[Scummvm-git-logs] scummvm master -> 57032f9c152aff4d88bf6e8eeabc012cd7c43ed9
aquadran
noreply at scummvm.org
Wed Nov 24 21:10:53 UTC 2021
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
57032f9c15 STARK: Fixed BE issue in textures for software renderer
Commit: 57032f9c152aff4d88bf6e8eeabc012cd7c43ed9
https://github.com/scummvm/scummvm/commit/57032f9c152aff4d88bf6e8eeabc012cd7c43ed9
Author: PaweÅ KoÅodziejski (aquadran at gmail.com)
Date: 2021-11-24T22:10:47+01:00
Commit Message:
STARK: Fixed BE issue in textures for software renderer
Changed paths:
engines/stark/gfx/tinygltexture.cpp
diff --git a/engines/stark/gfx/tinygltexture.cpp b/engines/stark/gfx/tinygltexture.cpp
index fd877f22c9..7a8bec652f 100644
--- a/engines/stark/gfx/tinygltexture.cpp
+++ b/engines/stark/gfx/tinygltexture.cpp
@@ -60,16 +60,24 @@ void TinyGlTexture::updateLevel(uint32 level, const Graphics::Surface *surface,
if (surface->format.bytesPerPixel != 4) {
// Convert the surface to texture format
- Graphics::Surface *convertedSurface = surface->convertTo(Driver::getRGBAPixelFormat(), palette);
+ Graphics::Surface *convertedSurface = surface->convertTo(Graphics::PixelFormat(4, 8, 8, 8, 8, 0, 8, 16, 24), palette);
tglTexImage2D(TGL_TEXTURE_2D, 0, TGL_RGBA, convertedSurface->w, convertedSurface->h, 0, TGL_RGBA, TGL_UNSIGNED_BYTE, (char *)(convertedSurface->getPixels()));
convertedSurface->free();
delete convertedSurface;
} else {
- assert(surface->format == Driver::getRGBAPixelFormat());
+ // Convert the surface to texture format
+ if (surface->format != Graphics::PixelFormat(4, 8, 8, 8, 8, 0, 8, 16, 24)) {
+ Graphics::Surface *convertedSurface = surface->convertTo(Graphics::PixelFormat(4, 8, 8, 8, 8, 0, 8, 16, 24));
+
+ tglTexImage2D(TGL_TEXTURE_2D, 0, TGL_RGBA, convertedSurface->w, convertedSurface->h, 0, TGL_RGBA, TGL_UNSIGNED_BYTE, (char *)(convertedSurface->getPixels()));
- tglTexImage2D(TGL_TEXTURE_2D, 0, TGL_RGBA, surface->w, surface->h, 0, TGL_RGBA, TGL_UNSIGNED_BYTE, const_cast<void *>(surface->getPixels()));
+ convertedSurface->free();
+ delete convertedSurface;
+ } else {
+ tglTexImage2D(TGL_TEXTURE_2D, 0, TGL_RGBA, surface->w, surface->h, 0, TGL_RGBA, TGL_UNSIGNED_BYTE, const_cast<void *>(surface->getPixels()));
+ }
}
}
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