[Scummvm-git-logs] scummvm master -> 53ecb9d5900fc56a9ab326c7c330f1715f72f124

aquadran noreply at scummvm.org
Sun Jan 16 14:37:38 UTC 2022


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
53ecb9d590 GRIM: Update more Lua stub functions


Commit: 53ecb9d5900fc56a9ab326c7c330f1715f72f124
    https://github.com/scummvm/scummvm/commit/53ecb9d5900fc56a9ab326c7c330f1715f72f124
Author: Paweł Kołodziejski (aquadran at gmail.com)
Date: 2022-01-16T15:37:33+01:00

Commit Message:
GRIM: Update more Lua stub functions

Changed paths:
    engines/grim/lua_v1.cpp


diff --git a/engines/grim/lua_v1.cpp b/engines/grim/lua_v1.cpp
index 6eccfa60404..281e441a7b5 100644
--- a/engines/grim/lua_v1.cpp
+++ b/engines/grim/lua_v1.cpp
@@ -703,11 +703,13 @@ void Lua_V1::EnableDebugKeys() {
 }
 
 void Lua_V1::LightMgrSetChange() {
-	// that seems only used when some control panel is opened
+	// nothing to implement
+	// lights manager for game debug purpose only
 }
 
 void Lua_V1::LightMgrStartup() {
-	// we will not implement this opcode
+	// nothing to implement
+	// lights manager for game debug purpose only
 }
 
 void Lua_V1::JustLoaded() {
@@ -715,18 +717,23 @@ void Lua_V1::JustLoaded() {
 }
 
 void Lua_V1::SetEmergencyFont() {
-	Debug::error("OPCODE USAGE VERIFICATION: SetEmergencyFont");
+	// nothing to implement
+	// originally this is used only for CD changing which is not supported here
 }
 
 void Lua_V1::NukeResources() {
+	// nothing to implement
+	// originally this is used only for CD changing which is not supported here
 }
 
 void Lua_V1::AttachToResources() {
-	warning("Stub function: AttachToResources");
+	// nothing to implement
+	// originally this is used only for CD changing which is not supported here
 }
 
 void Lua_V1::DetachFromResources() {
-	warning("Stub function: DetachFromResources");
+	// nothing to implement
+	// originally this is used only for CD changing which is not supported here
 }
 
 void Lua_V1::FlushControls() {




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