[Scummvm-git-logs] scummvm master -> 4025901ab17a6cfcdef30d15972864728c1c4a53
sev-
sev at scummvm.org
Mon Nov 1 20:34:58 UTC 2021
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
4025901ab1 CREATE_PROJECT: Add DETECTION_FULL feature
Commit: 4025901ab17a6cfcdef30d15972864728c1c4a53
https://github.com/scummvm/scummvm/commit/4025901ab17a6cfcdef30d15972864728c1c4a53
Author: sluicebox (22204938+sluicebox at users.noreply.github.com)
Date: 2021-11-01T21:34:55+01:00
Commit Message:
CREATE_PROJECT: Add DETECTION_FULL feature
Allows disabling full detection with --disable-detection-full,
just like the configure script.
Changed paths:
devtools/create_project/create_project.cpp
diff --git a/devtools/create_project/create_project.cpp b/devtools/create_project/create_project.cpp
index c2ae03513a..7aa4e0f678 100644
--- a/devtools/create_project/create_project.cpp
+++ b/devtools/create_project/create_project.cpp
@@ -1093,6 +1093,7 @@ const Feature s_features[] = {
{ "text-console", "USE_TEXT_CONSOLE_FOR_DEBUGGER", false, false, "Text console debugger" }, // This feature is always applied in xcode projects
{ "tts", "USE_TTS", false, true, "Text to speech support"},
{"builtin-resources", "BUILTIN_RESOURCES", false, true, "include resources (e.g. engine data, fonts) into the binary"},
+ { "detection-full", "DETECTION_FULL", false, true, "Include detection objects for all engines" },
{ "detection-static", "USE_DETECTION_FEATURES_STATIC", false, true, "Static linking of detection objects for engines."},
};
@@ -1570,12 +1571,17 @@ void ProjectProvider::createProject(BuildSetup &setup) {
ex.clear();
std::vector<std::string> detectionModuleDirs;
detectionModuleDirs.reserve(setup.engines.size());
+ bool detectAllEngines = getFeatureBuildState("detection-full", setup.features);
for (EngineDescList::const_iterator i = setup.engines.begin(), end = setup.engines.end(); i != end; ++i) {
// We ignore all sub engines here because they require no special handling.
if (isSubEngine(i->name, setup.engines)) {
continue;
}
+ // If we're not detecting all engines then ignore the disabled ones
+ if (!(detectAllEngines || i->enable)) {
+ continue;
+ }
detectionModuleDirs.push_back(setup.srcDir + "/engines/" + i->name);
}
@@ -2132,7 +2138,9 @@ void ProjectProvider::createEnginePluginsTable(const BuildSetup &setup) {
<< "LINK_PLUGIN(" << engineName << ")\n"
<< "#endif\n";
- detectionTable << "LINK_PLUGIN(" << engineName << "_DETECTION)\n";
+ detectionTable << "#if defined(ENABLE_" << engineName << ") || defined(DETECTION_FULL)\n"
+ << "LINK_PLUGIN(" << engineName << "_DETECTION)\n"
+ << "#endif\n";
}
}
} // namespace CreateProjectTool
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