[Scummvm-git-logs] scummvm master -> da25ca0622ba6fa42b1dfceeaabd9cd751994528
ScummVM-Translations
44945042+ScummVM-Translations at users.noreply.github.com
Sat Oct 23 20:01:21 UTC 2021
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
da25ca0622 I18N: Update translation files
Commit: da25ca0622ba6fa42b1dfceeaabd9cd751994528
https://github.com/scummvm/scummvm/commit/da25ca0622ba6fa42b1dfceeaabd9cd751994528
Author: ScummVM-Translations (ScummVM-Translations at scummvm.org)
Date: 2021-10-23T20:01:16Z
Commit Message:
I18N: Update translation files
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.
Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
Changed paths:
po/be-tarask.po
po/be_BY.po
po/ca_ES.po
po/cs_CZ.po
po/da.po
po/de_DE.po
po/el.po
po/es_ES.po
po/eu.po
po/fi_FI.po
po/fr_FR.po
po/gl_ES.po
po/he.po
po/hi.po
po/hu_HU.po
po/it_IT.po
po/ja.po
po/ko.po
po/nb_NO.po
po/nl_NL.po
po/nn_NO.po
po/pl_PL.po
po/pt_BR.po
po/pt_PT.po
po/ru_RU.po
po/sv_SE.po
po/tr.po
po/uk_UA.po
po/zh.po
diff --git a/po/be-tarask.po b/po/be-tarask.po
index bda144aa6c..53793cd23e 100644
--- a/po/be-tarask.po
+++ b/po/be-tarask.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-10-23 09:26+0000\n"
+"POT-Creation-Date: 2021-10-23 19:53+0000\n"
"PO-Revision-Date: 2021-03-21 08:24+0000\n"
"Last-Translator: KastuÅ K. <oakum2334 at gmail.com>\n"
"Language-Team: Belarusian (Taraškievica) <https://translations.scummvm.org/"
@@ -1050,11 +1050,13 @@ msgid "Fullscreen mode"
msgstr ""
#: gui/options.cpp:1469
-msgid "V-Sync in 3D Games"
+msgid "V-Sync"
msgstr ""
#: gui/options.cpp:1469
-msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+msgid ""
+"Wait for the vertical sync to refresh the screen in order to prevent tearing "
+"artifacts"
msgstr ""
#: gui/options.cpp:1472
@@ -2787,33 +2789,33 @@ msgstr ""
msgid "Fit to window (4:3)"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
#, c-format
msgid "Resolution: %dx%d"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
msgid "Enabled aspect ratio correction"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
msgid "Disabled aspect ratio correction"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
msgid "Filtering enabled"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
msgid "Filtering disabled"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
msgid "Stretch mode"
msgstr ""
@@ -2821,7 +2823,7 @@ msgstr ""
msgid "SDL Surface"
msgstr ""
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
msgid "Active graphics filter:"
msgstr ""
diff --git a/po/be_BY.po b/po/be_BY.po
index c6573c1cc4..69ad4c64c7 100644
--- a/po/be_BY.po
+++ b/po/be_BY.po
@@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-10-23 09:26+0000\n"
+"POT-Creation-Date: 2021-10-23 19:53+0000\n"
"PO-Revision-Date: 2021-03-21 08:24+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Belarusian <https://translations.scummvm.org/projects/scummvm/"
@@ -1041,11 +1041,13 @@ msgid "Fullscreen mode"
msgstr "ÐоÑнаÑкÑÐ°Ð½Ð½Ñ ÑÑжÑм"
#: gui/options.cpp:1469
-msgid "V-Sync in 3D Games"
+msgid "V-Sync"
msgstr ""
#: gui/options.cpp:1469
-msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+msgid ""
+"Wait for the vertical sync to refresh the screen in order to prevent tearing "
+"artifacts"
msgstr ""
#: gui/options.cpp:1472
@@ -2864,33 +2866,33 @@ msgstr "РаÑÑÑгнÑÑÑ Ð´Ð° акна"
msgid "Fit to window (4:3)"
msgstr "ÐадагнаÑÑ Ð¿Ð°Ð´ акно (4:3)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
#, c-format
msgid "Resolution: %dx%d"
msgstr "ÐдÑозненне: %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
msgid "Enabled aspect ratio correction"
msgstr "ÐаÑÑкÑÑÑ ÑÑадноÑÑн Ð±Ð°ÐºÐ¾Ñ ÑклÑÑана"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
msgid "Disabled aspect ratio correction"
msgstr "ÐаÑÑкÑÑÑ ÑÑадноÑÑн Ð±Ð°ÐºÐ¾Ñ Ð²ÑклÑÑана"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
msgid "Filtering enabled"
msgstr "ФÑлÑÑÑаÑÑÑ ÑклÑÑана"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
msgid "Filtering disabled"
msgstr "ФÑлÑÑÑаÑÑÑ Ð²ÑклÑÑана"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
msgid "Stretch mode"
msgstr "Ð ÑжÑм ÑаÑÑÑгÑ"
@@ -2898,7 +2900,7 @@ msgstr "Ð ÑжÑм ÑаÑÑÑгÑ"
msgid "SDL Surface"
msgstr ""
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
msgid "Active graphics filter:"
msgstr "ÐкÑÑÑÐ½Ñ Ð³ÑаÑÑÑÐ½Ñ ÑÑлÑÑÑ:"
diff --git a/po/ca_ES.po b/po/ca_ES.po
index 4fb5272427..057ddc3187 100644
--- a/po/ca_ES.po
+++ b/po/ca_ES.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.6.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-10-23 09:26+0000\n"
+"POT-Creation-Date: 2021-10-23 19:53+0000\n"
"PO-Revision-Date: 2021-10-03 07:20+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Catalan <https://translations.scummvm.org/projects/scummvm/"
@@ -1047,11 +1047,13 @@ msgid "Fullscreen mode"
msgstr "Mode pantalla completa"
#: gui/options.cpp:1469
-msgid "V-Sync in 3D Games"
-msgstr "Sincronització als jocs 3D"
+msgid "V-Sync"
+msgstr ""
#: gui/options.cpp:1469
-msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+msgid ""
+"Wait for the vertical sync to refresh the screen in order to prevent tearing "
+"artifacts"
msgstr ""
#: gui/options.cpp:1472
@@ -2877,33 +2879,33 @@ msgstr ""
msgid "Fit to window (4:3)"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
#, c-format
msgid "Resolution: %dx%d"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
msgid "Enabled aspect ratio correction"
msgstr "S'ha activat la correcció de la relació d'aspecte"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
msgid "Disabled aspect ratio correction"
msgstr "S'ha desactivat la correcció de la relació d'aspecte"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
msgid "Filtering enabled"
msgstr "Filtratge activat"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
msgid "Filtering disabled"
msgstr "Filtratge desactivat"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
#, fuzzy
msgid "Stretch mode"
msgstr "Mode heli"
@@ -2912,7 +2914,7 @@ msgstr "Mode heli"
msgid "SDL Surface"
msgstr ""
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
msgid "Active graphics filter:"
msgstr "Filtre de grà fics actiu:"
@@ -8465,6 +8467,9 @@ msgid ""
"respectively."
msgstr ""
+#~ msgid "V-Sync in 3D Games"
+#~ msgstr "Sincronització als jocs 3D"
+
#, fuzzy
#~| msgid "GUI language:"
#~ msgid "Game language:"
diff --git a/po/cs_CZ.po b/po/cs_CZ.po
index 91501b731c..4759e672d6 100644
--- a/po/cs_CZ.po
+++ b/po/cs_CZ.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.7.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-10-23 09:26+0000\n"
+"POT-Creation-Date: 2021-10-23 19:53+0000\n"
"PO-Revision-Date: 2021-03-21 08:24+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Czech <https://translations.scummvm.org/projects/scummvm/"
@@ -1041,11 +1041,15 @@ msgid "Fullscreen mode"
msgstr "Režim celé obrazovky"
#: gui/options.cpp:1469
-msgid "V-Sync in 3D Games"
-msgstr "V-Sync ve 3D hrách"
+msgid "V-Sync"
+msgstr ""
#: gui/options.cpp:1469
-msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+#, fuzzy
+#| msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+msgid ""
+"Wait for the vertical sync to refresh the screen in order to prevent tearing "
+"artifacts"
msgstr "Äekejte až vertikálnà synchronizace obnovà obrazovku ve 3D vykreslenÃ"
#: gui/options.cpp:1472
@@ -2854,33 +2858,33 @@ msgstr "Roztáhnout do okna"
msgid "Fit to window (4:3)"
msgstr "PÅizpůsobit oknu (4:3)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
#, c-format
msgid "Resolution: %dx%d"
msgstr "RozliÅ¡enÃ: %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
msgid "Enabled aspect ratio correction"
msgstr "Povolena korekce pomÄru stran"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
msgid "Disabled aspect ratio correction"
msgstr "Zakázána korekce pomÄru stran"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
msgid "Filtering enabled"
msgstr "Filtrovánà povoleno"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
msgid "Filtering disabled"
msgstr "Filtrovánà zakázáno"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
#, fuzzy
msgid "Stretch mode"
msgstr "Režim protaženÃ:"
@@ -2889,7 +2893,7 @@ msgstr "Režim protaženÃ:"
msgid "SDL Surface"
msgstr ""
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
msgid "Active graphics filter:"
msgstr "Aktivnà grafický filtr:"
@@ -8460,6 +8464,9 @@ msgid ""
"respectively."
