grim.cpp:558
+#: engines/grim/grim.cpp:469 engines/grim/grim.cpp:556
 msgid "Run"
 msgstr ""
 
-#: engines/grim/grim.cpp:476 engines/scumm/help.cpp:239
+#: engines/grim/grim.cpp:474 engines/scumm/help.cpp:239
 #: engines/scumm/help.cpp:247
 msgid "Examine"
 msgstr "Examina"
 
-#: engines/grim/grim.cpp:481 engines/grim/grim.cpp:573
+#: engines/grim/grim.cpp:479 engines/grim/grim.cpp:571
 #, fuzzy
 msgid "Use/Talk"
 msgstr "Parla"
 
-#: engines/grim/grim.cpp:486 engines/grim/grim.cpp:578
+#: engines/grim/grim.cpp:484 engines/grim/grim.cpp:576
 #, fuzzy
 msgid "Pick up/Put away"
 msgstr "Agafa"
 
-#: engines/grim/grim.cpp:496 engines/grim/grim.cpp:588
+#: engines/grim/grim.cpp:494 engines/grim/grim.cpp:586
 #, fuzzy
 msgid "Skip dialog lines"
 msgstr "Salta la línia"
 
-#: engines/grim/grim.cpp:514 engines/grim/grim.cpp:606
+#: engines/grim/grim.cpp:512 engines/grim/grim.cpp:604
 #: engines/hdb/metaengine.cpp:244
 msgid "Menu"
 msgstr "Menú"
 
-#: engines/grim/grim.cpp:548
+#: engines/grim/grim.cpp:546
 msgid "Cycle Objects Up"
 msgstr ""
 
-#: engines/grim/grim.cpp:553
+#: engines/grim/grim.cpp:551
 msgid "Cycle Objects Down"
 msgstr ""
 
-#: engines/grim/grim.cpp:563
+#: engines/grim/grim.cpp:561
 msgid "Quick Room Exit"
 msgstr ""
 
-#: engines/grim/grim.cpp:568
+#: engines/grim/grim.cpp:566
 #, fuzzy
 msgid "Examine/Look"
 msgstr "Examina"
 
-#: engines/grim/grim.cpp:1333
+#: engines/grim/grim.cpp:1331
 #, fuzzy
 msgid "Error: the game could not be saved."
 msgstr "no s'ha pogut canviar el mode de vídeo."
@@ -4765,11 +4765,11 @@ msgid ""
 "Alternatively, a Steam or GOG copy has a combined FullMonkeyMap.imt"
 msgstr ""
 
-#: engines/groovie/detection.cpp:297
+#: engines/groovie/detection.cpp:312
 msgid "Fast movie speed"
 msgstr "Velocitat ràpida de les pel·lícules"
 
-#: engines/groovie/detection.cpp:298
+#: engines/groovie/detection.cpp:313
 msgid "Play movies at an increased speed"
 msgstr "Reprodueix les pel·lícules a major velocitat"
 
@@ -4829,89 +4829,89 @@ msgstr ""
 msgid "Debug"
 msgstr "Depurador"
 
-#: engines/hopkins/detection.cpp:40 engines/hopkins/detection.cpp:50
+#: engines/hopkins/detection.cpp:47 engines/hopkins/detection.cpp:57
 msgid "Gore Mode"
 msgstr ""
 
-#: engines/hopkins/detection.cpp:41 engines/hopkins/detection.cpp:51
+#: engines/hopkins/detection.cpp:48 engines/hopkins/detection.cpp:58
 msgid "Enable Gore Mode when available"
 msgstr ""
 
 #. I18N: Studio audience adds an applause and cheering sounds whenever
 #. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:62
 msgid "Studio audience"
 msgstr "Públic"
 
-#: engines/kyra/detection.cpp:47
+#: engines/kyra/detection.cpp:63
 msgid "Enable studio audience"
 msgstr "Activa el públic"
 
 #. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:73
 msgid "Skip support"
 msgstr "Suport per saltar text i escenes"
 
-#: engines/kyra/detection.cpp:58
+#: engines/kyra/detection.cpp:74
 msgid "Allow text and cutscenes to be skipped"
 msgstr "Permet que se saltin textos i escenes"
 
 #. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:84
 msgid "Helium mode"
 msgstr "Mode heli"
 
-#: engines/kyra/detection.cpp:69
+#: engines/kyra/detection.cpp:85
 msgid "Enable helium mode"
 msgstr "Activa el mode heli"
 
 #. I18N: When enabled, this option makes scrolling smoother when
 #. changing from one screen to another.
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:98
 msgid "Smooth scrolling"
 msgstr "Desplaçament suau"
 
-#: engines/kyra/detection.cpp:83
+#: engines/kyra/detection.cpp:99
 msgid "Enable smooth scrolling when walking"
 msgstr "Activa el desplaçament suau al caminar"
 
 #. I18N: When enabled, this option changes the cursor when it floats to the
 #. edge of the screen to a directional arrow. The player can then click to
 #. walk towards that direction.
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:111
 msgid "Floating cursors"
 msgstr "Cursor flotant"
 
-#: engines/kyra/detection.cpp:96
+#: engines/kyra/detection.cpp:112
 msgid "Enable floating cursors"
 msgstr "Activa els cursors flotants"
 
 #. I18N: When enabled, this option will fill in an autogenerated savegame
 #. description into the input prompt where.
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:123
 #, fuzzy
 msgid "Suggest save names"
 msgstr "Desa la partida:"
 
-#: engines/kyra/detection.cpp:108
+#: engines/kyra/detection.cpp:124
 msgid "Autogenerated naming suggestions for savegames"
 msgstr ""
 
 #. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:136
 msgid "HP bar graphs"
 msgstr "Barra gràfica de PI"
 
-#: engines/kyra/detection.cpp:121
+#: engines/kyra/detection.cpp:137
 msgid "Enable hit point bar graphs"
 msgstr "Activa la barra gràfica dels punts d'impacte"
 
 #. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:147
 msgid "Fight Button L/R Swap"
 msgstr ""
 
-#: engines/kyra/detection.cpp:132
+#: engines/kyra/detection.cpp:148
 msgid "Left button to attack, right button to pick up items"
 msgstr ""
 
@@ -5161,13 +5161,13 @@ msgstr "Voleu carregar o desar el joc?"
 msgid "This puzzle is not available in the trial version of the game"
 msgstr ""
 
-#: engines/lure/detection.cpp:44 engines/mads/detection.cpp:106
-#: engines/sherlock/detection.cpp:111 engines/twine/metaengine.cpp:157
+#: engines/lure/detection.cpp:45 engines/mads/detection.cpp:114
+#: engines/sherlock/detection.cpp:120 engines/twine/metaengine.cpp:157
 msgid "TTS Narrator"
 msgstr ""
 
-#: engines/lure/detection.cpp:45 engines/mads/detection.cpp:107
-#: engines/sherlock/detection.cpp:112 engines/twine/metaengine.cpp:158
+#: engines/lure/detection.cpp:46 engines/mads/detection.cpp:115
+#: engines/sherlock/detection.cpp:121 engines/twine/metaengine.cpp:158
 msgid "Use TTS to read the descriptions (if TTS is available)"
 msgstr ""
 
@@ -5176,24 +5176,24 @@ msgstr ""
 msgid "The game is using unsupported engine"
 msgstr "Identificador de joc no suportat"
 
-#: engines/mads/detection.cpp:55
+#: engines/mads/detection.cpp:63
 msgid "Easy mouse interface"
 msgstr ""
 
-#: engines/mads/detection.cpp:56
+#: engines/mads/detection.cpp:64
 #, fuzzy
 msgid "Shows object names when hovering the mouse over them"
 msgstr "Mostra etiquetes al posar el ratolí sobre els objectes"
 
-#: engines/mads/detection.cpp:65 engines/mads/detection.cpp:66
+#: engines/mads/detection.cpp:73 engines/mads/detection.cpp:74
 msgid "Animated inventory items"
 msgstr ""
 
-#: engines/mads/detection.cpp:75 engines/mads/detection.cpp:76
+#: engines/mads/detection.cpp:83 engines/mads/detection.cpp:84
 msgid "Animated game interface"
 msgstr ""
 
-#: engines/mads/detection.cpp:85 engines/mads/detection.cpp:86
+#: engines/mads/detection.cpp:93 engines/mads/detection.cpp:94
 msgid "Naughty game mode"
 msgstr ""
 
@@ -5444,21 +5444,21 @@ msgstr ""
 msgid "Unable to locate the '%s' engine data file"
 msgstr ""
 
-#: engines/myst3/detection.cpp:149 engines/myst3/detection.cpp:163
+#: engines/myst3/detection.cpp:158 engines/myst3/detection.cpp:172
 #, fuzzy
 msgid "PS2 version is not yet supported"
 msgstr "Identificador de joc no suportat"
 
-#: engines/myst3/detection.cpp:182
+#: engines/myst3/detection.cpp:191
 #, fuzzy
 msgid "Widescreen mod"
 msgstr "Mode pantalla completa"
 
-#: engines/myst3/detection.cpp:183
+#: engines/myst3/detection.cpp:192
 msgid "Enable widescreen rendering in fullscreen mode."
 msgstr ""
 
-#: engines/myst3/myst3.cpp:361
+#: engines/myst3/myst3.cpp:357
 msgid ""
 "This version of Myst III has not been updated with the latest official "
 "patch.\n"
@@ -5467,7 +5467,7 @@ msgid ""
 "https://www.scummvm.org/frs/extras/patches/"
 msgstr ""
 
-#: engines/myst3/myst3.cpp:1575 engines/pegasus/pegasus.cpp:737
+#: engines/myst3/myst3.cpp:1571 engines/pegasus/pegasus.cpp:737
 #, fuzzy
 msgid "Invalid file name for saving"
 msgstr "Nom de partida desada incorrecte"
@@ -5841,83 +5841,83 @@ msgstr "Característiques compilades:"
 msgid "Error loading game resources."
 msgstr "Error al executar el joc:"
 
-#: engines/sci/detection.cpp:143
+#: engines/sci/detection.cpp:173
 msgid "Skip EGA dithering pass (full color backgrounds)"
 msgstr ""
 
-#: engines/sci/detection.cpp:144
+#: engines/sci/detection.cpp:174
 msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
 msgstr ""
 
-#: engines/sci/detection.cpp:153
+#: engines/sci/detection.cpp:183
 #, fuzzy
 msgid "Enable high resolution graphics"
 msgstr "Activa la barra gràfica dels punts d'impacte"
 
-#: engines/sci/detection.cpp:154
+#: engines/sci/detection.cpp:184
 #, fuzzy
 msgid "Enable high resolution graphics/content"
 msgstr "Activa la barra gràfica dels punts d'impacte"
 
-#: engines/sci/detection.cpp:163
+#: engines/sci/detection.cpp:193
 #, fuzzy
 msgid "Enable black-lined video"
 msgstr "Activa el Mode Roland GS"
 
-#: engines/sci/detection.cpp:164
+#: engines/sci/detection.cpp:194
 msgid "Draw black lines over videos to increase their apparent sharpness"
 msgstr ""
 
-#: engines/sci/detection.cpp:174
+#: engines/sci/detection.cpp:204
 msgid "Use high-quality video scaling"
 msgstr ""
 
-#: engines/sci/detection.cpp:175
+#: engines/sci/detection.cpp:205
 #, fuzzy
 msgid "Use linear interpolation when upscaling videos, where possible"
 msgstr "Utilitza filtratge lineal quan s'escalin els gràfics"
 
-#: engines/sci/detection.cpp:185
+#: engines/sci/detection.cpp:215
 msgid "Use high-quality \"LarryScale\" cel scaling"
 msgstr ""
 
-#: engines/sci/detection.cpp:186
+#: engines/sci/detection.cpp:216
 msgid "Use special cartoon scaler for drawing character sprites"
 msgstr ""
 
-#: engines/sci/detection.cpp:195
+#: engines/sci/detection.cpp:225
 msgid "Prefer digital sound effects"
 msgstr "Prefereix efectes de so digitals"
 
-#: engines/sci/detection.cpp:196
+#: engines/sci/detection.cpp:226
 msgid "Prefer digital sound effects instead of synthesized ones"
 msgstr "Prefereix els efectes de so digitals en lloc dels sintetitzats"
 
-#: engines/sci/detection.cpp:215
+#: engines/sci/detection.cpp:245
 msgid "Use CD audio"
 msgstr "Utilitza l'àudio del CD"
 
-#: engines/sci/detection.cpp:216
+#: engines/sci/detection.cpp:246
 msgid "Use CD audio instead of in-game audio, if available"
 msgstr ""
 "Utilitza l'àudio del CD en lloc de l'àudio intern del joc, si està disponible"
 
-#: engines/sci/detection.cpp:226
+#: engines/sci/detection.cpp:256
 msgid "Use Windows cursors"
 msgstr "Utilitza els cursors de Windows"
 
-#: engines/sci/detection.cpp:227
+#: engines/sci/detection.cpp:257
 msgid ""
 "Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
 msgstr ""
 "Utilitza els cursors de Windows (més petits i en blanc i negre) en lloc dels "
 "de DOS"
 
-#: engines/sci/detection.cpp:237
+#: engines/sci/detection.cpp:267
 msgid "Use silver cursors"
 msgstr "Utilitza cursors platejats"
 
-#: engines/sci/detection.cpp:238
+#: engines/sci/detection.cpp:268
 #, fuzzy
 msgid ""
 "Use the alternate set of silver cursors instead of the normal golden ones"
@@ -5925,45 +5925,45 @@ msgstr ""
 "Utilitza el conjunt alternatiu de cursors platejats, en lloc dels normals "
 "daurats"
 
-#: engines/sci/detection.cpp:248
+#: engines/sci/detection.cpp:278
 #, fuzzy
 msgid "Enable content censoring"
 msgstr "Activa els cursors flotants"
 
-#: engines/sci/detection.cpp:249
+#: engines/sci/detection.cpp:279
 #, fuzzy
 msgid "Enable the game's built-in optional content censoring"
 msgstr "Activa els cursors flotants"
 
-#: engines/sci/detection.cpp:259
+#: engines/sci/detection.cpp:289
 msgid "Upscale videos"
 msgstr ""
 
-#: engines/sci/detection.cpp:260
+#: engines/sci/detection.cpp:290
 msgid "Upscale videos to double their size"
 msgstr ""
 
-#: engines/sci/detection.cpp:270
+#: engines/sci/detection.cpp:300
 msgid "Use RGB rendering"
 msgstr ""
 
-#: engines/sci/detection.cpp:271
+#: engines/sci/detection.cpp:301
 msgid "Use RGB rendering to improve screen transitions"
 msgstr ""
 
-#: engines/sci/detection.cpp:281
+#: engines/sci/detection.cpp:311
 msgid "Use per-resource modified palettes"
 msgstr ""
 
-#: engines/sci/detection.cpp:282
+#: engines/sci/detection.cpp:312
 msgid "Use custom per-resource palettes to improve visuals"
 msgstr ""
 
-#: engines/sci/detection.cpp:312
+#: engines/sci/detection.cpp:342
 msgid "MIDI mode:"
 msgstr "mode MIDI:"
 
-#: engines/sci/detection.cpp:313
+#: engines/sci/detection.cpp:343
 msgid ""
 "When using external MIDI devices (e.g. through USB-MIDI), select your device "
 "here"
@@ -5971,15 +5971,15 @@ msgstr ""
 "Al utilitzar dispositius externs MIDI (ex: per USB-MIDI), tria el teu "
 "dispositiu aqui"
 
-#: engines/sci/detection.cpp:318
+#: engines/sci/detection.cpp:348
 msgid "Standard (GM / MT-32)"
 msgstr ""
 
-#: engines/sci/detection.cpp:322
+#: engines/sci/detection.cpp:352
 msgid "Roland D-110 / D-10 / D-20"
 msgstr ""
 
-#: engines/sci/detection.cpp:326
+#: engines/sci/detection.cpp:356
 msgid "Yamaha FB-01"
 msgstr ""
 
@@ -6037,7 +6037,7 @@ msgid ""
 "that your game files are valid."
 msgstr ""
 
-#: engines/sci/sci.cpp:389
+#: engines/sci/sci.cpp:361
 msgid ""
 "Subtitles are enabled, but subtitling in King's Quest 7 was unfinished and "
 "disabled in the release version of the game. ScummVM allows the subtitles to "
@@ -6046,7 +6046,7 @@ msgid ""
 "ScummVM bug -- it is a problem with the game's assets."
 msgstr ""
 
-#: engines/sci/sci.cpp:413
+#: engines/sci/sci.cpp:385
 msgid ""
 "You have selected General MIDI as a sound device. Sierra has provided after-"
 "market support for General MIDI for this game in their \"General MIDI Utility"
@@ -6059,7 +6059,7 @@ msgid ""
 "game will sound badly distorted."
 msgstr ""
 
-#: engines/sci/sci.cpp:432
+#: engines/sci/sci.cpp:404
 msgid ""
 "Your game is patched with a fan made script patch. Such patches have been "
 "reported to cause issues, as they modify game scripts extensively. The "
@@ -6068,18 +6068,18 @@ msgid ""
 "errors and/or issues later on."
 msgstr ""
 
-#: engines/sci/sci.cpp:520
+#: engines/sci/sci.cpp:492
 #, fuzzy
 msgid "Download patch"
 msgstr "Baixa"
 
-#: engines/sci/sci.cpp:521
+#: engines/sci/sci.cpp:493
 msgid ""
 "(or click 'Download patch' button. But note - it only downloads, you will "
 "have to continue from there)\n"
 msgstr ""
 
-#: engines/sci/sci.cpp:528
+#: engines/sci/sci.cpp:500
 msgid ""
 "GK2 has a fan made subtitles, available thanks to the good persons at "
 "SierraHelp.\n"
@@ -6089,7 +6089,7 @@ msgid ""
 "GK2Subtitles.zip\n"
 msgstr ""
 
-#: engines/sci/sci.cpp:886
+#: engines/sci/sci.cpp:858
 msgid ""
 "Characters saved inside ScummVM are shown automatically. Character files "
 "saved in the original interpreter need to be put inside ScummVM's saved "
@@ -6120,29 +6120,29 @@ msgid ""
 "\n"
 msgstr ""
 
-#: engines/scumm/detection.cpp:158
+#: engines/scumm/detection.cpp:175
 #, fuzzy
 msgid "Show Object Line"
 msgstr "Mostra les etiquetes dels objectes"
 
-#: engines/scumm/detection.cpp:159
+#: engines/scumm/detection.cpp:176
 msgid "Show the names of objects at the bottom of the screen"
 msgstr ""
 
-#: engines/scumm/detection.cpp:165
+#: engines/scumm/detection.cpp:182
 #, fuzzy
 msgid "Use NES Classic Palette"
 msgstr "Utilitza una introducció del joc alternativa (només per la versió CD)"
 
-#: engines/scumm/detection.cpp:166
+#: engines/scumm/detection.cpp:183
 msgid "Use a more neutral color palette that closely emulates the NES Classic"
 msgstr ""
 
-#: engines/scumm/detection.cpp:172
+#: engines/scumm/detection.cpp:189
 msgid "Trim FM-TOWNS games to 200 pixels height"
 msgstr ""
 
-#: engines/scumm/detection.cpp:173
+#: engines/scumm/detection.cpp:190
 msgid ""
 "Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
 "pixels height, allowing using 'aspect ratio correction'"
@@ -6819,7 +6819,7 @@ msgstr "Característiques compilades:"
 msgid "SCUMM v7-8 support is not compiled in"
 msgstr "Característiques compilades:"
 
-#: engines/scumm/scumm.cpp:550
+#: engines/scumm/scumm.cpp:536
 msgid ""
 "You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
 "resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6827,19 +6827,19 @@ msgid ""
 "320x200, under 'engine' tab."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:1343
+#: engines/scumm/scumm.cpp:1325
 msgid ""
 "Could not find the 'Loom' Macintosh executable. Music and high-resolution\n"
 "versions of font and cursor will be disabled."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:1365
+#: engines/scumm/scumm.cpp:1347
 msgid ""
 "Could not find the 'Monkey Island' Macintosh executable to read the\n"
 "instruments from. Music will be disabled."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:2039
+#: engines/scumm/scumm.cpp:2021
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6848,7 +6848,7 @@ msgstr ""
 "El suport de MIDI natiu requereix l'actualització Roland de LucasArts,\n"
 "però no s'ha trobat %s. S'utilitzarà AdLib."
 
-#: engines/scumm/scumm.cpp:2907
+#: engines/scumm/scumm.cpp:2889
 #, fuzzy
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
@@ -6872,47 +6872,47 @@ msgid ""
 "\n"
 msgstr ""
 
-#: engines/sherlock/detection.cpp:60
+#: engines/sherlock/detection.cpp:69
 msgid "Pixellated scene transitions"
 msgstr ""
 
-#: engines/sherlock/detection.cpp:61
+#: engines/sherlock/detection.cpp:70
 msgid "When changing scenes, a randomized pixel transition is done"
 msgstr ""
 
-#: engines/sherlock/detection.cpp:70
+#: engines/sherlock/detection.cpp:79
 msgid "Don't show hotspots when moving mouse"
 msgstr ""
 
-#: engines/sherlock/detection.cpp:71
+#: engines/sherlock/detection.cpp:80
 msgid ""
 "Only show hotspot names after you actually click on a hotspot or action "
 "button"
 msgstr ""
 
-#: engines/sherlock/detection.cpp:80
+#: engines/sherlock/detection.cpp:89
 #, fuzzy
 msgid "Show character portraits"
 msgstr "Commuta el personatge"
 
-#: engines/sherlock/detection.cpp:81
+#: engines/sherlock/detection.cpp:90
 msgid "Show portraits for the characters when conversing"
 msgstr ""
 
-#: engines/sherlock/detection.cpp:90
+#: engines/sherlock/detection.cpp:99
 #, fuzzy
 msgid "Slide dialogs into view"
 msgstr "Salta la línia"
 
-#: engines/sherlock/detection.cpp:91
+#: engines/sherlock/detection.cpp:100
 msgid "Slide UI dialogs into view, rather than simply showing them immediately"
 msgstr ""
 
-#: engines/sherlock/detection.cpp:100
+#: engines/sherlock/detection.cpp:109
 msgid "Transparent windows"
 msgstr ""
 
-#: engines/sherlock/detection.cpp:101
+#: engines/sherlock/detection.cpp:110
 msgid "Show windows with a partially transparent background"
 msgstr ""
 
@@ -6952,97 +6952,97 @@ msgstr "Mode ràpid"
 msgid "Toggle really fast mode"
 msgstr "Executa en mode realment ràpid (*)"
 
-#: engines/stark/detection.cpp:349
+#: engines/stark/detection.cpp:361
 #, fuzzy
 msgid "Load modded assets"
 msgstr "Carrega partida:"
 
-#: engines/stark/detection.cpp:350
+#: engines/stark/detection.cpp:362
 msgid "Enable loading of external replacement assets."
 msgstr ""
 
-#: engines/stark/detection.cpp:358
+#: engines/stark/detection.cpp:370
 msgid "Enable linear filtering of the backgrounds images"
 msgstr ""
 
-#: engines/stark/detection.cpp:359
+#: engines/stark/detection.cpp:371
 msgid ""
 "When linear filtering is enabled the background graphics are smoother in "
 "full screen mode, at the cost of some details."
 msgstr ""
 
-#: engines/stark/detection.cpp:367 engines/ultima/ultima8/meta_engine.cpp:175
+#: engines/stark/detection.cpp:379 engines/ultima/ultima8/meta_engine.cpp:175
 #, fuzzy
 msgid "Enable font anti-aliasing"
 msgstr "Activa els cursors flotants"
 
-#: engines/stark/detection.cpp:368 engines/ultima/ultima8/meta_engine.cpp:176
+#: engines/stark/detection.cpp:380 engines/ultima/ultima8/meta_engine.cpp:176
 msgid "When font anti-aliasing is enabled, the text is smoother."
 msgstr ""
 
-#: engines/stark/stark.cpp:291
+#: engines/stark/stark.cpp:284
 msgid "You are missing recommended data files:"
 msgstr ""
 
-#: engines/stark/stark.cpp:305
+#: engines/stark/stark.cpp:298
 msgid ""
 "The 'fonts' folder is required to experience the text style as it was "
 "designed. The Steam release is known to be missing it. You can get the fonts "
 "from the demo version of the game."
 msgstr ""
 
-#: engines/stark/stark.cpp:312
+#: engines/stark/stark.cpp:305
 msgid ""
 "'gui.ini' is recommended to get proper font settings for the game "
 "localization."
 msgstr ""
 
-#: engines/stark/stark.cpp:318
+#: engines/stark/stark.cpp:311
 msgid "'language.ini' is recommended to get localized confirmation dialogs."
 msgstr ""
 
-#: engines/stark/stark.cpp:324
+#: engines/stark/stark.cpp:317
 msgid "'game.exe' is recommended to get styled confirmation dialogs."
 msgstr ""
 
-#: engines/supernova/supernova.cpp:187
+#: engines/supernova/supernova.cpp:186
 #, c-format
 msgid "Unable to locate the text for %s language in engine data file."
 msgstr ""
 
-#: engines/supernova/supernova.cpp:470
+#: engines/supernova/supernova.cpp:469
 #, c-format
 msgid ""
 "Incorrect version of the '%s' engine data file found. Expected %d but got %d."
 msgstr ""
 
-#: engines/supernova/supernova.cpp:480
+#: engines/supernova/supernova.cpp:479
 #, c-format
 msgid "Unable to find block for part %d"
 msgstr ""
 
-#: engines/supernova/supernova.cpp:523
+#: engines/supernova/supernova.cpp:522
 #, c-format
 msgid "Unable to find '%s' in game folder or the engine data file."
 msgstr ""
 
-#: engines/supernova/supernova.cpp:827
+#: engines/supernova/supernova.cpp:826
 msgid ""
 "Failed to save temporary game state. Make sure your save game directory is "
 "set in ScummVM and that you can write to it."
 msgstr ""
 
-#: engines/supernova/supernova.cpp:828
+#: engines/supernova/supernova.cpp:827
 #, fuzzy
 msgid "Failed to load temporary game state."
 msgstr "No s'ha pogut carregar l'estat del joc del fitxer."
 
-#: engines/supernova/detection.cpp:35
+#: engines/supernova/detection.cpp:41
 #, fuzzy
 msgid "Improved mode"
 msgstr "Mode de finestra"
 
-#: engines/supernova/detection.cpp:36
+#: engines/supernova/detection.cpp:42
 msgid ""
 "Removes some repetitive actions, adds possibility to change verbs by keyboard"
 msgstr ""
@@ -7126,12 +7126,12 @@ msgstr "Mostra les etiquetes dels objectes"
 msgid "Show labels for objects on mouse hover"
 msgstr "Mostra etiquetes al posar el ratolí sobre els objectes"
 
-#: engines/sword25/detection.cpp:41
+#: engines/sword25/detection.cpp:49
 #, fuzzy
 msgid "Use English speech"
 msgstr "Text i Veus:"
 
-#: engines/sword25/detection.cpp:42
+#: engines/sword25/detection.cpp:50
 msgid ""
 "Use English speech instead of German for every language other than German"
 msgstr ""
@@ -7149,7 +7149,7 @@ msgstr ""
 msgid "Saturn CD version is not yet supported"
 msgstr "Identificador de joc no suportat"
 
-#: engines/tony/tony.cpp:253
+#: engines/tony/tony.cpp:249
 #, c-format
 msgid "Font variant not present in '%s' engine data file."
 msgstr ""
@@ -7176,7 +7176,7 @@ msgstr ""
 msgid "Could not quick load the saved game #%d"
 msgstr "Voleu carregar o desar el joc?"
 
-#: engines/toon/toon.cpp:1528
+#: engines/toon/toon.cpp:1515
 #, fuzzy, c-format
 msgid "Unable to locate the '%s' data file."
 msgstr "No s'ha pogut esborrar el fitxer."
@@ -7568,20 +7568,20 @@ msgstr ""
 msgid "[too modern]"
 msgstr "Mode de color"
 
-#: engines/wintermute/detection.cpp:42
+#: engines/wintermute/detection.cpp:53
 #, fuzzy
 msgid "Show FPS-counter"
 msgstr "Mostra-ho tot"
 
-#: engines/wintermute/detection.cpp:43
+#: engines/wintermute/detection.cpp:54
 msgid "Show the current number of frames per second in the upper left corner"
 msgstr ""
 
-#: engines/wintermute/detection.cpp:52
+#: engines/wintermute/detection.cpp:63
 msgid "Sprite bilinear filtering (SLOW)"
 msgstr ""
 
-#: engines/wintermute/detection.cpp:53
+#: engines/wintermute/detection.cpp:64
 msgid "Apply bilinear filtering to individual sprites"
 msgstr ""
 
@@ -7600,20 +7600,20 @@ msgstr "Característiques compilades:"
 msgid "Wintermute3D support is not compiled in"
 msgstr "Característiques compilades:"
 
-#: engines/wintermute/wintermute.cpp:176
+#: engines/wintermute/wintermute.cpp:168
 #, fuzzy
 msgid "This game requires PNG, JPEG and Vorbis support."
 msgstr "Identificador de joc no suportat"
 
-#: engines/wintermute/wintermute.cpp:187
+#: engines/wintermute/wintermute.cpp:179
 msgid "This game requires the FoxTail subengine, which is not compiled in."
 msgstr ""
 
-#: engines/wintermute/wintermute.cpp:198
+#: engines/wintermute/wintermute.cpp:190
 msgid "This game requires the HeroCraft subengine, which is not compiled in."
 msgstr ""
 
-#: engines/wintermute/wintermute.cpp:209
+#: engines/wintermute/wintermute.cpp:201
 msgid ""
 "This game requires 3D capabilities that are out ScummVM scope. As such, it "
 "is likely to be unplayable totally or partially."
@@ -8196,21 +8196,21 @@ msgstr ""
 msgid "Key i"
 msgstr ""
 
-#: engines/xeen/detection.cpp:47
+#: engines/xeen/detection.cpp:56
 msgid "Show item costs in standard inventory mode"
 msgstr ""
 
-#: engines/xeen/detection.cpp:48
+#: engines/xeen/detection.cpp:57
 msgid ""
 "Shows item costs in standard inventory mode, allowing the value of items to "
 "be compared"
 msgstr ""
 
-#: engines/xeen/detection.cpp:57
+#: engines/xeen/detection.cpp:66
 msgid "More durable armor"
 msgstr ""
 
-#: engines/xeen/detection.cpp:58
+#: engines/xeen/detection.cpp:67
 msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
 msgstr ""
 
diff --git a/po/cs_CZ.po b/po/cs_CZ.po
index a449f0a45b..86b39149ff 100644
--- a/po/cs_CZ.po
+++ b/po/cs_CZ.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.7.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-19 21:49+0000\n"
+"POT-Creation-Date: 2021-05-21 23:35+0000\n"
 "PO-Revision-Date: 2021-03-21 08:24+0000\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Czech <https://translations.scummvm.org/projects/scummvm/"
@@ -77,7 +77,7 @@ msgstr "Jít nahoru"
 #: engines/mohawk/riven_stacks/aspit.cpp:372
 #: engines/mohawk/riven_stacks/aspit.cpp:456 engines/nancy/dialogs.cpp:101
 #: engines/parallaction/saveload.cpp:271 engines/scumm/dialogs.cpp:180
-#: engines/sword1/control.cpp:889 engines/wintermute/wintermute.cpp:210
+#: engines/sword1/control.cpp:889 engines/wintermute/wintermute.cpp:202
 msgid "Cancel"
 msgstr "Zrušit"
 
@@ -131,7 +131,7 @@ msgstr ""
 #: gui/launcher.cpp:395 gui/launcher.cpp:417 gui/launcher.cpp:460
 #: gui/options.cpp:2739 gui/options.cpp:2777
 #: backends/events/default/default-events.cpp:185 engines/buried/buried.cpp:533
-#: engines/grim/grim.cpp:353 engines/kyra/gui/saveload_eob.cpp:596
+#: engines/grim/grim.cpp:351 engines/kyra/gui/saveload_eob.cpp:596
 #: engines/kyra/gui/saveload_eob.cpp:629
 #: engines/parallaction/metaengine.cpp:136
 #: engines/sci/graphics/controls32.cpp:928
@@ -142,7 +142,7 @@ msgstr "Ano"
 #: gui/filebrowser-dialog.cpp:133 gui/fluidsynth-dialog.cpp:218
 #: gui/launcher.cpp:395 gui/launcher.cpp:417 gui/launcher.cpp:460
 #: gui/options.cpp:2739 gui/options.cpp:2777 engines/buried/buried.cpp:533
-#: engines/grim/grim.cpp:353 engines/kyra/gui/saveload_eob.cpp:596
+#: engines/grim/grim.cpp:351 engines/kyra/gui/saveload_eob.cpp:596
 #: engines/kyra/gui/saveload_eob.cpp:629
 #: engines/parallaction/metaengine.cpp:142
 #: engines/sci/graphics/controls32.cpp:928
@@ -169,8 +169,8 @@ msgstr ""
 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
 #: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
 #: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1344 engines/scumm/scumm.cpp:1366
-#: engines/scumm/scumm.cpp:2041 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
+#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
 #: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
 #: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -608,8 +608,8 @@ msgstr "Zavřít"
 
