[Scummvm-git-logs] scummvm master -> 2fc487e401057101a16daee3a5e6454c3c538441

ScummVM-Translations 44945042+ScummVM-Translations at users.noreply.github.com
Fri May 28 20:15:22 UTC 2021


This automated email contains information about 2 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
b594fbdffe I18N: Update translation files
2fc487e401 I18N: Update translations templates


Commit: b594fbdffe225e62a441c47e4dfbd2456a8098f1
    https://github.com/scummvm/scummvm/commit/b594fbdffe225e62a441c47e4dfbd2456a8098f1
Author: ScummVM-Translations (ScummVM-Translations at scummvm.org)
Date: 2021-05-28T20:15:15Z

Commit Message:
I18N: Update translation files

Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.

Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/

Changed paths:
    po/be-tarask.po
    po/be_BY.po
    po/ca_ES.po
    po/cs_CZ.po
    po/cy.po
    po/da.po
    po/de_DE.po
    po/el.po
    po/es_ES.po
    po/eu.po
    po/fi_FI.po
    po/fr_FR.po
    po/gl_ES.po
    po/he.po
    po/hi.po
    po/hu_HU.po
    po/it_IT.po
    po/ja.po
    po/ko.po
    po/nb_NO.po
    po/nl_NL.po
    po/nn_NO.po
    po/pl_PL.po
    po/pt_BR.po
    po/pt_PT.po
    po/ru_RU.po
    po/sv_SE.po
    po/tr.po
    po/uk_UA.po
    po/zh.po


diff --git a/po/be-tarask.po b/po/be-tarask.po
index bf048ddfd8..ccd20597c9 100644
--- a/po/be-tarask.po
+++ b/po/be-tarask.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 2.3.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-28 18:07+0000\n"
+"POT-Creation-Date: 2021-05-28 18:28+0000\n"
 "PO-Revision-Date: 2021-03-21 08:24+0000\n"
 "Last-Translator: KastuÅ› K. <oakum2334 at gmail.com>\n"
 "Language-Team: Belarusian (Taraškievica) <https://translations.scummvm.org/"
@@ -173,8 +173,8 @@ msgstr ""
 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
 #: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
 #: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
-#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1329 engines/scumm/scumm.cpp:1351
+#: engines/scumm/scumm.cpp:2026 engines/sky/compact.cpp:142
 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
 #: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
 #: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -2685,27 +2685,27 @@ msgid "Resolution: %dx%d"
 msgstr ""
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:669
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2464
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2478
 msgid "Enabled aspect ratio correction"
 msgstr ""
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:671
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2470
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2484
 msgid "Disabled aspect ratio correction"
 msgstr ""
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:692
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2486
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2500
 msgid "Filtering enabled"
 msgstr ""
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:694
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2488
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2502
 msgid "Filtering disabled"
 msgstr ""
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:723
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2515
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2529
 msgid "Stretch mode"
 msgstr ""
 
@@ -2714,7 +2714,7 @@ msgctxt "lowres"
 msgid "Normal (no scaling)"
 msgstr ""
 
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2443
 msgid "Active graphics filter:"
 msgstr ""
 
@@ -3733,7 +3733,7 @@ msgstr ""
 msgid "Quick load or save game isn't supported in this location"
 msgstr ""
 
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2604
 #, c-format
 msgid ""
 "Failed to load saved game from file:\n"
@@ -3741,7 +3741,7 @@ msgid ""
 "%s"
 msgstr ""
 
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2594
 #, c-format
 msgid ""
 "Failed to save game to file:\n"
@@ -3749,7 +3749,7 @@ msgid ""
 "%s"
 msgstr ""
 
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2617
 #, c-format
 msgid ""
 "Successfully saved game in file:\n"
@@ -6420,7 +6420,7 @@ msgstr ""
 msgid "SCUMM v7-8 support is not compiled in"
 msgstr ""
 
-#: engines/scumm/scumm.cpp:536
+#: engines/scumm/scumm.cpp:539
 msgid ""
 "You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
 "resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6428,26 +6428,26 @@ msgid ""
 "320x200, under 'engine' tab."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:1325
+#: engines/scumm/scumm.cpp:1328
 msgid ""
 "Could not find the 'Loom' Macintosh executable. Music and high-resolution\n"
 "versions of font and cursor will be disabled."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:1347
+#: engines/scumm/scumm.cpp:1350
 msgid ""
 "Could not find the 'Monkey Island' Macintosh executable to read the\n"
 "instruments from. Music will be disabled."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:2021
+#: engines/scumm/scumm.cpp:2024
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
 "but %s is missing. Using AdLib instead."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:2889
+#: engines/scumm/scumm.cpp:2902
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/be_BY.po b/po/be_BY.po
index 4ff4a1f64d..e95d6ddc4e 100644
--- a/po/be_BY.po
+++ b/po/be_BY.po
@@ -6,7 +6,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.8.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-28 18:07+0000\n"
+"POT-Creation-Date: 2021-05-28 18:28+0000\n"
 "PO-Revision-Date: 2021-03-21 08:24+0000\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Belarusian <https://translations.scummvm.org/projects/scummvm/"
@@ -166,8 +166,8 @@ msgstr ""
 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
 #: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
 #: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
-#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1329 engines/scumm/scumm.cpp:1351
+#: engines/scumm/scumm.cpp:2026 engines/sky/compact.cpp:142
 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
 #: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
 #: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -2781,27 +2781,27 @@ msgid "Resolution: %dx%d"
 msgstr "Адрозненне: %dx%d"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:669
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2464
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2478
 msgid "Enabled aspect ratio correction"
 msgstr "Карэкцыя суадносін бакоў уключана"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:671
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2470
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2484
 msgid "Disabled aspect ratio correction"
 msgstr "Карэкцыя суадносін бакоў выключана"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:692
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2486
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2500
 msgid "Filtering enabled"
 msgstr "Фільтрацыя ўключана"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:694
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2488
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2502
 msgid "Filtering disabled"
 msgstr "Фільтрацыя выключана"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:723
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2515
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2529
 msgid "Stretch mode"
 msgstr "Рэжым расцягу"
 
@@ -2810,7 +2810,7 @@ msgctxt "lowres"
 msgid "Normal (no scaling)"
 msgstr "Без павелічэння"
 
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2443
 msgid "Active graphics filter:"
 msgstr "Актыўны графічны фільтр:"
 
@@ -3857,7 +3857,7 @@ msgstr "Узнавіць"
 msgid "Quick load or save game isn't supported in this location"
 msgstr ""
 
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2604
 #, c-format
 msgid ""
 "Failed to load saved game from file:\n"
@@ -3868,7 +3868,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2594
 #, c-format
 msgid ""
 "Failed to save game to file:\n"
@@ -3879,7 +3879,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2617
 #, c-format
 msgid ""
 "Successfully saved game in file:\n"
@@ -6829,7 +6829,7 @@ msgstr "Уключаныя ў зборку опцыі:"
 msgid "SCUMM v7-8 support is not compiled in"
 msgstr "Уключаныя ў зборку опцыі:"
 
-#: engines/scumm/scumm.cpp:536
+#: engines/scumm/scumm.cpp:539
 msgid ""
 "You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
 "resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6837,7 +6837,7 @@ msgid ""
 "320x200, under 'engine' tab."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:1325
+#: engines/scumm/scumm.cpp:1328
 #, fuzzy
 #| msgid ""
 #| "Could not find the 'Loom' Macintosh executable to read the\n"
@@ -6849,7 +6849,7 @@ msgstr ""
 "Не атрымалася знайсці выканальны файл 'Loom' Macintosh, каб прачытаць\n"
 "дадзеныя пра інструменты. Музыка будзе выключана."
 
-#: engines/scumm/scumm.cpp:1347
+#: engines/scumm/scumm.cpp:1350
 msgid ""
 "Could not find the 'Monkey Island' Macintosh executable to read the\n"
 "instruments from. Music will be disabled."
@@ -6858,7 +6858,7 @@ msgstr ""
 "прачытаць\n"
 "дадзеныя пра інструменты. Музыка будзе выключана."
 
-#: engines/scumm/scumm.cpp:2021
+#: engines/scumm/scumm.cpp:2024
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6867,7 +6867,7 @@ msgstr ""
 "Рэжым \"роднага\" MIDI патрабуе абнаўленне Roland Upgrade ад\n"
 "LucasArts, але бракуе %s. Пераключаюся на AdLib."
 
-#: engines/scumm/scumm.cpp:2889
+#: engines/scumm/scumm.cpp:2902
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/ca_ES.po b/po/ca_ES.po
index 0f4cabb1e2..f4beee2360 100644
--- a/po/ca_ES.po
+++ b/po/ca_ES.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.6.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-28 18:07+0000\n"
+"POT-Creation-Date: 2021-05-28 18:28+0000\n"
 "PO-Revision-Date: 2021-03-21 08:24+0000\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Catalan <https://translations.scummvm.org/projects/scummvm/"
@@ -167,8 +167,8 @@ msgstr ""
 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
 #: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
 #: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
-#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1329 engines/scumm/scumm.cpp:1351
+#: engines/scumm/scumm.cpp:2026 engines/sky/compact.cpp:142
 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
 #: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
 #: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -2788,27 +2788,27 @@ msgid "Resolution: %dx%d"
 msgstr ""
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:669
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2464
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2478
 msgid "Enabled aspect ratio correction"
 msgstr "S'ha activat la correcció de la relació d'aspecte"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:671
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2470
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2484
 msgid "Disabled aspect ratio correction"
 msgstr "S'ha desactivat la correcció de la relació d'aspecte"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:692
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2486
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2500
 msgid "Filtering enabled"
 msgstr "Filtratge activat"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:694
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2488
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2502
 msgid "Filtering disabled"
 msgstr "Filtratge desactivat"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:723
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2515
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2529
 #, fuzzy
 msgid "Stretch mode"
 msgstr "Mode heli"
@@ -2818,7 +2818,7 @@ msgctxt "lowres"
 msgid "Normal (no scaling)"
 msgstr "Normal (no escalat)"
 
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2443
 msgid "Active graphics filter:"
 msgstr "Filtre de gràfics actiu:"
 
@@ -3906,7 +3906,7 @@ msgstr "Restaura"
 msgid "Quick load or save game isn't supported in this location"
 msgstr ""
 
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2604
 #, fuzzy, c-format
 msgid ""
 "Failed to load saved game from file:\n"
@@ -3917,7 +3917,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2594
 #, fuzzy, c-format
 msgid ""
 "Failed to save game to file:\n"
@@ -3928,7 +3928,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2617
 #, fuzzy, c-format
 msgid ""
 "Successfully saved game in file:\n"
@@ -6819,7 +6819,7 @@ msgstr "Característiques compilades:"
 msgid "SCUMM v7-8 support is not compiled in"
 msgstr "Característiques compilades:"
 
-#: engines/scumm/scumm.cpp:536
+#: engines/scumm/scumm.cpp:539
 msgid ""
 "You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
 "resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6827,19 +6827,19 @@ msgid ""
 "320x200, under 'engine' tab."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:1325
+#: engines/scumm/scumm.cpp:1328
 msgid ""
 "Could not find the 'Loom' Macintosh executable. Music and high-resolution\n"
 "versions of font and cursor will be disabled."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:1347
+#: engines/scumm/scumm.cpp:1350
 msgid ""
 "Could not find the 'Monkey Island' Macintosh executable to read the\n"
 "instruments from. Music will be disabled."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:2021
+#: engines/scumm/scumm.cpp:2024
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6848,7 +6848,7 @@ msgstr ""
 "El suport de MIDI natiu requereix l'actualització Roland de LucasArts,\n"
 "però no s'ha trobat %s. S'utilitzarà AdLib."
 
-#: engines/scumm/scumm.cpp:2889
+#: engines/scumm/scumm.cpp:2902
 #, fuzzy
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
diff --git a/po/cs_CZ.po b/po/cs_CZ.po
index 03a744fc39..692876ac75 100644
--- a/po/cs_CZ.po
+++ b/po/cs_CZ.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.7.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-28 18:07+0000\n"
+"POT-Creation-Date: 2021-05-28 18:28+0000\n"
 "PO-Revision-Date: 2021-03-21 08:24+0000\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Czech <https://translations.scummvm.org/projects/scummvm/"
@@ -169,8 +169,8 @@ msgstr ""
 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
 #: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
 #: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
-#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1329 engines/scumm/scumm.cpp:1351
+#: engines/scumm/scumm.cpp:2026 engines/sky/compact.cpp:142
 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
 #: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
 #: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -2767,27 +2767,27 @@ msgid "Resolution: %dx%d"
 msgstr "Rozlišení: %dx%d"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:669
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2464
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2478
 msgid "Enabled aspect ratio correction"
 msgstr "Povolena korekce poměru stran"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:671
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2470
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2484
 msgid "Disabled aspect ratio correction"
 msgstr "Zakázána korekce poměru stran"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:692
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2486
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2500
 msgid "Filtering enabled"
 msgstr "Filtrování povoleno"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:694
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2488
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2502
 msgid "Filtering disabled"
 msgstr "Filtrování zakázáno"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:723
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2515
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2529
 #, fuzzy
 msgid "Stretch mode"
 msgstr "Režim protažení:"
@@ -2797,7 +2797,7 @@ msgctxt "lowres"
 msgid "Normal (no scaling)"
 msgstr "Normální (bez změny velikosti)"
 
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2443
 msgid "Active graphics filter:"
 msgstr "Aktivní grafický filtr:"
 
@@ -3889,7 +3889,7 @@ msgstr "Obnovit"
 msgid "Quick load or save game isn't supported in this location"
 msgstr ""
 
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2604
 #, c-format
 msgid ""
 "Failed to load saved game from file:\n"
@@ -3900,7 +3900,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2594
 #, c-format
 msgid ""
 "Failed to save game to file:\n"
@@ -3911,7 +3911,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2617
 #, c-format
 msgid ""
 "Successfully saved game in file:\n"
@@ -6812,7 +6812,7 @@ msgstr "Zakompilované funkce:"
 msgid "SCUMM v7-8 support is not compiled in"
 msgstr "Zakompilované funkce:"
 
-#: engines/scumm/scumm.cpp:536
+#: engines/scumm/scumm.cpp:539
 msgid ""
 "You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
 "resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6820,7 +6820,7 @@ msgid ""
 "320x200, under 'engine' tab."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:1325
+#: engines/scumm/scumm.cpp:1328
 #, fuzzy
 #| msgid ""
 #| "Could not find the 'Loom' Macintosh executable to read the\n"
@@ -6832,7 +6832,7 @@ msgstr ""
 "Nelze najít spustitelný soubor 'Loom' pro Macintosh z jehož\n"
 "mají být načteny hudební nástroje. Hudba bude zakázána."
 
-#: engines/scumm/scumm.cpp:1347
+#: engines/scumm/scumm.cpp:1350
 msgid ""
 "Could not find the 'Monkey Island' Macintosh executable to read the\n"
 "instruments from. Music will be disabled."
@@ -6840,7 +6840,7 @@ msgstr ""
 "Nelze najít spustitelný soubor 'Monkey Island' pro Macintosh z\n"
 "jehož mají být načteny hudební nástroje. Hudba bude zakázána."
 