msgstr ""
+#~ msgid "V-Sync in 3D Games"
+#~ msgstr "V-Sync ve 3D hrách"
+
#, fuzzy
#~| msgid "GUI language:"
#~ msgid "Game language:"
diff --git a/po/da.po b/po/da.po
index f7d23fce26..65e6235c62 100644
--- a/po/da.po
+++ b/po/da.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-10-23 09:26+0000\n"
+"POT-Creation-Date: 2021-10-23 19:53+0000\n"
"PO-Revision-Date: 2021-10-03 07:20+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Danish <https://translations.scummvm.org/projects/scummvm/"
@@ -1044,11 +1044,13 @@ msgid "Fullscreen mode"
msgstr "Fuldskærmstilstand"
#: gui/options.cpp:1469
-msgid "V-Sync in 3D Games"
+msgid "V-Sync"
msgstr ""
#: gui/options.cpp:1469
-msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+msgid ""
+"Wait for the vertical sync to refresh the screen in order to prevent tearing "
+"artifacts"
msgstr ""
#: gui/options.cpp:1472
@@ -2871,33 +2873,33 @@ msgstr "Stræk til vindue"
msgid "Fit to window (4:3)"
msgstr "Tilpas til vindue (4:3)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
#, c-format
msgid "Resolution: %dx%d"
msgstr "Opløsning: %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
msgid "Enabled aspect ratio correction"
msgstr "Aktivér rettelse af højde-/breddeforhold"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
msgid "Disabled aspect ratio correction"
msgstr "Deaktivér rettelse af højde-/breddeforhold"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
msgid "Filtering enabled"
msgstr "Filtering aktiveret"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
msgid "Filtering disabled"
msgstr "Filtrering deaktiveret"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
msgid "Stretch mode"
msgstr "Stræktilstand"
@@ -2905,7 +2907,7 @@ msgstr "Stræktilstand"
msgid "SDL Surface"
msgstr ""
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
msgid "Active graphics filter:"
msgstr "Aktive grafik filtre:"
diff --git a/po/de_DE.po b/po/de_DE.po
index c91db77824..3beb57a1ec 100644
--- a/po/de_DE.po
+++ b/po/de_DE.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.10.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-10-23 09:26+0000\n"
+"POT-Creation-Date: 2021-10-23 19:53+0000\n"
"PO-Revision-Date: 2021-10-20 20:54+0000\n"
"Last-Translator: Lothar Serra Mari <lothar.serramari at scummvm.org>\n"
"Language-Team: German <https://translations.scummvm.org/projects/scummvm/"
@@ -1049,11 +1049,15 @@ msgid "Fullscreen mode"
msgstr "Vollbildmodus"
#: gui/options.cpp:1469
-msgid "V-Sync in 3D Games"
-msgstr "V-Sync in 3D-Spielen"
+msgid "V-Sync"
+msgstr ""
#: gui/options.cpp:1469
-msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+#, fuzzy
+#| msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+msgid ""
+"Wait for the vertical sync to refresh the screen in order to prevent tearing "
+"artifacts"
msgstr "Warte auf die vertikale Synchronisation im 3D-Renderer"
#: gui/options.cpp:1472
@@ -2898,33 +2902,33 @@ msgstr "Auf FenstergröÃe strecken"
msgid "Fit to window (4:3)"
msgstr "An Fenster anpassen (4:3)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
#, c-format
msgid "Resolution: %dx%d"
msgstr "Auflösung: %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
msgid "Enabled aspect ratio correction"
msgstr "Seitenverhältniskorrektur an"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
msgid "Disabled aspect ratio correction"
msgstr "Seitenverhältniskorrektur aus"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
msgid "Filtering enabled"
msgstr "Bilineare Filterung aktiviert"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
msgid "Filtering disabled"
msgstr "Bilineare Filterung deaktiviert"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
msgid "Stretch mode"
msgstr "Skaliermodus"
@@ -2932,7 +2936,7 @@ msgstr "Skaliermodus"
msgid "SDL Surface"
msgstr "SDL Surface"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
msgid "Active graphics filter:"
msgstr "Aktiver Grafikfilter:"
@@ -8512,6 +8516,9 @@ msgstr ""
"gewählten Paketes, beispielsweise LiberationMono, LiberationSans und "
"LiberationSerif oder FreeMono, FreeSans und FreeSerif."
+#~ msgid "V-Sync in 3D Games"
+#~ msgstr "V-Sync in 3D-Spielen"
+
#~ msgid "Game language:"
#~ msgstr "Spielsprache:"
diff --git a/po/el.po b/po/el.po
index e91153536a..a9fdc4a425 100644
--- a/po/el.po
+++ b/po/el.po
@@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.10.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-10-23 09:26+0000\n"
+"POT-Creation-Date: 2021-10-23 19:53+0000\n"
"PO-Revision-Date: 2021-10-20 11:12+0000\n"
"Last-Translator: Antoniou Athanasios <a.antoniou79 at gmail.com>\n"
"Language-Team: Greek <https://translations.scummvm.org/projects/scummvm/"
@@ -1059,11 +1059,15 @@ msgid "Fullscreen mode"
msgstr "ÎειÏοÏ
Ïγία ÏλήÏοÏ
Ï Î¿Î¸ÏνηÏ"
#: gui/options.cpp:1469
-msgid "V-Sync in 3D Games"
-msgstr "V-Sync Ïε 3D ΠαιÏνίδια"
+msgid "V-Sync"
+msgstr ""
#: gui/options.cpp:1469
-msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+#, fuzzy
+#| msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+msgid ""
+"Wait for the vertical sync to refresh the screen in order to prevent tearing "
+"artifacts"
msgstr ""
"Îναμονή ÏοÏ
κάθεÏοÏ
ÏÏ
γÏÏονιÏÎ¼Î¿Ï (vertical sync) ÏÏοκειμÎνοÏ
να ανανεÏθεί η "
"εικÏνα ÏÏην οθÏνη καÏά Ïην αÏÏδοÏη 3D ÏεÏιεÏÏμενοÏ
"
@@ -2942,33 +2946,33 @@ msgstr "ÎÏÎκÏαÏη εικÏÎ½Î±Ï Î³Î¹Î± να γεμίÏει Ïο ÏαÏά
msgid "Fit to window (4:3)"
msgstr "Î ÏοÏαÏμογή ÏÏο ÏαÏάθÏ
Ïο (4:3)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
#, c-format
msgid "Resolution: %dx%d"
msgstr "ÎνάλÏ
Ïη: %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
msgid "Enabled aspect ratio correction"
msgstr "ÎνεÏγοÏοιημÎνη διÏÏθÏÏη Î±Î½Î±Î»Î¿Î³Î¯Î±Ï Î´Î¹Î±ÏÏάÏεÏν"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
msgid "Disabled aspect ratio correction"
msgstr "ÎÏενεÏγοÏοιημÎνη διÏÏθÏÏη Î±Î½Î±Î»Î¿Î³Î¯Î±Ï Î´Î¹Î±ÏÏάÏεÏν"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
msgid "Filtering enabled"
msgstr "ÎνεÏγοÏοίηÏη ÏιλÏÏαÏίÏμαÏοÏ"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
msgid "Filtering disabled"
msgstr "ÎÏενεÏγοÏοίηÏη ÏιλÏÏαÏίÏμαÏοÏ"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
msgid "Stretch mode"
msgstr "ÎειÏοÏ
Ïγία εÏÎκÏαÏÎ·Ï ÎµÎ¹ÎºÏναÏ"
@@ -2976,7 +2980,7 @@ msgstr "ÎειÏοÏ
Ïγία εÏÎκÏαÏÎ·Ï ÎµÎ¹ÎºÏναÏ"
msgid "SDL Surface"
msgstr "ÎÏιÏάνεια SDL"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
msgid "Active graphics filter:"
msgstr "ÎνεÏÎ³Ï ÏίλÏÏο γÏαÏικÏν:"
@@ -8590,6 +8594,9 @@ msgstr ""
"Ïο ÏακÎÏο με fonts ÏοÏ
θα εÏιλÎξεÏε, δηλαδή, LiberationMono, LiberationSans "
"και LiberationSerif, ή FreeMono, FreeSans και FreeSerif ανÏίÏÏοιÏα."
