[Scummvm-git-logs] scummvm master -> d0ae22bc199e0ede68abc953aa7edbecf1b2be43

bluegr noreply at scummvm.org
Sat Feb 19 20:26:59 UTC 2022


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
d0ae22bc19 MOHAWK: RIVEN: Add tooltips for Riven game options


Commit: d0ae22bc199e0ede68abc953aa7edbecf1b2be43
    https://github.com/scummvm/scummvm/commit/d0ae22bc199e0ede68abc953aa7edbecf1b2be43
Author: antoniou79 (a.antoniou79 at gmail.com)
Date: 2022-02-19T22:26:56+02:00

Commit Message:
MOHAWK: RIVEN: Add tooltips for Riven game options

Changed paths:
    engines/mohawk/dialogs.cpp


diff --git a/engines/mohawk/dialogs.cpp b/engines/mohawk/dialogs.cpp
index 7bd842bc721..4238c51d522 100644
--- a/engines/mohawk/dialogs.cpp
+++ b/engines/mohawk/dialogs.cpp
@@ -355,10 +355,10 @@ RivenOptionsWidget::RivenOptionsWidget(GuiObject *boss, const Common::String &na
 	Common::String guiOptions = ConfMan.get("guioptions", domain);
 	bool is25th = checkGameGUIOption(GAMEOPTION_25TH, guiOptions);
 
-	_zipModeCheckbox = new GUI::CheckboxWidget(widgetsBoss(), "RivenOptionsDialog.ZipMode", _("~Z~ip Mode Activated"));
-	_waterEffectCheckbox = new GUI::CheckboxWidget(widgetsBoss(), "RivenOptionsDialog.WaterEffect", _("~W~ater Effect Enabled"));
+	_zipModeCheckbox = new GUI::CheckboxWidget(widgetsBoss(), "RivenOptionsDialog.ZipMode", _("~Z~ip Mode Activated"), _("When activated, clicking on an item or area with the lightning bolt cursor takes you directly there, skipping intermediate screens. You can only 'Zip' to a precise area you've already been."));
+	_waterEffectCheckbox = new GUI::CheckboxWidget(widgetsBoss(), "RivenOptionsDialog.WaterEffect", _("~W~ater Effect Enabled"), _("Toggles the use of QuickTime videos for visual effects related to water surfaces (ripples, waves, etc.)."));
 
-	GUI::StaticTextWidget *transitionModeCaption = new GUI::StaticTextWidget(widgetsBoss(), "RivenOptionsDialog.TransistionsDesc", _("Transitions:"));
+	GUI::StaticTextWidget *transitionModeCaption = new GUI::StaticTextWidget(widgetsBoss(), "RivenOptionsDialog.TransistionsDesc", _("Transitions:"), _("Adjusts the speed of screen transitions. Disabling screen transitions will enable you to navigate more quickly through the game."));
 	transitionModeCaption->setAlign(Graphics::kTextAlignRight);
 
 	_transitionModePopUp = new GUI::PopUpWidget(widgetsBoss(), "RivenOptionsDialog.Transistions");




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