[Scummvm-git-logs] scummvm master -> b61db5daa4ebd7c5f7edf6e279f35941a815fcfc

neuromancer noreply at scummvm.org
Wed Jan 26 17:52:01 UTC 2022


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
b61db5daa4 HYPNO: used clang-format to make the code more readable


Commit: b61db5daa4ebd7c5f7edf6e279f35941a815fcfc
    https://github.com/scummvm/scummvm/commit/b61db5daa4ebd7c5f7edf6e279f35941a815fcfc
Author: neuromancer (gustavo.grieco at gmail.com)
Date: 2022-01-26T18:52:04+01:00

Commit Message:
HYPNO: used clang-format to make the code more readable

Changed paths:
    engines/hypno/actions.cpp
    engines/hypno/scene.cpp
    engines/hypno/spider/arcade.cpp


diff --git a/engines/hypno/actions.cpp b/engines/hypno/actions.cpp
index 5e8daebf211..b12fbb5f58e 100644
--- a/engines/hypno/actions.cpp
+++ b/engines/hypno/actions.cpp
@@ -26,7 +26,7 @@
 
 namespace Hypno {
 
-//Actions
+// Actions
 
 void HypnoEngine::runMenu(Hotspots *hs) {
 	Hotspot *h = hs->begin();
@@ -35,36 +35,36 @@ void HypnoEngine::runMenu(Hotspots *hs) {
 	for (Actions::const_iterator itt = h->actions.begin(); itt != h->actions.end(); ++itt) {
 		Action *action = *itt;
 		switch (action->type) {
-			case QuitAction:
-				runQuit((Quit *)action);
+		case QuitAction:
+			runQuit((Quit *)action);
 			break;
-			case TimerAction:
-				runTimer((Timer *)action);
+		case TimerAction:
+			runTimer((Timer *)action);
 			break;
-			case BackgroundAction:
-				runBackground((Background *)action);
+		case BackgroundAction:
+			runBackground((Background *)action);
 			break;
-			case OverlayAction:
-				runOverlay((Overlay *)action);
+		case OverlayAction:
+			runOverlay((Overlay *)action);
 			break;
-			case AmbientAction: 
-				runAmbient((Ambient *)action);
+		case AmbientAction:
+			runAmbient((Ambient *)action);
 			break;
-			case IntroAction:
-				runIntro((Intro *)action);
+		case IntroAction:
+			runIntro((Intro *)action);
 			break;
-			case CutsceneAction:
-				runCutscene((Cutscene *)action);
+		case CutsceneAction:
+			runCutscene((Cutscene *)action);
 			break;
-			case PaletteAction:
-				runPalette((Palette *)action);
+		case PaletteAction:
+			runPalette((Palette *)action);
 			break;
 
-			default:
+		default:
 			break;
 		}
 
-		//else if (typeid(*action) == typeid(Mice))
+		// else if (typeid(*action) == typeid(Mice))
 		//	runMice(h, (Mice*) action);
 	}
 
@@ -73,11 +73,11 @@ void HypnoEngine::runMenu(Hotspots *hs) {
 
 void HypnoEngine::drawBackToMenu(Hotspot *h) {}
 
-void HypnoEngine::runBackground(Background *a) {	
+void HypnoEngine::runBackground(Background *a) {
 	if (a->condition.size() > 0) {
 		bool condition = _sceneState[a->condition];
 
-		if (a->flag1 == "/NSTATE" || a->flag2 == "/NSTATE") 
+		if (a->flag1 == "/NSTATE" || a->flag2 == "/NSTATE")
 			condition = !condition;
 
 		if (!condition)
@@ -91,7 +91,7 @@ void HypnoEngine::runTimer(Timer *a) {
 	if (_timerStarted)
 		return; // Do not start another timer
 
-	uint32 delay = a->delay/1000;
+	uint32 delay = a->delay / 1000;
 	debugC(1, kHypnoDebugScene, "Starting timer with %d secons", delay);
 
 	if (delay == 0 || !startCountdown(delay))
@@ -126,7 +126,6 @@ void HypnoEngine::runIntro(Intro *a) {
 	runIntro(v);
 }
 
-
 void HypnoEngine::runCutscene(Cutscene *a) {
 	stopSound();
 	defaultCursor();
@@ -178,7 +177,7 @@ void HypnoEngine::runAmbient(Ambient *a) {
 		else
 			sframe = frame;
 		drawImage(*sframe, a->origin.x, a->origin.y, true);
-		if (a->fullscreen){
+		if (a->fullscreen) {
 			frame->free();
 			delete frame;
 		}
@@ -209,7 +208,7 @@ void HypnoEngine::runWalN(WalN *a) {
 
 void HypnoEngine::runSave(Save *a) {
 	// TODO: enable this when saving in the main menu is available
-	//saveGameDialog();
+	// saveGameDialog();
 }
 
 void HypnoEngine::runLoad(Load *a) {
@@ -227,7 +226,7 @@ void HypnoEngine::runQuit(Quit *a) {
 }
 
 void HypnoEngine::runChangeLevel(ChangeLevel *a) {
-	debugC(1, kHypnoDebugScene, "Next level is '%s'", a->level.c_str());	
+	debugC(1, kHypnoDebugScene, "Next level is '%s'", a->level.c_str());
 	_nextLevel = a->level;
 }
 