+#~ msgid "V-Sync in 3D Games"
+#~ msgstr "V-Sync Ïε 3D ΠαιÏνίδια"
+
#~ msgid "Game language:"
#~ msgstr "ÎλÏÏÏα ÏαιÏνιδιοÏ:"
diff --git a/po/es_ES.po b/po/es_ES.po
index a1b06c131f..cb5c75a71f 100644
--- a/po/es_ES.po
+++ b/po/es_ES.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.4.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-10-23 09:26+0000\n"
+"POT-Creation-Date: 2021-10-23 19:53+0000\n"
"PO-Revision-Date: 2021-10-20 09:33+0000\n"
"Last-Translator: IlDucci <pajaroloco_2 at hotmail.com>\n"
"Language-Team: Spanish <https://translations.scummvm.org/projects/scummvm/"
@@ -1044,11 +1044,15 @@ msgid "Fullscreen mode"
msgstr "Pantalla completa"
#: gui/options.cpp:1469
-msgid "V-Sync in 3D Games"
-msgstr "Sincronización vertical en juegos 3D"
+msgid "V-Sync"
+msgstr ""
#: gui/options.cpp:1469
-msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+#, fuzzy
+#| msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+msgid ""
+"Wait for the vertical sync to refresh the screen in order to prevent tearing "
+"artifacts"
msgstr ""
"Espera a la sincronización vertical para actualizar la imagen del "
"renderizador 3D"
@@ -2903,33 +2907,33 @@ msgstr "Ajustar a la ventana"
msgid "Fit to window (4:3)"
msgstr "Ajuste de ventana (4:3)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
#, c-format
msgid "Resolution: %dx%d"
msgstr "Resolución: %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
msgid "Enabled aspect ratio correction"
msgstr "Activar la corrección de aspecto"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
msgid "Disabled aspect ratio correction"
msgstr "Desactivar la corrección de aspecto"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
msgid "Filtering enabled"
msgstr "Filtrado activado"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
msgid "Filtering disabled"
msgstr "Filtrado desactivado"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
msgid "Stretch mode"
msgstr "Modo de ajuste"
@@ -2937,7 +2941,7 @@ msgstr "Modo de ajuste"
msgid "SDL Surface"
msgstr "«SDL Surface»"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
msgid "Active graphics filter:"
msgstr "Filtro de gráficos activo:"
@@ -8488,6 +8492,9 @@ msgstr ""
"LiberationMono, LiberationSans y LiberationSerif, o FreeMono, FreeSans y "
"FreeSerif respectivamente."
+#~ msgid "V-Sync in 3D Games"
+#~ msgstr "Sincronización vertical en juegos 3D"
+
#~ msgid "Game language:"
#~ msgstr "Idioma del juego:"
diff --git a/po/eu.po b/po/eu.po
index 339a738e27..442c9879d9 100644
--- a/po/eu.po
+++ b/po/eu.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.5.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-10-23 09:26+0000\n"
+"POT-Creation-Date: 2021-10-23 19:53+0000\n"
"PO-Revision-Date: 2021-01-02 18:37+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Basque <https://translations.scummvm.org/projects/scummvm/"
@@ -1048,11 +1048,13 @@ msgid "Fullscreen mode"
msgstr "Pantaila osoa"
#: gui/options.cpp:1469
-msgid "V-Sync in 3D Games"
+msgid "V-Sync"
msgstr ""
#: gui/options.cpp:1469
-msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+msgid ""
+"Wait for the vertical sync to refresh the screen in order to prevent tearing "
+"artifacts"
msgstr ""
#: gui/options.cpp:1472
@@ -2889,35 +2891,35 @@ msgstr "Tiratu leihora"
msgid "Fit to window (4:3)"
msgstr "Doitu leihora (4:3)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
#, c-format
msgid "Resolution: %dx%d"
msgstr "Bereizmena: %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
msgid "Enabled aspect ratio correction"
msgstr "Formatu-ratio zuzenketa gaituta"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
msgid "Disabled aspect ratio correction"
msgstr "Formatu-ratio zuzenketa desgaituta"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
#, fuzzy
msgid "Filtering enabled"
msgstr "Klikatzea gaituta"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
#, fuzzy
msgid "Filtering disabled"
msgstr "Klikatzea desgaituta"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
#, fuzzy
msgid "Stretch mode"
msgstr "Helio modua"
@@ -2926,7 +2928,7 @@ msgstr "Helio modua"
msgid "SDL Surface"
msgstr ""
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
msgid "Active graphics filter:"
msgstr "Filtro grafiko aktiboa:"
diff --git a/po/fi_FI.po b/po/fi_FI.po
index 123701fdad..9716dadb12 100644
--- a/po/fi_FI.po
+++ b/po/fi_FI.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.6.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-10-23 09:26+0000\n"
+"POT-Creation-Date: 2021-10-23 19:53+0000\n"
"PO-Revision-Date: 2021-10-20 09:33+0000\n"
"Last-Translator: Timo Mikkolainen <tmikkola at gmail.com>\n"
"Language-Team: Finnish <https://translations.scummvm.org/projects/scummvm/"
@@ -1040,11 +1040,15 @@ msgid "Fullscreen mode"
msgstr "Kokoruututila"
#: gui/options.cpp:1469
-msgid "V-Sync in 3D Games"
-msgstr "V-Sync 3D-peleissä"
+msgid "V-Sync"
+msgstr ""
#: gui/options.cpp:1469
-msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+#, fuzzy
+#| msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+msgid ""
+"Wait for the vertical sync to refresh the screen in order to prevent tearing "
+"artifacts"
msgstr "Odota pystytahdistusta 3D-renderöijän ruudunpäivityksessä"
#: gui/options.cpp:1472
@@ -2874,33 +2878,33 @@ msgstr "Venytä ikkunaan"
msgid "Fit to window (4:3)"
msgstr "Sovita ikkunaan (4:3)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
#, c-format
msgid "Resolution: %dx%d"
msgstr "Resoluutio: %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
msgid "Enabled aspect ratio correction"
msgstr "Kuvasuhteen korjaus päällä"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
msgid "Disabled aspect ratio correction"
msgstr "Kuvasuhteen korjaus pois päältä"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
msgid "Filtering enabled"
msgstr "Suodatus päällä"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
msgid "Filtering disabled"
msgstr "Suodatus pois päältä"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
msgid "Stretch mode"
msgstr "Venytystila"
@@ -2908,7 +2912,7 @@ msgstr "Venytystila"
msgid "SDL Surface"
msgstr "SDL-pinta"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
msgid "Active graphics filter:"
msgstr "Valittu grafiikkasuodatin:"
@@ -8410,6 +8414,9 @@ msgstr ""
"fontit paketista jonka valitset, i.e. LiberationMono, LiberationSans ja "
"LiberationSerif, tai FreeMono, FreeSans ja FreeSerif riippuen valinnastasi."
+#~ msgid "V-Sync in 3D Games"
+#~ msgstr "V-Sync 3D-peleissä"
+
#~ msgid "Game language:"
#~ msgstr "Pelin kieli:"
diff --git a/po/fr_FR.po b/po/fr_FR.po
index 2233086408..699109124f 100644
--- a/po/fr_FR.po
+++ b/po/fr_FR.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-10-23 09:26+0000\n"
+"POT-Creation-Date: 2021-10-23 19:53+0000\n"
"PO-Revision-Date: 2021-10-20 09:33+0000\n"
"Last-Translator: Purple T <ZEONK at hotmail.com>\n"
"Language-Team: French <https://translations.scummvm.org/projects/scummvm/"
@@ -1048,11 +1048,15 @@ msgid "Fullscreen mode"
msgstr "Plein écran"
#: gui/options.cpp:1469
-msgid "V-Sync in 3D Games"
-msgstr "V-Sync dans les jeux 3D"
+msgid "V-Sync"
+msgstr ""
#: gui/options.cpp:1469
-msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+#, fuzzy
+#| msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+msgid ""
+"Wait for the vertical sync to refresh the screen in order to prevent tearing "
+"artifacts"
msgstr ""
"Attend la synchronisation verticale pour rafraîchir l'écran dans le moteur "
"de rendu 3D"
@@ -2913,33 +2917,33 @@ msgstr "Ãtirer pour remplir la fenêtre"
msgid "Fit to window (4:3)"
msgstr "Adapter à la fenêtre (4:3)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
#, c-format
msgid "Resolution: %dx%d"
msgstr "Résolution : %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
msgid "Enabled aspect ratio correction"
msgstr "Correction du rapport d'aspect activée"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
msgid "Disabled aspect ratio correction"
msgstr "Correction du rapport d'aspect désactivée"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
msgid "Filtering enabled"
msgstr "Filtrage activé"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
msgid "Filtering disabled"
msgstr "Filtrage désactivé"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
msgid "Stretch mode"
msgstr "Mode d'étirement"
@@ -2947,7 +2951,7 @@ msgstr "Mode d'étirement"
msgid "SDL Surface"
msgstr "SDL Surface"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
msgid "Active graphics filter:"
msgstr "Mode graphique actif :"
@@ -8528,6 +8532,9 @@ msgstr ""
"LiberationMono, LiberationSans et LiberationSerif, ou respectivement "
"FreeMono, FreeSans et FreeSerif."
