[Scummvm-git-logs] scummvm branch-2-3 -> 07878592a4cb728bd4acad6404571a7b13451a21
athrxx
athrxx at scummvm.org
Thu Sep 9 14:10:43 UTC 2021
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
07878592a4 SCUMM: (FT) - fix bug no. 12903 ("Sometimes skipping videos occur")
Commit: 07878592a4cb728bd4acad6404571a7b13451a21
https://github.com/scummvm/scummvm/commit/07878592a4cb728bd4acad6404571a7b13451a21
Author: athrxx (athrxx at scummvm.org)
Date: 2021-09-09T16:10:16+02:00
Commit Message:
SCUMM: (FT) - fix bug no. 12903 ("Sometimes skipping videos occur")
Prevent autosave during smush playback. Thanks to AndywinXp for the tip.
Changed paths:
engines/scumm/saveload.cpp
diff --git a/engines/scumm/saveload.cpp b/engines/scumm/saveload.cpp
index 46833d6578..8ea688393d 100644
--- a/engines/scumm/saveload.cpp
+++ b/engines/scumm/saveload.cpp
@@ -132,8 +132,10 @@ bool ScummEngine::canSaveGameStateCurrently() {
// exception here. This the same forced overwriting of the
// script decisions as in ScummEngine::processKeyboard.
// Also, disable saving when a SAN video is playing.
+ if (_game.version >= 7 && ((ScummEngine_v7 *)this)->isSmushActive())
+ return false;
if (_game.id == GID_CMI)
- return !((ScummEngine_v7 *)this)->isSmushActive();
+ return true;
#endif
// SCUMM v4+ doesn't allow saving in room 0 or if
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