@@ -237,4 +236,3 @@ void HypnoEngine::runTalk(Talk *a) {
 }
 
 } // End of namespace Hypno
-
diff --git a/engines/hypno/scene.cpp b/engines/hypno/scene.cpp
index ce82ed3faa1..7de14d2d6ce 100644
--- a/engines/hypno/scene.cpp
+++ b/engines/hypno/scene.cpp
@@ -55,8 +55,7 @@ const char *sceneVariables[] = {
 	"GS_COMBATJSON",
 	"GS_COMBATLEVEL",
 	"GS_PUZZLELEVEL",
-	nullptr
-};
+	nullptr};
 
 void HypnoEngine::loadSceneLevel(const Common::String &current, const Common::String &next, const Common::String &prefix) {
 	debugC(1, kHypnoDebugParser, "Parsing %s", current.c_str());
@@ -144,57 +143,59 @@ void HypnoEngine::clickedHotspot(Common::Point mousePos) {
 	for (Actions::const_iterator itt = selected.actions.begin(); itt != selected.actions.end() && cont; ++itt) {
 		Action *action = *itt;
 		switch (action->type) {
-			case ChangeLevelAction:
-				runChangeLevel((ChangeLevel *)action);
+		case ChangeLevelAction:
+			runChangeLevel((ChangeLevel *)action);
 			break;
 
-			case EscapeAction:
-				runEscape();
+		case EscapeAction:
+			runEscape();
 			break;
 
-			case CutsceneAction:
-				runCutscene((Cutscene *)action);
+		case CutsceneAction:
+			runCutscene((Cutscene *)action);
 			break;
 
-			case PlayAction:
-				runPlay((Play *)action);
+		case PlayAction:
+			runPlay((Play *)action);
 			break;
 
-			case WalNAction:
-				runWalN((WalN *)action);
+		case WalNAction:
+			runWalN((WalN *)action);
 			break;
-		
-			case GlobalAction:
-				cont = runGlobal((Global *)action);
+
+		case GlobalAction:
+			cont = runGlobal((Global *)action);
 			break;
 
-			case TalkAction:
-				runTalk((Talk *)action);
+		case TalkAction:
+			runTalk((Talk *)action);
 			break;
 
-			case SaveAction:
-				runSave((Save *)action);
+		case SaveAction:
+			runSave((Save *)action);
 			break;
 
-			case LoadAction:
-				runLoad((Load *)action);
+		case LoadAction:
+			runLoad((Load *)action);
 			break;
 
-			case LoadCheckpointAction:
-				runLoadCheckpoint((LoadCheckpoint *)action);
+		case LoadCheckpointAction:
+			runLoadCheckpoint((LoadCheckpoint *)action);
 			break;
 
-			case QuitAction:
-				runQuit((Quit *)action);
+		case QuitAction:
+			runQuit((Quit *)action);
 			break;
-			case AmbientAction: 
-				runAmbient((Ambient *)action);
+
+		case AmbientAction:
+			runAmbient((Ambient *)action);
 			break;
-			case PaletteAction:
-				runPalette((Palette *)action);
+
+		case PaletteAction:
+			runPalette((Palette *)action);
 			break;
 
-			default:
+		default:
 			break;
 		}
 	}
@@ -223,10 +224,10 @@ bool HypnoEngine::hoverHotspot(Common::Point mousePos) {
 		for (Actions::const_iterator itt = selected.actions.begin(); itt != selected.actions.end(); ++itt) {
 			Action *action = *itt;
 			switch (action->type) {
-				case MiceAction:
-					runMice((Mice *)action);
+			case MiceAction:
+				runMice((Mice *)action);
 				break;
-				default:
+			default:
 				break;
 			}
 		}
@@ -257,7 +258,6 @@ void HypnoEngine::runTransition(Transition *trans) {
 		_nextLevel = nextLevel;
 }
 
-
 void HypnoEngine::runScene(Scene *scene) {
 	_font = FontMan.getFontByUsage(Graphics::FontManager::kConsoleFont);
 	_refreshConversation = false;
@@ -277,23 +277,23 @@ void HypnoEngine::runScene(Scene *scene) {
 	defaultCursor();
 
 	while (!shouldQuit() && _nextLevel.empty()) {
-		
+
 		if (_timerStarted && _videosPlaying.empty() && !_nextHotsToRemove) {
 