 #: gui/gui-manager.cpp:164 engines/metaengine.cpp:108
 #: engines/dragons/metaengine.cpp:163 engines/glk/scott/scott.cpp:412
-#: engines/griffon/metaengine.cpp:96 engines/grim/grim.cpp:451
-#: engines/grim/grim.cpp:528 engines/twine/metaengine.cpp:452
+#: engines/griffon/metaengine.cpp:96 engines/grim/grim.cpp:449
+#: engines/grim/grim.cpp:526 engines/twine/metaengine.cpp:452
 #: engines/twine/metaengine.cpp:519 engines/wintermute/keymapper_tables.h:1017
 #: engines/wintermute/keymapper_tables.h:1106
 #: engines/wintermute/keymapper_tables.h:1480
@@ -619,8 +619,8 @@ msgstr "Nahoru"
 
 #: gui/gui-manager.cpp:169 engines/metaengine.cpp:113
 #: engines/dragons/metaengine.cpp:169 engines/glk/scott/scott.cpp:412
-#: engines/griffon/metaengine.cpp:102 engines/grim/grim.cpp:456
-#: engines/grim/grim.cpp:533 engines/twine/metaengine.cpp:459
+#: engines/griffon/metaengine.cpp:102 engines/grim/grim.cpp:454
+#: engines/grim/grim.cpp:531 engines/twine/metaengine.cpp:459
 #: engines/twine/metaengine.cpp:527 engines/wintermute/keymapper_tables.h:1023
 #: engines/wintermute/keymapper_tables.h:1113
 #: engines/wintermute/keymapper_tables.h:1486
@@ -630,7 +630,7 @@ msgstr "Dolů"
 
 #: gui/gui-manager.cpp:174 engines/metaengine.cpp:118
 #: engines/dragons/metaengine.cpp:175 engines/griffon/metaengine.cpp:108
-#: engines/grim/grim.cpp:461 engines/grim/grim.cpp:538
+#: engines/grim/grim.cpp:459 engines/grim/grim.cpp:536
 #: engines/twine/metaengine.cpp:474 engines/twine/metaengine.cpp:542
 #: engines/wintermute/keymapper_tables.h:1029
 #: engines/wintermute/keymapper_tables.h:1468
@@ -641,7 +641,7 @@ msgstr "Doleva"
 
 #: gui/gui-manager.cpp:179 engines/metaengine.cpp:123
 #: engines/dragons/metaengine.cpp:181 engines/griffon/metaengine.cpp:114
-#: engines/grim/grim.cpp:466 engines/grim/grim.cpp:543
+#: engines/grim/grim.cpp:464 engines/grim/grim.cpp:541
 #: engines/twine/metaengine.cpp:466 engines/twine/metaengine.cpp:535
 #: engines/wintermute/keymapper_tables.h:1035
 #: engines/wintermute/keymapper_tables.h:1474
@@ -1989,11 +1989,11 @@ msgstr "Pokračovat"
 msgid "Clear value"
 msgstr "Vyčistit hodnotu"
 
-#: base/main.cpp:621
+#: base/main.cpp:632
 msgid "Error running game:"
 msgstr "Chyba při spuštění hry:"
 
-#: base/main.cpp:668
+#: base/main.cpp:679
 msgid "Could not find any engine capable of running the selected game"
 msgstr "Nelze nalézt žádné jádro schopné vybranou hru spustit"
 
@@ -2188,13 +2188,13 @@ msgstr "~N~ávrat do Spouštěče"
 #: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
 #: engines/glk/streams.cpp:1433 engines/gnap/menu.cpp:466
 #: engines/hugo/file.cpp:298 engines/illusions/menusystem.cpp:703
-#: engines/kingdom/kingdom.cpp:739 engines/lab/savegame.cpp:243
+#: engines/kingdom/kingdom.cpp:737 engines/lab/savegame.cpp:243
 #: engines/mads/nebular/dialogs_nebular.cpp:350
 #: engines/neverhood/menumodule.cpp:890 engines/pegasus/pegasus.cpp:403
 #: engines/prince/saveload.cpp:55 engines/sci/engine/guest_additions.cpp:688
 #: engines/sci/engine/kfile.cpp:1075 engines/sherlock/scalpel/scalpel.cpp:1250
 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:43
-#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3362
+#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3349
 #: engines/tsage/scenes.cpp:629 engines/wage/saveload.cpp:752
 #: engines/xeen/saves.cpp:277 engines/zvision/file/save_manager.cpp:49
 msgid "Save game:"
@@ -2206,7 +2206,7 @@ msgstr "Uložit hru:"
 #: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
 #: engines/glk/streams.cpp:1433 engines/gnap/menu.cpp:466
 #: engines/hugo/file.cpp:298 engines/illusions/menusystem.cpp:703
-#: engines/kingdom/kingdom.cpp:739 engines/lab/savegame.cpp:238
+#: engines/kingdom/kingdom.cpp:737 engines/lab/savegame.cpp:238
 #: engines/lab/savegame.cpp:243 engines/mads/nebular/dialogs_nebular.cpp:350
 #: engines/neverhood/menumodule.cpp:890 engines/parallaction/metaengine.cpp:124
 #: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:403
@@ -2214,7 +2214,7 @@ msgstr "Uložit hru:"
 #: engines/sci/engine/kfile.cpp:1075 engines/scumm/dialogs.cpp:177
 #: engines/sherlock/scalpel/scalpel.cpp:1250
 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:43
-#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3362
+#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3349
 #: engines/tsage/scenes.cpp:629 engines/wage/saveload.cpp:752
 #: engines/xeen/saves.cpp:277 engines/zvision/file/save_manager.cpp:49
 #: engines/zvision/metaengine.cpp:194
@@ -2364,7 +2364,7 @@ msgstr ""
 "ScummVM. Proto je možné, že bude nestabilní a jakékoli uložené hry nemusí "
 "fungovat v budoucích verzích ScummVM."
 
-#: engines/engine.cpp:648 engines/wintermute/wintermute.cpp:210
+#: engines/engine.cpp:648 engines/wintermute/wintermute.cpp:202
 msgid "Start anyway"
 msgstr "Přesto spustit"
 
@@ -2440,8 +2440,8 @@ msgstr "Pauza"
 msgid "Game menu"
 msgstr "Menu hry"
 
-#: engines/metaengine.cpp:87 engines/grim/grim.cpp:502
-#: engines/grim/grim.cpp:594 engines/mohawk/myst.cpp:564
+#: engines/metaengine.cpp:87 engines/grim/grim.cpp:500
+#: engines/grim/grim.cpp:592 engines/mohawk/myst.cpp:564
 #: engines/mohawk/riven.cpp:834 engines/wintermute/keymapper_tables.h:219
 #: engines/wintermute/keymapper_tables.h:1003
 #: engines/wintermute/keymapper_tables.h:1254
@@ -2459,7 +2459,7 @@ msgid "Predictive input dialog"
 msgstr ""
 
 #: engines/metaengine.cpp:103 engines/griffon/metaengine.cpp:90
-#: engines/grim/grim.cpp:508 engines/grim/grim.cpp:600
+#: engines/grim/grim.cpp:506 engines/grim/grim.cpp:598
 #: engines/sky/metaengine.cpp:88 engines/wintermute/keymapper_tables.h:55
 msgid "Confirm"
 msgstr "Potvrdit"
@@ -3714,26 +3714,26 @@ msgid "Check for Updates..."
 msgstr "Zkontrolovat Aktualizace..."
 
 #: engines/access/resources.cpp:44 engines/drascula/drascula.cpp:931
-#: engines/hugo/hugo.cpp:436 engines/lure/lure.cpp:64
-#: engines/mortevielle/mortevielle.cpp:305 engines/sky/compact.cpp:131
-#: engines/supernova/supernova.cpp:458 engines/teenagent/resources.cpp:98
-#: engines/tony/tony.cpp:192 engines/toon/toon.cpp:4956
+#: engines/hugo/hugo.cpp:426 engines/lure/lure.cpp:57
+#: engines/mortevielle/mortevielle.cpp:302 engines/sky/compact.cpp:131
+#: engines/supernova/supernova.cpp:457 engines/teenagent/resources.cpp:98
+#: engines/tony/tony.cpp:188 engines/toon/toon.cpp:4943
 #, c-format
 msgid "Unable to locate the '%s' engine data file."
 msgstr "Nelze najít datové soubory jádra '%s'."
 
 #: engines/access/resources.cpp:52 engines/drascula/drascula.cpp:947
-#: engines/hugo/hugo.cpp:448 engines/lure/lure.cpp:73
-#: engines/mortevielle/mortevielle.cpp:313 engines/supernova/supernova.cpp:463
-#: engines/tony/tony.cpp:205 engines/toon/toon.cpp:4969
+#: engines/hugo/hugo.cpp:438 engines/lure/lure.cpp:66
+#: engines/mortevielle/mortevielle.cpp:310 engines/supernova/supernova.cpp:462
+#: engines/tony/tony.cpp:201 engines/toon/toon.cpp:4956
 #, c-format
 msgid "The '%s' engine data file is corrupt."
 msgstr "Datové soubory jádra '%s' jsou poškozeny."
 
 #: engines/access/resources.cpp:61 engines/drascula/drascula.cpp:958
-#: engines/hugo/hugo.cpp:458 engines/lure/lure.cpp:76
-#: engines/mortevielle/mortevielle.cpp:323 engines/tony/tony.cpp:216
-#: engines/toon/toon.cpp:4980
+#: engines/hugo/hugo.cpp:448 engines/lure/lure.cpp:69
+#: engines/mortevielle/mortevielle.cpp:320 engines/tony/tony.cpp:212
+#: engines/toon/toon.cpp:4967
 #, c-format
 msgid ""
 "Incorrect version of the '%s' engine data file found. Expected %d.%d but got "
@@ -3741,64 +3741,64 @@ msgid ""
 msgstr ""
 "Nalezena data jádra '%s' s nesprávnou verzí. Očekávána %d.%d, ale byla %d.%d."
 
-#: engines/adl/detection.cpp:48
+#: engines/adl/detection.cpp:54
 #, fuzzy
 msgid "TV emulation"
 msgstr "MT-32 Emulátor"
 
-#: engines/adl/detection.cpp:49
+#: engines/adl/detection.cpp:55
 msgid "Emulate composite output to an NTSC TV"
 msgstr ""
 
-#: engines/adl/detection.cpp:58 engines/adl/detection.cpp:68
+#: engines/adl/detection.cpp:64 engines/adl/detection.cpp:74
 #, fuzzy
 msgid "Color graphics"
 msgstr "Použít barevné grafiky"
 
-#: engines/adl/detection.cpp:59 engines/adl/detection.cpp:69
+#: engines/adl/detection.cpp:65 engines/adl/detection.cpp:75
 #, fuzzy
 msgid "Use color graphics instead of monochrome"
 msgstr "Použít barevné grafiky"
 
-#: engines/adl/detection.cpp:78
+#: engines/adl/detection.cpp:84
 msgid "Show scanlines"
 msgstr "Zobrazit linie snímání"
 
-#: engines/adl/detection.cpp:79
+#: engines/adl/detection.cpp:85
 msgid "Darken every other scanline to mimic the look of a CRT"
 msgstr ""
 
-#: engines/adl/detection.cpp:88
+#: engines/adl/detection.cpp:94
 msgid "Always use sharp monochrome text"
 msgstr ""
 
-#: engines/adl/detection.cpp:89
+#: engines/adl/detection.cpp:95
 msgid "Do not emulate NTSC artifacts for text"
 msgstr ""
 
-#: engines/agi/detection.cpp:72 engines/cine/detection.cpp:43
-#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:44
-#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:205
-#: engines/sherlock/detection.cpp:50 engines/toltecs/detection.cpp:213
+#: engines/agi/detection.cpp:87 engines/cine/detection.cpp:52
+#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:51
+#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:235
+#: engines/sherlock/detection.cpp:59 engines/toltecs/detection.cpp:213
 #: engines/ultima/detection.cpp:55 engines/ultima/ultima8/meta_engine.cpp:163
 #: engines/zvision/detection_tables.h:50
 msgid "Use original save/load screens"
 msgstr "Použít původní obrazovky načtení/uložení"
 
-#: engines/agi/detection.cpp:73 engines/cine/detection.cpp:44
-#: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:45
-#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:206
-#: engines/sherlock/detection.cpp:51 engines/toltecs/detection.cpp:214
+#: engines/agi/detection.cpp:88 engines/cine/detection.cpp:53
+#: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:52
+#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:236
+#: engines/sherlock/detection.cpp:60 engines/toltecs/detection.cpp:214
 #: engines/ultima/detection.cpp:56 engines/ultima/ultima8/meta_engine.cpp:164
 #: engines/zvision/detection_tables.h:51
 msgid "Use the original save/load screens instead of the ScummVM ones"
 msgstr "Použít původní obrazovky načtení/uložení místo ze ScummVM"
 
-#: engines/agi/detection.cpp:82
+#: engines/agi/detection.cpp:97
 msgid "Use an alternative palette"
 msgstr "Použít jinou paletu"
 
-#: engines/agi/detection.cpp:83
+#: engines/agi/detection.cpp:98
 msgid ""
 "Use an alternative palette, common for all Amiga games. This was the old "
 "behavior"
@@ -3806,30 +3806,30 @@ msgstr ""
 "Použít alternativní paletu, běžné pro hry Amiga. Toto byl původní starý "
 "standard"
 
-#: engines/agi/detection.cpp:92
+#: engines/agi/detection.cpp:107
 msgid "Mouse support"
 msgstr "Podpora myši"
 
-#: engines/agi/detection.cpp:93
+#: engines/agi/detection.cpp:108
 msgid ""
 "Enables mouse support. Allows to use mouse for movement and in game menus."
 msgstr ""
 "Povolí podporu myši. Umožní použít myš pro pohyb a pro ovládání herních "
 "nabídek."
 
-#: engines/agi/detection.cpp:102
+#: engines/agi/detection.cpp:117
 msgid "Use Hercules hires font"
 msgstr "Použít Hercules písmo s vysokým rozlišením"
 
-#: engines/agi/detection.cpp:103
+#: engines/agi/detection.cpp:118
 msgid "Uses Hercules hires font, when font file is available."
 msgstr "Použít písmo Hercules ve vysokém rozlišení, pokud je dostupné."
 
-#: engines/agi/detection.cpp:112
+#: engines/agi/detection.cpp:127
 msgid "Pause when entering commands"
 msgstr "Pozastavit při zadávání příkazů"
 
-#: engines/agi/detection.cpp:113
+#: engines/agi/detection.cpp:128
 msgid ""
 "Shows a command prompt window and pauses the game (like in SCI) instead of a "
 "real-time prompt."
@@ -3837,11 +3837,11 @@ msgstr ""
 "Zobrazí okno s příkazovou řádkou a pozastaví hru (jako v hrách SCI) místo "
 "řádku v reálném čase."
 
-#: engines/agi/detection.cpp:122
+#: engines/agi/detection.cpp:137
 msgid "Add speed menu"
 msgstr ""
 
-#: engines/agi/detection.cpp:123
+#: engines/agi/detection.cpp:138
 msgid "Add game speed menu (similar to PC version)"
 msgstr ""
 
@@ -3857,13 +3857,13 @@ msgstr ""
 #: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
 #: engines/dreamweb/saveload.cpp:170 engines/glk/streams.cpp:1442
 #: engines/gnap/menu.cpp:475 engines/hugo/file.cpp:400
-#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:749
+#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:747
 #: engines/lab/savegame.cpp:258 engines/mads/nebular/dialogs_nebular.cpp:377
 #: engines/neverhood/menumodule.cpp:903 engines/prince/saveload.cpp:64
 #: engines/sci/engine/guest_additions.cpp:691 engines/sci/engine/kfile.cpp:1192
 #: engines/sherlock/scalpel/scalpel.cpp:1263
 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:68
-#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3456
+#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3443
 #: engines/zvision/file/save_manager.cpp:62
 msgid "Restore game:"
 msgstr "Obnovit hru:"
@@ -3873,14 +3873,14 @@ msgstr "Obnovit hru:"
 #: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
 #: engines/dreamweb/saveload.cpp:170 engines/glk/streams.cpp:1442
 #: engines/gnap/menu.cpp:475 engines/hugo/file.cpp:400
-#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:749
+#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:747
 #: engines/lab/savegame.cpp:238 engines/lab/savegame.cpp:258
 #: engines/mads/nebular/dialogs_nebular.cpp:377
 #: engines/neverhood/menumodule.cpp:903 engines/prince/saveload.cpp:64
 #: engines/sci/engine/guest_additions.cpp:692 engines/sci/engine/kfile.cpp:1192
 #: engines/sherlock/scalpel/scalpel.cpp:1263
 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:68
-#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3456
+#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3443
 #: engines/zvision/file/save_manager.cpp:62 engines/zvision/metaengine.cpp:199
 msgid "Restore"
 msgstr "Obnovit"
@@ -3889,7 +3889,7 @@ msgstr "Obnovit"
 msgid "Quick load or save game isn't supported in this location"
 msgstr ""
 
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2609
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
 #, c-format
 msgid ""
 "Failed to load saved game from file:\n"
@@ -3900,7 +3900,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2599
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
 #, c-format
 msgid ""
 "Failed to save game to file:\n"
@@ -3911,7 +3911,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2622
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
 #, c-format
 msgid ""
 "Successfully saved game in file:\n"
@@ -4001,76 +4001,76 @@ msgstr "Přepnout do hry"
 msgid "Switch to Olmec"
 msgstr "Přepnout do hry"
 
-#: engines/bladerunner/bladerunner.cpp:359
+#: engines/bladerunner/bladerunner.cpp:357
 #, fuzzy
 msgid "Failed to initialize resources"
 msgstr "Připojení úložiště selhalo."
 
-#: engines/bladerunner/bladerunner.cpp:1063
+#: engines/bladerunner/bladerunner.cpp:1061
 msgid "A required game resource was not found"
 msgstr ""
 
-#: engines/bladerunner/bladerunner.cpp:2278
+#: engines/bladerunner/bladerunner.cpp:2276
 msgid ""
 "WARNING: This game was saved in Restored Cut Content mode, but you are "
 "playing in Original Content mode. The mode will be adjusted to Restored Cut "
 "Content for this session until you completely Quit the game."
 msgstr ""
 
-#: engines/bladerunner/bladerunner.cpp:2280
+#: engines/bladerunner/bladerunner.cpp:2278
 msgid ""
 "WARNING: This game was saved in Original Content mode, but you are playing "
 "in Restored Cut Content mode. The mode will be adjusted to Original Content "
 "mode for this session until you completely Quit the game."
 msgstr ""
 
-#: engines/bladerunner/bladerunner.cpp:2282
+#: engines/bladerunner/bladerunner.cpp:2280
 msgid "Continue"
 msgstr ""
 
-#: engines/bladerunner/detection.cpp:48
+#: engines/bladerunner/detection.cpp:53
 #, fuzzy
 msgid "Sitcom mode"
 msgstr "Héliový režim"
 
-#: engines/bladerunner/detection.cpp:49
+#: engines/bladerunner/detection.cpp:54
 msgid "Game will add laughter after actor's line or narration"
 msgstr ""
 
-#: engines/bladerunner/detection.cpp:57
+#: engines/bladerunner/detection.cpp:62
 #, fuzzy
 msgid "Shorty mode"
 msgstr "Barevný režim"
 
-#: engines/bladerunner/detection.cpp:58
+#: engines/bladerunner/detection.cpp:63
 msgid "Game will shrink the actors and make their voices high pitched"
 msgstr ""
 
-#: engines/bladerunner/detection.cpp:66
+#: engines/bladerunner/detection.cpp:71
 msgid "Frame limiter high performance mode"
 msgstr ""
 
-#: engines/bladerunner/detection.cpp:67
+#: engines/bladerunner/detection.cpp:72
 msgid ""
 "This mode may result in high CPU usage! It avoids use of delayMillis() "
 "function."
 msgstr ""
 
-#: engines/bladerunner/detection.cpp:75
+#: engines/bladerunner/detection.cpp:80
 msgid "Max frames per second limit"
 msgstr ""
 
-#: engines/bladerunner/detection.cpp:76
+#: engines/bladerunner/detection.cpp:81
 msgid ""
 "This mode targets a maximum of 120 fps. When disabled, the game targets 60 "
 "fps"
 msgstr ""
 
-#: engines/bladerunner/detection.cpp:84
+#: engines/bladerunner/detection.cpp:89
 msgid "Disable McCoy's quick stamina drain"
 msgstr ""
 
-#: engines/bladerunner/detection.cpp:85
+#: engines/bladerunner/detection.cpp:90
 msgid ""
 "When running, McCoy won't start slowing down as soon as the player stops "
 "clicking the mouse"
@@ -4084,15 +4084,15 @@ msgid ""
 "ScummVM."
 msgstr ""
 
-#: engines/bladerunner/detection_tables.h:129 engines/cge/detection.cpp:48
-#: engines/cge/detection.cpp:54 engines/kyra/detection_tables.h:303
-#: engines/kyra/detection_tables.h:983 engines/lure/detection.cpp:222
+#: engines/bladerunner/detection_tables.h:129 engines/cge/detection.cpp:56
+#: engines/cge/detection.cpp:62 engines/kyra/detection_tables.h:303
+#: engines/kyra/detection_tables.h:983 engines/lure/detection.cpp:233
 #: engines/mohawk/detection_tables.h:954 engines/mohawk/detection_tables.h:1045
 #: engines/mohawk/detection_tables.h:1060 engines/neverhood/detection.cpp:110
 #: engines/saga/detection_tables.h:187 engines/saga/detection_tables.h:985
 #: engines/saga/detection_tables.h:1044 engines/sci/detection_tables.h:4871
 #: engines/sci/detection_tables.h:4879 engines/sherlock/detection_tables.h:214
-#: engines/stark/detection.cpp:293 engines/teenagent/detection.cpp:102
+#: engines/stark/detection.cpp:305 engines/teenagent/detection.cpp:118
 #: engines/zvision/detection_tables.h:190
 #: engines/zvision/detection_tables.h:210
 #, fuzzy
@@ -4115,19 +4115,19 @@ msgstr "Jste si jisti, že chcete odejít?  (A/N)A"
 msgid "Invalid save file name"
 msgstr "Neplatný název souboru"
 
-#: engines/cge/detection.cpp:99
+#: engines/cge/detection.cpp:107
 msgid "Color Blind Mode"
 msgstr "Režim pro barvoslepé"
 
-#: engines/cge/detection.cpp:100
+#: engines/cge/detection.cpp:108
 msgid "Enable Color Blind Mode by default"
 msgstr "Standardně zapínat režim pro barvoslepé"
 
-#: engines/cine/detection.cpp:52
+#: engines/cine/detection.cpp:61
 msgid "Use transparent dialog boxes in 16 color scenes"
 msgstr ""
 
-#: engines/cine/detection.cpp:53
+#: engines/cine/detection.cpp:62
 msgid ""
 "Use transparent dialog boxes in 16 color scenes even if the original game "
 "version did not support them"
@@ -4195,7 +4195,7 @@ msgid "Change Command"
 msgstr ""
 
 #: engines/dragons/metaengine.cpp:152 engines/griffon/metaengine.cpp:127
-#: engines/grim/grim.cpp:491 engines/grim/grim.cpp:583
+#: engines/grim/grim.cpp:489 engines/grim/grim.cpp:581
 #: engines/hdb/metaengine.cpp:231 engines/nancy/dialogs.cpp:146
 #: engines/scumm/help.cpp:225 engines/scumm/help.cpp:234
 #: engines/scumm/help.cpp:241 engines/scumm/help.cpp:249
@@ -4236,30 +4236,30 @@ msgstr ""
 "Stiskněte OK, abyste je převedli teď, jinak budete požádáni znovu, při "
 "spuštění této hry.\n"
 
-#: engines/dreamweb/detection.cpp:54
+#: engines/dreamweb/detection.cpp:61
 msgid "Use bright palette mode"
 msgstr "Použít režim jasné palety"
 
-#: engines/dreamweb/detection.cpp:55
+#: engines/dreamweb/detection.cpp:62
 msgid "Display graphics using the game's bright palette"
 msgstr "Zobrazit grafiku pomocí jasné palety hry"
 
-#: engines/glk/detection.cpp:225
+#: engines/glk/detection.cpp:239
 #, fuzzy
 msgid "Enable Text to Speech"
 msgstr "Použít Text ke čtení"
 
-#: engines/glk/detection.cpp:226
+#: engines/glk/detection.cpp:240
 #, fuzzy
 msgid "Use TTS to read the text"
 msgstr "Nelze smazat soubor."
 
-#: engines/glk/detection.cpp:231
+#: engines/glk/detection.cpp:245
 #, fuzzy
 msgid "Also read input text"
 msgstr "Nelze smazat soubor."
 
-#: engines/glk/detection.cpp:232
+#: engines/glk/detection.cpp:246
 #, fuzzy
 msgid "Use TTS to read the input text"
 msgstr "Nelze smazat soubor."
@@ -4605,26 +4605,26 @@ msgstr "Útok 1"
 msgid "Speed Up Cutscene"
 msgstr "Přeskočit video"
 
-#: engines/grim/detection.cpp:45
+#: engines/grim/detection.cpp:70
 msgid "Load user patch (unsupported)"
 msgstr ""
 
-#: engines/grim/detection.cpp:46
+#: engines/grim/detection.cpp:71
 msgid ""
 "Load an user patch. Please note that the ScummVM team doesn't provide "
 "support for using such patches."
 msgstr ""
 
-#: engines/grim/detection.cpp:54 engines/zvision/metaengine.cpp:153
+#: engines/grim/detection.cpp:79 engines/zvision/metaengine.cpp:153
 #, fuzzy
 msgid "Show FPS"
 msgstr "Zobrazit počítadlo FPS"
 
-#: engines/grim/detection.cpp:55
+#: engines/grim/detection.cpp:80
 msgid "Show the current FPS-rate, while you play."
 msgstr ""
 
-#: engines/grim/grim.cpp:348
+#: engines/grim/grim.cpp:346
 #, c-format
 msgid ""
 "ScummVM found some problems with your game data files.\n"
@@ -4632,53 +4632,53 @@ msgid ""
 "Do you still want to run %s?"
 msgstr ""
 
-#: engines/grim/grim.cpp:471 engines/grim/grim.cpp:558
+#: engines/grim/grim.cpp:469 engines/grim/grim.cpp:556
 msgid "Run"
 msgstr ""
 
-#: engines/grim/grim.cpp:476 engines/scumm/help.cpp:239
+#: engines/grim/grim.cpp:474 engines/scumm/help.cpp:239
 #: engines/scumm/help.cpp:247
 msgid "Examine"
 msgstr "Prohlédnout"
 
-#: engines/grim/grim.cpp:481 engines/grim/grim.cpp:573
+#: engines/grim/grim.cpp:479 engines/grim/grim.cpp:571
 #, fuzzy
 msgid "Use/Talk"
 msgstr "Mluvit"
 
-#: engines/grim/grim.cpp:486 engines/grim/grim.cpp:578
+#: engines/grim/grim.cpp:484 engines/grim/grim.cpp:576
 #, fuzzy
 msgid "Pick up/Put away"
 msgstr "Sebrat"
 
-#: engines/grim/grim.cpp:496 engines/grim/grim.cpp:588
+#: engines/grim/grim.cpp:494 engines/grim/grim.cpp:586
 #, fuzzy
 msgid "Skip dialog lines"
 msgstr "Přeskočit řádek"
 
-#: engines/grim/grim.cpp:514 engines/grim/grim.cpp:606
+#: engines/grim/grim.cpp:512 engines/grim/grim.cpp:604
 #: engines/hdb/metaengine.cpp:244
 msgid "Menu"
 msgstr "Menu"
 
-#: engines/grim/grim.cpp:548
+#: engines/grim/grim.cpp:546
 msgid "Cycle Objects Up"
 msgstr ""
 
-#: engines/grim/grim.cpp:553
+#: engines/grim/grim.cpp:551
 msgid "Cycle Objects Down"
 msgstr ""
 
-#: engines/grim/grim.cpp:563
+#: engines/grim/grim.cpp:561
 msgid "Quick Room Exit"
 msgstr ""
 
-#: engines/grim/grim.cpp:568
+#: engines/grim/grim.cpp:566
 #, fuzzy
 msgid "Examine/Look"
 msgstr "Prohlédnout"
 
-#: engines/grim/grim.cpp:1333
+#: engines/grim/grim.cpp:1331
 #, fuzzy
 msgid "Error: the game could not be saved."
 msgstr "režim obrazu nemohl být změněn."
@@ -4744,11 +4744,11 @@ msgid ""
 "Alternatively, a Steam or GOG copy has a combined FullMonkeyMap.imt"
 msgstr ""
 
-#: engines/groovie/detection.cpp:297
+#: engines/groovie/detection.cpp:312
 msgid "Fast movie speed"
 msgstr "Zvýšená rychlost videa"
 
-#: engines/groovie/detection.cpp:298
+#: engines/groovie/detection.cpp:313
 msgid "Play movies at an increased speed"
 msgstr "Přehrát videa se zvýšenou rychlostí"
 
@@ -4808,89 +4808,89 @@ msgstr ""
 msgid "Debug"
 msgstr "Ladící program"
 
-#: engines/hopkins/detection.cpp:40 engines/hopkins/detection.cpp:50
+#: engines/hopkins/detection.cpp:47 engines/hopkins/detection.cpp:57
 msgid "Gore Mode"
 msgstr "Povolit násilné scény"
 
-#: engines/hopkins/detection.cpp:41 engines/hopkins/detection.cpp:51
+#: engines/hopkins/detection.cpp:48 engines/hopkins/detection.cpp:58
 msgid "Enable Gore Mode when available"
 msgstr "Povolit násilné scény, jsou-li dostupné"
 
 #. I18N: Studio audience adds an applause and cheering sounds whenever
 #. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:62
 msgid "Studio audience"
 msgstr "Publikum ve studiu"
 
-#: engines/kyra/detection.cpp:47
+#: engines/kyra/detection.cpp:63
 msgid "Enable studio audience"
 msgstr "Povolit publikum ve studiu"
 
 #. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:73
 msgid "Skip support"
 msgstr "Podpora přeskočení"
 
-#: engines/kyra/detection.cpp:58
+#: engines/kyra/detection.cpp:74
 msgid "Allow text and cutscenes to be skipped"
 msgstr "Umožnit, aby text a videa mohly být přeskočeny"
 
 #. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:84
 msgid "Helium mode"
 msgstr "Héliový režim"
 
-#: engines/kyra/detection.cpp:69
+#: engines/kyra/detection.cpp:85
 msgid "Enable helium mode"
 msgstr "Zapnout héliový režim"
 
 #. I18N: When enabled, this option makes scrolling smoother when
 #. changing from one screen to another.
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:98
 msgid "Smooth scrolling"
 msgstr "Plynulé posunování"
 
-#: engines/kyra/detection.cpp:83
+#: engines/kyra/detection.cpp:99
 msgid "Enable smooth scrolling when walking"
 msgstr "Povolit plynulé posunování při chůzi"
 
 #. I18N: When enabled, this option changes the cursor when it floats to the
 #. edge of the screen to a directional arrow. The player can then click to
 #. walk towards that direction.
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:111
 msgid "Floating cursors"
 msgstr "Plovoucí kurzory"
 
-#: engines/kyra/detection.cpp:96
+#: engines/kyra/detection.cpp:112
 msgid "Enable floating cursors"
 msgstr "Povolit plovoucí kurzory"
 
 #. I18N: When enabled, this option will fill in an autogenerated savegame
 #. description into the input prompt where.
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:123
 #, fuzzy
 msgid "Suggest save names"
 msgstr "Uložit hru:"
 
-#: engines/kyra/detection.cpp:108
+#: engines/kyra/detection.cpp:124
 msgid "Autogenerated naming suggestions for savegames"
 msgstr ""
 
 #. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:136
 msgid "HP bar graphs"
 msgstr "Sloupcový indikátor zdraví"
 
-#: engines/kyra/detection.cpp:121
+#: engines/kyra/detection.cpp:137
 msgid "Enable hit point bar graphs"
 msgstr "Povolit sloupcový indikátor zdraví"
 
 #. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:147
 msgid "Fight Button L/R Swap"
 msgstr ""
 
-#: engines/kyra/detection.cpp:132
+#: engines/kyra/detection.cpp:148
 msgid "Left button to attack, right button to pick up items"
 msgstr ""
 
@@ -5149,13 +5149,13 @@ msgstr "Chcete hru nahrát nebo uložit?"
 msgid "This puzzle is not available in the trial version of the game"
 msgstr "Přístup k následující částí hry je dostupný pouze v její plné verzi."
 
