[Scummvm-git-logs] scummvm master -> f3a41f1525ba23ecc61579569a49a6de79c05cc1
ScummVM-Translations
noreply at scummvm.org
Thu Apr 21 09:07:35 UTC 2022
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
f3a41f1525 I18N: Update translations templates
Commit: f3a41f1525ba23ecc61579569a49a6de79c05cc1
https://github.com/scummvm/scummvm/commit/f3a41f1525ba23ecc61579569a49a6de79c05cc1
Author: ScummVM-Translations (ScummVM-Translations at scummvm.org)
Date: 2022-04-21T09:07:30Z
Commit Message:
I18N: Update translations templates
Changed paths:
po/scummvm.pot
diff --git a/po/scummvm.pot b/po/scummvm.pot
index 69e017e3c93..6cf11e37f35 100644
--- a/po/scummvm.pot
+++ b/po/scummvm.pot
@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.6.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2022-04-20 16:40+0000\n"
+"POT-Creation-Date: 2022-04-21 09:07+0000\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL at ADDRESS>\n"
"Language-Team: LANGUAGE <LL at li.org>\n"
@@ -3881,92 +3881,92 @@ msgstr ""
msgid "Emulate composite output to an NTSC TV"
msgstr ""
-#: engines/adl/detection.cpp:63 engines/adl/detection.cpp:73
+#: engines/adl/detection.cpp:65 engines/adl/detection.cpp:77
msgid "Color graphics"
msgstr ""
-#: engines/adl/detection.cpp:64 engines/adl/detection.cpp:74
+#: engines/adl/detection.cpp:66 engines/adl/detection.cpp:78
msgid "Use color graphics instead of monochrome"
msgstr ""
-#: engines/adl/detection.cpp:83
+#: engines/adl/detection.cpp:89
msgid "Show scanlines"
msgstr ""
-#: engines/adl/detection.cpp:84
+#: engines/adl/detection.cpp:90
msgid "Darken every other scanline to mimic the look of a CRT"
msgstr ""
-#: engines/adl/detection.cpp:93
+#: engines/adl/detection.cpp:101
msgid "Always use sharp monochrome text"
msgstr ""
-#: engines/adl/detection.cpp:94
+#: engines/adl/detection.cpp:102
msgid "Do not emulate NTSC artifacts for text"
msgstr ""
#: engines/agi/detection.cpp:86 engines/cine/detection.cpp:51
#: engines/drascula/detection.cpp:298 engines/dreamweb/detection.cpp:54
-#: engines/groovie/detection.cpp:285 engines/neverhood/detection.cpp:134
-#: engines/sci/detection_options.h:93 engines/sherlock/detection.cpp:58
+#: engines/groovie/detection.cpp:287 engines/neverhood/detection.cpp:134
+#: engines/sci/detection_options.h:105 engines/sherlock/detection.cpp:58
#: engines/toltecs/detection.cpp:212 engines/trecision/detection.cpp:219
-#: engines/ultima/detection.cpp:55 engines/ultima/detection.cpp:106
+#: engines/ultima/detection.cpp:55 engines/ultima/detection.cpp:120
#: engines/zvision/detection_tables.h:50
msgid "Use original save/load screens"
msgstr ""
#: engines/agi/detection.cpp:87 engines/cine/detection.cpp:52
#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:55
-#: engines/groovie/detection.cpp:286 engines/neverhood/detection.cpp:135
-#: engines/sci/detection_options.h:94 engines/sherlock/detection.cpp:59
+#: engines/groovie/detection.cpp:288 engines/neverhood/detection.cpp:135
+#: engines/sci/detection_options.h:106 engines/sherlock/detection.cpp:59
#: engines/toltecs/detection.cpp:213 engines/trecision/detection.cpp:220
-#: engines/ultima/detection.cpp:56 engines/ultima/detection.cpp:107
+#: engines/ultima/detection.cpp:56 engines/ultima/detection.cpp:121
#: engines/zvision/detection_tables.h:51
msgid "Use the original save/load screens instead of the ScummVM ones"
msgstr ""
-#: engines/agi/detection.cpp:96
+#: engines/agi/detection.cpp:98
msgid "Use an alternative palette"
msgstr ""
-#: engines/agi/detection.cpp:97
+#: engines/agi/detection.cpp:99
msgid ""
"Use an alternative palette, common for all Amiga games. This was the old "
"behavior"
msgstr ""
-#: engines/agi/detection.cpp:106
+#: engines/agi/detection.cpp:110
msgid "Mouse support"
msgstr ""
-#: engines/agi/detection.cpp:107
+#: engines/agi/detection.cpp:111
msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
-#: engines/agi/detection.cpp:116
+#: engines/agi/detection.cpp:122
msgid "Use Hercules hires font"
msgstr ""
-#: engines/agi/detection.cpp:117
+#: engines/agi/detection.cpp:123
msgid "Uses Hercules hires font, when font file is available."
