[Scummvm-git-logs] scummvm master -> b4190688fbb70207b4a782b4a3b254f1489e41a3

dwatteau noreply at scummvm.org
Thu Aug 18 00:16:32 UTC 2022


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
b4190688fb NEWS: Mention Western European rendering improvements in SCUMM UI dialogs


Commit: b4190688fbb70207b4a782b4a3b254f1489e41a3
    https://github.com/scummvm/scummvm/commit/b4190688fbb70207b4a782b4a3b254f1489e41a3
Author: Donovan Watteau (contrib at dwatteau.fr)
Date: 2022-08-18T02:15:20+02:00

Commit Message:
NEWS: Mention Western European rendering improvements in SCUMM UI dialogs

Changed paths:
    NEWS.md


diff --git a/NEWS.md b/NEWS.md
index 33e94204c62..cd9c535b56e 100644
--- a/NEWS.md
+++ b/NEWS.md
@@ -35,6 +35,8 @@ For a more comprehensive changelog of the latest experimental code, see:
      if one doesn't pick up the model lighthouse lens before Captain Dread brings
      Guybrush back to Scabb Island, at the end of Part II.
    - Added support for original GUI dialogs to COMI.
+   - Improved the decoding of some Western European game strings when they're
+     displayed through ScummVM's interface, such as when pausing a game.
 
  Toon:
    - Made game menus behave like in the original.




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