-#: engines/lure/detection.cpp:44 engines/mads/detection.cpp:106
-#: engines/sherlock/detection.cpp:111 engines/twine/metaengine.cpp:157
+#: engines/lure/detection.cpp:45 engines/mads/detection.cpp:114
+#: engines/sherlock/detection.cpp:120 engines/twine/metaengine.cpp:157
 msgid "TTS Narrator"
 msgstr ""
 
-#: engines/lure/detection.cpp:45 engines/mads/detection.cpp:107
-#: engines/sherlock/detection.cpp:112 engines/twine/metaengine.cpp:158
+#: engines/lure/detection.cpp:46 engines/mads/detection.cpp:115
+#: engines/sherlock/detection.cpp:121 engines/twine/metaengine.cpp:158
 msgid "Use TTS to read the descriptions (if TTS is available)"
 msgstr ""
 
@@ -5164,23 +5164,23 @@ msgstr ""
 msgid "The game is using unsupported engine"
 msgstr "Id hry není podporováno"
 
-#: engines/mads/detection.cpp:55
+#: engines/mads/detection.cpp:63
 msgid "Easy mouse interface"
 msgstr "Jednoduché rozhraní myši"
 
-#: engines/mads/detection.cpp:56
+#: engines/mads/detection.cpp:64
 msgid "Shows object names when hovering the mouse over them"
 msgstr "Zobrazit jmenovky objektů při najetí myši na ně"
 
-#: engines/mads/detection.cpp:65 engines/mads/detection.cpp:66
+#: engines/mads/detection.cpp:73 engines/mads/detection.cpp:74
 msgid "Animated inventory items"
 msgstr "Animované položky inventáře"
 
-#: engines/mads/detection.cpp:75 engines/mads/detection.cpp:76
+#: engines/mads/detection.cpp:83 engines/mads/detection.cpp:84
 msgid "Animated game interface"
 msgstr "Animované herní rozhraní"
 
-#: engines/mads/detection.cpp:85 engines/mads/detection.cpp:86
+#: engines/mads/detection.cpp:93 engines/mads/detection.cpp:94
 msgid "Naughty game mode"
 msgstr "Hanbatý herní režim"
 
@@ -5435,21 +5435,21 @@ msgstr ""
 msgid "Unable to locate the '%s' engine data file"
 msgstr "Nelze najít datové soubory jádra '%s'."
 
-#: engines/myst3/detection.cpp:149 engines/myst3/detection.cpp:163
+#: engines/myst3/detection.cpp:158 engines/myst3/detection.cpp:172
 #, fuzzy
 msgid "PS2 version is not yet supported"
 msgstr "Id hry není podporováno"
 
-#: engines/myst3/detection.cpp:182
+#: engines/myst3/detection.cpp:191
 #, fuzzy
 msgid "Widescreen mod"
 msgstr "Režim celé obrazovky"
 
-#: engines/myst3/detection.cpp:183
+#: engines/myst3/detection.cpp:192
 msgid "Enable widescreen rendering in fullscreen mode."
 msgstr ""
 
-#: engines/myst3/myst3.cpp:361
+#: engines/myst3/myst3.cpp:357
 msgid ""
 "This version of Myst III has not been updated with the latest official "
 "patch.\n"
@@ -5458,7 +5458,7 @@ msgid ""
 "https://www.scummvm.org/frs/extras/patches/"
 msgstr ""
 
-#: engines/myst3/myst3.cpp:1575 engines/pegasus/pegasus.cpp:737
+#: engines/myst3/myst3.cpp:1571 engines/pegasus/pegasus.cpp:737
 msgid "Invalid file name for saving"
 msgstr "Neplatný název soubor pro uložení"
 
@@ -5825,134 +5825,134 @@ msgstr "Zakompilované funkce:"
 msgid "Error loading game resources."
 msgstr "Chyba při spuštění hry:"
 
-#: engines/sci/detection.cpp:143
+#: engines/sci/detection.cpp:173
 msgid "Skip EGA dithering pass (full color backgrounds)"
 msgstr "Překočit průchod rozkladu barev EGA (pozadí v plných barvách)"
 
-#: engines/sci/detection.cpp:144
+#: engines/sci/detection.cpp:174
 msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
 msgstr ""
 "Přeskočit průchod rozkladu barev EGA, obraze je zobrazen v plných barvách"
 
-#: engines/sci/detection.cpp:153
+#: engines/sci/detection.cpp:183
 msgid "Enable high resolution graphics"
 msgstr "Povolit grafiku ve vysokém rozlišení"
 
-#: engines/sci/detection.cpp:154
+#: engines/sci/detection.cpp:184
 msgid "Enable high resolution graphics/content"
 msgstr "Povolit grafiku/obsah ve vysokém rozlišení"
 
-#: engines/sci/detection.cpp:163
+#: engines/sci/detection.cpp:193
 msgid "Enable black-lined video"
 msgstr "Povolit video s černými čarami"
 
-#: engines/sci/detection.cpp:164
+#: engines/sci/detection.cpp:194
 msgid "Draw black lines over videos to increase their apparent sharpness"
 msgstr "Vykreslovat u videí černé čáry pro zvýšení jejich zdánlivé ostrosti"
 
-#: engines/sci/detection.cpp:174
+#: engines/sci/detection.cpp:204
 msgid "Use high-quality video scaling"
 msgstr "Použít vysokou kvalitu škálování videa"
 
-#: engines/sci/detection.cpp:175
+#: engines/sci/detection.cpp:205
 msgid "Use linear interpolation when upscaling videos, where possible"
 msgstr "Použít lineární interpolaci při škálovaní videa, kde jenom je to možné"
 
-#: engines/sci/detection.cpp:185
+#: engines/sci/detection.cpp:215
 #, fuzzy
 msgid "Use high-quality \"LarryScale\" cel scaling"
 msgstr "Použít vysokou kvalitu škálování videa"
 
-#: engines/sci/detection.cpp:186
+#: engines/sci/detection.cpp:216
 msgid "Use special cartoon scaler for drawing character sprites"
 msgstr ""
 
-#: engines/sci/detection.cpp:195
+#: engines/sci/detection.cpp:225
 msgid "Prefer digital sound effects"
 msgstr "Upřednostňovat digitální zvukové efekty"
 
-#: engines/sci/detection.cpp:196
+#: engines/sci/detection.cpp:226
 msgid "Prefer digital sound effects instead of synthesized ones"
 msgstr "Upřednostňovat digitální zvukové efekty před syntetizovanými"
 
-#: engines/sci/detection.cpp:215
+#: engines/sci/detection.cpp:245
 msgid "Use CD audio"
 msgstr "Použít zvuky na CD"
 
-#: engines/sci/detection.cpp:216
+#: engines/sci/detection.cpp:246
 msgid "Use CD audio instead of in-game audio, if available"
 msgstr "Použít zvuky na CD místo ve hře, pokud je dostupné"
 
-#: engines/sci/detection.cpp:226
+#: engines/sci/detection.cpp:256
 msgid "Use Windows cursors"
 msgstr "Použít kurzory Windows"
 
-#: engines/sci/detection.cpp:227
+#: engines/sci/detection.cpp:257
 msgid ""
 "Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
 msgstr "Použít kurzory Windows (menší a černobílé) místo kurzorů z DOS"
 
-#: engines/sci/detection.cpp:237
+#: engines/sci/detection.cpp:267
 msgid "Use silver cursors"
 msgstr "Použít stříbrné kurzory"
 
-#: engines/sci/detection.cpp:238
+#: engines/sci/detection.cpp:268
 msgid ""
 "Use the alternate set of silver cursors instead of the normal golden ones"
 msgstr "Použít alternativní sadu stříbrných kurzorů místo standardních zlatých"
 
-#: engines/sci/detection.cpp:248
+#: engines/sci/detection.cpp:278
 msgid "Enable content censoring"
 msgstr "Povolit cenzuru obsahu"
 
-#: engines/sci/detection.cpp:249
+#: engines/sci/detection.cpp:279
 msgid "Enable the game's built-in optional content censoring"
 msgstr "Povolit nepovinnou cenzuru obsahu zabudovanou ve hře"
 
-#: engines/sci/detection.cpp:259
+#: engines/sci/detection.cpp:289
 msgid "Upscale videos"
 msgstr ""
 
-#: engines/sci/detection.cpp:260
+#: engines/sci/detection.cpp:290
 msgid "Upscale videos to double their size"
 msgstr ""
 
-#: engines/sci/detection.cpp:270
+#: engines/sci/detection.cpp:300
 msgid "Use RGB rendering"
 msgstr ""
 
-#: engines/sci/detection.cpp:271
+#: engines/sci/detection.cpp:301
 msgid "Use RGB rendering to improve screen transitions"
 msgstr ""
 
-#: engines/sci/detection.cpp:281
+#: engines/sci/detection.cpp:311
 msgid "Use per-resource modified palettes"
 msgstr ""
 
-#: engines/sci/detection.cpp:282
+#: engines/sci/detection.cpp:312
 msgid "Use custom per-resource palettes to improve visuals"
 msgstr ""
 
-#: engines/sci/detection.cpp:312
+#: engines/sci/detection.cpp:342
 #, fuzzy
 msgid "MIDI mode:"
 msgstr "Zesílení MIDI:"
 
-#: engines/sci/detection.cpp:313
+#: engines/sci/detection.cpp:343
 msgid ""
 "When using external MIDI devices (e.g. through USB-MIDI), select your device "
 "here"
 msgstr ""
 
-#: engines/sci/detection.cpp:318
+#: engines/sci/detection.cpp:348
 msgid "Standard (GM / MT-32)"
 msgstr ""
 
-#: engines/sci/detection.cpp:322
+#: engines/sci/detection.cpp:352
 msgid "Roland D-110 / D-10 / D-20"
 msgstr ""
 
-#: engines/sci/detection.cpp:326
+#: engines/sci/detection.cpp:356
 msgid "Yamaha FB-01"
 msgstr ""
 
@@ -6013,7 +6013,7 @@ msgstr ""
 "nemusí správně fungovat. Pro další informace si prosím prohlédněte konzoli a "
 "ověřte, že všechny soubory hry jsou v pořádku."
 
-#: engines/sci/sci.cpp:389
+#: engines/sci/sci.cpp:361
 msgid ""
 "Subtitles are enabled, but subtitling in King's Quest 7 was unfinished and "
 "disabled in the release version of the game. ScummVM allows the subtitles to "
@@ -6027,7 +6027,7 @@ msgstr ""
 "řečených vět. Toto není chyba ve ScummVM -- je to problém původních herních "
 "dat."
 
-#: engines/sci/sci.cpp:413
+#: engines/sci/sci.cpp:385
 msgid ""
 "You have selected General MIDI as a sound device. Sierra has provided after-"
 "market support for General MIDI for this game in their \"General MIDI Utility"
@@ -6049,7 +6049,7 @@ msgstr ""
 "složky se horu. Bez této záplaty bude hudba General MIDI v této hře znít "
 "velmi zkreslenÄ›."
 
-#: engines/sci/sci.cpp:432
+#: engines/sci/sci.cpp:404
 msgid ""
 "Your game is patched with a fan made script patch. Such patches have been "
 "reported to cause issues, as they modify game scripts extensively. The "
@@ -6063,18 +6063,18 @@ msgstr ""
 "abyste všechny záplaty tohoto typu odstranili z herní složky, abyste "
 "předešli pozdějším výskytům neočekávaných chyb a problémů."
 
-#: engines/sci/sci.cpp:520
+#: engines/sci/sci.cpp:492
 #, fuzzy
 msgid "Download patch"
 msgstr "Stáhnout"
 
-#: engines/sci/sci.cpp:521
+#: engines/sci/sci.cpp:493
 msgid ""
 "(or click 'Download patch' button. But note - it only downloads, you will "
 "have to continue from there)\n"
 msgstr ""
 
-#: engines/sci/sci.cpp:528
+#: engines/sci/sci.cpp:500
 msgid ""
 "GK2 has a fan made subtitles, available thanks to the good persons at "
 "SierraHelp.\n"
@@ -6084,7 +6084,7 @@ msgid ""
 "GK2Subtitles.zip\n"
 msgstr ""
 
-#: engines/sci/sci.cpp:886
+#: engines/sci/sci.cpp:858
 msgid ""
 "Characters saved inside ScummVM are shown automatically. Character files "
 "saved in the original interpreter need to be put inside ScummVM's saved "
@@ -6120,28 +6120,28 @@ msgid ""
 "\n"
 msgstr ""
 
-#: engines/scumm/detection.cpp:158
+#: engines/scumm/detection.cpp:175
 msgid "Show Object Line"
 msgstr "Zobrazit řádek objektů"
 
-#: engines/scumm/detection.cpp:159
+#: engines/scumm/detection.cpp:176
 msgid "Show the names of objects at the bottom of the screen"
 msgstr "Zobrazit názvy objektů v dolní části obrazovky"
 
-#: engines/scumm/detection.cpp:165
+#: engines/scumm/detection.cpp:182
 #, fuzzy
 msgid "Use NES Classic Palette"
 msgstr "Použít jinou paletu"
 
-#: engines/scumm/detection.cpp:166
+#: engines/scumm/detection.cpp:183
 msgid "Use a more neutral color palette that closely emulates the NES Classic"
 msgstr ""
 
-#: engines/scumm/detection.cpp:172
+#: engines/scumm/detection.cpp:189
 msgid "Trim FM-TOWNS games to 200 pixels height"
 msgstr ""
 
-#: engines/scumm/detection.cpp:173
+#: engines/scumm/detection.cpp:190
 msgid ""
 "Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
 "pixels height, allowing using 'aspect ratio correction'"
@@ -6812,7 +6812,7 @@ msgstr "Zakompilované funkce:"
 msgid "SCUMM v7-8 support is not compiled in"
 msgstr "Zakompilované funkce:"
 
-#: engines/scumm/scumm.cpp:550
+#: engines/scumm/scumm.cpp:536
 msgid ""
 "You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
 "resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6820,7 +6820,7 @@ msgid ""
 "320x200, under 'engine' tab."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:1343
+#: engines/scumm/scumm.cpp:1325
 #, fuzzy
 #| msgid ""
 #| "Could not find the 'Loom' Macintosh executable to read the\n"
@@ -6832,7 +6832,7 @@ msgstr ""
 "Nelze najít spustitelný soubor 'Loom' pro Macintosh z jehož\n"
 "mají být načteny hudební nástroje. Hudba bude zakázána."
 
-#: engines/scumm/scumm.cpp:1365
+#: engines/scumm/scumm.cpp:1347
 msgid ""
 "Could not find the 'Monkey Island' Macintosh executable to read the\n"
 "instruments from. Music will be disabled."
@@ -6840,7 +6840,7 @@ msgstr ""
 "Nelze najít spustitelný soubor 'Monkey Island' pro Macintosh z\n"
 "jehož mají být načteny hudební nástroje. Hudba bude zakázána."
 
-#: engines/scumm/scumm.cpp:2039
+#: engines/scumm/scumm.cpp:2021
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6849,7 +6849,7 @@ msgstr ""
 "Přirozená podpora MIDI vyžaduje Aktualizaci Roland od LucasArts,\n"
 "ale %s chybí. Místo toho je použit AdLib."
 
-#: engines/scumm/scumm.cpp:2907
+#: engines/scumm/scumm.cpp:2889
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@@ -6872,48 +6872,48 @@ msgid ""
 "\n"
 msgstr ""
 
-#: engines/sherlock/detection.cpp:60
+#: engines/sherlock/detection.cpp:69
 msgid "Pixellated scene transitions"
 msgstr "Pixelované přechody scén"
 
-#: engines/sherlock/detection.cpp:61
+#: engines/sherlock/detection.cpp:70
 msgid "When changing scenes, a randomized pixel transition is done"
 msgstr "Při změně scény je proveden náhodný pixelový přechod"
 
-#: engines/sherlock/detection.cpp:70
+#: engines/sherlock/detection.cpp:79
 msgid "Don't show hotspots when moving mouse"
 msgstr "Nezobarzovat aktivní body při pohybu myší"
 
-#: engines/sherlock/detection.cpp:71
+#: engines/sherlock/detection.cpp:80
 msgid ""
 "Only show hotspot names after you actually click on a hotspot or action "
 "button"
 msgstr ""
 "Aktivní body zobrazovat pouze při kliknutí na ně nebo tlačítko činnosti"
 
-#: engines/sherlock/detection.cpp:80
+#: engines/sherlock/detection.cpp:89
 msgid "Show character portraits"
 msgstr "Zobrazit portréty postav"
 
-#: engines/sherlock/detection.cpp:81
+#: engines/sherlock/detection.cpp:90
 msgid "Show portraits for the characters when conversing"
 msgstr "Zobrazit portréty postav když mluví"
 
-#: engines/sherlock/detection.cpp:90
+#: engines/sherlock/detection.cpp:99
 msgid "Slide dialogs into view"
 msgstr "Dialogová okna vplují na obrazovku"
 
-#: engines/sherlock/detection.cpp:91
+#: engines/sherlock/detection.cpp:100
 msgid "Slide UI dialogs into view, rather than simply showing them immediately"
 msgstr ""
 "Dialohová okna rozhraní vplují na obrazovku, místo aby se zobrazovala "
 "okamžitě"
 
-#: engines/sherlock/detection.cpp:100
+#: engines/sherlock/detection.cpp:109
 msgid "Transparent windows"
 msgstr "Průhledná okna"
 
-#: engines/sherlock/detection.cpp:101
+#: engines/sherlock/detection.cpp:110
 msgid "Show windows with a partially transparent background"
 msgstr "Zobrazit okna s částečně průhledným pozadím"
 
@@ -6952,99 +6952,99 @@ msgstr "Rychlý režim"
 msgid "Toggle really fast mode"
 msgstr "Spustit ve velmi rychlém režimu (*)"
 
-#: engines/stark/detection.cpp:349
+#: engines/stark/detection.cpp:361
 #, fuzzy
 msgid "Load modded assets"
 msgstr "Nahrát hru"
 
-#: engines/stark/detection.cpp:350
+#: engines/stark/detection.cpp:362
 msgid "Enable loading of external replacement assets."
 msgstr ""
 
-#: engines/stark/detection.cpp:358
+#: engines/stark/detection.cpp:370
 msgid "Enable linear filtering of the backgrounds images"
 msgstr ""
 
-#: engines/stark/detection.cpp:359
+#: engines/stark/detection.cpp:371
 msgid ""
 "When linear filtering is enabled the background graphics are smoother in "
 "full screen mode, at the cost of some details."
 msgstr ""
 
-#: engines/stark/detection.cpp:367 engines/ultima/ultima8/meta_engine.cpp:175
+#: engines/stark/detection.cpp:379 engines/ultima/ultima8/meta_engine.cpp:175
 #, fuzzy
 msgid "Enable font anti-aliasing"
 msgstr "Povolit cenzuru obsahu"
 
-#: engines/stark/detection.cpp:368 engines/ultima/ultima8/meta_engine.cpp:176
+#: engines/stark/detection.cpp:380 engines/ultima/ultima8/meta_engine.cpp:176
 msgid "When font anti-aliasing is enabled, the text is smoother."
 msgstr ""
 
-#: engines/stark/stark.cpp:291
+#: engines/stark/stark.cpp:284
 #, fuzzy
 msgid "You are missing recommended data files:"
 msgstr "Chybí vám následující potřebné datové soubory Riven:\n"
 
-#: engines/stark/stark.cpp:305
+#: engines/stark/stark.cpp:298
 msgid ""
 "The 'fonts' folder is required to experience the text style as it was "
 "designed. The Steam release is known to be missing it. You can get the fonts "
 "from the demo version of the game."
 msgstr ""
 
-#: engines/stark/stark.cpp:312
+#: engines/stark/stark.cpp:305
 msgid ""
 "'gui.ini' is recommended to get proper font settings for the game "
 "localization."
 msgstr ""
 
-#: engines/stark/stark.cpp:318
+#: engines/stark/stark.cpp:311
 msgid "'language.ini' is recommended to get localized confirmation dialogs."
 msgstr ""
 
-#: engines/stark/stark.cpp:324
+#: engines/stark/stark.cpp:317
 msgid "'game.exe' is recommended to get styled confirmation dialogs."
 msgstr ""
 
-#: engines/supernova/supernova.cpp:187
+#: engines/supernova/supernova.cpp:186
 #, fuzzy, c-format
 msgid "Unable to locate the text for %s language in engine data file."
 msgstr "Nelze najít datové soubory jádra '%s'."
 
-#: engines/supernova/supernova.cpp:470
+#: engines/supernova/supernova.cpp:469
 #, fuzzy, c-format
 msgid ""
 "Incorrect version of the '%s' engine data file found. Expected %d but got %d."
 msgstr ""
 "Nalezena data jádra '%s' s nesprávnou verzí. Očekávána %d.%d, ale byla %d.%d."
 
-#: engines/supernova/supernova.cpp:480
+#: engines/supernova/supernova.cpp:479
 #, c-format
 msgid "Unable to find block for part %d"
 msgstr ""
 
-#: engines/supernova/supernova.cpp:523
+#: engines/supernova/supernova.cpp:522
 #, fuzzy, c-format
 msgid "Unable to find '%s' in game folder or the engine data file."
 msgstr "Nelze najít datové soubory jádra '%s'."
 
-#: engines/supernova/supernova.cpp:827
+#: engines/supernova/supernova.cpp:826
 msgid ""
 "Failed to save temporary game state. Make sure your save game directory is "
 "set in ScummVM and that you can write to it."
 msgstr ""
 
-#: engines/supernova/supernova.cpp:828
+#: engines/supernova/supernova.cpp:827
 #, fuzzy
 msgid "Failed to load temporary game state."
 msgstr "Načteni hry ze souboru selhalo."
 
-#: engines/supernova/detection.cpp:35
+#: engines/supernova/detection.cpp:41
 #, fuzzy
 msgid "Improved mode"
 msgstr "Režim do okna"
 
-#: engines/supernova/detection.cpp:36
+#: engines/supernova/detection.cpp:42
 msgid ""
 "Removes some repetitive actions, adds possibility to change verbs by keyboard"
 msgstr ""
@@ -7120,11 +7120,11 @@ msgstr "Zobrazit jmenovky objektů"
 msgid "Show labels for objects on mouse hover"
 msgstr "Zobrazit jmenovky objektů při najetí myši"
 
-#: engines/sword25/detection.cpp:41
+#: engines/sword25/detection.cpp:49
 msgid "Use English speech"
 msgstr "Použít anglickou řeč"
 
-#: engines/sword25/detection.cpp:42
+#: engines/sword25/detection.cpp:50
 msgid ""
 "Use English speech instead of German for every language other than German"
 msgstr "Použít anglickou řeč místo německé pro každý jazyk kromě němčiny"
@@ -7142,7 +7142,7 @@ msgstr ""
 msgid "Saturn CD version is not yet supported"
 msgstr "Id hry není podporováno"
 
-#: engines/tony/tony.cpp:253
+#: engines/tony/tony.cpp:249
 #, c-format
 msgid "Font variant not present in '%s' engine data file."
 msgstr "Varianta písma není dostupná v datovém souboru jádra '%s'."
@@ -7167,7 +7167,7 @@ msgstr "Uložená pozice #%d byla rychle načtena"
 msgid "Could not quick load the saved game #%d"
 msgstr "Uloženou pozici #%d nelze rychle načíst"
 
-#: engines/toon/toon.cpp:1528
+#: engines/toon/toon.cpp:1515
 #, fuzzy, c-format
 msgid "Unable to locate the '%s' data file."
 msgstr "Nelze najít datové soubory jádra '%s'."
@@ -7563,19 +7563,19 @@ msgstr ""
 msgid "[too modern]"
 msgstr "Barevný režim"
 
-#: engines/wintermute/detection.cpp:42
+#: engines/wintermute/detection.cpp:53
 msgid "Show FPS-counter"
 msgstr "Zobrazit počítadlo FPS"
 
-#: engines/wintermute/detection.cpp:43
+#: engines/wintermute/detection.cpp:54
 msgid "Show the current number of frames per second in the upper left corner"
 msgstr "Zobrazit současný počet snímků za sekundu v horním levém rohu"
 
-#: engines/wintermute/detection.cpp:52
+#: engines/wintermute/detection.cpp:63
 msgid "Sprite bilinear filtering (SLOW)"
 msgstr "Bilineární filtrování spritů (POMALÉ)"
 
-#: engines/wintermute/detection.cpp:53
+#: engines/wintermute/detection.cpp:64
 msgid "Apply bilinear filtering to individual sprites"
 msgstr "U každého spritu použít bilineární filtrování"
 
@@ -7594,20 +7594,20 @@ msgstr "Zakompilované funkce:"
 msgid "Wintermute3D support is not compiled in"
 msgstr "Zakompilované funkce:"
 
-#: engines/wintermute/wintermute.cpp:176
+#: engines/wintermute/wintermute.cpp:168
 #, fuzzy
 msgid "This game requires PNG, JPEG and Vorbis support."
 msgstr "Id hry není podporováno"
 
-#: engines/wintermute/wintermute.cpp:187
+#: engines/wintermute/wintermute.cpp:179
 msgid "This game requires the FoxTail subengine, which is not compiled in."
 msgstr ""
 
-#: engines/wintermute/wintermute.cpp:198
+#: engines/wintermute/wintermute.cpp:190
 msgid "This game requires the HeroCraft subengine, which is not compiled in."
 msgstr ""
 
-#: engines/wintermute/wintermute.cpp:209
+#: engines/wintermute/wintermute.cpp:201
 msgid ""
 "This game requires 3D capabilities that are out ScummVM scope. As such, it "
 "is likely to be unplayable totally or partially."
@@ -8192,21 +8192,21 @@ msgstr ""
 msgid "Key i"
 msgstr ""
 
-#: engines/xeen/detection.cpp:47
+#: engines/xeen/detection.cpp:56
 msgid "Show item costs in standard inventory mode"
 msgstr ""
 
-#: engines/xeen/detection.cpp:48
+#: engines/xeen/detection.cpp:57
 msgid ""
 "Shows item costs in standard inventory mode, allowing the value of items to "
 "be compared"
 msgstr ""
 
-#: engines/xeen/detection.cpp:57
+#: engines/xeen/detection.cpp:66
 msgid "More durable armor"
 msgstr ""
 
-#: engines/xeen/detection.cpp:58
+#: engines/xeen/detection.cpp:67
 msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
 msgstr ""
 
diff --git a/po/cy.po b/po/cy.po
index c158490412..15670e6437 100644
--- a/po/cy.po
+++ b/po/cy.po
@@ -2,7 +2,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: PACKAGE VERSION\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-19 21:49+0000\n"
+"POT-Creation-Date: 2021-05-21 23:35+0000\n"
 "PO-Revision-Date: 2021-01-27 11:15+0000\n"
 "Last-Translator: Morgan Roberts <morganroberts at mentercaerffili.cymru>\n"
 "Language-Team: Welsh <https://translations.scummvm.org/projects/scummvm/"
@@ -71,7 +71,7 @@ msgstr ""
 #: engines/mohawk/riven_stacks/aspit.cpp:372
 #: engines/mohawk/riven_stacks/aspit.cpp:456 engines/nancy/dialogs.cpp:101
 #: engines/parallaction/saveload.cpp:271 engines/scumm/dialogs.cpp:180
-#: engines/sword1/control.cpp:889 engines/wintermute/wintermute.cpp:210
+#: engines/sword1/control.cpp:889 engines/wintermute/wintermute.cpp:202
 msgid "Cancel"
 msgstr ""
 
@@ -123,7 +123,7 @@ msgstr ""
 #: gui/launcher.cpp:395 gui/launcher.cpp:417 gui/launcher.cpp:460
 #: gui/options.cpp:2739 gui/options.cpp:2777
 #: backends/events/default/default-events.cpp:185 engines/buried/buried.cpp:533
-#: engines/grim/grim.cpp:353 engines/kyra/gui/saveload_eob.cpp:596
+#: engines/grim/grim.cpp:351 engines/kyra/gui/saveload_eob.cpp:596
 #: engines/kyra/gui/saveload_eob.cpp:629
 #: engines/parallaction/metaengine.cpp:136
 #: engines/sci/graphics/controls32.cpp:928
@@ -134,7 +134,7 @@ msgstr ""
 #: gui/filebrowser-dialog.cpp:133 gui/fluidsynth-dialog.cpp:218
 #: gui/launcher.cpp:395 gui/launcher.cpp:417 gui/launcher.cpp:460
 #: gui/options.cpp:2739 gui/options.cpp:2777 engines/buried/buried.cpp:533
-#: engines/grim/grim.cpp:353 engines/kyra/gui/saveload_eob.cpp:596
+#: engines/grim/grim.cpp:351 engines/kyra/gui/saveload_eob.cpp:596
 #: engines/kyra/gui/saveload_eob.cpp:629
 #: engines/parallaction/metaengine.cpp:142
 #: engines/sci/graphics/controls32.cpp:928
@@ -159,8 +159,8 @@ msgstr ""
 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
 #: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
 #: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1344 engines/scumm/scumm.cpp:1366
-#: engines/scumm/scumm.cpp:2041 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
+#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
 #: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
 #: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -586,8 +586,8 @@ msgstr ""
 
 #: gui/gui-manager.cpp:164 engines/metaengine.cpp:108
 #: engines/dragons/metaengine.cpp:163 engines/glk/scott/scott.cpp:412
-#: engines/griffon/metaengine.cpp:96 engines/grim/grim.cpp:451
-#: engines/grim/grim.cpp:528 engines/twine/metaengine.cpp:452
+#: engines/griffon/metaengine.cpp:96 engines/grim/grim.cpp:449
+#: engines/grim/grim.cpp:526 engines/twine/metaengine.cpp:452
 #: engines/twine/metaengine.cpp:519 engines/wintermute/keymapper_tables.h:1017
 #: engines/wintermute/keymapper_tables.h:1106
 #: engines/wintermute/keymapper_tables.h:1480
@@ -597,8 +597,8 @@ msgstr ""
 
 #: gui/gui-manager.cpp:169 engines/metaengine.cpp:113
 #: engines/dragons/metaengine.cpp:169 engines/glk/scott/scott.cpp:412
-#: engines/griffon/metaengine.cpp:102 engines/grim/grim.cpp:456
-#: engines/grim/grim.cpp:533 engines/twine/metaengine.cpp:459
+#: engines/griffon/metaengine.cpp:102 engines/grim/grim.cpp:454
+#: engines/grim/grim.cpp:531 engines/twine/metaengine.cpp:459
 #: engines/twine/metaengine.cpp:527 engines/wintermute/keymapper_tables.h:1023
 #: engines/wintermute/keymapper_tables.h:1113
 #: engines/wintermute/keymapper_tables.h:1486
@@ -608,7 +608,7 @@ msgstr ""
 
 #: gui/gui-manager.cpp:174 engines/metaengine.cpp:118
 #: engines/dragons/metaengine.cpp:175 engines/griffon/metaengine.cpp:108
-#: engines/grim/grim.cpp:461 engines/grim/grim.cpp:538
+#: engines/grim/grim.cpp:459 engines/grim/grim.cpp:536
 #: engines/twine/metaengine.cpp:474 engines/twine/metaengine.cpp:542
 #: engines/wintermute/keymapper_tables.h:1029
 #: engines/wintermute/keymapper_tables.h:1468
@@ -619,7 +619,7 @@ msgstr ""
 
 #: gui/gui-manager.cpp:179 engines/metaengine.cpp:123
 #: engines/dragons/metaengine.cpp:181 engines/griffon/metaengine.cpp:114
-#: engines/grim/grim.cpp:466 engines/grim/grim.cpp:543
+#: engines/grim/grim.cpp:464 engines/grim/grim.cpp:541
 #: engines/twine/metaengine.cpp:466 engines/twine/metaengine.cpp:535
 #: engines/wintermute/keymapper_tables.h:1035
 #: engines/wintermute/keymapper_tables.h:1474
@@ -1925,11 +1925,11 @@ msgstr ""
 msgid "Clear value"
 msgstr ""
 
-#: base/main.cpp:621
+#: base/main.cpp:632
 msgid "Error running game:"
 msgstr ""
 
-#: base/main.cpp:668
+#: base/main.cpp:679
 msgid "Could not find any engine capable of running the selected game"
 msgstr ""
 
@@ -2123,13 +2123,13 @@ msgstr ""
 #: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
 #: engines/glk/streams.cpp:1433 engines/gnap/menu.cpp:466
 #: engines/hugo/file.cpp:298 engines/illusions/menusystem.cpp:703
-#: engines/kingdom/kingdom.cpp:739 engines/lab/savegame.cpp:243
+#: engines/kingdom/kingdom.cpp:737 engines/lab/savegame.cpp:243
 #: engines/mads/nebular/dialogs_nebular.cpp:350
 #: engines/neverhood/menumodule.cpp:890 engines/pegasus/pegasus.cpp:403
 #: engines/prince/saveload.cpp:55 engines/sci/engine/guest_additions.cpp:688
 #: engines/sci/engine/kfile.cpp:1075 engines/sherlock/scalpel/scalpel.cpp:1250
 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:43
-#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3362
+#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3349
 #: engines/tsage/scenes.cpp:629 engines/wage/saveload.cpp:752
 #: engines/xeen/saves.cpp:277 engines/zvision/file/save_manager.cpp:49
 msgid "Save game:"
@@ -2141,7 +2141,7 @@ msgstr ""
 #: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
 #: engines/glk/streams.cpp:1433 engines/gnap/menu.cpp:466
 #: engines/hugo/file.cpp:298 engines/illusions/menusystem.cpp:703
-#: engines/kingdom/kingdom.cpp:739 engines/lab/savegame.cpp:238
+#: engines/kingdom/kingdom.cpp:737 engines/lab/savegame.cpp:238
 #: engines/lab/savegame.cpp:243 engines/mads/nebular/dialogs_nebular.cpp:350
 #: engines/neverhood/menumodule.cpp:890 engines/parallaction/metaengine.cpp:124
 #: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:403
@@ -2149,7 +2149,7 @@ msgstr ""
 #: engines/sci/engine/kfile.cpp:1075 engines/scumm/dialogs.cpp:177
 #: engines/sherlock/scalpel/scalpel.cpp:1250
 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:43
-#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3362
+#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3349
 #: engines/tsage/scenes.cpp:629 engines/wage/saveload.cpp:752
 #: engines/xeen/saves.cpp:277 engines/zvision/file/save_manager.cpp:49
 #: engines/zvision/metaengine.cpp:194
@@ -2263,7 +2263,7 @@ msgid ""
 "might not work in future versions of ScummVM."
 msgstr ""
 