msgstr ""
-#: engines/agi/detection.cpp:126
+#: engines/agi/detection.cpp:134
msgid "Pause when entering commands"
msgstr ""
-#: engines/agi/detection.cpp:127
+#: engines/agi/detection.cpp:135
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
msgstr ""
-#: engines/agi/detection.cpp:136
+#: engines/agi/detection.cpp:146
msgid "Add speed menu"
msgstr ""
-#: engines/agi/detection.cpp:137
+#: engines/agi/detection.cpp:147
msgid "Add game speed menu (similar to PC version)"
msgstr ""
@@ -4158,39 +4158,39 @@ msgstr ""
msgid "Game will add laughter after actor's line or narration"
msgstr ""
-#: engines/bladerunner/detection.cpp:61
+#: engines/bladerunner/detection.cpp:63
msgid "Shorty mode"
msgstr ""
-#: engines/bladerunner/detection.cpp:62
+#: engines/bladerunner/detection.cpp:64
msgid "Game will shrink the actors and make their voices high pitched"
msgstr ""
-#: engines/bladerunner/detection.cpp:70
+#: engines/bladerunner/detection.cpp:74
msgid "Frame limiter high performance mode"
msgstr ""
-#: engines/bladerunner/detection.cpp:71
+#: engines/bladerunner/detection.cpp:75
msgid ""
"This mode may result in high CPU usage! It avoids use of delayMillis() "
"function."
msgstr ""
-#: engines/bladerunner/detection.cpp:79
+#: engines/bladerunner/detection.cpp:85
msgid "Max frames per second limit"
msgstr ""
-#: engines/bladerunner/detection.cpp:80
+#: engines/bladerunner/detection.cpp:86
msgid ""
"This mode targets a maximum of 120 fps. When disabled, the game targets 60 "
"fps"
msgstr ""
-#: engines/bladerunner/detection.cpp:88
+#: engines/bladerunner/detection.cpp:96
msgid "Disable McCoy's quick stamina drain"
msgstr ""
-#: engines/bladerunner/detection.cpp:89
+#: engines/bladerunner/detection.cpp:97
msgid ""
"When running, McCoy won't start slowing down as soon as the player stops "
"clicking the mouse"
@@ -4207,7 +4207,7 @@ msgstr ""
#: engines/bladerunner/detection_tables.h:128 engines/cge/detection.cpp:56
#: engines/cge/detection.cpp:62 engines/cge/detection.cpp:68
#: engines/groovie/detection.cpp:104 engines/kyra/detection_tables.h:303
-#: engines/lure/detection.cpp:249 engines/mohawk/detection_tables.h:988
+#: engines/lure/detection.cpp:251 engines/mohawk/detection_tables.h:988
#: engines/mohawk/detection_tables.h:1094
#: engines/mohawk/detection_tables.h:1109 engines/myst3/detection.cpp:142
#: engines/neverhood/detection.cpp:120 engines/saga/detection_tables.h:186
@@ -4215,8 +4215,8 @@ msgstr ""
#: engines/sci/detection_tables.h:5068 engines/sci/detection_tables.h:5076
#: engines/sherlock/detection_tables.h:223 engines/stark/detection.cpp:319
#: engines/teenagent/detection.cpp:117 engines/trecision/detection.cpp:199
-#: engines/zvision/detection_tables.h:190
-#: engines/zvision/detection_tables.h:210
+#: engines/zvision/detection_tables.h:200
+#: engines/zvision/detection_tables.h:220
msgid "Missing game code"
msgstr ""
@@ -4375,20 +4375,20 @@ msgstr ""
msgid "Enable Color Blind Mode by default"
msgstr ""
-#: engines/cge/detection.cpp:124 engines/glk/detection.cpp:238
-#: engines/sci/detection_options.h:191 engines/supernova/detection.cpp:51
+#: engines/cge/detection.cpp:126 engines/glk/detection.cpp:238
+#: engines/sci/detection_options.h:221 engines/supernova/detection.cpp:53
msgid "Enable Text to Speech"
msgstr ""
-#: engines/cge/detection.cpp:125
+#: engines/cge/detection.cpp:127
msgid "Use TTS to read text in the game (if TTS is available)"
msgstr ""
-#: engines/cine/detection.cpp:60
+#: engines/cine/detection.cpp:62
