[Scummvm-git-logs] scummvm master -> b8f94f7e89ce800d34b110c2007e3ef88314b8ac
ScummVM-Translations
noreply at scummvm.org
Thu Feb 10 12:46:40 UTC 2022
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
b8f94f7e89 I18N: Update translation (Belarusian (Taraškievica) (be-tarask))
Commit: b8f94f7e89ce800d34b110c2007e3ef88314b8ac
https://github.com/scummvm/scummvm/commit/b8f94f7e89ce800d34b110c2007e3ef88314b8ac
Author: KastuÅ K (oakum2334 at gmail.com)
Date: 2022-02-10T12:46:33Z
Commit Message:
I18N: Update translation (Belarusian (Taraškievica) (be-tarask))
Currently translated at 86.4% (1472 of 1703 strings)
Changed paths:
po/be-tarask.po
diff --git a/po/be-tarask.po b/po/be-tarask.po
index 28257eee246..d1eb411db71 100644
--- a/po/be-tarask.po
+++ b/po/be-tarask.po
@@ -8,7 +8,7 @@ msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
"POT-Creation-Date: 2022-02-08 12:31+0000\n"
-"PO-Revision-Date: 2022-02-10 11:59+0000\n"
+"PO-Revision-Date: 2022-02-10 12:46+0000\n"
"Last-Translator: KastuÅ K. <oakum2334 at gmail.com>\n"
"Language-Team: Belarusian (Taraškievica) <https://translations.scummvm.org/"
"projects/scummvm/scummvm/be-tarask/>\n"
@@ -7393,50 +7393,54 @@ msgstr ""
#: engines/supernova/supernova.cpp:484
#, c-format
msgid "Unable to find block for part %d"
-msgstr ""
+msgstr "ÐÑ Ð²ÑйÑла знайÑÑÑÑ Ð±Ð»Ñк Ð´Ð»Ñ ÑаÑÑÐºÑ %d"
#: engines/supernova/supernova.cpp:527
#, c-format
msgid "Unable to find '%s' in game folder or the engine data file."
-msgstr ""
+msgstr "ÐÑ Ð²ÑйÑла знайÑÑÑÑ '%s' Ñ ÑÑÑÑÑ Ð³ÑлÑÐ½Ñ Ð°Ð±Ð¾ зÑвеÑÑкаÑ
ÑÑÑ
авÑкÑ."
#: engines/supernova/supernova.cpp:831
msgid ""
"Failed to save temporary game state. Make sure your save game directory is "
"set in ScummVM and that you can write to it."
msgstr ""
+"ÐÑ Ð²ÑйÑла ÑÑваÑÑÑÑ ÑаÑÐ¾Ð²Ñ Ð·Ð°Ñ
оÑ. ÐÑавеÑÑе, ÑÑо ÑÑÑка заÑ
Ð¾Ð²Ð°Ñ Ð²ÑÑÑаÑлена Ñ "
+"ScummVM Ñ ÑÑо Ð²Ñ Ð¼Ð°ÐµÑе да Ñе доÑÑÑп."
#: engines/supernova/supernova.cpp:832
msgid "Failed to load temporary game state."
-msgstr ""
+msgstr "ÐÑ Ð²ÑйÑла заладаваÑÑ ÑаÑÐ¾Ð²Ñ Ð·Ð°Ñ
оÑ."
#: engines/supernova/detection.cpp:41
msgid "Improved mode"
-msgstr ""
+msgstr "ÐалепÑÐ°Ð½Ñ ÑÑжÑм"
#: engines/supernova/detection.cpp:42
msgid ""
"Removes some repetitive actions, adds possibility to change verbs by keyboard"
msgstr ""
+"ÐÑдалÑÑÑ Ð½ÐµÐ¹ÐºÑÑ Ð¿Ð°ÑÑоÑнÑÑ Ð´Ð·ÐµÑ, дадаÑÑ Ð¼Ð°Ð¶Ð»ÑваÑÑ Ð¼ÑнÑÑÑ Ð´Ð·ÐµÑÑÐ»Ð¾Ð²Ñ Ð· "
+"клÑвÑÑÑÑÑÑ"
#: engines/sword1/animation.cpp:531
#, c-format
msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
-msgstr ""
+msgstr "ÐемажлÑва паказаÑÑ ÑÑÑÐ½ÐºÑ PSX '%s' Ñ ÑÑжÑме палÑÑÑÑ"
#: engines/sword1/animation.cpp:552 engines/sword2/animation.cpp:448
msgid "DXA cutscenes found but ScummVM has been built without zlib"