+#~ msgid "V-Sync in 3D Games"
+#~ msgstr "V-Sync dans les jeux 3D"
+
#~ msgid "Game language:"
#~ msgstr "Langue du jeu :"
diff --git a/po/gl_ES.po b/po/gl_ES.po
index c79274be59..1d11e90086 100644
--- a/po/gl_ES.po
+++ b/po/gl_ES.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-10-23 09:26+0000\n"
+"POT-Creation-Date: 2021-10-23 19:53+0000\n"
"PO-Revision-Date: 2020-09-26 21:13+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Galician <https://translations.scummvm.org/projects/scummvm/"
@@ -1050,11 +1050,13 @@ msgid "Fullscreen mode"
msgstr "Pantalla completa"
#: gui/options.cpp:1469
-msgid "V-Sync in 3D Games"
+msgid "V-Sync"
msgstr ""
#: gui/options.cpp:1469
-msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+msgid ""
+"Wait for the vertical sync to refresh the screen in order to prevent tearing "
+"artifacts"
msgstr ""
#: gui/options.cpp:1472
@@ -2902,33 +2904,33 @@ msgstr ""
msgid "Fit to window (4:3)"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
#, c-format
msgid "Resolution: %dx%d"
msgstr "Resolución: %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
msgid "Enabled aspect ratio correction"
msgstr "Corrección de proporción activada"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
msgid "Disabled aspect ratio correction"
msgstr "Corrección de proporción desactivada"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
msgid "Filtering enabled"
msgstr "Filtrado activado"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
msgid "Filtering disabled"
msgstr "Filtrado desactivado"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
#, fuzzy
msgid "Stretch mode"
msgstr "Modo Helio"
@@ -2937,7 +2939,7 @@ msgstr "Modo Helio"
msgid "SDL Surface"
msgstr ""
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
msgid "Active graphics filter:"
msgstr "Filtro de gráficos activo:"
diff --git a/po/he.po b/po/he.po
index e61e533bcb..3e2f2a9d17 100644
--- a/po/he.po
+++ b/po/he.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.1.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-10-23 09:26+0000\n"
+"POT-Creation-Date: 2021-10-23 19:53+0000\n"
"PO-Revision-Date: 2021-04-28 00:30+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Hebrew <https://translations.scummvm.org/projects/scummvm/"
@@ -1030,11 +1030,13 @@ msgid "Fullscreen mode"
msgstr "××¦× ××¡× ×××"
#: gui/options.cpp:1469
-msgid "V-Sync in 3D Games"
+msgid "V-Sync"
msgstr ""
#: gui/options.cpp:1469
-msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+msgid ""
+"Wait for the vertical sync to refresh the screen in order to prevent tearing "
+"artifacts"
msgstr ""
#: gui/options.cpp:1472
@@ -2815,33 +2817,33 @@ msgstr "×ת××× ×××××"
msgid "Fit to window (4:3)"
msgstr "×ת××× ××××× (4: 3)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
#, c-format
msgid "Resolution: %dx%d"
msgstr "ר××××צ××: %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
msgid "Enabled aspect ratio correction"
msgstr "ת××§×× ××ס ××××-ר××× ××פע×"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
msgid "Disabled aspect ratio correction"
msgstr "ת××§×× ××ס ××××-ר××× ××ש×ת"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
msgid "Filtering enabled"
msgstr "ס×× ×× ××פע×"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
msgid "Filtering disabled"
msgstr "×ס×× ×× ××ש×ת"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
msgid "Stretch mode"
msgstr "××¦× ×ת×××"
@@ -2849,7 +2851,7 @@ msgstr "××¦× ×ת×××"
msgid "SDL Surface"
msgstr ""
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
msgid "Active graphics filter:"
msgstr "פ×××ר ××¨×¤× ×¤×¢××:"
diff --git a/po/hi.po b/po/hi.po
index 1bddaa3b2b..f53393c7bf 100644
--- a/po/hi.po
+++ b/po/hi.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-10-23 09:26+0000\n"
+"POT-Creation-Date: 2021-10-23 19:53+0000\n"
"PO-Revision-Date: 2021-03-21 08:24+0000\n"
"Last-Translator: Aashwin Vaish <aashwin.vaish at research.iiit.ac.in>\n"
"Language-Team: Hindi <https://translations.scummvm.org/projects/scummvm/"
@@ -1044,11 +1044,13 @@ msgid "Fullscreen mode"
msgstr ""
#: gui/options.cpp:1469
-msgid "V-Sync in 3D Games"
+msgid "V-Sync"
msgstr ""
#: gui/options.cpp:1469
-msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+msgid ""
+"Wait for the vertical sync to refresh the screen in order to prevent tearing "
+"artifacts"
msgstr ""
#: gui/options.cpp:1472
@@ -2793,33 +2795,33 @@ msgstr ""
msgid "Fit to window (4:3)"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
#, c-format
msgid "Resolution: %dx%d"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
msgid "Enabled aspect ratio correction"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
msgid "Disabled aspect ratio correction"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
msgid "Filtering enabled"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
msgid "Filtering disabled"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
msgid "Stretch mode"
msgstr ""
@@ -2827,7 +2829,7 @@ msgstr ""
msgid "SDL Surface"
msgstr ""
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
msgid "Active graphics filter:"
msgstr ""
diff --git a/po/hu_HU.po b/po/hu_HU.po
index eb4b18fef9..b18928a009 100644
--- a/po/hu_HU.po
+++ b/po/hu_HU.po
@@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-10-23 09:26+0000\n"
+"POT-Creation-Date: 2021-10-23 19:53+0000\n"
"PO-Revision-Date: 2021-10-20 09:33+0000\n"
"Last-Translator: George Kormendi <grubycza at hotmail.com>\n"
"Language-Team: Hungarian <https://translations.scummvm.org/projects/scummvm/"
@@ -1037,11 +1037,15 @@ msgid "Fullscreen mode"
msgstr "Teljesképernyõs mód"
#: gui/options.cpp:1469
-msgid "V-Sync in 3D Games"
-msgstr "V-Sync 3D játékokban"
+msgid "V-Sync"
+msgstr ""
#: gui/options.cpp:1469
-msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+#, fuzzy
+#| msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+msgid ""
+"Wait for the vertical sync to refresh the screen in order to prevent tearing "
+"artifacts"
msgstr "Várj amÃg a függÅleges szinkron frissÃti a képernyÅt 3D renderben"
#: gui/options.cpp:1472
@@ -2867,33 +2871,33 @@ msgstr "Nyújt az ablakhoz"
msgid "Fit to window (4:3)"
msgstr "Illeszkedik a (4:3) ablakhoz"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
#, c-format
msgid "Resolution: %dx%d"
msgstr "Felbontás: %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
msgid "Enabled aspect ratio correction"
msgstr "Méretarány korrekció engedélyezve"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
msgid "Disabled aspect ratio correction"
msgstr "Méretarány korrekció letiltva"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
msgid "Filtering enabled"
msgstr "Szûrés engedélyezve"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
msgid "Filtering disabled"
msgstr "Szûrés letiltva"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
msgid "Stretch mode"
msgstr "Nyújtás mód"
@@ -2901,7 +2905,7 @@ msgstr "Nyújtás mód"
msgid "SDL Surface"
msgstr "SDL Felület"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
msgid "Active graphics filter:"
msgstr "AktÃv grafikus szûrõk:"
@@ -8392,6 +8396,9 @@ msgstr ""
"betűkészletbÅl, azaz, LiberationMono, LiberationSans és LiberationSerif, "
"vagy FreeMono, FreeSans és FreeSerif választhatóan."
