[Scummvm-git-logs] scummvm master -> 2fc487e401057101a16daee3a5e6454c3c538441
ScummVM-Translations
44945042+ScummVM-Translations at users.noreply.github.com
Fri May 28 20:15:22 UTC 2021
This automated email contains information about 2 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
b594fbdffe I18N: Update translation files
2fc487e401 I18N: Update translations templates
Commit: b594fbdffe225e62a441c47e4dfbd2456a8098f1
https://github.com/scummvm/scummvm/commit/b594fbdffe225e62a441c47e4dfbd2456a8098f1
Author: ScummVM-Translations (ScummVM-Translations at scummvm.org)
Date: 2021-05-28T20:15:15Z
Commit Message:
I18N: Update translation files
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.
Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
Changed paths:
po/be-tarask.po
po/be_BY.po
po/ca_ES.po
po/cs_CZ.po
po/cy.po
po/da.po
po/de_DE.po
po/el.po
po/es_ES.po
po/eu.po
po/fi_FI.po
po/fr_FR.po
po/gl_ES.po
po/he.po
po/hi.po
po/hu_HU.po
po/it_IT.po
po/ja.po
po/ko.po
po/nb_NO.po
po/nl_NL.po
po/nn_NO.po
po/pl_PL.po
po/pt_BR.po
po/pt_PT.po
po/ru_RU.po
po/sv_SE.po
po/tr.po
po/uk_UA.po
po/zh.po
diff --git a/po/be-tarask.po b/po/be-tarask.po
index bf048ddfd8..ccd20597c9 100644
--- a/po/be-tarask.po
+++ b/po/be-tarask.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-28 18:07+0000\n"
+"POT-Creation-Date: 2021-05-28 18:28+0000\n"
"PO-Revision-Date: 2021-03-21 08:24+0000\n"
"Last-Translator: KastuÅ K. <oakum2334 at gmail.com>\n"
"Language-Team: Belarusian (Taraškievica) <https://translations.scummvm.org/"
@@ -173,8 +173,8 @@ msgstr ""
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
-#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1329 engines/scumm/scumm.cpp:1351
+#: engines/scumm/scumm.cpp:2026 engines/sky/compact.cpp:142
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
#: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -2685,27 +2685,27 @@ msgid "Resolution: %dx%d"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:669
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2464
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2478
msgid "Enabled aspect ratio correction"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:671
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2470
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2484
msgid "Disabled aspect ratio correction"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:692
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2486
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2500
msgid "Filtering enabled"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:694
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2488
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2502
msgid "Filtering disabled"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:723
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2515
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2529
msgid "Stretch mode"
msgstr ""
@@ -2714,7 +2714,7 @@ msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr ""
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2443
msgid "Active graphics filter:"
msgstr ""
@@ -3733,7 +3733,7 @@ msgstr ""
msgid "Quick load or save game isn't supported in this location"
msgstr ""
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2604
#, c-format
msgid ""
"Failed to load saved game from file:\n"
@@ -3741,7 +3741,7 @@ msgid ""
"%s"
msgstr ""
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2594
#, c-format
msgid ""
"Failed to save game to file:\n"
@@ -3749,7 +3749,7 @@ msgid ""
"%s"
msgstr ""
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2617
#, c-format
msgid ""
"Successfully saved game in file:\n"
@@ -6420,7 +6420,7 @@ msgstr ""
msgid "SCUMM v7-8 support is not compiled in"
msgstr ""
-#: engines/scumm/scumm.cpp:536
+#: engines/scumm/scumm.cpp:539
msgid ""
"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6428,26 +6428,26 @@ msgid ""
"320x200, under 'engine' tab."
msgstr ""
-#: engines/scumm/scumm.cpp:1325
+#: engines/scumm/scumm.cpp:1328
msgid ""
"Could not find the 'Loom' Macintosh executable. Music and high-resolution\n"
"versions of font and cursor will be disabled."
msgstr ""
-#: engines/scumm/scumm.cpp:1347
+#: engines/scumm/scumm.cpp:1350
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""
-#: engines/scumm/scumm.cpp:2021
+#: engines/scumm/scumm.cpp:2024
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
msgstr ""
-#: engines/scumm/scumm.cpp:2889
+#: engines/scumm/scumm.cpp:2902
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/be_BY.po b/po/be_BY.po
index 4ff4a1f64d..e95d6ddc4e 100644
--- a/po/be_BY.po
+++ b/po/be_BY.po
@@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-28 18:07+0000\n"
+"POT-Creation-Date: 2021-05-28 18:28+0000\n"
"PO-Revision-Date: 2021-03-21 08:24+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Belarusian <https://translations.scummvm.org/projects/scummvm/"
@@ -166,8 +166,8 @@ msgstr ""
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
-#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1329 engines/scumm/scumm.cpp:1351
+#: engines/scumm/scumm.cpp:2026 engines/sky/compact.cpp:142
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
#: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -2781,27 +2781,27 @@ msgid "Resolution: %dx%d"
msgstr "ÐдÑозненне: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:669
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2464
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2478
msgid "Enabled aspect ratio correction"
msgstr "ÐаÑÑкÑÑÑ ÑÑадноÑÑн Ð±Ð°ÐºÐ¾Ñ ÑклÑÑана"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:671
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2470
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2484
msgid "Disabled aspect ratio correction"
msgstr "ÐаÑÑкÑÑÑ ÑÑадноÑÑн Ð±Ð°ÐºÐ¾Ñ Ð²ÑклÑÑана"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:692
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2486
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2500
msgid "Filtering enabled"
msgstr "ФÑлÑÑÑаÑÑÑ ÑклÑÑана"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:694
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2488
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2502
msgid "Filtering disabled"
msgstr "ФÑлÑÑÑаÑÑÑ Ð²ÑклÑÑана"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:723
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2515
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2529
msgid "Stretch mode"
msgstr "Ð ÑжÑм ÑаÑÑÑгÑ"
@@ -2810,7 +2810,7 @@ msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "Ðез павелÑÑÑннÑ"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2443
msgid "Active graphics filter:"
msgstr "ÐкÑÑÑÐ½Ñ Ð³ÑаÑÑÑÐ½Ñ ÑÑлÑÑÑ:"
@@ -3857,7 +3857,7 @@ msgstr "УзнавÑÑÑ"
msgid "Quick load or save game isn't supported in this location"
msgstr ""
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2604
#, c-format
msgid ""
"Failed to load saved game from file:\n"
@@ -3868,7 +3868,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2594
#, c-format
msgid ""
"Failed to save game to file:\n"
@@ -3879,7 +3879,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2617
#, c-format
msgid ""
"Successfully saved game in file:\n"
@@ -6829,7 +6829,7 @@ msgstr "УклÑÑанÑÑ Ñ Ð·Ð±Ð¾ÑÐºÑ Ð¾Ð¿ÑÑÑ:"
msgid "SCUMM v7-8 support is not compiled in"
msgstr "УклÑÑанÑÑ Ñ Ð·Ð±Ð¾ÑÐºÑ Ð¾Ð¿ÑÑÑ:"
-#: engines/scumm/scumm.cpp:536
+#: engines/scumm/scumm.cpp:539
msgid ""
"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6837,7 +6837,7 @@ msgid ""
"320x200, under 'engine' tab."
msgstr ""
-#: engines/scumm/scumm.cpp:1325
+#: engines/scumm/scumm.cpp:1328
#, fuzzy
#| msgid ""
#| "Could not find the 'Loom' Macintosh executable to read the\n"
@@ -6849,7 +6849,7 @@ msgstr ""
"Ðе аÑÑÑмалаÑÑ Ð·Ð½Ð°Ð¹ÑÑÑ Ð²ÑканалÑÐ½Ñ Ñайл 'Loom' Macintosh, каб пÑаÑÑÑаÑÑ\n"
"дадзенÑÑ Ð¿Ñа ÑнÑÑÑÑменÑÑ. ÐÑзÑка бÑдзе вÑклÑÑана."
-#: engines/scumm/scumm.cpp:1347
+#: engines/scumm/scumm.cpp:1350
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
@@ -6858,7 +6858,7 @@ msgstr ""
"пÑаÑÑÑаÑÑ\n"
"дадзенÑÑ Ð¿Ñа ÑнÑÑÑÑменÑÑ. ÐÑзÑка бÑдзе вÑклÑÑана."
-#: engines/scumm/scumm.cpp:2021
+#: engines/scumm/scumm.cpp:2024
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6867,7 +6867,7 @@ msgstr ""
"Ð ÑжÑм \"Ñоднага\" MIDI паÑÑабÑе абнаÑленне Roland Upgrade ад\n"
"LucasArts, але бÑакÑе %s. ÐеÑаклÑÑаÑÑÑ Ð½Ð° AdLib."
-#: engines/scumm/scumm.cpp:2889
+#: engines/scumm/scumm.cpp:2902
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/ca_ES.po b/po/ca_ES.po
index 0f4cabb1e2..f4beee2360 100644
--- a/po/ca_ES.po
+++ b/po/ca_ES.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.6.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-28 18:07+0000\n"
+"POT-Creation-Date: 2021-05-28 18:28+0000\n"
"PO-Revision-Date: 2021-03-21 08:24+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Catalan <https://translations.scummvm.org/projects/scummvm/"
@@ -167,8 +167,8 @@ msgstr ""
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
-#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1329 engines/scumm/scumm.cpp:1351
+#: engines/scumm/scumm.cpp:2026 engines/sky/compact.cpp:142
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
#: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -2788,27 +2788,27 @@ msgid "Resolution: %dx%d"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:669
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2464
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2478
msgid "Enabled aspect ratio correction"
msgstr "S'ha activat la correcció de la relació d'aspecte"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:671
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2470
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2484
msgid "Disabled aspect ratio correction"
msgstr "S'ha desactivat la correcció de la relació d'aspecte"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:692
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2486
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2500
msgid "Filtering enabled"
msgstr "Filtratge activat"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:694
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2488
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2502
msgid "Filtering disabled"
msgstr "Filtratge desactivat"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:723
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2515
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2529
#, fuzzy
msgid "Stretch mode"
msgstr "Mode heli"
@@ -2818,7 +2818,7 @@ msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "Normal (no escalat)"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2443
msgid "Active graphics filter:"
msgstr "Filtre de grà fics actiu:"
@@ -3906,7 +3906,7 @@ msgstr "Restaura"
msgid "Quick load or save game isn't supported in this location"
msgstr ""
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2604
#, fuzzy, c-format
msgid ""
"Failed to load saved game from file:\n"
@@ -3917,7 +3917,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2594
#, fuzzy, c-format
msgid ""
"Failed to save game to file:\n"
@@ -3928,7 +3928,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2617
#, fuzzy, c-format
msgid ""
"Successfully saved game in file:\n"
@@ -6819,7 +6819,7 @@ msgstr "CaracterÃstiques compilades:"
msgid "SCUMM v7-8 support is not compiled in"
msgstr "CaracterÃstiques compilades:"
-#: engines/scumm/scumm.cpp:536
+#: engines/scumm/scumm.cpp:539
msgid ""
"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6827,19 +6827,19 @@ msgid ""
"320x200, under 'engine' tab."
msgstr ""
-#: engines/scumm/scumm.cpp:1325
+#: engines/scumm/scumm.cpp:1328
msgid ""
"Could not find the 'Loom' Macintosh executable. Music and high-resolution\n"
"versions of font and cursor will be disabled."
msgstr ""
-#: engines/scumm/scumm.cpp:1347
+#: engines/scumm/scumm.cpp:1350
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""
-#: engines/scumm/scumm.cpp:2021
+#: engines/scumm/scumm.cpp:2024
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6848,7 +6848,7 @@ msgstr ""
"El suport de MIDI natiu requereix l'actualització Roland de LucasArts,\n"
"però no s'ha trobat %s. S'utilitzarà AdLib."
-#: engines/scumm/scumm.cpp:2889
+#: engines/scumm/scumm.cpp:2902
#, fuzzy
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
diff --git a/po/cs_CZ.po b/po/cs_CZ.po
index 03a744fc39..692876ac75 100644
--- a/po/cs_CZ.po
+++ b/po/cs_CZ.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.7.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-28 18:07+0000\n"
+"POT-Creation-Date: 2021-05-28 18:28+0000\n"
"PO-Revision-Date: 2021-03-21 08:24+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Czech <https://translations.scummvm.org/projects/scummvm/"
@@ -169,8 +169,8 @@ msgstr ""
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
-#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1329 engines/scumm/scumm.cpp:1351
+#: engines/scumm/scumm.cpp:2026 engines/sky/compact.cpp:142
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
#: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -2767,27 +2767,27 @@ msgid "Resolution: %dx%d"
msgstr "RozliÅ¡enÃ: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:669
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2464
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2478
msgid "Enabled aspect ratio correction"
msgstr "Povolena korekce pomÄru stran"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:671
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2470
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2484
msgid "Disabled aspect ratio correction"
msgstr "Zakázána korekce pomÄru stran"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:692
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2486
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2500
msgid "Filtering enabled"
msgstr "Filtrovánà povoleno"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:694
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2488
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2502
msgid "Filtering disabled"
msgstr "Filtrovánà zakázáno"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:723
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2515
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2529
#, fuzzy
msgid "Stretch mode"
msgstr "Režim protaženÃ:"
@@ -2797,7 +2797,7 @@ msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "Normálnà (bez zmÄny velikosti)"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2443
msgid "Active graphics filter:"
msgstr "Aktivnà grafický filtr:"
@@ -3889,7 +3889,7 @@ msgstr "Obnovit"
msgid "Quick load or save game isn't supported in this location"
msgstr ""
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2604
#, c-format
msgid ""
"Failed to load saved game from file:\n"
@@ -3900,7 +3900,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2594
#, c-format
msgid ""
"Failed to save game to file:\n"
@@ -3911,7 +3911,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2617
#, c-format
msgid ""
"Successfully saved game in file:\n"
@@ -6812,7 +6812,7 @@ msgstr "Zakompilované funkce:"
msgid "SCUMM v7-8 support is not compiled in"
msgstr "Zakompilované funkce:"
-#: engines/scumm/scumm.cpp:536
+#: engines/scumm/scumm.cpp:539
msgid ""
"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6820,7 +6820,7 @@ msgid ""
"320x200, under 'engine' tab."
msgstr ""
-#: engines/scumm/scumm.cpp:1325
+#: engines/scumm/scumm.cpp:1328
#, fuzzy
#| msgid ""
#| "Could not find the 'Loom' Macintosh executable to read the\n"
@@ -6832,7 +6832,7 @@ msgstr ""
"Nelze najÃt spustitelný soubor 'Loom' pro Macintosh z jehož\n"
"majà být naÄteny hudebnà nástroje. Hudba bude zakázána."
-#: engines/scumm/scumm.cpp:1347
+#: engines/scumm/scumm.cpp:1350
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
@@ -6840,7 +6840,7 @@ msgstr ""
"Nelze najÃt spustitelný soubor 'Monkey Island' pro Macintosh z\n"
"jehož majà být naÄteny hudebnà nástroje. Hudba bude zakázána."
