[Scummvm-git-logs] scummvm master -> 013209615b2754c98ed7e9cfab73d363716f8c98
elasota
noreply at scummvm.org
Wed Aug 10 23:16:37 UTC 2022
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
013209615b MTROPOLIS: Fix save-at-checkpoints and gameplay subtitles option IDs being swapped, rename gameplay subtitles option
Commit: 013209615b2754c98ed7e9cfab73d363716f8c98
https://github.com/scummvm/scummvm/commit/013209615b2754c98ed7e9cfab73d363716f8c98
Author: elasota (ejlasota at gmail.com)
Date: 2022-08-10T19:16:22-04:00
Commit Message:
MTROPOLIS: Fix save-at-checkpoints and gameplay subtitles option IDs being swapped, rename gameplay subtitles option
Changed paths:
engines/mtropolis/detection.cpp
engines/mtropolis/detection_tables.h
diff --git a/engines/mtropolis/detection.cpp b/engines/mtropolis/detection.cpp
index 25a02eca970..0a634e96daf 100644
--- a/engines/mtropolis/detection.cpp
+++ b/engines/mtropolis/detection.cpp
@@ -60,7 +60,7 @@ static const ADExtraGuiOptionsMap optionsList[] = {
}
},
{
- GAMEOPTION_SOUND_GAMEPLAY_SUBTITLES,
+ GAMEOPTION_AUTO_SAVE_AT_CHECKPOINTS,
{
_s("Autosave at progress points"),
_s("Automatically saves the game after completing puzzles and chapters."),
@@ -74,7 +74,7 @@ static const ADExtraGuiOptionsMap optionsList[] = {
GAMEOPTION_ENABLE_SHORT_TRANSITIONS,
{
_s("Enable short transitions"),
- _s("Enables transitions that are set to maximum rate instead of skipping them"),
+ _s("Enables transitions that are set to maximum rate instead of skipping them."),
"mtropolis_mod_minimum_transition_duration",
true,
0,
@@ -82,10 +82,10 @@ static const ADExtraGuiOptionsMap optionsList[] = {
}
},
{
- GAMEOPTION_AUTO_SAVE_AT_CHECKPOINTS,
+ GAMEOPTION_SOUND_GAMEPLAY_SUBTITLES,
{
- _s("Use subtitles for sound-based gameplay elements"),
- _s("Enables subtitles for gameplay elements that depend on hearing an audible sound."),
+ _s("Enable subtitles for important sound effects"),
+ _s("Enables subtitles for important sound effects. This may reduce the difficulty of sound recognition puzzles and minigames."),
"mtropolis_mod_sound_gameplay_subtitles",
false,
0,
@@ -96,7 +96,7 @@ static const ADExtraGuiOptionsMap optionsList[] = {
GAMEOPTION_LAUNCH_DEBUG,
{
_s("Start with debugger"),
- _s("Starts with the debugger dashboard active"),
+ _s("Starts with the debugger dashboard active."),
"mtropolis_debug_at_start",
false,
0,
diff --git a/engines/mtropolis/detection_tables.h b/engines/mtropolis/detection_tables.h
index ac1e262a232..adc507bad5d 100644
--- a/engines/mtropolis/detection_tables.h
+++ b/engines/mtropolis/detection_tables.h
@@ -29,7 +29,7 @@
#define GAMEOPTION_WIDESCREEN_MOD GUIO_GAMEOPTIONS1
#define GAMEOPTION_DYNAMIC_MIDI GUIO_GAMEOPTIONS2
#define GAMEOPTION_LAUNCH_DEBUG GUIO_GAMEOPTIONS3
-#define GAMEOPTION_SOUND_GAMEPLAY_SUBTITLES GUIO_GAMEOPTIONS4
+#define GAMEOPTION_SOUND_EFFECT_SUBTITLES GUIO_GAMEOPTIONS4
#define GAMEOPTION_AUTO_SAVE_AT_CHECKPOINTS GUIO_GAMEOPTIONS5
#define GAMEOPTION_ENABLE_SHORT_TRANSITIONS GUIO_GAMEOPTIONS6
@@ -53,7 +53,7 @@ static const MTropolisGameDescription gameDescriptions[] = {
Common::EN_ANY,
Common::kPlatformMacintosh,
ADGF_TESTING,
- GUIO3(GAMEOPTION_WIDESCREEN_MOD, GAMEOPTION_AUTO_SAVE_AT_CHECKPOINTS, GAMEOPTION_SOUND_GAMEPLAY_SUBTITLES)
+ GUIO3(GAMEOPTION_WIDESCREEN_MOD, GAMEOPTION_AUTO_SAVE_AT_CHECKPOINTS, GAMEOPTION_SOUND_EFFECT_SUBTITLES)
},
GID_OBSIDIAN,
0,
@@ -75,7 +75,7 @@ static const MTropolisGameDescription gameDescriptions[] = {
Common::EN_ANY,
Common::kPlatformMacintosh,
ADGF_TESTING,
- GUIO3(GAMEOPTION_WIDESCREEN_MOD, GAMEOPTION_AUTO_SAVE_AT_CHECKPOINTS, GAMEOPTION_SOUND_GAMEPLAY_SUBTITLES)
+ GUIO3(GAMEOPTION_WIDESCREEN_MOD, GAMEOPTION_AUTO_SAVE_AT_CHECKPOINTS, GAMEOPTION_SOUND_EFFECT_SUBTITLES)
},
GID_OBSIDIAN,
0,
@@ -102,7 +102,7 @@ static const MTropolisGameDescription gameDescriptions[] = {
Common::EN_ANY,
Common::kPlatformWindows,
ADGF_TESTING,
- GUIO3(GAMEOPTION_WIDESCREEN_MOD, GAMEOPTION_AUTO_SAVE_AT_CHECKPOINTS, GAMEOPTION_SOUND_GAMEPLAY_SUBTITLES)
+ GUIO3(GAMEOPTION_WIDESCREEN_MOD, GAMEOPTION_AUTO_SAVE_AT_CHECKPOINTS, GAMEOPTION_SOUND_EFFECT_SUBTITLES)
},
GID_OBSIDIAN,
0,
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