+#~ msgid "V-Sync in 3D Games"
+#~ msgstr "V-Sync 3D játékokban"
+
#~ msgid "Game language:"
#~ msgstr "Játék nyelve:"
diff --git a/po/it_IT.po b/po/it_IT.po
index 0de8e10b0d..05c4e86222 100644
--- a/po/it_IT.po
+++ b/po/it_IT.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-10-23 09:26+0000\n"
+"POT-Creation-Date: 2021-10-23 19:53+0000\n"
"PO-Revision-Date: 2021-10-20 10:47+0000\n"
"Last-Translator: Walter Agazzi <tag2015 at gmail.com>\n"
"Language-Team: Italian <https://translations.scummvm.org/projects/scummvm/"
@@ -1047,11 +1047,15 @@ msgid "Fullscreen mode"
msgstr "Modalità a schermo intero"
#: gui/options.cpp:1469
-msgid "V-Sync in 3D Games"
-msgstr "V-Sync nei giochi 3D"
+msgid "V-Sync"
+msgstr ""
#: gui/options.cpp:1469
-msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+#, fuzzy
+#| msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+msgid ""
+"Wait for the vertical sync to refresh the screen in order to prevent tearing "
+"artifacts"
msgstr "Attende la sincronia verticale nel renderer 3D"
#: gui/options.cpp:1472
@@ -2900,33 +2904,33 @@ msgstr "Stira l'immagine per riempire la finestra"
msgid "Fit to window (4:3)"
msgstr "Adatta alla finestra (4:3)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
#, c-format
msgid "Resolution: %dx%d"
msgstr "Risoluzione: %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
msgid "Enabled aspect ratio correction"
msgstr "Correzione proporzioni attivata"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
msgid "Disabled aspect ratio correction"
msgstr "Correzione proporzioni disattivata"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
msgid "Filtering enabled"
msgstr "Filtro video attivato"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
msgid "Filtering disabled"
msgstr "Filtro video disattivato"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
msgid "Stretch mode"
msgstr "Ridimensionamento"
@@ -2934,7 +2938,7 @@ msgstr "Ridimensionamento"
msgid "SDL Surface"
msgstr "SDL Surface"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
msgid "Active graphics filter:"
msgstr "Filtro grafico attivo:"
@@ -8515,6 +8519,9 @@ msgstr ""
"precisamente: LiberationMono, LiberationSans e LiberationSerif; oppure "
"FreeMono, FreeSans e FreeSerif."
+#~ msgid "V-Sync in 3D Games"
+#~ msgstr "V-Sync nei giochi 3D"
+
#~ msgid "Game language:"
#~ msgstr "Lingua gioco:"
diff --git a/po/ja.po b/po/ja.po
index b08fc0f686..ff1dc7b222 100644
--- a/po/ja.po
+++ b/po/ja.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-10-23 09:26+0000\n"
+"POT-Creation-Date: 2021-10-23 19:53+0000\n"
"PO-Revision-Date: 2021-10-21 05:26+0000\n"
"Last-Translator: VAN-Gluon <van.gluonp at gmail.com>\n"
"Language-Team: Japanese <https://translations.scummvm.org/projects/scummvm/"
@@ -1035,11 +1035,15 @@ msgid "Fullscreen mode"
msgstr "å
¨é¢ã¢ã¼ã"
#: gui/options.cpp:1469
-msgid "V-Sync in 3D Games"
-msgstr "3Dã²ã¼ã ã§åç´åæ"
+msgid "V-Sync"
+msgstr ""
#: gui/options.cpp:1469
-msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+#, fuzzy
+#| msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+msgid ""
+"Wait for the vertical sync to refresh the screen in order to prevent tearing "
+"artifacts"
msgstr "3Dã²ã¼ã ããã¬ã¤ä¸ãåç´åæã®ã¨ãã ãç»åãã¼ã¿ãå¤ãã"
#: gui/options.cpp:1472
@@ -2846,33 +2850,33 @@ msgstr "ã¦ã£ã³ãã¦ã«åããã¦æ¡å¤§"
msgid "Fit to window (4:3)"
msgstr "ã¦ã£ã³ãã¦ã«åããã(4:3)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
#, c-format
msgid "Resolution: %dx%d"
msgstr "è§£å度: %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
msgid "Enabled aspect ratio correction"
msgstr "縦横æ¯ä¿®æ£é©ç¨"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
msgid "Disabled aspect ratio correction"
msgstr "縦横æ¯ä¿®æ£ç¡å¹"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
msgid "Filtering enabled"
msgstr "ãã£ã«ã¿ã¼é©ç¨"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
msgid "Filtering disabled"
msgstr "ãã£ã«ã¿ã¼ç¡å¹"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
msgid "Stretch mode"
msgstr "ã¹ãã¬ããã¢ã¼ã"
@@ -2880,7 +2884,7 @@ msgstr "ã¹ãã¬ããã¢ã¼ã"
msgid "SDL Surface"
msgstr "SDLãµã¼ãã§ã¹"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
msgid "Active graphics filter:"
msgstr "é©ç¨ä¸ã®æ åãã£ã«ã¿ã¼ï¼"
@@ -8320,6 +8324,9 @@ msgstr ""
"LiberationSansãLiberationSerifãå¿
è¦ã§ããGNUFreeFontã使ç¨ããå ´åã"
"FreeMonoãFreeSansãFreeSerifãå¿
è¦ã§ãã"
+#~ msgid "V-Sync in 3D Games"
+#~ msgstr "3Dã²ã¼ã ã§åç´åæ"
+
#~ msgid "Game language:"
#~ msgstr "ã²ã¼ã ã®è¨èªï¼"
diff --git a/po/ko.po b/po/ko.po
index 66c739119d..9709e426be 100644
--- a/po/ko.po
+++ b/po/ko.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-10-23 09:26+0000\n"
+"POT-Creation-Date: 2021-10-23 19:53+0000\n"
"PO-Revision-Date: 2021-08-29 19:25+0000\n"
"Last-Translator: wonst719 <wonst719 at gmail.com>\n"
"Language-Team: Korean <https://translations.scummvm.org/projects/scummvm/"
@@ -1035,11 +1035,15 @@ msgid "Fullscreen mode"
msgstr "ì ì²´ íë©´ 모ë"
#: gui/options.cpp:1469
-msgid "V-Sync in 3D Games"
-msgstr "3D ê²ììì ìì§ ë기í ì¬ì©"
+msgid "V-Sync"
+msgstr ""
#: gui/options.cpp:1469
-msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+#, fuzzy
+#| msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+msgid ""
+"Wait for the vertical sync to refresh the screen in order to prevent tearing "
+"artifacts"
msgstr "3D ë ëë¬ìì íë©´ì ê°±ì í ë ìì§ ë기í를 기ë¤ë¦½ëë¤"
#: gui/options.cpp:1472
@@ -2847,33 +2851,33 @@ msgstr "ì°½ì ë§ê² ë림"
msgid "Fit to window (4:3)"
msgstr "ì°½ í¬ê¸°ì ë§ì¶¤ (4:3)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
#, c-format
msgid "Resolution: %dx%d"
msgstr "í´ìë: %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
msgid "Enabled aspect ratio correction"
msgstr "íë©´ ì¢
í¡ë¹ ë³´ì íì±í"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
msgid "Disabled aspect ratio correction"
msgstr "íë©´ ì¢
í¡ë¹ ë³´ì ë¹íì±í"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
msgid "Filtering enabled"
msgstr "íí°ë§ íì±í"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
msgid "Filtering disabled"
msgstr "íí°ë§ ë¹íì±í"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
msgid "Stretch mode"
msgstr "íë 모ë"
@@ -2881,7 +2885,7 @@ msgstr "íë 모ë"
msgid "SDL Surface"
msgstr "SDL Surface"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
msgid "Active graphics filter:"
msgstr "íì± ê·¸ëí½ íí°:"
@@ -8312,6 +8316,9 @@ msgstr ""
"LiberationSans ë° LiberationSerif ëë FreeMono, FreeSans ë° FreeSerifê° ê°"
"ê° íìí¨."
