[Scummvm-git-logs] scummvm master -> da25ca0622ba6fa42b1dfceeaabd9cd751994528

ScummVM-Translations 44945042+ScummVM-Translations at users.noreply.github.com
Sat Oct 23 20:01:21 UTC 2021


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
da25ca0622 I18N: Update translation files


Commit: da25ca0622ba6fa42b1dfceeaabd9cd751994528
    https://github.com/scummvm/scummvm/commit/da25ca0622ba6fa42b1dfceeaabd9cd751994528
Author: ScummVM-Translations (ScummVM-Translations at scummvm.org)
Date: 2021-10-23T20:01:16Z

Commit Message:
I18N: Update translation files

Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.

Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/

Changed paths:
    po/be-tarask.po
    po/be_BY.po
    po/ca_ES.po
    po/cs_CZ.po
    po/da.po
    po/de_DE.po
    po/el.po
    po/es_ES.po
    po/eu.po
    po/fi_FI.po
    po/fr_FR.po
    po/gl_ES.po
    po/he.po
    po/hi.po
    po/hu_HU.po
    po/it_IT.po
    po/ja.po
    po/ko.po
    po/nb_NO.po
    po/nl_NL.po
    po/nn_NO.po
    po/pl_PL.po
    po/pt_BR.po
    po/pt_PT.po
    po/ru_RU.po
    po/sv_SE.po
    po/tr.po
    po/uk_UA.po
    po/zh.po


diff --git a/po/be-tarask.po b/po/be-tarask.po
index bda144aa6c..53793cd23e 100644
--- a/po/be-tarask.po
+++ b/po/be-tarask.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 2.3.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-10-23 09:26+0000\n"
+"POT-Creation-Date: 2021-10-23 19:53+0000\n"
 "PO-Revision-Date: 2021-03-21 08:24+0000\n"
 "Last-Translator: KastuÅ› K. <oakum2334 at gmail.com>\n"
 "Language-Team: Belarusian (Taraškievica) <https://translations.scummvm.org/"
@@ -1050,11 +1050,13 @@ msgid "Fullscreen mode"
 msgstr ""
 
 #: gui/options.cpp:1469
-msgid "V-Sync in 3D Games"
+msgid "V-Sync"
 msgstr ""
 
 #: gui/options.cpp:1469
-msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+msgid ""
+"Wait for the vertical sync to refresh the screen in order to prevent tearing "
+"artifacts"
 msgstr ""
 
 #: gui/options.cpp:1472
@@ -2787,33 +2789,33 @@ msgstr ""
 msgid "Fit to window (4:3)"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
 msgid "Enabled aspect ratio correction"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
 msgid "Disabled aspect ratio correction"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
 msgid "Filtering enabled"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
 msgid "Filtering disabled"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
 msgid "Stretch mode"
 msgstr ""
 
@@ -2821,7 +2823,7 @@ msgstr ""
 msgid "SDL Surface"
 msgstr ""
 
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
 msgid "Active graphics filter:"
 msgstr ""
 
diff --git a/po/be_BY.po b/po/be_BY.po
index c6573c1cc4..69ad4c64c7 100644
--- a/po/be_BY.po
+++ b/po/be_BY.po
@@ -6,7 +6,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.8.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-10-23 09:26+0000\n"
+"POT-Creation-Date: 2021-10-23 19:53+0000\n"
 "PO-Revision-Date: 2021-03-21 08:24+0000\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Belarusian <https://translations.scummvm.org/projects/scummvm/"
@@ -1041,11 +1041,13 @@ msgid "Fullscreen mode"
 msgstr "Поўнаэкранны рэжым"
 
 #: gui/options.cpp:1469
-msgid "V-Sync in 3D Games"
+msgid "V-Sync"
 msgstr ""
 
 #: gui/options.cpp:1469
-msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+msgid ""
+"Wait for the vertical sync to refresh the screen in order to prevent tearing "
+"artifacts"
 msgstr ""
 
 #: gui/options.cpp:1472
@@ -2864,33 +2866,33 @@ msgstr "Расцягнуць да акна"
 msgid "Fit to window (4:3)"
 msgstr "Падагнаць пад акно (4:3)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "Адрозненне: %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
 msgid "Enabled aspect ratio correction"
 msgstr "Карэкцыя суадносін бакоў уключана"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
 msgid "Disabled aspect ratio correction"
 msgstr "Карэкцыя суадносін бакоў выключана"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
 msgid "Filtering enabled"
 msgstr "Фільтрацыя ўключана"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
 msgid "Filtering disabled"
 msgstr "Фільтрацыя выключана"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
 msgid "Stretch mode"
 msgstr "Рэжым расцягу"
 
@@ -2898,7 +2900,7 @@ msgstr "Рэжым расцягу"
 msgid "SDL Surface"
 msgstr ""
 
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
 msgid "Active graphics filter:"
 msgstr "Актыўны графічны фільтр:"
 
diff --git a/po/ca_ES.po b/po/ca_ES.po
index 4fb5272427..057ddc3187 100644
--- a/po/ca_ES.po
+++ b/po/ca_ES.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.6.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-10-23 09:26+0000\n"
+"POT-Creation-Date: 2021-10-23 19:53+0000\n"
 "PO-Revision-Date: 2021-10-03 07:20+0000\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Catalan <https://translations.scummvm.org/projects/scummvm/"
@@ -1047,11 +1047,13 @@ msgid "Fullscreen mode"
 msgstr "Mode pantalla completa"
 
 #: gui/options.cpp:1469
-msgid "V-Sync in 3D Games"
-msgstr "Sincronització als jocs 3D"
+msgid "V-Sync"
+msgstr ""
 
 #: gui/options.cpp:1469
-msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+msgid ""
+"Wait for the vertical sync to refresh the screen in order to prevent tearing "
+"artifacts"
 msgstr ""
 
 #: gui/options.cpp:1472
@@ -2877,33 +2879,33 @@ msgstr ""
 msgid "Fit to window (4:3)"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
 msgid "Enabled aspect ratio correction"
 msgstr "S'ha activat la correcció de la relació d'aspecte"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
 msgid "Disabled aspect ratio correction"
 msgstr "S'ha desactivat la correcció de la relació d'aspecte"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
 msgid "Filtering enabled"
 msgstr "Filtratge activat"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
 msgid "Filtering disabled"
 msgstr "Filtratge desactivat"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
 #, fuzzy
 msgid "Stretch mode"
 msgstr "Mode heli"
@@ -2912,7 +2914,7 @@ msgstr "Mode heli"
 msgid "SDL Surface"
 msgstr ""
 
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
 msgid "Active graphics filter:"
 msgstr "Filtre de gràfics actiu:"
 
@@ -8465,6 +8467,9 @@ msgid ""
 "respectively."
 msgstr ""
 
+#~ msgid "V-Sync in 3D Games"
+#~ msgstr "Sincronització als jocs 3D"
+
 #, fuzzy
 #~| msgid "GUI language:"
 #~ msgid "Game language:"
diff --git a/po/cs_CZ.po b/po/cs_CZ.po
index 91501b731c..4759e672d6 100644
--- a/po/cs_CZ.po
+++ b/po/cs_CZ.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.7.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-10-23 09:26+0000\n"
+"POT-Creation-Date: 2021-10-23 19:53+0000\n"
 "PO-Revision-Date: 2021-03-21 08:24+0000\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Czech <https://translations.scummvm.org/projects/scummvm/"
@@ -1041,11 +1041,15 @@ msgid "Fullscreen mode"
 msgstr "Režim celé obrazovky"
 
 #: gui/options.cpp:1469
-msgid "V-Sync in 3D Games"
-msgstr "V-Sync ve 3D hrách"
+msgid "V-Sync"
+msgstr ""
 
 #: gui/options.cpp:1469
-msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+#, fuzzy
+#| msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+msgid ""
+"Wait for the vertical sync to refresh the screen in order to prevent tearing "
+"artifacts"
 msgstr "Čekejte až vertikální synchronizace obnoví obrazovku ve 3D vykreslení"
 