-#: engines/scumm/scumm.cpp:2021
+#: engines/scumm/scumm.cpp:2024
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6849,7 +6849,7 @@ msgstr ""
 "Přirozená podpora MIDI vyžaduje Aktualizaci Roland od LucasArts,\n"
 "ale %s chybí. Místo toho je použit AdLib."
 
-#: engines/scumm/scumm.cpp:2889
+#: engines/scumm/scumm.cpp:2902
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/cy.po b/po/cy.po
index 46f2220665..cdc49bd752 100644
--- a/po/cy.po
+++ b/po/cy.po
@@ -2,7 +2,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: PACKAGE VERSION\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-28 18:07+0000\n"
+"POT-Creation-Date: 2021-05-28 18:28+0000\n"
 "PO-Revision-Date: 2021-01-27 11:15+0000\n"
 "Last-Translator: Morgan Roberts <morganroberts at mentercaerffili.cymru>\n"
 "Language-Team: Welsh <https://translations.scummvm.org/projects/scummvm/"
@@ -159,8 +159,8 @@ msgstr ""
 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
 #: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
 #: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
-#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1329 engines/scumm/scumm.cpp:1351
+#: engines/scumm/scumm.cpp:2026 engines/sky/compact.cpp:142
 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
 #: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
 #: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -2642,27 +2642,27 @@ msgid "Resolution: %dx%d"
 msgstr ""
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:669
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2464
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2478
 msgid "Enabled aspect ratio correction"
 msgstr ""
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:671
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2470
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2484
 msgid "Disabled aspect ratio correction"
 msgstr ""
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:692
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2486
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2500
 msgid "Filtering enabled"
 msgstr ""
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:694
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2488
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2502
 msgid "Filtering disabled"
 msgstr ""
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:723
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2515
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2529
 msgid "Stretch mode"
 msgstr ""
 
@@ -2671,7 +2671,7 @@ msgctxt "lowres"
 msgid "Normal (no scaling)"
 msgstr ""
 
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2443
 msgid "Active graphics filter:"
 msgstr ""
 
@@ -3690,7 +3690,7 @@ msgstr ""
 msgid "Quick load or save game isn't supported in this location"
 msgstr ""
 
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2604
 #, c-format
 msgid ""
 "Failed to load saved game from file:\n"
@@ -3698,7 +3698,7 @@ msgid ""
 "%s"
 msgstr ""
 
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2594
 #, c-format
 msgid ""
 "Failed to save game to file:\n"
@@ -3706,7 +3706,7 @@ msgid ""
 "%s"
 msgstr ""
 
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2617
 #, c-format
 msgid ""
 "Successfully saved game in file:\n"
@@ -6373,7 +6373,7 @@ msgstr ""
 msgid "SCUMM v7-8 support is not compiled in"
 msgstr ""
 
-#: engines/scumm/scumm.cpp:536
+#: engines/scumm/scumm.cpp:539
 msgid ""
 "You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
 "resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6381,26 +6381,26 @@ msgid ""
 "320x200, under 'engine' tab."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:1325
+#: engines/scumm/scumm.cpp:1328
 msgid ""
 "Could not find the 'Loom' Macintosh executable. Music and high-resolution\n"
 "versions of font and cursor will be disabled."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:1347
+#: engines/scumm/scumm.cpp:1350
 msgid ""
 "Could not find the 'Monkey Island' Macintosh executable to read the\n"
 "instruments from. Music will be disabled."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:2021
+#: engines/scumm/scumm.cpp:2024
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
 "but %s is missing. Using AdLib instead."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:2889
+#: engines/scumm/scumm.cpp:2902
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/da.po b/po/da.po
index 6d18c7380c..00fd32b726 100644
--- a/po/da.po
+++ b/po/da.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.3.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-28 18:07+0000\n"
+"POT-Creation-Date: 2021-05-28 18:28+0000\n"
 "PO-Revision-Date: 2021-03-21 08:24+0000\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Danish <https://translations.scummvm.org/projects/scummvm/"
@@ -167,8 +167,8 @@ msgstr ""
 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
 #: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
 #: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
-#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1329 engines/scumm/scumm.cpp:1351
+#: engines/scumm/scumm.cpp:2026 engines/sky/compact.cpp:142
 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
 #: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
 #: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -2780,27 +2780,27 @@ msgid "Resolution: %dx%d"
 msgstr "Opløsning: %dx%d"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:669
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2464
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2478
 msgid "Enabled aspect ratio correction"
 msgstr "Aktivér rettelse af højde-/breddeforhold"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:671
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2470
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2484
 msgid "Disabled aspect ratio correction"
 msgstr "Deaktivér rettelse af højde-/breddeforhold"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:692
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2486
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2500
 msgid "Filtering enabled"
 msgstr "Filtering aktiveret"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:694
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2488
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2502
 msgid "Filtering disabled"
 msgstr "Filtrering deaktiveret"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:723
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2515
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2529
 msgid "Stretch mode"
 msgstr "Stræktilstand"
 
@@ -2809,7 +2809,7 @@ msgctxt "lowres"
 msgid "Normal (no scaling)"
 msgstr "Normal (ingen skalering)"
 
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2443
 msgid "Active graphics filter:"
 msgstr "Aktive grafik filtre:"
 
@@ -3887,7 +3887,7 @@ msgstr "Gendan"
 msgid "Quick load or save game isn't supported in this location"
 msgstr ""
 
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2604
 #, c-format
 msgid ""
 "Failed to load saved game from file:\n"
@@ -3898,7 +3898,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2594
 #, c-format
 msgid ""
 "Failed to save game to file:\n"
@@ -3909,7 +3909,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2617
 #, c-format
 msgid ""
 "Successfully saved game in file:\n"
@@ -6863,7 +6863,7 @@ msgstr "Funktionaliteter som er kompileret ind:"
 msgid "SCUMM v7-8 support is not compiled in"
 msgstr "Funktionaliteter som er kompileret ind:"
 
-#: engines/scumm/scumm.cpp:536
+#: engines/scumm/scumm.cpp:539
 msgid ""
 "You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
 "resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6871,7 +6871,7 @@ msgid ""
 "320x200, under 'engine' tab."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:1325
+#: engines/scumm/scumm.cpp:1328
 #, fuzzy
 #| msgid ""
 #| "Could not find the 'Loom' Macintosh executable to read the\n"
@@ -6883,7 +6883,7 @@ msgstr ""
 "Kunne ikke finde den 'Loom' Macintosh eksekverbare fil, til\n"
 "at læse instrumenterne fra. Musik bliver deaktiveret."
 
-#: engines/scumm/scumm.cpp:1347
+#: engines/scumm/scumm.cpp:1350
 msgid ""
 "Could not find the 'Monkey Island' Macintosh executable to read the\n"
 "instruments from. Music will be disabled."
@@ -6891,7 +6891,7 @@ msgstr ""
 "Kunne ikke finde den 'Monkey Island' Macintosh eksekverbare fil, til\n"
 "at læse instrumenterne fra. Musik bliver deaktiveret."
 
-#: engines/scumm/scumm.cpp:2021
+#: engines/scumm/scumm.cpp:2024
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6900,7 +6900,7 @@ msgstr ""
 "Indbygget understøttelse af MIDI kræver Roland opgradering fra LucasArts,\n"
 "men %s mangler. Bruger AdLib i stedet."
 
-#: engines/scumm/scumm.cpp:2889
+#: engines/scumm/scumm.cpp:2902
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/de_DE.po b/po/de_DE.po
index 8ec0a50952..1b5b6f3d1c 100644
--- a/po/de_DE.po
+++ b/po/de_DE.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.10.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-28 18:07+0000\n"
+"POT-Creation-Date: 2021-05-28 18:28+0000\n"
 "PO-Revision-Date: 2021-05-17 17:34+0000\n"
 "Last-Translator: Lothar Serra Mari <serra at scummvm.org>\n"
 "Language-Team: German <https://translations.scummvm.org/projects/scummvm/"
@@ -170,8 +170,8 @@ msgstr ""
 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
 #: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
 #: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
-#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1329 engines/scumm/scumm.cpp:1351
+#: engines/scumm/scumm.cpp:2026 engines/sky/compact.cpp:142
 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
 #: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
 #: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -2780,27 +2780,27 @@ msgid "Resolution: %dx%d"
 msgstr "Auflösung: %dx%d"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:669
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2464
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2478
 msgid "Enabled aspect ratio correction"
 msgstr "Seitenverhältniskorrektur an"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:671
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2470
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2484
 msgid "Disabled aspect ratio correction"
 msgstr "Seitenverhältniskorrektur aus"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:692
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2486
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2500
 msgid "Filtering enabled"
 msgstr "Bilineare Filterung aktiviert"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:694
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2488
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2502
 msgid "Filtering disabled"
 msgstr "Bilineare Filterung deaktiviert"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:723
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2515
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2529
 msgid "Stretch mode"
 msgstr "Skaliermodus"
 
@@ -2809,7 +2809,7 @@ msgctxt "lowres"
 msgid "Normal (no scaling)"
 msgstr "Normal ohn.Skalieren"
 
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2443
 msgid "Active graphics filter:"
 msgstr "Aktiver Grafikfilter:"
 
@@ -3854,7 +3854,7 @@ msgstr ""
 "Schnelles Laden oder Speichern eines Spiels wird an diesem Ort nicht "
 "unterstützt"
 
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2604
 #, c-format
 msgid ""
 "Failed to load saved game from file:\n"
@@ -3865,7 +3865,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2594
 #, c-format
 msgid ""
 "Failed to save game to file:\n"
@@ -3876,7 +3876,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2617
 #, c-format
 msgid ""
 "Successfully saved game in file:\n"
@@ -6846,7 +6846,7 @@ msgstr "Unterstützung für HE v71+ ist nicht eingebaut"
 msgid "SCUMM v7-8 support is not compiled in"
 msgstr "Unterstützung für SCUMM v7-8 ist nicht eingebaut"
 
-#: engines/scumm/scumm.cpp:536
+#: engines/scumm/scumm.cpp:539
 msgid ""
 "You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
 "resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6859,7 +6859,7 @@ msgstr ""
 "Ein korrektes Seitenverhältnis kann erreicht werden, in dem im Engine-Tab "
 "die Auflösung auf 320x200 begrenzt wird."
 
-#: engines/scumm/scumm.cpp:1325
+#: engines/scumm/scumm.cpp:1328
 msgid ""
 "Could not find the 'Loom' Macintosh executable. Music and high-resolution\n"
 "versions of font and cursor will be disabled."
@@ -6867,7 +6867,7 @@ msgstr ""
 "Die Programmdatei für die Macintosh-Version von \"Loom\" nicht gefunden.\n"
 "Musik und hochauflösende Schriften werden deaktiviert."
 
-#: engines/scumm/scumm.cpp:1347
+#: engines/scumm/scumm.cpp:1350
 msgid ""
 "Could not find the 'Monkey Island' Macintosh executable to read the\n"
 "instruments from. Music will be disabled."
@@ -6875,7 +6875,7 @@ msgstr ""
 "Macintosh-Programmdatei für Instrumente in \"Monkey Island\" nicht\n"
 "gefunden. Musik wird abgeschaltet."
 
-#: engines/scumm/scumm.cpp:2021
+#: engines/scumm/scumm.cpp:2024
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6885,7 +6885,7 @@ msgstr ""
 "Roland-Upgrade von LucasArts, aber %s\n"
 "fehlt. Stattdessen wird AdLib verwendet."
 
-#: engines/scumm/scumm.cpp:2889
+#: engines/scumm/scumm.cpp:2902
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/el.po b/po/el.po
index 848fc95779..097b213920 100644
--- a/po/el.po
+++ b/po/el.po
@@ -6,7 +6,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.10.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-28 18:07+0000\n"
+"POT-Creation-Date: 2021-05-28 18:28+0000\n"
 "PO-Revision-Date: 2021-05-23 02:35+0000\n"
 "Last-Translator: Antoniou Athanasios <a.antoniou79 at gmail.com>\n"
 "Language-Team: Greek <https://translations.scummvm.org/projects/scummvm/"
@@ -166,8 +166,8 @@ msgstr ""
 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
 #: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
 #: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
-#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1329 engines/scumm/scumm.cpp:1351
+#: engines/scumm/scumm.cpp:2026 engines/sky/compact.cpp:142
 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
 #: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
 #: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -2825,27 +2825,27 @@ msgid "Resolution: %dx%d"
 msgstr "Ανάλυση: %dx%d"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:669
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2464
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2478
 msgid "Enabled aspect ratio correction"
 msgstr "Ενεργοποιημένη διόρθωση αναλογίας διαστάσεων"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:671
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2470
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2484
 msgid "Disabled aspect ratio correction"
 msgstr "Απενεργοποιημένη διόρθωση αναλογίας διαστάσεων"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:692
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2486
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2500
 msgid "Filtering enabled"
 msgstr "Ενεργοποίηση φιλτραρίσματος"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:694
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2488
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2502
 msgid "Filtering disabled"
 msgstr "Απενεργοποίηση φιλτραρίσματος"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:723
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2515
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2529
 msgid "Stretch mode"
 msgstr "Λειτουργία επέκτασης εικόνας"
 
@@ -2854,7 +2854,7 @@ msgctxt "lowres"
 msgid "Normal (no scaling)"
 msgstr "Κανονικό (χωρίς κλιμάκωση)"
 
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2443
 msgid "Active graphics filter:"
 msgstr "Ενεργό φίλτρο γραφικών:"
 
@@ -3905,7 +3905,7 @@ msgstr ""
 "Η γρήγορη φόρτωση ή αποθήκευση παιχνιδιού δεν υποστηρίζεται σε αυτή την "
 "περιοχή"
 
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2604
 #, c-format
 msgid ""
 "Failed to load saved game from file:\n"
@@ -3916,7 +3916,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2594
 #, c-format
 msgid ""
 "Failed to save game to file:\n"
@@ -3927,7 +3927,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2617
 #, c-format
 msgid ""
 "Successfully saved game in file:\n"
@@ -6915,7 +6915,7 @@ msgstr "Η υποστήριξη του HE v71+ δεν έχει ενσωματω
 msgid "SCUMM v7-8 support is not compiled in"
 msgstr "Η υποστήριξη για SCUMM v7-8 δεν έχει ενσωματωθεί στο εκτελέσιμο"
 
-#: engines/scumm/scumm.cpp:536
+#: engines/scumm/scumm.cpp:539
 msgid ""
 "You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
 "resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6928,7 +6928,7 @@ msgstr ""
 "Η διόρθωση αναλογίας διαστάσεων μπορεί να επιτευχθεί αν επιλέξετε την "
 "περικοπή της ανάλυσης σε 320x200 από το φάκελο (tab) 'μηχανή'."
 
-#: engines/scumm/scumm.cpp:1325
+#: engines/scumm/scumm.cpp:1328
 msgid ""
 "Could not find the 'Loom' Macintosh executable. Music and high-resolution\n"
 "versions of font and cursor will be disabled."
@@ -6937,7 +6937,7 @@ msgstr ""
 "εκδοχές\n"
 "υψηλής ανάλυσης γραμματοσειράς (font) θα απενεργοποιηθούν."
 