+#~ msgid "V-Sync in 3D Games"
+#~ msgstr "3D ê²ììì ìì§ ë기í ì¬ì©"
+
#~ msgid "Game language:"
#~ msgstr "ê²ì ì¸ì´:"
diff --git a/po/nb_NO.po b/po/nb_NO.po
index 26246a7d63..418dd731fa 100644
--- a/po/nb_NO.po
+++ b/po/nb_NO.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-10-23 09:26+0000\n"
+"POT-Creation-Date: 2021-10-23 19:53+0000\n"
"PO-Revision-Date: 2020-09-26 21:13+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Norwegian Bokmål <https://translations.scummvm.org/projects/"
@@ -1060,11 +1060,13 @@ msgid "Fullscreen mode"
msgstr "Fullskjermsmodus"
#: gui/options.cpp:1469
-msgid "V-Sync in 3D Games"
+msgid "V-Sync"
msgstr ""
#: gui/options.cpp:1469
-msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+msgid ""
+"Wait for the vertical sync to refresh the screen in order to prevent tearing "
+"artifacts"
msgstr ""
#: gui/options.cpp:1472
@@ -2906,33 +2908,33 @@ msgstr ""
msgid "Fit to window (4:3)"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
#, c-format
msgid "Resolution: %dx%d"
msgstr "Oppløsning: %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
msgid "Enabled aspect ratio correction"
msgstr "Aspekt-rate korrigering aktivert"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
msgid "Disabled aspect ratio correction"
msgstr "Aspekt-rate korrigering deaktivert"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
msgid "Filtering enabled"
msgstr "Filtrering aktivert"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
msgid "Filtering disabled"
msgstr "Filtrering deaktivert"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
#, fuzzy
msgid "Stretch mode"
msgstr "Helium-modus"
@@ -2941,7 +2943,7 @@ msgstr "Helium-modus"
msgid "SDL Surface"
msgstr ""
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
msgid "Active graphics filter:"
msgstr "Aktivt grafikkfilter:"
diff --git a/po/nl_NL.po b/po/nl_NL.po
index 0afac497f9..ce21029355 100644
--- a/po/nl_NL.po
+++ b/po/nl_NL.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.9.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-10-23 09:26+0000\n"
+"POT-Creation-Date: 2021-10-23 19:53+0000\n"
"PO-Revision-Date: 2021-09-20 12:26+0000\n"
"Last-Translator: Ben Castricum <github at bencastricum.nl>\n"
"Language-Team: Dutch <https://translations.scummvm.org/projects/scummvm/"
@@ -1045,11 +1045,15 @@ msgid "Fullscreen mode"
msgstr "Volledig-scherm modus"
#: gui/options.cpp:1469
-msgid "V-Sync in 3D Games"
-msgstr "V-Sync in 3D Spellen"
+msgid "V-Sync"
+msgstr ""
#: gui/options.cpp:1469
-msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+#, fuzzy
+#| msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+msgid ""
+"Wait for the vertical sync to refresh the screen in order to prevent tearing "
+"artifacts"
msgstr ""
"Wacht op verticale sync voordat het scherm ververst wordt bij 3D spellen"
@@ -2897,33 +2901,33 @@ msgstr "Rek uit naar window"
msgid "Fit to window (4:3)"
msgstr "Maak passend aan venster (4:3)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
#, c-format
msgid "Resolution: %dx%d"
msgstr "Resolutie: %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
msgid "Enabled aspect ratio correction"
msgstr "Pixelverhoudingcorrectie ingeschakeld"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
msgid "Disabled aspect ratio correction"
msgstr "Pixelverhoudingcorrectie uitgeschakeld"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
msgid "Filtering enabled"
msgstr "Filteren aangezet"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
msgid "Filtering disabled"
msgstr "Filteren uitgeschakeld"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
msgid "Stretch mode"
msgstr "Uitrekmodus"
@@ -2931,7 +2935,7 @@ msgstr "Uitrekmodus"
msgid "SDL Surface"
msgstr "SDL Oppervlak"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
msgid "Active graphics filter:"
msgstr "Actieve grafische filter:"
@@ -8452,6 +8456,9 @@ msgstr ""
"LiberationMono, LiberationSans en LiberationSerif, of FreeMono, FreeSans en "
"FreeSerif respectievelijk."
+#~ msgid "V-Sync in 3D Games"
+#~ msgstr "V-Sync in 3D Spellen"
+
#~ msgid "Game language:"
#~ msgstr "Spel taal:"
diff --git a/po/nn_NO.po b/po/nn_NO.po
index 322f4ef50d..ba24ca962f 100644
--- a/po/nn_NO.po
+++ b/po/nn_NO.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-10-23 09:26+0000\n"
+"POT-Creation-Date: 2021-10-23 19:53+0000\n"
"PO-Revision-Date: 2020-09-26 21:13+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Norwegian Nynorsk <https://translations.scummvm.org/projects/"
@@ -1057,11 +1057,13 @@ msgid "Fullscreen mode"
msgstr "Fullskjermsmodus"
#: gui/options.cpp:1469
-msgid "V-Sync in 3D Games"
+msgid "V-Sync"
msgstr ""
#: gui/options.cpp:1469
-msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+msgid ""
+"Wait for the vertical sync to refresh the screen in order to prevent tearing "
+"artifacts"
msgstr ""
#: gui/options.cpp:1472
@@ -2898,35 +2900,35 @@ msgstr ""
msgid "Fit to window (4:3)"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
#, c-format
msgid "Resolution: %dx%d"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
msgid "Enabled aspect ratio correction"
msgstr "Aspekt-korrigering aktivert"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
msgid "Disabled aspect ratio correction"
msgstr "Aspekt-korrigering ikkje aktivert"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
#, fuzzy
msgid "Filtering enabled"
msgstr "Klikking aktivert"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
#, fuzzy
msgid "Filtering disabled"
msgstr "Klikking Deaktivert"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
#, fuzzy
msgid "Stretch mode"
msgstr "Heliummodus"
@@ -2935,7 +2937,7 @@ msgstr "Heliummodus"
msgid "SDL Surface"
msgstr ""
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
msgid "Active graphics filter:"
msgstr "Aktivt grafikkfilter:"
diff --git a/po/pl_PL.po b/po/pl_PL.po
index 2865867cdc..15acf9fac1 100644
--- a/po/pl_PL.po
+++ b/po/pl_PL.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-10-23 09:26+0000\n"
+"POT-Creation-Date: 2021-10-23 19:53+0000\n"
"PO-Revision-Date: 2021-10-03 07:20+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Polish <https://translations.scummvm.org/projects/scummvm/"
@@ -1042,11 +1042,15 @@ msgid "Fullscreen mode"
msgstr "PeÅny ekran"
#: gui/options.cpp:1469
-msgid "V-Sync in 3D Games"
-msgstr "V-Sync w grach 3D"
+msgid "V-Sync"
+msgstr ""
#: gui/options.cpp:1469
-msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+#, fuzzy
+#| msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+msgid ""
+"Wait for the vertical sync to refresh the screen in order to prevent tearing "
+"artifacts"
msgstr "Poczekaj aż V-sync odÅiweży ekran w renderze 3D"
#: gui/options.cpp:1472
@@ -2857,33 +2861,33 @@ msgstr "RozciÄ
gnij do okna"
msgid "Fit to window (4:3)"
msgstr "Dopasuj do okna (4:3)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
#, c-format
msgid "Resolution: %dx%d"
msgstr "RozdzielczoÅÄ: %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
msgid "Enabled aspect ratio correction"
msgstr "WÅÄ
czono korekcjÄ formatu obrazu"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
msgid "Disabled aspect ratio correction"
msgstr "WyÅÄ
czono korekcjÄ formatu obrazu"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
msgid "Filtering enabled"
msgstr "Filtrowanie wÅÄ
czone"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
msgid "Filtering disabled"
msgstr "Filtrowanie wyÅÄ
czone"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
msgid "Stretch mode"
msgstr "Tryb skalowania"
@@ -2891,7 +2895,7 @@ msgstr "Tryb skalowania"
msgid "SDL Surface"
msgstr "Powierzchnia SDL"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
msgid "Active graphics filter:"
msgstr "Aktywny filtr graficzny:"
@@ -8456,6 +8460,9 @@ msgid ""
"respectively."
