[Scummvm-git-logs] scummvm master -> 606294d0391e675081ca49af4eecbf05cb3a045d
aquadran
noreply at scummvm.org
Sun Nov 28 08:45:45 UTC 2021
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
606294d039 BACKENDS: Restore reference PixelSurface in Android3D
Commit: 606294d0391e675081ca49af4eecbf05cb3a045d
https://github.com/scummvm/scummvm/commit/606294d0391e675081ca49af4eecbf05cb3a045d
Author: PaweÅ KoÅodziejski (aquadran at gmail.com)
Date: 2021-11-28T09:45:40+01:00
Commit Message:
BACKENDS: Restore reference PixelSurface in Android3D
Changed paths:
backends/platform/android3d/graphics.h
diff --git a/backends/platform/android3d/graphics.h b/backends/platform/android3d/graphics.h
index e5c80e3f59..08cb685522 100644
--- a/backends/platform/android3d/graphics.h
+++ b/backends/platform/android3d/graphics.h
@@ -25,6 +25,7 @@
#include "common/scummsys.h"
#include "backends/graphics/graphics.h"
+#include "graphics/tinygl/pixelbuffer.h"
class AndroidGraphicsManager : public GraphicsManager {
public:
@@ -146,6 +147,7 @@ private:
// Game layer
GLESBaseTexture *_game_texture;
+ Graphics::PixelBuffer _game_pbuf;
OpenGL::FrameBuffer *_frame_buffer;
/**
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