-#: engines/engine.cpp:648 engines/wintermute/wintermute.cpp:210
+#: engines/engine.cpp:648 engines/wintermute/wintermute.cpp:202
 msgid "Start anyway"
 msgstr ""
 
@@ -2333,8 +2333,8 @@ msgstr ""
 msgid "Game menu"
 msgstr ""
 
-#: engines/metaengine.cpp:87 engines/grim/grim.cpp:502
-#: engines/grim/grim.cpp:594 engines/mohawk/myst.cpp:564
+#: engines/metaengine.cpp:87 engines/grim/grim.cpp:500
+#: engines/grim/grim.cpp:592 engines/mohawk/myst.cpp:564
 #: engines/mohawk/riven.cpp:834 engines/wintermute/keymapper_tables.h:219
 #: engines/wintermute/keymapper_tables.h:1003
 #: engines/wintermute/keymapper_tables.h:1254
@@ -2352,7 +2352,7 @@ msgid "Predictive input dialog"
 msgstr ""
 
 #: engines/metaengine.cpp:103 engines/griffon/metaengine.cpp:90
-#: engines/grim/grim.cpp:508 engines/grim/grim.cpp:600
+#: engines/grim/grim.cpp:506 engines/grim/grim.cpp:598
 #: engines/sky/metaengine.cpp:88 engines/wintermute/keymapper_tables.h:55
 msgid "Confirm"
 msgstr ""
@@ -3525,124 +3525,124 @@ msgid "Check for Updates..."
 msgstr ""
 
 #: engines/access/resources.cpp:44 engines/drascula/drascula.cpp:931
-#: engines/hugo/hugo.cpp:436 engines/lure/lure.cpp:64
-#: engines/mortevielle/mortevielle.cpp:305 engines/sky/compact.cpp:131
-#: engines/supernova/supernova.cpp:458 engines/teenagent/resources.cpp:98
-#: engines/tony/tony.cpp:192 engines/toon/toon.cpp:4956
+#: engines/hugo/hugo.cpp:426 engines/lure/lure.cpp:57
+#: engines/mortevielle/mortevielle.cpp:302 engines/sky/compact.cpp:131
+#: engines/supernova/supernova.cpp:457 engines/teenagent/resources.cpp:98
+#: engines/tony/tony.cpp:188 engines/toon/toon.cpp:4943
 #, c-format
 msgid "Unable to locate the '%s' engine data file."
 msgstr ""
 
 #: engines/access/resources.cpp:52 engines/drascula/drascula.cpp:947
-#: engines/hugo/hugo.cpp:448 engines/lure/lure.cpp:73
-#: engines/mortevielle/mortevielle.cpp:313 engines/supernova/supernova.cpp:463
-#: engines/tony/tony.cpp:205 engines/toon/toon.cpp:4969
+#: engines/hugo/hugo.cpp:438 engines/lure/lure.cpp:66
+#: engines/mortevielle/mortevielle.cpp:310 engines/supernova/supernova.cpp:462
+#: engines/tony/tony.cpp:201 engines/toon/toon.cpp:4956
 #, c-format
 msgid "The '%s' engine data file is corrupt."
 msgstr ""
 
 #: engines/access/resources.cpp:61 engines/drascula/drascula.cpp:958
-#: engines/hugo/hugo.cpp:458 engines/lure/lure.cpp:76
-#: engines/mortevielle/mortevielle.cpp:323 engines/tony/tony.cpp:216
-#: engines/toon/toon.cpp:4980
+#: engines/hugo/hugo.cpp:448 engines/lure/lure.cpp:69
+#: engines/mortevielle/mortevielle.cpp:320 engines/tony/tony.cpp:212
+#: engines/toon/toon.cpp:4967
 #, c-format
 msgid ""
 "Incorrect version of the '%s' engine data file found. Expected %d.%d but got "
 "%d.%d."
 msgstr ""
 
-#: engines/adl/detection.cpp:48
+#: engines/adl/detection.cpp:54
 msgid "TV emulation"
 msgstr ""
 
-#: engines/adl/detection.cpp:49
+#: engines/adl/detection.cpp:55
 msgid "Emulate composite output to an NTSC TV"
 msgstr ""
 
-#: engines/adl/detection.cpp:58 engines/adl/detection.cpp:68
+#: engines/adl/detection.cpp:64 engines/adl/detection.cpp:74
 msgid "Color graphics"
 msgstr ""
 
-#: engines/adl/detection.cpp:59 engines/adl/detection.cpp:69
+#: engines/adl/detection.cpp:65 engines/adl/detection.cpp:75
 msgid "Use color graphics instead of monochrome"
 msgstr ""
 
-#: engines/adl/detection.cpp:78
+#: engines/adl/detection.cpp:84
 msgid "Show scanlines"
 msgstr ""
 
-#: engines/adl/detection.cpp:79
+#: engines/adl/detection.cpp:85
 msgid "Darken every other scanline to mimic the look of a CRT"
 msgstr ""
 
-#: engines/adl/detection.cpp:88
+#: engines/adl/detection.cpp:94
 msgid "Always use sharp monochrome text"
 msgstr ""
 
-#: engines/adl/detection.cpp:89
+#: engines/adl/detection.cpp:95
 msgid "Do not emulate NTSC artifacts for text"
 msgstr ""
 
-#: engines/agi/detection.cpp:72 engines/cine/detection.cpp:43
-#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:44
-#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:205
-#: engines/sherlock/detection.cpp:50 engines/toltecs/detection.cpp:213
+#: engines/agi/detection.cpp:87 engines/cine/detection.cpp:52
+#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:51
+#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:235
+#: engines/sherlock/detection.cpp:59 engines/toltecs/detection.cpp:213
 #: engines/ultima/detection.cpp:55 engines/ultima/ultima8/meta_engine.cpp:163
 #: engines/zvision/detection_tables.h:50
 msgid "Use original save/load screens"
 msgstr ""
 
-#: engines/agi/detection.cpp:73 engines/cine/detection.cpp:44
-#: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:45
-#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:206
-#: engines/sherlock/detection.cpp:51 engines/toltecs/detection.cpp:214
+#: engines/agi/detection.cpp:88 engines/cine/detection.cpp:53
+#: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:52
+#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:236
+#: engines/sherlock/detection.cpp:60 engines/toltecs/detection.cpp:214
 #: engines/ultima/detection.cpp:56 engines/ultima/ultima8/meta_engine.cpp:164
 #: engines/zvision/detection_tables.h:51
 msgid "Use the original save/load screens instead of the ScummVM ones"
 msgstr ""
 
-#: engines/agi/detection.cpp:82
+#: engines/agi/detection.cpp:97
 msgid "Use an alternative palette"
 msgstr ""
 
-#: engines/agi/detection.cpp:83
+#: engines/agi/detection.cpp:98
 msgid ""
 "Use an alternative palette, common for all Amiga games. This was the old "
 "behavior"
 msgstr ""
 
-#: engines/agi/detection.cpp:92
+#: engines/agi/detection.cpp:107
 msgid "Mouse support"
 msgstr ""
 
-#: engines/agi/detection.cpp:93
+#: engines/agi/detection.cpp:108
 msgid ""
 "Enables mouse support. Allows to use mouse for movement and in game menus."
 msgstr ""
 
-#: engines/agi/detection.cpp:102
+#: engines/agi/detection.cpp:117
 msgid "Use Hercules hires font"
 msgstr ""
 
-#: engines/agi/detection.cpp:103
+#: engines/agi/detection.cpp:118
 msgid "Uses Hercules hires font, when font file is available."
 msgstr ""
 
-#: engines/agi/detection.cpp:112
+#: engines/agi/detection.cpp:127
 msgid "Pause when entering commands"
 msgstr ""
 
-#: engines/agi/detection.cpp:113
+#: engines/agi/detection.cpp:128
 msgid ""
 "Shows a command prompt window and pauses the game (like in SCI) instead of a "
 "real-time prompt."
 msgstr ""
 
-#: engines/agi/detection.cpp:122
+#: engines/agi/detection.cpp:137
 msgid "Add speed menu"
 msgstr ""
 
-#: engines/agi/detection.cpp:123
+#: engines/agi/detection.cpp:138
 msgid "Add game speed menu (similar to PC version)"
 msgstr ""
 
@@ -3658,13 +3658,13 @@ msgstr ""
 #: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
 #: engines/dreamweb/saveload.cpp:170 engines/glk/streams.cpp:1442
 #: engines/gnap/menu.cpp:475 engines/hugo/file.cpp:400
-#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:749
+#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:747
 #: engines/lab/savegame.cpp:258 engines/mads/nebular/dialogs_nebular.cpp:377
 #: engines/neverhood/menumodule.cpp:903 engines/prince/saveload.cpp:64
 #: engines/sci/engine/guest_additions.cpp:691 engines/sci/engine/kfile.cpp:1192
 #: engines/sherlock/scalpel/scalpel.cpp:1263
 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:68
-#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3456
+#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3443
 #: engines/zvision/file/save_manager.cpp:62
 msgid "Restore game:"
 msgstr ""
@@ -3674,14 +3674,14 @@ msgstr ""
 #: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
 #: engines/dreamweb/saveload.cpp:170 engines/glk/streams.cpp:1442
 #: engines/gnap/menu.cpp:475 engines/hugo/file.cpp:400
-#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:749
+#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:747
 #: engines/lab/savegame.cpp:238 engines/lab/savegame.cpp:258
 #: engines/mads/nebular/dialogs_nebular.cpp:377
 #: engines/neverhood/menumodule.cpp:903 engines/prince/saveload.cpp:64
 #: engines/sci/engine/guest_additions.cpp:692 engines/sci/engine/kfile.cpp:1192
 #: engines/sherlock/scalpel/scalpel.cpp:1263
 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:68
-#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3456
+#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3443
 #: engines/zvision/file/save_manager.cpp:62 engines/zvision/metaengine.cpp:199
 msgid "Restore"
 msgstr ""
@@ -3690,7 +3690,7 @@ msgstr ""
 msgid "Quick load or save game isn't supported in this location"
 msgstr ""
 
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2609
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
 #, c-format
 msgid ""
 "Failed to load saved game from file:\n"
@@ -3698,7 +3698,7 @@ msgid ""
 "%s"
 msgstr ""
 
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2599
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
 #, c-format
 msgid ""
 "Failed to save game to file:\n"
@@ -3706,7 +3706,7 @@ msgid ""
 "%s"
 msgstr ""
 
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2622
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
 #, c-format
 msgid ""
 "Successfully saved game in file:\n"
@@ -3772,73 +3772,73 @@ msgstr ""
 msgid "Switch to Olmec"
 msgstr ""
 
-#: engines/bladerunner/bladerunner.cpp:359
+#: engines/bladerunner/bladerunner.cpp:357
 msgid "Failed to initialize resources"
 msgstr ""
 
-#: engines/bladerunner/bladerunner.cpp:1063
+#: engines/bladerunner/bladerunner.cpp:1061
 msgid "A required game resource was not found"
 msgstr ""
 
-#: engines/bladerunner/bladerunner.cpp:2278
+#: engines/bladerunner/bladerunner.cpp:2276
 msgid ""
 "WARNING: This game was saved in Restored Cut Content mode, but you are "
 "playing in Original Content mode. The mode will be adjusted to Restored Cut "
 "Content for this session until you completely Quit the game."
 msgstr ""
 
-#: engines/bladerunner/bladerunner.cpp:2280
+#: engines/bladerunner/bladerunner.cpp:2278
 msgid ""
 "WARNING: This game was saved in Original Content mode, but you are playing "
 "in Restored Cut Content mode. The mode will be adjusted to Original Content "
 "mode for this session until you completely Quit the game."
 msgstr ""
 
-#: engines/bladerunner/bladerunner.cpp:2282
+#: engines/bladerunner/bladerunner.cpp:2280
 msgid "Continue"
 msgstr ""
 
-#: engines/bladerunner/detection.cpp:48
+#: engines/bladerunner/detection.cpp:53
 msgid "Sitcom mode"
 msgstr ""
 
-#: engines/bladerunner/detection.cpp:49
+#: engines/bladerunner/detection.cpp:54
 msgid "Game will add laughter after actor's line or narration"
 msgstr ""
 
-#: engines/bladerunner/detection.cpp:57
+#: engines/bladerunner/detection.cpp:62
 msgid "Shorty mode"
 msgstr ""
 
-#: engines/bladerunner/detection.cpp:58
+#: engines/bladerunner/detection.cpp:63
 msgid "Game will shrink the actors and make their voices high pitched"
 msgstr ""
 
-#: engines/bladerunner/detection.cpp:66
+#: engines/bladerunner/detection.cpp:71
 msgid "Frame limiter high performance mode"
 msgstr ""
 
-#: engines/bladerunner/detection.cpp:67
+#: engines/bladerunner/detection.cpp:72
 msgid ""
 "This mode may result in high CPU usage! It avoids use of delayMillis() "
 "function."
 msgstr ""
 
-#: engines/bladerunner/detection.cpp:75
+#: engines/bladerunner/detection.cpp:80
 msgid "Max frames per second limit"
 msgstr ""
 
-#: engines/bladerunner/detection.cpp:76
+#: engines/bladerunner/detection.cpp:81
 msgid ""
 "This mode targets a maximum of 120 fps. When disabled, the game targets 60 "
 "fps"
 msgstr ""
 
-#: engines/bladerunner/detection.cpp:84
+#: engines/bladerunner/detection.cpp:89
 msgid "Disable McCoy's quick stamina drain"
 msgstr ""
 
-#: engines/bladerunner/detection.cpp:85
+#: engines/bladerunner/detection.cpp:90
 msgid ""
 "When running, McCoy won't start slowing down as soon as the player stops "
 "clicking the mouse"
@@ -3852,15 +3852,15 @@ msgid ""
 "ScummVM."
 msgstr ""
 
-#: engines/bladerunner/detection_tables.h:129 engines/cge/detection.cpp:48
-#: engines/cge/detection.cpp:54 engines/kyra/detection_tables.h:303
-#: engines/kyra/detection_tables.h:983 engines/lure/detection.cpp:222
+#: engines/bladerunner/detection_tables.h:129 engines/cge/detection.cpp:56
+#: engines/cge/detection.cpp:62 engines/kyra/detection_tables.h:303
+#: engines/kyra/detection_tables.h:983 engines/lure/detection.cpp:233
 #: engines/mohawk/detection_tables.h:954 engines/mohawk/detection_tables.h:1045
 #: engines/mohawk/detection_tables.h:1060 engines/neverhood/detection.cpp:110
 #: engines/saga/detection_tables.h:187 engines/saga/detection_tables.h:985
 #: engines/saga/detection_tables.h:1044 engines/sci/detection_tables.h:4871
 #: engines/sci/detection_tables.h:4879 engines/sherlock/detection_tables.h:214
-#: engines/stark/detection.cpp:293 engines/teenagent/detection.cpp:102
+#: engines/stark/detection.cpp:305 engines/teenagent/detection.cpp:118
 #: engines/zvision/detection_tables.h:190
 #: engines/zvision/detection_tables.h:210
 msgid "Missing game code"
@@ -3878,19 +3878,19 @@ msgstr ""
 msgid "Invalid save file name"
 msgstr ""
 
-#: engines/cge/detection.cpp:99
+#: engines/cge/detection.cpp:107
 msgid "Color Blind Mode"
 msgstr ""
 
-#: engines/cge/detection.cpp:100
+#: engines/cge/detection.cpp:108
 msgid "Enable Color Blind Mode by default"
 msgstr ""
 
-#: engines/cine/detection.cpp:52
+#: engines/cine/detection.cpp:61
 msgid "Use transparent dialog boxes in 16 color scenes"
 msgstr ""
 
-#: engines/cine/detection.cpp:53
+#: engines/cine/detection.cpp:62
 msgid ""
 "Use transparent dialog boxes in 16 color scenes even if the original game "
 "version did not support them"
@@ -3952,7 +3952,7 @@ msgid "Change Command"
 msgstr ""
 
 #: engines/dragons/metaengine.cpp:152 engines/griffon/metaengine.cpp:127
-#: engines/grim/grim.cpp:491 engines/grim/grim.cpp:583
+#: engines/grim/grim.cpp:489 engines/grim/grim.cpp:581
 #: engines/hdb/metaengine.cpp:231 engines/nancy/dialogs.cpp:146
 #: engines/scumm/help.cpp:225 engines/scumm/help.cpp:234
 #: engines/scumm/help.cpp:241 engines/scumm/help.cpp:249
@@ -3984,27 +3984,27 @@ msgid ""
 "time you start the game.\n"
 msgstr ""
 
-#: engines/dreamweb/detection.cpp:54
+#: engines/dreamweb/detection.cpp:61
 msgid "Use bright palette mode"
 msgstr ""
 
-#: engines/dreamweb/detection.cpp:55
+#: engines/dreamweb/detection.cpp:62
 msgid "Display graphics using the game's bright palette"
 msgstr ""
 
-#: engines/glk/detection.cpp:225
+#: engines/glk/detection.cpp:239
 msgid "Enable Text to Speech"
 msgstr ""
 
-#: engines/glk/detection.cpp:226
+#: engines/glk/detection.cpp:240
 msgid "Use TTS to read the text"
 msgstr ""
 
-#: engines/glk/detection.cpp:231
+#: engines/glk/detection.cpp:245
 msgid "Also read input text"
 msgstr ""
 
-#: engines/glk/detection.cpp:232
+#: engines/glk/detection.cpp:246
 msgid "Use TTS to read the input text"
 msgstr ""
 
@@ -4328,25 +4328,25 @@ msgstr ""
 msgid "Speed Up Cutscene"
 msgstr ""
 
-#: engines/grim/detection.cpp:45
+#: engines/grim/detection.cpp:70
 msgid "Load user patch (unsupported)"
 msgstr ""
 
-#: engines/grim/detection.cpp:46
+#: engines/grim/detection.cpp:71
 msgid ""
 "Load an user patch. Please note that the ScummVM team doesn't provide "
 "support for using such patches."
 msgstr ""
 
-#: engines/grim/detection.cpp:54 engines/zvision/metaengine.cpp:153
+#: engines/grim/detection.cpp:79 engines/zvision/metaengine.cpp:153
 msgid "Show FPS"
 msgstr ""
 
-#: engines/grim/detection.cpp:55
+#: engines/grim/detection.cpp:80
 msgid "Show the current FPS-rate, while you play."
 msgstr ""
 
-#: engines/grim/grim.cpp:348
+#: engines/grim/grim.cpp:346
 #, c-format
 msgid ""
 "ScummVM found some problems with your game data files.\n"
@@ -4354,49 +4354,49 @@ msgid ""
 "Do you still want to run %s?"
 msgstr ""
 
-#: engines/grim/grim.cpp:471 engines/grim/grim.cpp:558
+#: engines/grim/grim.cpp:469 engines/grim/grim.cpp:556
 msgid "Run"
 msgstr ""
 
-#: engines/grim/grim.cpp:476 engines/scumm/help.cpp:239
+#: engines/grim/grim.cpp:474 engines/scumm/help.cpp:239
 #: engines/scumm/help.cpp:247
 msgid "Examine"
 msgstr ""
 
-#: engines/grim/grim.cpp:481 engines/grim/grim.cpp:573
+#: engines/grim/grim.cpp:479 engines/grim/grim.cpp:571
 msgid "Use/Talk"
 msgstr ""
 
-#: engines/grim/grim.cpp:486 engines/grim/grim.cpp:578
+#: engines/grim/grim.cpp:484 engines/grim/grim.cpp:576
 msgid "Pick up/Put away"
 msgstr ""
 
-#: engines/grim/grim.cpp:496 engines/grim/grim.cpp:588
+#: engines/grim/grim.cpp:494 engines/grim/grim.cpp:586
 msgid "Skip dialog lines"
 msgstr ""
 
-#: engines/grim/grim.cpp:514 engines/grim/grim.cpp:606
+#: engines/grim/grim.cpp:512 engines/grim/grim.cpp:604
 #: engines/hdb/metaengine.cpp:244
 msgid "Menu"
 msgstr ""
 
-#: engines/grim/grim.cpp:548
+#: engines/grim/grim.cpp:546
 msgid "Cycle Objects Up"
 msgstr ""
 
-#: engines/grim/grim.cpp:553
+#: engines/grim/grim.cpp:551
 msgid "Cycle Objects Down"
 msgstr ""
 
-#: engines/grim/grim.cpp:563
+#: engines/grim/grim.cpp:561
 msgid "Quick Room Exit"
 msgstr ""
 
-#: engines/grim/grim.cpp:568
+#: engines/grim/grim.cpp:566
 msgid "Examine/Look"
 msgstr ""
 
-#: engines/grim/grim.cpp:1333
+#: engines/grim/grim.cpp:1331
 msgid "Error: the game could not be saved."
 msgstr ""
 
@@ -4460,11 +4460,11 @@ msgid ""
 "Alternatively, a Steam or GOG copy has a combined FullMonkeyMap.imt"
 msgstr ""
 
-#: engines/groovie/detection.cpp:297
+#: engines/groovie/detection.cpp:312
 msgid "Fast movie speed"
 msgstr ""
 
-#: engines/groovie/detection.cpp:298
+#: engines/groovie/detection.cpp:313
 msgid "Play movies at an increased speed"
 msgstr ""
 
@@ -4517,88 +4517,88 @@ msgstr ""
 msgid "Debug"
 msgstr ""
 
-#: engines/hopkins/detection.cpp:40 engines/hopkins/detection.cpp:50
+#: engines/hopkins/detection.cpp:47 engines/hopkins/detection.cpp:57
 msgid "Gore Mode"
 msgstr ""
 
-#: engines/hopkins/detection.cpp:41 engines/hopkins/detection.cpp:51
+#: engines/hopkins/detection.cpp:48 engines/hopkins/detection.cpp:58
 msgid "Enable Gore Mode when available"
 msgstr ""
 
 #. I18N: Studio audience adds an applause and cheering sounds whenever
 #. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:62
 msgid "Studio audience"
 msgstr ""
 
-#: engines/kyra/detection.cpp:47
+#: engines/kyra/detection.cpp:63
 msgid "Enable studio audience"
 msgstr ""
 
 #. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:73
 msgid "Skip support"
 msgstr ""
 
-#: engines/kyra/detection.cpp:58
+#: engines/kyra/detection.cpp:74
 msgid "Allow text and cutscenes to be skipped"
 msgstr ""
 
 #. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:84
 msgid "Helium mode"
 msgstr ""
 
-#: engines/kyra/detection.cpp:69
+#: engines/kyra/detection.cpp:85
 msgid "Enable helium mode"
 msgstr ""
 
 #. I18N: When enabled, this option makes scrolling smoother when
 #. changing from one screen to another.
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:98
 msgid "Smooth scrolling"
 msgstr ""
 
-#: engines/kyra/detection.cpp:83
+#: engines/kyra/detection.cpp:99
 msgid "Enable smooth scrolling when walking"
 msgstr ""
 
 #. I18N: When enabled, this option changes the cursor when it floats to the
 #. edge of the screen to a directional arrow. The player can then click to
 #. walk towards that direction.
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:111
 msgid "Floating cursors"
 msgstr ""
 
-#: engines/kyra/detection.cpp:96
+#: engines/kyra/detection.cpp:112
 msgid "Enable floating cursors"
 msgstr ""
 
 #. I18N: When enabled, this option will fill in an autogenerated savegame
 #. description into the input prompt where.
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:123
 msgid "Suggest save names"
 msgstr ""
 
-#: engines/kyra/detection.cpp:108
+#: engines/kyra/detection.cpp:124
 msgid "Autogenerated naming suggestions for savegames"
 msgstr ""
 
 #. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:136
 msgid "HP bar graphs"
 msgstr ""
 
-#: engines/kyra/detection.cpp:121
+#: engines/kyra/detection.cpp:137
 msgid "Enable hit point bar graphs"
 msgstr ""
 
 #. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:147
 msgid "Fight Button L/R Swap"
 msgstr ""
 
-#: engines/kyra/detection.cpp:132
+#: engines/kyra/detection.cpp:148
 msgid "Left button to attack, right button to pick up items"
 msgstr ""
 
@@ -4838,13 +4838,13 @@ msgstr ""
 msgid "This puzzle is not available in the trial version of the game"
 msgstr ""
 
-#: engines/lure/detection.cpp:44 engines/mads/detection.cpp:106
-#: engines/sherlock/detection.cpp:111 engines/twine/metaengine.cpp:157
+#: engines/lure/detection.cpp:45 engines/mads/detection.cpp:114
+#: engines/sherlock/detection.cpp:120 engines/twine/metaengine.cpp:157
 msgid "TTS Narrator"
 msgstr ""
 
-#: engines/lure/detection.cpp:45 engines/mads/detection.cpp:107
-#: engines/sherlock/detection.cpp:112 engines/twine/metaengine.cpp:158
+#: engines/lure/detection.cpp:46 engines/mads/detection.cpp:115
+#: engines/sherlock/detection.cpp:121 engines/twine/metaengine.cpp:158
 msgid "Use TTS to read the descriptions (if TTS is available)"
 msgstr ""
 
@@ -4852,23 +4852,23 @@ msgstr ""
 msgid "The game is using unsupported engine"
 msgstr ""
 
-#: engines/mads/detection.cpp:55
+#: engines/mads/detection.cpp:63
 msgid "Easy mouse interface"
 msgstr ""
 
-#: engines/mads/detection.cpp:56
+#: engines/mads/detection.cpp:64
 msgid "Shows object names when hovering the mouse over them"
 msgstr ""
 
-#: engines/mads/detection.cpp:65 engines/mads/detection.cpp:66
+#: engines/mads/detection.cpp:73 engines/mads/detection.cpp:74
 msgid "Animated inventory items"
 msgstr ""
 
-#: engines/mads/detection.cpp:75 engines/mads/detection.cpp:76
+#: engines/mads/detection.cpp:83 engines/mads/detection.cpp:84
 msgid "Animated game interface"
 msgstr ""
 
-#: engines/mads/detection.cpp:85 engines/mads/detection.cpp:86
+#: engines/mads/detection.cpp:93 engines/mads/detection.cpp:94
 msgid "Naughty game mode"
 msgstr ""
 
@@ -5090,19 +5090,19 @@ msgstr ""
 msgid "Unable to locate the '%s' engine data file"
 msgstr ""
 
-#: engines/myst3/detection.cpp:149 engines/myst3/detection.cpp:163
+#: engines/myst3/detection.cpp:158 engines/myst3/detection.cpp:172
 msgid "PS2 version is not yet supported"
 msgstr ""
 
-#: engines/myst3/detection.cpp:182
+#: engines/myst3/detection.cpp:191
 msgid "Widescreen mod"
 msgstr ""
 
-#: engines/myst3/detection.cpp:183
+#: engines/myst3/detection.cpp:192
 msgid "Enable widescreen rendering in fullscreen mode."
 msgstr ""
 
-#: engines/myst3/myst3.cpp:361
+#: engines/myst3/myst3.cpp:357
 msgid ""
 "This version of Myst III has not been updated with the latest official "
 "patch.\n"
@@ -5111,7 +5111,7 @@ msgid ""
 "https://www.scummvm.org/frs/extras/patches/"
 msgstr ""
 
-#: engines/myst3/myst3.cpp:1575 engines/pegasus/pegasus.cpp:737
+#: engines/myst3/myst3.cpp:1571 engines/pegasus/pegasus.cpp:737
 msgid "Invalid file name for saving"
 msgstr ""
 
@@ -5425,131 +5425,131 @@ msgstr ""
 msgid "Error loading game resources."
 msgstr ""
 
-#: engines/sci/detection.cpp:143
+#: engines/sci/detection.cpp:173
 msgid "Skip EGA dithering pass (full color backgrounds)"
 msgstr ""
 
-#: engines/sci/detection.cpp:144
+#: engines/sci/detection.cpp:174
 msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
 msgstr ""
 
-#: engines/sci/detection.cpp:153
+#: engines/sci/detection.cpp:183
 msgid "Enable high resolution graphics"
 msgstr ""
 
-#: engines/sci/detection.cpp:154
+#: engines/sci/detection.cpp:184
 msgid "Enable high resolution graphics/content"
 msgstr ""
 
-#: engines/sci/detection.cpp:163
+#: engines/sci/detection.cpp:193
 msgid "Enable black-lined video"
 msgstr ""
 
-#: engines/sci/detection.cpp:164
+#: engines/sci/detection.cpp:194
 msgid "Draw black lines over videos to increase their apparent sharpness"
 msgstr ""
 
-#: engines/sci/detection.cpp:174
+#: engines/sci/detection.cpp:204
 msgid "Use high-quality video scaling"
 msgstr ""
 
-#: engines/sci/detection.cpp:175
+#: engines/sci/detection.cpp:205
 msgid "Use linear interpolation when upscaling videos, where possible"
 msgstr ""
 
-#: engines/sci/detection.cpp:185
+#: engines/sci/detection.cpp:215
 msgid "Use high-quality \"LarryScale\" cel scaling"
 msgstr ""
 
-#: engines/sci/detection.cpp:186
+#: engines/sci/detection.cpp:216
 msgid "Use special cartoon scaler for drawing character sprites"
 msgstr ""
 
-#: engines/sci/detection.cpp:195
+#: engines/sci/detection.cpp:225
 msgid "Prefer digital sound effects"
 msgstr ""
 
-#: engines/sci/detection.cpp:196
+#: engines/sci/detection.cpp:226
 msgid "Prefer digital sound effects instead of synthesized ones"
 msgstr ""
 
-#: engines/sci/detection.cpp:215
+#: engines/sci/detection.cpp:245
 msgid "Use CD audio"
 msgstr ""
 
-#: engines/sci/detection.cpp:216
+#: engines/sci/detection.cpp:246
 msgid "Use CD audio instead of in-game audio, if available"
 msgstr ""
 
-#: engines/sci/detection.cpp:226
+#: engines/sci/detection.cpp:256
 msgid "Use Windows cursors"
 msgstr ""
 
-#: engines/sci/detection.cpp:227
+#: engines/sci/detection.cpp:257
 msgid ""
 "Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
 msgstr ""
 
-#: engines/sci/detection.cpp:237
+#: engines/sci/detection.cpp:267
 msgid "Use silver cursors"
 msgstr ""
 
-#: engines/sci/detection.cpp:238
+#: engines/sci/detection.cpp:268
 msgid ""
 "Use the alternate set of silver cursors instead of the normal golden ones"
 msgstr ""
 
-#: engines/sci/detection.cpp:248
+#: engines/sci/detection.cpp:278
 msgid "Enable content censoring"
 msgstr ""
 
-#: engines/sci/detection.cpp:249
+#: engines/sci/detection.cpp:279
 msgid "Enable the game's built-in optional content censoring"
 msgstr ""
 
-#: engines/sci/detection.cpp:259
+#: engines/sci/detection.cpp:289
 msgid "Upscale videos"
 msgstr ""
 
-#: engines/sci/detection.cpp:260
+#: engines/sci/detection.cpp:290
 msgid "Upscale videos to double their size"
 msgstr ""
 
-#: engines/sci/detection.cpp:270
+#: engines/sci/detection.cpp:300
 msgid "Use RGB rendering"
 msgstr ""
 
-#: engines/sci/detection.cpp:271
+#: engines/sci/detection.cpp:301
 msgid "Use RGB rendering to improve screen transitions"
 msgstr ""
 
-#: engines/sci/detection.cpp:281
+#: engines/sci/detection.cpp:311
 msgid "Use per-resource modified palettes"
 msgstr ""
 
-#: engines/sci/detection.cpp:282
+#: engines/sci/detection.cpp:312
 msgid "Use custom per-resource palettes to improve visuals"
 msgstr ""
 
-#: engines/sci/detection.cpp:312
+#: engines/sci/detection.cpp:342
 msgid "MIDI mode:"
 msgstr ""
 
-#: engines/sci/detection.cpp:313
+#: engines/sci/detection.cpp:343
 msgid ""
 "When using external MIDI devices (e.g. through USB-MIDI), select your device "
 "here"
 msgstr ""
 
-#: engines/sci/detection.cpp:318
+#: engines/sci/detection.cpp:348
 msgid "Standard (GM / MT-32)"
 msgstr ""
 
-#: engines/sci/detection.cpp:322
+#: engines/sci/detection.cpp:352
 msgid "Roland D-110 / D-10 / D-20"
 msgstr ""
 
-#: engines/sci/detection.cpp:326
+#: engines/sci/detection.cpp:356
 msgid "Yamaha FB-01"
 msgstr ""
 
@@ -5605,7 +5605,7 @@ msgid ""
 "that your game files are valid."
 msgstr ""
 
-#: engines/sci/sci.cpp:389
+#: engines/sci/sci.cpp:361
 msgid ""
 "Subtitles are enabled, but subtitling in King's Quest 7 was unfinished and "
 "disabled in the release version of the game. ScummVM allows the subtitles to "
@@ -5614,7 +5614,7 @@ msgid ""
 "ScummVM bug -- it is a problem with the game's assets."
 msgstr ""
 
-#: engines/sci/sci.cpp:413
+#: engines/sci/sci.cpp:385
 msgid ""
 "You have selected General MIDI as a sound device. Sierra has provided after-"
 "market support for General MIDI for this game in their \"General MIDI Utility"
@@ -5627,7 +5627,7 @@ msgid ""
 "game will sound badly distorted."
 msgstr ""
 
-#: engines/sci/sci.cpp:432
+#: engines/sci/sci.cpp:404
 msgid ""
 "Your game is patched with a fan made script patch. Such patches have been "
 "reported to cause issues, as they modify game scripts extensively. The "
@@ -5636,17 +5636,17 @@ msgid ""
 "errors and/or issues later on."
 msgstr ""
 