msgstr ""
+#~ msgid "V-Sync in 3D Games"
+#~ msgstr "V-Sync w grach 3D"
+
#, fuzzy
#~| msgid "GUI language:"
#~ msgid "Game language:"
diff --git a/po/pt_BR.po b/po/pt_BR.po
index 82f29427f0..faf3d5a089 100644
--- a/po/pt_BR.po
+++ b/po/pt_BR.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-10-23 09:26+0000\n"
+"POT-Creation-Date: 2021-10-23 19:53+0000\n"
"PO-Revision-Date: 2021-10-20 09:33+0000\n"
"Last-Translator: Marcel Souza Lemes <marcosoutsider at gmail.com>\n"
"Language-Team: Portuguese (Brazil) <https://translations.scummvm.org/"
@@ -1046,11 +1046,15 @@ msgid "Fullscreen mode"
msgstr "Modo de Tela Cheia"
#: gui/options.cpp:1469
-msgid "V-Sync in 3D Games"
-msgstr "V-Sync em Jogos 3D"
+msgid "V-Sync"
+msgstr ""
#: gui/options.cpp:1469
-msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+#, fuzzy
+#| msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+msgid ""
+"Wait for the vertical sync to refresh the screen in order to prevent tearing "
+"artifacts"
msgstr ""
"Aguarda a sincronização vertical para atualizar a tela no renderizador 3D"
@@ -2891,33 +2895,33 @@ msgstr "Preencher janela"
msgid "Fit to window (4:3)"
msgstr "Ajustar à janela (4:3)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
#, c-format
msgid "Resolution: %dx%d"
msgstr "Resolução: %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
msgid "Enabled aspect ratio correction"
msgstr "Correção de proporção habilitada"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
msgid "Disabled aspect ratio correction"
msgstr "Correção de proporção desabilitada"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
msgid "Filtering enabled"
msgstr "Filtragem habilitada"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
msgid "Filtering disabled"
msgstr "Filtragem desabilitada"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
msgid "Stretch mode"
msgstr "Modo de preenchimento"
@@ -2925,7 +2929,7 @@ msgstr "Modo de preenchimento"
msgid "SDL Surface"
msgstr "SuperfÃcie SDL"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
msgid "Active graphics filter:"
msgstr "Filtros gráficos ativos:"
@@ -8461,6 +8465,9 @@ msgstr ""
"escolher, ex., LiberationMono, LiberationSans e LiberationSerif, ou "
"FreeMono, FreeSans e FreeSerif respectivamente."
+#~ msgid "V-Sync in 3D Games"
+#~ msgstr "V-Sync em Jogos 3D"
+
#~ msgid "Game language:"
#~ msgstr "Idioma do jogo:"
diff --git a/po/pt_PT.po b/po/pt_PT.po
index a4d759825b..2b85343c19 100644
--- a/po/pt_PT.po
+++ b/po/pt_PT.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.10.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-10-23 09:26+0000\n"
+"POT-Creation-Date: 2021-10-23 19:53+0000\n"
"PO-Revision-Date: 2020-09-18 03:43+0000\n"
"Last-Translator: Daniel <supsuper at gmail.com>\n"
"Language-Team: Portuguese (Portugal) <https://translations.scummvm.org/"
@@ -1048,11 +1048,13 @@ msgid "Fullscreen mode"
msgstr "Modo de ecrã inteiro"
#: gui/options.cpp:1469
-msgid "V-Sync in 3D Games"
+msgid "V-Sync"
msgstr ""
#: gui/options.cpp:1469
-msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+msgid ""
+"Wait for the vertical sync to refresh the screen in order to prevent tearing "
+"artifacts"
msgstr ""
#: gui/options.cpp:1472
@@ -2865,33 +2867,33 @@ msgstr "Preencher janela"
msgid "Fit to window (4:3)"
msgstr "Ajustar à janela (4:3)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
#, c-format
msgid "Resolution: %dx%d"
msgstr "Resolução: %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
msgid "Enabled aspect ratio correction"
msgstr "Correção da taxa de proporção ativada"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
msgid "Disabled aspect ratio correction"
msgstr "Correção da taxa de proporção desativada"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
msgid "Filtering enabled"
msgstr "Filtragem ativada"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
msgid "Filtering disabled"
msgstr "Filtragem desativada"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
msgid "Stretch mode"
msgstr "Redimensionamento"
@@ -2899,7 +2901,7 @@ msgstr "Redimensionamento"
msgid "SDL Surface"
msgstr ""
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
msgid "Active graphics filter:"
msgstr "Filtro gráfico ativo:"
diff --git a/po/ru_RU.po b/po/ru_RU.po
index 300721a51a..ac51ef193b 100644
--- a/po/ru_RU.po
+++ b/po/ru_RU.po
@@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-10-23 09:26+0000\n"
+"POT-Creation-Date: 2021-10-23 19:53+0000\n"
"PO-Revision-Date: 2021-10-03 07:12+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Russian <https://translations.scummvm.org/projects/scummvm/"
@@ -1041,11 +1041,15 @@ msgid "Fullscreen mode"
msgstr "ÐолноÑкÑаннÑй Ñежим"
#: gui/options.cpp:1469
-msgid "V-Sync in 3D Games"
-msgstr "ÐеÑÑикалÑÐ½Ð°Ñ ÑинÑ
ÑонизаÑÐ¸Ñ Ð² 3D игÑаÑ
"
+msgid "V-Sync"
+msgstr ""
#: gui/options.cpp:1469
-msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+#, fuzzy
+#| msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+msgid ""
+"Wait for the vertical sync to refresh the screen in order to prevent tearing "
+"artifacts"
msgstr ""
"ÐжидаÑÑ Ð²ÐµÑÑикалÑнÑÑ ÑинÑ
ÑонизаÑÐ¸Ñ Ð¿ÐµÑед пеÑеÑиÑовкой ÑкÑана в 3D оÑÑиÑовÑике"
@@ -2886,33 +2890,33 @@ msgstr "РаÑÑÑнÑÑÑ Ð´Ð¾ ÑазмеÑов окна"
msgid "Fit to window (4:3)"
msgstr "ÐодÑ
Ð¾Ð´Ð¸Ñ Ðº Ð¾ÐºÐ½Ñ (4: 3)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
#, c-format
msgid "Resolution: %dx%d"
msgstr "РазÑеÑение: %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
msgid "Enabled aspect ratio correction"
msgstr "ÐоÑÑекÑÐ¸Ñ ÑооÑноÑÐµÐ½Ð¸Ñ ÑÑоÑон вклÑÑена"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
msgid "Disabled aspect ratio correction"
msgstr "ÐоÑÑекÑÐ¸Ñ ÑооÑноÑÐµÐ½Ð¸Ñ ÑÑоÑон вÑклÑÑена"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
msgid "Filtering enabled"
msgstr "ФилÑÑÑаÑÐ¸Ñ Ð²ÐºÐ»ÑÑена"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
msgid "Filtering disabled"
msgstr "ФилÑÑÑаÑÐ¸Ñ Ð²ÑклÑÑена"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
msgid "Stretch mode"
msgstr "Режим ÑаÑÑÑгиваниÑ"
@@ -2920,7 +2924,7 @@ msgstr "Режим ÑаÑÑÑгиваниÑ"
msgid "SDL Surface"
msgstr "ÐовеÑÑ
ноÑÑÑ SDL"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
msgid "Active graphics filter:"
msgstr "ÐкÑивнÑй гÑаÑиÑеÑкий ÑилÑÑÑ:"
@@ -8406,6 +8410,9 @@ msgstr ""
"LiberationSans и LiberationSerif, либо FreeMono, FreeSans и FreeSerif "
"ÑооÑвеÑÑÑвенно."
+#~ msgid "V-Sync in 3D Games"
+#~ msgstr "ÐеÑÑикалÑÐ½Ð°Ñ ÑинÑ
ÑонизаÑÐ¸Ñ Ð² 3D игÑаÑ
"
+
#~ msgid "Game language:"
#~ msgstr "ЯзÑк игÑÑ:"
diff --git a/po/sv_SE.po b/po/sv_SE.po
index 4b5b33dd98..846788408d 100644
--- a/po/sv_SE.po
+++ b/po/sv_SE.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.5.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-10-23 09:26+0000\n"
+"POT-Creation-Date: 2021-10-23 19:53+0000\n"
"PO-Revision-Date: 2021-10-03 07:20+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Swedish <https://translations.scummvm.org/projects/scummvm/"
@@ -1046,11 +1046,15 @@ msgid "Fullscreen mode"
msgstr "Fullskärmsläge"
#: gui/options.cpp:1469
-msgid "V-Sync in 3D Games"
-msgstr "V-Sync i 3D-spel"
+msgid "V-Sync"
+msgstr ""
#: gui/options.cpp:1469
-msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+#, fuzzy
+#| msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+msgid ""
+"Wait for the vertical sync to refresh the screen in order to prevent tearing "
+"artifacts"
msgstr "Uppdatera inte skärmen innan bildrutan är färdigritad"
#: gui/options.cpp:1472
@@ -2875,33 +2879,33 @@ msgstr "Dra ut till fönsterstorlek"
msgid "Fit to window (4:3)"
msgstr "Anpassa till fönster (4:3)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
#, c-format
msgid "Resolution: %dx%d"
msgstr "Upplösning: %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
msgid "Enabled aspect ratio correction"
msgstr "Korrektion av bildförhållande på"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
msgid "Disabled aspect ratio correction"
msgstr "Korrektion av bildförhållande av"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
msgid "Filtering enabled"
msgstr "Filtrering aktiverad"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
msgid "Filtering disabled"
msgstr "Filtrering inaktiverad"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
msgid "Stretch mode"
msgstr "Utdraget läge"
@@ -2909,7 +2913,7 @@ msgstr "Utdraget läge"
msgid "SDL Surface"
msgstr ""
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
msgid "Active graphics filter:"
msgstr "Aktivt grafikfilter:"
@@ -8473,6 +8477,9 @@ msgid ""
"respectively."