-#: engines/scumm/scumm.cpp:1347
+#: engines/scumm/scumm.cpp:1350
 msgid ""
 "Could not find the 'Monkey Island' Macintosh executable to read the\n"
 "instruments from. Music will be disabled."
@@ -6945,7 +6945,7 @@ msgstr ""
 "Δεν ήταν δυνατή η εύρεση του εκτελέσιμου Macintosh 'Monkey Island' από\n"
 "το οποίο να διαβαστούν τα όργανα μουσικής. Η μουσική θα απενεργοποιηθεί."
 
-#: engines/scumm/scumm.cpp:2021
+#: engines/scumm/scumm.cpp:2024
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6954,7 +6954,7 @@ msgstr ""
 "Η υποστήριξη native MIDI απαιτεί την Αναβάθμιση Roland από τη LucasArts,\n"
 "αλλά το %s λείπει. Γίνεται χρήση AdLib αντ 'αυτού."
 
-#: engines/scumm/scumm.cpp:2889
+#: engines/scumm/scumm.cpp:2902
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/es_ES.po b/po/es_ES.po
index 8f560dfa96..1c6f5a9096 100644
--- a/po/es_ES.po
+++ b/po/es_ES.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.4.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-28 18:07+0000\n"
+"POT-Creation-Date: 2021-05-28 18:28+0000\n"
 "PO-Revision-Date: 2021-05-17 21:52+0000\n"
 "Last-Translator: IlDucci <pajaroloco_2 at hotmail.com>\n"
 "Language-Team: Spanish <https://translations.scummvm.org/projects/scummvm/"
@@ -167,8 +167,8 @@ msgstr ""
 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
 #: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
 #: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
-#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1329 engines/scumm/scumm.cpp:1351
+#: engines/scumm/scumm.cpp:2026 engines/sky/compact.cpp:142
 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
 #: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
 #: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -2790,27 +2790,27 @@ msgid "Resolution: %dx%d"
 msgstr "Resolución: %dx%d"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:669
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2464
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2478
 msgid "Enabled aspect ratio correction"
 msgstr "Activar la corrección de aspecto"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:671
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2470
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2484
 msgid "Disabled aspect ratio correction"
 msgstr "Desactivar la corrección de aspecto"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:692
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2486
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2500
 msgid "Filtering enabled"
 msgstr "Filtrado activado"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:694
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2488
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2502
 msgid "Filtering disabled"
 msgstr "Filtrado desactivado"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:723
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2515
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2529
 msgid "Stretch mode"
 msgstr "Modo de ajuste"
 
@@ -2819,7 +2819,7 @@ msgctxt "lowres"
 msgid "Normal (no scaling)"
 msgstr "Normal"
 
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2443
 msgid "Active graphics filter:"
 msgstr "Filtro de gráficos activo:"
 
@@ -3862,7 +3862,7 @@ msgstr "Cargar"
 msgid "Quick load or save game isn't supported in this location"
 msgstr "No se pueden usar el guardado o carga rápidos en este lugar"
 
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2604
 #, c-format
 msgid ""
 "Failed to load saved game from file:\n"
@@ -3873,7 +3873,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2594
 #, c-format
 msgid ""
 "Failed to save game to file:\n"
@@ -3884,7 +3884,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2617
 #, c-format
 msgid ""
 "Successfully saved game in file:\n"
@@ -6833,7 +6833,7 @@ msgstr "No se ha incluido el soporte de HE v71+."
 msgid "SCUMM v7-8 support is not compiled in"
 msgstr "No se ha incluido el soporte para SCUMM v7-8."
 
-#: engines/scumm/scumm.cpp:536
+#: engines/scumm/scumm.cpp:539
 msgid ""
 "You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
 "resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6846,7 +6846,7 @@ msgstr ""
 "Para corregirla, se debe recortar la resolución a 320x200. Esta opción está "
 "disponible en la pestaña Motor."
 
-#: engines/scumm/scumm.cpp:1325
+#: engines/scumm/scumm.cpp:1328
 msgid ""
 "Could not find the 'Loom' Macintosh executable. Music and high-resolution\n"
 "versions of font and cursor will be disabled."
@@ -6855,7 +6855,7 @@ msgstr ""
 "Se desactivará la música, así como la fuente y el cursor\n"
 "en alta resolución."
 
-#: engines/scumm/scumm.cpp:1347
+#: engines/scumm/scumm.cpp:1350
 msgid ""
 "Could not find the 'Monkey Island' Macintosh executable to read the\n"
 "instruments from. Music will be disabled."
@@ -6863,7 +6863,7 @@ msgstr ""
 "No se ha encontrado el ejecutable de Macintosh de Monkey Island\n"
 "para reproducir los instrumentos. Se ha desactivado la música."
 
-#: engines/scumm/scumm.cpp:2021
+#: engines/scumm/scumm.cpp:2024
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6872,7 +6872,7 @@ msgstr ""
 "El soporte MIDI nativo requiere la actualización Roland de LucasArts,\n"
 "pero %s no está disponible. Se usará AdLib."
 
-#: engines/scumm/scumm.cpp:2889
+#: engines/scumm/scumm.cpp:2902
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/eu.po b/po/eu.po
index 78e209a423..dd5591dd28 100644
--- a/po/eu.po
+++ b/po/eu.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.5.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-28 18:07+0000\n"
+"POT-Creation-Date: 2021-05-28 18:28+0000\n"
 "PO-Revision-Date: 2021-01-02 18:37+0000\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Basque <https://translations.scummvm.org/projects/scummvm/"
@@ -169,8 +169,8 @@ msgstr ""
 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
 #: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
 #: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
-#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1329 engines/scumm/scumm.cpp:1351
+#: engines/scumm/scumm.cpp:2026 engines/sky/compact.cpp:142
 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
 #: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
 #: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -2801,29 +2801,29 @@ msgid "Resolution: %dx%d"
 msgstr "Bereizmena: %dx%d"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:669
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2464
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2478
 msgid "Enabled aspect ratio correction"
 msgstr "Formatu-ratio zuzenketa gaituta"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:671
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2470
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2484
 msgid "Disabled aspect ratio correction"
 msgstr "Formatu-ratio zuzenketa desgaituta"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:692
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2486
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2500
 #, fuzzy
 msgid "Filtering enabled"
 msgstr "Klikatzea gaituta"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:694
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2488
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2502
 #, fuzzy
 msgid "Filtering disabled"
 msgstr "Klikatzea desgaituta"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:723
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2515
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2529
 #, fuzzy
 msgid "Stretch mode"
 msgstr "Helio modua"
@@ -2833,7 +2833,7 @@ msgctxt "lowres"
 msgid "Normal (no scaling)"
 msgstr "Normala"
 
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2443
 msgid "Active graphics filter:"
 msgstr "Filtro grafiko aktiboa:"
 
@@ -3925,7 +3925,7 @@ msgstr "Kargatu"
 msgid "Quick load or save game isn't supported in this location"
 msgstr ""
 
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2604
 #, fuzzy, c-format
 msgid ""
 "Failed to load saved game from file:\n"
@@ -3936,7 +3936,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2594
 #, fuzzy, c-format
 msgid ""
 "Failed to save game to file:\n"
@@ -3947,7 +3947,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2617
 #, fuzzy, c-format
 msgid ""
 "Successfully saved game in file:\n"
@@ -6835,7 +6835,7 @@ msgstr "Ezaugarri erantsiak:"
 msgid "SCUMM v7-8 support is not compiled in"
 msgstr "Ezaugarri erantsiak:"
 
-#: engines/scumm/scumm.cpp:536
+#: engines/scumm/scumm.cpp:539
 msgid ""
 "You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
 "resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6843,7 +6843,7 @@ msgid ""
 "320x200, under 'engine' tab."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:1325
+#: engines/scumm/scumm.cpp:1328
 #, fuzzy
 #| msgid ""
 #| "Could not find the 'Loom' Macintosh executable to read the\n"
@@ -6855,7 +6855,7 @@ msgstr ""
 "Ezin izan da 'Loom' Macintosh exekutagarria aurkitu instrumentuak\n"
 "bertatik irakurtzeko. Musika desgaituta egongo da."
 
-#: engines/scumm/scumm.cpp:1347
+#: engines/scumm/scumm.cpp:1350
 msgid ""
 "Could not find the 'Monkey Island' Macintosh executable to read the\n"
 "instruments from. Music will be disabled."
@@ -6863,7 +6863,7 @@ msgstr ""
 "Ezin izan da 'Monkey Island' Macintosh exekutagarria aurkitu instrumentuak\n"
 "bertatik irakurtzeko. Musika desgaituta egongo da."
 
-#: engines/scumm/scumm.cpp:2021
+#: engines/scumm/scumm.cpp:2024
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6872,7 +6872,7 @@ msgstr ""
 "MIDI euskarri natiboak LucasArts-en Roland eguneraketa behar du,\n"
 "baina %s ez dago eskuragarri. AdLib erabiliko da."
 
-#: engines/scumm/scumm.cpp:2889
+#: engines/scumm/scumm.cpp:2902
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/fi_FI.po b/po/fi_FI.po
index 1046125ce6..916e90d112 100644
--- a/po/fi_FI.po
+++ b/po/fi_FI.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.6.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-28 18:07+0000\n"
+"POT-Creation-Date: 2021-05-28 18:28+0000\n"
 "PO-Revision-Date: 2021-05-18 20:25+0000\n"
 "Last-Translator: Timo Mikkolainen <tmikkola at gmail.com>\n"
 "Language-Team: Finnish <https://translations.scummvm.org/projects/scummvm/"
@@ -166,8 +166,8 @@ msgstr ""
 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
 #: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
 #: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
-#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1329 engines/scumm/scumm.cpp:1351
+#: engines/scumm/scumm.cpp:2026 engines/sky/compact.cpp:142
 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
 #: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
 #: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -2761,27 +2761,27 @@ msgid "Resolution: %dx%d"
 msgstr "Resoluutio: %dx%d"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:669
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2464
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2478
 msgid "Enabled aspect ratio correction"
 msgstr "Kuvasuhteen korjaus päällä"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:671
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2470
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2484
 msgid "Disabled aspect ratio correction"
 msgstr "Kuvasuhteen korjaus pois päältä"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:692
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2486
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2500
 msgid "Filtering enabled"
 msgstr "Suodatus päällä"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:694
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2488
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2502
 msgid "Filtering disabled"
 msgstr "Suodatus pois päältä"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:723
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2515
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2529
 msgid "Stretch mode"
 msgstr "Venytystila"
 
@@ -2790,7 +2790,7 @@ msgctxt "lowres"
 msgid "Normal (no scaling)"
 msgstr "Normaali (ei skaalausta)"
 
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2443
 msgid "Active graphics filter:"
 msgstr "Valittu grafiikkasuodatin:"
 
@@ -3829,7 +3829,7 @@ msgstr "Lataa tallenne"
 msgid "Quick load or save game isn't supported in this location"
 msgstr "Pelin pikalataus tai tallennus ei ole tuettu tässä sijainnissa"
 
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2604
 #, c-format
 msgid ""
 "Failed to load saved game from file:\n"
@@ -3840,7 +3840,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2594
 #, c-format
 msgid ""
 "Failed to save game to file:\n"
@@ -3851,7 +3851,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2617
 #, c-format
 msgid ""
 "Successfully saved game in file:\n"
@@ -6765,7 +6765,7 @@ msgstr "HE v71+ tukea ei ole käännetty mukaan"
 msgid "SCUMM v7-8 support is not compiled in"
 msgstr "SCUMM v7-8 tukea ei ole käännetty mukaan"
 
-#: engines/scumm/scumm.cpp:536
+#: engines/scumm/scumm.cpp:539
 msgid ""
 "You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
 "resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6777,7 +6777,7 @@ msgstr ""
 "Kuvasuhteen korjaus saadaan mahdolliseksi trimmaamalla resoluution 320x200:"
 "aan 'Pelimoottori'-välilehdellä."
 
-#: engines/scumm/scumm.cpp:1325
+#: engines/scumm/scumm.cpp:1328
 msgid ""
 "Could not find the 'Loom' Macintosh executable. Music and high-resolution\n"
 "versions of font and cursor will be disabled."
@@ -6786,7 +6786,7 @@ msgstr ""
 "korkearesoluutioiset\n"
 "versiot fontista ja osoittimesta eivät ole tuettuina."
 
-#: engines/scumm/scumm.cpp:1347
+#: engines/scumm/scumm.cpp:1350
 msgid ""
 "Could not find the 'Monkey Island' Macintosh executable to read the\n"
 "instruments from. Music will be disabled."
@@ -6794,7 +6794,7 @@ msgstr ""
 "\"Monkey Island\":in Macintosh ohjelmatiedostoa ei löydetty\n"
 "instrumenttien lukemiseksi. Emme soita musiikkia."
 
-#: engines/scumm/scumm.cpp:2021
+#: engines/scumm/scumm.cpp:2024
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6803,7 +6803,7 @@ msgstr ""
 "Suora MIDI tuki vaatii Roland päivityksen LucasArtsilta, mutta\n"
 "%s puuttuu. Käytetään AdLibia sen sijaan."
 
-#: engines/scumm/scumm.cpp:2889
+#: engines/scumm/scumm.cpp:2902
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/fr_FR.po b/po/fr_FR.po
index c9bab55aa9..60ce3debfc 100644
--- a/po/fr_FR.po
+++ b/po/fr_FR.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.8.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-28 18:07+0000\n"
+"POT-Creation-Date: 2021-05-28 18:28+0000\n"
 "PO-Revision-Date: 2021-05-20 02:25+0000\n"
 "Last-Translator: Purple T <ZEONK at hotmail.com>\n"
 "Language-Team: French <https://translations.scummvm.org/projects/scummvm/"
@@ -167,8 +167,8 @@ msgstr ""
 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
 #: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
 #: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
-#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1329 engines/scumm/scumm.cpp:1351
+#: engines/scumm/scumm.cpp:2026 engines/sky/compact.cpp:142
 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
 #: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
 #: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -2789,27 +2789,27 @@ msgid "Resolution: %dx%d"
 msgstr "Résolution : %dx%d"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:669
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2464
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2478
 msgid "Enabled aspect ratio correction"
 msgstr "Activer la correction du rapport d'aspect"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:671
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2470
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2484
 msgid "Disabled aspect ratio correction"
 msgstr "Désactiver la correction du rapport d'aspect"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:692
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2486
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2500
 msgid "Filtering enabled"
 msgstr "Filtrage Activé"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:694
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2488
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2502
 msgid "Filtering disabled"
 msgstr "Filtrage Désactivé"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:723
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2515
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2529
 msgid "Stretch mode"
 msgstr "Mode d'étirement"
 
@@ -2818,7 +2818,7 @@ msgctxt "lowres"
 msgid "Normal (no scaling)"
 msgstr "Normal"
 
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2443
 msgid "Active graphics filter:"
 msgstr "Mode graphique actif :"
 
@@ -3865,7 +3865,7 @@ msgid "Quick load or save game isn't supported in this location"
 msgstr ""
 "Le chargement ou sauvegarde rapide du jeu n'est pas possible à cet endroit"
 
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2604
 #, c-format
 msgid ""
 "Failed to load saved game from file:\n"
@@ -3876,7 +3876,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2594
 #, c-format
 msgid ""
 "Failed to save game to file:\n"
@@ -3887,7 +3887,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2617
 #, c-format
 msgid ""
 "Successfully saved game in file:\n"
@@ -6845,7 +6845,7 @@ msgstr "La prise en charge de HE V71+ n'est pas incluse"
 msgid "SCUMM v7-8 support is not compiled in"
 msgstr "La prise en charge de SCUMM V7-8 n'est pas incluse"
 
-#: engines/scumm/scumm.cpp:536
+#: engines/scumm/scumm.cpp:539
 msgid ""
 "You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
 "resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6858,7 +6858,7 @@ msgstr ""
 "La correction du rapport d'aspect peut être obtenue en rognant la résolution "
 "à 320x200, sous l'onglet \"moteur\"."
 