-#: engines/sci/sci.cpp:520
+#: engines/sci/sci.cpp:492
 msgid "Download patch"
 msgstr ""
 
-#: engines/sci/sci.cpp:521
+#: engines/sci/sci.cpp:493
 msgid ""
 "(or click 'Download patch' button. But note - it only downloads, you will "
 "have to continue from there)\n"
 msgstr ""
 
-#: engines/sci/sci.cpp:528
+#: engines/sci/sci.cpp:500
 msgid ""
 "GK2 has a fan made subtitles, available thanks to the good persons at "
 "SierraHelp.\n"
@@ -5656,7 +5656,7 @@ msgid ""
 "GK2Subtitles.zip\n"
 msgstr ""
 
-#: engines/sci/sci.cpp:886
+#: engines/sci/sci.cpp:858
 msgid ""
 "Characters saved inside ScummVM are shown automatically. Character files "
 "saved in the original interpreter need to be put inside ScummVM's saved "
@@ -5687,27 +5687,27 @@ msgid ""
 "\n"
 msgstr ""
 
-#: engines/scumm/detection.cpp:158
+#: engines/scumm/detection.cpp:175
 msgid "Show Object Line"
 msgstr ""
 
-#: engines/scumm/detection.cpp:159
+#: engines/scumm/detection.cpp:176
 msgid "Show the names of objects at the bottom of the screen"
 msgstr ""
 
-#: engines/scumm/detection.cpp:165
+#: engines/scumm/detection.cpp:182
 msgid "Use NES Classic Palette"
 msgstr ""
 
-#: engines/scumm/detection.cpp:166
+#: engines/scumm/detection.cpp:183
 msgid "Use a more neutral color palette that closely emulates the NES Classic"
 msgstr ""
 
-#: engines/scumm/detection.cpp:172
+#: engines/scumm/detection.cpp:189
 msgid "Trim FM-TOWNS games to 200 pixels height"
 msgstr ""
 
-#: engines/scumm/detection.cpp:173
+#: engines/scumm/detection.cpp:190
 msgid ""
 "Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
 "pixels height, allowing using 'aspect ratio correction'"
@@ -6373,7 +6373,7 @@ msgstr ""
 msgid "SCUMM v7-8 support is not compiled in"
 msgstr ""
 
-#: engines/scumm/scumm.cpp:550
+#: engines/scumm/scumm.cpp:536
 msgid ""
 "You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
 "resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6381,26 +6381,26 @@ msgid ""
 "320x200, under 'engine' tab."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:1343
+#: engines/scumm/scumm.cpp:1325
 msgid ""
 "Could not find the 'Loom' Macintosh executable. Music and high-resolution\n"
 "versions of font and cursor will be disabled."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:1365
+#: engines/scumm/scumm.cpp:1347
 msgid ""
 "Could not find the 'Monkey Island' Macintosh executable to read the\n"
 "instruments from. Music will be disabled."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:2039
+#: engines/scumm/scumm.cpp:2021
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
 "but %s is missing. Using AdLib instead."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:2907
+#: engines/scumm/scumm.cpp:2889
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@@ -6420,45 +6420,45 @@ msgid ""
 "\n"
 msgstr ""
 
-#: engines/sherlock/detection.cpp:60
+#: engines/sherlock/detection.cpp:69
 msgid "Pixellated scene transitions"
 msgstr ""
 
-#: engines/sherlock/detection.cpp:61
+#: engines/sherlock/detection.cpp:70
 msgid "When changing scenes, a randomized pixel transition is done"
 msgstr ""
 
-#: engines/sherlock/detection.cpp:70
+#: engines/sherlock/detection.cpp:79
 msgid "Don't show hotspots when moving mouse"
 msgstr ""
 
-#: engines/sherlock/detection.cpp:71
+#: engines/sherlock/detection.cpp:80
 msgid ""
 "Only show hotspot names after you actually click on a hotspot or action "
 "button"
 msgstr ""
 
-#: engines/sherlock/detection.cpp:80
+#: engines/sherlock/detection.cpp:89
 msgid "Show character portraits"
 msgstr ""
 
-#: engines/sherlock/detection.cpp:81
+#: engines/sherlock/detection.cpp:90
 msgid "Show portraits for the characters when conversing"
 msgstr ""
 
-#: engines/sherlock/detection.cpp:90
+#: engines/sherlock/detection.cpp:99
 msgid "Slide dialogs into view"
 msgstr ""
 
-#: engines/sherlock/detection.cpp:91
+#: engines/sherlock/detection.cpp:100
 msgid "Slide UI dialogs into view, rather than simply showing them immediately"
 msgstr ""
 
-#: engines/sherlock/detection.cpp:100
+#: engines/sherlock/detection.cpp:109
 msgid "Transparent windows"
 msgstr ""
 
-#: engines/sherlock/detection.cpp:101
+#: engines/sherlock/detection.cpp:110
 msgid "Show windows with a partially transparent background"
 msgstr ""
 
@@ -6494,93 +6494,93 @@ msgstr ""
 msgid "Toggle really fast mode"
 msgstr ""
 
-#: engines/stark/detection.cpp:349
+#: engines/stark/detection.cpp:361
 msgid "Load modded assets"
 msgstr ""
 
-#: engines/stark/detection.cpp:350
+#: engines/stark/detection.cpp:362
 msgid "Enable loading of external replacement assets."
 msgstr ""
 
-#: engines/stark/detection.cpp:358
+#: engines/stark/detection.cpp:370
 msgid "Enable linear filtering of the backgrounds images"
 msgstr ""
 
-#: engines/stark/detection.cpp:359
+#: engines/stark/detection.cpp:371
 msgid ""
 "When linear filtering is enabled the background graphics are smoother in "
 "full screen mode, at the cost of some details."
 msgstr ""
 
-#: engines/stark/detection.cpp:367 engines/ultima/ultima8/meta_engine.cpp:175
+#: engines/stark/detection.cpp:379 engines/ultima/ultima8/meta_engine.cpp:175
 msgid "Enable font anti-aliasing"
 msgstr ""
 
-#: engines/stark/detection.cpp:368 engines/ultima/ultima8/meta_engine.cpp:176
+#: engines/stark/detection.cpp:380 engines/ultima/ultima8/meta_engine.cpp:176
 msgid "When font anti-aliasing is enabled, the text is smoother."
 msgstr ""
 
-#: engines/stark/stark.cpp:291
+#: engines/stark/stark.cpp:284
 msgid "You are missing recommended data files:"
 msgstr ""
 
-#: engines/stark/stark.cpp:305
+#: engines/stark/stark.cpp:298
 msgid ""
 "The 'fonts' folder is required to experience the text style as it was "
 "designed. The Steam release is known to be missing it. You can get the fonts "
 "from the demo version of the game."
 msgstr ""
 
-#: engines/stark/stark.cpp:312
+#: engines/stark/stark.cpp:305
 msgid ""
 "'gui.ini' is recommended to get proper font settings for the game "
 "localization."
 msgstr ""
 
-#: engines/stark/stark.cpp:318
+#: engines/stark/stark.cpp:311
 msgid "'language.ini' is recommended to get localized confirmation dialogs."
 msgstr ""
 
-#: engines/stark/stark.cpp:324
+#: engines/stark/stark.cpp:317
 msgid "'game.exe' is recommended to get styled confirmation dialogs."
 msgstr ""
 
-#: engines/supernova/supernova.cpp:187
+#: engines/supernova/supernova.cpp:186
 #, c-format
 msgid "Unable to locate the text for %s language in engine data file."
 msgstr ""
 
-#: engines/supernova/supernova.cpp:470
+#: engines/supernova/supernova.cpp:469
 #, c-format
 msgid ""
 "Incorrect version of the '%s' engine data file found. Expected %d but got %d."
 msgstr ""
 
-#: engines/supernova/supernova.cpp:480
+#: engines/supernova/supernova.cpp:479
 #, c-format
 msgid "Unable to find block for part %d"
 msgstr ""
 
-#: engines/supernova/supernova.cpp:523
+#: engines/supernova/supernova.cpp:522
 #, c-format
 msgid "Unable to find '%s' in game folder or the engine data file."
 msgstr ""
 
-#: engines/supernova/supernova.cpp:827
+#: engines/supernova/supernova.cpp:826
 msgid ""
 "Failed to save temporary game state. Make sure your save game directory is "
 "set in ScummVM and that you can write to it."
 msgstr ""
 
-#: engines/supernova/supernova.cpp:828
+#: engines/supernova/supernova.cpp:827
 msgid "Failed to load temporary game state."
 msgstr ""
 
-#: engines/supernova/detection.cpp:35
+#: engines/supernova/detection.cpp:41
 msgid "Improved mode"
 msgstr ""
 
-#: engines/supernova/detection.cpp:36
+#: engines/supernova/detection.cpp:42
 msgid ""
 "Removes some repetitive actions, adds possibility to change verbs by keyboard"
 msgstr ""
@@ -6647,11 +6647,11 @@ msgstr ""
 msgid "Show labels for objects on mouse hover"
 msgstr ""
 
-#: engines/sword25/detection.cpp:41
+#: engines/sword25/detection.cpp:49
 msgid "Use English speech"
 msgstr ""
 
-#: engines/sword25/detection.cpp:42
+#: engines/sword25/detection.cpp:50
 msgid ""
 "Use English speech instead of German for every language other than German"
 msgstr ""
@@ -6666,7 +6666,7 @@ msgstr ""
 msgid "Saturn CD version is not yet supported"
 msgstr ""
 
-#: engines/tony/tony.cpp:253
+#: engines/tony/tony.cpp:249
 #, c-format
 msgid "Font variant not present in '%s' engine data file."
 msgstr ""
@@ -6691,7 +6691,7 @@ msgstr ""
 msgid "Could not quick load the saved game #%d"
 msgstr ""
 
-#: engines/toon/toon.cpp:1528
+#: engines/toon/toon.cpp:1515
 #, c-format
 msgid "Unable to locate the '%s' data file."
 msgstr ""
@@ -7047,19 +7047,19 @@ msgstr ""
 msgid "[too modern]"
 msgstr ""
 
-#: engines/wintermute/detection.cpp:42
+#: engines/wintermute/detection.cpp:53
 msgid "Show FPS-counter"
 msgstr ""
 
-#: engines/wintermute/detection.cpp:43
+#: engines/wintermute/detection.cpp:54
 msgid "Show the current number of frames per second in the upper left corner"
 msgstr ""
 
-#: engines/wintermute/detection.cpp:52
+#: engines/wintermute/detection.cpp:63
 msgid "Sprite bilinear filtering (SLOW)"
 msgstr ""
 
-#: engines/wintermute/detection.cpp:53
+#: engines/wintermute/detection.cpp:64
 msgid "Apply bilinear filtering to individual sprites"
 msgstr ""
 
@@ -7075,19 +7075,19 @@ msgstr ""
 msgid "Wintermute3D support is not compiled in"
 msgstr ""
 
-#: engines/wintermute/wintermute.cpp:176
+#: engines/wintermute/wintermute.cpp:168
 msgid "This game requires PNG, JPEG and Vorbis support."
 msgstr ""
 
-#: engines/wintermute/wintermute.cpp:187
+#: engines/wintermute/wintermute.cpp:179
 msgid "This game requires the FoxTail subengine, which is not compiled in."
 msgstr ""
 
-#: engines/wintermute/wintermute.cpp:198
+#: engines/wintermute/wintermute.cpp:190
 msgid "This game requires the HeroCraft subengine, which is not compiled in."
 msgstr ""
 
-#: engines/wintermute/wintermute.cpp:209
+#: engines/wintermute/wintermute.cpp:201
 msgid ""
 "This game requires 3D capabilities that are out ScummVM scope. As such, it "
 "is likely to be unplayable totally or partially."
@@ -7601,21 +7601,21 @@ msgstr ""
 msgid "Key i"
 msgstr ""
 
-#: engines/xeen/detection.cpp:47
+#: engines/xeen/detection.cpp:56
 msgid "Show item costs in standard inventory mode"
 msgstr ""
 
-#: engines/xeen/detection.cpp:48
+#: engines/xeen/detection.cpp:57
 msgid ""
 "Shows item costs in standard inventory mode, allowing the value of items to "
 "be compared"
 msgstr ""
 
-#: engines/xeen/detection.cpp:57
+#: engines/xeen/detection.cpp:66
 msgid "More durable armor"
 msgstr ""
 
-#: engines/xeen/detection.cpp:58
+#: engines/xeen/detection.cpp:67
 msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
 msgstr ""
 
diff --git a/po/da.po b/po/da.po
index f2d7355608..90bf8bb6ae 100644
--- a/po/da.po
+++ b/po/da.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.3.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-19 21:49+0000\n"
+"POT-Creation-Date: 2021-05-21 23:35+0000\n"
 "PO-Revision-Date: 2021-03-21 08:24+0000\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Danish <https://translations.scummvm.org/projects/scummvm/"
@@ -75,7 +75,7 @@ msgstr "GÃ¥ op"
 #: engines/mohawk/riven_stacks/aspit.cpp:372
 #: engines/mohawk/riven_stacks/aspit.cpp:456 engines/nancy/dialogs.cpp:101
 #: engines/parallaction/saveload.cpp:271 engines/scumm/dialogs.cpp:180
-#: engines/sword1/control.cpp:889 engines/wintermute/wintermute.cpp:210
+#: engines/sword1/control.cpp:889 engines/wintermute/wintermute.cpp:202
 msgid "Cancel"
 msgstr "Annuller"
 
@@ -129,7 +129,7 @@ msgstr ""
 #: gui/launcher.cpp:395 gui/launcher.cpp:417 gui/launcher.cpp:460
 #: gui/options.cpp:2739 gui/options.cpp:2777
 #: backends/events/default/default-events.cpp:185 engines/buried/buried.cpp:533
-#: engines/grim/grim.cpp:353 engines/kyra/gui/saveload_eob.cpp:596
+#: engines/grim/grim.cpp:351 engines/kyra/gui/saveload_eob.cpp:596
 #: engines/kyra/gui/saveload_eob.cpp:629
 #: engines/parallaction/metaengine.cpp:136
 #: engines/sci/graphics/controls32.cpp:928
@@ -140,7 +140,7 @@ msgstr "Ja"
 #: gui/filebrowser-dialog.cpp:133 gui/fluidsynth-dialog.cpp:218
 #: gui/launcher.cpp:395 gui/launcher.cpp:417 gui/launcher.cpp:460
 #: gui/options.cpp:2739 gui/options.cpp:2777 engines/buried/buried.cpp:533
-#: engines/grim/grim.cpp:353 engines/kyra/gui/saveload_eob.cpp:596
+#: engines/grim/grim.cpp:351 engines/kyra/gui/saveload_eob.cpp:596
 #: engines/kyra/gui/saveload_eob.cpp:629
 #: engines/parallaction/metaengine.cpp:142
 #: engines/sci/graphics/controls32.cpp:928
@@ -167,8 +167,8 @@ msgstr ""
 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
 #: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
 #: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1344 engines/scumm/scumm.cpp:1366
-#: engines/scumm/scumm.cpp:2041 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
+#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
 #: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
 #: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -611,8 +611,8 @@ msgstr "Luk"
 
 #: gui/gui-manager.cpp:164 engines/metaengine.cpp:108
 #: engines/dragons/metaengine.cpp:163 engines/glk/scott/scott.cpp:412
-#: engines/griffon/metaengine.cpp:96 engines/grim/grim.cpp:451
-#: engines/grim/grim.cpp:528 engines/twine/metaengine.cpp:452
+#: engines/griffon/metaengine.cpp:96 engines/grim/grim.cpp:449
+#: engines/grim/grim.cpp:526 engines/twine/metaengine.cpp:452
 #: engines/twine/metaengine.cpp:519 engines/wintermute/keymapper_tables.h:1017
 #: engines/wintermute/keymapper_tables.h:1106
 #: engines/wintermute/keymapper_tables.h:1480
@@ -622,8 +622,8 @@ msgstr "Op"
 
 #: gui/gui-manager.cpp:169 engines/metaengine.cpp:113
 #: engines/dragons/metaengine.cpp:169 engines/glk/scott/scott.cpp:412
-#: engines/griffon/metaengine.cpp:102 engines/grim/grim.cpp:456
-#: engines/grim/grim.cpp:533 engines/twine/metaengine.cpp:459
+#: engines/griffon/metaengine.cpp:102 engines/grim/grim.cpp:454
+#: engines/grim/grim.cpp:531 engines/twine/metaengine.cpp:459
 #: engines/twine/metaengine.cpp:527 engines/wintermute/keymapper_tables.h:1023
 #: engines/wintermute/keymapper_tables.h:1113
 #: engines/wintermute/keymapper_tables.h:1486
@@ -633,7 +633,7 @@ msgstr "Ned"
 
 #: gui/gui-manager.cpp:174 engines/metaengine.cpp:118
 #: engines/dragons/metaengine.cpp:175 engines/griffon/metaengine.cpp:108
-#: engines/grim/grim.cpp:461 engines/grim/grim.cpp:538
+#: engines/grim/grim.cpp:459 engines/grim/grim.cpp:536
 #: engines/twine/metaengine.cpp:474 engines/twine/metaengine.cpp:542
 #: engines/wintermute/keymapper_tables.h:1029
 #: engines/wintermute/keymapper_tables.h:1468
@@ -644,7 +644,7 @@ msgstr "Venstre"
 
 #: gui/gui-manager.cpp:179 engines/metaengine.cpp:123
 #: engines/dragons/metaengine.cpp:181 engines/griffon/metaengine.cpp:114
-#: engines/grim/grim.cpp:466 engines/grim/grim.cpp:543
+#: engines/grim/grim.cpp:464 engines/grim/grim.cpp:541
 #: engines/twine/metaengine.cpp:466 engines/twine/metaengine.cpp:535
 #: engines/wintermute/keymapper_tables.h:1035
 #: engines/wintermute/keymapper_tables.h:1474
@@ -1998,11 +1998,11 @@ msgstr "Fortsæt"
 msgid "Clear value"
 msgstr "Slet værdi"
 
-#: base/main.cpp:621
+#: base/main.cpp:632
 msgid "Error running game:"
 msgstr "Fejl ved kørsel af spil:"
 
-#: base/main.cpp:668
+#: base/main.cpp:679
 msgid "Could not find any engine capable of running the selected game"
 msgstr "Kunne ikke finde nogen motor istand til at afvikle det valgte spil"
 
@@ -2196,13 +2196,13 @@ msgstr "~R~etur til oversigt"
 #: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
 #: engines/glk/streams.cpp:1433 engines/gnap/menu.cpp:466
 #: engines/hugo/file.cpp:298 engines/illusions/menusystem.cpp:703
-#: engines/kingdom/kingdom.cpp:739 engines/lab/savegame.cpp:243
+#: engines/kingdom/kingdom.cpp:737 engines/lab/savegame.cpp:243
 #: engines/mads/nebular/dialogs_nebular.cpp:350
 #: engines/neverhood/menumodule.cpp:890 engines/pegasus/pegasus.cpp:403
 #: engines/prince/saveload.cpp:55 engines/sci/engine/guest_additions.cpp:688
 #: engines/sci/engine/kfile.cpp:1075 engines/sherlock/scalpel/scalpel.cpp:1250
 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:43
-#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3362
+#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3349
 #: engines/tsage/scenes.cpp:629 engines/wage/saveload.cpp:752
 #: engines/xeen/saves.cpp:277 engines/zvision/file/save_manager.cpp:49
 msgid "Save game:"
@@ -2214,7 +2214,7 @@ msgstr "Gemt spil:"
 #: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
 #: engines/glk/streams.cpp:1433 engines/gnap/menu.cpp:466
 #: engines/hugo/file.cpp:298 engines/illusions/menusystem.cpp:703
-#: engines/kingdom/kingdom.cpp:739 engines/lab/savegame.cpp:238
+#: engines/kingdom/kingdom.cpp:737 engines/lab/savegame.cpp:238
 #: engines/lab/savegame.cpp:243 engines/mads/nebular/dialogs_nebular.cpp:350
 #: engines/neverhood/menumodule.cpp:890 engines/parallaction/metaengine.cpp:124
 #: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:403
@@ -2222,7 +2222,7 @@ msgstr "Gemt spil:"
 #: engines/sci/engine/kfile.cpp:1075 engines/scumm/dialogs.cpp:177
 #: engines/sherlock/scalpel/scalpel.cpp:1250
 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:43
-#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3362
+#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3349
 #: engines/tsage/scenes.cpp:629 engines/wage/saveload.cpp:752
 #: engines/xeen/saves.cpp:277 engines/zvision/file/save_manager.cpp:49
 #: engines/zvision/metaengine.cpp:194
@@ -2375,7 +2375,7 @@ msgstr ""
 "ScummVM. SÃ¥ledes, er det sandsynligt, at det er ustabilt, og alle gemte spil "
 "du foretager fungerer muligvis ikke i fremtidige versioner af ScummVM."
 
-#: engines/engine.cpp:648 engines/wintermute/wintermute.cpp:210
+#: engines/engine.cpp:648 engines/wintermute/wintermute.cpp:202
 msgid "Start anyway"
 msgstr "Start alligevel"
 
@@ -2453,8 +2453,8 @@ msgstr "Pause"
 msgid "Game menu"
 msgstr "Spilmenu"
 
-#: engines/metaengine.cpp:87 engines/grim/grim.cpp:502
-#: engines/grim/grim.cpp:594 engines/mohawk/myst.cpp:564
+#: engines/metaengine.cpp:87 engines/grim/grim.cpp:500
+#: engines/grim/grim.cpp:592 engines/mohawk/myst.cpp:564
 #: engines/mohawk/riven.cpp:834 engines/wintermute/keymapper_tables.h:219
 #: engines/wintermute/keymapper_tables.h:1003
 #: engines/wintermute/keymapper_tables.h:1254
@@ -2472,7 +2472,7 @@ msgid "Predictive input dialog"
 msgstr ""
 
 #: engines/metaengine.cpp:103 engines/griffon/metaengine.cpp:90
-#: engines/grim/grim.cpp:508 engines/grim/grim.cpp:600
+#: engines/grim/grim.cpp:506 engines/grim/grim.cpp:598
 #: engines/sky/metaengine.cpp:88 engines/wintermute/keymapper_tables.h:55
 msgid "Confirm"
 msgstr ""
@@ -3714,26 +3714,26 @@ msgid "Check for Updates..."
 msgstr "Søg efter opdateringer ..."
 
 #: engines/access/resources.cpp:44 engines/drascula/drascula.cpp:931
-#: engines/hugo/hugo.cpp:436 engines/lure/lure.cpp:64
-#: engines/mortevielle/mortevielle.cpp:305 engines/sky/compact.cpp:131
-#: engines/supernova/supernova.cpp:458 engines/teenagent/resources.cpp:98
-#: engines/tony/tony.cpp:192 engines/toon/toon.cpp:4956
+#: engines/hugo/hugo.cpp:426 engines/lure/lure.cpp:57
+#: engines/mortevielle/mortevielle.cpp:302 engines/sky/compact.cpp:131
+#: engines/supernova/supernova.cpp:457 engines/teenagent/resources.cpp:98
+#: engines/tony/tony.cpp:188 engines/toon/toon.cpp:4943
 #, c-format
 msgid "Unable to locate the '%s' engine data file."
 msgstr "Kan ikke finde '%s'-motorens datafil."
 
 #: engines/access/resources.cpp:52 engines/drascula/drascula.cpp:947
-#: engines/hugo/hugo.cpp:448 engines/lure/lure.cpp:73
-#: engines/mortevielle/mortevielle.cpp:313 engines/supernova/supernova.cpp:463
-#: engines/tony/tony.cpp:205 engines/toon/toon.cpp:4969
+#: engines/hugo/hugo.cpp:438 engines/lure/lure.cpp:66
+#: engines/mortevielle/mortevielle.cpp:310 engines/supernova/supernova.cpp:462
+#: engines/tony/tony.cpp:201 engines/toon/toon.cpp:4956
 #, c-format
 msgid "The '%s' engine data file is corrupt."
 msgstr "'%s'-motorens datafil er ødelagt."
 
 #: engines/access/resources.cpp:61 engines/drascula/drascula.cpp:958
-#: engines/hugo/hugo.cpp:458 engines/lure/lure.cpp:76
-#: engines/mortevielle/mortevielle.cpp:323 engines/tony/tony.cpp:216
-#: engines/toon/toon.cpp:4980
+#: engines/hugo/hugo.cpp:448 engines/lure/lure.cpp:69
+#: engines/mortevielle/mortevielle.cpp:320 engines/tony/tony.cpp:212
+#: engines/toon/toon.cpp:4967
 #, c-format
 msgid ""
 "Incorrect version of the '%s' engine data file found. Expected %d.%d but got "
@@ -3742,61 +3742,61 @@ msgstr ""
 "Ukorrekt version af '%s'-motorens datafil fundet. Forventet %d.%d, men fandt "
 "%d.%d."
 
-#: engines/adl/detection.cpp:48
+#: engines/adl/detection.cpp:54
 msgid "TV emulation"
 msgstr "TV-emulering"
 
-#: engines/adl/detection.cpp:49
+#: engines/adl/detection.cpp:55
 msgid "Emulate composite output to an NTSC TV"
 msgstr "Emulér composite-output på et NTSC-TV"
 
-#: engines/adl/detection.cpp:58 engines/adl/detection.cpp:68
+#: engines/adl/detection.cpp:64 engines/adl/detection.cpp:74
 msgid "Color graphics"
 msgstr "Farvegrafik"
 
-#: engines/adl/detection.cpp:59 engines/adl/detection.cpp:69
+#: engines/adl/detection.cpp:65 engines/adl/detection.cpp:75
 msgid "Use color graphics instead of monochrome"
 msgstr "Brug farvegrafik i stedet for sort/hvid"
 
-#: engines/adl/detection.cpp:78
+#: engines/adl/detection.cpp:84
 msgid "Show scanlines"
 msgstr "Vis skanlinjer"
 
-#: engines/adl/detection.cpp:79
+#: engines/adl/detection.cpp:85
 msgid "Darken every other scanline to mimic the look of a CRT"
 msgstr "Gør hver anden linje mørk for at efterligne udseendet på en CRT"
 
-#: engines/adl/detection.cpp:88
+#: engines/adl/detection.cpp:94
 msgid "Always use sharp monochrome text"
 msgstr "Brug altid skarp sort/hvid tekst"
 
-#: engines/adl/detection.cpp:89
+#: engines/adl/detection.cpp:95
 msgid "Do not emulate NTSC artifacts for text"
 msgstr "Emulér NTSC-artifacts for tekst"
 
-#: engines/agi/detection.cpp:72 engines/cine/detection.cpp:43
-#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:44
-#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:205
-#: engines/sherlock/detection.cpp:50 engines/toltecs/detection.cpp:213
+#: engines/agi/detection.cpp:87 engines/cine/detection.cpp:52
+#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:51
+#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:235
+#: engines/sherlock/detection.cpp:59 engines/toltecs/detection.cpp:213
 #: engines/ultima/detection.cpp:55 engines/ultima/ultima8/meta_engine.cpp:163
 #: engines/zvision/detection_tables.h:50
 msgid "Use original save/load screens"
 msgstr "Brug original gem/indlæs skærme"
 
-#: engines/agi/detection.cpp:73 engines/cine/detection.cpp:44
-#: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:45
-#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:206
-#: engines/sherlock/detection.cpp:51 engines/toltecs/detection.cpp:214
+#: engines/agi/detection.cpp:88 engines/cine/detection.cpp:53
+#: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:52
+#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:236
+#: engines/sherlock/detection.cpp:60 engines/toltecs/detection.cpp:214
 #: engines/ultima/detection.cpp:56 engines/ultima/ultima8/meta_engine.cpp:164
 #: engines/zvision/detection_tables.h:51
 msgid "Use the original save/load screens instead of the ScummVM ones"
 msgstr "Brug de originale gem/indlæs skærme, i stedet for dem fra ScummVM"
 
-#: engines/agi/detection.cpp:82
+#: engines/agi/detection.cpp:97
 msgid "Use an alternative palette"
 msgstr "Brug en alternativ palet"
 
-#: engines/agi/detection.cpp:83
+#: engines/agi/detection.cpp:98
 msgid ""
 "Use an alternative palette, common for all Amiga games. This was the old "
 "behavior"
@@ -3804,30 +3804,30 @@ msgstr ""
 "Brug en alternativ palet, fælles for alle Amiga spil. Det var den gamle "
 "opførsel"
 
-#: engines/agi/detection.cpp:92
+#: engines/agi/detection.cpp:107
 msgid "Mouse support"
 msgstr "Understøt mus"
 
-#: engines/agi/detection.cpp:93
+#: engines/agi/detection.cpp:108
 msgid ""
 "Enables mouse support. Allows to use mouse for movement and in game menus."
 msgstr ""
 "Aktivér muse support. Gør det muligt at bruge musen til bevægelse og i spil "
 "menuer."
 
-#: engines/agi/detection.cpp:102
+#: engines/agi/detection.cpp:117
 msgid "Use Hercules hires font"
 msgstr "Brug Hercules hires-skrifttype"
 
-#: engines/agi/detection.cpp:103
+#: engines/agi/detection.cpp:118
 msgid "Uses Hercules hires font, when font file is available."
 msgstr "Brug Hercules hires-skrifttype, når skrifttypefil er tilgængelig."
 
-#: engines/agi/detection.cpp:112
+#: engines/agi/detection.cpp:127
 msgid "Pause when entering commands"
 msgstr "Pause når kommandoer indtastes"
 
-#: engines/agi/detection.cpp:113
+#: engines/agi/detection.cpp:128
 msgid ""
 "Shows a command prompt window and pauses the game (like in SCI) instead of a "
 "real-time prompt."
@@ -3835,11 +3835,11 @@ msgstr ""
 "Vis et kommandoprompt-vindue, og pauser spillet (ligesom i SCI) i stedet for "
 "en realtids prompt."
 
-#: engines/agi/detection.cpp:122
+#: engines/agi/detection.cpp:137
 msgid "Add speed menu"
 msgstr ""
 
-#: engines/agi/detection.cpp:123
+#: engines/agi/detection.cpp:138
 msgid "Add game speed menu (similar to PC version)"
 msgstr ""
 
@@ -3855,13 +3855,13 @@ msgstr ""
 #: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
 #: engines/dreamweb/saveload.cpp:170 engines/glk/streams.cpp:1442
 #: engines/gnap/menu.cpp:475 engines/hugo/file.cpp:400
-#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:749
+#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:747
 #: engines/lab/savegame.cpp:258 engines/mads/nebular/dialogs_nebular.cpp:377
 #: engines/neverhood/menumodule.cpp:903 engines/prince/saveload.cpp:64
 #: engines/sci/engine/guest_additions.cpp:691 engines/sci/engine/kfile.cpp:1192
 #: engines/sherlock/scalpel/scalpel.cpp:1263
 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:68
-#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3456
+#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3443
 #: engines/zvision/file/save_manager.cpp:62
 msgid "Restore game:"
 msgstr "Gendan spil:"
@@ -3871,14 +3871,14 @@ msgstr "Gendan spil:"
 #: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
 #: engines/dreamweb/saveload.cpp:170 engines/glk/streams.cpp:1442
 #: engines/gnap/menu.cpp:475 engines/hugo/file.cpp:400
-#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:749
+#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:747
 #: engines/lab/savegame.cpp:238 engines/lab/savegame.cpp:258
 #: engines/mads/nebular/dialogs_nebular.cpp:377
 #: engines/neverhood/menumodule.cpp:903 engines/prince/saveload.cpp:64
 #: engines/sci/engine/guest_additions.cpp:692 engines/sci/engine/kfile.cpp:1192
 #: engines/sherlock/scalpel/scalpel.cpp:1263
 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:68
-#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3456
+#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3443
 #: engines/zvision/file/save_manager.cpp:62 engines/zvision/metaengine.cpp:199
 msgid "Restore"
 msgstr "Gendan"
@@ -3887,7 +3887,7 @@ msgstr "Gendan"
 msgid "Quick load or save game isn't supported in this location"
 msgstr ""
 
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2609
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
 #, c-format
 msgid ""
 "Failed to load saved game from file:\n"
@@ -3898,7 +3898,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2599
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
 #, c-format
 msgid ""
 "Failed to save game to file:\n"
@@ -3909,7 +3909,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2622
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
 #, c-format
 msgid ""
 "Successfully saved game in file:\n"
@@ -3999,15 +3999,15 @@ msgstr "Skift til Spil"
 msgid "Switch to Olmec"
 msgstr "Skift til Spil"
 
-#: engines/bladerunner/bladerunner.cpp:359
+#: engines/bladerunner/bladerunner.cpp:357
 msgid "Failed to initialize resources"
 msgstr "Kunne ikke initialisere ressourcer"
 
-#: engines/bladerunner/bladerunner.cpp:1063
+#: engines/bladerunner/bladerunner.cpp:1061
 msgid "A required game resource was not found"
 msgstr "En krævede spilressource blev ikke fundet"
 
-#: engines/bladerunner/bladerunner.cpp:2278
+#: engines/bladerunner/bladerunner.cpp:2276
 msgid ""
 "WARNING: This game was saved in Restored Cut Content mode, but you are "
 "playing in Original Content mode. The mode will be adjusted to Restored Cut "
@@ -4017,7 +4017,7 @@ msgstr ""
 "i Original Content-tilstand. Tilstanden justeres til Restored Cut Content-"
 "tilstand i denne session, indtil du afslutter spillet helt."
 