msgstr ""
+#~ msgid "V-Sync in 3D Games"
+#~ msgstr "V-Sync i 3D-spel"
+
#, fuzzy
#~| msgid "GUI language:"
#~ msgid "Game language:"
diff --git a/po/tr.po b/po/tr.po
index 471bff03d3..dd6089a2dc 100644
--- a/po/tr.po
+++ b/po/tr.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-10-23 09:26+0000\n"
+"POT-Creation-Date: 2021-10-23 19:53+0000\n"
"PO-Revision-Date: 2021-03-21 08:24+0000\n"
"Last-Translator: mdenizdemirci <mdenizdemirci at gmail.com>\n"
"Language-Team: Turkish <https://translations.scummvm.org/projects/scummvm/"
@@ -1049,11 +1049,15 @@ msgid "Fullscreen mode"
msgstr "Tam ekran modu"
#: gui/options.cpp:1469
-msgid "V-Sync in 3D Games"
-msgstr "3B oyunlarda Dikey Senkronizasyon"
+msgid "V-Sync"
+msgstr ""
#: gui/options.cpp:1469
-msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+#, fuzzy
+#| msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+msgid ""
+"Wait for the vertical sync to refresh the screen in order to prevent tearing "
+"artifacts"
msgstr ""
"3B renderlamada ekranı yenilemek için kullanılan dikey senkronizasyonu bekle"
@@ -2865,35 +2869,35 @@ msgstr "ÃekiÅtirme modu:"
msgid "Fit to window (4:3)"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
#, c-format
msgid "Resolution: %dx%d"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
#, fuzzy
msgid "Enabled aspect ratio correction"
msgstr "Görüntü oranı düzeltme"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
#, fuzzy
msgid "Disabled aspect ratio correction"
msgstr "Görüntü oranı düzeltme"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
msgid "Filtering enabled"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
msgid "Filtering disabled"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
#, fuzzy
msgid "Stretch mode"
msgstr "ÃekiÅtirme modu:"
@@ -2902,7 +2906,7 @@ msgstr "ÃekiÅtirme modu:"
msgid "SDL Surface"
msgstr ""
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
msgid "Active graphics filter:"
msgstr ""
@@ -8162,6 +8166,9 @@ msgid ""
"respectively."
msgstr ""
+#~ msgid "V-Sync in 3D Games"
+#~ msgstr "3B oyunlarda Dikey Senkronizasyon"
+
#, fuzzy
#~| msgid "GUI language:"
#~ msgid "Game language:"
diff --git a/po/uk_UA.po b/po/uk_UA.po
index 9fad32be84..4c73211f9b 100644
--- a/po/uk_UA.po
+++ b/po/uk_UA.po
@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.9.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-10-23 09:26+0000\n"
+"POT-Creation-Date: 2021-10-23 19:53+0000\n"
"PO-Revision-Date: 2021-10-03 07:13+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Ukrainian <https://translations.scummvm.org/projects/scummvm/"
@@ -1042,11 +1042,15 @@ msgid "Fullscreen mode"
msgstr "ÐовноекÑанний Ñежим"
#: gui/options.cpp:1469
-msgid "V-Sync in 3D Games"
-msgstr "ÐеÑÑикалÑна ÑинÑ
ÑонÑзаÑÑÑ Ñ 3D ÑгÑаÑ
"
+msgid "V-Sync"
+msgstr ""
#: gui/options.cpp:1469
-msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+#, fuzzy
+#| msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+msgid ""
+"Wait for the vertical sync to refresh the screen in order to prevent tearing "
+"artifacts"
msgstr ""
"ЧекаÑи на веÑÑикалÑÐ½Ñ ÑинÑ
ÑонÑзаÑÑÑ Ð¿Ñд ÑÐ°Ñ Ð¿ÐµÑемалÑовÑÐ²Ð°Ð½Ð½Ñ ÐµÐºÑÐ°Ð½Ñ Ñ 3D "
"ÑендеÑеÑÑ"
@@ -2888,33 +2892,33 @@ msgstr "ÐÑоÑÑгнÑÑÑ Ð´Ð¾ вÑкна"
msgid "Fit to window (4:3)"
msgstr "ÐÑдÑ
одиÑÑ Ð´Ð¾ вÑкна (4: 3)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
#, c-format
msgid "Resolution: %dx%d"
msgstr "РозгалÑÐ¶ÐµÐ½Ð½Ñ %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
msgid "Enabled aspect ratio correction"
msgstr "ÐоÑекÑÑÑ ÑпÑввÑдноÑÐµÐ½Ð½Ñ ÑÑоÑÑн ÑвÑмкнено"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
msgid "Disabled aspect ratio correction"
msgstr "ÐоÑекÑÑÑ ÑпÑввÑдноÑÐµÐ½Ð½Ñ ÑÑоÑÑн вимкнено"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
msgid "Filtering enabled"
msgstr "ФÑлÑÑÑÑÐ²Ð°Ð½Ð½Ñ ÑвÑмкнено"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
msgid "Filtering disabled"
msgstr "ФÑлÑÑÑÑÐ²Ð°Ð½Ð½Ñ Ð²Ð¸Ð¼ÐºÐ½ÐµÐ½Ð¾"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
msgid "Stretch mode"
msgstr "СÑÑеÑÑ-Ñежим"
@@ -2922,7 +2926,7 @@ msgstr "СÑÑеÑÑ-Ñежим"
msgid "SDL Surface"
msgstr "ÐовеÑÑ
Ð½Ñ SDL"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
msgid "Active graphics filter:"
msgstr "ÐоÑоÑний гÑаÑÑÑний ÑÑлÑÑÑ:"
@@ -8401,6 +8405,9 @@ msgstr ""
"вÑÑ ÑÑиÑÑи з пакеÑÑ, Ñкий ви обеÑеÑе, ÑобÑо, LiberationMono, LiberationSans "
"Ñа LiberationSerif, або FreeMono, FreeSans Ñа FreeSerif вÑдповÑдно."
+#~ msgid "V-Sync in 3D Games"
+#~ msgstr "ÐеÑÑикалÑна ÑинÑ
ÑонÑзаÑÑÑ Ñ 3D ÑгÑаÑ
"
+
#~ msgid "Game language:"
#~ msgstr "Ðова гÑи.:"
diff --git a/po/zh.po b/po/zh.po
index d51f5d61bf..0a065ac688 100644
--- a/po/zh.po
+++ b/po/zh.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-10-23 09:26+0000\n"
+"POT-Creation-Date: 2021-10-23 19:53+0000\n"
"PO-Revision-Date: 2021-07-12 15:25+0000\n"
"Last-Translator: Crane yang <1173886760 at qq.com>\n"
"Language-Team: Chinese <https://translations.scummvm.org/projects/scummvm/"
@@ -1037,11 +1037,15 @@ msgid "Fullscreen mode"
msgstr "å
¨å±æ¨¡å¼"
#: gui/options.cpp:1469
-msgid "V-Sync in 3D Games"
-msgstr "3D游æä¸çåç´åæ¥"
+msgid "V-Sync"
+msgstr ""
#: gui/options.cpp:1469
-msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+#, fuzzy
+#| msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+msgid ""
+"Wait for the vertical sync to refresh the screen in order to prevent tearing "
+"artifacts"
msgstr "çå¾
åç´åæ¥æ¥å·æ°3D渲æå¨ä¸çå±å¹"
#: gui/options.cpp:1472
@@ -2765,33 +2769,33 @@ msgstr ""
msgid "Fit to window (4:3)"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
#, c-format
msgid "Resolution: %dx%d"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
msgid "Enabled aspect ratio correction"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
msgid "Disabled aspect ratio correction"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
msgid "Filtering enabled"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
msgid "Filtering disabled"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
msgid "Stretch mode"
msgstr ""
@@ -2799,7 +2803,7 @@ msgstr ""
msgid "SDL Surface"
msgstr ""
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
msgid "Active graphics filter:"
msgstr ""
@@ -7946,6 +7950,9 @@ msgstr ""
"ä»»æä¸å¥ä¸çå
¨é¨åä½ï¼ä¹å°±æ¯ï¼LiberationMonoï¼LiberationSans å"
"LiberationSerif ï¼æè
FreeMonoï¼FreeSans å FreeSerifã"
+#~ msgid "V-Sync in 3D Games"
+#~ msgstr "3D游æä¸çåç´åæ¥"
+
#~ msgid "Auto"
#~ msgstr "èªå¨"
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