-msgstr ""
+msgstr "ÐÐ½Ð¾Ð¹Ð´Ð·ÐµÐ½Ñ ÑÑÑÐ½ÐºÑ DXA, але ScummVM ÑабÑÐ°Ð½Ñ Ð±ÐµÐ· падÑÑÑманÑÐ½Ñ zlib"
#: engines/sword1/animation.cpp:568 engines/sword2/animation.cpp:464
msgid ""
"MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support"
-msgstr ""
+msgstr "ÐÐ½Ð¾Ð¹Ð´Ð·ÐµÐ½Ñ ÑÑÑÐ½ÐºÑ MPEG-2, але ScummVM ÑабÑÐ°Ð½Ñ Ð±ÐµÐ· падÑÑÑманÑÐ½Ñ MPEG-2"
#: engines/sword1/animation.cpp:575 engines/sword2/animation.cpp:473
#, c-format
msgid "Cutscene '%s' not found"
-msgstr ""
+msgstr "СÑÑнка '%s' Ð½Ñ Ð·Ð½Ð¾Ð¹Ð´Ð·ÐµÐ½Ð°"
#: engines/sword1/control.cpp:886
msgid ""
@@ -7448,6 +7452,13 @@ msgid ""
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
+"ScummVM знайÑÐ¾Ñ Ð²Ð°ÑÑÑ ÑÑаÑÑÑ Ð·Ð°Ñ
аванÑÑ Ð³ÑлÑÐ½Ñ Ð´Ð»Ñ Broken Sword 1, ÑкÑÑ "
+"паÑÑÑбна пеÑаÑваÑÑÑÑ.\n"
+"СÑаÑÑ ÑаÑÐ¼Ð°Ñ Ð·Ð°Ñ
аванай гÑлÑÐ½Ñ Ð±Ð¾Ð»ÐµÐ¹ не падÑÑÑмлÑваеÑÑа, ÑÐ°Ð¼Ñ Ð½ÐµÐ¼Ð°Ð¶Ð»Ñва "
+"заладаваÑÑ Ð½ÐµÐ¿ÐµÑаÑвоÑанÑÑ Ð³ÑлÑнÑ.\n"
+"\n"
+"ÐаÑÑÑÑнÑÑе ÐÐ, каб пеÑаÑваÑÑÑÑ ÑÑ
, ÑÐ½Ð°ÐºÑ Ð½Ð°ÑÑÑпнÑм Ñазам вам паведамÑÑÑ "
+"зноÑкÑ.\n"
#: engines/sword1/control.cpp:1260
#, c-format
@@ -7466,170 +7477,176 @@ msgstr ""
#: engines/sword1/logic.cpp:1634
msgid "This is the end of the Broken Sword 1 Demo"
-msgstr ""
+msgstr "ÐÑÑа ÐºÐ°Ð½ÐµÑ Ð´ÑманÑÑÑаÑÑÑ Broken Sword 1"
#: engines/sword2/animation.cpp:428
msgid ""
"PSX cutscenes found but ScummVM has been built without RGB color support"
-msgstr ""
+msgstr "ÐÐ½Ð¾Ð¹Ð´Ð·ÐµÐ½Ñ ÑÑÑÐ½ÐºÑ PSX, але ScummVM ÑабÑÐ°Ð½Ñ Ð±ÐµÐ· падÑÑÑманÑÐ½Ñ ÐºÐ¾Ð»ÐµÑÐ°Ñ RGB"
#: engines/sword2/detection.cpp:32
msgid "Show object labels"
-msgstr ""
+msgstr "ÐаказваÑÑ Ð½Ð°Ð·ÑÐ²Ñ Ð°Ð±âекÑаÑ"
#: engines/sword2/detection.cpp:33
msgid "Show labels for objects on mouse hover"
-msgstr ""
+msgstr "ÐаказваÑÑ Ð½Ð°Ð·Ð²Ñ Ð°Ð±âекÑÐ°Ñ Ð¿ÑÑ Ð½Ð°Ð²ÑдзенÑÐ½Ñ Ð½Ð° ÑÑ
паказалÑнÑкÑ"
#: engines/sword25/detection.cpp:47
msgid "Use English speech"
-msgstr ""
+msgstr "ÐÑкаÑÑÑÑоÑваÑÑ Ð°Ð½Ð³ÐµÐ»ÑÑкÑÑ Ð°Ð³ÑÑкÑ"
#: engines/sword25/detection.cpp:48
msgid ""
"Use English speech instead of German for every language other than German"
msgstr ""
+"ÐÑкаÑÑÑÑоÑваÑÑ Ð°Ð½Ð³ÐµÐ»ÑÑкÑÑ Ð°Ð³ÑÑÐºÑ Ð·Ð°Ð¼ÐµÑÑ Ð½ÑмеÑкай Ð´Ð»Ñ ÐºÐ¾Ð¶Ð½Ð°Ð¹ мовÑ, акÑом "
+"нÑмеÑкай"
#: engines/teenagent/resources.cpp:120
msgid ""
"The teenagent.dat file is compressed and zlib hasn't been included in this "
"executable. Please decompress it"
msgstr ""
+"Файл teenagent.dat ÑÑÑÑÑнÑÑÑ, але zlib Ð½Ñ Ð±ÑÑ ÑлÑÑÐ°Ð½Ñ Ñ Ð³ÑÑÑ Ð²ÑканалÑнÑк. "
+"ÐÐ°Ð»Ñ Ð»Ð°Ñка, ÑаÑÑÑÑÑнÑÑе Ñго"
#: engines/tinsel/detection_tables.h:481
msgid "Saturn CD version is not yet supported"
-msgstr ""
+msgstr "ÐÑÑÑÑÑ ÐºÐ°Ð¼Ð¿Ð°ÐºÑнаÑ
дÑÑÐºÐ°Ñ Saturn ÑÑÑÑ Ð½Ðµ падÑÑÑмлÑваеÑÑа"
#: engines/tony/tony.cpp:248
#, c-format
msgid "Font variant not present in '%s' engine data file."