msgid "Use transparent dialog boxes in 16 color scenes"
msgstr ""
-#: engines/cine/detection.cpp:61
+#: engines/cine/detection.cpp:63
msgid ""
"Use transparent dialog boxes in 16 color scenes even if the original game "
"version did not support them"
@@ -4480,30 +4480,30 @@ msgid ""
"time you start the game.\n"
msgstr ""
-#: engines/dreamweb/detection.cpp:64
+#: engines/dreamweb/detection.cpp:66
msgid "Use bright palette mode"
msgstr ""
-#: engines/dreamweb/detection.cpp:65
+#: engines/dreamweb/detection.cpp:67
msgid "Display graphics using the game's bright palette"
msgstr ""
-#: engines/dreamweb/detection.cpp:75
+#: engines/dreamweb/detection.cpp:79
msgid "Enable Text to Speech for Objects, Options, and the Bible Quote"
msgstr ""
-#: engines/dreamweb/detection.cpp:76 engines/lure/detection.cpp:45
-#: engines/mads/detection.cpp:114 engines/sci/detection_options.h:192
-#: engines/sherlock/detection.cpp:120 engines/supernova/detection.cpp:52
-#: engines/twine/detection.cpp:753
+#: engines/dreamweb/detection.cpp:80 engines/lure/detection.cpp:45
+#: engines/mads/detection.cpp:124 engines/sci/detection_options.h:222
+#: engines/sherlock/detection.cpp:132 engines/supernova/detection.cpp:54
+#: engines/twine/detection.cpp:775
msgid "Use TTS to read the descriptions (if TTS is available)"
msgstr ""
-#: engines/dreamweb/detection.cpp:85
+#: engines/dreamweb/detection.cpp:91
msgid "Enable Text to Speech for Subtitles"
msgstr ""
-#: engines/dreamweb/detection.cpp:86
+#: engines/dreamweb/detection.cpp:92
msgid "Use TTS to read the subtitles (if TTS is available)"
msgstr ""
@@ -4511,11 +4511,11 @@ msgstr ""
msgid "Use TTS to read the text"
msgstr ""
-#: engines/glk/detection.cpp:244
+#: engines/glk/detection.cpp:246
msgid "Also read input text"
msgstr ""
-#: engines/glk/detection.cpp:245
+#: engines/glk/detection.cpp:247
msgid "Use TTS to read the input text"
msgstr ""
@@ -4644,11 +4644,11 @@ msgid ""
"support for using such patches."
msgstr ""
-#: engines/grim/detection.cpp:78 engines/zvision/metaengine.cpp:152
+#: engines/grim/detection.cpp:80 engines/zvision/metaengine.cpp:152
msgid "Show FPS"
msgstr ""
-#: engines/grim/detection.cpp:79
+#: engines/grim/detection.cpp:81
msgid "Show the current FPS-rate, while you play."
msgstr ""
@@ -4778,19 +4778,19 @@ msgstr ""
msgid "Play movies at an increased speed"
msgstr ""
-#: engines/groovie/detection.cpp:295
+#: engines/groovie/detection.cpp:299
msgid "Easier AI"
msgstr ""
-#: engines/groovie/detection.cpp:296
+#: engines/groovie/detection.cpp:300
msgid "Decrease the difficulty of AI puzzles"
msgstr ""
-#: engines/groovie/detection.cpp:305
+#: engines/groovie/detection.cpp:311
msgid "Updated Credits Music"
msgstr ""
-#: engines/groovie/detection.cpp:306
+#: engines/groovie/detection.cpp:312
msgid ""
"Play the song The Final Hour during the credits instead of reusing MIDI songs"
msgstr ""
@@ -4860,15 +4860,15 @@ msgstr ""
msgid "Debug"
msgstr ""
-#: engines/hopkins/detection.cpp:46 engines/hopkins/detection.cpp:56
+#: engines/hopkins/detection.cpp:46 engines/hopkins/detection.cpp:58
msgid "Gore Mode"
msgstr ""
-#: engines/hopkins/detection.cpp:47 engines/hopkins/detection.cpp:57
+#: engines/hopkins/detection.cpp:47 engines/hopkins/detection.cpp:59
msgid "Enable Gore Mode when available"
msgstr ""
-#: engines/hypno/detection.cpp:190 engines/ultima/detection.cpp:78
+#: engines/hypno/detection.cpp:190 engines/ultima/detection.cpp:84
msgid "Enable cheats"
msgstr ""
@@ -4876,11 +4876,11 @@ msgstr ""
msgid "Allow cheats using the C key."