 #: gui/options.cpp:1472
@@ -2854,33 +2858,33 @@ msgstr "Roztáhnout do okna"
 msgid "Fit to window (4:3)"
 msgstr "Přizpůsobit oknu (4:3)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "Rozlišení: %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
 msgid "Enabled aspect ratio correction"
 msgstr "Povolena korekce poměru stran"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
 msgid "Disabled aspect ratio correction"
 msgstr "Zakázána korekce poměru stran"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
 msgid "Filtering enabled"
 msgstr "Filtrování povoleno"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
 msgid "Filtering disabled"
 msgstr "Filtrování zakázáno"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
 #, fuzzy
 msgid "Stretch mode"
 msgstr "Režim protažení:"
@@ -2889,7 +2893,7 @@ msgstr "Režim protažení:"
 msgid "SDL Surface"
 msgstr ""
 
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
 msgid "Active graphics filter:"
 msgstr "Aktivní grafický filtr:"
 
@@ -8460,6 +8464,9 @@ msgid ""
 "respectively."
 msgstr ""
 
+#~ msgid "V-Sync in 3D Games"
+#~ msgstr "V-Sync ve 3D hrách"
+
 #, fuzzy
 #~| msgid "GUI language:"
 #~ msgid "Game language:"
diff --git a/po/da.po b/po/da.po
index f7d23fce26..65e6235c62 100644
--- a/po/da.po
+++ b/po/da.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.3.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-10-23 09:26+0000\n"
+"POT-Creation-Date: 2021-10-23 19:53+0000\n"
 "PO-Revision-Date: 2021-10-03 07:20+0000\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Danish <https://translations.scummvm.org/projects/scummvm/"
@@ -1044,11 +1044,13 @@ msgid "Fullscreen mode"
 msgstr "Fuldskærmstilstand"
 
 #: gui/options.cpp:1469
-msgid "V-Sync in 3D Games"
+msgid "V-Sync"
 msgstr ""
 
 #: gui/options.cpp:1469
-msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+msgid ""
+"Wait for the vertical sync to refresh the screen in order to prevent tearing "
+"artifacts"
 msgstr ""
 
 #: gui/options.cpp:1472
@@ -2871,33 +2873,33 @@ msgstr "Stræk til vindue"
 msgid "Fit to window (4:3)"
 msgstr "Tilpas til vindue (4:3)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "Opløsning: %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
 msgid "Enabled aspect ratio correction"
 msgstr "Aktivér rettelse af højde-/breddeforhold"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
 msgid "Disabled aspect ratio correction"
 msgstr "Deaktivér rettelse af højde-/breddeforhold"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
 msgid "Filtering enabled"
 msgstr "Filtering aktiveret"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
 msgid "Filtering disabled"
 msgstr "Filtrering deaktiveret"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
 msgid "Stretch mode"
 msgstr "Stræktilstand"
 
@@ -2905,7 +2907,7 @@ msgstr "Stræktilstand"
 msgid "SDL Surface"
 msgstr ""
 
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
 msgid "Active graphics filter:"
 msgstr "Aktive grafik filtre:"
 
diff --git a/po/de_DE.po b/po/de_DE.po
index c91db77824..3beb57a1ec 100644
--- a/po/de_DE.po
+++ b/po/de_DE.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.10.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-10-23 09:26+0000\n"
+"POT-Creation-Date: 2021-10-23 19:53+0000\n"
 "PO-Revision-Date: 2021-10-20 20:54+0000\n"
 "Last-Translator: Lothar Serra Mari <lothar.serramari at scummvm.org>\n"
 "Language-Team: German <https://translations.scummvm.org/projects/scummvm/"
@@ -1049,11 +1049,15 @@ msgid "Fullscreen mode"
 msgstr "Vollbildmodus"
 
 #: gui/options.cpp:1469
-msgid "V-Sync in 3D Games"
-msgstr "V-Sync in 3D-Spielen"
+msgid "V-Sync"
+msgstr ""
 
 #: gui/options.cpp:1469
-msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+#, fuzzy
+#| msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+msgid ""
+"Wait for the vertical sync to refresh the screen in order to prevent tearing "
+"artifacts"
 msgstr "Warte auf die vertikale Synchronisation im 3D-Renderer"
 
 #: gui/options.cpp:1472
@@ -2898,33 +2902,33 @@ msgstr "Auf Fenstergröße strecken"
 msgid "Fit to window (4:3)"
 msgstr "An Fenster anpassen (4:3)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "Auflösung: %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
 msgid "Enabled aspect ratio correction"
 msgstr "Seitenverhältniskorrektur an"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
 msgid "Disabled aspect ratio correction"
 msgstr "Seitenverhältniskorrektur aus"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
 msgid "Filtering enabled"
 msgstr "Bilineare Filterung aktiviert"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
 msgid "Filtering disabled"
 msgstr "Bilineare Filterung deaktiviert"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
 msgid "Stretch mode"
 msgstr "Skaliermodus"
 
@@ -2932,7 +2936,7 @@ msgstr "Skaliermodus"
 msgid "SDL Surface"
 msgstr "SDL Surface"
 
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
 msgid "Active graphics filter:"
 msgstr "Aktiver Grafikfilter:"
 
@@ -8512,6 +8516,9 @@ msgstr ""
 "gewählten Paketes, beispielsweise LiberationMono, LiberationSans und "
 "LiberationSerif oder FreeMono, FreeSans und FreeSerif."
 
+#~ msgid "V-Sync in 3D Games"
+#~ msgstr "V-Sync in 3D-Spielen"
+
 #~ msgid "Game language:"
 #~ msgstr "Spielsprache:"
 
diff --git a/po/el.po b/po/el.po
index e91153536a..a9fdc4a425 100644
--- a/po/el.po
+++ b/po/el.po
@@ -6,7 +6,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.10.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-10-23 09:26+0000\n"
+"POT-Creation-Date: 2021-10-23 19:53+0000\n"
 "PO-Revision-Date: 2021-10-20 11:12+0000\n"
 "Last-Translator: Antoniou Athanasios <a.antoniou79 at gmail.com>\n"
 "Language-Team: Greek <https://translations.scummvm.org/projects/scummvm/"
@@ -1059,11 +1059,15 @@ msgid "Fullscreen mode"
 msgstr "Λειτουργία πλήρους οθόνης"
 
 #: gui/options.cpp:1469
-msgid "V-Sync in 3D Games"
-msgstr "V-Sync σε 3D Παιχνίδια"
+msgid "V-Sync"
+msgstr ""
 
 #: gui/options.cpp:1469
-msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+#, fuzzy
+#| msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+msgid ""
+"Wait for the vertical sync to refresh the screen in order to prevent tearing "
+"artifacts"
 msgstr ""
 "Αναμονή του κάθετου συγχρονισμού (vertical sync) προκειμένου να ανανεωθεί η "
 "εικόνα στην οθόνη κατά την απόδοση 3D περιεχόμενου"
@@ -2942,33 +2946,33 @@ msgstr "Επέκταση εικόνας για να γεμίσει το παρά
 msgid "Fit to window (4:3)"
 msgstr "Προσαρμογή στο παράθυρο (4:3)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "Ανάλυση: %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
 msgid "Enabled aspect ratio correction"
 msgstr "Ενεργοποιημένη διόρθωση αναλογίας διαστάσεων"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
 msgid "Disabled aspect ratio correction"
 msgstr "Απενεργοποιημένη διόρθωση αναλογίας διαστάσεων"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
 msgid "Filtering enabled"
 msgstr "Ενεργοποίηση φιλτραρίσματος"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
 msgid "Filtering disabled"
 msgstr "Απενεργοποίηση φιλτραρίσματος"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
 msgid "Stretch mode"
 msgstr "Λειτουργία επέκτασης εικόνας"
 
@@ -2976,7 +2980,7 @@ msgstr "Λειτουργία επέκτασης εικόνας"
 msgid "SDL Surface"
 msgstr "Επιφάνεια SDL"
 
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
 msgid "Active graphics filter:"
 msgstr "Ενεργό φίλτρο γραφικών:"
 
@@ -8590,6 +8594,9 @@ msgstr ""
 "το πακέτο με fonts που θα επιλέξετε, δηλαδή, LiberationMono, LiberationSans "
 "και LiberationSerif, ή FreeMono, FreeSans και FreeSerif αντίστοιχα."
 