-#: engines/scumm/scumm.cpp:2021
+#: engines/scumm/scumm.cpp:2024
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6849,7 +6849,7 @@ msgstr ""
"PÅirozená podpora MIDI vyžaduje Aktualizaci Roland od LucasArts,\n"
"ale %s chybÃ. MÃsto toho je použit AdLib."
-#: engines/scumm/scumm.cpp:2889
+#: engines/scumm/scumm.cpp:2902
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/cy.po b/po/cy.po
index 46f2220665..cdc49bd752 100644
--- a/po/cy.po
+++ b/po/cy.po
@@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-28 18:07+0000\n"
+"POT-Creation-Date: 2021-05-28 18:28+0000\n"
"PO-Revision-Date: 2021-01-27 11:15+0000\n"
"Last-Translator: Morgan Roberts <morganroberts at mentercaerffili.cymru>\n"
"Language-Team: Welsh <https://translations.scummvm.org/projects/scummvm/"
@@ -159,8 +159,8 @@ msgstr ""
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
-#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1329 engines/scumm/scumm.cpp:1351
+#: engines/scumm/scumm.cpp:2026 engines/sky/compact.cpp:142
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
#: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -2642,27 +2642,27 @@ msgid "Resolution: %dx%d"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:669
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2464
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2478
msgid "Enabled aspect ratio correction"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:671
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2470
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2484
msgid "Disabled aspect ratio correction"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:692
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2486
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2500
msgid "Filtering enabled"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:694
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2488
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2502
msgid "Filtering disabled"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:723
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2515
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2529
msgid "Stretch mode"
msgstr ""
@@ -2671,7 +2671,7 @@ msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr ""
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2443
msgid "Active graphics filter:"
msgstr ""
@@ -3690,7 +3690,7 @@ msgstr ""
msgid "Quick load or save game isn't supported in this location"
msgstr ""
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2604
#, c-format
msgid ""
"Failed to load saved game from file:\n"
@@ -3698,7 +3698,7 @@ msgid ""
"%s"
msgstr ""
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2594
#, c-format
msgid ""
"Failed to save game to file:\n"
@@ -3706,7 +3706,7 @@ msgid ""
"%s"
msgstr ""
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2617
#, c-format
msgid ""
"Successfully saved game in file:\n"
@@ -6373,7 +6373,7 @@ msgstr ""
msgid "SCUMM v7-8 support is not compiled in"
msgstr ""
-#: engines/scumm/scumm.cpp:536
+#: engines/scumm/scumm.cpp:539
msgid ""
"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6381,26 +6381,26 @@ msgid ""
"320x200, under 'engine' tab."
msgstr ""
-#: engines/scumm/scumm.cpp:1325
+#: engines/scumm/scumm.cpp:1328
msgid ""
"Could not find the 'Loom' Macintosh executable. Music and high-resolution\n"
"versions of font and cursor will be disabled."
msgstr ""
-#: engines/scumm/scumm.cpp:1347
+#: engines/scumm/scumm.cpp:1350
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""
-#: engines/scumm/scumm.cpp:2021
+#: engines/scumm/scumm.cpp:2024
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
msgstr ""
-#: engines/scumm/scumm.cpp:2889
+#: engines/scumm/scumm.cpp:2902
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/da.po b/po/da.po
index 6d18c7380c..00fd32b726 100644
--- a/po/da.po
+++ b/po/da.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-28 18:07+0000\n"
+"POT-Creation-Date: 2021-05-28 18:28+0000\n"
"PO-Revision-Date: 2021-03-21 08:24+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Danish <https://translations.scummvm.org/projects/scummvm/"
@@ -167,8 +167,8 @@ msgstr ""
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
-#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1329 engines/scumm/scumm.cpp:1351
+#: engines/scumm/scumm.cpp:2026 engines/sky/compact.cpp:142
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
#: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -2780,27 +2780,27 @@ msgid "Resolution: %dx%d"
msgstr "Opløsning: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:669
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2464
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2478
msgid "Enabled aspect ratio correction"
msgstr "Aktivér rettelse af højde-/breddeforhold"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:671
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2470
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2484
msgid "Disabled aspect ratio correction"
msgstr "Deaktivér rettelse af højde-/breddeforhold"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:692
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2486
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2500
msgid "Filtering enabled"
msgstr "Filtering aktiveret"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:694
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2488
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2502
msgid "Filtering disabled"
msgstr "Filtrering deaktiveret"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:723
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2515
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2529
msgid "Stretch mode"
msgstr "Stræktilstand"
@@ -2809,7 +2809,7 @@ msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "Normal (ingen skalering)"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2443
msgid "Active graphics filter:"
msgstr "Aktive grafik filtre:"
@@ -3887,7 +3887,7 @@ msgstr "Gendan"
msgid "Quick load or save game isn't supported in this location"
msgstr ""
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2604
#, c-format
msgid ""
"Failed to load saved game from file:\n"
@@ -3898,7 +3898,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2594
#, c-format
msgid ""
"Failed to save game to file:\n"
@@ -3909,7 +3909,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2617
#, c-format
msgid ""
"Successfully saved game in file:\n"
@@ -6863,7 +6863,7 @@ msgstr "Funktionaliteter som er kompileret ind:"
msgid "SCUMM v7-8 support is not compiled in"
msgstr "Funktionaliteter som er kompileret ind:"
-#: engines/scumm/scumm.cpp:536
+#: engines/scumm/scumm.cpp:539
msgid ""
"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6871,7 +6871,7 @@ msgid ""
"320x200, under 'engine' tab."
msgstr ""
-#: engines/scumm/scumm.cpp:1325
+#: engines/scumm/scumm.cpp:1328
#, fuzzy
#| msgid ""
#| "Could not find the 'Loom' Macintosh executable to read the\n"
@@ -6883,7 +6883,7 @@ msgstr ""
"Kunne ikke finde den 'Loom' Macintosh eksekverbare fil, til\n"
"at læse instrumenterne fra. Musik bliver deaktiveret."
-#: engines/scumm/scumm.cpp:1347
+#: engines/scumm/scumm.cpp:1350
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
@@ -6891,7 +6891,7 @@ msgstr ""
"Kunne ikke finde den 'Monkey Island' Macintosh eksekverbare fil, til\n"
"at læse instrumenterne fra. Musik bliver deaktiveret."
-#: engines/scumm/scumm.cpp:2021
+#: engines/scumm/scumm.cpp:2024
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6900,7 +6900,7 @@ msgstr ""
"Indbygget understøttelse af MIDI kræver Roland opgradering fra LucasArts,\n"
"men %s mangler. Bruger AdLib i stedet."
-#: engines/scumm/scumm.cpp:2889
+#: engines/scumm/scumm.cpp:2902
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/de_DE.po b/po/de_DE.po
index 8ec0a50952..1b5b6f3d1c 100644
--- a/po/de_DE.po
+++ b/po/de_DE.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.10.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-28 18:07+0000\n"
+"POT-Creation-Date: 2021-05-28 18:28+0000\n"
"PO-Revision-Date: 2021-05-17 17:34+0000\n"
"Last-Translator: Lothar Serra Mari <serra at scummvm.org>\n"
"Language-Team: German <https://translations.scummvm.org/projects/scummvm/"
@@ -170,8 +170,8 @@ msgstr ""
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
-#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1329 engines/scumm/scumm.cpp:1351
+#: engines/scumm/scumm.cpp:2026 engines/sky/compact.cpp:142
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
#: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -2780,27 +2780,27 @@ msgid "Resolution: %dx%d"
msgstr "Auflösung: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:669
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2464
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2478
msgid "Enabled aspect ratio correction"
msgstr "Seitenverhältniskorrektur an"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:671
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2470
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2484
msgid "Disabled aspect ratio correction"
msgstr "Seitenverhältniskorrektur aus"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:692
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2486
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2500
msgid "Filtering enabled"
msgstr "Bilineare Filterung aktiviert"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:694
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2488
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2502
msgid "Filtering disabled"
msgstr "Bilineare Filterung deaktiviert"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:723
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2515
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2529
msgid "Stretch mode"
msgstr "Skaliermodus"
@@ -2809,7 +2809,7 @@ msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "Normal ohn.Skalieren"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2443
msgid "Active graphics filter:"
msgstr "Aktiver Grafikfilter:"
@@ -3854,7 +3854,7 @@ msgstr ""
"Schnelles Laden oder Speichern eines Spiels wird an diesem Ort nicht "
"unterstützt"
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2604
#, c-format
msgid ""
"Failed to load saved game from file:\n"
@@ -3865,7 +3865,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2594
#, c-format
msgid ""
"Failed to save game to file:\n"
@@ -3876,7 +3876,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2617
#, c-format
msgid ""
"Successfully saved game in file:\n"
@@ -6846,7 +6846,7 @@ msgstr "Unterstützung für HE v71+ ist nicht eingebaut"
msgid "SCUMM v7-8 support is not compiled in"
msgstr "Unterstützung für SCUMM v7-8 ist nicht eingebaut"
-#: engines/scumm/scumm.cpp:536
+#: engines/scumm/scumm.cpp:539
msgid ""
"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6859,7 +6859,7 @@ msgstr ""
"Ein korrektes Seitenverhältnis kann erreicht werden, in dem im Engine-Tab "
"die Auflösung auf 320x200 begrenzt wird."
-#: engines/scumm/scumm.cpp:1325
+#: engines/scumm/scumm.cpp:1328
msgid ""
"Could not find the 'Loom' Macintosh executable. Music and high-resolution\n"
"versions of font and cursor will be disabled."
@@ -6867,7 +6867,7 @@ msgstr ""
"Die Programmdatei für die Macintosh-Version von \"Loom\" nicht gefunden.\n"
"Musik und hochauflösende Schriften werden deaktiviert."
-#: engines/scumm/scumm.cpp:1347
+#: engines/scumm/scumm.cpp:1350
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
@@ -6875,7 +6875,7 @@ msgstr ""
"Macintosh-Programmdatei für Instrumente in \"Monkey Island\" nicht\n"
"gefunden. Musik wird abgeschaltet."
-#: engines/scumm/scumm.cpp:2021
+#: engines/scumm/scumm.cpp:2024
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6885,7 +6885,7 @@ msgstr ""
"Roland-Upgrade von LucasArts, aber %s\n"
"fehlt. Stattdessen wird AdLib verwendet."
-#: engines/scumm/scumm.cpp:2889
+#: engines/scumm/scumm.cpp:2902
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/el.po b/po/el.po
index 848fc95779..097b213920 100644
--- a/po/el.po
+++ b/po/el.po
@@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.10.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-28 18:07+0000\n"
+"POT-Creation-Date: 2021-05-28 18:28+0000\n"
"PO-Revision-Date: 2021-05-23 02:35+0000\n"
"Last-Translator: Antoniou Athanasios <a.antoniou79 at gmail.com>\n"
"Language-Team: Greek <https://translations.scummvm.org/projects/scummvm/"
@@ -166,8 +166,8 @@ msgstr ""
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
-#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1329 engines/scumm/scumm.cpp:1351
+#: engines/scumm/scumm.cpp:2026 engines/sky/compact.cpp:142
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
#: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -2825,27 +2825,27 @@ msgid "Resolution: %dx%d"
msgstr "ÎνάλÏ
Ïη: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:669
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2464
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2478
msgid "Enabled aspect ratio correction"
msgstr "ÎνεÏγοÏοιημÎνη διÏÏθÏÏη Î±Î½Î±Î»Î¿Î³Î¯Î±Ï Î´Î¹Î±ÏÏάÏεÏν"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:671
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2470
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2484
msgid "Disabled aspect ratio correction"
msgstr "ÎÏενεÏγοÏοιημÎνη διÏÏθÏÏη Î±Î½Î±Î»Î¿Î³Î¯Î±Ï Î´Î¹Î±ÏÏάÏεÏν"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:692
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2486
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2500
msgid "Filtering enabled"
msgstr "ÎνεÏγοÏοίηÏη ÏιλÏÏαÏίÏμαÏοÏ"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:694
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2488
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2502
msgid "Filtering disabled"
msgstr "ÎÏενεÏγοÏοίηÏη ÏιλÏÏαÏίÏμαÏοÏ"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:723
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2515
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2529
msgid "Stretch mode"
msgstr "ÎειÏοÏ
Ïγία εÏÎκÏαÏÎ·Ï ÎµÎ¹ÎºÏναÏ"
@@ -2854,7 +2854,7 @@ msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "ÎÎ±Î½Î¿Î½Î¹ÎºÏ (ÏÏÏÎ¯Ï ÎºÎ»Î¹Î¼Î¬ÎºÏÏη)"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2443
msgid "Active graphics filter:"
msgstr "ÎνεÏÎ³Ï ÏίλÏÏο γÏαÏικÏν:"
@@ -3905,7 +3905,7 @@ msgstr ""
"ΠγÏήγοÏη ÏÏÏÏÏÏη ή αÏοθήκεÏ
Ïη ÏαιÏÎ½Î¹Î´Î¹Î¿Ï Î´ÎµÎ½ Ï
ÏοÏÏηÏίζεÏαι Ïε αÏ
Ïή Ïην "
"ÏεÏιοÏή"
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2604
#, c-format
msgid ""
"Failed to load saved game from file:\n"
@@ -3916,7 +3916,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2594
#, c-format
msgid ""
"Failed to save game to file:\n"
@@ -3927,7 +3927,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2617
#, c-format
msgid ""
"Successfully saved game in file:\n"
@@ -6915,7 +6915,7 @@ msgstr "Î Ï
ÏοÏÏήÏιξη ÏοÏ
HE v71+ δεν ÎÏει ενÏÏμαÏÏ
msgid "SCUMM v7-8 support is not compiled in"
msgstr "Î Ï
ÏοÏÏήÏιξη για SCUMM v7-8 δεν ÎÏει ενÏÏμαÏÏθεί ÏÏο εκÏελÎÏιμο"
-#: engines/scumm/scumm.cpp:536
+#: engines/scumm/scumm.cpp:539
msgid ""
"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6928,7 +6928,7 @@ msgstr ""
"ΠδιÏÏθÏÏη Î±Î½Î±Î»Î¿Î³Î¯Î±Ï Î´Î¹Î±ÏÏάÏεÏν μÏοÏεί να εÏιÏεÏ
Ïθεί αν εÏιλÎξεÏε Ïην "
"ÏεÏικοÏή ÏÎ·Ï Î±Î½Î¬Î»Ï
ÏÎ·Ï Ïε 320x200 αÏÏ Ïο Ïάκελο (tab) 'μηÏανή'."
-#: engines/scumm/scumm.cpp:1325
+#: engines/scumm/scumm.cpp:1328
msgid ""
"Could not find the 'Loom' Macintosh executable. Music and high-resolution\n"
"versions of font and cursor will be disabled."