-#: engines/bladerunner/bladerunner.cpp:2280
+#: engines/bladerunner/bladerunner.cpp:2278
 msgid ""
 "WARNING: This game was saved in Original Content mode, but you are playing "
 "in Restored Cut Content mode. The mode will be adjusted to Original Content "
@@ -4027,31 +4027,31 @@ msgstr ""
 "Restored Cut Content-tilstand. Tilstanden justeres til Original Content-"
 "tilstand i denne session, indtil du afslutter spillet helt."
 
-#: engines/bladerunner/bladerunner.cpp:2282
+#: engines/bladerunner/bladerunner.cpp:2280
 msgid "Continue"
 msgstr "Fortsæt"
 
-#: engines/bladerunner/detection.cpp:48
+#: engines/bladerunner/detection.cpp:53
 msgid "Sitcom mode"
 msgstr "Sitcom-tilstand"
 
-#: engines/bladerunner/detection.cpp:49
+#: engines/bladerunner/detection.cpp:54
 msgid "Game will add laughter after actor's line or narration"
 msgstr "Spillet tilføjer latter efter skuespillerens linje eller fortælling"
 
-#: engines/bladerunner/detection.cpp:57
+#: engines/bladerunner/detection.cpp:62
 msgid "Shorty mode"
 msgstr "Lav-tilstand"
 
-#: engines/bladerunner/detection.cpp:58
+#: engines/bladerunner/detection.cpp:63
 msgid "Game will shrink the actors and make their voices high pitched"
 msgstr "Spillet gør skuespillerne lavere og gør deres stemmer lysere"
 
-#: engines/bladerunner/detection.cpp:66
+#: engines/bladerunner/detection.cpp:71
 msgid "Frame limiter high performance mode"
 msgstr "Billedbegrænser høj ydelse tilstand"
 
-#: engines/bladerunner/detection.cpp:67
+#: engines/bladerunner/detection.cpp:72
 msgid ""
 "This mode may result in high CPU usage! It avoids use of delayMillis() "
 "function."
@@ -4059,11 +4059,11 @@ msgstr ""
 "Tilstanden kan føre til højt CPU-forbrug! Det forhindre brug af "
 "delayMillis()-funktionen."
 
-#: engines/bladerunner/detection.cpp:75
+#: engines/bladerunner/detection.cpp:80
 msgid "Max frames per second limit"
 msgstr "Grænse for maks. billeder pr. sekund"
 
-#: engines/bladerunner/detection.cpp:76
+#: engines/bladerunner/detection.cpp:81
 msgid ""
 "This mode targets a maximum of 120 fps. When disabled, the game targets 60 "
 "fps"
@@ -4071,11 +4071,11 @@ msgstr ""
 "Tilstanden går efter et maksimum på 120 fps. Når den er deaktiveret går "
 "spillet efter 60 fps"
 
-#: engines/bladerunner/detection.cpp:84
+#: engines/bladerunner/detection.cpp:89
 msgid "Disable McCoy's quick stamina drain"
 msgstr ""
 
-#: engines/bladerunner/detection.cpp:85
+#: engines/bladerunner/detection.cpp:90
 msgid ""
 "When running, McCoy won't start slowing down as soon as the player stops "
 "clicking the mouse"
@@ -4089,15 +4089,15 @@ msgid ""
 "ScummVM."
 msgstr ""
 
-#: engines/bladerunner/detection_tables.h:129 engines/cge/detection.cpp:48
-#: engines/cge/detection.cpp:54 engines/kyra/detection_tables.h:303
-#: engines/kyra/detection_tables.h:983 engines/lure/detection.cpp:222
+#: engines/bladerunner/detection_tables.h:129 engines/cge/detection.cpp:56
+#: engines/cge/detection.cpp:62 engines/kyra/detection_tables.h:303
+#: engines/kyra/detection_tables.h:983 engines/lure/detection.cpp:233
 #: engines/mohawk/detection_tables.h:954 engines/mohawk/detection_tables.h:1045
 #: engines/mohawk/detection_tables.h:1060 engines/neverhood/detection.cpp:110
 #: engines/saga/detection_tables.h:187 engines/saga/detection_tables.h:985
 #: engines/saga/detection_tables.h:1044 engines/sci/detection_tables.h:4871
 #: engines/sci/detection_tables.h:4879 engines/sherlock/detection_tables.h:214
-#: engines/stark/detection.cpp:293 engines/teenagent/detection.cpp:102
+#: engines/stark/detection.cpp:305 engines/teenagent/detection.cpp:118
 #: engines/zvision/detection_tables.h:190
 #: engines/zvision/detection_tables.h:210
 #, fuzzy
@@ -4120,19 +4120,19 @@ msgstr "   Er du sikker på, at du vil afslutte?   "
 msgid "Invalid save file name"
 msgstr "Ugyldigt navn for gemmer"
 
-#: engines/cge/detection.cpp:99
+#: engines/cge/detection.cpp:107
 msgid "Color Blind Mode"
 msgstr "Farveblind-tilstand"
 
-#: engines/cge/detection.cpp:100
+#: engines/cge/detection.cpp:108
 msgid "Enable Color Blind Mode by default"
 msgstr "Aktivér farveblind-tilstand som standard"
 
-#: engines/cine/detection.cpp:52
+#: engines/cine/detection.cpp:61
 msgid "Use transparent dialog boxes in 16 color scenes"
 msgstr ""
 
-#: engines/cine/detection.cpp:53
+#: engines/cine/detection.cpp:62
 msgid ""
 "Use transparent dialog boxes in 16 color scenes even if the original game "
 "version did not support them"
@@ -4199,7 +4199,7 @@ msgid "Change Command"
 msgstr ""
 
 #: engines/dragons/metaengine.cpp:152 engines/griffon/metaengine.cpp:127
-#: engines/grim/grim.cpp:491 engines/grim/grim.cpp:583
+#: engines/grim/grim.cpp:489 engines/grim/grim.cpp:581
 #: engines/hdb/metaengine.cpp:231 engines/nancy/dialogs.cpp:146
 #: engines/scumm/help.cpp:225 engines/scumm/help.cpp:234
 #: engines/scumm/help.cpp:241 engines/scumm/help.cpp:249
@@ -4240,30 +4240,30 @@ msgstr ""
 "Tryk på OK for at konvertere dem nu, ellers vil du blive spurgt igen, næste "
 "gang du starter spillet.\n"
 
-#: engines/dreamweb/detection.cpp:54
+#: engines/dreamweb/detection.cpp:61
 msgid "Use bright palette mode"
 msgstr "Brug lys palettilstand"
 
-#: engines/dreamweb/detection.cpp:55
+#: engines/dreamweb/detection.cpp:62
 msgid "Display graphics using the game's bright palette"
 msgstr "Vis grafik ved hjælp af spillets lyse palet"
 
-#: engines/glk/detection.cpp:225
+#: engines/glk/detection.cpp:239
 #, fuzzy
 msgid "Enable Text to Speech"
 msgstr "Brug tekst til tale"
 
-#: engines/glk/detection.cpp:226
+#: engines/glk/detection.cpp:240
 #, fuzzy
 msgid "Use TTS to read the text"
 msgstr "Kunne ikke læse filen!"
 
-#: engines/glk/detection.cpp:231
+#: engines/glk/detection.cpp:245
 #, fuzzy
 msgid "Also read input text"
 msgstr "Kunne ikke læse filen!"
 
-#: engines/glk/detection.cpp:232
+#: engines/glk/detection.cpp:246
 #, fuzzy
 msgid "Use TTS to read the input text"
 msgstr "Kunne ikke læse filen!"
@@ -4598,26 +4598,26 @@ msgstr "Angreb 1"
 msgid "Speed Up Cutscene"
 msgstr "Spring mellemscene over"
 
-#: engines/grim/detection.cpp:45
+#: engines/grim/detection.cpp:70
 msgid "Load user patch (unsupported)"
 msgstr ""
 
-#: engines/grim/detection.cpp:46
+#: engines/grim/detection.cpp:71
 msgid ""
 "Load an user patch. Please note that the ScummVM team doesn't provide "
 "support for using such patches."
 msgstr ""
 
-#: engines/grim/detection.cpp:54 engines/zvision/metaengine.cpp:153
+#: engines/grim/detection.cpp:79 engines/zvision/metaengine.cpp:153
 #, fuzzy
 msgid "Show FPS"
 msgstr "Vis FPS-tæller"
 
-#: engines/grim/detection.cpp:55
+#: engines/grim/detection.cpp:80
 msgid "Show the current FPS-rate, while you play."
 msgstr ""
 
-#: engines/grim/grim.cpp:348
+#: engines/grim/grim.cpp:346
 #, c-format
 msgid ""
 "ScummVM found some problems with your game data files.\n"
@@ -4625,53 +4625,53 @@ msgid ""
 "Do you still want to run %s?"
 msgstr ""
 
-#: engines/grim/grim.cpp:471 engines/grim/grim.cpp:558
+#: engines/grim/grim.cpp:469 engines/grim/grim.cpp:556
 msgid "Run"
 msgstr ""
 
-#: engines/grim/grim.cpp:476 engines/scumm/help.cpp:239
+#: engines/grim/grim.cpp:474 engines/scumm/help.cpp:239
 #: engines/scumm/help.cpp:247
 msgid "Examine"
 msgstr "Undersøg"
 
-#: engines/grim/grim.cpp:481 engines/grim/grim.cpp:573
+#: engines/grim/grim.cpp:479 engines/grim/grim.cpp:571
 #, fuzzy
 msgid "Use/Talk"
 msgstr "Tal"
 
-#: engines/grim/grim.cpp:486 engines/grim/grim.cpp:578
+#: engines/grim/grim.cpp:484 engines/grim/grim.cpp:576
 #, fuzzy
 msgid "Pick up/Put away"
 msgstr "Tag op"
 
-#: engines/grim/grim.cpp:496 engines/grim/grim.cpp:588
+#: engines/grim/grim.cpp:494 engines/grim/grim.cpp:586
 #, fuzzy
 msgid "Skip dialog lines"
 msgstr "Spring linje over"
 
-#: engines/grim/grim.cpp:514 engines/grim/grim.cpp:606
+#: engines/grim/grim.cpp:512 engines/grim/grim.cpp:604
 #: engines/hdb/metaengine.cpp:244
 msgid "Menu"
 msgstr "Menu"
 
-#: engines/grim/grim.cpp:548
+#: engines/grim/grim.cpp:546
 msgid "Cycle Objects Up"
 msgstr ""
 
-#: engines/grim/grim.cpp:553
+#: engines/grim/grim.cpp:551
 msgid "Cycle Objects Down"
 msgstr ""
 
-#: engines/grim/grim.cpp:563
+#: engines/grim/grim.cpp:561
 msgid "Quick Room Exit"
 msgstr ""
 
-#: engines/grim/grim.cpp:568
+#: engines/grim/grim.cpp:566
 #, fuzzy
 msgid "Examine/Look"
 msgstr "Undersøg"
 
-#: engines/grim/grim.cpp:1333
+#: engines/grim/grim.cpp:1331
 #, fuzzy
 msgid "Error: the game could not be saved."
 msgstr "Beklager, savegame kunne ikke oprettes"
@@ -4737,11 +4737,11 @@ msgid ""
 "Alternatively, a Steam or GOG copy has a combined FullMonkeyMap.imt"
 msgstr ""
 
-#: engines/groovie/detection.cpp:297
+#: engines/groovie/detection.cpp:312
 msgid "Fast movie speed"
 msgstr "Hurtig filmhastighed"
 
-#: engines/groovie/detection.cpp:298
+#: engines/groovie/detection.cpp:313
 msgid "Play movies at an increased speed"
 msgstr "Afspil film med forhøjet hastighed"
 
@@ -4800,89 +4800,89 @@ msgstr ""
 msgid "Debug"
 msgstr "Fejlsøger"
 
-#: engines/hopkins/detection.cpp:40 engines/hopkins/detection.cpp:50
+#: engines/hopkins/detection.cpp:47 engines/hopkins/detection.cpp:57
 msgid "Gore Mode"
 msgstr "Splatter-tilstand"
 
-#: engines/hopkins/detection.cpp:41 engines/hopkins/detection.cpp:51
+#: engines/hopkins/detection.cpp:48 engines/hopkins/detection.cpp:58
 msgid "Enable Gore Mode when available"
 msgstr "Aktivér splatter-tilstand når mulig"
 
 #. I18N: Studio audience adds an applause and cheering sounds whenever
 #. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:62
 msgid "Studio audience"
 msgstr "Studio publikum"
 
-#: engines/kyra/detection.cpp:47
+#: engines/kyra/detection.cpp:63
 msgid "Enable studio audience"
 msgstr "Aktivér studio publikum"
 
 #. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:73
 msgid "Skip support"
 msgstr "Spring over støtte"
 
-#: engines/kyra/detection.cpp:58
+#: engines/kyra/detection.cpp:74
 msgid "Allow text and cutscenes to be skipped"
 msgstr "Tillad at tekst og filmsekvenser kan springes over"
 
 #. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:84
 msgid "Helium mode"
 msgstr "Helium-tilstand"
 
-#: engines/kyra/detection.cpp:69
+#: engines/kyra/detection.cpp:85
 msgid "Enable helium mode"
 msgstr "Aktivér helium-tilstand"
 
 #. I18N: When enabled, this option makes scrolling smoother when
 #. changing from one screen to another.
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:98
 msgid "Smooth scrolling"
 msgstr "Jævn bevægelse"
 
-#: engines/kyra/detection.cpp:83
+#: engines/kyra/detection.cpp:99
 msgid "Enable smooth scrolling when walking"
 msgstr "Aktivér jævn bevægelse når du går"
 
 #. I18N: When enabled, this option changes the cursor when it floats to the
 #. edge of the screen to a directional arrow. The player can then click to
 #. walk towards that direction.
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:111
 msgid "Floating cursors"
 msgstr "Flydende markør"
 
-#: engines/kyra/detection.cpp:96
+#: engines/kyra/detection.cpp:112
 msgid "Enable floating cursors"
 msgstr "Aktivér flydende markør"
 
 #. I18N: When enabled, this option will fill in an autogenerated savegame
 #. description into the input prompt where.
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:123
 #, fuzzy
 msgid "Suggest save names"
 msgstr "Gemte spil"
 
-#: engines/kyra/detection.cpp:108
+#: engines/kyra/detection.cpp:124
 msgid "Autogenerated naming suggestions for savegames"
 msgstr ""
 
 #. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:136
 msgid "HP bar graphs"
 msgstr "HP søjlegrafer"
 
-#: engines/kyra/detection.cpp:121
+#: engines/kyra/detection.cpp:137
 msgid "Enable hit point bar graphs"
 msgstr "Aktivér træfpoint (HP) søjlediagrammer"
 
 #. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:147
 msgid "Fight Button L/R Swap"
 msgstr "Byt om på H/V kampknap"
 
-#: engines/kyra/detection.cpp:132
+#: engines/kyra/detection.cpp:148
 msgid "Left button to attack, right button to pick up items"
 msgstr "Venstre knap angriber, højre knap samler ting op"
 
@@ -5172,13 +5172,13 @@ msgstr ""
 "Udforskning ud over dette punkt er kun tilgængelig i den fulde version af\n"
 "spillet."
 
-#: engines/lure/detection.cpp:44 engines/mads/detection.cpp:106
-#: engines/sherlock/detection.cpp:111 engines/twine/metaengine.cpp:157
+#: engines/lure/detection.cpp:45 engines/mads/detection.cpp:114
+#: engines/sherlock/detection.cpp:120 engines/twine/metaengine.cpp:157
 msgid "TTS Narrator"
 msgstr ""
 
-#: engines/lure/detection.cpp:45 engines/mads/detection.cpp:107
-#: engines/sherlock/detection.cpp:112 engines/twine/metaengine.cpp:158
+#: engines/lure/detection.cpp:46 engines/mads/detection.cpp:115
+#: engines/sherlock/detection.cpp:121 engines/twine/metaengine.cpp:158
 msgid "Use TTS to read the descriptions (if TTS is available)"
 msgstr ""
 
@@ -5187,23 +5187,23 @@ msgstr ""
 msgid "The game is using unsupported engine"
 msgstr "Spil-id ikke understøttet"
 
-#: engines/mads/detection.cpp:55
+#: engines/mads/detection.cpp:63
 msgid "Easy mouse interface"
 msgstr "Nem musebrugerflade"
 
-#: engines/mads/detection.cpp:56
+#: engines/mads/detection.cpp:64
 msgid "Shows object names when hovering the mouse over them"
 msgstr "Vis navne for genstande når musen er henover"
 
-#: engines/mads/detection.cpp:65 engines/mads/detection.cpp:66
+#: engines/mads/detection.cpp:73 engines/mads/detection.cpp:74
 msgid "Animated inventory items"
 msgstr "Animerede ting i inventar"
 
-#: engines/mads/detection.cpp:75 engines/mads/detection.cpp:76
+#: engines/mads/detection.cpp:83 engines/mads/detection.cpp:84
 msgid "Animated game interface"
 msgstr "Animeret spilbrugerflade"
 
-#: engines/mads/detection.cpp:85 engines/mads/detection.cpp:86
+#: engines/mads/detection.cpp:93 engines/mads/detection.cpp:94
 msgid "Naughty game mode"
 msgstr "Uhyggelig spiltilstand"
 
@@ -5462,21 +5462,21 @@ msgstr ""
 msgid "Unable to locate the '%s' engine data file"
 msgstr "Kan ikke finde '%s'-motorens datafil."
 
-#: engines/myst3/detection.cpp:149 engines/myst3/detection.cpp:163
+#: engines/myst3/detection.cpp:158 engines/myst3/detection.cpp:172
 #, fuzzy
 msgid "PS2 version is not yet supported"
 msgstr "Spil-id ikke understøttet"
 
-#: engines/myst3/detection.cpp:182
+#: engines/myst3/detection.cpp:191
 #, fuzzy
 msgid "Widescreen mod"
 msgstr "Fuldskærmstilstand"
 
-#: engines/myst3/detection.cpp:183
+#: engines/myst3/detection.cpp:192
 msgid "Enable widescreen rendering in fullscreen mode."
 msgstr ""
 
-#: engines/myst3/myst3.cpp:361
+#: engines/myst3/myst3.cpp:357
 msgid ""
 "This version of Myst III has not been updated with the latest official "
 "patch.\n"
@@ -5485,7 +5485,7 @@ msgid ""
 "https://www.scummvm.org/frs/extras/patches/"
 msgstr ""
 
-#: engines/myst3/myst3.cpp:1575 engines/pegasus/pegasus.cpp:737
+#: engines/myst3/myst3.cpp:1571 engines/pegasus/pegasus.cpp:737
 msgid "Invalid file name for saving"
 msgstr "Ugyldigt filnavn til at gemme"
 
@@ -5858,137 +5858,137 @@ msgstr "Funktionaliteter som er kompileret ind:"
 msgid "Error loading game resources."
 msgstr "Fejl ved læsning af gemt fil"
 
-#: engines/sci/detection.cpp:143
+#: engines/sci/detection.cpp:173
 msgid "Skip EGA dithering pass (full color backgrounds)"
 msgstr "Skip EGA farvereducering (fuldfarvet baggrunde)"
 
-#: engines/sci/detection.cpp:144
+#: engines/sci/detection.cpp:174
 msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
 msgstr ""
 "Spring farvereducering i EGA spil over, grafikken bliver vist med fulde "
 "farver"
 
-#: engines/sci/detection.cpp:153
+#: engines/sci/detection.cpp:183
 msgid "Enable high resolution graphics"
 msgstr "Aktivér grafik i høj opløsning"
 
-#: engines/sci/detection.cpp:154
+#: engines/sci/detection.cpp:184
 msgid "Enable high resolution graphics/content"
 msgstr "Aktivér høj opløsnings grafik/indhold"
 
-#: engines/sci/detection.cpp:163
+#: engines/sci/detection.cpp:193
 msgid "Enable black-lined video"
 msgstr "Aktivér sort-linjet video"
 
-#: engines/sci/detection.cpp:164
+#: engines/sci/detection.cpp:194
 msgid "Draw black lines over videos to increase their apparent sharpness"
 msgstr ""
 "Tegn sorte linjer over videoer for at øge deres tilsyneladende skarphed"
 
-#: engines/sci/detection.cpp:174
+#: engines/sci/detection.cpp:204
 msgid "Use high-quality video scaling"
 msgstr "Brug højkvalitets video skalering"
 
-#: engines/sci/detection.cpp:175
+#: engines/sci/detection.cpp:205
 msgid "Use linear interpolation when upscaling videos, where possible"
 msgstr ""
 "Brug lineær interpolation ved opskalering af videoer, hvor det er muligt"
 
-#: engines/sci/detection.cpp:185
+#: engines/sci/detection.cpp:215
 msgid "Use high-quality \"LarryScale\" cel scaling"
 msgstr "Brug højkvalitets \"LarryScale\"-celleskalering"
 
-#: engines/sci/detection.cpp:186
+#: engines/sci/detection.cpp:216
 msgid "Use special cartoon scaler for drawing character sprites"
 msgstr "Brug speciel tegneserieskalering til at tegn karakter-sprites"
 
-#: engines/sci/detection.cpp:195
+#: engines/sci/detection.cpp:225
 msgid "Prefer digital sound effects"
 msgstr "Foretræk digitale lydeffekter"
 
-#: engines/sci/detection.cpp:196
+#: engines/sci/detection.cpp:226
 msgid "Prefer digital sound effects instead of synthesized ones"
 msgstr "Foretræk digitale lydeffekter i stedet for syntetiserede"
 
-#: engines/sci/detection.cpp:215
+#: engines/sci/detection.cpp:245
 msgid "Use CD audio"
 msgstr "Brug CD lyd"
 
-#: engines/sci/detection.cpp:216
+#: engines/sci/detection.cpp:246
 msgid "Use CD audio instead of in-game audio, if available"
 msgstr "Brug cd-lyd i stedet for lyd fra spillet, hvis tilgængelig"
 
-#: engines/sci/detection.cpp:226
+#: engines/sci/detection.cpp:256
 msgid "Use Windows cursors"
 msgstr "Brug Windows-markører"
 
-#: engines/sci/detection.cpp:227
+#: engines/sci/detection.cpp:257
 msgid ""
 "Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
 msgstr "Brug Windows-markører (mindre og monokrome) i stedet for dem fra DOS"
 
-#: engines/sci/detection.cpp:237
+#: engines/sci/detection.cpp:267
 msgid "Use silver cursors"
 msgstr "Brug sølv markører"
 
-#: engines/sci/detection.cpp:238
+#: engines/sci/detection.cpp:268
 msgid ""
 "Use the alternate set of silver cursors instead of the normal golden ones"
 msgstr ""
 "Brug det alternative sæt af sølv markører, i stedet for de normale gyldne"
 
-#: engines/sci/detection.cpp:248
+#: engines/sci/detection.cpp:278
 msgid "Enable content censoring"
 msgstr "Aktivér indholdscensurering"
 
-#: engines/sci/detection.cpp:249
+#: engines/sci/detection.cpp:279
 msgid "Enable the game's built-in optional content censoring"
 msgstr "Aktivér spilets indbyggede valgfri indholdscensurering"
 
-#: engines/sci/detection.cpp:259
+#: engines/sci/detection.cpp:289
 msgid "Upscale videos"
 msgstr "Opskalér videoer"
 
-#: engines/sci/detection.cpp:260
+#: engines/sci/detection.cpp:290
 msgid "Upscale videos to double their size"
 msgstr "Opskalér videoer til dobbelt størrelse"
 
-#: engines/sci/detection.cpp:270
+#: engines/sci/detection.cpp:300
 msgid "Use RGB rendering"
 msgstr ""
 
-#: engines/sci/detection.cpp:271
+#: engines/sci/detection.cpp:301
 msgid "Use RGB rendering to improve screen transitions"
 msgstr ""
 
-#: engines/sci/detection.cpp:281
+#: engines/sci/detection.cpp:311
 msgid "Use per-resource modified palettes"
 msgstr ""
 
-#: engines/sci/detection.cpp:282
+#: engines/sci/detection.cpp:312
 msgid "Use custom per-resource palettes to improve visuals"
 msgstr ""
 
-#: engines/sci/detection.cpp:312
+#: engines/sci/detection.cpp:342
 #, fuzzy
 msgid "MIDI mode:"
 msgstr "MIDI-forstærning:"
 
-#: engines/sci/detection.cpp:313
+#: engines/sci/detection.cpp:343
 msgid ""
 "When using external MIDI devices (e.g. through USB-MIDI), select your device "
 "here"
 msgstr ""
 
-#: engines/sci/detection.cpp:318
+#: engines/sci/detection.cpp:348
 msgid "Standard (GM / MT-32)"
 msgstr ""
 
-#: engines/sci/detection.cpp:322
+#: engines/sci/detection.cpp:352
 msgid "Roland D-110 / D-10 / D-20"
 msgstr ""
 
-#: engines/sci/detection.cpp:326
+#: engines/sci/detection.cpp:356
 msgid "Yamaha FB-01"
 msgstr ""
 
@@ -6051,7 +6051,7 @@ msgstr ""
 "spilfunktionaliteter fungerer måske ikke korrekt. Kontrollér konsollen for "
 "at få flere oplysninger, og kontroller, at dine spilfiler er gyldige."
 
-#: engines/sci/sci.cpp:389
+#: engines/sci/sci.cpp:361
 msgid ""
 "Subtitles are enabled, but subtitling in King's Quest 7 was unfinished and "
 "disabled in the release version of the game. ScummVM allows the subtitles to "
@@ -6065,7 +6065,7 @@ msgstr ""
 "spil, gengives de ikke altid korrekt eller afspejler den aktuelle tale i "
 "spillet. Det er ikke en ScummVM fejl - det er et problem med spilets data."
 
-#: engines/sci/sci.cpp:413
+#: engines/sci/sci.cpp:385
 msgid ""
 "You have selected General MIDI as a sound device. Sierra has provided after-"
 "market support for General MIDI for this game in their \"General MIDI Utility"
@@ -6087,7 +6087,7 @@ msgstr ""
 "placere den i spilmappen. Uden rettelsen lyder generel MIDI-musik til "
 "spillet stærkt forvrænget."
 
-#: engines/sci/sci.cpp:432
+#: engines/sci/sci.cpp:404
 msgid ""
 "Your game is patched with a fan made script patch. Such patches have been "
 "reported to cause issues, as they modify game scripts extensively. The "
@@ -6101,18 +6101,18 @@ msgstr ""
 "ScummVM, så det anbefales at fjerne rettelsen fra din spilmappe for at undgå "
 "uventede fejl og/eller problemer senere."
 
-#: engines/sci/sci.cpp:520
+#: engines/sci/sci.cpp:492
 #, fuzzy
 msgid "Download patch"
 msgstr "Download"
 
-#: engines/sci/sci.cpp:521
+#: engines/sci/sci.cpp:493
 msgid ""
 "(or click 'Download patch' button. But note - it only downloads, you will "
 "have to continue from there)\n"
 msgstr ""
 
-#: engines/sci/sci.cpp:528
+#: engines/sci/sci.cpp:500
 msgid ""
 "GK2 has a fan made subtitles, available thanks to the good persons at "
 "SierraHelp.\n"
@@ -6122,7 +6122,7 @@ msgid ""
 "GK2Subtitles.zip\n"
 msgstr ""
 
-#: engines/sci/sci.cpp:886
+#: engines/sci/sci.cpp:858
 msgid ""
 "Characters saved inside ScummVM are shown automatically. Character files "
 "saved in the original interpreter need to be put inside ScummVM's saved "
@@ -6171,28 +6171,28 @@ msgstr ""
 "Er det tilfældet skal du måske anvende den oprindelige Sierra-rettelse.\n"
 "\n"
 
-#: engines/scumm/detection.cpp:158
+#: engines/scumm/detection.cpp:175
 msgid "Show Object Line"
 msgstr "Vis objektlinje"
 
-#: engines/scumm/detection.cpp:159
+#: engines/scumm/detection.cpp:176
 msgid "Show the names of objects at the bottom of the screen"
 msgstr "Vis navne på objekter nederst på skærmen"
 
-#: engines/scumm/detection.cpp:165
+#: engines/scumm/detection.cpp:182
 #, fuzzy
 msgid "Use NES Classic Palette"
 msgstr "Brug en alternativ palet"
 
-#: engines/scumm/detection.cpp:166
+#: engines/scumm/detection.cpp:183
 msgid "Use a more neutral color palette that closely emulates the NES Classic"
 msgstr ""
 
-#: engines/scumm/detection.cpp:172
+#: engines/scumm/detection.cpp:189
 msgid "Trim FM-TOWNS games to 200 pixels height"
 msgstr ""
 
-#: engines/scumm/detection.cpp:173
+#: engines/scumm/detection.cpp:190
 msgid ""
 "Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
 "pixels height, allowing using 'aspect ratio correction'"
@@ -6863,7 +6863,7 @@ msgstr "Funktionaliteter som er kompileret ind:"
 msgid "SCUMM v7-8 support is not compiled in"
 msgstr "Funktionaliteter som er kompileret ind:"
 
-#: engines/scumm/scumm.cpp:550
+#: engines/scumm/scumm.cpp:536
 msgid ""
 "You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
 "resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6871,7 +6871,7 @@ msgid ""
 "320x200, under 'engine' tab."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:1343
+#: engines/scumm/scumm.cpp:1325
 #, fuzzy
 #| msgid ""
 #| "Could not find the 'Loom' Macintosh executable to read the\n"
@@ -6883,7 +6883,7 @@ msgstr ""
 "Kunne ikke finde den 'Loom' Macintosh eksekverbare fil, til\n"
 "at læse instrumenterne fra. Musik bliver deaktiveret."
 
-#: engines/scumm/scumm.cpp:1365
+#: engines/scumm/scumm.cpp:1347
 msgid ""
 "Could not find the 'Monkey Island' Macintosh executable to read the\n"
 "instruments from. Music will be disabled."
@@ -6891,7 +6891,7 @@ msgstr ""
 "Kunne ikke finde den 'Monkey Island' Macintosh eksekverbare fil, til\n"
 "at læse instrumenterne fra. Musik bliver deaktiveret."
 
-#: engines/scumm/scumm.cpp:2039
+#: engines/scumm/scumm.cpp:2021
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6900,7 +6900,7 @@ msgstr ""
 "Indbygget understøttelse af MIDI kræver Roland opgradering fra LucasArts,\n"
 "men %s mangler. Bruger AdLib i stedet."
 
-#: engines/scumm/scumm.cpp:2907
+#: engines/scumm/scumm.cpp:2889
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@@ -6928,19 +6928,19 @@ msgstr ""
 "Kopiér venligst filerne til spildatamappen.\n"
 "\n"
 
-#: engines/sherlock/detection.cpp:60
+#: engines/sherlock/detection.cpp:69
 msgid "Pixellated scene transitions"
 msgstr "Pixelleret scene overgange"
 
-#: engines/sherlock/detection.cpp:61
+#: engines/sherlock/detection.cpp:70
 msgid "When changing scenes, a randomized pixel transition is done"
 msgstr "Ved sceneskift, bruges en tilfældig pixelleret overgang"
 
-#: engines/sherlock/detection.cpp:70
+#: engines/sherlock/detection.cpp:79
 msgid "Don't show hotspots when moving mouse"
 msgstr "Vis ikke hotspots, når du flytter musen"
 
-#: engines/sherlock/detection.cpp:71
+#: engines/sherlock/detection.cpp:80
 msgid ""
 "Only show hotspot names after you actually click on a hotspot or action "
 "button"
@@ -6948,27 +6948,27 @@ msgstr ""
 "Vis kun hotspot navne efter du rent faktisk klikker på et hotspot eller en "
 "handlingsknap"
 
-#: engines/sherlock/detection.cpp:80
+#: engines/sherlock/detection.cpp:89
 msgid "Show character portraits"
 msgstr "Vis karakter-portrætter"
 
-#: engines/sherlock/detection.cpp:81
+#: engines/sherlock/detection.cpp:90
 msgid "Show portraits for the characters when conversing"
 msgstr "Vis portrætter for karaktere når de taler"
 
-#: engines/sherlock/detection.cpp:90
+#: engines/sherlock/detection.cpp:99
 msgid "Slide dialogs into view"
 msgstr "Skub dialoger til syne"
 
-#: engines/sherlock/detection.cpp:91
+#: engines/sherlock/detection.cpp:100
 msgid "Slide UI dialogs into view, rather than simply showing them immediately"
 msgstr "Skub dialoger til syne, i stedet for blot at vise dem straks"
 
-#: engines/sherlock/detection.cpp:100
+#: engines/sherlock/detection.cpp:109
 msgid "Transparent windows"
 msgstr "Gennemsigtige vinduer"
 
-#: engines/sherlock/detection.cpp:101
+#: engines/sherlock/detection.cpp:110
 msgid "Show windows with a partially transparent background"
 msgstr "Vis vinduer med delvis gennemsigtig baggrund"
 
@@ -7007,98 +7007,98 @@ msgstr "Hurtigtilstand"
 msgid "Toggle really fast mode"
 msgstr "Kør i meget hurtig-tilstand (*)"
 
-#: engines/stark/detection.cpp:349
+#: engines/stark/detection.cpp:361
 #, fuzzy
 msgid "Load modded assets"
 msgstr "Indlæs spil"
 
-#: engines/stark/detection.cpp:350
+#: engines/stark/detection.cpp:362
 msgid "Enable loading of external replacement assets."
 msgstr ""
 
-#: engines/stark/detection.cpp:358
+#: engines/stark/detection.cpp:370
 msgid "Enable linear filtering of the backgrounds images"
 msgstr ""
 
-#: engines/stark/detection.cpp:359
+#: engines/stark/detection.cpp:371
 msgid ""
 "When linear filtering is enabled the background graphics are smoother in "
 "full screen mode, at the cost of some details."
 msgstr ""
 
-#: engines/stark/detection.cpp:367 engines/ultima/ultima8/meta_engine.cpp:175
+#: engines/stark/detection.cpp:379 engines/ultima/ultima8/meta_engine.cpp:175
 #, fuzzy
 msgid "Enable font anti-aliasing"
 msgstr "Aktivér indholdscensurering"
 
-#: engines/stark/detection.cpp:368 engines/ultima/ultima8/meta_engine.cpp:176
+#: engines/stark/detection.cpp:380 engines/ultima/ultima8/meta_engine.cpp:176
 msgid "When font anti-aliasing is enabled, the text is smoother."
 msgstr ""
 
-#: engines/stark/stark.cpp:291
+#: engines/stark/stark.cpp:284
 #, fuzzy
 msgid "You are missing recommended data files:"
 msgstr "Du mangler følgende krævede Riven-datafiler:\n"
 
-#: engines/stark/stark.cpp:305
+#: engines/stark/stark.cpp:298
 msgid ""
 "The 'fonts' folder is required to experience the text style as it was "
 "designed. The Steam release is known to be missing it. You can get the fonts "
 "from the demo version of the game."
 msgstr ""
 
-#: engines/stark/stark.cpp:312
+#: engines/stark/stark.cpp:305
 msgid ""
 "'gui.ini' is recommended to get proper font settings for the game "
 "localization."
 msgstr ""
 
-#: engines/stark/stark.cpp:318
+#: engines/stark/stark.cpp:311
 msgid "'language.ini' is recommended to get localized confirmation dialogs."
 msgstr ""
 
-#: engines/stark/stark.cpp:324
+#: engines/stark/stark.cpp:317
 msgid "'game.exe' is recommended to get styled confirmation dialogs."
 msgstr ""
 
-#: engines/supernova/supernova.cpp:187
+#: engines/supernova/supernova.cpp:186
 #, c-format
 msgid "Unable to locate the text for %s language in engine data file."
 msgstr "Kan ikke finde teksten til %s sproget i motorens datafil."
 
