[Scummvm-git-logs] scummvm master -> 41cd647e9e3e62bca932132fd5dc286987f7550d

antoniou79 a.antoniou79 at gmail.com
Mon Nov 8 11:02:48 UTC 2021


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
41cd647e9e BLADERUNNER: RC: Increase likelihood of restored greeting


Commit: 41cd647e9e3e62bca932132fd5dc286987f7550d
    https://github.com/scummvm/scummvm/commit/41cd647e9e3e62bca932132fd5dc286987f7550d
Author: antoniou79 (a.antoniou79 at gmail.com)
Date: 2021-11-08T13:02:38+02:00

Commit Message:
BLADERUNNER: RC: Increase likelihood of restored greeting

Refers to first meeting with Chew DR03 Act2

Changed paths:
    engines/bladerunner/script/scene/dr03.cpp


diff --git a/engines/bladerunner/script/scene/dr03.cpp b/engines/bladerunner/script/scene/dr03.cpp
index 2b000bc327..ca86036dd5 100644
--- a/engines/bladerunner/script/scene/dr03.cpp
+++ b/engines/bladerunner/script/scene/dr03.cpp
@@ -21,6 +21,7 @@
  */
 
 #include "bladerunner/script/scene_script.h"
+#include "common/debug.h"
 
 namespace BladeRunner {
 
@@ -68,7 +69,7 @@ bool SceneScriptDR03::ClickedOnActor(int actorId) {
 		Actor_Face_Actor(kActorChew, kActorMcCoy, true);
 
 		if (!Game_Flag_Query(kFlagDR03ChewTalk1)) {
-			if (_vm->_cutContent && Random_Query(1, 2) == 1) {
+			if (_vm->_cutContent && Random_Query(1, 5) < 4) {
 				Actor_Says(kActorMcCoy, 750, 18);
 				Actor_Says(kActorChew, 0, 14);
 			} else {




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