@@ -6937,7 +6937,7 @@ msgstr ""
"εκδοÏÎÏ\n"
"Ï
ÏÎ·Î»Î®Ï Î±Î½Î¬Î»Ï
ÏÎ·Ï Î³ÏαμμαÏοÏειÏÎ¬Ï (font) θα αÏενεÏγοÏοιηθοÏν."
-#: engines/scumm/scumm.cpp:1347
+#: engines/scumm/scumm.cpp:1350
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
@@ -6945,7 +6945,7 @@ msgstr ""
"Îεν ήÏαν δÏ
ναÏή η εÏÏεÏη ÏοÏ
εκÏελÎÏιμοÏ
Macintosh 'Monkey Island' αÏÏ\n"
"Ïο οÏοίο να διαβαÏÏοÏν Ïα ÏÏγανα μοÏ
ÏικήÏ. ΠμοÏ
Ïική θα αÏενεÏγοÏοιηθεί."
-#: engines/scumm/scumm.cpp:2021
+#: engines/scumm/scumm.cpp:2024
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6954,7 +6954,7 @@ msgstr ""
"Î Ï
ÏοÏÏήÏιξη native MIDI αÏαιÏεί Ïην ÎναβάθμιÏη Roland αÏÏ Ïη LucasArts,\n"
"αλλά Ïο %s λείÏει. ÎίνεÏαι ÏÏήÏη AdLib Î±Î½Ï 'αÏ
ÏοÏ."
-#: engines/scumm/scumm.cpp:2889
+#: engines/scumm/scumm.cpp:2902
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/es_ES.po b/po/es_ES.po
index 8f560dfa96..1c6f5a9096 100644
--- a/po/es_ES.po
+++ b/po/es_ES.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.4.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-28 18:07+0000\n"
+"POT-Creation-Date: 2021-05-28 18:28+0000\n"
"PO-Revision-Date: 2021-05-17 21:52+0000\n"
"Last-Translator: IlDucci <pajaroloco_2 at hotmail.com>\n"
"Language-Team: Spanish <https://translations.scummvm.org/projects/scummvm/"
@@ -167,8 +167,8 @@ msgstr ""
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
-#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1329 engines/scumm/scumm.cpp:1351
+#: engines/scumm/scumm.cpp:2026 engines/sky/compact.cpp:142
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
#: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -2790,27 +2790,27 @@ msgid "Resolution: %dx%d"
msgstr "Resolución: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:669
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2464
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2478
msgid "Enabled aspect ratio correction"
msgstr "Activar la corrección de aspecto"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:671
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2470
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2484
msgid "Disabled aspect ratio correction"
msgstr "Desactivar la corrección de aspecto"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:692
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2486
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2500
msgid "Filtering enabled"
msgstr "Filtrado activado"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:694
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2488
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2502
msgid "Filtering disabled"
msgstr "Filtrado desactivado"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:723
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2515
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2529
msgid "Stretch mode"
msgstr "Modo de ajuste"
@@ -2819,7 +2819,7 @@ msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "Normal"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2443
msgid "Active graphics filter:"
msgstr "Filtro de gráficos activo:"
@@ -3862,7 +3862,7 @@ msgstr "Cargar"
msgid "Quick load or save game isn't supported in this location"
msgstr "No se pueden usar el guardado o carga rápidos en este lugar"
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2604
#, c-format
msgid ""
"Failed to load saved game from file:\n"
@@ -3873,7 +3873,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2594
#, c-format
msgid ""
"Failed to save game to file:\n"
@@ -3884,7 +3884,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2617
#, c-format
msgid ""
"Successfully saved game in file:\n"
@@ -6833,7 +6833,7 @@ msgstr "No se ha incluido el soporte de HE v71+."
msgid "SCUMM v7-8 support is not compiled in"
msgstr "No se ha incluido el soporte para SCUMM v7-8."
-#: engines/scumm/scumm.cpp:536
+#: engines/scumm/scumm.cpp:539
msgid ""
"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6846,7 +6846,7 @@ msgstr ""
"Para corregirla, se debe recortar la resolución a 320x200. Esta opción está "
"disponible en la pestaña Motor."
-#: engines/scumm/scumm.cpp:1325
+#: engines/scumm/scumm.cpp:1328
msgid ""
"Could not find the 'Loom' Macintosh executable. Music and high-resolution\n"
"versions of font and cursor will be disabled."
@@ -6855,7 +6855,7 @@ msgstr ""
"Se desactivará la música, asà como la fuente y el cursor\n"
"en alta resolución."
-#: engines/scumm/scumm.cpp:1347
+#: engines/scumm/scumm.cpp:1350
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
@@ -6863,7 +6863,7 @@ msgstr ""
"No se ha encontrado el ejecutable de Macintosh de Monkey Island\n"
"para reproducir los instrumentos. Se ha desactivado la música."
-#: engines/scumm/scumm.cpp:2021
+#: engines/scumm/scumm.cpp:2024
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6872,7 +6872,7 @@ msgstr ""
"El soporte MIDI nativo requiere la actualización Roland de LucasArts,\n"
"pero %s no está disponible. Se usará AdLib."
-#: engines/scumm/scumm.cpp:2889
+#: engines/scumm/scumm.cpp:2902
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/eu.po b/po/eu.po
index 78e209a423..dd5591dd28 100644
--- a/po/eu.po
+++ b/po/eu.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.5.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-28 18:07+0000\n"
+"POT-Creation-Date: 2021-05-28 18:28+0000\n"
"PO-Revision-Date: 2021-01-02 18:37+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Basque <https://translations.scummvm.org/projects/scummvm/"
@@ -169,8 +169,8 @@ msgstr ""
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
-#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1329 engines/scumm/scumm.cpp:1351
+#: engines/scumm/scumm.cpp:2026 engines/sky/compact.cpp:142
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
#: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -2801,29 +2801,29 @@ msgid "Resolution: %dx%d"
msgstr "Bereizmena: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:669
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2464
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2478
msgid "Enabled aspect ratio correction"
msgstr "Formatu-ratio zuzenketa gaituta"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:671
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2470
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2484
msgid "Disabled aspect ratio correction"
msgstr "Formatu-ratio zuzenketa desgaituta"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:692
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2486
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2500
#, fuzzy
msgid "Filtering enabled"
msgstr "Klikatzea gaituta"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:694
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2488
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2502
#, fuzzy
msgid "Filtering disabled"
msgstr "Klikatzea desgaituta"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:723
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2515
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2529
#, fuzzy
msgid "Stretch mode"
msgstr "Helio modua"
@@ -2833,7 +2833,7 @@ msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "Normala"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2443
msgid "Active graphics filter:"
msgstr "Filtro grafiko aktiboa:"
@@ -3925,7 +3925,7 @@ msgstr "Kargatu"
msgid "Quick load or save game isn't supported in this location"
msgstr ""
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2604
#, fuzzy, c-format
msgid ""
"Failed to load saved game from file:\n"
@@ -3936,7 +3936,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2594
#, fuzzy, c-format
msgid ""
"Failed to save game to file:\n"
@@ -3947,7 +3947,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2617
#, fuzzy, c-format
msgid ""
"Successfully saved game in file:\n"
@@ -6835,7 +6835,7 @@ msgstr "Ezaugarri erantsiak:"
msgid "SCUMM v7-8 support is not compiled in"
msgstr "Ezaugarri erantsiak:"
-#: engines/scumm/scumm.cpp:536
+#: engines/scumm/scumm.cpp:539
msgid ""
"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6843,7 +6843,7 @@ msgid ""
"320x200, under 'engine' tab."
msgstr ""
-#: engines/scumm/scumm.cpp:1325
+#: engines/scumm/scumm.cpp:1328
#, fuzzy
#| msgid ""
#| "Could not find the 'Loom' Macintosh executable to read the\n"
@@ -6855,7 +6855,7 @@ msgstr ""
"Ezin izan da 'Loom' Macintosh exekutagarria aurkitu instrumentuak\n"
"bertatik irakurtzeko. Musika desgaituta egongo da."
-#: engines/scumm/scumm.cpp:1347
+#: engines/scumm/scumm.cpp:1350
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
@@ -6863,7 +6863,7 @@ msgstr ""
"Ezin izan da 'Monkey Island' Macintosh exekutagarria aurkitu instrumentuak\n"
"bertatik irakurtzeko. Musika desgaituta egongo da."
-#: engines/scumm/scumm.cpp:2021
+#: engines/scumm/scumm.cpp:2024
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6872,7 +6872,7 @@ msgstr ""
"MIDI euskarri natiboak LucasArts-en Roland eguneraketa behar du,\n"
"baina %s ez dago eskuragarri. AdLib erabiliko da."
-#: engines/scumm/scumm.cpp:2889
+#: engines/scumm/scumm.cpp:2902
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/fi_FI.po b/po/fi_FI.po
index 1046125ce6..916e90d112 100644
--- a/po/fi_FI.po
+++ b/po/fi_FI.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.6.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-28 18:07+0000\n"
+"POT-Creation-Date: 2021-05-28 18:28+0000\n"
"PO-Revision-Date: 2021-05-18 20:25+0000\n"
"Last-Translator: Timo Mikkolainen <tmikkola at gmail.com>\n"
"Language-Team: Finnish <https://translations.scummvm.org/projects/scummvm/"
@@ -166,8 +166,8 @@ msgstr ""
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
-#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1329 engines/scumm/scumm.cpp:1351
+#: engines/scumm/scumm.cpp:2026 engines/sky/compact.cpp:142
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
#: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -2761,27 +2761,27 @@ msgid "Resolution: %dx%d"
msgstr "Resoluutio: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:669
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2464
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2478
msgid "Enabled aspect ratio correction"
msgstr "Kuvasuhteen korjaus päällä"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:671
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2470
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2484
msgid "Disabled aspect ratio correction"
msgstr "Kuvasuhteen korjaus pois päältä"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:692
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2486
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2500
msgid "Filtering enabled"
msgstr "Suodatus päällä"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:694
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2488
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2502
msgid "Filtering disabled"
msgstr "Suodatus pois päältä"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:723
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2515
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2529
msgid "Stretch mode"
msgstr "Venytystila"
@@ -2790,7 +2790,7 @@ msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "Normaali (ei skaalausta)"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2443
msgid "Active graphics filter:"
msgstr "Valittu grafiikkasuodatin:"
@@ -3829,7 +3829,7 @@ msgstr "Lataa tallenne"
msgid "Quick load or save game isn't supported in this location"
msgstr "Pelin pikalataus tai tallennus ei ole tuettu tässä sijainnissa"
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2604
#, c-format
msgid ""
"Failed to load saved game from file:\n"
@@ -3840,7 +3840,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2594
#, c-format
msgid ""
"Failed to save game to file:\n"
@@ -3851,7 +3851,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2617
#, c-format
msgid ""
"Successfully saved game in file:\n"
@@ -6765,7 +6765,7 @@ msgstr "HE v71+ tukea ei ole käännetty mukaan"
msgid "SCUMM v7-8 support is not compiled in"
msgstr "SCUMM v7-8 tukea ei ole käännetty mukaan"
-#: engines/scumm/scumm.cpp:536
+#: engines/scumm/scumm.cpp:539
msgid ""
"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6777,7 +6777,7 @@ msgstr ""
"Kuvasuhteen korjaus saadaan mahdolliseksi trimmaamalla resoluution 320x200:"
"aan 'Pelimoottori'-välilehdellä."
-#: engines/scumm/scumm.cpp:1325
+#: engines/scumm/scumm.cpp:1328
msgid ""
"Could not find the 'Loom' Macintosh executable. Music and high-resolution\n"
"versions of font and cursor will be disabled."
@@ -6786,7 +6786,7 @@ msgstr ""
"korkearesoluutioiset\n"
"versiot fontista ja osoittimesta eivät ole tuettuina."
-#: engines/scumm/scumm.cpp:1347
+#: engines/scumm/scumm.cpp:1350
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
@@ -6794,7 +6794,7 @@ msgstr ""
"\"Monkey Island\":in Macintosh ohjelmatiedostoa ei löydetty\n"
"instrumenttien lukemiseksi. Emme soita musiikkia."
-#: engines/scumm/scumm.cpp:2021
+#: engines/scumm/scumm.cpp:2024
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6803,7 +6803,7 @@ msgstr ""
"Suora MIDI tuki vaatii Roland päivityksen LucasArtsilta, mutta\n"
"%s puuttuu. Käytetään AdLibia sen sijaan."
-#: engines/scumm/scumm.cpp:2889
+#: engines/scumm/scumm.cpp:2902
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/fr_FR.po b/po/fr_FR.po
index c9bab55aa9..60ce3debfc 100644
--- a/po/fr_FR.po
+++ b/po/fr_FR.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-28 18:07+0000\n"
+"POT-Creation-Date: 2021-05-28 18:28+0000\n"
"PO-Revision-Date: 2021-05-20 02:25+0000\n"
"Last-Translator: Purple T <ZEONK at hotmail.com>\n"
"Language-Team: French <https://translations.scummvm.org/projects/scummvm/"
@@ -167,8 +167,8 @@ msgstr ""
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
-#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1329 engines/scumm/scumm.cpp:1351
+#: engines/scumm/scumm.cpp:2026 engines/sky/compact.cpp:142
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
#: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -2789,27 +2789,27 @@ msgid "Resolution: %dx%d"
msgstr "Résolution : %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:669
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2464
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2478
msgid "Enabled aspect ratio correction"
msgstr "Activer la correction du rapport d'aspect"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:671
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2470
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2484
msgid "Disabled aspect ratio correction"
msgstr "Désactiver la correction du rapport d'aspect"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:692
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2486
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2500
msgid "Filtering enabled"
msgstr "Filtrage Activé"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:694
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2488
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2502
msgid "Filtering disabled"
msgstr "Filtrage Désactivé"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:723
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2515
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2529
msgid "Stretch mode"
msgstr "Mode d'étirement"
@@ -2818,7 +2818,7 @@ msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "Normal"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2443
msgid "Active graphics filter:"
msgstr "Mode graphique actif :"
@@ -3865,7 +3865,7 @@ msgid "Quick load or save game isn't supported in this location"
msgstr ""
"Le chargement ou sauvegarde rapide du jeu n'est pas possible à cet endroit"
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2604
#, c-format
msgid ""
"Failed to load saved game from file:\n"
@@ -3876,7 +3876,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2594
#, c-format
msgid ""
"Failed to save game to file:\n"
@@ -3887,7 +3887,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2617
#, c-format
msgid ""
"Successfully saved game in file:\n"
@@ -6845,7 +6845,7 @@ msgstr "La prise en charge de HE V71+ n'est pas incluse"
msgid "SCUMM v7-8 support is not compiled in"
msgstr "La prise en charge de SCUMM V7-8 n'est pas incluse"
-#: engines/scumm/scumm.cpp:536
+#: engines/scumm/scumm.cpp:539
msgid ""
"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6858,7 +6858,7 @@ msgstr ""
"La correction du rapport d'aspect peut être obtenue en rognant la résolution "
"Ã 320x200, sous l'onglet \"moteur\"."