+#~ msgid "V-Sync in 3D Games"
+#~ msgstr "V-Sync σε 3D Παιχνίδια"
+
 #~ msgid "Game language:"
 #~ msgstr "Γλώσσα παιχνιδιού:"
 
diff --git a/po/es_ES.po b/po/es_ES.po
index a1b06c131f..cb5c75a71f 100644
--- a/po/es_ES.po
+++ b/po/es_ES.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.4.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-10-23 09:26+0000\n"
+"POT-Creation-Date: 2021-10-23 19:53+0000\n"
 "PO-Revision-Date: 2021-10-20 09:33+0000\n"
 "Last-Translator: IlDucci <pajaroloco_2 at hotmail.com>\n"
 "Language-Team: Spanish <https://translations.scummvm.org/projects/scummvm/"
@@ -1044,11 +1044,15 @@ msgid "Fullscreen mode"
 msgstr "Pantalla completa"
 
 #: gui/options.cpp:1469
-msgid "V-Sync in 3D Games"
-msgstr "Sincronización vertical en juegos 3D"
+msgid "V-Sync"
+msgstr ""
 
 #: gui/options.cpp:1469
-msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+#, fuzzy
+#| msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+msgid ""
+"Wait for the vertical sync to refresh the screen in order to prevent tearing "
+"artifacts"
 msgstr ""
 "Espera a la sincronización vertical para actualizar la imagen del "
 "renderizador 3D"
@@ -2903,33 +2907,33 @@ msgstr "Ajustar a la ventana"
 msgid "Fit to window (4:3)"
 msgstr "Ajuste de ventana (4:3)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "Resolución: %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
 msgid "Enabled aspect ratio correction"
 msgstr "Activar la corrección de aspecto"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
 msgid "Disabled aspect ratio correction"
 msgstr "Desactivar la corrección de aspecto"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
 msgid "Filtering enabled"
 msgstr "Filtrado activado"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
 msgid "Filtering disabled"
 msgstr "Filtrado desactivado"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
 msgid "Stretch mode"
 msgstr "Modo de ajuste"
 
@@ -2937,7 +2941,7 @@ msgstr "Modo de ajuste"
 msgid "SDL Surface"
 msgstr "«SDL Surface»"
 
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
 msgid "Active graphics filter:"
 msgstr "Filtro de gráficos activo:"
 
@@ -8488,6 +8492,9 @@ msgstr ""
 "LiberationMono, LiberationSans y LiberationSerif, o FreeMono, FreeSans y "
 "FreeSerif respectivamente."
 
+#~ msgid "V-Sync in 3D Games"
+#~ msgstr "Sincronización vertical en juegos 3D"
+
 #~ msgid "Game language:"
 #~ msgstr "Idioma del juego:"
 
diff --git a/po/eu.po b/po/eu.po
index 339a738e27..442c9879d9 100644
--- a/po/eu.po
+++ b/po/eu.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.5.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-10-23 09:26+0000\n"
+"POT-Creation-Date: 2021-10-23 19:53+0000\n"
 "PO-Revision-Date: 2021-01-02 18:37+0000\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Basque <https://translations.scummvm.org/projects/scummvm/"
@@ -1048,11 +1048,13 @@ msgid "Fullscreen mode"
 msgstr "Pantaila osoa"
 
 #: gui/options.cpp:1469
-msgid "V-Sync in 3D Games"
+msgid "V-Sync"
 msgstr ""
 
 #: gui/options.cpp:1469
-msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+msgid ""
+"Wait for the vertical sync to refresh the screen in order to prevent tearing "
+"artifacts"
 msgstr ""
 
 #: gui/options.cpp:1472
@@ -2889,35 +2891,35 @@ msgstr "Tiratu leihora"
 msgid "Fit to window (4:3)"
 msgstr "Doitu leihora (4:3)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "Bereizmena: %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
 msgid "Enabled aspect ratio correction"
 msgstr "Formatu-ratio zuzenketa gaituta"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
 msgid "Disabled aspect ratio correction"
 msgstr "Formatu-ratio zuzenketa desgaituta"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
 #, fuzzy
 msgid "Filtering enabled"
 msgstr "Klikatzea gaituta"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
 #, fuzzy
 msgid "Filtering disabled"
 msgstr "Klikatzea desgaituta"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
 #, fuzzy
 msgid "Stretch mode"
 msgstr "Helio modua"
@@ -2926,7 +2928,7 @@ msgstr "Helio modua"
 msgid "SDL Surface"
 msgstr ""
 
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
 msgid "Active graphics filter:"
 msgstr "Filtro grafiko aktiboa:"
 
diff --git a/po/fi_FI.po b/po/fi_FI.po
index 123701fdad..9716dadb12 100644
--- a/po/fi_FI.po
+++ b/po/fi_FI.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.6.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-10-23 09:26+0000\n"
+"POT-Creation-Date: 2021-10-23 19:53+0000\n"
 "PO-Revision-Date: 2021-10-20 09:33+0000\n"
 "Last-Translator: Timo Mikkolainen <tmikkola at gmail.com>\n"
 "Language-Team: Finnish <https://translations.scummvm.org/projects/scummvm/"
@@ -1040,11 +1040,15 @@ msgid "Fullscreen mode"
 msgstr "Kokoruututila"
 
 #: gui/options.cpp:1469
-msgid "V-Sync in 3D Games"
-msgstr "V-Sync 3D-peleissä"
+msgid "V-Sync"
+msgstr ""
 
 #: gui/options.cpp:1469
-msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+#, fuzzy
+#| msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+msgid ""
+"Wait for the vertical sync to refresh the screen in order to prevent tearing "
+"artifacts"
 msgstr "Odota pystytahdistusta 3D-renderöijän ruudunpäivityksessä"
 
 #: gui/options.cpp:1472
@@ -2874,33 +2878,33 @@ msgstr "Venytä ikkunaan"
 msgid "Fit to window (4:3)"
 msgstr "Sovita ikkunaan (4:3)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "Resoluutio: %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
 msgid "Enabled aspect ratio correction"
 msgstr "Kuvasuhteen korjaus päällä"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
 msgid "Disabled aspect ratio correction"
 msgstr "Kuvasuhteen korjaus pois päältä"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
 msgid "Filtering enabled"
 msgstr "Suodatus päällä"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
 msgid "Filtering disabled"
 msgstr "Suodatus pois päältä"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
 msgid "Stretch mode"
 msgstr "Venytystila"
 
@@ -2908,7 +2912,7 @@ msgstr "Venytystila"
 msgid "SDL Surface"
 msgstr "SDL-pinta"
 
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
 msgid "Active graphics filter:"
 msgstr "Valittu grafiikkasuodatin:"
 
@@ -8410,6 +8414,9 @@ msgstr ""
 "fontit paketista jonka valitset, i.e. LiberationMono, LiberationSans ja "
 "LiberationSerif, tai FreeMono, FreeSans ja FreeSerif riippuen valinnastasi."
 