msgstr ""
-#: engines/hypno/detection.cpp:197
+#: engines/hypno/detection.cpp:199
msgid "Enable restored content"
msgstr ""
-#: engines/hypno/detection.cpp:198
+#: engines/hypno/detection.cpp:200
msgid "Add additional content that is not enabled the original implementation."
msgstr ""
@@ -4895,69 +4895,69 @@ msgid "Enable studio audience"
msgstr ""
#. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:72
+#: engines/kyra/detection.cpp:74
msgid "Skip support"
msgstr ""
-#: engines/kyra/detection.cpp:73
+#: engines/kyra/detection.cpp:75
msgid "Allow text and cutscenes to be skipped"
msgstr ""
#. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:83
+#: engines/kyra/detection.cpp:87
msgid "Helium mode"
msgstr ""
-#: engines/kyra/detection.cpp:84
+#: engines/kyra/detection.cpp:88
msgid "Enable helium mode"
msgstr ""
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
-#: engines/kyra/detection.cpp:97
+#: engines/kyra/detection.cpp:103
msgid "Smooth scrolling"
msgstr ""
-#: engines/kyra/detection.cpp:98
+#: engines/kyra/detection.cpp:104
msgid "Enable smooth scrolling when walking"
msgstr ""
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
-#: engines/kyra/detection.cpp:110
+#: engines/kyra/detection.cpp:118
msgid "Floating cursors"
msgstr ""
-#: engines/kyra/detection.cpp:111
+#: engines/kyra/detection.cpp:119
msgid "Enable floating cursors"
msgstr ""
#. I18N: When enabled, this option will fill in an autogenerated savegame
#. description into the input prompt where.
-#: engines/kyra/detection.cpp:122
+#: engines/kyra/detection.cpp:132
msgid "Suggest save names"
msgstr ""
-#: engines/kyra/detection.cpp:123
+#: engines/kyra/detection.cpp:133
msgid "Autogenerated naming suggestions for savegames"
msgstr ""
#. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:135
+#: engines/kyra/detection.cpp:147
msgid "HP bar graphs"
msgstr ""
-#: engines/kyra/detection.cpp:136
+#: engines/kyra/detection.cpp:148
msgid "Enable hit point bar graphs"
msgstr ""
#. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:146
+#: engines/kyra/detection.cpp:160
msgid "Fight Button L/R Swap"
msgstr ""
-#: engines/kyra/detection.cpp:147
+#: engines/kyra/detection.cpp:161
msgid "Left button to attack, right button to pick up items"
msgstr ""
@@ -5197,8 +5197,8 @@ msgstr ""
msgid "This puzzle is not available in the trial version of the game"
msgstr ""
-#: engines/lure/detection.cpp:44 engines/mads/detection.cpp:113
-#: engines/sherlock/detection.cpp:119 engines/twine/detection.cpp:752
+#: engines/lure/detection.cpp:44 engines/mads/detection.cpp:123
+#: engines/sherlock/detection.cpp:131 engines/twine/detection.cpp:774
msgid "TTS Narrator"
msgstr ""
@@ -5224,15 +5224,15 @@ msgstr ""
msgid "Shows object names when hovering the mouse over them"
msgstr ""
-#: engines/mads/detection.cpp:72 engines/mads/detection.cpp:73
+#: engines/mads/detection.cpp:74 engines/mads/detection.cpp:75
msgid "Animated inventory items"
msgstr ""
-#: engines/mads/detection.cpp:82 engines/mads/detection.cpp:83
+#: engines/mads/detection.cpp:86 engines/mads/detection.cpp:87
msgid "Animated game interface"
msgstr ""
-#: engines/mads/detection.cpp:92 engines/mads/detection.cpp:93
+#: engines/mads/detection.cpp:98 engines/mads/detection.cpp:99
msgid "Naughty game mode"
msgstr ""
@@ -5707,19 +5707,19 @@ msgstr ""
msgid "Invalid Scene ID!"