-#: engines/scumm/scumm.cpp:1325
+#: engines/scumm/scumm.cpp:1328
msgid ""
"Could not find the 'Loom' Macintosh executable. Music and high-resolution\n"
"versions of font and cursor will be disabled."
@@ -6866,7 +6866,7 @@ msgstr ""
"L'exécutable Macintosh de 'Loom' n'a pas été trouvé. La musique ainsi que\n"
"les versions haute résolution des polices et du curseur seront désactivées."
-#: engines/scumm/scumm.cpp:1347
+#: engines/scumm/scumm.cpp:1350
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
@@ -6874,7 +6874,7 @@ msgstr ""
"L'exécutable Macintosh de 'Monkey Island' n'a pas été trouvé pour\n"
"y lire les instruments. La musique sera désactivée."
-#: engines/scumm/scumm.cpp:2021
+#: engines/scumm/scumm.cpp:2024
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6883,7 +6883,7 @@ msgstr ""
"Support MIDI natif requiert la mise à jour Roland de LucasArts,\n"
"mais %s manque. Utilise AdLib à la place."
-#: engines/scumm/scumm.cpp:2889
+#: engines/scumm/scumm.cpp:2902
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/gl_ES.po b/po/gl_ES.po
index 288fb3cb59..697c988f11 100644
--- a/po/gl_ES.po
+++ b/po/gl_ES.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-28 18:07+0000\n"
+"POT-Creation-Date: 2021-05-28 18:28+0000\n"
"PO-Revision-Date: 2020-09-26 21:13+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Galician <https://translations.scummvm.org/projects/scummvm/"
@@ -167,8 +167,8 @@ msgstr ""
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
-#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1329 engines/scumm/scumm.cpp:1351
+#: engines/scumm/scumm.cpp:2026 engines/sky/compact.cpp:142
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
#: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -2814,27 +2814,27 @@ msgid "Resolution: %dx%d"
msgstr "Resolución: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:669
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2464
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2478
msgid "Enabled aspect ratio correction"
msgstr "Corrección de proporción activada"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:671
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2470
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2484
msgid "Disabled aspect ratio correction"
msgstr "Corrección de proporción desactivada"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:692
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2486
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2500
msgid "Filtering enabled"
msgstr "Filtrado activado"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:694
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2488
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2502
msgid "Filtering disabled"
msgstr "Filtrado desactivado"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:723
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2515
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2529
#, fuzzy
msgid "Stretch mode"
msgstr "Modo Helio"
@@ -2844,7 +2844,7 @@ msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "Normal (sen escala)"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2443
msgid "Active graphics filter:"
msgstr "Filtro de gráficos activo:"
@@ -3942,7 +3942,7 @@ msgstr "Restaurar"
msgid "Quick load or save game isn't supported in this location"
msgstr ""
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2604
#, c-format
msgid ""
"Failed to load saved game from file:\n"
@@ -3953,7 +3953,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2594
#, c-format
msgid ""
"Failed to save game to file:\n"
@@ -3964,7 +3964,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2617
#, c-format
msgid ""
"Successfully saved game in file:\n"
@@ -6881,7 +6881,7 @@ msgstr "Funcionalidades compiladas:"
msgid "SCUMM v7-8 support is not compiled in"
msgstr "Funcionalidades compiladas:"
-#: engines/scumm/scumm.cpp:536
+#: engines/scumm/scumm.cpp:539
msgid ""
"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6889,7 +6889,7 @@ msgid ""
"320x200, under 'engine' tab."
msgstr ""
-#: engines/scumm/scumm.cpp:1325
+#: engines/scumm/scumm.cpp:1328
#, fuzzy
#| msgid ""
#| "Could not find the 'Loom' Macintosh executable to read the\n"
@@ -6901,7 +6901,7 @@ msgstr ""
"Erro ao buscar o executable de Loom para Macintosh\n"
"do que empregar os instrumentos. A música desactivarase."
-#: engines/scumm/scumm.cpp:1347
+#: engines/scumm/scumm.cpp:1350
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
@@ -6909,7 +6909,7 @@ msgstr ""
"Erro ao buscar o executable de Monkey Island para Macintosh\n"
"do que empregar os instrumentos. A música desactivarase."
-#: engines/scumm/scumm.cpp:2021
+#: engines/scumm/scumm.cpp:2024
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6918,7 +6918,7 @@ msgstr ""
"A compatibilidade nativa con MIDI precisa a actualización de Roland\n"
"de LucasArts, mais falla %s. Empregarase AdLib."
-#: engines/scumm/scumm.cpp:2889
+#: engines/scumm/scumm.cpp:2902
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/he.po b/po/he.po
index 7484e339e2..4c06046997 100644
--- a/po/he.po
+++ b/po/he.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.1.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-28 18:07+0000\n"
+"POT-Creation-Date: 2021-05-28 18:28+0000\n"
"PO-Revision-Date: 2021-04-28 00:30+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Hebrew <https://translations.scummvm.org/projects/scummvm/"
@@ -164,8 +164,8 @@ msgstr "×× × ××ª× ××צ×ר ת××§×× ×××ר×× - ×§×××¥ ×××ת×
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
-#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1329 engines/scumm/scumm.cpp:1351
+#: engines/scumm/scumm.cpp:2026 engines/sky/compact.cpp:142
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
#: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -2731,27 +2731,27 @@ msgid "Resolution: %dx%d"
msgstr "ר××××צ××: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:669
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2464
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2478
msgid "Enabled aspect ratio correction"
msgstr "ת××§×× ××ס ××××-ר××× ××פע×"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:671
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2470
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2484
msgid "Disabled aspect ratio correction"
msgstr "ת××§×× ××ס ××××-ר××× ××ש×ת"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:692
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2486
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2500
msgid "Filtering enabled"
msgstr "ס×× ×× ××פע×"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:694
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2488
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2502
msgid "Filtering disabled"
msgstr "×ס×× ×× ××ש×ת"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:723
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2515
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2529
msgid "Stretch mode"
msgstr "××¦× ×ת×××"
@@ -2760,7 +2760,7 @@ msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "ר××× (××× ×§× × ××××)"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2443
msgid "Active graphics filter:"
msgstr "פ×××ר ××¨×¤× ×¤×¢××:"
@@ -3826,7 +3826,7 @@ msgstr "×ש××ר"
msgid "Quick load or save game isn't supported in this location"
msgstr ""
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2604
#, c-format
msgid ""
"Failed to load saved game from file:\n"
@@ -3837,7 +3837,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2594
#, c-format
msgid ""
"Failed to save game to file:\n"
@@ -3848,7 +3848,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2617
#, c-format
msgid ""
"Successfully saved game in file:\n"
@@ -6768,7 +6768,7 @@ msgstr "ת××× ×ת ×©× ×× ×:"
msgid "SCUMM v7-8 support is not compiled in"
msgstr "ת××× ×ת ×©× ×× ×:"
-#: engines/scumm/scumm.cpp:536
+#: engines/scumm/scumm.cpp:539
msgid ""
"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6776,7 +6776,7 @@ msgid ""
"320x200, under 'engine' tab."
msgstr ""
-#: engines/scumm/scumm.cpp:1325
+#: engines/scumm/scumm.cpp:1328
#, fuzzy
#| msgid ""
#| "Could not find the 'Loom' Macintosh executable to read the\n"
@@ -6788,7 +6788,7 @@ msgstr ""
"×× × ××ª× ××צ×× ×ת ××פע×× ××§×× ××ש '× ××' ×קר××ת ×-\n"
"××ש×ר×× ×. ×××ס××§× ×ª×ש×ת."
-#: engines/scumm/scumm.cpp:1347
+#: engines/scumm/scumm.cpp:1350
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
@@ -6796,7 +6796,7 @@ msgstr ""
"×× × ××ª× ××צ×× ×ת ××פע×× ××§×× ××ש '×× ××§×פ××' ××× ×קר×× ×ת\n"
"××ש×ר×× ×. ×××ס××§× ×ª×ש×ת."
-#: engines/scumm/scumm.cpp:2021
+#: engines/scumm/scumm.cpp:2024
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6805,7 +6805,7 @@ msgstr ""
"ת×××ת MIDI ××§×××ת ××רשת ×ת ש×ר×× ×ר××× × ×- LucasArts,\n"
"××× %s ×סר. ×××§×× ××ת ×שת×ש×× ×- AdLib."
-#: engines/scumm/scumm.cpp:2889
+#: engines/scumm/scumm.cpp:2902
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/hi.po b/po/hi.po
index 782c48fdd5..f8cb8983ed 100644
--- a/po/hi.po
+++ b/po/hi.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-28 18:07+0000\n"
+"POT-Creation-Date: 2021-05-28 18:28+0000\n"
"PO-Revision-Date: 2021-03-21 08:24+0000\n"
"Last-Translator: Aashwin Vaish <aashwin.vaish at research.iiit.ac.in>\n"
"Language-Team: Hindi <https://translations.scummvm.org/projects/scummvm/"
@@ -165,8 +165,8 @@ msgstr ""
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
-#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1329 engines/scumm/scumm.cpp:1351
+#: engines/scumm/scumm.cpp:2026 engines/sky/compact.cpp:142
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
#: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -2693,27 +2693,27 @@ msgid "Resolution: %dx%d"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:669
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2464
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2478
msgid "Enabled aspect ratio correction"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:671
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2470
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2484
msgid "Disabled aspect ratio correction"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:692
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2486
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2500
msgid "Filtering enabled"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:694
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2488
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2502
msgid "Filtering disabled"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:723
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2515
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2529
msgid "Stretch mode"
msgstr ""
@@ -2722,7 +2722,7 @@ msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr ""
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2443
msgid "Active graphics filter:"
msgstr ""
@@ -3752,7 +3752,7 @@ msgstr ""
msgid "Quick load or save game isn't supported in this location"
msgstr ""
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2604
#, c-format
msgid ""
"Failed to load saved game from file:\n"
@@ -3760,7 +3760,7 @@ msgid ""
"%s"
msgstr ""
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2594
#, c-format
msgid ""
"Failed to save game to file:\n"
@@ -3768,7 +3768,7 @@ msgid ""
"%s"
msgstr ""
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2617
#, c-format
msgid ""
"Successfully saved game in file:\n"
@@ -6498,7 +6498,7 @@ msgstr "सà¥à¤µà¤¿à¤§à¤¾ बनाठà¤à¤:"
msgid "SCUMM v7-8 support is not compiled in"
msgstr "सà¥à¤µà¤¿à¤§à¤¾ बनाठà¤à¤:"
-#: engines/scumm/scumm.cpp:536
+#: engines/scumm/scumm.cpp:539
msgid ""
"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6506,26 +6506,26 @@ msgid ""
"320x200, under 'engine' tab."
msgstr ""
-#: engines/scumm/scumm.cpp:1325
+#: engines/scumm/scumm.cpp:1328
msgid ""
"Could not find the 'Loom' Macintosh executable. Music and high-resolution\n"
"versions of font and cursor will be disabled."
msgstr ""
-#: engines/scumm/scumm.cpp:1347
+#: engines/scumm/scumm.cpp:1350
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""
-#: engines/scumm/scumm.cpp:2021
+#: engines/scumm/scumm.cpp:2024
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
msgstr ""
-#: engines/scumm/scumm.cpp:2889
+#: engines/scumm/scumm.cpp:2902
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/hu_HU.po b/po/hu_HU.po
index 578a2ef04d..3795043565 100644
--- a/po/hu_HU.po
+++ b/po/hu_HU.po
@@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-28 18:07+0000\n"
+"POT-Creation-Date: 2021-05-28 18:28+0000\n"
"PO-Revision-Date: 2021-05-18 10:25+0000\n"
"Last-Translator: George Kormendi <grubycza at hotmail.com>\n"
"Language-Team: Hungarian <https://translations.scummvm.org/projects/scummvm/"
@@ -167,8 +167,8 @@ msgstr ""
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
-#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1329 engines/scumm/scumm.cpp:1351
+#: engines/scumm/scumm.cpp:2026 engines/sky/compact.cpp:142
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
#: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -2753,27 +2753,27 @@ msgid "Resolution: %dx%d"
msgstr "Felbontás: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:669
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2464
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2478
msgid "Enabled aspect ratio correction"
msgstr "Méretarány korrekció engedélyezve"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:671
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2470
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2484
msgid "Disabled aspect ratio correction"
msgstr "Méretarány korrekció letiltva"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:692
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2486
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2500
msgid "Filtering enabled"
msgstr "Szûrés engedélyezve"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:694
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2488
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2502
msgid "Filtering disabled"
msgstr "Szûrés letiltva"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:723
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2515
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2529
msgid "Stretch mode"
msgstr "Nyújtás mód"
@@ -2782,7 +2782,7 @@ msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "Normál (nincs átméretezés)"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2443
msgid "Active graphics filter:"
msgstr "AktÃv grafikus szûrõk:"
@@ -3822,7 +3822,7 @@ msgstr "VisszaállÃtás"
msgid "Quick load or save game isn't supported in this location"
msgstr "A játék gyors töltése vagy mentése nem támogatott ezen a helyen"
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2604
#, c-format
msgid ""
"Failed to load saved game from file:\n"
@@ -3833,7 +3833,7 @@ msgstr ""
"\n"
"%s fájlból"
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2594
#, c-format
msgid ""
"Failed to save game to file:\n"
@@ -3844,7 +3844,7 @@ msgstr ""
"\n"
"%s fájlba"
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2617
#, c-format
msgid ""
"Successfully saved game in file:\n"
@@ -6755,7 +6755,7 @@ msgstr "HE v71+ támogatás nincs lefordÃtva"
msgid "SCUMM v7-8 support is not compiled in"
msgstr "SCUMM v7-8 támogatás nincs lefordÃtva"
-#: engines/scumm/scumm.cpp:536
+#: engines/scumm/scumm.cpp:539
msgid ""
"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6767,7 +6767,7 @@ msgstr ""
"A képarány korrekciója úgy érhetŠel, hogy a 'motor' fül alatt a felbontást "
"320x200-ra vágja."
-#: engines/scumm/scumm.cpp:1325
+#: engines/scumm/scumm.cpp:1328
msgid ""
"Could not find the 'Loom' Macintosh executable. Music and high-resolution\n"
"versions of font and cursor will be disabled."
@@ -6775,7 +6775,7 @@ msgstr ""
"Nem található a 'Loom' Macintosh futtató állomány. Zene és a nagy\n"
"felbontású fontok le lesznek tiltva."
-#: engines/scumm/scumm.cpp:1347
+#: engines/scumm/scumm.cpp:1350
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
@@ -6783,7 +6783,7 @@ msgstr ""
"Nem található a 'Monkey Island' Macintosh futtató állomány, hogy \n"
"beolvassa a hangszereket. Zene le lessz tiltva."
-#: engines/scumm/scumm.cpp:2021
+#: engines/scumm/scumm.cpp:2024
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6792,7 +6792,7 @@ msgstr ""
"Native MIDI támogatáshoz kell a Roland Upgrade a LucasArts-tól,\n"
"a %s hiányzik. AdLib-ot használok helyette."