-msgstr ""
+msgstr "ÐаÑÑÑÐ½Ñ ÑÑÑÑÑÑ Ð½Ñма Ñ ÑÑÑ
авÑковÑм Ñайле '%s'."
#: engines/toon/toon.cpp:215
#, c-format
msgid "Saved game in slot #%d "
-msgstr ""
+msgstr "ÐÑлÑÐ½Ñ Ð·Ð°Ñ
Ð°Ð²Ð°Ð½Ð°Ñ Ñ ÑлоÑе #%d "
#: engines/toon/toon.cpp:219
#, c-format
msgid "Could not quick save into slot #%d"
-msgstr ""
+msgstr "ÐÑ Ð²ÑйÑла Ñ
ÑÑка заÑ
аваÑÑ Ð³ÑлÑÐ½Ñ Ñ ÑÐ»Ð¾Ñ #%d"
#: engines/toon/toon.cpp:232
#, c-format
msgid "Saved game #%d quick loaded"
-msgstr ""
+msgstr "ÐаÑ
Ð¾Ñ #%d Ñ
ÑÑка заладаванÑ"
#: engines/toon/toon.cpp:236
#, c-format
msgid "Could not quick load the saved game #%d"
-msgstr ""
+msgstr "ÐÑ Ð²ÑйÑла Ñ
ÑÑка заладаваÑÑ Ð·Ð°Ñ
Ð¾Ñ #%d"
#: engines/toon/toon.cpp:1563
#, c-format
msgid "Unable to locate the '%s' data file."
-msgstr ""
+msgstr "ÐÑ Ð²ÑйÑла знайÑÑÑÑ Ð·ÑвеÑÑÐºÐ°Ð²Ñ Ñайл '%s' ."
#: engines/twine/detection.cpp:253
msgid "This version requires Giflib which was not compiled into ScummVM"
-msgstr ""
+msgstr "ÐÐ»Ñ Ð³ÑÑай гÑлÑÐ½Ñ Ð¿Ð°ÑÑÑбна Giflib, Ñкой нÑма Ñ Ð·Ð±Ð¾ÑÑ ScummVM"
#: engines/twine/detection.cpp:667
msgid "Enable wall collisions"
-msgstr ""
+msgstr "ÐалÑÑÑÑÑ ÑÑÑÑÑÐºÑ Ñа ÑÑÑенамÑ"
#: engines/twine/detection.cpp:668
msgid "Enable the original wall collision damage"
-msgstr ""
+msgstr "ÐалÑÑÑÑÑ Ð°ÑÑÒÑналÑнае паÑкоджÑнÑне ад ÑÑÑÑÑÐºÑ Ñа ÑÑÑенамÑ"
#: engines/twine/detection.cpp:675
msgid "Disable save menu"
-msgstr ""
+msgstr "ÐдлÑÑÑÑÑ Ð¼ÑÐ½Ñ Ð·Ð°Ñ
аванÑнÑ"
#: engines/twine/detection.cpp:676
msgid ""
"The original only had autosaves. This allows you to save whenever you want."
msgstr ""
+"У аÑÑÒÑнале бÑÐ»Ñ ÑолÑÐºÑ Ð°ÑÑазаÑ
аванÑнÑ. ÐÑÑа дазволÑÑÑ Ð²Ð°Ð¼ заÑ
оÑваÑÑа, дзе "
+"Ð²Ñ Ð·Ð°Ñ
оÑаÑе."