msgstr ""
-#: engines/neverhood/detection.cpp:141
+#: engines/neverhood/detection.cpp:143
msgid "Skip the Hall of Records storyboard scenes"
msgstr ""
-#: engines/neverhood/detection.cpp:142
+#: engines/neverhood/detection.cpp:144
msgid "Allows the player to skip past the Hall of Records storyboard scenes"
msgstr ""
-#: engines/neverhood/detection.cpp:148
+#: engines/neverhood/detection.cpp:152
msgid "Scale the making of videos to full screen"
msgstr ""
-#: engines/neverhood/detection.cpp:149
+#: engines/neverhood/detection.cpp:153
msgid "Scale the making of videos, so that they use the whole screen"
msgstr ""
@@ -5861,131 +5861,131 @@ msgstr ""
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
-#: engines/sci/detection_options.h:41
+#: engines/sci/detection_options.h:43
msgid "Enable high resolution graphics"
msgstr ""
-#: engines/sci/detection_options.h:42
+#: engines/sci/detection_options.h:44
msgid "Enable high resolution graphics/content"
msgstr ""
-#: engines/sci/detection_options.h:51
+#: engines/sci/detection_options.h:55
msgid "Enable black-lined video"
msgstr ""
-#: engines/sci/detection_options.h:52
+#: engines/sci/detection_options.h:56
msgid "Draw black lines over videos to increase their apparent sharpness"
msgstr ""
-#: engines/sci/detection_options.h:62
+#: engines/sci/detection_options.h:68
msgid "Use high-quality video scaling"
msgstr ""
-#: engines/sci/detection_options.h:63
+#: engines/sci/detection_options.h:69
msgid "Use linear interpolation when upscaling videos, where possible"
msgstr ""
-#: engines/sci/detection_options.h:73
+#: engines/sci/detection_options.h:81
msgid "Use high-quality \"LarryScale\" cel scaling"
msgstr ""
-#: engines/sci/detection_options.h:74
+#: engines/sci/detection_options.h:82
msgid "Use special cartoon scaler for drawing character sprites"
msgstr ""
-#: engines/sci/detection_options.h:83
+#: engines/sci/detection_options.h:93
msgid "Prefer digital sound effects"
msgstr ""
-#: engines/sci/detection_options.h:84
+#: engines/sci/detection_options.h:94
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr ""
-#: engines/sci/detection_options.h:103
+#: engines/sci/detection_options.h:117
msgid "Use CD audio"
msgstr ""
-#: engines/sci/detection_options.h:104
+#: engines/sci/detection_options.h:118
msgid "Use CD audio instead of in-game audio, if available"
msgstr ""
-#: engines/sci/detection_options.h:114
+#: engines/sci/detection_options.h:130
msgid "Use Windows cursors"
msgstr ""
-#: engines/sci/detection_options.h:115
+#: engines/sci/detection_options.h:131
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
-#: engines/sci/detection_options.h:125
+#: engines/sci/detection_options.h:143
msgid "Use silver cursors"
msgstr ""
-#: engines/sci/detection_options.h:126
+#: engines/sci/detection_options.h:144
msgid ""
"Use the alternate set of silver cursors instead of the normal golden ones"
msgstr ""
-#: engines/sci/detection_options.h:136
+#: engines/sci/detection_options.h:156
msgid "Enable content censoring"
msgstr ""
-#: engines/sci/detection_options.h:137
+#: engines/sci/detection_options.h:157
msgid "Enable the game's built-in optional content censoring"
msgstr ""
-#: engines/sci/detection_options.h:147
+#: engines/sci/detection_options.h:169
msgid "Upscale videos"
msgstr ""
-#: engines/sci/detection_options.h:148
+#: engines/sci/detection_options.h:170
msgid "Upscale videos to double their size"
msgstr ""
-#: engines/sci/detection_options.h:158
+#: engines/sci/detection_options.h:182
msgid "Use RGB rendering"
msgstr ""
-#: engines/sci/detection_options.h:159
+#: engines/sci/detection_options.h:183
msgid "Use RGB rendering to improve screen transitions"
msgstr ""
-#: engines/sci/detection_options.h:169
+#: engines/sci/detection_options.h:195
msgid "Use per-resource modified palettes"
msgstr ""
-#: engines/sci/detection_options.h:170
+#: engines/sci/detection_options.h:196
msgid "Use custom per-resource palettes to improve visuals"
msgstr ""
-#: engines/sci/detection_options.h:180
+#: engines/sci/detection_options.h:208
msgid "Enable bearded musicians"
msgstr ""
-#: engines/sci/detection_options.h:181
+#: engines/sci/detection_options.h:209