-#: engines/scumm/scumm.cpp:2889
+#: engines/scumm/scumm.cpp:2902
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/it_IT.po b/po/it_IT.po
index b8480b369b..b95f37ce1f 100644
--- a/po/it_IT.po
+++ b/po/it_IT.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-28 18:07+0000\n"
+"POT-Creation-Date: 2021-05-28 18:28+0000\n"
"PO-Revision-Date: 2021-05-17 21:03+0000\n"
"Last-Translator: Walter Agazzi <tag2015 at gmail.com>\n"
"Language-Team: Italian <https://translations.scummvm.org/projects/scummvm/"
@@ -167,8 +167,8 @@ msgstr ""
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
-#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1329 engines/scumm/scumm.cpp:1351
+#: engines/scumm/scumm.cpp:2026 engines/sky/compact.cpp:142
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
#: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -2783,27 +2783,27 @@ msgid "Resolution: %dx%d"
msgstr "Risoluzione: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:669
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2464
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2478
msgid "Enabled aspect ratio correction"
msgstr "Correzione proporzioni attivata"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:671
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2470
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2484
msgid "Disabled aspect ratio correction"
msgstr "Correzione proporzioni disattivata"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:692
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2486
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2500
msgid "Filtering enabled"
msgstr "Filtro video attivato"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:694
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2488
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2502
msgid "Filtering disabled"
msgstr "Filtro video disattivato"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:723
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2515
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2529
msgid "Stretch mode"
msgstr "Ridimensionamento"
@@ -2812,7 +2812,7 @@ msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "Normale (no ridim.)"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2443
msgid "Active graphics filter:"
msgstr "Filtro grafico attivo:"
@@ -3870,7 +3870,7 @@ msgid "Quick load or save game isn't supported in this location"
msgstr ""
"Il salvataggio/caricamento rapido non è disponibile in questa locazione"
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2604
#, c-format
msgid ""
"Failed to load saved game from file:\n"
@@ -3881,7 +3881,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2594
#, c-format
msgid ""
"Failed to save game to file:\n"
@@ -3892,7 +3892,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2617
#, c-format
msgid ""
"Successfully saved game in file:\n"
@@ -6843,7 +6843,7 @@ msgstr "Il supporto per HE v71+ non è stato incluso nella compilazione"
msgid "SCUMM v7-8 support is not compiled in"
msgstr "Il supporto per SCUMM v7-8 non è stato incluso nella compilazione"
-#: engines/scumm/scumm.cpp:536
+#: engines/scumm/scumm.cpp:539
msgid ""
"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6856,7 +6856,7 @@ msgstr ""
"Perchè funzioni, devi abilitare anche l'opzione \"Riduci la risoluzione "
"verticale\" presente nella scheda \"motore\"."
-#: engines/scumm/scumm.cpp:1325
+#: engines/scumm/scumm.cpp:1328
msgid ""
"Could not find the 'Loom' Macintosh executable. Music and high-resolution\n"
"versions of font and cursor will be disabled."
@@ -6865,7 +6865,7 @@ msgstr ""
"puntatore\n"
"ad alta risoluzione, così come la musica, saranno disabilitati."
-#: engines/scumm/scumm.cpp:1347
+#: engines/scumm/scumm.cpp:1350
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
@@ -6873,7 +6873,7 @@ msgstr ""
"L'eseguibile Macintosh di 'Monkey Island', necessario per caricare gli\n"
"strumenti, non è stato trovato. La musica non verrà riprodotta."
-#: engines/scumm/scumm.cpp:2021
+#: engines/scumm/scumm.cpp:2024
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6882,7 +6882,7 @@ msgstr ""
"Il supporto nativo MIDI richiede il Roland Upgrade della LucasArts,\n"
"ma %s non è presente. Verrà usato AdLib."
-#: engines/scumm/scumm.cpp:2889
+#: engines/scumm/scumm.cpp:2902
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/ja.po b/po/ja.po
index e1615ebf7c..5b77d618b9 100644
--- a/po/ja.po
+++ b/po/ja.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-28 18:07+0000\n"
+"POT-Creation-Date: 2021-05-28 18:28+0000\n"
"PO-Revision-Date: 2021-05-18 10:25+0000\n"
"Last-Translator: VAN-Gluon <van.gluonp at gmail.com>\n"
"Language-Team: Japanese <https://translations.scummvm.org/projects/scummvm/"
@@ -165,8 +165,8 @@ msgstr ""
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
-#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1329 engines/scumm/scumm.cpp:1351
+#: engines/scumm/scumm.cpp:2026 engines/sky/compact.cpp:142
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
#: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -2737,27 +2737,27 @@ msgid "Resolution: %dx%d"
msgstr "è§£å度: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:669
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2464
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2478
msgid "Enabled aspect ratio correction"
msgstr "縦横æ¯ä¿®æ£é©ç¨"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:671
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2470
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2484
msgid "Disabled aspect ratio correction"
msgstr "縦横æ¯ä¿®æ£ç¡å¹"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:692
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2486
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2500
msgid "Filtering enabled"
msgstr "ãã£ã«ã¿ã¼é©ç¨"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:694
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2488
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2502
msgid "Filtering disabled"
msgstr "ãã£ã«ã¿ã¼ç¡å¹"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:723
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2515
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2529
msgid "Stretch mode"
msgstr "ã¹ãã¬ããã¢ã¼ã"
@@ -2766,7 +2766,7 @@ msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "æ¨æºæ¯ç"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2443
msgid "Active graphics filter:"
msgstr "é©ç¨ä¸ã®æ åãã£ã«ã¿ã¼ï¼"
@@ -3804,7 +3804,7 @@ msgid "Quick load or save game isn't supported in this location"
msgstr ""
"ãã®ãã±ã¼ã·ã§ã³ã§ã¯ãã»ã¼ãã¾ãã¯ã¯ã¤ãã¯ãã¼ãã¯ãµãã¼ãããã¦ãã¾ãã"
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2604
#, c-format
msgid ""
"Failed to load saved game from file:\n"
@@ -3815,7 +3815,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2594
#, c-format
msgid ""
"Failed to save game to file:\n"
@@ -3826,7 +3826,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2617
#, c-format
msgid ""
"Successfully saved game in file:\n"
@@ -6704,7 +6704,7 @@ msgstr "HE v71+ã®ãµãã¼ãã¯ã³ã³ãã¤ã«ããã¦ãã¾ãã"
msgid "SCUMM v7-8 support is not compiled in"
msgstr "SCUMM v7-8ã®ãµãã¼ãã¯ã³ã³ãã¤ã«ããã¦ãã¾ãã"
-#: engines/scumm/scumm.cpp:536
+#: engines/scumm/scumm.cpp:539
msgid ""
"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6716,7 +6716,7 @@ msgstr ""
"ã¢ã¹ãã¯ãæ¯ã®è£æ£ã¯ã[ã¨ã³ã¸ã³]ã¿ãã§è§£å度ã320x200ã«ããªãã³ã°ãããã¨ã§å®"
"ç¾ã§ãã¾ãã"
-#: engines/scumm/scumm.cpp:1325
+#: engines/scumm/scumm.cpp:1328
msgid ""
"Could not find the 'Loom' Macintosh executable. Music and high-resolution\n"
"versions of font and cursor will be disabled."
@@ -6724,7 +6724,7 @@ msgstr ""
"Macintoshç¨å®è¡ãã¡ã¤ã«ãLoomããè¦ã¤ããã¾ããã\n"
"鳿¥½ãé«è§£å度ã®ãã©ã³ããã«ã¼ã½ã«ã¯ä½¿ããªããªãã¾ãã"
-#: engines/scumm/scumm.cpp:1347
+#: engines/scumm/scumm.cpp:1350
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
@@ -6733,7 +6733,7 @@ msgstr ""
"ãã\n"
"鳿¥½ã¯ç¡å¹ã«ãªãã¾ãã"
-#: engines/scumm/scumm.cpp:2021
+#: engines/scumm/scumm.cpp:2024
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6742,7 +6742,7 @@ msgstr ""
"ãã¤ãã£ãMIDIã®ãµãã¼ãã«ã¯ãLucasArtsæä¾ã®the Roland Upgradeãå¿
è¦ã§ãã\n"
"ããã%sãããã¾ããã代ããã«AdLibã使ç¨ãã¾ãã"
-#: engines/scumm/scumm.cpp:2889
+#: engines/scumm/scumm.cpp:2902
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/ko.po b/po/ko.po
index 74fabc5b56..5b9213e17a 100644
--- a/po/ko.po
+++ b/po/ko.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-28 18:07+0000\n"
+"POT-Creation-Date: 2021-05-28 18:28+0000\n"
"PO-Revision-Date: 2021-05-15 04:25+0000\n"
"Last-Translator: wonst719 <wonst719 at gmail.com>\n"
"Language-Team: Korean <https://translations.scummvm.org/projects/scummvm/"
@@ -165,8 +165,8 @@ msgstr ""
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
-#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1329 engines/scumm/scumm.cpp:1351
+#: engines/scumm/scumm.cpp:2026 engines/sky/compact.cpp:142
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
#: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -2725,27 +2725,27 @@ msgid "Resolution: %dx%d"
msgstr "í´ìë: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:669
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2464
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2478
msgid "Enabled aspect ratio correction"
msgstr "íë©´ ì¢
í¡ë¹ ë³´ì íì±í"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:671
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2470
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2484
msgid "Disabled aspect ratio correction"
msgstr "íë©´ ì¢
í¡ë¹ ë³´ì ë¹íì±í"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:692
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2486
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2500
msgid "Filtering enabled"
msgstr "íí°ë§ íì±í"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:694
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2488
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2502
msgid "Filtering disabled"
msgstr "íí°ë§ ë¹íì±í"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:723
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2515
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2529
msgid "Stretch mode"
msgstr "íë 모ë"
@@ -2754,7 +2754,7 @@ msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "ì¼ë° (íë ìì)"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2443
msgid "Active graphics filter:"
msgstr "íì± ê·¸ëí½ íí°:"
@@ -3791,7 +3791,7 @@ msgstr "ë¶ë¬ì¤ê¸°"
msgid "Quick load or save game isn't supported in this location"
msgstr "ë¹ ë¥¸ ì ì¥ê³¼ ë¶ë¬ì¤ê¸°ë ì¬ê¸°ìë ì§ìëì§ ììµëë¤"
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2604
#, c-format
msgid ""
"Failed to load saved game from file:\n"
@@ -3802,7 +3802,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2594
#, c-format
msgid ""
"Failed to save game to file:\n"
@@ -3813,7 +3813,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2617
#, c-format
msgid ""
"Successfully saved game in file:\n"
@@ -6702,7 +6702,7 @@ msgstr "HE v71+ ì§ìì´ ì»´íì¼ ëì§ ìì"
msgid "SCUMM v7-8 support is not compiled in"
msgstr "SCUMM v7-8 ì§ìì´ ì»´íì¼ ëì§ ìì"
-#: engines/scumm/scumm.cpp:536
+#: engines/scumm/scumm.cpp:539
msgid ""
"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6713,7 +6713,7 @@ msgstr ""
"ì ì¢
í¡ë¹ ë³´ì ì ì§ìíì§ ììµëë¤.\n"
"'ìì§' íìì í´ìë를 320x200ì¼ë¡ ìë¼ë´ë©´ ì¢
í¡ë¹ ë³´ì ì´ ê°ë¥í©ëë¤."
-#: engines/scumm/scumm.cpp:1325
+#: engines/scumm/scumm.cpp:1328
#, fuzzy
#| msgid ""
#| "Could not find the 'Loom' Macintosh executable to read the\n"
@@ -6725,7 +6725,7 @@ msgstr ""
"ì
ê¸°ê° í¬í¨ë 'Loom' 매í¨í ì ì¤ííì¼ì ì°¾ì ì ììµëë¤.\n"
"ìì
ì´ ë¹íì±íë©ëë¤."
-#: engines/scumm/scumm.cpp:1347
+#: engines/scumm/scumm.cpp:1350
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
@@ -6733,7 +6733,7 @@ msgstr ""
"ì
ê¸°ê° í¬í¨ë 'Monkey Island' 매í¨í ì ì¤í íì¼ì ì°¾ì ì ììµëë¤.\n"
"ìì
ì´ ë¹íì±íë©ëë¤."
-#: engines/scumm/scumm.cpp:2021
+#: engines/scumm/scumm.cpp:2024
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6742,7 +6742,7 @@ msgstr ""
"MIDI ì§ìì LucasArtsìì ì ê³µíë Roland Upgradeê° íìí©ëë¤.\n"
"íì§ë§ %s íì¼ì´ ììµëë¤. AdLibì ëì ì¬ì©í©ëë¤."
-#: engines/scumm/scumm.cpp:2889
+#: engines/scumm/scumm.cpp:2902
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/nb_NO.po b/po/nb_NO.po
index 03bc4f4b13..335aa065bd 100644
--- a/po/nb_NO.po
+++ b/po/nb_NO.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-28 18:07+0000\n"
+"POT-Creation-Date: 2021-05-28 18:28+0000\n"
"PO-Revision-Date: 2020-09-26 21:13+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Norwegian Bokmål <https://translations.scummvm.org/projects/"
@@ -168,8 +168,8 @@ msgstr ""
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
-#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1329 engines/scumm/scumm.cpp:1351
+#: engines/scumm/scumm.cpp:2026 engines/sky/compact.cpp:142
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
#: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -2818,27 +2818,27 @@ msgid "Resolution: %dx%d"
msgstr "Oppløsning: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:669
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2464
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2478
msgid "Enabled aspect ratio correction"
msgstr "Aspekt-rate korrigering aktivert"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:671
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2470
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2484
msgid "Disabled aspect ratio correction"
msgstr "Aspekt-rate korrigering deaktivert"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:692
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2486
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2500
msgid "Filtering enabled"
msgstr "Filtrering aktivert"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:694
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2488
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2502
msgid "Filtering disabled"
msgstr "Filtrering deaktivert"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:723
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2515
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2529
#, fuzzy
msgid "Stretch mode"
msgstr "Helium-modus"
@@ -2848,7 +2848,7 @@ msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "Normal (ingen skalering)"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2443
msgid "Active graphics filter:"
msgstr "Aktivt grafikkfilter:"
@@ -3941,7 +3941,7 @@ msgstr "Gjenopprett"
msgid "Quick load or save game isn't supported in this location"
msgstr ""
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2604
#, fuzzy, c-format
msgid ""
"Failed to load saved game from file:\n"
@@ -3952,7 +3952,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2594
#, fuzzy, c-format
msgid ""
"Failed to save game to file:\n"
@@ -3963,7 +3963,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2617
#, fuzzy, c-format
msgid ""
"Successfully saved game in file:\n"
@@ -6846,7 +6846,7 @@ msgstr "Funksjoner innkompilert:"
msgid "SCUMM v7-8 support is not compiled in"
msgstr "Funksjoner innkompilert:"
-#: engines/scumm/scumm.cpp:536
+#: engines/scumm/scumm.cpp:539
msgid ""
"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6854,7 +6854,7 @@ msgid ""
"320x200, under 'engine' tab."
msgstr ""
-#: engines/scumm/scumm.cpp:1325
+#: engines/scumm/scumm.cpp:1328
#, fuzzy
#| msgid ""
#| "Could not find the 'Loom' Macintosh executable to read the\n"
@@ -6866,7 +6866,7 @@ msgstr ""
"Kunne ikke finne Macintosh binærfila «Loom» for å lese instrumenter\n"
"fra den. Musikk vil bli deaktivert."
