[Scummvm-git-logs] scummvm master -> b4190688fbb70207b4a782b4a3b254f1489e41a3
dwatteau
noreply at scummvm.org
Thu Aug 18 00:16:32 UTC 2022
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
b4190688fb NEWS: Mention Western European rendering improvements in SCUMM UI dialogs
Commit: b4190688fbb70207b4a782b4a3b254f1489e41a3
https://github.com/scummvm/scummvm/commit/b4190688fbb70207b4a782b4a3b254f1489e41a3
Author: Donovan Watteau (contrib at dwatteau.fr)
Date: 2022-08-18T02:15:20+02:00
Commit Message:
NEWS: Mention Western European rendering improvements in SCUMM UI dialogs
Changed paths:
NEWS.md
diff --git a/NEWS.md b/NEWS.md
index 33e94204c62..cd9c535b56e 100644
--- a/NEWS.md
+++ b/NEWS.md
@@ -35,6 +35,8 @@ For a more comprehensive changelog of the latest experimental code, see:
if one doesn't pick up the model lighthouse lens before Captain Dread brings
Guybrush back to Scabb Island, at the end of Part II.
- Added support for original GUI dialogs to COMI.
+ - Improved the decoding of some Western European game strings when they're
+ displayed through ScummVM's interface, such as when pausing a game.
Toon:
- Made game menus behave like in the original.
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