#: engines/twine/detection.cpp:682
msgid "Enable debug mode"
-msgstr ""
+msgstr "ÐалÑÑÑÑÑ ÑÑжÑм наладжванÑÐ½Ñ Ñ
ÑбаÑ"
#: engines/twine/detection.cpp:683
msgid "Enable the debug mode"
-msgstr ""
+msgstr "ÐалÑÑÑÑÑ ÑÑжÑм наладжванÑÐ½Ñ Ñ
ÑбаÑ"
#: engines/twine/detection.cpp:689
msgid "Enable audio CD"
-msgstr ""
+msgstr "ÐалÑÑÑÑÑ Ð³ÑкавÑÑ ÐºÐ°Ð¼Ð¿Ð°ÐºÑнÑÑ Ð´ÑÑкÑ"
#: engines/twine/detection.cpp:690
msgid "Enable the original audio cd track"
-msgstr ""
+msgstr "ÐалÑÑÑÑÑ Ð°ÑÑÒÑналÑнÑÑ Ð´Ð°ÑÐ¾Ð¶ÐºÑ Ð³ÑкавÑÑ
кампакÑнÑÑ
дÑÑкаÑ"
#: engines/twine/detection.cpp:696
msgid "Enable sound"
-msgstr ""
+msgstr "ÐалÑÑÑÑÑ Ð³Ñк"
#: engines/twine/detection.cpp:697
msgid "Enable the sound for the game"
-msgstr ""
+msgstr "ÐалÑÑÑÑÑ Ð³Ñк Ñ Ð³ÑлÑнÑ"
#: engines/twine/detection.cpp:703
msgid "Enable voices"
-msgstr ""
+msgstr "ÐалÑÑÑÑÑ Ð³Ð°Ð»Ð°ÑÑ"
#: engines/twine/detection.cpp:704
msgid "Enable the voices for the game"
-msgstr ""
+msgstr "ÐалÑÑÑÑÑ Ð³Ð°Ð»Ð°ÑÑ Ñ Ð³ÑлÑнÑ"
#: engines/twine/detection.cpp:710
msgid "Enable text"
-msgstr ""
+msgstr "ÐалÑÑÑÑÑ ÑÑкÑÑ"
#: engines/twine/detection.cpp:711
msgid "Enable the text for the game"
-msgstr ""
+msgstr "ÐалÑÑÑÑÑ ÑÑкÑÑ Ñ Ð³ÑлÑнÑ"
#: engines/twine/detection.cpp:717
msgid "Enable movies"
-msgstr ""
+msgstr "ÐалÑÑÑÑÑ Ð²ÑдÑа"
#: engines/twine/detection.cpp:718
msgid "Enable the cutscenes for the game"
-msgstr ""
+msgstr "ÐалÑÑÑÑÑ ÑÑÑÐ½ÐºÑ Ñ Ð³ÑлÑнÑ"
#: engines/twine/detection.cpp:724
msgid "Enable mouse"
-msgstr ""
+msgstr "ÐалÑÑÑÑÑ Ð¼ÑÑ"
#: engines/twine/detection.cpp:725
msgid "Enable the mouse for the UI"
-msgstr ""
+msgstr "ÐалÑÑÑÑÑ Ð¼ÑÑ Ð´Ð»Ñ ÑнÑÑÑÑÑйÑÑ"
#: engines/twine/detection.cpp:731
msgid "Use the USA version"
-msgstr ""
+msgstr "ÐÑкаÑÑÑÑоÑваÑÑ Ð²ÑÑÑÑÑ Ð´Ð»Ñ ÐШÐ"
#: engines/twine/detection.cpp:732
msgid "Enable the USA specific version flags"
-msgstr ""
+msgstr "ÐалÑÑÑÑÑ ÑÑÑÑгÑ, ÑлаÑÑÑÑвÑÑ Ð²ÑÑÑÑÑ Ð´Ð»Ñ ÐШÐ"
#: engines/twine/detection.cpp:738 engines/ultima/detection.cpp:84
msgid "Enable high resolution"
-msgstr ""
+msgstr "ÐалÑÑÑÑÑ Ð²ÑÑокÑÑ ÑазÑознаÑÑÑÑ"
#: engines/twine/detection.cpp:739 engines/ultima/detection.cpp:85
msgid "Enable a higher resolution for the game"
-msgstr ""
+msgstr "ÐалÑÑÑÑÑ Ð²ÑÑокÑÑ ÑазÑознаÑÑÑÑ Ñ Ð³ÑлÑнÑ"
#: engines/twine/metaengine.cpp:104
msgid "Debug Next Room"
-msgstr ""
+msgstr "ÐаладзÑÑÑ Ð½Ð°ÑÑÑÐ¿Ð½Ñ Ð¿Ð°ÐºÐ¾Ð¹"
#: engines/twine/metaengine.cpp:109
msgid "Debug Previous Room"
-msgstr ""
+msgstr "ÐаладзÑÑÑ Ð¿Ð°Ð¿ÑÑÑÐ´Ð½Ñ Ð¿Ð°ÐºÐ¾Ð¹"
#: engines/twine/metaengine.cpp:114
msgid "Debug Apply Celling Grid"
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