-#: engines/scumm/scumm.cpp:1347
+#: engines/scumm/scumm.cpp:1350
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
@@ -6874,7 +6874,7 @@ msgstr ""
"Kunne ikke finne Macintosh-binærfila «Monkey Island» for å lese\n"
"instrumenter fra den. Musikk vil bli deaktivert."
-#: engines/scumm/scumm.cpp:2021
+#: engines/scumm/scumm.cpp:2024
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6883,7 +6883,7 @@ msgstr ""
"Ekte MIDI-støtte krever «Roland Upgrade» fra LucasArts,\n"
"men %s mangler. Bruker AdLib istedet."
-#: engines/scumm/scumm.cpp:2889
+#: engines/scumm/scumm.cpp:2902
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/nl_NL.po b/po/nl_NL.po
index 8dc5ac5b46..2ef337f63d 100644
--- a/po/nl_NL.po
+++ b/po/nl_NL.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.9.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-28 18:07+0000\n"
+"POT-Creation-Date: 2021-05-28 18:28+0000\n"
"PO-Revision-Date: 2021-05-27 09:25+0000\n"
"Last-Translator: Ben Castricum <github at bencastricum.nl>\n"
"Language-Team: Dutch <https://translations.scummvm.org/projects/scummvm/"
@@ -166,8 +166,8 @@ msgstr ""
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
-#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1329 engines/scumm/scumm.cpp:1351
+#: engines/scumm/scumm.cpp:2026 engines/sky/compact.cpp:142
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
#: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -2784,27 +2784,27 @@ msgid "Resolution: %dx%d"
msgstr "Resolutie: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:669
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2464
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2478
msgid "Enabled aspect ratio correction"
msgstr "Pixelverhoudingcorrectie ingeschakeld"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:671
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2470
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2484
msgid "Disabled aspect ratio correction"
msgstr "Pixelverhoudingcorrectie uitgeschakeld"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:692
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2486
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2500
msgid "Filtering enabled"
msgstr "Filteren aangezet"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:694
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2488
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2502
msgid "Filtering disabled"
msgstr "Filteren uitgeschakeld"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:723
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2515
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2529
msgid "Stretch mode"
msgstr "Uitrekmodus"
@@ -2813,7 +2813,7 @@ msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "Normaal (niet schalen)"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2443
msgid "Active graphics filter:"
msgstr "Actieve grafische filter:"
@@ -3864,7 +3864,7 @@ msgstr "Laad"
msgid "Quick load or save game isn't supported in this location"
msgstr "Snel laden of bewaren wordt niet ondersteund op deze locatie"
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2604
#, c-format
msgid ""
"Failed to load saved game from file:\n"
@@ -3875,7 +3875,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2594
#, c-format
msgid ""
"Failed to save game to file:\n"
@@ -3886,7 +3886,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2617
#, c-format
msgid ""
"Successfully saved game in file:\n"
@@ -6878,7 +6878,7 @@ msgstr "Features meegecompileerd:"
msgid "SCUMM v7-8 support is not compiled in"
msgstr "Features meegecompileerd:"
-#: engines/scumm/scumm.cpp:536
+#: engines/scumm/scumm.cpp:539
msgid ""
"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6886,7 +6886,7 @@ msgid ""
"320x200, under 'engine' tab."
msgstr ""
-#: engines/scumm/scumm.cpp:1325
+#: engines/scumm/scumm.cpp:1328
#, fuzzy
#| msgid ""
#| "Could not find the 'Loom' Macintosh executable to read the\n"
@@ -6898,7 +6898,7 @@ msgstr ""
"De 'Loom' Macintosh executable is niet gevonden om de instrumenten van te "
"laden. Muziek wordt uitgeschakeld."
-#: engines/scumm/scumm.cpp:1347
+#: engines/scumm/scumm.cpp:1350
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
@@ -6906,7 +6906,7 @@ msgstr ""
"De 'Monkey Island' Macintosh executable is niet gevonden om de instrumenten "
"van te laden. Muziek wordt uitgeschakeld."
-#: engines/scumm/scumm.cpp:2021
+#: engines/scumm/scumm.cpp:2024
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6915,7 +6915,7 @@ msgstr ""
"Voor MIDI support is de Roland Upgrade van Lucasarts vereist,\n"
"maar %s ontbreekt. Er wordt nu AdLib gebruikt."
-#: engines/scumm/scumm.cpp:2889
+#: engines/scumm/scumm.cpp:2902
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/nn_NO.po b/po/nn_NO.po
index 92fc3e255f..61f42f3b65 100644
--- a/po/nn_NO.po
+++ b/po/nn_NO.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-28 18:07+0000\n"
+"POT-Creation-Date: 2021-05-28 18:28+0000\n"
"PO-Revision-Date: 2020-09-26 21:13+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Norwegian Nynorsk <https://translations.scummvm.org/projects/"
@@ -167,8 +167,8 @@ msgstr ""
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
-#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1329 engines/scumm/scumm.cpp:1351
+#: engines/scumm/scumm.cpp:2026 engines/sky/compact.cpp:142
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
#: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -2804,29 +2804,29 @@ msgid "Resolution: %dx%d"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:669
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2464
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2478
msgid "Enabled aspect ratio correction"
msgstr "Aspekt-korrigering aktivert"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:671
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2470
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2484
msgid "Disabled aspect ratio correction"
msgstr "Aspekt-korrigering ikkje aktivert"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:692
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2486
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2500
#, fuzzy
msgid "Filtering enabled"
msgstr "Klikking aktivert"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:694
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2488
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2502
#, fuzzy
msgid "Filtering disabled"
msgstr "Klikking Deaktivert"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:723
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2515
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2529
#, fuzzy
msgid "Stretch mode"
msgstr "Heliummodus"
@@ -2836,7 +2836,7 @@ msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "Normal (ikkje skaler)"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2443
msgid "Active graphics filter:"
msgstr "Aktivt grafikkfilter:"
@@ -3929,7 +3929,7 @@ msgstr "Gjenopprett"
msgid "Quick load or save game isn't supported in this location"
msgstr ""
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2604
#, fuzzy, c-format
msgid ""
"Failed to load saved game from file:\n"
@@ -3937,7 +3937,7 @@ msgid ""
"%s"
msgstr "Kunne ikkje laste lagra spel frå fil."
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2594
#, fuzzy, c-format
msgid ""
"Failed to save game to file:\n"
@@ -3945,7 +3945,7 @@ msgid ""
"%s"
msgstr "Klarte ikkje lagre speltilstand til fil."
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2617
#, fuzzy, c-format
msgid ""
"Successfully saved game in file:\n"
@@ -6810,7 +6810,7 @@ msgstr "Funksjonar innkompilert:"
msgid "SCUMM v7-8 support is not compiled in"
msgstr "Funksjonar innkompilert:"
-#: engines/scumm/scumm.cpp:536
+#: engines/scumm/scumm.cpp:539
msgid ""
"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6818,7 +6818,7 @@ msgid ""
"320x200, under 'engine' tab."
msgstr ""
-#: engines/scumm/scumm.cpp:1325
+#: engines/scumm/scumm.cpp:1328
#, fuzzy
#| msgid ""
#| "Could not find the 'Loom' Macintosh executable to read the\n"
@@ -6830,7 +6830,7 @@ msgstr ""
"Kunne ikkje finne Macintosh-binærfila «Loom» for å lese\n"
"instrumenter frå den. Musikk vert deaktivert."
-#: engines/scumm/scumm.cpp:1347
+#: engines/scumm/scumm.cpp:1350
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
@@ -6838,14 +6838,14 @@ msgstr ""
"Kunne ikkje finne Macintosh-binærfila «Monkey Island» for å lese\n"
"instrumentar frå den. Musikk vert deaktivert."
-#: engines/scumm/scumm.cpp:2021
+#: engines/scumm/scumm.cpp:2024
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
msgstr ""
-#: engines/scumm/scumm.cpp:2889
+#: engines/scumm/scumm.cpp:2902
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/pl_PL.po b/po/pl_PL.po
index 499b392a2a..451059f1d2 100644
--- a/po/pl_PL.po
+++ b/po/pl_PL.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-28 18:07+0000\n"
+"POT-Creation-Date: 2021-05-28 18:28+0000\n"
"PO-Revision-Date: 2021-05-17 17:34+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Polish <https://translations.scummvm.org/projects/scummvm/"
@@ -172,8 +172,8 @@ msgstr ""
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
-#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1329 engines/scumm/scumm.cpp:1351
+#: engines/scumm/scumm.cpp:2026 engines/sky/compact.cpp:142
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
#: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -2770,27 +2770,27 @@ msgid "Resolution: %dx%d"
msgstr "RozdzielczoÅÄ: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:669
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2464
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2478
msgid "Enabled aspect ratio correction"
msgstr "WÅÄ
czono korekcjÄ formatu obrazu"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:671
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2470
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2484
msgid "Disabled aspect ratio correction"
msgstr "WyÅÄ
czono korekcjÄ formatu obrazu"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:692
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2486
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2500
msgid "Filtering enabled"
msgstr "Filtrowanie wÅÄ
czone"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:694
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2488
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2502
msgid "Filtering disabled"
msgstr "Filtrowanie wyÅÄ
czone"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:723
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2515
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2529
msgid "Stretch mode"
msgstr "Tryb skalowania"
@@ -2799,7 +2799,7 @@ msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "ZwykÅy (bez skalowania)"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2443
msgid "Active graphics filter:"
msgstr "Aktywny filtr graficzny:"
@@ -3856,7 +3856,7 @@ msgstr "Wznów"
msgid "Quick load or save game isn't supported in this location"
msgstr ""
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2604
#, c-format
msgid ""
"Failed to load saved game from file:\n"
@@ -3867,7 +3867,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2594
#, c-format
msgid ""
"Failed to save game to file:\n"
@@ -3878,7 +3878,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2617
#, c-format
msgid ""
"Successfully saved game in file:\n"
@@ -6794,7 +6794,7 @@ msgstr "Wkompilowane funkcje:"
msgid "SCUMM v7-8 support is not compiled in"
msgstr "Wkompilowane funkcje:"
-#: engines/scumm/scumm.cpp:536
+#: engines/scumm/scumm.cpp:539
msgid ""
"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6802,7 +6802,7 @@ msgid ""
"320x200, under 'engine' tab."
msgstr ""
-#: engines/scumm/scumm.cpp:1325
+#: engines/scumm/scumm.cpp:1328
#, fuzzy
#| msgid ""
#| "Could not find the 'Loom' Macintosh executable to read the\n"
@@ -6814,7 +6814,7 @@ msgstr ""
"Nie znaleziono pliku wykonywalnego \"Loom\" dla Macintosha do odczytania "
"instrumentów. Muzyka bÄdzie wyÅÄ
czona."
-#: engines/scumm/scumm.cpp:1347
+#: engines/scumm/scumm.cpp:1350
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
@@ -6822,7 +6822,7 @@ msgstr ""
"Nie znaleziono pliku wykonywalnego \"Monkey Island\" dla Macintosha do "
"odczytania instrumentów. Muzyka bÄdzie wyÅÄ
czona."
-#: engines/scumm/scumm.cpp:2021
+#: engines/scumm/scumm.cpp:2024
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6831,7 +6831,7 @@ msgstr ""
"Natywne wsparcie MIDI wymaga aktualizacji Rolanda od LucasArts,\n"
"ale brakuje %s. PrzeÅÄ
czam na tryb AdLib."
-#: engines/scumm/scumm.cpp:2889
+#: engines/scumm/scumm.cpp:2902
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/pt_BR.po b/po/pt_BR.po
index 29cdddf7e5..297fedfb81 100644
--- a/po/pt_BR.po
+++ b/po/pt_BR.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-28 18:07+0000\n"
+"POT-Creation-Date: 2021-05-28 18:28+0000\n"
"PO-Revision-Date: 2021-05-18 10:25+0000\n"
"Last-Translator: Marcel Souza Lemes <marcosoutsider at gmail.com>\n"
"Language-Team: Portuguese (Brazil) <https://translations.scummvm.org/"
@@ -169,8 +169,8 @@ msgstr ""
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
-#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1329 engines/scumm/scumm.cpp:1351
+#: engines/scumm/scumm.cpp:2026 engines/sky/compact.cpp:142
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
#: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -2776,27 +2776,27 @@ msgid "Resolution: %dx%d"
msgstr "Resolução: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:669
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2464
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2478
msgid "Enabled aspect ratio correction"
msgstr "Correção de proporção habilitada"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:671
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2470
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2484
msgid "Disabled aspect ratio correction"
msgstr "Correção de proporção desabilitada"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:692
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2486
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2500
msgid "Filtering enabled"
msgstr "Filtragem habilitada"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:694
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2488
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2502
msgid "Filtering disabled"
msgstr "Filtragem desabilitada"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:723
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2515
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2529
msgid "Stretch mode"
msgstr "Modo de preenchimento"
@@ -2805,7 +2805,7 @@ msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "Normal (sem escala)"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2443
msgid "Active graphics filter:"
msgstr "Filtros gráficos ativos:"
@@ -3849,7 +3849,7 @@ msgstr "Restaurar"
msgid "Quick load or save game isn't supported in this location"
msgstr "Salvar ou carregar rapidamente não é suportado neste local"
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2604
#, c-format
msgid ""
"Failed to load saved game from file:\n"
@@ -3860,7 +3860,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2594
#, c-format
msgid ""
"Failed to save game to file:\n"
@@ -3871,7 +3871,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2617
#, c-format
msgid ""
"Successfully saved game in file:\n"
@@ -6809,7 +6809,7 @@ msgstr "O suporte ao HE v71+ não está compilado"
msgid "SCUMM v7-8 support is not compiled in"
msgstr "O suporte ao SCUMM v7-8 não está compilado"
-#: engines/scumm/scumm.cpp:536
+#: engines/scumm/scumm.cpp:539
msgid ""
"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6822,7 +6822,7 @@ msgstr ""
"A correção da proporção de aspecto pode ser obtida reduzindo a resolução "
"para 320x200, na aba 'engine'."
-#: engines/scumm/scumm.cpp:1325
+#: engines/scumm/scumm.cpp:1328
msgid ""
"Could not find the 'Loom' Macintosh executable. Music and high-resolution\n"
"versions of font and cursor will be disabled."
@@ -6831,7 +6831,7 @@ msgstr ""
"versões\n"
"de alta resolução da fonte e do cursor serão desativadas."
