[Scummvm-git-logs] scummvm master -> d9fd457d8b78ef3f11058c8f101095094d16bef6
alxpnv
noreply at scummvm.org
Wed Aug 3 08:16:57 UTC 2022
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
d9fd457d8b ASYLUM: change mapping for the in-game menu
Commit: d9fd457d8b78ef3f11058c8f101095094d16bef6
https://github.com/scummvm/scummvm/commit/d9fd457d8b78ef3f11058c8f101095094d16bef6
Author: alxpnv (alxpnv22 at yahoo.com)
Date: 2022-08-03T11:19:17+03:00
Commit Message:
ASYLUM: change mapping for the in-game menu
Changed paths:
engines/asylum/metaengine.cpp
diff --git a/engines/asylum/metaengine.cpp b/engines/asylum/metaengine.cpp
index 3960f108954..699e8c5c29c 100644
--- a/engines/asylum/metaengine.cpp
+++ b/engines/asylum/metaengine.cpp
@@ -145,7 +145,7 @@ Common::KeymapArray AsylumMetaEngine::initKeymaps(const char *target) const {
act = new Action("MENU", _("Bring up the In-Game Menu"));
act->setCustomEngineActionEvent(kAsylumActionShowMenu);
act->addDefaultInputMapping("ESCAPE");
- act->addDefaultInputMapping("JOY_START");
+ act->addDefaultInputMapping("JOY_Y");
engineKeyMap->addAction(act);
act = new Action("INVENTORY", _("Open character inventory"));
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