-#: engines/supernova/supernova.cpp:470
+#: engines/supernova/supernova.cpp:469
 #, c-format
 msgid ""
 "Incorrect version of the '%s' engine data file found. Expected %d but got %d."
 msgstr ""
 "Ukorrekt version af '%s'-motorens datafil fundet. Forventet %d, men fandt %d."
 
-#: engines/supernova/supernova.cpp:480
+#: engines/supernova/supernova.cpp:479
 #, c-format
 msgid "Unable to find block for part %d"
 msgstr "Kan ikke finde blok for del %d"
 
-#: engines/supernova/supernova.cpp:523
+#: engines/supernova/supernova.cpp:522
 #, c-format
 msgid "Unable to find '%s' in game folder or the engine data file."
 msgstr "Kan ikke finde '%s' i spilmappen eller motorens datafil."
 
-#: engines/supernova/supernova.cpp:827
+#: engines/supernova/supernova.cpp:826
 msgid ""
 "Failed to save temporary game state. Make sure your save game directory is "
 "set in ScummVM and that you can write to it."
 msgstr ""
 
-#: engines/supernova/supernova.cpp:828
+#: engines/supernova/supernova.cpp:827
 #, fuzzy
 msgid "Failed to load temporary game state."
 msgstr "Kunne ikke indlæse gemt spil fra fil."
 
-#: engines/supernova/detection.cpp:35
+#: engines/supernova/detection.cpp:41
 msgid "Improved mode"
 msgstr "Forbedret tilstand"
 
-#: engines/supernova/detection.cpp:36
+#: engines/supernova/detection.cpp:42
 msgid ""
 "Removes some repetitive actions, adds possibility to change verbs by keyboard"
 msgstr ""
@@ -7180,11 +7180,11 @@ msgstr "Vis etiketter på genstande"
 msgid "Show labels for objects on mouse hover"
 msgstr "Vis etiketter for genstande musen er henover"
 
-#: engines/sword25/detection.cpp:41
+#: engines/sword25/detection.cpp:49
 msgid "Use English speech"
 msgstr "Brug Engelsk tale"
 
-#: engines/sword25/detection.cpp:42
+#: engines/sword25/detection.cpp:50
 msgid ""
 "Use English speech instead of German for every language other than German"
 msgstr "Brug engelsk tale i stedet for tysk for alle andre end tyske sprog"
@@ -7202,7 +7202,7 @@ msgstr ""
 msgid "Saturn CD version is not yet supported"
 msgstr "Spil-id ikke understøttet"
 
-#: engines/tony/tony.cpp:253
+#: engines/tony/tony.cpp:249
 #, c-format
 msgid "Font variant not present in '%s' engine data file."
 msgstr "Skrifttypevarianten findes ikke i '%s'-motorens datafil."
@@ -7227,7 +7227,7 @@ msgstr "Gemt spil på plads #%d hurtig-indlæst"
 msgid "Could not quick load the saved game #%d"
 msgstr "Kunne ikke hurtig-indlæse det gemte spil #%d"
 
-#: engines/toon/toon.cpp:1528
+#: engines/toon/toon.cpp:1515
 #, fuzzy, c-format
 msgid "Unable to locate the '%s' data file."
 msgstr "Kan ikke finde '%s'-motorens datafil."
@@ -7629,19 +7629,19 @@ msgstr ""
 msgid "[too modern]"
 msgstr "Farvetilstand"
 
-#: engines/wintermute/detection.cpp:42
+#: engines/wintermute/detection.cpp:53
 msgid "Show FPS-counter"
 msgstr "Vis FPS-tæller"
 
-#: engines/wintermute/detection.cpp:43
+#: engines/wintermute/detection.cpp:54
 msgid "Show the current number of frames per second in the upper left corner"
 msgstr "Vis det nuværende antal billeder per sekund i øverste venstre hjørne"
 
-#: engines/wintermute/detection.cpp:52
+#: engines/wintermute/detection.cpp:63
 msgid "Sprite bilinear filtering (SLOW)"
 msgstr "Sprite bilineær filtrering (langsom)"
 
-#: engines/wintermute/detection.cpp:53
+#: engines/wintermute/detection.cpp:64
 msgid "Apply bilinear filtering to individual sprites"
 msgstr "Anvend bilinær filtrering til individuelle sprites"
 
@@ -7660,25 +7660,25 @@ msgstr "Funktionaliteter som er kompileret ind:"
 msgid "Wintermute3D support is not compiled in"
 msgstr "Funktionaliteter som er kompileret ind:"
 
-#: engines/wintermute/wintermute.cpp:176
+#: engines/wintermute/wintermute.cpp:168
 msgid "This game requires PNG, JPEG and Vorbis support."
 msgstr "Spillet kræver understøttelse af PNG, JPEG og Vorbis."
 
-#: engines/wintermute/wintermute.cpp:187
+#: engines/wintermute/wintermute.cpp:179
 #, fuzzy
 msgid "This game requires the FoxTail subengine, which is not compiled in."
 msgstr ""
 "Spillet kræver understøttelse af 3D-karakterer, hvilket er udenfor ScummVMs "
 "område."
 
-#: engines/wintermute/wintermute.cpp:198
+#: engines/wintermute/wintermute.cpp:190
 #, fuzzy
 msgid "This game requires the HeroCraft subengine, which is not compiled in."
 msgstr ""
 "Spillet kræver understøttelse af 3D-karakterer, hvilket er udenfor ScummVMs "
 "område."
 
-#: engines/wintermute/wintermute.cpp:209
+#: engines/wintermute/wintermute.cpp:201
 msgid ""
 "This game requires 3D capabilities that are out ScummVM scope. As such, it "
 "is likely to be unplayable totally or partially."
@@ -8264,11 +8264,11 @@ msgstr ""
 msgid "Key i"
 msgstr ""
 
-#: engines/xeen/detection.cpp:47
+#: engines/xeen/detection.cpp:56
 msgid "Show item costs in standard inventory mode"
 msgstr "Vis tingenes priser i standard-inventar-tilstand"
 
-#: engines/xeen/detection.cpp:48
+#: engines/xeen/detection.cpp:57
 msgid ""
 "Shows item costs in standard inventory mode, allowing the value of items to "
 "be compared"
@@ -8276,11 +8276,11 @@ msgstr ""
 "Viser tingenes priser i standard-inventar-tilstand, så tingenes værdier kan "
 "sammenlignes"
 
-#: engines/xeen/detection.cpp:57
+#: engines/xeen/detection.cpp:66
 msgid "More durable armor"
 msgstr "Bedre rustning"
 
-#: engines/xeen/detection.cpp:58
+#: engines/xeen/detection.cpp:67
 msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
 msgstr ""
 "Rustningen går ikke i stykker før karakteren er på -80HP, i stedet for blot "
diff --git a/po/de_DE.po b/po/de_DE.po
index e1f5535c0d..e95c548536 100644
--- a/po/de_DE.po
+++ b/po/de_DE.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.10.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-19 21:49+0000\n"
+"POT-Creation-Date: 2021-05-21 23:35+0000\n"
 "PO-Revision-Date: 2021-05-17 17:34+0000\n"
 "Last-Translator: Lothar Serra Mari <serra at scummvm.org>\n"
 "Language-Team: German <https://translations.scummvm.org/projects/scummvm/"
@@ -76,7 +76,7 @@ msgstr "Pfad hoch"
 #: engines/mohawk/riven_stacks/aspit.cpp:372
 #: engines/mohawk/riven_stacks/aspit.cpp:456 engines/nancy/dialogs.cpp:101
 #: engines/parallaction/saveload.cpp:271 engines/scumm/dialogs.cpp:180
-#: engines/sword1/control.cpp:889 engines/wintermute/wintermute.cpp:210
+#: engines/sword1/control.cpp:889 engines/wintermute/wintermute.cpp:202
 msgid "Cancel"
 msgstr "Abbrechen"
 
@@ -132,7 +132,7 @@ msgstr ""
 #: gui/launcher.cpp:395 gui/launcher.cpp:417 gui/launcher.cpp:460
 #: gui/options.cpp:2739 gui/options.cpp:2777
 #: backends/events/default/default-events.cpp:185 engines/buried/buried.cpp:533
-#: engines/grim/grim.cpp:353 engines/kyra/gui/saveload_eob.cpp:596
+#: engines/grim/grim.cpp:351 engines/kyra/gui/saveload_eob.cpp:596
 #: engines/kyra/gui/saveload_eob.cpp:629
 #: engines/parallaction/metaengine.cpp:136
 #: engines/sci/graphics/controls32.cpp:928
@@ -143,7 +143,7 @@ msgstr "Ja"
 #: gui/filebrowser-dialog.cpp:133 gui/fluidsynth-dialog.cpp:218
 #: gui/launcher.cpp:395 gui/launcher.cpp:417 gui/launcher.cpp:460
 #: gui/options.cpp:2739 gui/options.cpp:2777 engines/buried/buried.cpp:533
-#: engines/grim/grim.cpp:353 engines/kyra/gui/saveload_eob.cpp:596
+#: engines/grim/grim.cpp:351 engines/kyra/gui/saveload_eob.cpp:596
 #: engines/kyra/gui/saveload_eob.cpp:629
 #: engines/parallaction/metaengine.cpp:142
 #: engines/sci/graphics/controls32.cpp:928
@@ -170,8 +170,8 @@ msgstr ""
 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
 #: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
 #: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1344 engines/scumm/scumm.cpp:1366
-#: engines/scumm/scumm.cpp:2041 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
+#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
 #: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
 #: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -608,8 +608,8 @@ msgstr "Schließen"
 
 #: gui/gui-manager.cpp:164 engines/metaengine.cpp:108
 #: engines/dragons/metaengine.cpp:163 engines/glk/scott/scott.cpp:412
-#: engines/griffon/metaengine.cpp:96 engines/grim/grim.cpp:451
-#: engines/grim/grim.cpp:528 engines/twine/metaengine.cpp:452
+#: engines/griffon/metaengine.cpp:96 engines/grim/grim.cpp:449
+#: engines/grim/grim.cpp:526 engines/twine/metaengine.cpp:452
 #: engines/twine/metaengine.cpp:519 engines/wintermute/keymapper_tables.h:1017
 #: engines/wintermute/keymapper_tables.h:1106
 #: engines/wintermute/keymapper_tables.h:1480
@@ -619,8 +619,8 @@ msgstr "Hoch"
 
 #: gui/gui-manager.cpp:169 engines/metaengine.cpp:113
 #: engines/dragons/metaengine.cpp:169 engines/glk/scott/scott.cpp:412
-#: engines/griffon/metaengine.cpp:102 engines/grim/grim.cpp:456
-#: engines/grim/grim.cpp:533 engines/twine/metaengine.cpp:459
+#: engines/griffon/metaengine.cpp:102 engines/grim/grim.cpp:454
+#: engines/grim/grim.cpp:531 engines/twine/metaengine.cpp:459
 #: engines/twine/metaengine.cpp:527 engines/wintermute/keymapper_tables.h:1023
 #: engines/wintermute/keymapper_tables.h:1113
 #: engines/wintermute/keymapper_tables.h:1486
@@ -630,7 +630,7 @@ msgstr "Runter"
 
 #: gui/gui-manager.cpp:174 engines/metaengine.cpp:118
 #: engines/dragons/metaengine.cpp:175 engines/griffon/metaengine.cpp:108
-#: engines/grim/grim.cpp:461 engines/grim/grim.cpp:538
+#: engines/grim/grim.cpp:459 engines/grim/grim.cpp:536
 #: engines/twine/metaengine.cpp:474 engines/twine/metaengine.cpp:542
 #: engines/wintermute/keymapper_tables.h:1029
 #: engines/wintermute/keymapper_tables.h:1468
@@ -641,7 +641,7 @@ msgstr "Links"
 
 #: gui/gui-manager.cpp:179 engines/metaengine.cpp:123
 #: engines/dragons/metaengine.cpp:181 engines/griffon/metaengine.cpp:114
-#: engines/grim/grim.cpp:466 engines/grim/grim.cpp:543
+#: engines/grim/grim.cpp:464 engines/grim/grim.cpp:541
 #: engines/twine/metaengine.cpp:466 engines/twine/metaengine.cpp:535
 #: engines/wintermute/keymapper_tables.h:1035
 #: engines/wintermute/keymapper_tables.h:1474
@@ -2001,11 +2001,11 @@ msgstr "Fortfahren"
 msgid "Clear value"
 msgstr "Wert löschen"
 
-#: base/main.cpp:621
+#: base/main.cpp:632
 msgid "Error running game:"
 msgstr "Fehler beim Ausführen des Spiels:"
 
-#: base/main.cpp:668
+#: base/main.cpp:679
 msgid "Could not find any engine capable of running the selected game"
 msgstr "Konnte keine Spiel-Engine finden, die dieses Spiel starten kann"
 
@@ -2213,13 +2213,13 @@ msgstr "Zur Spiele~l~iste"
 #: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
 #: engines/glk/streams.cpp:1433 engines/gnap/menu.cpp:466
 #: engines/hugo/file.cpp:298 engines/illusions/menusystem.cpp:703
-#: engines/kingdom/kingdom.cpp:739 engines/lab/savegame.cpp:243
+#: engines/kingdom/kingdom.cpp:737 engines/lab/savegame.cpp:243
 #: engines/mads/nebular/dialogs_nebular.cpp:350
 #: engines/neverhood/menumodule.cpp:890 engines/pegasus/pegasus.cpp:403
 #: engines/prince/saveload.cpp:55 engines/sci/engine/guest_additions.cpp:688
 #: engines/sci/engine/kfile.cpp:1075 engines/sherlock/scalpel/scalpel.cpp:1250
 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:43
-#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3362
+#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3349
 #: engines/tsage/scenes.cpp:629 engines/wage/saveload.cpp:752
 #: engines/xeen/saves.cpp:277 engines/zvision/file/save_manager.cpp:49
 msgid "Save game:"
@@ -2231,7 +2231,7 @@ msgstr "Speichern:"
 #: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
 #: engines/glk/streams.cpp:1433 engines/gnap/menu.cpp:466
 #: engines/hugo/file.cpp:298 engines/illusions/menusystem.cpp:703
-#: engines/kingdom/kingdom.cpp:739 engines/lab/savegame.cpp:238
+#: engines/kingdom/kingdom.cpp:737 engines/lab/savegame.cpp:238
 #: engines/lab/savegame.cpp:243 engines/mads/nebular/dialogs_nebular.cpp:350
 #: engines/neverhood/menumodule.cpp:890 engines/parallaction/metaengine.cpp:124
 #: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:403
@@ -2239,7 +2239,7 @@ msgstr "Speichern:"
 #: engines/sci/engine/kfile.cpp:1075 engines/scumm/dialogs.cpp:177
 #: engines/sherlock/scalpel/scalpel.cpp:1250
 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:43
-#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3362
+#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3349
 #: engines/tsage/scenes.cpp:629 engines/wage/saveload.cpp:752
 #: engines/xeen/saves.cpp:277 engines/zvision/file/save_manager.cpp:49
 #: engines/zvision/metaengine.cpp:194
@@ -2375,7 +2375,7 @@ msgstr ""
 "und jegliche Spielstände, die Sie erstellen, könnten in zukünftigen "
 "Versionen von ScummVM nicht mehr funktionieren."
 
-#: engines/engine.cpp:648 engines/wintermute/wintermute.cpp:210
+#: engines/engine.cpp:648 engines/wintermute/wintermute.cpp:202
 msgid "Start anyway"
 msgstr "Trotzdem starten"
 
@@ -2452,8 +2452,8 @@ msgstr "Pause"
 msgid "Game menu"
 msgstr "Spielmenü"
 
-#: engines/metaengine.cpp:87 engines/grim/grim.cpp:502
-#: engines/grim/grim.cpp:594 engines/mohawk/myst.cpp:564
+#: engines/metaengine.cpp:87 engines/grim/grim.cpp:500
+#: engines/grim/grim.cpp:592 engines/mohawk/myst.cpp:564
 #: engines/mohawk/riven.cpp:834 engines/wintermute/keymapper_tables.h:219
 #: engines/wintermute/keymapper_tables.h:1003
 #: engines/wintermute/keymapper_tables.h:1254
@@ -2471,7 +2471,7 @@ msgid "Predictive input dialog"
 msgstr "Vorausschauender Eingabe-Dialog"
 
 #: engines/metaengine.cpp:103 engines/griffon/metaengine.cpp:90
-#: engines/grim/grim.cpp:508 engines/grim/grim.cpp:600
+#: engines/grim/grim.cpp:506 engines/grim/grim.cpp:598
 #: engines/sky/metaengine.cpp:88 engines/wintermute/keymapper_tables.h:55
 msgid "Confirm"
 msgstr "Bestätigen"
@@ -3673,26 +3673,26 @@ msgid "Check for Updates..."
 msgstr "Suche nach Aktualisierungen..."
 
 #: engines/access/resources.cpp:44 engines/drascula/drascula.cpp:931
-#: engines/hugo/hugo.cpp:436 engines/lure/lure.cpp:64
-#: engines/mortevielle/mortevielle.cpp:305 engines/sky/compact.cpp:131
-#: engines/supernova/supernova.cpp:458 engines/teenagent/resources.cpp:98
-#: engines/tony/tony.cpp:192 engines/toon/toon.cpp:4956
+#: engines/hugo/hugo.cpp:426 engines/lure/lure.cpp:57
+#: engines/mortevielle/mortevielle.cpp:302 engines/sky/compact.cpp:131
+#: engines/supernova/supernova.cpp:457 engines/teenagent/resources.cpp:98
+#: engines/tony/tony.cpp:188 engines/toon/toon.cpp:4943
 #, c-format
 msgid "Unable to locate the '%s' engine data file."
 msgstr "Engine-Datendatei '%s' kann nicht gefunden werden."
 
 #: engines/access/resources.cpp:52 engines/drascula/drascula.cpp:947
-#: engines/hugo/hugo.cpp:448 engines/lure/lure.cpp:73
-#: engines/mortevielle/mortevielle.cpp:313 engines/supernova/supernova.cpp:463
-#: engines/tony/tony.cpp:205 engines/toon/toon.cpp:4969
+#: engines/hugo/hugo.cpp:438 engines/lure/lure.cpp:66
+#: engines/mortevielle/mortevielle.cpp:310 engines/supernova/supernova.cpp:462
+#: engines/tony/tony.cpp:201 engines/toon/toon.cpp:4956
 #, c-format
 msgid "The '%s' engine data file is corrupt."
 msgstr "Die Engine-Datendatei '%s' ist beschädigt."
 
 #: engines/access/resources.cpp:61 engines/drascula/drascula.cpp:958
-#: engines/hugo/hugo.cpp:458 engines/lure/lure.cpp:76
-#: engines/mortevielle/mortevielle.cpp:323 engines/tony/tony.cpp:216
-#: engines/toon/toon.cpp:4980
+#: engines/hugo/hugo.cpp:448 engines/lure/lure.cpp:69
+#: engines/mortevielle/mortevielle.cpp:320 engines/tony/tony.cpp:212
+#: engines/toon/toon.cpp:4967
 #, c-format
 msgid ""
 "Incorrect version of the '%s' engine data file found. Expected %d.%d but got "
@@ -3701,62 +3701,62 @@ msgstr ""
 "Falsche Version der Engine-Datendatei '%s' gefunden. %d.%d erwartet, aber %d."
 "%d bekommen."
 
-#: engines/adl/detection.cpp:48
+#: engines/adl/detection.cpp:54
 msgid "TV emulation"
 msgstr "TV-Emulation"
 
-#: engines/adl/detection.cpp:49
+#: engines/adl/detection.cpp:55
 msgid "Emulate composite output to an NTSC TV"
 msgstr "Emuliert die Ausgabe auf einem NTSC-Fernseher"
 
-#: engines/adl/detection.cpp:58 engines/adl/detection.cpp:68
+#: engines/adl/detection.cpp:64 engines/adl/detection.cpp:74
 msgid "Color graphics"
 msgstr "Farb-Grafik"
 
-#: engines/adl/detection.cpp:59 engines/adl/detection.cpp:69
+#: engines/adl/detection.cpp:65 engines/adl/detection.cpp:75
 msgid "Use color graphics instead of monochrome"
 msgstr "Farbgrafik anstelle von monochromer Grafik verwenden"
 
-#: engines/adl/detection.cpp:78
+#: engines/adl/detection.cpp:84
 msgid "Show scanlines"
 msgstr "Abtastzeilen (Scanlines) anzeigen"
 
-#: engines/adl/detection.cpp:79
+#: engines/adl/detection.cpp:85
 msgid "Darken every other scanline to mimic the look of a CRT"
 msgstr "Jede zweite Scanline abdunkeln, um CRT zu simulieren"
 
-#: engines/adl/detection.cpp:88
+#: engines/adl/detection.cpp:94
 msgid "Always use sharp monochrome text"
 msgstr "Immer scharfen monochromen Text verwenden"
 
-#: engines/adl/detection.cpp:89
+#: engines/adl/detection.cpp:95
 msgid "Do not emulate NTSC artifacts for text"
 msgstr "Keine NTSC-Artefakte für Texte emulieren"
 
-#: engines/agi/detection.cpp:72 engines/cine/detection.cpp:43
-#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:44
-#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:205
-#: engines/sherlock/detection.cpp:50 engines/toltecs/detection.cpp:213
+#: engines/agi/detection.cpp:87 engines/cine/detection.cpp:52
+#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:51
+#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:235
+#: engines/sherlock/detection.cpp:59 engines/toltecs/detection.cpp:213
 #: engines/ultima/detection.cpp:55 engines/ultima/ultima8/meta_engine.cpp:163
 #: engines/zvision/detection_tables.h:50
 msgid "Use original save/load screens"
 msgstr "Originale Spielstand-Menüs"
 
-#: engines/agi/detection.cpp:73 engines/cine/detection.cpp:44
-#: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:45
-#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:206
-#: engines/sherlock/detection.cpp:51 engines/toltecs/detection.cpp:214
+#: engines/agi/detection.cpp:88 engines/cine/detection.cpp:53
+#: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:52
+#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:236
+#: engines/sherlock/detection.cpp:60 engines/toltecs/detection.cpp:214
 #: engines/ultima/detection.cpp:56 engines/ultima/ultima8/meta_engine.cpp:164
 #: engines/zvision/detection_tables.h:51
 msgid "Use the original save/load screens instead of the ScummVM ones"
 msgstr ""
 "Verwende die originalen Speicher- und Lade-Menüs statt der Menüs von ScummVM"
 
-#: engines/agi/detection.cpp:82
+#: engines/agi/detection.cpp:97
 msgid "Use an alternative palette"
 msgstr "Alternative Farbpalette verwenden"
 
-#: engines/agi/detection.cpp:83
+#: engines/agi/detection.cpp:98
 msgid ""
 "Use an alternative palette, common for all Amiga games. This was the old "
 "behavior"
@@ -3764,32 +3764,32 @@ msgstr ""
 "Verwende eine alternative Farbpalette für alle Amiga-Spiele. Dies war das "
 "alte Verhalten"
 
-#: engines/agi/detection.cpp:92
+#: engines/agi/detection.cpp:107
 msgid "Mouse support"
 msgstr "Maus-Unterstützung"
 
-#: engines/agi/detection.cpp:93
+#: engines/agi/detection.cpp:108
 msgid ""
 "Enables mouse support. Allows to use mouse for movement and in game menus."
 msgstr ""
 "Aktiviere Maus-Unterstützung. Erlaubt die Verwendung der Maus zur Bewegung "
 "und in Menüs innerhalb des Spiels."
 
-#: engines/agi/detection.cpp:102
+#: engines/agi/detection.cpp:117
 msgid "Use Hercules hires font"
 msgstr "Verwende hochauflösende Hercules-Schrift"
 
-#: engines/agi/detection.cpp:103
+#: engines/agi/detection.cpp:118
 msgid "Uses Hercules hires font, when font file is available."
 msgstr ""
 "Verwende hochauflösende Hercules-Schriftart, wenn die Schriftarten-Datei "
 "verfügbar ist."
 
-#: engines/agi/detection.cpp:112
+#: engines/agi/detection.cpp:127
 msgid "Pause when entering commands"
 msgstr "Pausiere, wenn Befehle eingegeben werden"
 
-#: engines/agi/detection.cpp:113
+#: engines/agi/detection.cpp:128
 msgid ""
 "Shows a command prompt window and pauses the game (like in SCI) instead of a "
 "real-time prompt."
@@ -3797,11 +3797,11 @@ msgstr ""
 "Zeige ein Fenster mit einer Kommandozeile und pausiere das Spiel (wie in "
 "SCI) anstelle einer Eingabe in Echtzeit."
 
-#: engines/agi/detection.cpp:122
+#: engines/agi/detection.cpp:137
 msgid "Add speed menu"
 msgstr "Geschwindigkeitsmenü hinzufügen"
 
-#: engines/agi/detection.cpp:123
+#: engines/agi/detection.cpp:138
 msgid "Add game speed menu (similar to PC version)"
 msgstr "Geschwindigkeitsmenü hinzufügen (Ähnlich der PC-Version)"
 
@@ -3820,13 +3820,13 @@ msgstr ""
 #: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
 #: engines/dreamweb/saveload.cpp:170 engines/glk/streams.cpp:1442
 #: engines/gnap/menu.cpp:475 engines/hugo/file.cpp:400
-#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:749
+#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:747
 #: engines/lab/savegame.cpp:258 engines/mads/nebular/dialogs_nebular.cpp:377
 #: engines/neverhood/menumodule.cpp:903 engines/prince/saveload.cpp:64
 #: engines/sci/engine/guest_additions.cpp:691 engines/sci/engine/kfile.cpp:1192
 #: engines/sherlock/scalpel/scalpel.cpp:1263
 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:68
-#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3456
+#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3443
 #: engines/zvision/file/save_manager.cpp:62
 msgid "Restore game:"
 msgstr "Spiel laden:"
@@ -3836,14 +3836,14 @@ msgstr "Spiel laden:"
 #: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
 #: engines/dreamweb/saveload.cpp:170 engines/glk/streams.cpp:1442
 #: engines/gnap/menu.cpp:475 engines/hugo/file.cpp:400
-#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:749
+#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:747
 #: engines/lab/savegame.cpp:238 engines/lab/savegame.cpp:258
 #: engines/mads/nebular/dialogs_nebular.cpp:377
 #: engines/neverhood/menumodule.cpp:903 engines/prince/saveload.cpp:64
 #: engines/sci/engine/guest_additions.cpp:692 engines/sci/engine/kfile.cpp:1192
 #: engines/sherlock/scalpel/scalpel.cpp:1263
 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:68
-#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3456
+#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3443
 #: engines/zvision/file/save_manager.cpp:62 engines/zvision/metaengine.cpp:199
 msgid "Restore"
 msgstr "Laden"
@@ -3854,7 +3854,7 @@ msgstr ""
 "Schnelles Laden oder Speichern eines Spiels wird an diesem Ort nicht "
 "unterstützt"
 
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2609
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
 #, c-format
 msgid ""
 "Failed to load saved game from file:\n"
@@ -3865,7 +3865,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2599
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
 #, c-format
 msgid ""
 "Failed to save game to file:\n"
@@ -3876,7 +3876,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2622
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
 #, c-format
 msgid ""
 "Successfully saved game in file:\n"
@@ -3952,15 +3952,15 @@ msgstr "Zu Grimwall wechseln"
 msgid "Switch to Olmec"
 msgstr "Zu Olmec wechseln"
 
-#: engines/bladerunner/bladerunner.cpp:359
+#: engines/bladerunner/bladerunner.cpp:357
 msgid "Failed to initialize resources"
 msgstr "Konnte Ressourcen nicht initialisieren"
 
-#: engines/bladerunner/bladerunner.cpp:1063
+#: engines/bladerunner/bladerunner.cpp:1061
 msgid "A required game resource was not found"
 msgstr "Eine benötigte Spiel-Ressource konnte nicht gefunden werden"
 
-#: engines/bladerunner/bladerunner.cpp:2278
+#: engines/bladerunner/bladerunner.cpp:2276
 msgid ""
 "WARNING: This game was saved in Restored Cut Content mode, but you are "
 "playing in Original Content mode. The mode will be adjusted to Restored Cut "
@@ -3971,7 +3971,7 @@ msgstr ""
 "Modus wird für diese Spielesitzung auf \"Entfernte Inhalte wiederherstellen"
 "\" gesetzt, bis Sie das Spiel komplett beenden."
 
-#: engines/bladerunner/bladerunner.cpp:2280
+#: engines/bladerunner/bladerunner.cpp:2278
 msgid ""
 "WARNING: This game was saved in Original Content mode, but you are playing "
 "in Restored Cut Content mode. The mode will be adjusted to Original Content "
@@ -3982,34 +3982,34 @@ msgstr ""
 "Der Modus wird für diese Spielesitzung auf \"Original-Inhalte\" gesetzt, bis "
 "Sie das Spiel komplett beenden."
 
-#: engines/bladerunner/bladerunner.cpp:2282
+#: engines/bladerunner/bladerunner.cpp:2280
 msgid "Continue"
 msgstr "Fortsetzen"
 
-#: engines/bladerunner/detection.cpp:48
+#: engines/bladerunner/detection.cpp:53
 msgid "Sitcom mode"
 msgstr "Sitcom-Modus"
 
-#: engines/bladerunner/detection.cpp:49
+#: engines/bladerunner/detection.cpp:54
 msgid "Game will add laughter after actor's line or narration"
 msgstr ""
 "Das Spiel wird Gelächter am Ende eines Dialogs oder einer Erzählung "
 "hinzufügen"
 
-#: engines/bladerunner/detection.cpp:57
+#: engines/bladerunner/detection.cpp:62
 msgid "Shorty mode"
 msgstr "Shorty-Modus"
 
-#: engines/bladerunner/detection.cpp:58
+#: engines/bladerunner/detection.cpp:63
 msgid "Game will shrink the actors and make their voices high pitched"
 msgstr ""
 "Das Spiel wird die Akteure schrumpfen und ihre Stimmen höher klingen lassen"
 
-#: engines/bladerunner/detection.cpp:66
+#: engines/bladerunner/detection.cpp:71
 msgid "Frame limiter high performance mode"
 msgstr "Hochleistungs-Modus für Bildwiederholraten-Begrenzung"
 
-#: engines/bladerunner/detection.cpp:67
+#: engines/bladerunner/detection.cpp:72
 msgid ""
 "This mode may result in high CPU usage! It avoids use of delayMillis() "
 "function."
@@ -4017,11 +4017,11 @@ msgstr ""
 "Dieser Modus kann die CPU stark belasten! Er vermeidet die Verwendung der "
 "delayMillis()-Funktion."
 