-#: engines/scumm/scumm.cpp:1325
+#: engines/scumm/scumm.cpp:1328
 msgid ""
 "Could not find the 'Loom' Macintosh executable. Music and high-resolution\n"
 "versions of font and cursor will be disabled."
@@ -6866,7 +6866,7 @@ msgstr ""
 "L'exécutable Macintosh de 'Loom' n'a pas été trouvé. La musique ainsi que\n"
 "les versions haute résolution des polices et du curseur seront désactivées."
 
-#: engines/scumm/scumm.cpp:1347
+#: engines/scumm/scumm.cpp:1350
 msgid ""
 "Could not find the 'Monkey Island' Macintosh executable to read the\n"
 "instruments from. Music will be disabled."
@@ -6874,7 +6874,7 @@ msgstr ""
 "L'exécutable Macintosh de 'Monkey Island' n'a pas été trouvé pour\n"
 "y lire les instruments. La musique sera désactivée."
 
-#: engines/scumm/scumm.cpp:2021
+#: engines/scumm/scumm.cpp:2024
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6883,7 +6883,7 @@ msgstr ""
 "Support MIDI natif requiert la mise à jour Roland de LucasArts,\n"
 "mais %s manque. Utilise AdLib à la place."
 
-#: engines/scumm/scumm.cpp:2889
+#: engines/scumm/scumm.cpp:2902
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/gl_ES.po b/po/gl_ES.po
index 288fb3cb59..697c988f11 100644
--- a/po/gl_ES.po
+++ b/po/gl_ES.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.8.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-28 18:07+0000\n"
+"POT-Creation-Date: 2021-05-28 18:28+0000\n"
 "PO-Revision-Date: 2020-09-26 21:13+0000\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Galician <https://translations.scummvm.org/projects/scummvm/"
@@ -167,8 +167,8 @@ msgstr ""
 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
 #: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
 #: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
-#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1329 engines/scumm/scumm.cpp:1351
+#: engines/scumm/scumm.cpp:2026 engines/sky/compact.cpp:142
 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
 #: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
 #: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -2814,27 +2814,27 @@ msgid "Resolution: %dx%d"
 msgstr "Resolución: %dx%d"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:669
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2464
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2478
 msgid "Enabled aspect ratio correction"
 msgstr "Corrección de proporción activada"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:671
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2470
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2484
 msgid "Disabled aspect ratio correction"
 msgstr "Corrección de proporción desactivada"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:692
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2486
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2500
 msgid "Filtering enabled"
 msgstr "Filtrado activado"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:694
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2488
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2502
 msgid "Filtering disabled"
 msgstr "Filtrado desactivado"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:723
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2515
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2529
 #, fuzzy
 msgid "Stretch mode"
 msgstr "Modo Helio"
@@ -2844,7 +2844,7 @@ msgctxt "lowres"
 msgid "Normal (no scaling)"
 msgstr "Normal (sen escala)"
 
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2443
 msgid "Active graphics filter:"
 msgstr "Filtro de gráficos activo:"
 
@@ -3942,7 +3942,7 @@ msgstr "Restaurar"
 msgid "Quick load or save game isn't supported in this location"
 msgstr ""
 
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2604
 #, c-format
 msgid ""
 "Failed to load saved game from file:\n"
@@ -3953,7 +3953,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2594
 #, c-format
 msgid ""
 "Failed to save game to file:\n"
@@ -3964,7 +3964,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2617
 #, c-format
 msgid ""
 "Successfully saved game in file:\n"
@@ -6881,7 +6881,7 @@ msgstr "Funcionalidades compiladas:"
 msgid "SCUMM v7-8 support is not compiled in"
 msgstr "Funcionalidades compiladas:"
 
-#: engines/scumm/scumm.cpp:536
+#: engines/scumm/scumm.cpp:539
 msgid ""
 "You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
 "resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6889,7 +6889,7 @@ msgid ""
 "320x200, under 'engine' tab."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:1325
+#: engines/scumm/scumm.cpp:1328
 #, fuzzy
 #| msgid ""
 #| "Could not find the 'Loom' Macintosh executable to read the\n"
@@ -6901,7 +6901,7 @@ msgstr ""
 "Erro ao buscar o executable de Loom para Macintosh\n"
 "do que empregar os instrumentos. A música desactivarase."
 
-#: engines/scumm/scumm.cpp:1347
+#: engines/scumm/scumm.cpp:1350
 msgid ""
 "Could not find the 'Monkey Island' Macintosh executable to read the\n"
 "instruments from. Music will be disabled."
@@ -6909,7 +6909,7 @@ msgstr ""
 "Erro ao buscar o executable de Monkey Island para Macintosh\n"
 "do que empregar os instrumentos. A música desactivarase."
 
-#: engines/scumm/scumm.cpp:2021
+#: engines/scumm/scumm.cpp:2024
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6918,7 +6918,7 @@ msgstr ""
 "A compatibilidade nativa con MIDI precisa a actualización de Roland\n"
 "de LucasArts, mais falla %s. Empregarase AdLib."
 
-#: engines/scumm/scumm.cpp:2889
+#: engines/scumm/scumm.cpp:2902
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/he.po b/po/he.po
index 7484e339e2..4c06046997 100644
--- a/po/he.po
+++ b/po/he.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 2.1.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-28 18:07+0000\n"
+"POT-Creation-Date: 2021-05-28 18:28+0000\n"
 "PO-Revision-Date: 2021-04-28 00:30+0000\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Hebrew <https://translations.scummvm.org/projects/scummvm/"
@@ -164,8 +164,8 @@ msgstr "לא ניתן ליצור תיקיה להורדה - קובץ באותו 
 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
 #: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
 #: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
-#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1329 engines/scumm/scumm.cpp:1351
+#: engines/scumm/scumm.cpp:2026 engines/sky/compact.cpp:142
 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
 #: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
 #: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -2731,27 +2731,27 @@ msgid "Resolution: %dx%d"
 msgstr "רזולוציה: %dx%d"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:669
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2464
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2478
 msgid "Enabled aspect ratio correction"
 msgstr "תיקון יחס גובה-רוחב מופעל"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:671
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2470
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2484
 msgid "Disabled aspect ratio correction"
 msgstr "תיקון יחס גובה-רוחב מושבת"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:692
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2486
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2500
 msgid "Filtering enabled"
 msgstr "סינון מופעל"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:694
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2488
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2502
 msgid "Filtering disabled"
 msgstr "הסינון מושבת"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:723
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2515
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2529
 msgid "Stretch mode"
 msgstr "מצב מתיחה"
 
@@ -2760,7 +2760,7 @@ msgctxt "lowres"
 msgid "Normal (no scaling)"
 msgstr "רגיל (ללא קנה מידה)"
 
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2443
 msgid "Active graphics filter:"
 msgstr "פילטר גרפי פעיל:"
 
@@ -3826,7 +3826,7 @@ msgstr "לשחזר"
 msgid "Quick load or save game isn't supported in this location"
 msgstr ""
 
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2604
 #, c-format
 msgid ""
 "Failed to load saved game from file:\n"
@@ -3837,7 +3837,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2594
 #, c-format
 msgid ""
 "Failed to save game to file:\n"
@@ -3848,7 +3848,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2617
 #, c-format
 msgid ""
 "Successfully saved game in file:\n"
@@ -6768,7 +6768,7 @@ msgstr "תכונות שנבנו:"
 msgid "SCUMM v7-8 support is not compiled in"
 msgstr "תכונות שנבנו:"
 
-#: engines/scumm/scumm.cpp:536
+#: engines/scumm/scumm.cpp:539
 msgid ""
 "You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
 "resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6776,7 +6776,7 @@ msgid ""
 "320x200, under 'engine' tab."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:1325
+#: engines/scumm/scumm.cpp:1328
 #, fuzzy
 #| msgid ""
 #| "Could not find the 'Loom' Macintosh executable to read the\n"
@@ -6788,7 +6788,7 @@ msgstr ""
 "לא ניתן למצוא את ההפעלה מקינטוש 'נול' לקריאת ה-\n"
 "מכשירים מ. המוסיקה תושבת."
 
-#: engines/scumm/scumm.cpp:1347
+#: engines/scumm/scumm.cpp:1350
 msgid ""
 "Could not find the 'Monkey Island' Macintosh executable to read the\n"
 "instruments from. Music will be disabled."
@@ -6796,7 +6796,7 @@ msgstr ""
 "לא ניתן למצוא את ההפעלה מקינטוש 'אי הקופים' כדי לקרוא את\n"
 "מכשירים מ. המוסיקה תושבת."
 
-#: engines/scumm/scumm.cpp:2021
+#: engines/scumm/scumm.cpp:2024
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6805,7 +6805,7 @@ msgstr ""
 "תמיכת MIDI מקומית דורשת את שדרוג הרולנד מ- LucasArts,\n"
 "אבל %s חסר. במקום זאת משתמשים ב- AdLib."
 
-#: engines/scumm/scumm.cpp:2889
+#: engines/scumm/scumm.cpp:2902
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/hi.po b/po/hi.po
index 782c48fdd5..f8cb8983ed 100644
--- a/po/hi.po
+++ b/po/hi.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 2.3.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-28 18:07+0000\n"
+"POT-Creation-Date: 2021-05-28 18:28+0000\n"
 "PO-Revision-Date: 2021-03-21 08:24+0000\n"
 "Last-Translator: Aashwin Vaish <aashwin.vaish at research.iiit.ac.in>\n"
 "Language-Team: Hindi <https://translations.scummvm.org/projects/scummvm/"
@@ -165,8 +165,8 @@ msgstr ""
 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
 #: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
 #: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
-#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1329 engines/scumm/scumm.cpp:1351
+#: engines/scumm/scumm.cpp:2026 engines/sky/compact.cpp:142
 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
 #: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
 #: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -2693,27 +2693,27 @@ msgid "Resolution: %dx%d"
 msgstr ""
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:669
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2464
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2478
 msgid "Enabled aspect ratio correction"
 msgstr ""
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:671
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2470
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2484
 msgid "Disabled aspect ratio correction"
 msgstr ""
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:692
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2486
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2500
 msgid "Filtering enabled"
 msgstr ""
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:694
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2488
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2502
 msgid "Filtering disabled"
 msgstr ""
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:723
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2515
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2529
 msgid "Stretch mode"
 msgstr ""
 
@@ -2722,7 +2722,7 @@ msgctxt "lowres"
 msgid "Normal (no scaling)"
 msgstr ""
 
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2443
 msgid "Active graphics filter:"
 msgstr ""
 
@@ -3752,7 +3752,7 @@ msgstr ""
 msgid "Quick load or save game isn't supported in this location"
 msgstr ""
 
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2604
 #, c-format
 msgid ""
 "Failed to load saved game from file:\n"
@@ -3760,7 +3760,7 @@ msgid ""
 "%s"
 msgstr ""
 
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2594
 #, c-format
 msgid ""
 "Failed to save game to file:\n"
@@ -3768,7 +3768,7 @@ msgid ""
 "%s"
 msgstr ""
 
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2617
 #, c-format
 msgid ""
 "Successfully saved game in file:\n"
@@ -6498,7 +6498,7 @@ msgstr "सुविधा बनाए गए:"
 msgid "SCUMM v7-8 support is not compiled in"
 msgstr "सुविधा बनाए गए:"
 
-#: engines/scumm/scumm.cpp:536
+#: engines/scumm/scumm.cpp:539
 msgid ""
 "You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
 "resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6506,26 +6506,26 @@ msgid ""
 "320x200, under 'engine' tab."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:1325
+#: engines/scumm/scumm.cpp:1328
 msgid ""
 "Could not find the 'Loom' Macintosh executable. Music and high-resolution\n"
 "versions of font and cursor will be disabled."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:1347
+#: engines/scumm/scumm.cpp:1350
 msgid ""
 "Could not find the 'Monkey Island' Macintosh executable to read the\n"
 "instruments from. Music will be disabled."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:2021
+#: engines/scumm/scumm.cpp:2024
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
 "but %s is missing. Using AdLib instead."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:2889
+#: engines/scumm/scumm.cpp:2902
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/hu_HU.po b/po/hu_HU.po
index 578a2ef04d..3795043565 100644
--- a/po/hu_HU.po
+++ b/po/hu_HU.po
@@ -6,7 +6,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.3.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-28 18:07+0000\n"
+"POT-Creation-Date: 2021-05-28 18:28+0000\n"
 "PO-Revision-Date: 2021-05-18 10:25+0000\n"
 "Last-Translator: George Kormendi <grubycza at hotmail.com>\n"
 "Language-Team: Hungarian <https://translations.scummvm.org/projects/scummvm/"
@@ -167,8 +167,8 @@ msgstr ""
 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
 #: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
 #: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
-#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1329 engines/scumm/scumm.cpp:1351
+#: engines/scumm/scumm.cpp:2026 engines/sky/compact.cpp:142
 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
 #: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
 #: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -2753,27 +2753,27 @@ msgid "Resolution: %dx%d"
 msgstr "Felbontás: %dx%d"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:669
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2464
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2478
 msgid "Enabled aspect ratio correction"
 msgstr "Méretarány korrekció engedélyezve"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:671
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2470
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2484
 msgid "Disabled aspect ratio correction"
 msgstr "Méretarány korrekció letiltva"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:692
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2486
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2500
 msgid "Filtering enabled"
 msgstr "Szûrés engedélyezve"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:694
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2488
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2502
 msgid "Filtering disabled"
 msgstr "Szûrés letiltva"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:723
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2515
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2529
 msgid "Stretch mode"
 msgstr "Nyújtás mód"
 
@@ -2782,7 +2782,7 @@ msgctxt "lowres"
 msgid "Normal (no scaling)"
 msgstr "Normál (nincs átméretezés)"
 
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2443
 msgid "Active graphics filter:"
 msgstr "Aktív grafikus szûrõk:"
 
@@ -3822,7 +3822,7 @@ msgstr "Visszaállítás"
 msgid "Quick load or save game isn't supported in this location"
 msgstr "A játék gyors töltése vagy mentése nem támogatott ezen a helyen"
 
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2604
 #, c-format
 msgid ""
 "Failed to load saved game from file:\n"
@@ -3833,7 +3833,7 @@ msgstr ""
 "\n"
 "%s fájlból"
 
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2594
 #, c-format
 msgid ""
 "Failed to save game to file:\n"
@@ -3844,7 +3844,7 @@ msgstr ""
 "\n"
 "%s fájlba"
 
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2617
 #, c-format
 msgid ""
 "Successfully saved game in file:\n"
@@ -6755,7 +6755,7 @@ msgstr "HE v71+ támogatás nincs lefordítva"
 msgid "SCUMM v7-8 support is not compiled in"
 msgstr "SCUMM v7-8 támogatás nincs lefordítva"
 
-#: engines/scumm/scumm.cpp:536
+#: engines/scumm/scumm.cpp:539
 msgid ""
 "You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
 "resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6767,7 +6767,7 @@ msgstr ""
 "A képarány korrekciója úgy érhető el, hogy a 'motor' fül alatt a felbontást "
 "320x200-ra vágja."
 