+#~ msgid "V-Sync in 3D Games"
+#~ msgstr "V-Sync 3D-peleissä"
+
 #~ msgid "Game language:"
 #~ msgstr "Pelin kieli:"
 
diff --git a/po/fr_FR.po b/po/fr_FR.po
index 2233086408..699109124f 100644
--- a/po/fr_FR.po
+++ b/po/fr_FR.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.8.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-10-23 09:26+0000\n"
+"POT-Creation-Date: 2021-10-23 19:53+0000\n"
 "PO-Revision-Date: 2021-10-20 09:33+0000\n"
 "Last-Translator: Purple T <ZEONK at hotmail.com>\n"
 "Language-Team: French <https://translations.scummvm.org/projects/scummvm/"
@@ -1048,11 +1048,15 @@ msgid "Fullscreen mode"
 msgstr "Plein écran"
 
 #: gui/options.cpp:1469
-msgid "V-Sync in 3D Games"
-msgstr "V-Sync dans les jeux 3D"
+msgid "V-Sync"
+msgstr ""
 
 #: gui/options.cpp:1469
-msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+#, fuzzy
+#| msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+msgid ""
+"Wait for the vertical sync to refresh the screen in order to prevent tearing "
+"artifacts"
 msgstr ""
 "Attend la synchronisation verticale pour rafraîchir l'écran dans le moteur "
 "de rendu 3D"
@@ -2913,33 +2917,33 @@ msgstr "Étirer pour remplir la fenêtre"
 msgid "Fit to window (4:3)"
 msgstr "Adapter à la fenêtre (4:3)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "Résolution : %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
 msgid "Enabled aspect ratio correction"
 msgstr "Correction du rapport d'aspect activée"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
 msgid "Disabled aspect ratio correction"
 msgstr "Correction du rapport d'aspect désactivée"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
 msgid "Filtering enabled"
 msgstr "Filtrage activé"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
 msgid "Filtering disabled"
 msgstr "Filtrage désactivé"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
 msgid "Stretch mode"
 msgstr "Mode d'étirement"
 
@@ -2947,7 +2951,7 @@ msgstr "Mode d'étirement"
 msgid "SDL Surface"
 msgstr "SDL Surface"
 
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
 msgid "Active graphics filter:"
 msgstr "Mode graphique actif :"
 
@@ -8528,6 +8532,9 @@ msgstr ""
 "LiberationMono, LiberationSans et LiberationSerif, ou respectivement "
 "FreeMono, FreeSans et FreeSerif."
 
+#~ msgid "V-Sync in 3D Games"
+#~ msgstr "V-Sync dans les jeux 3D"
+
 #~ msgid "Game language:"
 #~ msgstr "Langue du jeu :"
 
diff --git a/po/gl_ES.po b/po/gl_ES.po
index c79274be59..1d11e90086 100644
--- a/po/gl_ES.po
+++ b/po/gl_ES.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.8.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-10-23 09:26+0000\n"
+"POT-Creation-Date: 2021-10-23 19:53+0000\n"
 "PO-Revision-Date: 2020-09-26 21:13+0000\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Galician <https://translations.scummvm.org/projects/scummvm/"
@@ -1050,11 +1050,13 @@ msgid "Fullscreen mode"
 msgstr "Pantalla completa"
 
 #: gui/options.cpp:1469
-msgid "V-Sync in 3D Games"
+msgid "V-Sync"
 msgstr ""
 
 #: gui/options.cpp:1469
-msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+msgid ""
+"Wait for the vertical sync to refresh the screen in order to prevent tearing "
+"artifacts"
 msgstr ""
 
 #: gui/options.cpp:1472
@@ -2902,33 +2904,33 @@ msgstr ""
 msgid "Fit to window (4:3)"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "Resolución: %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
 msgid "Enabled aspect ratio correction"
 msgstr "Corrección de proporción activada"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
 msgid "Disabled aspect ratio correction"
 msgstr "Corrección de proporción desactivada"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
 msgid "Filtering enabled"
 msgstr "Filtrado activado"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
 msgid "Filtering disabled"
 msgstr "Filtrado desactivado"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
 #, fuzzy
 msgid "Stretch mode"
 msgstr "Modo Helio"
@@ -2937,7 +2939,7 @@ msgstr "Modo Helio"
 msgid "SDL Surface"
 msgstr ""
 
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
 msgid "Active graphics filter:"
 msgstr "Filtro de gráficos activo:"
 
diff --git a/po/he.po b/po/he.po
index e61e533bcb..3e2f2a9d17 100644
--- a/po/he.po
+++ b/po/he.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 2.1.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-10-23 09:26+0000\n"
+"POT-Creation-Date: 2021-10-23 19:53+0000\n"
 "PO-Revision-Date: 2021-04-28 00:30+0000\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Hebrew <https://translations.scummvm.org/projects/scummvm/"
@@ -1030,11 +1030,13 @@ msgid "Fullscreen mode"
 msgstr "מצב מסך מלא"
 
 #: gui/options.cpp:1469
-msgid "V-Sync in 3D Games"
+msgid "V-Sync"
 msgstr ""
 
 #: gui/options.cpp:1469
-msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+msgid ""
+"Wait for the vertical sync to refresh the screen in order to prevent tearing "
+"artifacts"
 msgstr ""
 
 #: gui/options.cpp:1472
@@ -2815,33 +2817,33 @@ msgstr "מתחים לחלון"
 msgid "Fit to window (4:3)"
 msgstr "מתאים לחלון (4: 3)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "רזולוציה: %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
 msgid "Enabled aspect ratio correction"
 msgstr "תיקון יחס גובה-רוחב מופעל"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
 msgid "Disabled aspect ratio correction"
 msgstr "תיקון יחס גובה-רוחב מושבת"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
 msgid "Filtering enabled"
 msgstr "סינון מופעל"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
 msgid "Filtering disabled"
 msgstr "הסינון מושבת"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
 msgid "Stretch mode"
 msgstr "מצב מתיחה"
 
@@ -2849,7 +2851,7 @@ msgstr "מצב מתיחה"
 msgid "SDL Surface"
 msgstr ""
 
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
 msgid "Active graphics filter:"
 msgstr "פילטר גרפי פעיל:"
 
diff --git a/po/hi.po b/po/hi.po
index 1bddaa3b2b..f53393c7bf 100644
--- a/po/hi.po
+++ b/po/hi.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 2.3.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-10-23 09:26+0000\n"
+"POT-Creation-Date: 2021-10-23 19:53+0000\n"
 "PO-Revision-Date: 2021-03-21 08:24+0000\n"
 "Last-Translator: Aashwin Vaish <aashwin.vaish at research.iiit.ac.in>\n"
 "Language-Team: Hindi <https://translations.scummvm.org/projects/scummvm/"
@@ -1044,11 +1044,13 @@ msgid "Fullscreen mode"
 msgstr ""
 
 #: gui/options.cpp:1469
-msgid "V-Sync in 3D Games"
+msgid "V-Sync"
 msgstr ""
 
 #: gui/options.cpp:1469
-msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+msgid ""
+"Wait for the vertical sync to refresh the screen in order to prevent tearing "
+"artifacts"
 msgstr ""
 
 #: gui/options.cpp:1472
@@ -2793,33 +2795,33 @@ msgstr ""
 msgid "Fit to window (4:3)"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
 msgid "Enabled aspect ratio correction"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
 msgid "Disabled aspect ratio correction"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
 msgid "Filtering enabled"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
 msgid "Filtering disabled"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
 msgid "Stretch mode"
 msgstr ""
 
@@ -2827,7 +2829,7 @@ msgstr ""
 msgid "SDL Surface"
 msgstr ""
 
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
 msgid "Active graphics filter:"
 msgstr ""
 
diff --git a/po/hu_HU.po b/po/hu_HU.po
index eb4b18fef9..b18928a009 100644
--- a/po/hu_HU.po
+++ b/po/hu_HU.po
@@ -6,7 +6,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.3.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-10-23 09:26+0000\n"
+"POT-Creation-Date: 2021-10-23 19:53+0000\n"
 "PO-Revision-Date: 2021-10-20 09:33+0000\n"
 "Last-Translator: George Kormendi <grubycza at hotmail.com>\n"
 "Language-Team: Hungarian <https://translations.scummvm.org/projects/scummvm/"
@@ -1037,11 +1037,15 @@ msgid "Fullscreen mode"
 msgstr "Teljesképernyõs mód"
 
 #: gui/options.cpp:1469
-msgid "V-Sync in 3D Games"
-msgstr "V-Sync 3D játékokban"
+msgid "V-Sync"
+msgstr ""
 
 #: gui/options.cpp:1469
-msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+#, fuzzy
+#| msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+msgid ""
+"Wait for the vertical sync to refresh the screen in order to prevent tearing "
+"artifacts"
 msgstr "Várj amíg a függőleges szinkron frissíti a képernyőt 3D renderben"
 
 #: gui/options.cpp:1472
@@ -2867,33 +2871,33 @@ msgstr "Nyújt az ablakhoz"
 msgid "Fit to window (4:3)"
 msgstr "Illeszkedik a (4:3) ablakhoz"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "Felbontás: %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
 msgid "Enabled aspect ratio correction"
 msgstr "Méretarány korrekció engedélyezve"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
 msgid "Disabled aspect ratio correction"
 msgstr "Méretarány korrekció letiltva"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
 msgid "Filtering enabled"
 msgstr "Szûrés engedélyezve"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
 msgid "Filtering disabled"
 msgstr "Szûrés letiltva"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
 msgid "Stretch mode"
 msgstr "Nyújtás mód"
 
@@ -2901,7 +2905,7 @@ msgstr "Nyújtás mód"
 msgid "SDL Surface"
 msgstr "SDL Felület"
 
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
 msgid "Active graphics filter:"
 msgstr "Aktív grafikus szûrõk:"
 
@@ -8392,6 +8396,9 @@ msgstr ""
 "betűkészletből, azaz, LiberationMono, LiberationSans és LiberationSerif, "
 "vagy FreeMono, FreeSans és FreeSerif választhatóan."
 
