[Scummvm-git-logs] scummvm master -> bf2cee2b270eb54a8df4e3776a6ef72ab31c7b6c
Die4Ever
noreply at scummvm.org
Wed Jan 5 18:28:53 UTC 2022
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
bf2cee2b27 GROOVIE: remove debug line
Commit: bf2cee2b270eb54a8df4e3776a6ef72ab31c7b6c
https://github.com/scummvm/scummvm/commit/bf2cee2b270eb54a8df4e3776a6ef72ab31c7b6c
Author: Die4Ever (die4ever2005 at gmail.com)
Date: 2022-01-05T12:28:32-06:00
Commit Message:
GROOVIE: remove debug line
Changed paths:
engines/groovie/script.cpp
diff --git a/engines/groovie/script.cpp b/engines/groovie/script.cpp
index 63a69088125..aca9ab3220e 100644
--- a/engines/groovie/script.cpp
+++ b/engines/groovie/script.cpp
@@ -260,7 +260,6 @@ void Script::directGameLoad(int slot) {
if (_savedCode) {
// Returning the correct spot, dealing with _savedVariables, etc
// is not needed as game state is getting nuked anyway
- error("wtf");
delete[] _code;
_code = _savedCode;
_codeSize = _savedCodeSize;
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