-#: engines/bladerunner/detection.cpp:75
+#: engines/bladerunner/detection.cpp:80
 msgid "Max frames per second limit"
 msgstr "Begrenze Bild-Wiederholrate"
 
-#: engines/bladerunner/detection.cpp:76
+#: engines/bladerunner/detection.cpp:81
 msgid ""
 "This mode targets a maximum of 120 fps. When disabled, the game targets 60 "
 "fps"
@@ -4029,11 +4029,11 @@ msgstr ""
 "Dieser Modus aktiviert eine Bildwiederholrate von 120 FPS. Wenn deaktiviert, "
 "wird das Spiel mit 60 FPS abgespielt"
 
-#: engines/bladerunner/detection.cpp:84
+#: engines/bladerunner/detection.cpp:89
 msgid "Disable McCoy's quick stamina drain"
 msgstr "Deaktiviere McCoys schnelle Erschöpfung"
 
-#: engines/bladerunner/detection.cpp:85
+#: engines/bladerunner/detection.cpp:90
 msgid ""
 "When running, McCoy won't start slowing down as soon as the player stops "
 "clicking the mouse"
@@ -4051,15 +4051,15 @@ msgstr ""
 "Der Übersetzer wünscht, dass seine Übersetzung nicht zu ScummVM hinzugefügt "
 "wird."
 
-#: engines/bladerunner/detection_tables.h:129 engines/cge/detection.cpp:48
-#: engines/cge/detection.cpp:54 engines/kyra/detection_tables.h:303
-#: engines/kyra/detection_tables.h:983 engines/lure/detection.cpp:222
+#: engines/bladerunner/detection_tables.h:129 engines/cge/detection.cpp:56
+#: engines/cge/detection.cpp:62 engines/kyra/detection_tables.h:303
+#: engines/kyra/detection_tables.h:983 engines/lure/detection.cpp:233
 #: engines/mohawk/detection_tables.h:954 engines/mohawk/detection_tables.h:1045
 #: engines/mohawk/detection_tables.h:1060 engines/neverhood/detection.cpp:110
 #: engines/saga/detection_tables.h:187 engines/saga/detection_tables.h:985
 #: engines/saga/detection_tables.h:1044 engines/sci/detection_tables.h:4871
 #: engines/sci/detection_tables.h:4879 engines/sherlock/detection_tables.h:214
-#: engines/stark/detection.cpp:293 engines/teenagent/detection.cpp:102
+#: engines/stark/detection.cpp:305 engines/teenagent/detection.cpp:118
 #: engines/zvision/detection_tables.h:190
 #: engines/zvision/detection_tables.h:210
 msgid "Missing game code"
@@ -4077,19 +4077,19 @@ msgstr "Bist du sicher, dass du das Spiel verlassen möchtest?"
 msgid "Invalid save file name"
 msgstr "Ungültiger Spielstandname"
 
-#: engines/cge/detection.cpp:99
+#: engines/cge/detection.cpp:107
 msgid "Color Blind Mode"
 msgstr "Modus für Farbenblinde"
 
-#: engines/cge/detection.cpp:100
+#: engines/cge/detection.cpp:108
 msgid "Enable Color Blind Mode by default"
 msgstr "Modus für Farbenblinde standardmäßig einschalten"
 
-#: engines/cine/detection.cpp:52
+#: engines/cine/detection.cpp:61
 msgid "Use transparent dialog boxes in 16 color scenes"
 msgstr "Verwende transparente Dialogboxen in Szenen mit 16 Farben"
 
-#: engines/cine/detection.cpp:53
+#: engines/cine/detection.cpp:62
 msgid ""
 "Use transparent dialog boxes in 16 color scenes even if the original game "
 "version did not support them"
@@ -4169,7 +4169,7 @@ msgid "Change Command"
 msgstr "Befehl anpassen"
 
 #: engines/dragons/metaengine.cpp:152 engines/griffon/metaengine.cpp:127
-#: engines/grim/grim.cpp:491 engines/grim/grim.cpp:583
+#: engines/grim/grim.cpp:489 engines/grim/grim.cpp:581
 #: engines/hdb/metaengine.cpp:231 engines/nancy/dialogs.cpp:146
 #: engines/scumm/help.cpp:225 engines/scumm/help.cpp:234
 #: engines/scumm/help.cpp:241 engines/scumm/help.cpp:249
@@ -4208,27 +4208,27 @@ msgstr ""
 "Klicken Sie auf OK, um diese jetzt umzuwandeln, sonst werden Sie erneut "
 "gefragt, wenn Sie nächstes Mal dieses Spiel starten.\n"
 
-#: engines/dreamweb/detection.cpp:54
+#: engines/dreamweb/detection.cpp:61
 msgid "Use bright palette mode"
 msgstr "Modus für helle Palette verwenden"
 
-#: engines/dreamweb/detection.cpp:55
+#: engines/dreamweb/detection.cpp:62
 msgid "Display graphics using the game's bright palette"
 msgstr "Zeigt Grafiken über helle Spielpalette an"
 
-#: engines/glk/detection.cpp:225
+#: engines/glk/detection.cpp:239
 msgid "Enable Text to Speech"
 msgstr "Verwende Sprachausgabe"
 
-#: engines/glk/detection.cpp:226
+#: engines/glk/detection.cpp:240
 msgid "Use TTS to read the text"
 msgstr "Verwende Sprachausgabe, um den Text vorzulesen"
 
-#: engines/glk/detection.cpp:231
+#: engines/glk/detection.cpp:245
 msgid "Also read input text"
 msgstr "Eingegebenen Text ebenfalls vorlesen"
 
-#: engines/glk/detection.cpp:232
+#: engines/glk/detection.cpp:246
 msgid "Use TTS to read the input text"
 msgstr "Verwende Sprachausgabe, um den eingegebenen Text vorzulesen"
 
@@ -4559,11 +4559,11 @@ msgstr "Angreifen"
 msgid "Speed Up Cutscene"
 msgstr "Zwischensequenz beschleunigen"
 
-#: engines/grim/detection.cpp:45
+#: engines/grim/detection.cpp:70
 msgid "Load user patch (unsupported)"
 msgstr "Benutzer-Patch laden (nicht unterstützt)"
 
-#: engines/grim/detection.cpp:46
+#: engines/grim/detection.cpp:71
 msgid ""
 "Load an user patch. Please note that the ScummVM team doesn't provide "
 "support for using such patches."
@@ -4571,15 +4571,15 @@ msgstr ""
 "Lade einen benutzerdefinierten Patch. Bitte beachten Sie, dass das ScummVM "
 "Team keine Unterstützung für solche Patches anbietet."
 
-#: engines/grim/detection.cpp:54 engines/zvision/metaengine.cpp:153
+#: engines/grim/detection.cpp:79 engines/zvision/metaengine.cpp:153
 msgid "Show FPS"
 msgstr "Bildwiederholrate anzeigen"
 
-#: engines/grim/detection.cpp:55
+#: engines/grim/detection.cpp:80
 msgid "Show the current FPS-rate, while you play."
 msgstr "Zeigt die aktuelle Bildwiederholrate an, während Sie spielen."
 
-#: engines/grim/grim.cpp:348
+#: engines/grim/grim.cpp:346
 #, c-format
 msgid ""
 "ScummVM found some problems with your game data files.\n"
@@ -4591,49 +4591,49 @@ msgstr ""
 "verursachen.\n"
 "Möchten Sie %s dennoch ausführen?"
 
-#: engines/grim/grim.cpp:471 engines/grim/grim.cpp:558
+#: engines/grim/grim.cpp:469 engines/grim/grim.cpp:556
 msgid "Run"
 msgstr "Laufe"
 
-#: engines/grim/grim.cpp:476 engines/scumm/help.cpp:239
+#: engines/grim/grim.cpp:474 engines/scumm/help.cpp:239
 #: engines/scumm/help.cpp:247
 msgid "Examine"
 msgstr "Betrachte"
 
-#: engines/grim/grim.cpp:481 engines/grim/grim.cpp:573
+#: engines/grim/grim.cpp:479 engines/grim/grim.cpp:571
 msgid "Use/Talk"
 msgstr "Benutze/Sprich"
 
-#: engines/grim/grim.cpp:486 engines/grim/grim.cpp:578
+#: engines/grim/grim.cpp:484 engines/grim/grim.cpp:576
 msgid "Pick up/Put away"
 msgstr "Aufheben/Weglegen"
 
-#: engines/grim/grim.cpp:496 engines/grim/grim.cpp:588
+#: engines/grim/grim.cpp:494 engines/grim/grim.cpp:586
 msgid "Skip dialog lines"
 msgstr "Dialogzeilen überspringen"
 
-#: engines/grim/grim.cpp:514 engines/grim/grim.cpp:606
+#: engines/grim/grim.cpp:512 engines/grim/grim.cpp:604
 #: engines/hdb/metaengine.cpp:244
 msgid "Menu"
 msgstr "Menü"
 
-#: engines/grim/grim.cpp:548
+#: engines/grim/grim.cpp:546
 msgid "Cycle Objects Up"
 msgstr "Durch Objekte wechseln (nach oben)"
 
-#: engines/grim/grim.cpp:553
+#: engines/grim/grim.cpp:551
 msgid "Cycle Objects Down"
 msgstr "Durch Objekte wechseln (nach unten)"
 
-#: engines/grim/grim.cpp:563
+#: engines/grim/grim.cpp:561
 msgid "Quick Room Exit"
 msgstr "Raum schnell verlassen"
 
-#: engines/grim/grim.cpp:568
+#: engines/grim/grim.cpp:566
 msgid "Examine/Look"
 msgstr "Untersuche/Betrachte"
 
-#: engines/grim/grim.cpp:1333
+#: engines/grim/grim.cpp:1331
 msgid "Error: the game could not be saved."
 msgstr "Fehler: Das Spiel konnte nicht gespeichert werden."
 
@@ -4732,11 +4732,11 @@ msgstr ""
 "Alternativ kannst du auch die Steam- und GOG-Version nutzen, dort ist die "
 "Datei korrekt zusammengefügt."
 
-#: engines/groovie/detection.cpp:297
+#: engines/groovie/detection.cpp:312
 msgid "Fast movie speed"
 msgstr "Schnelles Film-Tempo"
 
-#: engines/groovie/detection.cpp:298
+#: engines/groovie/detection.cpp:313
 msgid "Play movies at an increased speed"
 msgstr "Spielt Filme mit erhöhter Geschwindigkeit ab"
 
@@ -4789,88 +4789,88 @@ msgstr "Wegpunkte löschen"
 msgid "Debug"
 msgstr "Debug"
 
-#: engines/hopkins/detection.cpp:40 engines/hopkins/detection.cpp:50
+#: engines/hopkins/detection.cpp:47 engines/hopkins/detection.cpp:57
 msgid "Gore Mode"
 msgstr "Blutmodus"
 
-#: engines/hopkins/detection.cpp:41 engines/hopkins/detection.cpp:51
+#: engines/hopkins/detection.cpp:48 engines/hopkins/detection.cpp:58
 msgid "Enable Gore Mode when available"
 msgstr "Blutmodus aktivieren, wenn verfügbar"
 
 #. I18N: Studio audience adds an applause and cheering sounds whenever
 #. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:46
+#: engines/kyra/detection.cpp:62
 msgid "Studio audience"
 msgstr "Studio-Publikum"
 
-#: engines/kyra/detection.cpp:47
+#: engines/kyra/detection.cpp:63
 msgid "Enable studio audience"
 msgstr "Aktiviert Studio-Publikum"
 
 #. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:57
+#: engines/kyra/detection.cpp:73
 msgid "Skip support"
 msgstr "Erlaube Überspringen"
 
-#: engines/kyra/detection.cpp:58
+#: engines/kyra/detection.cpp:74
 msgid "Allow text and cutscenes to be skipped"
 msgstr "Erlaubt das Überspringen von Textteilen und Zwischensequenzen"
 
 #. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:68
+#: engines/kyra/detection.cpp:84
 msgid "Helium mode"
 msgstr "Helium-Modus"
 
-#: engines/kyra/detection.cpp:69
+#: engines/kyra/detection.cpp:85
 msgid "Enable helium mode"
 msgstr "Aktiviert Helium-Modus"
 
 #. I18N: When enabled, this option makes scrolling smoother when
 #. changing from one screen to another.
-#: engines/kyra/detection.cpp:82
+#: engines/kyra/detection.cpp:98
 msgid "Smooth scrolling"
 msgstr "Gleichmäßiges Scrollen"
 
-#: engines/kyra/detection.cpp:83
+#: engines/kyra/detection.cpp:99
 msgid "Enable smooth scrolling when walking"
 msgstr "Aktiviert gleichmäßiges Scrollen beim Gehen"
 
 #. I18N: When enabled, this option changes the cursor when it floats to the
 #. edge of the screen to a directional arrow. The player can then click to
 #. walk towards that direction.
-#: engines/kyra/detection.cpp:95
+#: engines/kyra/detection.cpp:111
 msgid "Floating cursors"
 msgstr "Richtungspfeil-Mauszeiger"
 
-#: engines/kyra/detection.cpp:96
+#: engines/kyra/detection.cpp:112
 msgid "Enable floating cursors"
 msgstr "Aktiviert Richtungspfeil-Mauszeiger"
 
 #. I18N: When enabled, this option will fill in an autogenerated savegame
 #. description into the input prompt where.
-#: engines/kyra/detection.cpp:107
+#: engines/kyra/detection.cpp:123
 msgid "Suggest save names"
 msgstr "Namen für Spielstände vorschlagen"
 
-#: engines/kyra/detection.cpp:108
+#: engines/kyra/detection.cpp:124
 msgid "Autogenerated naming suggestions for savegames"
 msgstr "Automatisch generierte Vorschläge für Spielstand-Namen"
 
 #. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:120
+#: engines/kyra/detection.cpp:136
 msgid "HP bar graphs"
 msgstr "Trefferpunkte-Balken"
 
-#: engines/kyra/detection.cpp:121
+#: engines/kyra/detection.cpp:137
 msgid "Enable hit point bar graphs"
 msgstr "Aktiviert grafische Trefferpunkte-Balken"
 
 #. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:131
+#: engines/kyra/detection.cpp:147
 msgid "Fight Button L/R Swap"
 msgstr "Tastenbelegung (Links/Rechts) vertauschen"
 
-#: engines/kyra/detection.cpp:132
+#: engines/kyra/detection.cpp:148
 msgid "Left button to attack, right button to pick up items"
 msgstr "Linker Button um anzugreifen, rechter Button, um Items aufzuheben"
 
@@ -5167,13 +5167,13 @@ msgstr "Möchstest Du ein Spiel speichern oder fortsetzen?"
 msgid "This puzzle is not available in the trial version of the game"
 msgstr "Dieses Rätsel ist in der Demo-Version des Spiels nicht verfügbar"
 
-#: engines/lure/detection.cpp:44 engines/mads/detection.cpp:106
-#: engines/sherlock/detection.cpp:111 engines/twine/metaengine.cpp:157
+#: engines/lure/detection.cpp:45 engines/mads/detection.cpp:114
+#: engines/sherlock/detection.cpp:120 engines/twine/metaengine.cpp:157
 msgid "TTS Narrator"
 msgstr "Stimme der Sprachausgabe"
 
-#: engines/lure/detection.cpp:45 engines/mads/detection.cpp:107
-#: engines/sherlock/detection.cpp:112 engines/twine/metaengine.cpp:158
+#: engines/lure/detection.cpp:46 engines/mads/detection.cpp:115
+#: engines/sherlock/detection.cpp:121 engines/twine/metaengine.cpp:158
 msgid "Use TTS to read the descriptions (if TTS is available)"
 msgstr ""
 "Verwende Sprachausgabe, um die Beschreibungen vorzulesen (wenn TTS verfügbar "
@@ -5183,23 +5183,23 @@ msgstr ""
 msgid "The game is using unsupported engine"
 msgstr "Dieses Spiel verwendet eine nicht unterstützte Engine"
 
-#: engines/mads/detection.cpp:55
+#: engines/mads/detection.cpp:63
 msgid "Easy mouse interface"
 msgstr "Vereinfachte Maussteuerung"
 
-#: engines/mads/detection.cpp:56
+#: engines/mads/detection.cpp:64
 msgid "Shows object names when hovering the mouse over them"
 msgstr "Zeigt Objektnamen an, wenn die Maus darüber bewegt wird"
 
-#: engines/mads/detection.cpp:65 engines/mads/detection.cpp:66
+#: engines/mads/detection.cpp:73 engines/mads/detection.cpp:74
 msgid "Animated inventory items"
 msgstr "Animierte Inventargegenstände"
 
-#: engines/mads/detection.cpp:75 engines/mads/detection.cpp:76
+#: engines/mads/detection.cpp:83 engines/mads/detection.cpp:84
 msgid "Animated game interface"
 msgstr "Animierte Spieloberfläche"
 
-#: engines/mads/detection.cpp:85 engines/mads/detection.cpp:86
+#: engines/mads/detection.cpp:93 engines/mads/detection.cpp:94
 msgid "Naughty game mode"
 msgstr "Unanständiger Spielmodus"
 
@@ -5443,19 +5443,19 @@ msgstr ""
 msgid "Unable to locate the '%s' engine data file"
 msgstr "Engine-Datendatei '%s' konnte nicht gefunden werden"
 
-#: engines/myst3/detection.cpp:149 engines/myst3/detection.cpp:163
+#: engines/myst3/detection.cpp:158 engines/myst3/detection.cpp:172
 msgid "PS2 version is not yet supported"
 msgstr "Die PS2-Version wird noch nicht unterstützt"
 
-#: engines/myst3/detection.cpp:182
+#: engines/myst3/detection.cpp:191
 msgid "Widescreen mod"
 msgstr "Breitbild-Modus"
 
-#: engines/myst3/detection.cpp:183
+#: engines/myst3/detection.cpp:192
 msgid "Enable widescreen rendering in fullscreen mode."
 msgstr "Aktiviere Breitbild-Darstellung im Vollbildmodus."
 
-#: engines/myst3/myst3.cpp:361
+#: engines/myst3/myst3.cpp:357
 msgid ""
 "This version of Myst III has not been updated with the latest official "
 "patch.\n"
@@ -5469,7 +5469,7 @@ msgstr ""
 "Die Updates können unter folgender Website heruntergeladen werden:\n"
 "https://www.scummvm.org/frs/extras/patches/"
 
-#: engines/myst3/myst3.cpp:1575 engines/pegasus/pegasus.cpp:737
+#: engines/myst3/myst3.cpp:1571 engines/pegasus/pegasus.cpp:737
 msgid "Invalid file name for saving"
 msgstr "Dateiname zum Speichern eingeben"
 
@@ -5809,129 +5809,129 @@ msgstr "Unterstützung für SAGA2 ist nicht eingebaut"
 msgid "Error loading game resources."
 msgstr "Fehler beim Laden der Spiel-Dateien."
 
-#: engines/sci/detection.cpp:143
+#: engines/sci/detection.cpp:173
 msgid "Skip EGA dithering pass (full color backgrounds)"
 msgstr "Überspringe EGA-Fehlerdiffusion (Vollfarbige Hintergründe)"
 
-#: engines/sci/detection.cpp:144
+#: engines/sci/detection.cpp:174
 msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
 msgstr ""
 "Überspringe Fehlerdiffusion in EGA-Spielen, Grafik wird mit allen Farben "
 "gezeigt"
 
-#: engines/sci/detection.cpp:153
+#: engines/sci/detection.cpp:183
 msgid "Enable high resolution graphics"
 msgstr "Aktiviere hochauflösende Grafik"
 
-#: engines/sci/detection.cpp:154
+#: engines/sci/detection.cpp:184
 msgid "Enable high resolution graphics/content"
 msgstr "Aktiviere hochauflösende Grafik/Inhalte"
 
-#: engines/sci/detection.cpp:163
+#: engines/sci/detection.cpp:193
 msgid "Enable black-lined video"
 msgstr "Aktiviere schwarze Linien in Videos"
 
-#: engines/sci/detection.cpp:164
+#: engines/sci/detection.cpp:194
 msgid "Draw black lines over videos to increase their apparent sharpness"
 msgstr ""
 "Zeichne schwarze Linien über Videos, um die scheinbare Schärfe zu erhöhen"
 
-#: engines/sci/detection.cpp:174
+#: engines/sci/detection.cpp:204
 msgid "Use high-quality video scaling"
 msgstr "Qualitativ hochwertige Videoskalierung verwenden"
 
-#: engines/sci/detection.cpp:175
+#: engines/sci/detection.cpp:205
 msgid "Use linear interpolation when upscaling videos, where possible"
 msgstr "Verwende bilineare Filterung zur Skalierung von Videos, sofern möglich"
 
-#: engines/sci/detection.cpp:185
+#: engines/sci/detection.cpp:215
 msgid "Use high-quality \"LarryScale\" cel scaling"
 msgstr "Qualitativ hochwertiges \"LarryScale\" cel-scaling verwenden"
 
-#: engines/sci/detection.cpp:186
+#: engines/sci/detection.cpp:216
 msgid "Use special cartoon scaler for drawing character sprites"
 msgstr ""
 "Verwendet einen speziellen Cartoon-Scaler, um Character-Sprites darzustellen"
 
-#: engines/sci/detection.cpp:195
+#: engines/sci/detection.cpp:225
 msgid "Prefer digital sound effects"
 msgstr "Digitale Geräusch-Effekte bevorzugen"
 
-#: engines/sci/detection.cpp:196
+#: engines/sci/detection.cpp:226
 msgid "Prefer digital sound effects instead of synthesized ones"
 msgstr "Bevorzugt digitale Geräusch-Effekte statt synthetisierter"
 
-#: engines/sci/detection.cpp:215
+#: engines/sci/detection.cpp:245
 msgid "Use CD audio"
 msgstr "CD-Ton verwenden"
 
-#: engines/sci/detection.cpp:216
+#: engines/sci/detection.cpp:246
 msgid "Use CD audio instead of in-game audio, if available"
 msgstr "Verwendet CD-Ton anstatt des Tons im Spiel, sofern verfügbar"
 
-#: engines/sci/detection.cpp:226
+#: engines/sci/detection.cpp:256
 msgid "Use Windows cursors"
 msgstr "Windows-Mauszeiger verwenden"
 
-#: engines/sci/detection.cpp:227
+#: engines/sci/detection.cpp:257
 msgid ""
 "Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
 msgstr ""
 "Verwendet die Windows-Mauszeiger (kleiner und schwarz-weiß) anstatt der von "
 "DOS"
 
-#: engines/sci/detection.cpp:237
+#: engines/sci/detection.cpp:267
 msgid "Use silver cursors"
 msgstr "Silberne Mauszeiger verwenden"
 
-#: engines/sci/detection.cpp:238
+#: engines/sci/detection.cpp:268
 msgid ""
 "Use the alternate set of silver cursors instead of the normal golden ones"
 msgstr ""
 "Verwendet alternativen Satz silberner Mauszeiger anstatt der normalen "
 "goldenen"
 
-#: engines/sci/detection.cpp:248
+#: engines/sci/detection.cpp:278
 msgid "Enable content censoring"
 msgstr "Zensur aktivieren"
 
-#: engines/sci/detection.cpp:249
+#: engines/sci/detection.cpp:279
 msgid "Enable the game's built-in optional content censoring"
 msgstr "Aktiviere die im Spiel eingebaute optionale Zensur des Inhalts"
 
-#: engines/sci/detection.cpp:259
+#: engines/sci/detection.cpp:289
 msgid "Upscale videos"
 msgstr "Videos hochskalieren"
 
-#: engines/sci/detection.cpp:260
+#: engines/sci/detection.cpp:290
 msgid "Upscale videos to double their size"
 msgstr "Videos auf das Doppelte ihrer Größe skalieren"
 
-#: engines/sci/detection.cpp:270
+#: engines/sci/detection.cpp:300
 msgid "Use RGB rendering"
 msgstr "Verwende RGB-Rendering"
 
-#: engines/sci/detection.cpp:271
+#: engines/sci/detection.cpp:301
 msgid "Use RGB rendering to improve screen transitions"
 msgstr ""
 "Verwendet RGB-Rendering, um die Darstellung von Bildschirmübergängen zu "
 "verbessern"
 
-#: engines/sci/detection.cpp:281
+#: engines/sci/detection.cpp:311
 msgid "Use per-resource modified palettes"
 msgstr "Verwende modifizierte Farbpaletten"
 
-#: engines/sci/detection.cpp:282
+#: engines/sci/detection.cpp:312
 msgid "Use custom per-resource palettes to improve visuals"
 msgstr ""
 "Verwendet modifizierte Farbpaletten, um die grafische Darstellung zu "
 "verbessern"
 
-#: engines/sci/detection.cpp:312
+#: engines/sci/detection.cpp:342
 msgid "MIDI mode:"
 msgstr "MIDI-Modus:"
 
-#: engines/sci/detection.cpp:313
+#: engines/sci/detection.cpp:343
 msgid ""
 "When using external MIDI devices (e.g. through USB-MIDI), select your device "
 "here"
@@ -5939,15 +5939,15 @@ msgstr ""
 "Wenn Du ein externes MIDI-Gerät (z.B. über USB-MIDI) verwendest, wähle dein "
 "Gerät hier aus"
 
-#: engines/sci/detection.cpp:318
+#: engines/sci/detection.cpp:348
 msgid "Standard (GM / MT-32)"
 msgstr "Standard (GM / MT-32)"
 
-#: engines/sci/detection.cpp:322
+#: engines/sci/detection.cpp:352
 msgid "Roland D-110 / D-10 / D-20"
 msgstr "Roland D-110 / D-10 / D-20"
 
-#: engines/sci/detection.cpp:326
+#: engines/sci/detection.cpp:356
 msgid "Yamaha FB-01"
 msgstr "Yamaha FB-01"
 
@@ -6017,7 +6017,7 @@ msgstr ""
 "Sie die Konsole auf weitere Informationen und stellen Sie sicher, dass Ihre "
 "Spieldateien korrekt sind."
 
-#: engines/sci/sci.cpp:389
+#: engines/sci/sci.cpp:361
 msgid ""
 "Subtitles are enabled, but subtitling in King's Quest 7 was unfinished and "
 "disabled in the release version of the game. ScummVM allows the subtitles to "
@@ -6032,7 +6032,7 @@ msgstr ""
 "oder weichen von der Sprachausgabe ab. Dies ist kein Fehler in ScummVM -- es "
 "ist ein Problem mit den Spieldaten."
 
-#: engines/sci/sci.cpp:413
+#: engines/sci/sci.cpp:385
 msgid ""
 "You have selected General MIDI as a sound device. Sierra has provided after-"
 "market support for General MIDI for this game in their \"General MIDI Utility"
@@ -6055,7 +6055,7 @@ msgstr ""
 "Datei in 4.PAT umbenennen und im Spiele-Verzeichnis ablegen. Ohne diesen "
 "Patch wird die General MIDI-Musik erheblich verzerrt sein."
 
-#: engines/sci/sci.cpp:432
+#: engines/sci/sci.cpp:404
 msgid ""
 "Your game is patched with a fan made script patch. Such patches have been "
 "reported to cause issues, as they modify game scripts extensively. The "
@@ -6070,11 +6070,11 @@ msgstr ""
 "Verzeichnis entfernen sollten, um unerwartete Fehler und/oder Probleme zu "
 "verhindern."
 
-#: engines/sci/sci.cpp:520
+#: engines/sci/sci.cpp:492
 msgid "Download patch"
 msgstr "Patch herunterladen"
 
-#: engines/sci/sci.cpp:521
+#: engines/sci/sci.cpp:493
 msgid ""
 "(or click 'Download patch' button. But note - it only downloads, you will "
 "have to continue from there)\n"
@@ -6082,7 +6082,7 @@ msgstr ""
 "(oder klicke auf \"Patch herunterladen\". Bitte beachten Sie - dies lädt den "
 "Patch nur herunter, Sie werden von da aus selbst fortfahren müssen)\n"
 
-#: engines/sci/sci.cpp:528
+#: engines/sci/sci.cpp:500
 msgid ""
 "GK2 has a fan made subtitles, available thanks to the good persons at "
 "SierraHelp.\n"
@@ -6099,7 +6099,7 @@ msgstr ""
 "- http://www.sierrahelp.com/Files/Patches/GabrielKnight/GK2Subtitles.zip "
 "herunterladen\n"
 
-#: engines/sci/sci.cpp:886
+#: engines/sci/sci.cpp:858
 msgid ""
 "Characters saved inside ScummVM are shown automatically. Character files "
 "saved in the original interpreter need to be put inside ScummVM's saved "
@@ -6152,28 +6152,28 @@ msgstr ""
 "In diesem Fall müssen Sie den origialen Patch von Sierra anwenden.\n"
 "\n"
 
-#: engines/scumm/detection.cpp:158
+#: engines/scumm/detection.cpp:175
 msgid "Show Object Line"
 msgstr "Objektzeile zeigen"
 
-#: engines/scumm/detection.cpp:159
+#: engines/scumm/detection.cpp:176
 msgid "Show the names of objects at the bottom of the screen"
 msgstr "Objektnamen und Verben am unteren Bildrand anzeigen"
 
-#: engines/scumm/detection.cpp:165
+#: engines/scumm/detection.cpp:182
 msgid "Use NES Classic Palette"
 msgstr "Verwende die klassische NES Farbpalette"
 
-#: engines/scumm/detection.cpp:166
+#: engines/scumm/detection.cpp:183
 msgid "Use a more neutral color palette that closely emulates the NES Classic"
 msgstr ""
 "Verwende eine neutralere Farbpalette, die den NES Classic genauer emuliert"
 
-#: engines/scumm/detection.cpp:172
+#: engines/scumm/detection.cpp:189
 msgid "Trim FM-TOWNS games to 200 pixels height"
 msgstr "Begrenze FM-TOWNS-Spiele auf eine Höhe von 200 Pixeln"
 
-#: engines/scumm/detection.cpp:173
+#: engines/scumm/detection.cpp:190
 msgid ""
 "Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
 "pixels height, allowing using 'aspect ratio correction'"
@@ -6846,7 +6846,7 @@ msgstr "Unterstützung für HE v71+ ist nicht eingebaut"
 msgid "SCUMM v7-8 support is not compiled in"
 msgstr "Unterstützung für SCUMM v7-8 ist nicht eingebaut"
 
-#: engines/scumm/scumm.cpp:550
+#: engines/scumm/scumm.cpp:536
 msgid ""
 "You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
 "resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6859,7 +6859,7 @@ msgstr ""
 "Ein korrektes Seitenverhältnis kann erreicht werden, in dem im Engine-Tab "
 "die Auflösung auf 320x200 begrenzt wird."
 
-#: engines/scumm/scumm.cpp:1343
+#: engines/scumm/scumm.cpp:1325
 msgid ""
 "Could not find the 'Loom' Macintosh executable. Music and high-resolution\n"
 "versions of font and cursor will be disabled."
@@ -6867,7 +6867,7 @@ msgstr ""
 "Die Programmdatei für die Macintosh-Version von \"Loom\" nicht gefunden.\n"
 "Musik und hochauflösende Schriften werden deaktiviert."
 
-#: engines/scumm/scumm.cpp:1365
+#: engines/scumm/scumm.cpp:1347
 msgid ""
 "Could not find the 'Monkey Island' Macintosh executable to read the\n"
 "instruments from. Music will be disabled."
@@ -6875,7 +6875,7 @@ msgstr ""
 "Macintosh-Programmdatei für Instrumente in \"Monkey Island\" nicht\n"
 "gefunden. Musik wird abgeschaltet."
 
-#: engines/scumm/scumm.cpp:2039
+#: engines/scumm/scumm.cpp:2021
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6885,7 +6885,7 @@ msgstr ""
 "Roland-Upgrade von LucasArts, aber %s\n"
 "fehlt. Stattdessen wird AdLib verwendet."
 
-#: engines/scumm/scumm.cpp:2907
+#: engines/scumm/scumm.cpp:2889
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@@ -6915,46 +6915,46 @@ msgstr ""
 "Bitte kopieren Sie diese Datei(en) in das Spieldatei-Verzeichnis.\n"
 "\n"
 
-#: engines/sherlock/detection.cpp:60
+#: engines/sherlock/detection.cpp:69
 msgid "Pixellated scene transitions"
 msgstr "Verpixelte Szenenübergänge"
 
-#: engines/sherlock/detection.cpp:61
+#: engines/sherlock/detection.cpp:70
 msgid "When changing scenes, a randomized pixel transition is done"
 msgstr "Bei Szenenwechseln wird ein zufälliger Pixelübergang verwendet"
 
-#: engines/sherlock/detection.cpp:70
+#: engines/sherlock/detection.cpp:79
 msgid "Don't show hotspots when moving mouse"
 msgstr "Bei Mausbewegung keine Hotspots anzeigen"
 
-#: engines/sherlock/detection.cpp:71
+#: engines/sherlock/detection.cpp:80
 msgid ""
 "Only show hotspot names after you actually click on a hotspot or action "
 "button"
 msgstr ""
 "Zeigt Hotspot-Namen nur nach Klick auf selbigen oder auf einen Aktionspunkt"
 
-#: engines/sherlock/detection.cpp:80
+#: engines/sherlock/detection.cpp:89
 msgid "Show character portraits"
 msgstr "Figurenportraits zeigen"
 
-#: engines/sherlock/detection.cpp:81
+#: engines/sherlock/detection.cpp:90
 msgid "Show portraits for the characters when conversing"
 msgstr "Zeigt Portraits der Figuren bei Gesprächen"
 
-#: engines/sherlock/detection.cpp:90
+#: engines/sherlock/detection.cpp:99
 msgid "Slide dialogs into view"
 msgstr "Menüs in Blickfeld gleiten lassen"
 
-#: engines/sherlock/detection.cpp:91
+#: engines/sherlock/detection.cpp:100
 msgid "Slide UI dialogs into view, rather than simply showing them immediately"
 msgstr "Lässt Menüs in Blickfeld gleiten anstatt sie einfach sofort anzuzeigen"
 
-#: engines/sherlock/detection.cpp:100
+#: engines/sherlock/detection.cpp:109




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