+#~ msgid "V-Sync in 3D Games"
+#~ msgstr "V-Sync 3D játékokban"
+
 #~ msgid "Game language:"
 #~ msgstr "Játék nyelve:"
 
diff --git a/po/it_IT.po b/po/it_IT.po
index 0de8e10b0d..05c4e86222 100644
--- a/po/it_IT.po
+++ b/po/it_IT.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.3.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-10-23 09:26+0000\n"
+"POT-Creation-Date: 2021-10-23 19:53+0000\n"
 "PO-Revision-Date: 2021-10-20 10:47+0000\n"
 "Last-Translator: Walter Agazzi <tag2015 at gmail.com>\n"
 "Language-Team: Italian <https://translations.scummvm.org/projects/scummvm/"
@@ -1047,11 +1047,15 @@ msgid "Fullscreen mode"
 msgstr "Modalità a schermo intero"
 
 #: gui/options.cpp:1469
-msgid "V-Sync in 3D Games"
-msgstr "V-Sync nei giochi 3D"
+msgid "V-Sync"
+msgstr ""
 
 #: gui/options.cpp:1469
-msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+#, fuzzy
+#| msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+msgid ""
+"Wait for the vertical sync to refresh the screen in order to prevent tearing "
+"artifacts"
 msgstr "Attende la sincronia verticale nel renderer 3D"
 
 #: gui/options.cpp:1472
@@ -2900,33 +2904,33 @@ msgstr "Stira l'immagine per riempire la finestra"
 msgid "Fit to window (4:3)"
 msgstr "Adatta alla finestra (4:3)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "Risoluzione: %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
 msgid "Enabled aspect ratio correction"
 msgstr "Correzione proporzioni attivata"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
 msgid "Disabled aspect ratio correction"
 msgstr "Correzione proporzioni disattivata"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
 msgid "Filtering enabled"
 msgstr "Filtro video attivato"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
 msgid "Filtering disabled"
 msgstr "Filtro video disattivato"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
 msgid "Stretch mode"
 msgstr "Ridimensionamento"
 
@@ -2934,7 +2938,7 @@ msgstr "Ridimensionamento"
 msgid "SDL Surface"
 msgstr "SDL Surface"
 
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
 msgid "Active graphics filter:"
 msgstr "Filtro grafico attivo:"
 
@@ -8515,6 +8519,9 @@ msgstr ""
 "precisamente: LiberationMono, LiberationSans e LiberationSerif; oppure "
 "FreeMono, FreeSans e FreeSerif."
 
+#~ msgid "V-Sync in 3D Games"
+#~ msgstr "V-Sync nei giochi 3D"
+
 #~ msgid "Game language:"
 #~ msgstr "Lingua gioco:"
 
diff --git a/po/ja.po b/po/ja.po
index b08fc0f686..ff1dc7b222 100644
--- a/po/ja.po
+++ b/po/ja.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 2.3.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-10-23 09:26+0000\n"
+"POT-Creation-Date: 2021-10-23 19:53+0000\n"
 "PO-Revision-Date: 2021-10-21 05:26+0000\n"
 "Last-Translator: VAN-Gluon <van.gluonp at gmail.com>\n"
 "Language-Team: Japanese <https://translations.scummvm.org/projects/scummvm/"
@@ -1035,11 +1035,15 @@ msgid "Fullscreen mode"
 msgstr "全面モード"
 
 #: gui/options.cpp:1469
-msgid "V-Sync in 3D Games"
-msgstr "3Dゲームで垂直同期"
+msgid "V-Sync"
+msgstr ""
 
 #: gui/options.cpp:1469
-msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+#, fuzzy
+#| msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+msgid ""
+"Wait for the vertical sync to refresh the screen in order to prevent tearing "
+"artifacts"
 msgstr "3Dゲームをプレイ中、垂直同期のときだけ画像データを変える"
 
 #: gui/options.cpp:1472
@@ -2846,33 +2850,33 @@ msgstr "ウィンドウに合わせて拡大"
 msgid "Fit to window (4:3)"
 msgstr "ウィンドウに合わせる(4:3)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "解像度: %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
 msgid "Enabled aspect ratio correction"
 msgstr "縦横比修正適用"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
 msgid "Disabled aspect ratio correction"
 msgstr "縦横比修正無効"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
 msgid "Filtering enabled"
 msgstr "フィルター適用"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
 msgid "Filtering disabled"
 msgstr "フィルター無効"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
 msgid "Stretch mode"
 msgstr "ストレッチモード"
 
@@ -2880,7 +2884,7 @@ msgstr "ストレッチモード"
 msgid "SDL Surface"
 msgstr "SDLサーフェス"
 
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
 msgid "Active graphics filter:"
 msgstr "適用中の映像フィルター:"
 
@@ -8320,6 +8324,9 @@ msgstr ""
 "LiberationSans、LiberationSerifが必要です。GNUFreeFontを使用する場合、"
 "FreeMono、FreeSans、FreeSerifが必要です。"
 
+#~ msgid "V-Sync in 3D Games"
+#~ msgstr "3Dゲームで垂直同期"
+
 #~ msgid "Game language:"
 #~ msgstr "ゲームの言語:"
 
diff --git a/po/ko.po b/po/ko.po
index 66c739119d..9709e426be 100644
--- a/po/ko.po
+++ b/po/ko.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 2.3.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-10-23 09:26+0000\n"
+"POT-Creation-Date: 2021-10-23 19:53+0000\n"
 "PO-Revision-Date: 2021-08-29 19:25+0000\n"
 "Last-Translator: wonst719 <wonst719 at gmail.com>\n"
 "Language-Team: Korean <https://translations.scummvm.org/projects/scummvm/"
@@ -1035,11 +1035,15 @@ msgid "Fullscreen mode"
 msgstr "전체 화면 모드"
 
 #: gui/options.cpp:1469
-msgid "V-Sync in 3D Games"
-msgstr "3D 게임에서 수직 동기화 사용"
+msgid "V-Sync"
+msgstr ""
 
 #: gui/options.cpp:1469
-msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+#, fuzzy
+#| msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+msgid ""
+"Wait for the vertical sync to refresh the screen in order to prevent tearing "
+"artifacts"
 msgstr "3D 렌더러에서 화면을 갱신할 때 수직 동기화를 기다립니다"
 
 #: gui/options.cpp:1472
@@ -2847,33 +2851,33 @@ msgstr "창에 맞게 늘림"
 msgid "Fit to window (4:3)"
 msgstr "창 크기에 맞춤 (4:3)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "해상도: %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
 msgid "Enabled aspect ratio correction"
 msgstr "화면 종횡비 보정 활성화"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
 msgid "Disabled aspect ratio correction"
 msgstr "화면 종횡비 보정 비활성화"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
 msgid "Filtering enabled"
 msgstr "필터링 활성화"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
 msgid "Filtering disabled"
 msgstr "필터링 비활성화"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
 msgid "Stretch mode"
 msgstr "확대 모드"
 
@@ -2881,7 +2885,7 @@ msgstr "확대 모드"
 msgid "SDL Surface"
 msgstr "SDL Surface"
 
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
 msgid "Active graphics filter:"
 msgstr "활성 그래픽 필터:"
 
@@ -8312,6 +8316,9 @@ msgstr ""
 "LiberationSans 및 LiberationSerif 또는 FreeMono, FreeSans 및 FreeSerif가 각"
 "각 필요함."
 