msgid "Enable graphics that were disabled for legal reasons"
msgstr ""
-#: engines/sci/detection_options.h:205
+#: engines/sci/detection_options.h:237
msgid "MIDI mode:"
msgstr ""
-#: engines/sci/detection_options.h:206
+#: engines/sci/detection_options.h:238
msgid ""
"When using external MIDI devices (e.g. through USB-MIDI), select your device "
"here"
msgstr ""
-#: engines/sci/detection_options.h:211
+#: engines/sci/detection_options.h:243
msgid "Standard (GM / MT-32)"
msgstr ""
-#: engines/sci/detection_options.h:215
+#: engines/sci/detection_options.h:247
msgid "Roland D-110 / D-10 / D-20"
msgstr ""
-#: engines/sci/detection_options.h:219
+#: engines/sci/detection_options.h:251
msgid "Yamaha FB-01"
msgstr ""
@@ -6131,47 +6131,57 @@ msgstr ""
msgid "Show the names of objects at the bottom of the screen"
msgstr ""
-#: engines/scumm/detection.cpp:182
+#: engines/scumm/detection.cpp:184
msgid "Use NES Classic Palette"
msgstr ""
-#: engines/scumm/detection.cpp:183
+#: engines/scumm/detection.cpp:185
msgid "Use a more neutral color palette that closely emulates the NES Classic"
msgstr ""
-#: engines/scumm/detection.cpp:189
+#: engines/scumm/detection.cpp:193
msgid "Trim FM-TOWNS games to 200 pixels height"
msgstr ""
-#: engines/scumm/detection.cpp:190
+#: engines/scumm/detection.cpp:194
msgid ""
"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
"pixels height, allowing using 'aspect ratio correction'"
msgstr ""
-#: engines/scumm/detection.cpp:196
+#: engines/scumm/detection.cpp:202
msgid "Play simplified music"
msgstr ""
-#: engines/scumm/detection.cpp:197
+#: engines/scumm/detection.cpp:203
msgid ""
"This music was presumably intended for low-end Macs, and uses only one "
"channel."
msgstr ""
-#: engines/scumm/detection.cpp:203
+#: engines/scumm/detection.cpp:211
msgid "Enable smooth scrolling"
msgstr ""
-#: engines/scumm/detection.cpp:204
+#: engines/scumm/detection.cpp:212
msgid "(instead of the normal 8-pixels steps scrolling)"
msgstr ""
-#: engines/scumm/detection.cpp:210 engines/scumm/dialogs.cpp:730
+#: engines/scumm/detection.cpp:220
+msgid "Allow semi-smooth scrolling"
+msgstr ""
+
+#: engines/scumm/detection.cpp:221
+msgid ""
+"Allow scrolling to be less smooth during the fast camera movement in the "
+"intro."
+msgstr ""
+
+#: engines/scumm/detection.cpp:229 engines/scumm/dialogs.cpp:730
msgid "Enable game-specific enhancements"
msgstr ""
-#: engines/scumm/detection.cpp:211 engines/scumm/dialogs.cpp:730
+#: engines/scumm/detection.cpp:230 engines/scumm/dialogs.cpp:730
msgid ""
"Allow ScummVM to make small enhancements to the game, usually based on other "
"versions of the same game."
@@ -6909,45 +6919,45 @@ msgid ""
"\n"
msgstr ""
-#: engines/sherlock/detection.cpp:68
+#: engines/sherlock/detection.cpp:70
msgid "Pixellated scene transitions"
msgstr ""
-#: engines/sherlock/detection.cpp:69
+#: engines/sherlock/detection.cpp:71
msgid "When changing scenes, a randomized pixel transition is done"
msgstr ""
-#: engines/sherlock/detection.cpp:78
+#: engines/sherlock/detection.cpp:82
msgid "Don't show hotspots when moving mouse"
msgstr ""
-#: engines/sherlock/detection.cpp:79
+#: engines/sherlock/detection.cpp:83
msgid ""
"Only show hotspot names after you actually click on a hotspot or action "
"button"
msgstr ""
-#: engines/sherlock/detection.cpp:88
+#: engines/sherlock/detection.cpp:94
msgid "Show character portraits"
msgstr ""
-#: engines/sherlock/detection.cpp:89
+#: engines/sherlock/detection.cpp:95
msgid "Show portraits for the characters when conversing"
msgstr ""
-#: engines/sherlock/detection.cpp:98
+#: engines/sherlock/detection.cpp:106
msgid "Slide dialogs into view"
msgstr ""
-#: engines/sherlock/detection.cpp:99
+#: engines/sherlock/detection.cpp:107
msgid "Slide UI dialogs into view, rather than simply showing them immediately"
msgstr ""
-#: engines/sherlock/detection.cpp:108
+#: engines/sherlock/detection.cpp:118
msgid "Transparent windows"
msgstr ""
-#: engines/sherlock/detection.cpp:109
+#: engines/sherlock/detection.cpp:119
msgid "Show windows with a partially transparent background"
msgstr ""
@@ -6995,21 +7005,21 @@ msgstr ""
msgid "Enable loading of external replacement assets."