-#: engines/scumm/scumm.cpp:1347
+#: engines/scumm/scumm.cpp:1350
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
@@ -6840,7 +6840,7 @@ msgstr ""
"ler os\n"
"instrumentos. A música será desabilitada."
-#: engines/scumm/scumm.cpp:2021
+#: engines/scumm/scumm.cpp:2024
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6850,7 +6850,7 @@ msgstr ""
"LucasArts,\n"
"mas %s está faltando. Utilizando AdLib ao invés."
-#: engines/scumm/scumm.cpp:2889
+#: engines/scumm/scumm.cpp:2902
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/pt_PT.po b/po/pt_PT.po
index f53ec824e3..0b633460fb 100644
--- a/po/pt_PT.po
+++ b/po/pt_PT.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.10.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-28 18:07+0000\n"
+"POT-Creation-Date: 2021-05-28 18:28+0000\n"
"PO-Revision-Date: 2020-09-18 03:43+0000\n"
"Last-Translator: Daniel <supsuper at gmail.com>\n"
"Language-Team: Portuguese (Portugal) <https://translations.scummvm.org/"
@@ -167,8 +167,8 @@ msgstr ""
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
-#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1329 engines/scumm/scumm.cpp:1351
+#: engines/scumm/scumm.cpp:2026 engines/sky/compact.cpp:142
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
#: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -2782,27 +2782,27 @@ msgid "Resolution: %dx%d"
msgstr "Resolução: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:669
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2464
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2478
msgid "Enabled aspect ratio correction"
msgstr "Correção da taxa de proporção ativada"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:671
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2470
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2484
msgid "Disabled aspect ratio correction"
msgstr "Correção da taxa de proporção desativada"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:692
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2486
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2500
msgid "Filtering enabled"
msgstr "Filtragem ativada"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:694
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2488
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2502
msgid "Filtering disabled"
msgstr "Filtragem desativada"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:723
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2515
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2529
msgid "Stretch mode"
msgstr "Redimensionamento"
@@ -2811,7 +2811,7 @@ msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "Normal"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2443
msgid "Active graphics filter:"
msgstr "Filtro gráfico ativo:"
@@ -3842,7 +3842,7 @@ msgstr "Restaurar"
msgid "Quick load or save game isn't supported in this location"
msgstr ""
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2604
#, fuzzy, c-format
msgid ""
"Failed to load saved game from file:\n"
@@ -3850,7 +3850,7 @@ msgid ""
"%s"
msgstr "Não foi possÃvel carregar o jogo guardado."
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2594
#, fuzzy, c-format
msgid ""
"Failed to save game to file:\n"
@@ -3858,7 +3858,7 @@ msgid ""
"%s"
msgstr "Não foi possÃvel guardar o jogo."
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2617
#, c-format
msgid ""
"Successfully saved game in file:\n"
@@ -6746,7 +6746,7 @@ msgstr "Recursos compilados em:"
msgid "SCUMM v7-8 support is not compiled in"
msgstr "Recursos compilados em:"
-#: engines/scumm/scumm.cpp:536
+#: engines/scumm/scumm.cpp:539
msgid ""
"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6754,26 +6754,26 @@ msgid ""
"320x200, under 'engine' tab."
msgstr ""
-#: engines/scumm/scumm.cpp:1325
+#: engines/scumm/scumm.cpp:1328
msgid ""
"Could not find the 'Loom' Macintosh executable. Music and high-resolution\n"
"versions of font and cursor will be disabled."
msgstr ""
-#: engines/scumm/scumm.cpp:1347
+#: engines/scumm/scumm.cpp:1350
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""
-#: engines/scumm/scumm.cpp:2021
+#: engines/scumm/scumm.cpp:2024
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
msgstr ""
-#: engines/scumm/scumm.cpp:2889
+#: engines/scumm/scumm.cpp:2902
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/ru_RU.po b/po/ru_RU.po
index 1a61a1fb98..c846a4410b 100644
--- a/po/ru_RU.po
+++ b/po/ru_RU.po
@@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-28 18:07+0000\n"
+"POT-Creation-Date: 2021-05-28 18:28+0000\n"
"PO-Revision-Date: 2021-05-17 17:24+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Russian <https://translations.scummvm.org/projects/scummvm/"
@@ -167,8 +167,8 @@ msgstr ""
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
-#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1329 engines/scumm/scumm.cpp:1351
+#: engines/scumm/scumm.cpp:2026 engines/sky/compact.cpp:142
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
#: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -2773,27 +2773,27 @@ msgid "Resolution: %dx%d"
msgstr "РазÑеÑение: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:669
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2464
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2478
msgid "Enabled aspect ratio correction"
msgstr "ÐоÑÑекÑÐ¸Ñ ÑооÑноÑÐµÐ½Ð¸Ñ ÑÑоÑон вклÑÑена"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:671
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2470
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2484
msgid "Disabled aspect ratio correction"
msgstr "ÐоÑÑекÑÐ¸Ñ ÑооÑноÑÐµÐ½Ð¸Ñ ÑÑоÑон вÑклÑÑена"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:692
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2486
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2500
msgid "Filtering enabled"
msgstr "ФилÑÑÑаÑÐ¸Ñ Ð²ÐºÐ»ÑÑена"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:694
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2488
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2502
msgid "Filtering disabled"
msgstr "ФилÑÑÑаÑÐ¸Ñ Ð²ÑклÑÑена"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:723
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2515
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2529
msgid "Stretch mode"
msgstr "Режим ÑаÑÑÑгиваниÑ"
@@ -2802,7 +2802,7 @@ msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "Ðез ÑвелиÑениÑ"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2443
msgid "Active graphics filter:"
msgstr "ÐкÑивнÑй гÑаÑиÑеÑкий ÑилÑÑÑ:"
@@ -3843,7 +3843,7 @@ msgstr "ÐоÑÑÑановиÑÑ"
msgid "Quick load or save game isn't supported in this location"
msgstr "ÐÑÑÑÑое ÑоÑ
Ñанение или загÑÑзка не поддеÑживаÑÑÑÑ Ð² ÑÑой локаÑии"
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2604
#, c-format
msgid ""
"Failed to load saved game from file:\n"
@@ -3854,7 +3854,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2594
#, c-format
msgid ""
"Failed to save game to file:\n"
@@ -3865,7 +3865,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2617
#, c-format
msgid ""
"Successfully saved game in file:\n"
@@ -6790,7 +6790,7 @@ msgstr "ÐоддеÑжка Ð´Ð»Ñ Ð²ÐµÑÑии HE v71+ не ÑкомпилиÑо
msgid "SCUMM v7-8 support is not compiled in"
msgstr "ÐоддеÑжка Ð´Ð»Ñ Ð²ÐµÑÑии SCUMM v7-8 не ÑкомпилиÑована"
-#: engines/scumm/scumm.cpp:536
+#: engines/scumm/scumm.cpp:539
msgid ""
"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6803,7 +6803,7 @@ msgstr ""
"ÐоÑÑекÑÐ¸Ñ ÑооÑноÑÐµÐ½Ð¸Ñ ÑÑоÑон Ð¼Ð¾Ð¶ÐµÑ Ð±ÑÑÑ Ð´Ð¾ÑÑигнÑÑа пÑÑем обÑезки ÑазÑеÑÐµÐ½Ð¸Ñ "
"до 320x200 на вкладке «Ðвижок»."
-#: engines/scumm/scumm.cpp:1325
+#: engines/scumm/scumm.cpp:1328
msgid ""
"Could not find the 'Loom' Macintosh executable. Music and high-resolution\n"
"versions of font and cursor will be disabled."
@@ -6811,7 +6811,7 @@ msgstr ""
"Ðе ÑдалоÑÑ Ð½Ð°Ð¹Ñи иÑполнимÑй Ñайл 'Loom' Macintosh. ÐÑзÑка и ÑÑиÑÑÑ\n"
"вÑÑокого ÑазÑеÑÐµÐ½Ð¸Ñ Ð±ÑдÑÑ Ð²ÑклÑÑенÑ."
-#: engines/scumm/scumm.cpp:1347
+#: engines/scumm/scumm.cpp:1350
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
@@ -6819,7 +6819,7 @@ msgstr ""
"Ðе ÑдалоÑÑ Ð½Ð°Ð¹Ñи иÑполнимÑй Ñайл 'Monkey Island' Macintosh, ÑÑÐ¾Ð±Ñ Ð¿ÑоÑиÑаÑÑ\n"
"даннÑе об инÑÑÑÑменÑаÑ
. ÐÑзÑка бÑÐ´ÐµÑ Ð²ÑклÑÑена."
-#: engines/scumm/scumm.cpp:2021
+#: engines/scumm/scumm.cpp:2024
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6828,7 +6828,7 @@ msgstr ""
"Режим \"Ñодного\" MIDI ÑÑебÑÐµÑ Ð¾Ð±Ð½Ð¾Ð²Ð»ÐµÐ½Ð¸Ðµ Roland Upgrade оÑ\n"
"LucasArts, но не Ñ
ваÑÐ°ÐµÑ %s. ÐеÑеклÑÑаÑÑÑ Ð½Ð° AdLib."
-#: engines/scumm/scumm.cpp:2889
+#: engines/scumm/scumm.cpp:2902
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/sv_SE.po b/po/sv_SE.po
index 6b11116a3c..5b665f8989 100644
--- a/po/sv_SE.po
+++ b/po/sv_SE.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.5.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-28 18:07+0000\n"
+"POT-Creation-Date: 2021-05-28 18:28+0000\n"
"PO-Revision-Date: 2021-04-12 23:51+0000\n"
"Last-Translator: Henrik Andersson <henke at henke37.cjb.net>\n"
"Language-Team: Swedish <https://translations.scummvm.org/projects/scummvm/"
@@ -168,8 +168,8 @@ msgstr ""
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
-#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1329 engines/scumm/scumm.cpp:1351
+#: engines/scumm/scumm.cpp:2026 engines/sky/compact.cpp:142
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
#: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -2790,27 +2790,27 @@ msgid "Resolution: %dx%d"
msgstr "Upplösning: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:669
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2464
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2478
msgid "Enabled aspect ratio correction"
msgstr "Korrektion av bildförhållande på"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:671
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2470
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2484
msgid "Disabled aspect ratio correction"
msgstr "Korrektion av bildförhållande av"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:692
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2486
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2500
msgid "Filtering enabled"
msgstr "Filtrering aktiverad"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:694
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2488
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2502
msgid "Filtering disabled"
msgstr "Filtrering inaktiverad"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:723
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2515
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2529
msgid "Stretch mode"
msgstr "Utdraget läge"
@@ -2819,7 +2819,7 @@ msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "Normalt (ingen skalning)"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2443
msgid "Active graphics filter:"
msgstr "Aktivt grafikfilter:"
@@ -3885,7 +3885,7 @@ msgstr "Ladda"
msgid "Quick load or save game isn't supported in this location"
msgstr ""
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2604
#, c-format
msgid ""
"Failed to load saved game from file:\n"
@@ -3896,7 +3896,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2594
#, c-format
msgid ""
"Failed to save game to file:\n"
@@ -3907,7 +3907,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2617
#, c-format
msgid ""
"Successfully saved game in file:\n"
@@ -6827,7 +6827,7 @@ msgstr "Funktioner kompilerade i:"
msgid "SCUMM v7-8 support is not compiled in"
msgstr "Funktioner kompilerade i:"
-#: engines/scumm/scumm.cpp:536
+#: engines/scumm/scumm.cpp:539
msgid ""
"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6835,7 +6835,7 @@ msgid ""
"320x200, under 'engine' tab."
msgstr ""
-#: engines/scumm/scumm.cpp:1325
+#: engines/scumm/scumm.cpp:1328
#, fuzzy
#| msgid ""
#| "Could not find the 'Loom' Macintosh executable to read the\n"
@@ -6847,7 +6847,7 @@ msgstr ""
"Kunde inte hitta Macintosh-programmet för 'Loom'\n"
"för att läsa instrumenten. Musiken kommer att avaktiveras."
-#: engines/scumm/scumm.cpp:1347
+#: engines/scumm/scumm.cpp:1350
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
@@ -6855,7 +6855,7 @@ msgstr ""
"Kunde inte hitta Macintosh-programmet för 'Monkey Island'\n"
"för att läsa instrumenten. Musiken kommer att avaktiveras."
-#: engines/scumm/scumm.cpp:2021
+#: engines/scumm/scumm.cpp:2024
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6864,7 +6864,7 @@ msgstr ""
"Stöd för Native MIDI kräver Roland-uppdateringen från LucasArts,\n"
"men %s saknas. Använder AdLib istället."
-#: engines/scumm/scumm.cpp:2889
+#: engines/scumm/scumm.cpp:2902
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/tr.po b/po/tr.po
index 36b7bc5f36..0f11b25be5 100644
--- a/po/tr.po
+++ b/po/tr.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-28 18:07+0000\n"
+"POT-Creation-Date: 2021-05-28 18:28+0000\n"
"PO-Revision-Date: 2021-03-21 08:24+0000\n"
"Last-Translator: mdenizdemirci <mdenizdemirci at gmail.com>\n"
"Language-Team: Turkish <https://translations.scummvm.org/projects/scummvm/"
@@ -165,8 +165,8 @@ msgstr ""
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
-#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1329 engines/scumm/scumm.cpp:1351
+#: engines/scumm/scumm.cpp:2026 engines/sky/compact.cpp:142
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
#: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -2781,29 +2781,29 @@ msgid "Resolution: %dx%d"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:669
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2464
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2478
#, fuzzy
msgid "Enabled aspect ratio correction"
msgstr "Görüntü oranı düzeltme"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:671
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2470
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2484
#, fuzzy
msgid "Disabled aspect ratio correction"
msgstr "Görüntü oranı düzeltme"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:692
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2486
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2500
msgid "Filtering enabled"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:694
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2488
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2502
msgid "Filtering disabled"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:723
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2515
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2529
#, fuzzy
msgid "Stretch mode"
msgstr "ÃekiÅtirme modu:"
@@ -2813,7 +2813,7 @@ msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr ""
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2443
msgid "Active graphics filter:"
msgstr ""
@@ -3854,7 +3854,7 @@ msgstr ""
msgid "Quick load or save game isn't supported in this location"
msgstr ""
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2604
#, c-format
msgid ""
"Failed to load saved game from file:\n"
@@ -3862,7 +3862,7 @@ msgid ""
"%s"
msgstr ""
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2594
#, c-format
msgid ""
"Failed to save game to file:\n"
@@ -3870,7 +3870,7 @@ msgid ""
"%s"
msgstr ""
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2617
#, c-format
msgid ""
"Successfully saved game in file:\n"
@@ -6629,7 +6629,7 @@ msgstr "Ãzellikler derlenmiÅtir:"
msgid "SCUMM v7-8 support is not compiled in"
msgstr "Ãzellikler derlenmiÅtir:"
-#: engines/scumm/scumm.cpp:536
+#: engines/scumm/scumm.cpp:539
msgid ""
"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6637,26 +6637,26 @@ msgid ""
"320x200, under 'engine' tab."