+#~ msgid "V-Sync in 3D Games"
+#~ msgstr "3D 게임에서 수직 동기화 사용"
+
 #~ msgid "Game language:"
 #~ msgstr "게임 언어:"
 
diff --git a/po/nb_NO.po b/po/nb_NO.po
index 26246a7d63..418dd731fa 100644
--- a/po/nb_NO.po
+++ b/po/nb_NO.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.3.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-10-23 09:26+0000\n"
+"POT-Creation-Date: 2021-10-23 19:53+0000\n"
 "PO-Revision-Date: 2020-09-26 21:13+0000\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Norwegian Bokmål <https://translations.scummvm.org/projects/"
@@ -1060,11 +1060,13 @@ msgid "Fullscreen mode"
 msgstr "Fullskjermsmodus"
 
 #: gui/options.cpp:1469
-msgid "V-Sync in 3D Games"
+msgid "V-Sync"
 msgstr ""
 
 #: gui/options.cpp:1469
-msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+msgid ""
+"Wait for the vertical sync to refresh the screen in order to prevent tearing "
+"artifacts"
 msgstr ""
 
 #: gui/options.cpp:1472
@@ -2906,33 +2908,33 @@ msgstr ""
 msgid "Fit to window (4:3)"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "Oppløsning: %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
 msgid "Enabled aspect ratio correction"
 msgstr "Aspekt-rate korrigering aktivert"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
 msgid "Disabled aspect ratio correction"
 msgstr "Aspekt-rate korrigering deaktivert"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
 msgid "Filtering enabled"
 msgstr "Filtrering aktivert"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
 msgid "Filtering disabled"
 msgstr "Filtrering deaktivert"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
 #, fuzzy
 msgid "Stretch mode"
 msgstr "Helium-modus"
@@ -2941,7 +2943,7 @@ msgstr "Helium-modus"
 msgid "SDL Surface"
 msgstr ""
 
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
 msgid "Active graphics filter:"
 msgstr "Aktivt grafikkfilter:"
 
diff --git a/po/nl_NL.po b/po/nl_NL.po
index 0afac497f9..ce21029355 100644
--- a/po/nl_NL.po
+++ b/po/nl_NL.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.9.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-10-23 09:26+0000\n"
+"POT-Creation-Date: 2021-10-23 19:53+0000\n"
 "PO-Revision-Date: 2021-09-20 12:26+0000\n"
 "Last-Translator: Ben Castricum <github at bencastricum.nl>\n"
 "Language-Team: Dutch <https://translations.scummvm.org/projects/scummvm/"
@@ -1045,11 +1045,15 @@ msgid "Fullscreen mode"
 msgstr "Volledig-scherm modus"
 
 #: gui/options.cpp:1469
-msgid "V-Sync in 3D Games"
-msgstr "V-Sync in 3D Spellen"
+msgid "V-Sync"
+msgstr ""
 
 #: gui/options.cpp:1469
-msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+#, fuzzy
+#| msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+msgid ""
+"Wait for the vertical sync to refresh the screen in order to prevent tearing "
+"artifacts"
 msgstr ""
 "Wacht op verticale sync voordat het scherm ververst wordt bij 3D spellen"
 
@@ -2897,33 +2901,33 @@ msgstr "Rek uit naar window"
 msgid "Fit to window (4:3)"
 msgstr "Maak passend aan venster (4:3)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "Resolutie: %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
 msgid "Enabled aspect ratio correction"
 msgstr "Pixelverhoudingcorrectie ingeschakeld"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
 msgid "Disabled aspect ratio correction"
 msgstr "Pixelverhoudingcorrectie uitgeschakeld"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
 msgid "Filtering enabled"
 msgstr "Filteren aangezet"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
 msgid "Filtering disabled"
 msgstr "Filteren uitgeschakeld"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
 msgid "Stretch mode"
 msgstr "Uitrekmodus"
 
@@ -2931,7 +2935,7 @@ msgstr "Uitrekmodus"
 msgid "SDL Surface"
 msgstr "SDL Oppervlak"
 
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
 msgid "Active graphics filter:"
 msgstr "Actieve grafische filter:"
 
@@ -8452,6 +8456,9 @@ msgstr ""
 "LiberationMono, LiberationSans en LiberationSerif, of FreeMono, FreeSans en "
 "FreeSerif respectievelijk."
 
+#~ msgid "V-Sync in 3D Games"
+#~ msgstr "V-Sync in 3D Spellen"
+
 #~ msgid "Game language:"
 #~ msgstr "Spel taal:"
 
diff --git a/po/nn_NO.po b/po/nn_NO.po
index 322f4ef50d..ba24ca962f 100644
--- a/po/nn_NO.po
+++ b/po/nn_NO.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.3.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-10-23 09:26+0000\n"
+"POT-Creation-Date: 2021-10-23 19:53+0000\n"
 "PO-Revision-Date: 2020-09-26 21:13+0000\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Norwegian Nynorsk <https://translations.scummvm.org/projects/"
@@ -1057,11 +1057,13 @@ msgid "Fullscreen mode"
 msgstr "Fullskjermsmodus"
 
 #: gui/options.cpp:1469
-msgid "V-Sync in 3D Games"
+msgid "V-Sync"
 msgstr ""
 
 #: gui/options.cpp:1469
-msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+msgid ""
+"Wait for the vertical sync to refresh the screen in order to prevent tearing "
+"artifacts"
 msgstr ""
 
 #: gui/options.cpp:1472
@@ -2898,35 +2900,35 @@ msgstr ""
 msgid "Fit to window (4:3)"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
 msgid "Enabled aspect ratio correction"
 msgstr "Aspekt-korrigering aktivert"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
 msgid "Disabled aspect ratio correction"
 msgstr "Aspekt-korrigering ikkje aktivert"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
 #, fuzzy
 msgid "Filtering enabled"
 msgstr "Klikking aktivert"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
 #, fuzzy
 msgid "Filtering disabled"
 msgstr "Klikking Deaktivert"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
 #, fuzzy
 msgid "Stretch mode"
 msgstr "Heliummodus"
@@ -2935,7 +2937,7 @@ msgstr "Heliummodus"
 msgid "SDL Surface"
 msgstr ""
 
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
 msgid "Active graphics filter:"
 msgstr "Aktivt grafikkfilter:"
 
diff --git a/po/pl_PL.po b/po/pl_PL.po
index 2865867cdc..15acf9fac1 100644
--- a/po/pl_PL.po
+++ b/po/pl_PL.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.3.0\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-10-23 09:26+0000\n"
+"POT-Creation-Date: 2021-10-23 19:53+0000\n"
 "PO-Revision-Date: 2021-10-03 07:20+0000\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Polish <https://translations.scummvm.org/projects/scummvm/"
@@ -1042,11 +1042,15 @@ msgid "Fullscreen mode"
 msgstr "Pełny ekran"
 
 #: gui/options.cpp:1469
-msgid "V-Sync in 3D Games"
-msgstr "V-Sync w grach 3D"
+msgid "V-Sync"
+msgstr ""
 
 #: gui/options.cpp:1469
-msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+#, fuzzy
+#| msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+msgid ""
+"Wait for the vertical sync to refresh the screen in order to prevent tearing "
+"artifacts"
 msgstr "Poczekaj aż V-sync odśiweży ekran w renderze 3D"
 
 #: gui/options.cpp:1472
@@ -2857,33 +2861,33 @@ msgstr "RozciÄ…gnij do okna"
 msgid "Fit to window (4:3)"
 msgstr "Dopasuj do okna (4:3)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "Rozdzielczość: %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
 msgid "Enabled aspect ratio correction"
 msgstr "Włączono korekcję formatu obrazu"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
 msgid "Disabled aspect ratio correction"
 msgstr "Wyłączono korekcję formatu obrazu"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
 msgid "Filtering enabled"
 msgstr "Filtrowanie włączone"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
 msgid "Filtering disabled"
 msgstr "Filtrowanie wyłączone"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
 msgid "Stretch mode"
 msgstr "Tryb skalowania"
 
@@ -2891,7 +2895,7 @@ msgstr "Tryb skalowania"
 msgid "SDL Surface"
 msgstr "Powierzchnia SDL"
 
