[Scummvm-git-logs] scummvm master -> f68e0c6cf274fe5d77e833d8ffdb5470fd6b07b8
bluegr
bluegr at gmail.com
Mon Sep 13 18:01:39 UTC 2021
This automated email contains information about 2 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
72a07ed7f5 SCUMM: Give FREDDI1 his own GID for versions HE71 and HE73
f68e0c6cf2 SCUMM: FREDDI - WORKAROUND for bug #4776, knocker floats while door is open
Commit: 72a07ed7f57ee5fd527500ab00c30183bb512e63
https://github.com/scummvm/scummvm/commit/72a07ed7f57ee5fd527500ab00c30183bb512e63
Author: Ben Castricum (github at bencastricum.nl)
Date: 2021-09-13T21:01:36+03:00
Commit Message:
SCUMM: Give FREDDI1 his own GID for versions HE71 and HE73
We need this to make the knocker bugfix specific to these game and variants.
Changed paths:
engines/scumm/detection.h
engines/scumm/detection_tables.h
diff --git a/engines/scumm/detection.h b/engines/scumm/detection.h
index 3d4beea7cc..a4330026c3 100644
--- a/engines/scumm/detection.h
+++ b/engines/scumm/detection.h
@@ -209,6 +209,7 @@ enum ScummGameId {
GID_PUTTMOON,
GID_FUNPACK,
GID_PUTTZOO,
+ GID_FREDDI,
GID_FREDDI3,
GID_BIRTHDAYRED,
GID_BIRTHDAYYELLOW,
diff --git a/engines/scumm/detection_tables.h b/engines/scumm/detection_tables.h
index 5cbc1a1fc8..4266f78dfc 100644
--- a/engines/scumm/detection_tables.h
+++ b/engines/scumm/detection_tables.h
@@ -254,6 +254,8 @@ static const GameSettings gameVariantsTable[] = {
{"catalog", "", 0, GID_HEGAME, 6, 71, MDT_NONE, GF_USE_KEY, UNK, GUIO3(GUIO_NOLAUNCHLOAD, GUIO_NOMIDI, GUIO_NOASPECT)},
{"farm", "", 0, GID_HEGAME, 6, 71, MDT_NONE, GF_USE_KEY, UNK, GUIO3(GUIO_NOLAUNCHLOAD, GUIO_NOMIDI, GUIO_NOASPECT)},
{"freddi", "", 0, GID_HEGAME, 6, 71, MDT_NONE, GF_USE_KEY, UNK, GUIO3(GUIO_NOLAUNCHLOAD, GUIO_NOMIDI, GUIO_NOASPECT)},
+ {"freddi", "HE 71", 0, GID_FREDDI, 6, 71, MDT_NONE, GF_USE_KEY, UNK, GUIO3(GUIO_NOLAUNCHLOAD, GUIO_NOMIDI, GUIO_NOASPECT)},
+ {"freddi", "HE 73", 0, GID_FREDDI, 6, 73, MDT_NONE, GF_USE_KEY, UNK, GUIO3(GUIO_NOLAUNCHLOAD, GUIO_NOMIDI, GUIO_NOASPECT)},
// Humongous Entertainment Scumm Version 7.2
{"airport", "", 0, GID_HEGAME, 6, 72, MDT_NONE, GF_USE_KEY, UNK, GUIO3(GUIO_NOLAUNCHLOAD, GUIO_NOMIDI, GUIO_NOASPECT)},
Commit: f68e0c6cf274fe5d77e833d8ffdb5470fd6b07b8
https://github.com/scummvm/scummvm/commit/f68e0c6cf274fe5d77e833d8ffdb5470fd6b07b8
Author: Ben Castricum (github at bencastricum.nl)
Date: 2021-09-13T21:01:36+03:00
Commit Message:
SCUMM: FREDDI - WORKAROUND for bug #4776, knocker floats while door is open
Changed paths:
engines/scumm/he/script_v60he.cpp
diff --git a/engines/scumm/he/script_v60he.cpp b/engines/scumm/he/script_v60he.cpp
index 0c92fbcac3..c7c111d3ab 100644
--- a/engines/scumm/he/script_v60he.cpp
+++ b/engines/scumm/he/script_v60he.cpp
@@ -304,6 +304,17 @@ void ScummEngine_v60he::o60_setState() {
int state = pop();
int obj = pop();
+ // WORKAROUND for bug #4776, knocker floats while door is open
+ // This hides the knocker when the closed door object is set to hide.
+ if (_game.id == GID_FREDDI && _currentRoom == 7) {
+ if (_game.heversion == 71 && obj == 35 && state == 0) {
+ putState(26, 0);
+ }
+ if (_game.heversion == 73 && obj == 52 && state == 0) {
+ putState(43, 0);
+ }
+ }
+
if (state & 0x8000) {
state &= 0x7FFF;
putState(obj, state);
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