msgstr ""
-#: engines/scumm/scumm.cpp:1325
+#: engines/scumm/scumm.cpp:1328
msgid ""
"Could not find the 'Loom' Macintosh executable. Music and high-resolution\n"
"versions of font and cursor will be disabled."
msgstr ""
-#: engines/scumm/scumm.cpp:1347
+#: engines/scumm/scumm.cpp:1350
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""
-#: engines/scumm/scumm.cpp:2021
+#: engines/scumm/scumm.cpp:2024
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
msgstr ""
-#: engines/scumm/scumm.cpp:2889
+#: engines/scumm/scumm.cpp:2902
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/uk_UA.po b/po/uk_UA.po
index bb0b417874..28ac9b8121 100644
--- a/po/uk_UA.po
+++ b/po/uk_UA.po
@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.9.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-28 18:07+0000\n"
+"POT-Creation-Date: 2021-05-28 18:28+0000\n"
"PO-Revision-Date: 2021-05-17 17:24+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Ukrainian <https://translations.scummvm.org/projects/scummvm/"
@@ -169,8 +169,8 @@ msgstr ""
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
-#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1329 engines/scumm/scumm.cpp:1351
+#: engines/scumm/scumm.cpp:2026 engines/sky/compact.cpp:142
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
#: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -2774,27 +2774,27 @@ msgid "Resolution: %dx%d"
msgstr "РозгалÑÐ¶ÐµÐ½Ð½Ñ %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:669
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2464
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2478
msgid "Enabled aspect ratio correction"
msgstr "ÐоÑекÑÑÑ ÑпÑввÑдноÑÐµÐ½Ð½Ñ ÑÑоÑÑн ÑвÑмкнено"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:671
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2470
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2484
msgid "Disabled aspect ratio correction"
msgstr "ÐоÑекÑÑÑ ÑпÑввÑдноÑÐµÐ½Ð½Ñ ÑÑоÑÑн вимкнено"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:692
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2486
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2500
msgid "Filtering enabled"
msgstr "ФÑлÑÑÑÑÐ²Ð°Ð½Ð½Ñ ÑвÑмкнено"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:694
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2488
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2502
msgid "Filtering disabled"
msgstr "ФÑлÑÑÑÑÐ²Ð°Ð½Ð½Ñ Ð²Ð¸Ð¼ÐºÐ½ÐµÐ½Ð¾"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:723
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2515
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2529
msgid "Stretch mode"
msgstr "СÑÑеÑÑ-Ñежим"
@@ -2803,7 +2803,7 @@ msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "Ðез збÑлÑÑеннÑ"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2443
msgid "Active graphics filter:"
msgstr "ÐоÑоÑний гÑаÑÑÑний ÑÑлÑÑÑ:"
@@ -3845,7 +3845,7 @@ msgstr "ÐÑдновиÑи"
msgid "Quick load or save game isn't supported in this location"
msgstr "Швидке заванÑÐ°Ð¶ÐµÐ½Ð½Ñ Ð°Ð±Ð¾ збеÑÐµÐ¶ÐµÐ½Ð½Ñ Ð½Ðµ пÑдÑÑимÑÑÑÑÑÑ Ð² ÑÑй локаÑÑÑ"
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2604
#, c-format
msgid ""
"Failed to load saved game from file:\n"
@@ -3856,7 +3856,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2594
#, c-format
msgid ""
"Failed to save game to file:\n"
@@ -3867,7 +3867,7 @@ msgstr ""
"\n"
"%s"
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2617
#, c-format
msgid ""
"Successfully saved game in file:\n"
@@ -6784,7 +6784,7 @@ msgstr "ÐÑдÑÑÐ¸Ð¼ÐºÑ Ð´Ð»Ñ Ð²ÐµÑÑÑÑ HE v71+ не ÑкомпÑлÑов
msgid "SCUMM v7-8 support is not compiled in"
msgstr "ÐÑдÑÑÐ¸Ð¼ÐºÑ Ð´Ð»Ñ SCUMM v7-8 не ÑкомпÑлÑовано"
-#: engines/scumm/scumm.cpp:536
+#: engines/scumm/scumm.cpp:539
msgid ""
"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6796,7 +6796,7 @@ msgstr ""
"ÐоÑекÑÑÑ ÑпÑввÑдноÑÐµÐ½Ð½Ñ ÑÑоÑÑн можна оÑÑимаÑи, обÑÑзавÑи ÑоздÑлÑÐ½Ñ Ð·Ð´Ð°ÑнÑÑÑÑ "
"до 320x200, на вкладÑÑ \"двигÑн\"."
-#: engines/scumm/scumm.cpp:1325
+#: engines/scumm/scumm.cpp:1328
msgid ""
"Could not find the 'Loom' Macintosh executable. Music and high-resolution\n"
"versions of font and cursor will be disabled."
@@ -6804,7 +6804,7 @@ msgstr ""
"Ðе вдалоÑÑ Ð·Ð½Ð°Ð¹Ñи Ñайл пÑогÑами 'Loom' Macintosh. ÐÑÐ·Ð¸ÐºÑ Ñа ÑÑиÑÑи\n"
"виÑÐ¾ÐºÐ¾Ñ ÑоздÑлÑноÑÑÑ Ð±Ñде вимкнено."
-#: engines/scumm/scumm.cpp:1347
+#: engines/scumm/scumm.cpp:1350
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
@@ -6812,7 +6812,7 @@ msgstr ""
"Ðе вдалоÑÑ Ð·Ð½Ð°Ð¹Ñи Ñайл пÑогÑами 'Monkey Island' Macintosh аби пÑоÑиÑаÑи\n"
"з нÑого ÑнÑÑÑÑменÑи. ÐÑÐ·Ð¸ÐºÑ Ð±Ñло вимкнено."
-#: engines/scumm/scumm.cpp:2021
+#: engines/scumm/scumm.cpp:2024
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -6821,7 +6821,7 @@ msgstr ""
"Режим \"ÑÑдного\" MIDI поÑÑебÑÑ Ð¿Ð¾Ð½Ð¾Ð²Ð»ÐµÐ½Ð½Ñ Roland Upgrade вÑд\n"
"LucasArts, пÑоÑе %s вÑдÑÑÑнÑй. ÐеÑемикаÑÑÑ Ð½Ð° AdLib."
-#: engines/scumm/scumm.cpp:2889
+#: engines/scumm/scumm.cpp:2902
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
diff --git a/po/zh.po b/po/zh.po
index d9ee205a9b..6f9cbd236c 100644
--- a/po/zh.po
+++ b/po/zh.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-28 18:07+0000\n"
+"POT-Creation-Date: 2021-05-28 18:28+0000\n"
"PO-Revision-Date: 2021-05-28 18:25+0000\n"
"Last-Translator: Crane yang <1173886760 at qq.com>\n"
"Language-Team: Chinese <https://translations.scummvm.org/projects/scummvm/"
@@ -163,8 +163,8 @@ msgstr "æ æ³å建ä¸è½½ç®å½ ââ æå®çç®å½ä¸æç¸åæä»¶åç
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
-#: engines/scumm/scumm.cpp:1326 engines/scumm/scumm.cpp:1348
-#: engines/scumm/scumm.cpp:2023 engines/sky/compact.cpp:142
+#: engines/scumm/scumm.cpp:1329 engines/scumm/scumm.cpp:1351
+#: engines/scumm/scumm.cpp:2026 engines/sky/compact.cpp:142
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
#: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
@@ -2665,27 +2665,27 @@ msgid "Resolution: %dx%d"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:669
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2464
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2478
msgid "Enabled aspect ratio correction"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:671
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2470
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2484
msgid "Disabled aspect ratio correction"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:692
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2486
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2500
msgid "Filtering enabled"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:694
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2488
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2502
msgid "Filtering disabled"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:723
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2515
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2529
msgid "Stretch mode"
msgstr ""
@@ -2694,7 +2694,7 @@ msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr ""
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2443
msgid "Active graphics filter:"
msgstr ""
@@ -3716,7 +3716,7 @@ msgstr ""
msgid "Quick load or save game isn't supported in this location"
msgstr ""
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2591
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2604
#, c-format
msgid ""
"Failed to load saved game from file:\n"
@@ -3724,7 +3724,7 @@ msgid ""
"%s"
msgstr ""
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2581
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2594
#, c-format
msgid ""
"Failed to save game to file:\n"
@@ -3732,7 +3732,7 @@ msgid ""
"%s"
msgstr ""
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2604
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2617
#, c-format
msgid ""
"Successfully saved game in file:\n"
@@ -6412,7 +6412,7 @@ msgstr ""
msgid "SCUMM v7-8 support is not compiled in"
msgstr ""
-#: engines/scumm/scumm.cpp:536
+#: engines/scumm/scumm.cpp:539
msgid ""
"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
@@ -6420,26 +6420,26 @@ msgid ""
"320x200, under 'engine' tab."
msgstr ""
-#: engines/scumm/scumm.cpp:1325
+#: engines/scumm/scumm.cpp:1328
msgid ""
"Could not find the 'Loom' Macintosh executable. Music and high-resolution\n"
"versions of font and cursor will be disabled."
msgstr ""
-#: engines/scumm/scumm.cpp:1347
+#: engines/scumm/scumm.cpp:1350
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""
-#: engines/scumm/scumm.cpp:2021
+#: engines/scumm/scumm.cpp:2024
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
msgstr ""
-#: engines/scumm/scumm.cpp:2889
+#: engines/scumm/scumm.cpp:2902
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
Commit: 2fc487e401057101a16daee3a5e6454c3c538441
https://github.com/scummvm/scummvm/commit/2fc487e401057101a16daee3a5e6454c3c538441
Author: ScummVM-Translations (ScummVM-Translations at scummvm.org)
Date: 2021-05-28T20:15:16Z
Commit Message:
I18N: Update translations templates
Changed paths:
po/scummvm.pot
diff --git a/po/scummvm.pot b/po/scummvm.pot
index a809f149e4..8b2a18c474 100644
--- a/po/scummvm.pot
+++ b/po/scummvm.pot
@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-05-28 18:28+0000\n"
+"POT-Creation-Date: 2021-05-28 20:15+0000\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL at ADDRESS>\n"
"Language-Team: LANGUAGE <LL at li.org>\n"
@@ -58,8 +58,8 @@ msgstr ""
#: gui/predictivedialog.cpp:69 gui/recorderdialog.cpp:68
#: gui/recorderdialog.cpp:155 gui/remotebrowser.cpp:60
#: gui/saveload-dialog.cpp:62 gui/saveload-dialog.cpp:396
-#: gui/saveload-dialog.cpp:468 gui/saveload-dialog.cpp:770
-#: gui/saveload-dialog.cpp:1167 gui/themebrowser.cpp:55
+#: gui/saveload-dialog.cpp:469 gui/saveload-dialog.cpp:771
+#: gui/saveload-dialog.cpp:1168 gui/themebrowser.cpp:55
#: gui/unknown-game-dialog.cpp:54 engines/engine.cpp:648
#: backends/dialogs/gtk/gtk-dialogs.cpp:46
#: backends/events/default/default-events.cpp:185
@@ -154,7 +154,7 @@ msgstr ""
#: gui/downloaddialog.cpp:147 gui/editgamedialog.cpp:381
#: gui/fluidsynth-dialog.cpp:154 gui/launcher.cpp:516 gui/launcher.cpp:520
-#: gui/massadd.cpp:89 gui/options.cpp:1958 gui/saveload-dialog.cpp:1168
+#: gui/massadd.cpp:89 gui/options.cpp:1958 gui/saveload-dialog.cpp:1169
#: engines/engine.cpp:508 engines/engine.cpp:520
#: backends/platform/wii/options.cpp:47 engines/agos/animation.cpp:559
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
@@ -1734,7 +1734,7 @@ msgid "Recorder or Playback Gameplay"
msgstr ""
#: gui/recorderdialog.cpp:67 gui/recorderdialog.cpp:155
-#: gui/saveload-dialog.cpp:400 gui/saveload-dialog.cpp:468
+#: gui/saveload-dialog.cpp:400 gui/saveload-dialog.cpp:469
msgid "Delete"
msgstr ""
@@ -1788,59 +1788,59 @@ msgstr ""
msgid "Grid view"
msgstr ""
-#: gui/saveload-dialog.cpp:391 gui/saveload-dialog.cpp:572
+#: gui/saveload-dialog.cpp:391 gui/saveload-dialog.cpp:573
msgid "No date saved"
msgstr ""
-#: gui/saveload-dialog.cpp:392 gui/saveload-dialog.cpp:573
+#: gui/saveload-dialog.cpp:392 gui/saveload-dialog.cpp:574
msgid "No time saved"
msgstr ""
-#: gui/saveload-dialog.cpp:393 gui/saveload-dialog.cpp:574
+#: gui/saveload-dialog.cpp:393 gui/saveload-dialog.cpp:575
msgid "No playtime saved"
msgstr ""
-#: gui/saveload-dialog.cpp:467
+#: gui/saveload-dialog.cpp:468
msgid "Do you really want to delete this saved game?"
msgstr ""
-#: gui/saveload-dialog.cpp:597 gui/saveload-dialog.cpp:1118
+#: gui/saveload-dialog.cpp:598 gui/saveload-dialog.cpp:1119
msgid "Date: "
msgstr ""
-#: gui/saveload-dialog.cpp:601 gui/saveload-dialog.cpp:1124
+#: gui/saveload-dialog.cpp:602 gui/saveload-dialog.cpp:1125
msgid "Time: "
msgstr ""
-#: gui/saveload-dialog.cpp:607 gui/saveload-dialog.cpp:1132
+#: gui/saveload-dialog.cpp:608 gui/saveload-dialog.cpp:1133
msgid "Playtime: "
msgstr ""
-#: gui/saveload-dialog.cpp:620 gui/saveload-dialog.cpp:708
+#: gui/saveload-dialog.cpp:621 gui/saveload-dialog.cpp:709
msgid "Untitled saved game"
msgstr ""
-#: gui/saveload-dialog.cpp:771
+#: gui/saveload-dialog.cpp:772
msgid "Next"
msgstr ""
-#: gui/saveload-dialog.cpp:774
+#: gui/saveload-dialog.cpp:775
msgid "Prev"
msgstr ""
-#: gui/saveload-dialog.cpp:981
+#: gui/saveload-dialog.cpp:982
msgid "New Save"
msgstr ""
-#: gui/saveload-dialog.cpp:981
+#: gui/saveload-dialog.cpp:982
msgid "Create a new saved game"
msgstr ""
-#: gui/saveload-dialog.cpp:1111
+#: gui/saveload-dialog.cpp:1112
msgid "Name: "
msgstr ""
-#: gui/saveload-dialog.cpp:1187
+#: gui/saveload-dialog.cpp:1188
#, c-format
msgid "Enter a description for slot %d:"
msgstr ""
More information about the Scummvm-git-logs
mailing list