[Scummvm-git-logs] scummvm master -> b8bc864abd33624d8be967df9dac79a2f3c4f83d
athrxx
noreply at scummvm.org
Sat Aug 13 23:41:27 UTC 2022
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
b8bc864abd SCUMM: (LOOM/FM-Towns) - fix regression
Commit: b8bc864abd33624d8be967df9dac79a2f3c4f83d
https://github.com/scummvm/scummvm/commit/b8bc864abd33624d8be967df9dac79a2f3c4f83d
Author: athrxx (athrxx at scummvm.org)
Date: 2022-08-14T01:40:49+02:00
Commit Message:
SCUMM: (LOOM/FM-Towns) - fix regression
Target is partly dysfunctional. Savegames can still be loaded from GMM, but the game will abort at the difficulty select dialog when starting normally...
Changed paths:
engines/scumm/sound.cpp
diff --git a/engines/scumm/sound.cpp b/engines/scumm/sound.cpp
index 145ed6c22fb..b643d55cf4b 100644
--- a/engines/scumm/sound.cpp
+++ b/engines/scumm/sound.cpp
@@ -1203,7 +1203,7 @@ void Sound::pauseSounds(bool pause) {
_mixer->pauseAll(pause);
- if ((_vm->_game.features & GF_AUDIOTRACKS) && _vm->VAR(_vm->VAR_MUSIC_TIMER) > 0) {
+ if ((_vm->_game.features & GF_AUDIOTRACKS) && _vm->VAR_MUSIC_TIMER != 0xFF && _vm->VAR(_vm->VAR_MUSIC_TIMER) > 0) {
if (pause)
stopCDTimer();
else
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