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
 msgid "Active graphics filter:"
 msgstr "Aktywny filtr graficzny:"
 
@@ -8456,6 +8460,9 @@ msgid ""
 "respectively."
 msgstr ""
 
+#~ msgid "V-Sync in 3D Games"
+#~ msgstr "V-Sync w grach 3D"
+
 #, fuzzy
 #~| msgid "GUI language:"
 #~ msgid "Game language:"
diff --git a/po/pt_BR.po b/po/pt_BR.po
index 82f29427f0..faf3d5a089 100644
--- a/po/pt_BR.po
+++ b/po/pt_BR.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.3.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-10-23 09:26+0000\n"
+"POT-Creation-Date: 2021-10-23 19:53+0000\n"
 "PO-Revision-Date: 2021-10-20 09:33+0000\n"
 "Last-Translator: Marcel Souza Lemes <marcosoutsider at gmail.com>\n"
 "Language-Team: Portuguese (Brazil) <https://translations.scummvm.org/"
@@ -1046,11 +1046,15 @@ msgid "Fullscreen mode"
 msgstr "Modo de Tela Cheia"
 
 #: gui/options.cpp:1469
-msgid "V-Sync in 3D Games"
-msgstr "V-Sync em Jogos 3D"
+msgid "V-Sync"
+msgstr ""
 
 #: gui/options.cpp:1469
-msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+#, fuzzy
+#| msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+msgid ""
+"Wait for the vertical sync to refresh the screen in order to prevent tearing "
+"artifacts"
 msgstr ""
 "Aguarda a sincronização vertical para atualizar a tela no renderizador 3D"
 
@@ -2891,33 +2895,33 @@ msgstr "Preencher janela"
 msgid "Fit to window (4:3)"
 msgstr "Ajustar à janela (4:3)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "Resolução: %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
 msgid "Enabled aspect ratio correction"
 msgstr "Correção de proporção habilitada"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
 msgid "Disabled aspect ratio correction"
 msgstr "Correção de proporção desabilitada"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
 msgid "Filtering enabled"
 msgstr "Filtragem habilitada"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
 msgid "Filtering disabled"
 msgstr "Filtragem desabilitada"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
 msgid "Stretch mode"
 msgstr "Modo de preenchimento"
 
@@ -2925,7 +2929,7 @@ msgstr "Modo de preenchimento"
 msgid "SDL Surface"
 msgstr "Superfície SDL"
 
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
 msgid "Active graphics filter:"
 msgstr "Filtros gráficos ativos:"
 
@@ -8461,6 +8465,9 @@ msgstr ""
 "escolher, ex., LiberationMono, LiberationSans e LiberationSerif, ou "
 "FreeMono, FreeSans e FreeSerif respectivamente."
 
+#~ msgid "V-Sync in 3D Games"
+#~ msgstr "V-Sync em Jogos 3D"
+
 #~ msgid "Game language:"
 #~ msgstr "Idioma do jogo:"
 
diff --git a/po/pt_PT.po b/po/pt_PT.po
index a4d759825b..2b85343c19 100644
--- a/po/pt_PT.po
+++ b/po/pt_PT.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.10.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-10-23 09:26+0000\n"
+"POT-Creation-Date: 2021-10-23 19:53+0000\n"
 "PO-Revision-Date: 2020-09-18 03:43+0000\n"
 "Last-Translator: Daniel <supsuper at gmail.com>\n"
 "Language-Team: Portuguese (Portugal) <https://translations.scummvm.org/"
@@ -1048,11 +1048,13 @@ msgid "Fullscreen mode"
 msgstr "Modo de ecrã inteiro"
 
 #: gui/options.cpp:1469
-msgid "V-Sync in 3D Games"
+msgid "V-Sync"
 msgstr ""
 
 #: gui/options.cpp:1469
-msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+msgid ""
+"Wait for the vertical sync to refresh the screen in order to prevent tearing "
+"artifacts"
 msgstr ""
 
 #: gui/options.cpp:1472
@@ -2865,33 +2867,33 @@ msgstr "Preencher janela"
 msgid "Fit to window (4:3)"
 msgstr "Ajustar à janela (4:3)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "Resolução: %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
 msgid "Enabled aspect ratio correction"
 msgstr "Correção da taxa de proporção ativada"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
 msgid "Disabled aspect ratio correction"
 msgstr "Correção da taxa de proporção desativada"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
 msgid "Filtering enabled"
 msgstr "Filtragem ativada"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
 msgid "Filtering disabled"
 msgstr "Filtragem desativada"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
 msgid "Stretch mode"
 msgstr "Redimensionamento"
 
@@ -2899,7 +2901,7 @@ msgstr "Redimensionamento"
 msgid "SDL Surface"
 msgstr ""
 
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
 msgid "Active graphics filter:"
 msgstr "Filtro gráfico ativo:"
 
diff --git a/po/ru_RU.po b/po/ru_RU.po
index 300721a51a..ac51ef193b 100644
--- a/po/ru_RU.po
+++ b/po/ru_RU.po
@@ -6,7 +6,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.8.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-10-23 09:26+0000\n"
+"POT-Creation-Date: 2021-10-23 19:53+0000\n"
 "PO-Revision-Date: 2021-10-03 07:12+0000\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Russian <https://translations.scummvm.org/projects/scummvm/"
@@ -1041,11 +1041,15 @@ msgid "Fullscreen mode"
 msgstr "Полноэкранный режим"
 
 #: gui/options.cpp:1469
-msgid "V-Sync in 3D Games"
-msgstr "Вертикальная синхронизация в 3D играх"
+msgid "V-Sync"
+msgstr ""
 
 #: gui/options.cpp:1469
-msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+#, fuzzy
+#| msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+msgid ""
+"Wait for the vertical sync to refresh the screen in order to prevent tearing "
+"artifacts"
 msgstr ""
 "Ожидать вертикальную синхронизацию перед перерисовкой экрана в 3D отрисовщике"
 
@@ -2886,33 +2890,33 @@ msgstr "Растянуть до размеров окна"
 msgid "Fit to window (4:3)"
 msgstr "Подходит к окну (4: 3)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "Разрешение: %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
 msgid "Enabled aspect ratio correction"
 msgstr "Коррекция соотношения сторон включена"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
 msgid "Disabled aspect ratio correction"
 msgstr "Коррекция соотношения сторон выключена"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
 msgid "Filtering enabled"
 msgstr "Фильтрация включена"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
 msgid "Filtering disabled"
 msgstr "Фильтрация выключена"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
 msgid "Stretch mode"
 msgstr "Режим растягивания"
 
@@ -2920,7 +2924,7 @@ msgstr "Режим растягивания"
 msgid "SDL Surface"
 msgstr "Поверхность SDL"
 
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
 msgid "Active graphics filter:"
 msgstr "Активный графический фильтр:"
 
@@ -8406,6 +8410,9 @@ msgstr ""
 "LiberationSans и LiberationSerif, либо FreeMono, FreeSans и FreeSerif "
 "соответственно."
 