-#: engines/scumm/scumm.cpp:1325
+#: engines/scumm/scumm.cpp:1328
 msgid ""
 "Could not find the 'Loom' Macintosh executable. Music and high-resolution\n"
 "versions of font and cursor will be disabled."
@@ -6775,7 +6775,7 @@ msgstr ""
 "Nem található a 'Loom' Macintosh futtató állomány. Zene és a nagy\n"
 "felbontású fontok le lesznek tiltva."
 
-#: engines/scumm/scumm.cpp:1347
+#: engines/scumm/scumm.cpp:1350
 msgid ""
 "Could not find the 'Monkey Island' Macintosh executable to read the\n"
 "instruments from. Music will be disabled."
@@ -6783,7 +6783,7 @@ msgstr ""
 "Nem található a 'Monkey Island' Macintosh futtató állomány, hogy \n"
 "beolvassa a hangszereket. Zene le lessz tiltva."
 
-#: engines/scumm/scumm.cpp:2021
+#: engines/scumm/scumm.cpp:2024
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6792,7 +6792,7 @@ msgstr ""
 "Native MIDI támogatáshoz kell a Roland Upgrade a LucasArts-tól,\n"
 "a %s hiányzik. AdLib-ot használok helyette."
 
-#: engines/scumm/scumm.cpp:2889
+#: engines/scumm/scumm.cpp:2902
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/it_IT.po b/po/it_IT.po
index b8480b369b..b95f37ce1f 100644
--- a/po/it_IT.po
+++ b/po/it_IT.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.3.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-28 18:07+0000\n"
+"POT-Creation-Date: 2021-05-28 18:28+0000\n"
 "PO-Revision-Date: 2021-05-17 21:03+0000\n"
 "Last-Translator: Walter Agazzi <tag2015 at gmail.com>\n"
 "Language-Team: Italian <https://translations.scummvm.org/projects/scummvm/"
@@ -167,8 +167,8 @@ msgstr ""
 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
 #: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
 #: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
-#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1329 engines/scumm/scumm.cpp:1351
+#: engines/scumm/scumm.cpp:2026 engines/sky/compact.cpp:142
 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
 #: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
 #: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -2783,27 +2783,27 @@ msgid "Resolution: %dx%d"
 msgstr "Risoluzione: %dx%d"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:669
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2464
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2478
 msgid "Enabled aspect ratio correction"
 msgstr "Correzione proporzioni attivata"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:671
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2470
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2484
 msgid "Disabled aspect ratio correction"
 msgstr "Correzione proporzioni disattivata"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:692
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2486
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2500
 msgid "Filtering enabled"
 msgstr "Filtro video attivato"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:694
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2488
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2502
 msgid "Filtering disabled"
 msgstr "Filtro video disattivato"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:723
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2515
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2529
 msgid "Stretch mode"
 msgstr "Ridimensionamento"
 
@@ -2812,7 +2812,7 @@ msgctxt "lowres"
 msgid "Normal (no scaling)"
 msgstr "Normale (no ridim.)"
 
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2443
 msgid "Active graphics filter:"
 msgstr "Filtro grafico attivo:"
 
@@ -3870,7 +3870,7 @@ msgid "Quick load or save game isn't supported in this location"
 msgstr ""
 "Il salvataggio/caricamento rapido non è disponibile in questa locazione"
 
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2604
 #, c-format
 msgid ""
 "Failed to load saved game from file:\n"
@@ -3881,7 +3881,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2594
 #, c-format
 msgid ""
 "Failed to save game to file:\n"
@@ -3892,7 +3892,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2617
 #, c-format
 msgid ""
 "Successfully saved game in file:\n"
@@ -6843,7 +6843,7 @@ msgstr "Il supporto per HE v71+ non è stato incluso nella compilazione"
 msgid "SCUMM v7-8 support is not compiled in"
 msgstr "Il supporto per SCUMM v7-8 non è stato incluso nella compilazione"
 
-#: engines/scumm/scumm.cpp:536
+#: engines/scumm/scumm.cpp:539
 msgid ""
 "You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
 "resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6856,7 +6856,7 @@ msgstr ""
 "Perchè funzioni, devi abilitare anche l'opzione \"Riduci la risoluzione "
 "verticale\" presente nella scheda \"motore\"."
 
-#: engines/scumm/scumm.cpp:1325
+#: engines/scumm/scumm.cpp:1328
 msgid ""
 "Could not find the 'Loom' Macintosh executable. Music and high-resolution\n"
 "versions of font and cursor will be disabled."
@@ -6865,7 +6865,7 @@ msgstr ""
 "puntatore\n"
 "ad alta risoluzione, così come la musica, saranno disabilitati."
 
-#: engines/scumm/scumm.cpp:1347
+#: engines/scumm/scumm.cpp:1350
 msgid ""
 "Could not find the 'Monkey Island' Macintosh executable to read the\n"
 "instruments from. Music will be disabled."
@@ -6873,7 +6873,7 @@ msgstr ""
 "L'eseguibile Macintosh di 'Monkey Island', necessario per caricare gli\n"
 "strumenti, non è stato trovato. La musica non verrà riprodotta."
 
-#: engines/scumm/scumm.cpp:2021
+#: engines/scumm/scumm.cpp:2024
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6882,7 +6882,7 @@ msgstr ""
 "Il supporto nativo MIDI richiede il Roland Upgrade della LucasArts,\n"
 "ma %s non è presente. Verrà usato AdLib."
 
-#: engines/scumm/scumm.cpp:2889
+#: engines/scumm/scumm.cpp:2902
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/ja.po b/po/ja.po
index e1615ebf7c..5b77d618b9 100644
--- a/po/ja.po
+++ b/po/ja.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 2.3.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-28 18:07+0000\n"
+"POT-Creation-Date: 2021-05-28 18:28+0000\n"
 "PO-Revision-Date: 2021-05-18 10:25+0000\n"
 "Last-Translator: VAN-Gluon <van.gluonp at gmail.com>\n"
 "Language-Team: Japanese <https://translations.scummvm.org/projects/scummvm/"
@@ -165,8 +165,8 @@ msgstr ""
 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
 #: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
 #: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
-#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1329 engines/scumm/scumm.cpp:1351
+#: engines/scumm/scumm.cpp:2026 engines/sky/compact.cpp:142
 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
 #: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
 #: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -2737,27 +2737,27 @@ msgid "Resolution: %dx%d"
 msgstr "解像度: %dx%d"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:669
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2464
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2478
 msgid "Enabled aspect ratio correction"
 msgstr "縦横比修正適用"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:671
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2470
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2484
 msgid "Disabled aspect ratio correction"
 msgstr "縦横比修正無効"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:692
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2486
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2500
 msgid "Filtering enabled"
 msgstr "フィルター適用"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:694
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2488
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2502
 msgid "Filtering disabled"
 msgstr "フィルター無効"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:723
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2515
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2529
 msgid "Stretch mode"
 msgstr "ストレッチモード"
 
@@ -2766,7 +2766,7 @@ msgctxt "lowres"
 msgid "Normal (no scaling)"
 msgstr "標準比率"
 
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2443
 msgid "Active graphics filter:"
 msgstr "適用中の映像フィルター:"
 
@@ -3804,7 +3804,7 @@ msgid "Quick load or save game isn't supported in this location"
 msgstr ""
 "このロケーションでは、セーブまたはクイックロードはサポートされていません"
 
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2604
 #, c-format
 msgid ""
 "Failed to load saved game from file:\n"
@@ -3815,7 +3815,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2594
 #, c-format
 msgid ""
 "Failed to save game to file:\n"
@@ -3826,7 +3826,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2617
 #, c-format
 msgid ""
 "Successfully saved game in file:\n"
@@ -6704,7 +6704,7 @@ msgstr "HE v71+のサポートはコンパイルされていません"
 msgid "SCUMM v7-8 support is not compiled in"
 msgstr "SCUMM v7-8のサポートはコンパイルされていません"
 
-#: engines/scumm/scumm.cpp:536
+#: engines/scumm/scumm.cpp:539
 msgid ""
 "You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
 "resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6716,7 +6716,7 @@ msgstr ""
 "アスペクト比の補正は、[エンジン]タブで解像度を320x200にトリミングすることで実"
 "現できます。"
 
-#: engines/scumm/scumm.cpp:1325
+#: engines/scumm/scumm.cpp:1328
 msgid ""
 "Could not find the 'Loom' Macintosh executable. Music and high-resolution\n"
 "versions of font and cursor will be disabled."
@@ -6724,7 +6724,7 @@ msgstr ""
 "Macintosh用実行ファイル「Loom」が見つかりません。\n"
 "音楽、高解像度のフォントやカーソルは使えなくなります。"
 
-#: engines/scumm/scumm.cpp:1347
+#: engines/scumm/scumm.cpp:1350
 msgid ""
 "Could not find the 'Monkey Island' Macintosh executable to read the\n"
 "instruments from. Music will be disabled."
@@ -6733,7 +6733,7 @@ msgstr ""
 "ん。\n"
 "音楽は無効になります。"
 
-#: engines/scumm/scumm.cpp:2021
+#: engines/scumm/scumm.cpp:2024
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6742,7 +6742,7 @@ msgstr ""
 "ネイティブMIDIのサポートには、LucasArts提供のthe Roland Upgradeが必要です。\n"
 "しかし%sがありません。代わりにAdLibを使用します。"
 
-#: engines/scumm/scumm.cpp:2889
+#: engines/scumm/scumm.cpp:2902
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/ko.po b/po/ko.po
index 74fabc5b56..5b9213e17a 100644
--- a/po/ko.po
+++ b/po/ko.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 2.3.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-28 18:07+0000\n"
+"POT-Creation-Date: 2021-05-28 18:28+0000\n"
 "PO-Revision-Date: 2021-05-15 04:25+0000\n"
 "Last-Translator: wonst719 <wonst719 at gmail.com>\n"
 "Language-Team: Korean <https://translations.scummvm.org/projects/scummvm/"
@@ -165,8 +165,8 @@ msgstr ""
 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
 #: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
 #: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
-#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1329 engines/scumm/scumm.cpp:1351
+#: engines/scumm/scumm.cpp:2026 engines/sky/compact.cpp:142
 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
 #: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
 #: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -2725,27 +2725,27 @@ msgid "Resolution: %dx%d"
 msgstr "해상도: %dx%d"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:669
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2464
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2478
 msgid "Enabled aspect ratio correction"
 msgstr "화면 종횡비 보정 활성화"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:671
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2470
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2484
 msgid "Disabled aspect ratio correction"
 msgstr "화면 종횡비 보정 비활성화"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:692
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2486
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2500
 msgid "Filtering enabled"
 msgstr "필터링 활성화"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:694
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2488
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2502
 msgid "Filtering disabled"
 msgstr "필터링 비활성화"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:723
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2515
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2529
 msgid "Stretch mode"
 msgstr "확대 모드"
 
@@ -2754,7 +2754,7 @@ msgctxt "lowres"
 msgid "Normal (no scaling)"
 msgstr "일반 (확대 없음)"
 
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2443
 msgid "Active graphics filter:"
 msgstr "활성 그래픽 필터:"
 
@@ -3791,7 +3791,7 @@ msgstr "불러오기"
 msgid "Quick load or save game isn't supported in this location"
 msgstr "빠른 저장과 불러오기는 여기서는 지원되지 않습니다"
 
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2604
 #, c-format
 msgid ""
 "Failed to load saved game from file:\n"
@@ -3802,7 +3802,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2594
 #, c-format
 msgid ""
 "Failed to save game to file:\n"
@@ -3813,7 +3813,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2617
 #, c-format
 msgid ""
 "Successfully saved game in file:\n"
@@ -6702,7 +6702,7 @@ msgstr "HE v71+ 지원이 컴파일 되지 않음"
 msgid "SCUMM v7-8 support is not compiled in"
 msgstr "SCUMM v7-8 지원이 컴파일 되지 않음"
 
-#: engines/scumm/scumm.cpp:536
+#: engines/scumm/scumm.cpp:539
 msgid ""
 "You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
 "resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6713,7 +6713,7 @@ msgstr ""
 "에 종횡비 보정을 지원하지 않습니다.\n"
 "'엔진' 탭에서 해상도를 320x200으로 잘라내면 종횡비 보정이 가능합니다."
 
-#: engines/scumm/scumm.cpp:1325
+#: engines/scumm/scumm.cpp:1328
 #, fuzzy
 #| msgid ""
 #| "Could not find the 'Loom' Macintosh executable to read the\n"
@@ -6725,7 +6725,7 @@ msgstr ""
 "악기가 포함된 'Loom' 매킨토시 실행파일을 찾을 수 없습니다.\n"
 "음악이 비활성화됩니다."
 
-#: engines/scumm/scumm.cpp:1347
+#: engines/scumm/scumm.cpp:1350
 msgid ""
 "Could not find the 'Monkey Island' Macintosh executable to read the\n"
 "instruments from. Music will be disabled."
@@ -6733,7 +6733,7 @@ msgstr ""
 "악기가 포함된 'Monkey Island' 매킨토시 실행 파일을 찾을 수 없습니다.\n"
 "음악이 비활성화됩니다."
 
-#: engines/scumm/scumm.cpp:2021
+#: engines/scumm/scumm.cpp:2024
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6742,7 +6742,7 @@ msgstr ""
 "MIDI 지원은 LucasArts에서 제공하는 Roland Upgrade가 필요합니다.\n"
 "하지만 %s 파일이 없습니다. AdLib을 대신 사용합니다."
 