msgstr ""
-#: engines/stark/detection.cpp:384
+#: engines/stark/detection.cpp:386
msgid "Enable linear filtering of the backgrounds images"
msgstr ""
-#: engines/stark/detection.cpp:385
+#: engines/stark/detection.cpp:387
msgid ""
"When linear filtering is enabled the background graphics are smoother in "
"full screen mode, at the cost of some details."
msgstr ""
-#: engines/stark/detection.cpp:393 engines/ultima/detection.cpp:118
+#: engines/stark/detection.cpp:397 engines/ultima/detection.cpp:136
msgid "Enable font anti-aliasing"
msgstr ""
-#: engines/stark/detection.cpp:394 engines/ultima/detection.cpp:119
+#: engines/stark/detection.cpp:398 engines/ultima/detection.cpp:137
msgid "When font anti-aliasing is enabled, the text is smoother."
msgstr ""
@@ -7205,84 +7215,84 @@ msgstr ""
msgid "Enable the original wall collision damage"
msgstr ""
-#: engines/twine/detection.cpp:681
+#: engines/twine/detection.cpp:683
msgid "Disable save menu"
msgstr ""
-#: engines/twine/detection.cpp:682
+#: engines/twine/detection.cpp:684
msgid ""
"The original only had autosaves. This allows you to save whenever you want."
msgstr ""
-#: engines/twine/detection.cpp:688
+#: engines/twine/detection.cpp:692
msgid "Enable debug mode"
msgstr ""
-#: engines/twine/detection.cpp:689
+#: engines/twine/detection.cpp:693
msgid "Enable the debug mode"
msgstr ""
-#: engines/twine/detection.cpp:695
+#: engines/twine/detection.cpp:701
msgid "Enable audio CD"
msgstr ""
-#: engines/twine/detection.cpp:696
+#: engines/twine/detection.cpp:702
msgid "Enable the original audio cd track"
msgstr ""
-#: engines/twine/detection.cpp:702
+#: engines/twine/detection.cpp:710
msgid "Enable sound"
msgstr ""
-#: engines/twine/detection.cpp:703
+#: engines/twine/detection.cpp:711
msgid "Enable the sound for the game"
msgstr ""
-#: engines/twine/detection.cpp:709
+#: engines/twine/detection.cpp:719
msgid "Enable voices"
msgstr ""
-#: engines/twine/detection.cpp:710
+#: engines/twine/detection.cpp:720
msgid "Enable the voices for the game"
msgstr ""
-#: engines/twine/detection.cpp:716
+#: engines/twine/detection.cpp:728
msgid "Enable text"
msgstr ""
-#: engines/twine/detection.cpp:717
+#: engines/twine/detection.cpp:729
msgid "Enable the text for the game"
msgstr ""
-#: engines/twine/detection.cpp:723
+#: engines/twine/detection.cpp:737
msgid "Enable movies"
msgstr ""
-#: engines/twine/detection.cpp:724
+#: engines/twine/detection.cpp:738
msgid "Enable the cutscenes for the game"
msgstr ""
-#: engines/twine/detection.cpp:730
+#: engines/twine/detection.cpp:746
msgid "Enable mouse"
msgstr ""
-#: engines/twine/detection.cpp:731
+#: engines/twine/detection.cpp:747
msgid "Enable the mouse for the UI"
msgstr ""
-#: engines/twine/detection.cpp:737
+#: engines/twine/detection.cpp:755
msgid "Use the USA version"
msgstr ""
-#: engines/twine/detection.cpp:738
+#: engines/twine/detection.cpp:756
msgid "Enable the USA specific version flags"
msgstr ""
-#: engines/twine/detection.cpp:744 engines/ultima/detection.cpp:84
+#: engines/twine/detection.cpp:764 engines/ultima/detection.cpp:92
msgid "Enable high resolution"
msgstr ""
-#: engines/twine/detection.cpp:745 engines/ultima/detection.cpp:85
+#: engines/twine/detection.cpp:765 engines/ultima/detection.cpp:93
msgid "Enable a higher resolution for the game"
msgstr ""
@@ -7431,66 +7441,66 @@ msgctxt "Options menu"
msgid "Wall collision off"
msgstr ""
-#: engines/ultima/detection.cpp:66
+#: engines/ultima/detection.cpp:68
msgid "Enable frame skipping"
msgstr ""
-#: engines/ultima/detection.cpp:67
+#: engines/ultima/detection.cpp:69
msgid "Allow the game to skip animation frames when running too slow."
