[Scummvm-git-logs] scummvm master -> 9636dd5311205537b7c7a9a4ea3c74d222967106
alxpnv
a04198622 at gmail.com
Fri Nov 12 12:32:31 UTC 2021
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
9636dd5311 ASYLUM: improve detection
Commit: 9636dd5311205537b7c7a9a4ea3c74d222967106
https://github.com/scummvm/scummvm/commit/9636dd5311205537b7c7a9a4ea3c74d222967106
Author: alxpnv (alxpnv22 at yahoo.com)
Date: 2021-11-12T15:35:59+03:00
Commit Message:
ASYLUM: improve detection
Changed paths:
engines/asylum/asylum.cpp
engines/asylum/detection_tables.h
diff --git a/engines/asylum/asylum.cpp b/engines/asylum/asylum.cpp
index a2148226c5..955d233743 100644
--- a/engines/asylum/asylum.cpp
+++ b/engines/asylum/asylum.cpp
@@ -73,18 +73,10 @@ AsylumEngine::AsylumEngine(OSystem *system, const ADGameDescription *gd) : Engin
_delayedVideoIndex = -1;
_previousScene = NULL;
- // Game data
- Common::String dataDir("data/");
- if (checkGameVersion("Steam")) {
- dataDir += getLanguageCode(getLanguage());
- dataDir += '/';
- }
-
// Add default search directories
const Common::FSNode gamePath(ConfMan.get("path"));
- SearchMan.addSubDirectoryMatching(gamePath, dataDir);
- SearchMan.addSubDirectoryMatching(gamePath, dataDir + "vids");
- SearchMan.addSubDirectoryMatching(gamePath, dataDir + "music");
+ SearchMan.addSubDirectoryMatching(gamePath, "vids");
+ SearchMan.addSubDirectoryMatching(gamePath, "music");
// Initialize random number source
_rnd = new Common::RandomSource("asylum");
diff --git a/engines/asylum/detection_tables.h b/engines/asylum/detection_tables.h
index 01c3e33ca4..71b45da9b9 100644
--- a/engines/asylum/detection_tables.h
+++ b/engines/asylum/detection_tables.h
@@ -28,10 +28,6 @@ static const PlainGameDescriptor asylumGames[] = {
namespace Asylum {
static const char *directoryGlobs[] = {
- "Data",
- "DE",
- "EN",
- "FR",
"Vids",
0
};
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