-#: engines/scumm/scumm.cpp:2889
+#: engines/scumm/scumm.cpp:2902
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/nb_NO.po b/po/nb_NO.po
index 03bc4f4b13..335aa065bd 100644
--- a/po/nb_NO.po
+++ b/po/nb_NO.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.3.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-28 18:07+0000\n"
+"POT-Creation-Date: 2021-05-28 18:28+0000\n"
 "PO-Revision-Date: 2020-09-26 21:13+0000\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Norwegian Bokmål <https://translations.scummvm.org/projects/"
@@ -168,8 +168,8 @@ msgstr ""
 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
 #: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
 #: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
-#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1329 engines/scumm/scumm.cpp:1351
+#: engines/scumm/scumm.cpp:2026 engines/sky/compact.cpp:142
 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
 #: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
 #: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -2818,27 +2818,27 @@ msgid "Resolution: %dx%d"
 msgstr "Oppløsning: %dx%d"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:669
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2464
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2478
 msgid "Enabled aspect ratio correction"
 msgstr "Aspekt-rate korrigering aktivert"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:671
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2470
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2484
 msgid "Disabled aspect ratio correction"
 msgstr "Aspekt-rate korrigering deaktivert"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:692
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2486
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2500
 msgid "Filtering enabled"
 msgstr "Filtrering aktivert"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:694
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2488
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2502
 msgid "Filtering disabled"
 msgstr "Filtrering deaktivert"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:723
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2515
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2529
 #, fuzzy
 msgid "Stretch mode"
 msgstr "Helium-modus"
@@ -2848,7 +2848,7 @@ msgctxt "lowres"
 msgid "Normal (no scaling)"
 msgstr "Normal (ingen skalering)"
 
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2443
 msgid "Active graphics filter:"
 msgstr "Aktivt grafikkfilter:"
 
@@ -3941,7 +3941,7 @@ msgstr "Gjenopprett"
 msgid "Quick load or save game isn't supported in this location"
 msgstr ""
 
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2604
 #, fuzzy, c-format
 msgid ""
 "Failed to load saved game from file:\n"
@@ -3952,7 +3952,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2594
 #, fuzzy, c-format
 msgid ""
 "Failed to save game to file:\n"
@@ -3963,7 +3963,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2617
 #, fuzzy, c-format
 msgid ""
 "Successfully saved game in file:\n"
@@ -6846,7 +6846,7 @@ msgstr "Funksjoner innkompilert:"
 msgid "SCUMM v7-8 support is not compiled in"
 msgstr "Funksjoner innkompilert:"
 
-#: engines/scumm/scumm.cpp:536
+#: engines/scumm/scumm.cpp:539
 msgid ""
 "You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
 "resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6854,7 +6854,7 @@ msgid ""
 "320x200, under 'engine' tab."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:1325
+#: engines/scumm/scumm.cpp:1328
 #, fuzzy
 #| msgid ""
 #| "Could not find the 'Loom' Macintosh executable to read the\n"
@@ -6866,7 +6866,7 @@ msgstr ""
 "Kunne ikke finne Macintosh binærfila «Loom» for å lese instrumenter\n"
 "fra den. Musikk vil bli deaktivert."
 
-#: engines/scumm/scumm.cpp:1347
+#: engines/scumm/scumm.cpp:1350
 msgid ""
 "Could not find the 'Monkey Island' Macintosh executable to read the\n"
 "instruments from. Music will be disabled."
@@ -6874,7 +6874,7 @@ msgstr ""
 "Kunne ikke finne Macintosh-binærfila «Monkey Island» for å lese\n"
 "instrumenter fra den. Musikk vil bli deaktivert."
 
-#: engines/scumm/scumm.cpp:2021
+#: engines/scumm/scumm.cpp:2024
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6883,7 +6883,7 @@ msgstr ""
 "Ekte MIDI-støtte krever «Roland Upgrade» fra LucasArts,\n"
 "men %s mangler. Bruker AdLib istedet."
 
-#: engines/scumm/scumm.cpp:2889
+#: engines/scumm/scumm.cpp:2902
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/nl_NL.po b/po/nl_NL.po
index 8dc5ac5b46..2ef337f63d 100644
--- a/po/nl_NL.po
+++ b/po/nl_NL.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.9.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-28 18:07+0000\n"
+"POT-Creation-Date: 2021-05-28 18:28+0000\n"
 "PO-Revision-Date: 2021-05-27 09:25+0000\n"
 "Last-Translator: Ben Castricum <github at bencastricum.nl>\n"
 "Language-Team: Dutch <https://translations.scummvm.org/projects/scummvm/"
@@ -166,8 +166,8 @@ msgstr ""
 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
 #: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
 #: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
-#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1329 engines/scumm/scumm.cpp:1351
+#: engines/scumm/scumm.cpp:2026 engines/sky/compact.cpp:142
 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
 #: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
 #: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -2784,27 +2784,27 @@ msgid "Resolution: %dx%d"
 msgstr "Resolutie: %dx%d"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:669
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2464
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2478
 msgid "Enabled aspect ratio correction"
 msgstr "Pixelverhoudingcorrectie ingeschakeld"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:671
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2470
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2484
 msgid "Disabled aspect ratio correction"
 msgstr "Pixelverhoudingcorrectie uitgeschakeld"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:692
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2486
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2500
 msgid "Filtering enabled"
 msgstr "Filteren aangezet"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:694
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2488
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2502
 msgid "Filtering disabled"
 msgstr "Filteren uitgeschakeld"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:723
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2515
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2529
 msgid "Stretch mode"
 msgstr "Uitrekmodus"
 
@@ -2813,7 +2813,7 @@ msgctxt "lowres"
 msgid "Normal (no scaling)"
 msgstr "Normaal (niet schalen)"
 
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2443
 msgid "Active graphics filter:"
 msgstr "Actieve grafische filter:"
 
@@ -3864,7 +3864,7 @@ msgstr "Laad"
 msgid "Quick load or save game isn't supported in this location"
 msgstr "Snel laden of bewaren wordt niet ondersteund op deze locatie"
 
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2604
 #, c-format
 msgid ""
 "Failed to load saved game from file:\n"
@@ -3875,7 +3875,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2594
 #, c-format
 msgid ""
 "Failed to save game to file:\n"
@@ -3886,7 +3886,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2617
 #, c-format
 msgid ""
 "Successfully saved game in file:\n"
@@ -6878,7 +6878,7 @@ msgstr "Features meegecompileerd:"
 msgid "SCUMM v7-8 support is not compiled in"
 msgstr "Features meegecompileerd:"
 
-#: engines/scumm/scumm.cpp:536
+#: engines/scumm/scumm.cpp:539
 msgid ""
 "You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
 "resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6886,7 +6886,7 @@ msgid ""
 "320x200, under 'engine' tab."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:1325
+#: engines/scumm/scumm.cpp:1328
 #, fuzzy
 #| msgid ""
 #| "Could not find the 'Loom' Macintosh executable to read the\n"
@@ -6898,7 +6898,7 @@ msgstr ""
 "De 'Loom' Macintosh executable is niet gevonden om de instrumenten van te "
 "laden. Muziek wordt uitgeschakeld."
 
-#: engines/scumm/scumm.cpp:1347
+#: engines/scumm/scumm.cpp:1350
 msgid ""
 "Could not find the 'Monkey Island' Macintosh executable to read the\n"
 "instruments from. Music will be disabled."
@@ -6906,7 +6906,7 @@ msgstr ""
 "De 'Monkey Island' Macintosh executable is niet gevonden om de instrumenten "
 "van te laden. Muziek wordt uitgeschakeld."
 
-#: engines/scumm/scumm.cpp:2021
+#: engines/scumm/scumm.cpp:2024
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6915,7 +6915,7 @@ msgstr ""
 "Voor MIDI support is de Roland Upgrade van Lucasarts vereist,\n"
 "maar %s ontbreekt. Er wordt nu AdLib gebruikt."
 
-#: engines/scumm/scumm.cpp:2889
+#: engines/scumm/scumm.cpp:2902
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/nn_NO.po b/po/nn_NO.po
index 92fc3e255f..61f42f3b65 100644
--- a/po/nn_NO.po
+++ b/po/nn_NO.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.3.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-28 18:07+0000\n"
+"POT-Creation-Date: 2021-05-28 18:28+0000\n"
 "PO-Revision-Date: 2020-09-26 21:13+0000\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Norwegian Nynorsk <https://translations.scummvm.org/projects/"
@@ -167,8 +167,8 @@ msgstr ""
 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
 #: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
 #: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
-#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1329 engines/scumm/scumm.cpp:1351
+#: engines/scumm/scumm.cpp:2026 engines/sky/compact.cpp:142
 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
 #: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
 #: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -2804,29 +2804,29 @@ msgid "Resolution: %dx%d"
 msgstr ""
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:669
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2464
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2478
 msgid "Enabled aspect ratio correction"
 msgstr "Aspekt-korrigering aktivert"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:671
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2470
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2484
 msgid "Disabled aspect ratio correction"
 msgstr "Aspekt-korrigering ikkje aktivert"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:692
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2486
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2500
 #, fuzzy
 msgid "Filtering enabled"
 msgstr "Klikking aktivert"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:694
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2488
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2502
 #, fuzzy
 msgid "Filtering disabled"
 msgstr "Klikking Deaktivert"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:723
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2515
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2529
 #, fuzzy
 msgid "Stretch mode"
 msgstr "Heliummodus"
@@ -2836,7 +2836,7 @@ msgctxt "lowres"
 msgid "Normal (no scaling)"
 msgstr "Normal (ikkje skaler)"
 
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2443
 msgid "Active graphics filter:"
 msgstr "Aktivt grafikkfilter:"
 
@@ -3929,7 +3929,7 @@ msgstr "Gjenopprett"
 msgid "Quick load or save game isn't supported in this location"
 msgstr ""
 
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2604
 #, fuzzy, c-format
 msgid ""
 "Failed to load saved game from file:\n"
@@ -3937,7 +3937,7 @@ msgid ""
 "%s"
 msgstr "Kunne ikkje laste lagra spel frå fil."
 
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2594
 #, fuzzy, c-format
 msgid ""
 "Failed to save game to file:\n"
@@ -3945,7 +3945,7 @@ msgid ""
 "%s"
 msgstr "Klarte ikkje lagre speltilstand til fil."
 
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2617
 #, fuzzy, c-format
 msgid ""
 "Successfully saved game in file:\n"
@@ -6810,7 +6810,7 @@ msgstr "Funksjonar innkompilert:"
 msgid "SCUMM v7-8 support is not compiled in"
 msgstr "Funksjonar innkompilert:"
 
-#: engines/scumm/scumm.cpp:536
+#: engines/scumm/scumm.cpp:539
 msgid ""
 "You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
 "resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6818,7 +6818,7 @@ msgid ""
 "320x200, under 'engine' tab."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:1325
+#: engines/scumm/scumm.cpp:1328
 #, fuzzy
 #| msgid ""
 #| "Could not find the 'Loom' Macintosh executable to read the\n"
@@ -6830,7 +6830,7 @@ msgstr ""
 "Kunne ikkje finne Macintosh-binærfila «Loom» for å lese\n"
 "instrumenter frå den. Musikk vert deaktivert."
 
-#: engines/scumm/scumm.cpp:1347
+#: engines/scumm/scumm.cpp:1350
 msgid ""
 "Could not find the 'Monkey Island' Macintosh executable to read the\n"
 "instruments from. Music will be disabled."
@@ -6838,14 +6838,14 @@ msgstr ""
 "Kunne ikkje finne Macintosh-binærfila «Monkey Island» for å lese\n"
 "instrumentar frå den. Musikk vert deaktivert."
 
-#: engines/scumm/scumm.cpp:2021
+#: engines/scumm/scumm.cpp:2024
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
 "but %s is missing. Using AdLib instead."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:2889
+#: engines/scumm/scumm.cpp:2902
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/pl_PL.po b/po/pl_PL.po
index 499b392a2a..451059f1d2 100644
--- a/po/pl_PL.po
+++ b/po/pl_PL.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.3.0\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-28 18:07+0000\n"
+"POT-Creation-Date: 2021-05-28 18:28+0000\n"
 "PO-Revision-Date: 2021-05-17 17:34+0000\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Polish <https://translations.scummvm.org/projects/scummvm/"
@@ -172,8 +172,8 @@ msgstr ""
 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
 #: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
 #: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
-#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1329 engines/scumm/scumm.cpp:1351
+#: engines/scumm/scumm.cpp:2026 engines/sky/compact.cpp:142
 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
 #: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
 #: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -2770,27 +2770,27 @@ msgid "Resolution: %dx%d"
 msgstr "Rozdzielczość: %dx%d"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:669
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2464
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2478
 msgid "Enabled aspect ratio correction"
 msgstr "Włączono korekcję formatu obrazu"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:671
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2470
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2484
 msgid "Disabled aspect ratio correction"
 msgstr "Wyłączono korekcję formatu obrazu"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:692
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2486
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2500
 msgid "Filtering enabled"
 msgstr "Filtrowanie włączone"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:694
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2488
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2502
 msgid "Filtering disabled"
 msgstr "Filtrowanie wyłączone"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:723
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2515
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2529
 msgid "Stretch mode"
 msgstr "Tryb skalowania"
 
@@ -2799,7 +2799,7 @@ msgctxt "lowres"
 msgid "Normal (no scaling)"
 msgstr "Zwykły (bez skalowania)"
 
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2443
 msgid "Active graphics filter:"
 msgstr "Aktywny filtr graficzny:"
 
@@ -3856,7 +3856,7 @@ msgstr "Wznów"
 msgid "Quick load or save game isn't supported in this location"
 msgstr ""
 
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2604
 #, c-format
 msgid ""
 "Failed to load saved game from file:\n"
@@ -3867,7 +3867,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2594
 #, c-format
 msgid ""
 "Failed to save game to file:\n"
@@ -3878,7 +3878,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2617
 #, c-format
 msgid ""
 "Successfully saved game in file:\n"
@@ -6794,7 +6794,7 @@ msgstr "Wkompilowane funkcje:"
 msgid "SCUMM v7-8 support is not compiled in"
 msgstr "Wkompilowane funkcje:"
 
-#: engines/scumm/scumm.cpp:536
+#: engines/scumm/scumm.cpp:539
 msgid ""
 "You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
 "resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6802,7 +6802,7 @@ msgid ""
 "320x200, under 'engine' tab."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:1325
+#: engines/scumm/scumm.cpp:1328
 #, fuzzy
 #| msgid ""
 #| "Could not find the 'Loom' Macintosh executable to read the\n"
@@ -6814,7 +6814,7 @@ msgstr ""
 "Nie znaleziono pliku wykonywalnego \"Loom\" dla Macintosha do odczytania "
 "instrumentów. Muzyka będzie wyłączona."
 
-#: engines/scumm/scumm.cpp:1347
+#: engines/scumm/scumm.cpp:1350
 msgid ""
 "Could not find the 'Monkey Island' Macintosh executable to read the\n"
 "instruments from. Music will be disabled."
@@ -6822,7 +6822,7 @@ msgstr ""
 "Nie znaleziono pliku wykonywalnego \"Monkey Island\" dla Macintosha do "
 "odczytania instrumentów. Muzyka będzie wyłączona."
 
-#: engines/scumm/scumm.cpp:2021
+#: engines/scumm/scumm.cpp:2024
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6831,7 +6831,7 @@ msgstr ""
 "Natywne wsparcie MIDI wymaga aktualizacji Rolanda od LucasArts,\n"
 "ale brakuje %s. Przełączam na tryb AdLib."
 