+#~ msgid "V-Sync in 3D Games"
+#~ msgstr "Вертикальная синхронизация в 3D играх"
+
 #~ msgid "Game language:"
 #~ msgstr "Язык игры:"
 
diff --git a/po/sv_SE.po b/po/sv_SE.po
index 4b5b33dd98..846788408d 100644
--- a/po/sv_SE.po
+++ b/po/sv_SE.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.5.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-10-23 09:26+0000\n"
+"POT-Creation-Date: 2021-10-23 19:53+0000\n"
 "PO-Revision-Date: 2021-10-03 07:20+0000\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Swedish <https://translations.scummvm.org/projects/scummvm/"
@@ -1046,11 +1046,15 @@ msgid "Fullscreen mode"
 msgstr "Fullskärmsläge"
 
 #: gui/options.cpp:1469
-msgid "V-Sync in 3D Games"
-msgstr "V-Sync i 3D-spel"
+msgid "V-Sync"
+msgstr ""
 
 #: gui/options.cpp:1469
-msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+#, fuzzy
+#| msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+msgid ""
+"Wait for the vertical sync to refresh the screen in order to prevent tearing "
+"artifacts"
 msgstr "Uppdatera inte skärmen innan bildrutan är färdigritad"
 
 #: gui/options.cpp:1472
@@ -2875,33 +2879,33 @@ msgstr "Dra ut till fönsterstorlek"
 msgid "Fit to window (4:3)"
 msgstr "Anpassa till fönster (4:3)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "Upplösning: %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
 msgid "Enabled aspect ratio correction"
 msgstr "Korrektion av bildförhållande på"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
 msgid "Disabled aspect ratio correction"
 msgstr "Korrektion av bildförhållande av"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
 msgid "Filtering enabled"
 msgstr "Filtrering aktiverad"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
 msgid "Filtering disabled"
 msgstr "Filtrering inaktiverad"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
 msgid "Stretch mode"
 msgstr "Utdraget läge"
 
@@ -2909,7 +2913,7 @@ msgstr "Utdraget läge"
 msgid "SDL Surface"
 msgstr ""
 
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
 msgid "Active graphics filter:"
 msgstr "Aktivt grafikfilter:"
 
@@ -8473,6 +8477,9 @@ msgid ""
 "respectively."
 msgstr ""
 
+#~ msgid "V-Sync in 3D Games"
+#~ msgstr "V-Sync i 3D-spel"
+
 #, fuzzy
 #~| msgid "GUI language:"
 #~ msgid "Game language:"
diff --git a/po/tr.po b/po/tr.po
index 471bff03d3..dd6089a2dc 100644
--- a/po/tr.po
+++ b/po/tr.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 2.3.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-10-23 09:26+0000\n"
+"POT-Creation-Date: 2021-10-23 19:53+0000\n"
 "PO-Revision-Date: 2021-03-21 08:24+0000\n"
 "Last-Translator: mdenizdemirci <mdenizdemirci at gmail.com>\n"
 "Language-Team: Turkish <https://translations.scummvm.org/projects/scummvm/"
@@ -1049,11 +1049,15 @@ msgid "Fullscreen mode"
 msgstr "Tam ekran modu"
 
 #: gui/options.cpp:1469
-msgid "V-Sync in 3D Games"
-msgstr "3B oyunlarda Dikey Senkronizasyon"
+msgid "V-Sync"
+msgstr ""
 
 #: gui/options.cpp:1469
-msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+#, fuzzy
+#| msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+msgid ""
+"Wait for the vertical sync to refresh the screen in order to prevent tearing "
+"artifacts"
 msgstr ""
 "3B renderlamada ekranı yenilemek için kullanılan dikey senkronizasyonu bekle"
 
@@ -2865,35 +2869,35 @@ msgstr "Çekiştirme modu:"
 msgid "Fit to window (4:3)"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
 #, fuzzy
 msgid "Enabled aspect ratio correction"
 msgstr "Görüntü oranı düzeltme"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
 #, fuzzy
 msgid "Disabled aspect ratio correction"
 msgstr "Görüntü oranı düzeltme"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
 msgid "Filtering enabled"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
 msgid "Filtering disabled"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
 #, fuzzy
 msgid "Stretch mode"
 msgstr "Çekiştirme modu:"
@@ -2902,7 +2906,7 @@ msgstr "Çekiştirme modu:"
 msgid "SDL Surface"
 msgstr ""
 
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
 msgid "Active graphics filter:"
 msgstr ""
 
@@ -8162,6 +8166,9 @@ msgid ""
 "respectively."
 msgstr ""
 
+#~ msgid "V-Sync in 3D Games"
+#~ msgstr "3B oyunlarda Dikey Senkronizasyon"
+
 #, fuzzy
 #~| msgid "GUI language:"
 #~ msgid "Game language:"
diff --git a/po/uk_UA.po b/po/uk_UA.po
index 9fad32be84..4c73211f9b 100644
--- a/po/uk_UA.po
+++ b/po/uk_UA.po
@@ -8,7 +8,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.9.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-10-23 09:26+0000\n"
+"POT-Creation-Date: 2021-10-23 19:53+0000\n"
 "PO-Revision-Date: 2021-10-03 07:13+0000\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Ukrainian <https://translations.scummvm.org/projects/scummvm/"
@@ -1042,11 +1042,15 @@ msgid "Fullscreen mode"
 msgstr "Повноекранний режим"
 
 #: gui/options.cpp:1469
-msgid "V-Sync in 3D Games"
-msgstr "Вертикальна синхронізація у 3D іграх"
+msgid "V-Sync"
+msgstr ""
 
 #: gui/options.cpp:1469
-msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+#, fuzzy
+#| msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+msgid ""
+"Wait for the vertical sync to refresh the screen in order to prevent tearing "
+"artifacts"
 msgstr ""
 "Чекати на вертикальну синхронізацію під час перемальовування екрану у 3D "
 "рендерері"
@@ -2888,33 +2892,33 @@ msgstr "Протягніть до вікна"
 msgid "Fit to window (4:3)"
 msgstr "Підходить до вікна (4: 3)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "Розгалуження %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
 msgid "Enabled aspect ratio correction"
 msgstr "Корекцію співвідношення сторін увімкнено"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
 msgid "Disabled aspect ratio correction"
 msgstr "Корекцію співвідношення сторін вимкнено"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
 msgid "Filtering enabled"
 msgstr "Фільтрування увімкнено"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
 msgid "Filtering disabled"
 msgstr "Фільтрування вимкнено"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
 msgid "Stretch mode"
 msgstr "Стретч-режим"
 
@@ -2922,7 +2926,7 @@ msgstr "Стретч-режим"
 msgid "SDL Surface"
 msgstr "Поверхня SDL"
 
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
 msgid "Active graphics filter:"
 msgstr "Поточний графічний фільтр:"
 
@@ -8401,6 +8405,9 @@ msgstr ""
 "всі шрифти з пакету, який ви оберете, тобто, LiberationMono, LiberationSans "
 "та LiberationSerif, або FreeMono, FreeSans та FreeSerif відповідно."
 
+#~ msgid "V-Sync in 3D Games"
+#~ msgstr "Вертикальна синхронізація у 3D іграх"
+
 #~ msgid "Game language:"
 #~ msgstr "Мова гри.:"
 
diff --git a/po/zh.po b/po/zh.po
index d51f5d61bf..0a065ac688 100644
--- a/po/zh.po
+++ b/po/zh.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 2.3.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2021-10-23 09:26+0000\n"
+"POT-Creation-Date: 2021-10-23 19:53+0000\n"
 "PO-Revision-Date: 2021-07-12 15:25+0000\n"
 "Last-Translator: Crane yang <1173886760 at qq.com>\n"
 "Language-Team: Chinese <https://translations.scummvm.org/projects/scummvm/"
@@ -1037,11 +1037,15 @@ msgid "Fullscreen mode"
 msgstr "全屏模式"
 
 #: gui/options.cpp:1469
-msgid "V-Sync in 3D Games"
-msgstr "3D游戏中的垂直同步"
+msgid "V-Sync"
+msgstr ""
 
 #: gui/options.cpp:1469
-msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+#, fuzzy
+#| msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
+msgid ""
+"Wait for the vertical sync to refresh the screen in order to prevent tearing "
+"artifacts"
 msgstr "等待垂直同步来刷新3D渲染器中的屏幕"
 
 #: gui/options.cpp:1472
@@ -2765,33 +2769,33 @@ msgstr ""
 msgid "Fit to window (4:3)"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
 msgid "Enabled aspect ratio correction"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
 msgid "Disabled aspect ratio correction"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
 msgid "Filtering enabled"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
 msgid "Filtering disabled"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
 msgid "Stretch mode"
 msgstr ""
 
@@ -2799,7 +2803,7 @@ msgstr ""
 msgid "SDL Surface"
 msgstr ""
 
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
 msgid "Active graphics filter:"
 msgstr ""
 
@@ -7946,6 +7950,9 @@ msgstr ""
 "任意一套中的全部字体,也就是:LiberationMono,LiberationSans 和"
 "LiberationSerif ,或者 FreeMono,FreeSans 和 FreeSerif。"
 
+#~ msgid "V-Sync in 3D Games"
+#~ msgstr "3D游戏中的垂直同步"
+
 #~ msgid "Auto"
 #~ msgstr "自动"
 




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