msgstr ""
-#: engines/ultima/detection.cpp:72
+#: engines/ultima/detection.cpp:76
msgid "Enable frame limiting"
msgstr ""
-#: engines/ultima/detection.cpp:73
+#: engines/ultima/detection.cpp:77
msgid "Limits the speed of the game to prevent running too fast."
msgstr ""
-#: engines/ultima/detection.cpp:79
+#: engines/ultima/detection.cpp:85
msgid "Allow cheats by commands and a menu when player is clicked."
msgstr ""
-#: engines/ultima/detection.cpp:94
+#: engines/ultima/detection.cpp:104
msgid "Play foot step sounds"
msgstr ""
-#: engines/ultima/detection.cpp:95
+#: engines/ultima/detection.cpp:105
msgid "Plays sound when the player moves."
msgstr ""
-#: engines/ultima/detection.cpp:100
+#: engines/ultima/detection.cpp:112
msgid "Enable jump to mouse position"
msgstr ""
-#: engines/ultima/detection.cpp:101
+#: engines/ultima/detection.cpp:113
msgid ""
"Jumping while not moving targets the mouse cursor rather than direction only."
msgstr ""
-#: engines/ultima/detection.cpp:112
+#: engines/ultima/detection.cpp:128
msgid "Enable font replacement"
msgstr ""
-#: engines/ultima/detection.cpp:113
+#: engines/ultima/detection.cpp:129
msgid "Replaces game fonts with rendered fonts"
msgstr ""
#. I18N: Silencer is the player-character in Crusader games, known as the Avatar in Ultima series.
-#: engines/ultima/detection.cpp:128
+#: engines/ultima/detection.cpp:148
msgid "Camera moves with Silencer"
msgstr ""
-#: engines/ultima/detection.cpp:129
+#: engines/ultima/detection.cpp:149
msgid ""
"Camera tracks the player movement rather than snapping to defined positions."
msgstr ""
-#: engines/ultima/detection.cpp:142
+#: engines/ultima/detection.cpp:164
msgid "Always enable Christmas easter-egg"
msgstr ""
-#: engines/ultima/detection.cpp:143
+#: engines/ultima/detection.cpp:165
msgid "Enable the Christmas music at any time of year."
msgstr ""
@@ -7562,11 +7572,11 @@ msgstr ""
msgid "Show the current number of frames per second in the upper left corner"
msgstr ""
-#: engines/wintermute/detection.cpp:62
+#: engines/wintermute/detection.cpp:64
msgid "Sprite bilinear filtering (SLOW)"
msgstr ""
-#: engines/wintermute/detection.cpp:63
+#: engines/wintermute/detection.cpp:65
msgid "Apply bilinear filtering to individual sprites"
msgstr ""
@@ -8180,11 +8190,11 @@ msgid ""
"be compared"
msgstr ""
-#: engines/xeen/detection.cpp:65
+#: engines/xeen/detection.cpp:67
msgid "More durable armor"
msgstr ""
-#: engines/xeen/detection.cpp:66
+#: engines/xeen/detection.cpp:68
msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
msgstr ""
@@ -8192,35 +8202,35 @@ msgstr ""
msgid "Failed to autosave"
msgstr ""
-#: engines/zvision/detection_tables.h:60
+#: engines/zvision/detection_tables.h:62
msgid "Double FPS"
msgstr ""
-#: engines/zvision/detection_tables.h:61
+#: engines/zvision/detection_tables.h:63
msgid "Increase framerate from 30 to 60 FPS"
msgstr ""
-#: engines/zvision/detection_tables.h:70
+#: engines/zvision/detection_tables.h:74
msgid "Enable Venus"
msgstr ""
-#: engines/zvision/detection_tables.h:71
+#: engines/zvision/detection_tables.h:75
msgid "Enable the Venus help system"
msgstr ""
-#: engines/zvision/detection_tables.h:80
+#: engines/zvision/detection_tables.h:86
msgid "Disable animation while turning"
msgstr ""
-#: engines/zvision/detection_tables.h:81
+#: engines/zvision/detection_tables.h:87
msgid "Disable animation while turning in panorama mode"
msgstr ""
-#: engines/zvision/detection_tables.h:90
+#: engines/zvision/detection_tables.h:98
msgid "Use high resolution MPEG video"
msgstr ""
-#: engines/zvision/detection_tables.h:91
+#: engines/zvision/detection_tables.h:99
msgid "Use MPEG video from the DVD version instead of lower resolution AVI"
msgstr ""
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