-#: engines/scumm/scumm.cpp:2889
+#: engines/scumm/scumm.cpp:2902
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/pt_BR.po b/po/pt_BR.po
index 29cdddf7e5..297fedfb81 100644
--- a/po/pt_BR.po
+++ b/po/pt_BR.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.3.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-28 18:07+0000\n"
+"POT-Creation-Date: 2021-05-28 18:28+0000\n"
 "PO-Revision-Date: 2021-05-18 10:25+0000\n"
 "Last-Translator: Marcel Souza Lemes <marcosoutsider at gmail.com>\n"
 "Language-Team: Portuguese (Brazil) <https://translations.scummvm.org/"
@@ -169,8 +169,8 @@ msgstr ""
 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
 #: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
 #: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
-#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1329 engines/scumm/scumm.cpp:1351
+#: engines/scumm/scumm.cpp:2026 engines/sky/compact.cpp:142
 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
 #: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
 #: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -2776,27 +2776,27 @@ msgid "Resolution: %dx%d"
 msgstr "Resolução: %dx%d"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:669
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2464
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2478
 msgid "Enabled aspect ratio correction"
 msgstr "Correção de proporção habilitada"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:671
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2470
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2484
 msgid "Disabled aspect ratio correction"
 msgstr "Correção de proporção desabilitada"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:692
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2486
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2500
 msgid "Filtering enabled"
 msgstr "Filtragem habilitada"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:694
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2488
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2502
 msgid "Filtering disabled"
 msgstr "Filtragem desabilitada"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:723
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2515
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2529
 msgid "Stretch mode"
 msgstr "Modo de preenchimento"
 
@@ -2805,7 +2805,7 @@ msgctxt "lowres"
 msgid "Normal (no scaling)"
 msgstr "Normal (sem escala)"
 
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2443
 msgid "Active graphics filter:"
 msgstr "Filtros gráficos ativos:"
 
@@ -3849,7 +3849,7 @@ msgstr "Restaurar"
 msgid "Quick load or save game isn't supported in this location"
 msgstr "Salvar ou carregar rapidamente não é suportado neste local"
 
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2604
 #, c-format
 msgid ""
 "Failed to load saved game from file:\n"
@@ -3860,7 +3860,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2594
 #, c-format
 msgid ""
 "Failed to save game to file:\n"
@@ -3871,7 +3871,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2617
 #, c-format
 msgid ""
 "Successfully saved game in file:\n"
@@ -6809,7 +6809,7 @@ msgstr "O suporte ao HE v71+ não está compilado"
 msgid "SCUMM v7-8 support is not compiled in"
 msgstr "O suporte ao SCUMM v7-8 não está compilado"
 
-#: engines/scumm/scumm.cpp:536
+#: engines/scumm/scumm.cpp:539
 msgid ""
 "You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
 "resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6822,7 +6822,7 @@ msgstr ""
 "A correção da proporção de aspecto pode ser obtida reduzindo a resolução "
 "para 320x200, na aba 'engine'."
 
-#: engines/scumm/scumm.cpp:1325
+#: engines/scumm/scumm.cpp:1328
 msgid ""
 "Could not find the 'Loom' Macintosh executable. Music and high-resolution\n"
 "versions of font and cursor will be disabled."
@@ -6831,7 +6831,7 @@ msgstr ""
 "versões\n"
 "de alta resolução da fonte e do cursor serão desativadas."
 
-#: engines/scumm/scumm.cpp:1347
+#: engines/scumm/scumm.cpp:1350
 msgid ""
 "Could not find the 'Monkey Island' Macintosh executable to read the\n"
 "instruments from. Music will be disabled."
@@ -6840,7 +6840,7 @@ msgstr ""
 "ler os\n"
 "instrumentos. A música será desabilitada."
 
-#: engines/scumm/scumm.cpp:2021
+#: engines/scumm/scumm.cpp:2024
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6850,7 +6850,7 @@ msgstr ""
 "LucasArts,\n"
 "mas %s está faltando. Utilizando AdLib ao invés."
 
-#: engines/scumm/scumm.cpp:2889
+#: engines/scumm/scumm.cpp:2902
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/pt_PT.po b/po/pt_PT.po
index f53ec824e3..0b633460fb 100644
--- a/po/pt_PT.po
+++ b/po/pt_PT.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.10.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-28 18:07+0000\n"
+"POT-Creation-Date: 2021-05-28 18:28+0000\n"
 "PO-Revision-Date: 2020-09-18 03:43+0000\n"
 "Last-Translator: Daniel <supsuper at gmail.com>\n"
 "Language-Team: Portuguese (Portugal) <https://translations.scummvm.org/"
@@ -167,8 +167,8 @@ msgstr ""
 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
 #: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
 #: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
-#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1329 engines/scumm/scumm.cpp:1351
+#: engines/scumm/scumm.cpp:2026 engines/sky/compact.cpp:142
 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
 #: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
 #: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -2782,27 +2782,27 @@ msgid "Resolution: %dx%d"
 msgstr "Resolução: %dx%d"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:669
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2464
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2478
 msgid "Enabled aspect ratio correction"
 msgstr "Correção da taxa de proporção ativada"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:671
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2470
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2484
 msgid "Disabled aspect ratio correction"
 msgstr "Correção da taxa de proporção desativada"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:692
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2486
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2500
 msgid "Filtering enabled"
 msgstr "Filtragem ativada"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:694
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2488
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2502
 msgid "Filtering disabled"
 msgstr "Filtragem desativada"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:723
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2515
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2529
 msgid "Stretch mode"
 msgstr "Redimensionamento"
 
@@ -2811,7 +2811,7 @@ msgctxt "lowres"
 msgid "Normal (no scaling)"
 msgstr "Normal"
 
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2443
 msgid "Active graphics filter:"
 msgstr "Filtro gráfico ativo:"
 
@@ -3842,7 +3842,7 @@ msgstr "Restaurar"
 msgid "Quick load or save game isn't supported in this location"
 msgstr ""
 
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2604
 #, fuzzy, c-format
 msgid ""
 "Failed to load saved game from file:\n"
@@ -3850,7 +3850,7 @@ msgid ""
 "%s"
 msgstr "Não foi possível carregar o jogo guardado."
 
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2594
 #, fuzzy, c-format
 msgid ""
 "Failed to save game to file:\n"
@@ -3858,7 +3858,7 @@ msgid ""
 "%s"
 msgstr "Não foi possível guardar o jogo."
 
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2617
 #, c-format
 msgid ""
 "Successfully saved game in file:\n"
@@ -6746,7 +6746,7 @@ msgstr "Recursos compilados em:"
 msgid "SCUMM v7-8 support is not compiled in"
 msgstr "Recursos compilados em:"
 
-#: engines/scumm/scumm.cpp:536
+#: engines/scumm/scumm.cpp:539
 msgid ""
 "You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
 "resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6754,26 +6754,26 @@ msgid ""
 "320x200, under 'engine' tab."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:1325
+#: engines/scumm/scumm.cpp:1328
 msgid ""
 "Could not find the 'Loom' Macintosh executable. Music and high-resolution\n"
 "versions of font and cursor will be disabled."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:1347
+#: engines/scumm/scumm.cpp:1350
 msgid ""
 "Could not find the 'Monkey Island' Macintosh executable to read the\n"
 "instruments from. Music will be disabled."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:2021
+#: engines/scumm/scumm.cpp:2024
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
 "but %s is missing. Using AdLib instead."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:2889
+#: engines/scumm/scumm.cpp:2902
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/ru_RU.po b/po/ru_RU.po
index 1a61a1fb98..c846a4410b 100644
--- a/po/ru_RU.po
+++ b/po/ru_RU.po
@@ -6,7 +6,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.8.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-28 18:07+0000\n"
+"POT-Creation-Date: 2021-05-28 18:28+0000\n"
 "PO-Revision-Date: 2021-05-17 17:24+0000\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Russian <https://translations.scummvm.org/projects/scummvm/"
@@ -167,8 +167,8 @@ msgstr ""
 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
 #: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
 #: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
-#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1329 engines/scumm/scumm.cpp:1351
+#: engines/scumm/scumm.cpp:2026 engines/sky/compact.cpp:142
 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
 #: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
 #: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -2773,27 +2773,27 @@ msgid "Resolution: %dx%d"
 msgstr "Разрешение: %dx%d"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:669
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2464
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2478
 msgid "Enabled aspect ratio correction"
 msgstr "Коррекция соотношения сторон включена"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:671
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2470
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2484
 msgid "Disabled aspect ratio correction"
 msgstr "Коррекция соотношения сторон выключена"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:692
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2486
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2500
 msgid "Filtering enabled"
 msgstr "Фильтрация включена"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:694
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2488
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2502
 msgid "Filtering disabled"
 msgstr "Фильтрация выключена"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:723
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2515
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2529
 msgid "Stretch mode"
 msgstr "Режим растягивания"
 
@@ -2802,7 +2802,7 @@ msgctxt "lowres"
 msgid "Normal (no scaling)"
 msgstr "Без увеличения"
 
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2443
 msgid "Active graphics filter:"
 msgstr "Активный графический фильтр:"
 
@@ -3843,7 +3843,7 @@ msgstr "Восстановить"
 msgid "Quick load or save game isn't supported in this location"
 msgstr "Быстрое сохранение или загрузка не поддерживаются в этой локации"
 
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2604
 #, c-format
 msgid ""
 "Failed to load saved game from file:\n"
@@ -3854,7 +3854,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2594
 #, c-format
 msgid ""
 "Failed to save game to file:\n"
@@ -3865,7 +3865,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2617
 #, c-format
 msgid ""
 "Successfully saved game in file:\n"
@@ -6790,7 +6790,7 @@ msgstr "Поддержка для версии HE v71+ не скомпилиро
 msgid "SCUMM v7-8 support is not compiled in"
 msgstr "Поддержка для версии SCUMM v7-8 не скомпилирована"
 
-#: engines/scumm/scumm.cpp:536
+#: engines/scumm/scumm.cpp:539
 msgid ""
 "You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
 "resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6803,7 +6803,7 @@ msgstr ""
 "Коррекция соотношения сторон может быть достигнута путем обрезки разрешения "
 "до 320x200 на вкладке «Движок»."
 
-#: engines/scumm/scumm.cpp:1325
+#: engines/scumm/scumm.cpp:1328
 msgid ""
 "Could not find the 'Loom' Macintosh executable. Music and high-resolution\n"
 "versions of font and cursor will be disabled."
@@ -6811,7 +6811,7 @@ msgstr ""
 "Не удалось найти исполнимый файл 'Loom' Macintosh. Музыка и шрифты\n"
 "высокого разрешения будут выключены."
 
-#: engines/scumm/scumm.cpp:1347
+#: engines/scumm/scumm.cpp:1350
 msgid ""
 "Could not find the 'Monkey Island' Macintosh executable to read the\n"
 "instruments from. Music will be disabled."
@@ -6819,7 +6819,7 @@ msgstr ""
 "Не удалось найти исполнимый файл 'Monkey Island' Macintosh, чтобы прочитать\n"
 "данные об инструментах. Музыка будет выключена."
 
-#: engines/scumm/scumm.cpp:2021
+#: engines/scumm/scumm.cpp:2024
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6828,7 +6828,7 @@ msgstr ""
 "Режим \"родного\" MIDI требует обновление Roland Upgrade от\n"
 "LucasArts, но не хватает %s. Переключаюсь на AdLib."
 
-#: engines/scumm/scumm.cpp:2889
+#: engines/scumm/scumm.cpp:2902
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/sv_SE.po b/po/sv_SE.po
index 6b11116a3c..5b665f8989 100644
--- a/po/sv_SE.po
+++ b/po/sv_SE.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.5.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-28 18:07+0000\n"
+"POT-Creation-Date: 2021-05-28 18:28+0000\n"
 "PO-Revision-Date: 2021-04-12 23:51+0000\n"
 "Last-Translator: Henrik Andersson <henke at henke37.cjb.net>\n"
 "Language-Team: Swedish <https://translations.scummvm.org/projects/scummvm/"
@@ -168,8 +168,8 @@ msgstr ""
 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
 #: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
 #: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
-#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1329 engines/scumm/scumm.cpp:1351
+#: engines/scumm/scumm.cpp:2026 engines/sky/compact.cpp:142
 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
 #: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
 #: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -2790,27 +2790,27 @@ msgid "Resolution: %dx%d"
 msgstr "Upplösning: %dx%d"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:669
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2464
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2478
 msgid "Enabled aspect ratio correction"
 msgstr "Korrektion av bildförhållande på"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:671
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2470
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2484
 msgid "Disabled aspect ratio correction"
 msgstr "Korrektion av bildförhållande av"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:692
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2486
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2500
 msgid "Filtering enabled"
 msgstr "Filtrering aktiverad"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:694
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2488
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2502
 msgid "Filtering disabled"
 msgstr "Filtrering inaktiverad"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:723
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2515
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2529
 msgid "Stretch mode"
 msgstr "Utdraget läge"
 
@@ -2819,7 +2819,7 @@ msgctxt "lowres"
 msgid "Normal (no scaling)"
 msgstr "Normalt (ingen skalning)"
 
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2443
 msgid "Active graphics filter:"
 msgstr "Aktivt grafikfilter:"
 
@@ -3885,7 +3885,7 @@ msgstr "Ladda"
 msgid "Quick load or save game isn't supported in this location"
 msgstr ""
 
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2604
 #, c-format
 msgid ""
 "Failed to load saved game from file:\n"
@@ -3896,7 +3896,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2594
 #, c-format
 msgid ""
 "Failed to save game to file:\n"
@@ -3907,7 +3907,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2617
 #, c-format
 msgid ""
 "Successfully saved game in file:\n"
@@ -6827,7 +6827,7 @@ msgstr "Funktioner kompilerade i:"
 msgid "SCUMM v7-8 support is not compiled in"
 msgstr "Funktioner kompilerade i:"
 
-#: engines/scumm/scumm.cpp:536
+#: engines/scumm/scumm.cpp:539
 msgid ""
 "You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
 "resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6835,7 +6835,7 @@ msgid ""
 "320x200, under 'engine' tab."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:1325
+#: engines/scumm/scumm.cpp:1328
 #, fuzzy
 #| msgid ""
 #| "Could not find the 'Loom' Macintosh executable to read the\n"
@@ -6847,7 +6847,7 @@ msgstr ""
 "Kunde inte hitta Macintosh-programmet för 'Loom'\n"
 "för att läsa instrumenten. Musiken kommer att avaktiveras."
 
-#: engines/scumm/scumm.cpp:1347
+#: engines/scumm/scumm.cpp:1350
 msgid ""
 "Could not find the 'Monkey Island' Macintosh executable to read the\n"
 "instruments from. Music will be disabled."
@@ -6855,7 +6855,7 @@ msgstr ""
 "Kunde inte hitta Macintosh-programmet för 'Monkey Island'\n"
 "för att läsa instrumenten. Musiken kommer att avaktiveras."
 
-#: engines/scumm/scumm.cpp:2021
+#: engines/scumm/scumm.cpp:2024
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6864,7 +6864,7 @@ msgstr ""
 "Stöd för Native MIDI kräver Roland-uppdateringen från LucasArts,\n"
 "men %s saknas. Använder AdLib istället."
 
-#: engines/scumm/scumm.cpp:2889
+#: engines/scumm/scumm.cpp:2902
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/tr.po b/po/tr.po
index 36b7bc5f36..0f11b25be5 100644
--- a/po/tr.po
+++ b/po/tr.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 2.3.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-28 18:07+0000\n"
+"POT-Creation-Date: 2021-05-28 18:28+0000\n"
 "PO-Revision-Date: 2021-03-21 08:24+0000\n"
 "Last-Translator: mdenizdemirci <mdenizdemirci at gmail.com>\n"
 "Language-Team: Turkish <https://translations.scummvm.org/projects/scummvm/"
@@ -165,8 +165,8 @@ msgstr ""
 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
 #: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
 #: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
-#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1329 engines/scumm/scumm.cpp:1351
+#: engines/scumm/scumm.cpp:2026 engines/sky/compact.cpp:142
 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
 #: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
 #: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -2781,29 +2781,29 @@ msgid "Resolution: %dx%d"
 msgstr ""
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:669
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2464
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2478
 #, fuzzy
 msgid "Enabled aspect ratio correction"
 msgstr "Görüntü oranı düzeltme"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:671
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2470
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2484
 #, fuzzy
 msgid "Disabled aspect ratio correction"
 msgstr "Görüntü oranı düzeltme"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:692
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2486
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2500
 msgid "Filtering enabled"
 msgstr ""
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:694
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2488
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2502
 msgid "Filtering disabled"
 msgstr ""
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:723
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2515
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2529
 #, fuzzy
 msgid "Stretch mode"
 msgstr "Çekiştirme modu:"
@@ -2813,7 +2813,7 @@ msgctxt "lowres"
 msgid "Normal (no scaling)"
 msgstr ""
 
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2443
 msgid "Active graphics filter:"
 msgstr ""
 
@@ -3854,7 +3854,7 @@ msgstr ""
 msgid "Quick load or save game isn't supported in this location"
 msgstr ""
 
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2604
 #, c-format
 msgid ""
 "Failed to load saved game from file:\n"
@@ -3862,7 +3862,7 @@ msgid ""
 "%s"
 msgstr ""
 
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2594
 #, c-format
 msgid ""
 "Failed to save game to file:\n"
@@ -3870,7 +3870,7 @@ msgid ""
 "%s"
 msgstr ""
 
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2617
 #, c-format
 msgid ""
 "Successfully saved game in file:\n"
@@ -6629,7 +6629,7 @@ msgstr "Özellikler derlenmiştir:"
 msgid "SCUMM v7-8 support is not compiled in"
 msgstr "Özellikler derlenmiştir:"
 
-#: engines/scumm/scumm.cpp:536
+#: engines/scumm/scumm.cpp:539
 msgid ""
 "You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
 "resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6637,26 +6637,26 @@ msgid ""
 "320x200, under 'engine' tab."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:1325
+#: engines/scumm/scumm.cpp:1328
 msgid ""
 "Could not find the 'Loom' Macintosh executable. Music and high-resolution\n"
 "versions of font and cursor will be disabled."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:1347
+#: engines/scumm/scumm.cpp:1350
 msgid ""
 "Could not find the 'Monkey Island' Macintosh executable to read the\n"
 "instruments from. Music will be disabled."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:2021
+#: engines/scumm/scumm.cpp:2024
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
 "but %s is missing. Using AdLib instead."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:2889
+#: engines/scumm/scumm.cpp:2902
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/uk_UA.po b/po/uk_UA.po
index bb0b417874..28ac9b8121 100644
--- a/po/uk_UA.po
+++ b/po/uk_UA.po
@@ -8,7 +8,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.9.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-28 18:07+0000\n"
+"POT-Creation-Date: 2021-05-28 18:28+0000\n"
 "PO-Revision-Date: 2021-05-17 17:24+0000\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Ukrainian <https://translations.scummvm.org/projects/scummvm/"
@@ -169,8 +169,8 @@ msgstr ""
 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
 #: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
 #: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
-#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1329 engines/scumm/scumm.cpp:1351
+#: engines/scumm/scumm.cpp:2026 engines/sky/compact.cpp:142
 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
 #: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
 #: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -2774,27 +2774,27 @@ msgid "Resolution: %dx%d"
 msgstr "Розгалуження %dx%d"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:669
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2464
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2478
 msgid "Enabled aspect ratio correction"
 msgstr "Корекцію співвідношення сторін увімкнено"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:671
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2470
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2484
 msgid "Disabled aspect ratio correction"
 msgstr "Корекцію співвідношення сторін вимкнено"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:692
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2486
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2500
 msgid "Filtering enabled"
 msgstr "Фільтрування увімкнено"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:694
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2488
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2502
 msgid "Filtering disabled"
 msgstr "Фільтрування вимкнено"
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:723
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2515
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2529
 msgid "Stretch mode"
 msgstr "Стретч-режим"
 
@@ -2803,7 +2803,7 @@ msgctxt "lowres"
 msgid "Normal (no scaling)"
 msgstr "Без збільшення"
 
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2443
 msgid "Active graphics filter:"
 msgstr "Поточний графічний фільтр:"
 
@@ -3845,7 +3845,7 @@ msgstr "Відновити"
 msgid "Quick load or save game isn't supported in this location"
 msgstr "Швидке завантаження або збереження не підтримується в цій локації"
 
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2604
 #, c-format
 msgid ""
 "Failed to load saved game from file:\n"
@@ -3856,7 +3856,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2594
 #, c-format
 msgid ""
 "Failed to save game to file:\n"
@@ -3867,7 +3867,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2617
 #, c-format
 msgid ""
 "Successfully saved game in file:\n"
@@ -6784,7 +6784,7 @@ msgstr "Підтримку для версії HE v71+ не скомпільов
 msgid "SCUMM v7-8 support is not compiled in"
 msgstr "Підтримку для SCUMM v7-8 не скомпільовано"
 
-#: engines/scumm/scumm.cpp:536
+#: engines/scumm/scumm.cpp:539
 msgid ""
 "You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
 "resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6796,7 +6796,7 @@ msgstr ""
 "Корекцію співвідношення сторін можна отримати, обрізавши роздільну здатність "
 "до 320x200, на вкладці \"двигун\"."
 
-#: engines/scumm/scumm.cpp:1325
+#: engines/scumm/scumm.cpp:1328
 msgid ""
 "Could not find the 'Loom' Macintosh executable. Music and high-resolution\n"
 "versions of font and cursor will be disabled."
@@ -6804,7 +6804,7 @@ msgstr ""
 "Не вдалося знайти файл програми 'Loom' Macintosh. Музику та шрифти\n"
 "високої роздільності буде вимкнено."
 
-#: engines/scumm/scumm.cpp:1347
+#: engines/scumm/scumm.cpp:1350
 msgid ""
 "Could not find the 'Monkey Island' Macintosh executable to read the\n"
 "instruments from. Music will be disabled."
@@ -6812,7 +6812,7 @@ msgstr ""
 "Не вдалося знайти файл програми 'Monkey Island' Macintosh аби прочитати\n"
 "з нього інструменти. Музику було вимкнено."
 
-#: engines/scumm/scumm.cpp:2021
+#: engines/scumm/scumm.cpp:2024
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6821,7 +6821,7 @@ msgstr ""
 "Режим \"рідного\" MIDI потребує поновлення Roland Upgrade від\n"
 "LucasArts, проте %s відсутній. Перемикаюсь на AdLib."
 
-#: engines/scumm/scumm.cpp:2889
+#: engines/scumm/scumm.cpp:2902
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/zh.po b/po/zh.po
index d9ee205a9b..6f9cbd236c 100644
--- a/po/zh.po
+++ b/po/zh.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 2.3.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-28 18:07+0000\n"
+"POT-Creation-Date: 2021-05-28 18:28+0000\n"
 "PO-Revision-Date: 2021-05-28 18:25+0000\n"
 "Last-Translator: Crane yang <1173886760 at qq.com>\n"
 "Language-Team: Chinese <https://translations.scummvm.org/projects/scummvm/"
@@ -163,8 +163,8 @@ msgstr "无法创建下载目录 —— 指定的目录中有相同文件名的
 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
 #: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
 #: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
-#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1329 engines/scumm/scumm.cpp:1351
+#: engines/scumm/scumm.cpp:2026 engines/sky/compact.cpp:142
 #: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
 #: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
 #: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -2665,27 +2665,27 @@ msgid "Resolution: %dx%d"
 msgstr ""
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:669
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2464
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2478
 msgid "Enabled aspect ratio correction"
 msgstr ""
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:671
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2470
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2484
 msgid "Disabled aspect ratio correction"
 msgstr ""
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:692
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2486
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2500
 msgid "Filtering enabled"
 msgstr ""
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:694
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2488
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2502
 msgid "Filtering disabled"
 msgstr ""
 
 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:723
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2515
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2529
 msgid "Stretch mode"
 msgstr ""
 
@@ -2694,7 +2694,7 @@ msgctxt "lowres"
 msgid "Normal (no scaling)"
 msgstr ""
 
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2443
 msgid "Active graphics filter:"
 msgstr ""
 
@@ -3716,7 +3716,7 @@ msgstr ""
 msgid "Quick load or save game isn't supported in this location"
 msgstr ""
 
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2604
 #, c-format
 msgid ""
 "Failed to load saved game from file:\n"
@@ -3724,7 +3724,7 @@ msgid ""
 "%s"
 msgstr ""
 
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2594
 #, c-format
 msgid ""
 "Failed to save game to file:\n"
@@ -3732,7 +3732,7 @@ msgid ""
 "%s"
 msgstr ""
 
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2617
 #, c-format
 msgid ""
 "Successfully saved game in file:\n"
@@ -6412,7 +6412,7 @@ msgstr ""
 msgid "SCUMM v7-8 support is not compiled in"
 msgstr ""
 
-#: engines/scumm/scumm.cpp:536
+#: engines/scumm/scumm.cpp:539
 msgid ""
 "You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
 "resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6420,26 +6420,26 @@ msgid ""
 "320x200, under 'engine' tab."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:1325
+#: engines/scumm/scumm.cpp:1328
 msgid ""
 "Could not find the 'Loom' Macintosh executable. Music and high-resolution\n"
 "versions of font and cursor will be disabled."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:1347
+#: engines/scumm/scumm.cpp:1350
 msgid ""
 "Could not find the 'Monkey Island' Macintosh executable to read the\n"
 "instruments from. Music will be disabled."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:2021
+#: engines/scumm/scumm.cpp:2024
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
 "but %s is missing. Using AdLib instead."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:2889
+#: engines/scumm/scumm.cpp:2902
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "


Commit: 2fc487e401057101a16daee3a5e6454c3c538441
    https://github.com/scummvm/scummvm/commit/2fc487e401057101a16daee3a5e6454c3c538441
Author: ScummVM-Translations (ScummVM-Translations at scummvm.org)
Date: 2021-05-28T20:15:16Z

Commit Message:
I18N: Update translations templates

Changed paths:
    po/scummvm.pot


diff --git a/po/scummvm.pot b/po/scummvm.pot
index a809f149e4..8b2a18c474 100644
--- a/po/scummvm.pot
+++ b/po/scummvm.pot
@@ -8,7 +8,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 2.3.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-28 18:28+0000\n"
+"POT-Creation-Date: 2021-05-28 20:15+0000\n"
 "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
 "Last-Translator: FULL NAME <EMAIL at ADDRESS>\n"
 "Language-Team: LANGUAGE <LL at li.org>\n"
@@ -58,8 +58,8 @@ msgstr ""
 #: gui/predictivedialog.cpp:69 gui/recorderdialog.cpp:68
 #: gui/recorderdialog.cpp:155 gui/remotebrowser.cpp:60
 #: gui/saveload-dialog.cpp:62 gui/saveload-dialog.cpp:396
-#: gui/saveload-dialog.cpp:468 gui/saveload-dialog.cpp:770
-#: gui/saveload-dialog.cpp:1167 gui/themebrowser.cpp:55
+#: gui/saveload-dialog.cpp:469 gui/saveload-dialog.cpp:771
+#: gui/saveload-dialog.cpp:1168 gui/themebrowser.cpp:55
 #: gui/unknown-game-dialog.cpp:54 engines/engine.cpp:648
 #: backends/dialogs/gtk/gtk-dialogs.cpp:46
 #: backends/events/default/default-events.cpp:185
@@ -154,7 +154,7 @@ msgstr ""
 
 #: gui/downloaddialog.cpp:147 gui/editgamedialog.cpp:381
 #: gui/fluidsynth-dialog.cpp:154 gui/launcher.cpp:516 gui/launcher.cpp:520
-#: gui/massadd.cpp:89 gui/options.cpp:1958 gui/saveload-dialog.cpp:1168
+#: gui/massadd.cpp:89 gui/options.cpp:1958 gui/saveload-dialog.cpp:1169
 #: engines/engine.cpp:508 engines/engine.cpp:520
 #: backends/platform/wii/options.cpp:47 engines/agos/animation.cpp:559
 #: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
@@ -1734,7 +1734,7 @@ msgid "Recorder or Playback Gameplay"
 msgstr ""
 
 #: gui/recorderdialog.cpp:67 gui/recorderdialog.cpp:155
-#: gui/saveload-dialog.cpp:400 gui/saveload-dialog.cpp:468
+#: gui/saveload-dialog.cpp:400 gui/saveload-dialog.cpp:469
 msgid "Delete"
 msgstr ""
 
@@ -1788,59 +1788,59 @@ msgstr ""
 msgid "Grid view"
 msgstr ""
 
-#: gui/saveload-dialog.cpp:391 gui/saveload-dialog.cpp:572
+#: gui/saveload-dialog.cpp:391 gui/saveload-dialog.cpp:573
 msgid "No date saved"
 msgstr ""
 
-#: gui/saveload-dialog.cpp:392 gui/saveload-dialog.cpp:573
+#: gui/saveload-dialog.cpp:392 gui/saveload-dialog.cpp:574
 msgid "No time saved"
 msgstr ""
 
-#: gui/saveload-dialog.cpp:393 gui/saveload-dialog.cpp:574
+#: gui/saveload-dialog.cpp:393 gui/saveload-dialog.cpp:575
 msgid "No playtime saved"
 msgstr ""
 
-#: gui/saveload-dialog.cpp:467
+#: gui/saveload-dialog.cpp:468
 msgid "Do you really want to delete this saved game?"
 msgstr ""
 
-#: gui/saveload-dialog.cpp:597 gui/saveload-dialog.cpp:1118
+#: gui/saveload-dialog.cpp:598 gui/saveload-dialog.cpp:1119
 msgid "Date: "
 msgstr ""
 
-#: gui/saveload-dialog.cpp:601 gui/saveload-dialog.cpp:1124
+#: gui/saveload-dialog.cpp:602 gui/saveload-dialog.cpp:1125
 msgid "Time: "
 msgstr ""
 
-#: gui/saveload-dialog.cpp:607 gui/saveload-dialog.cpp:1132
+#: gui/saveload-dialog.cpp:608 gui/saveload-dialog.cpp:1133
 msgid "Playtime: "
 msgstr ""
 
-#: gui/saveload-dialog.cpp:620 gui/saveload-dialog.cpp:708
+#: gui/saveload-dialog.cpp:621 gui/saveload-dialog.cpp:709
 msgid "Untitled saved game"
 msgstr ""
 
-#: gui/saveload-dialog.cpp:771
+#: gui/saveload-dialog.cpp:772
 msgid "Next"
 msgstr ""
 
-#: gui/saveload-dialog.cpp:774
+#: gui/saveload-dialog.cpp:775
 msgid "Prev"
 msgstr ""
 
-#: gui/saveload-dialog.cpp:981
+#: gui/saveload-dialog.cpp:982
 msgid "New Save"
 msgstr ""
 
-#: gui/saveload-dialog.cpp:981
+#: gui/saveload-dialog.cpp:982
 msgid "Create a new saved game"
 msgstr ""
 
-#: gui/saveload-dialog.cpp:1111
+#: gui/saveload-dialog.cpp:1112
 msgid "Name: "
 msgstr ""
 
-#: gui/saveload-dialog.cpp:1187
+#: gui/saveload-dialog.cpp:1188
 #, c-format
 msgid "Enter a description for slot %d:"
 msgstr ""




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