-			if (lastCountdown == _countdown) {}
-			else if (_countdown > 0) {
+			if (lastCountdown == _countdown) {
+			} else if (_countdown > 0) {
 				uint32 c = _pixelFormat.RGBToColor(255, 0, 0);
 				runMenu(stack.back());
 				uint32 minutes = _countdown / 60;
 				uint32 seconds = _countdown % 60;
-			 	_font->drawString(_compositeSurface, Common::String::format("TIME: %d:%d", minutes, seconds), 80, 10, 60, c);
+				_font->drawString(_compositeSurface, Common::String::format("TIME: %d:%d", minutes, seconds), 80, 10, 60, c);
 				drawScreen();
 			} else {
 				assert(!scene->levelIfLose.empty());
 				_nextLevel = scene->levelIfLose;
 				debugC(1, kHypnoDebugScene, "Finishing level and jumping to %s", _nextLevel.c_str());
 				resetSceneState();
-				continue; 
+				continue;
 			}
 			lastCountdown = _countdown;
 		}
@@ -312,7 +312,6 @@ void HypnoEngine::runScene(Scene *scene) {
 								drawScreen();
 							}
 						}
-
 					}
 					_videosPlaying.clear();
 
@@ -350,7 +349,7 @@ void HypnoEngine::runScene(Scene *scene) {
 
 			case Common::EVENT_MOUSEMOVE:
 				// Reset cursor to default
-				//changeCursor("default");
+				// changeCursor("default");
 				// The following functions will return true
 				// if the cursor is changed
 
@@ -369,8 +368,8 @@ void HypnoEngine::runScene(Scene *scene) {
 			}
 		}
 
-		if (_refreshConversation && !_conversation.empty() && 
-			_nextSequentialVideoToPlay.empty() && 
+		if (_refreshConversation && !_conversation.empty() &&
+			_nextSequentialVideoToPlay.empty() &&
 			_nextParallelVideoToPlay.empty() &&
 			_videosPlaying.empty()) {
 			showConversation();
@@ -391,7 +390,7 @@ void HypnoEngine::runScene(Scene *scene) {
 		}
 
 		if (!_nextSequentialVideoToPlay.empty() && _videosPlaying.empty()) {
-			MVideo *it = _nextSequentialVideoToPlay.begin(); 
+			MVideo *it = _nextSequentialVideoToPlay.begin();
 			playVideo(*it);
 			if (it->loop)
 				_videosLooping.push_back(*it);
@@ -406,7 +405,7 @@ void HypnoEngine::runScene(Scene *scene) {
 					if (it->loop && enableLoopingVideos) {
 						it->decoder->rewind();
 						it->decoder->start();
-					} 
+					}
 				} else if (it->decoder->needsUpdate()) {
 					updateScreen(*it);
 				}
@@ -419,7 +418,7 @@ void HypnoEngine::runScene(Scene *scene) {
 
 			if (it->decoder) {
 				if (it->decoder->endOfVideo()) {
-					if (it->scaled || 
+					if (it->scaled ||
 					(  it->currentFrame->w == _screenW 
 					&& it->currentFrame->h == _screenH 
 					&& it->decoder->getCurFrame() > 0)) {
@@ -451,7 +450,7 @@ void HypnoEngine::runScene(Scene *scene) {
 		}
 
 		if (checkSceneCompleted() || checkLevelWon()) {
-			if(!checkLevelWon() && stack.size() > 1) {
+			if (!checkLevelWon() && stack.size() > 1) {
 				debugC(1, kHypnoDebugScene, "Executing escape instead of ending the scene");
 				runEscape();
 				_sceneState["GS_LEVELCOMPLETE"] = 0;
@@ -460,9 +459,9 @@ void HypnoEngine::runScene(Scene *scene) {
 
 			// Make sure all the videos are played before we finish
 			enableLoopingVideos = false;
-			if (_conversation.empty() && 
-				_videosPlaying.empty() && 
-				_nextSequentialVideoToPlay.empty() && 
+			if (_conversation.empty() &&
+				_videosPlaying.empty() &&
+				_nextSequentialVideoToPlay.empty() &&
 				_nextParallelVideoToPlay.empty()) {
 
 				if (_nextLevel.empty()) {
@@ -548,6 +547,4 @@ void HypnoEngine::rightClickedConversation(const Common::Point &mousePos) { erro
 void HypnoEngine::leftClickedConversation(const Common::Point &mousePos) { error("Function \"%s\" not implemented", __FUNCTION__); }
 bool HypnoEngine::hoverConversation(const Common::Point &mousePos) { error("Function \"%s\" not implemented", __FUNCTION__); }
 
-
 } // End of namespace Hypno
-
diff --git a/engines/hypno/spider/arcade.cpp b/engines/hypno/spider/arcade.cpp
index 0d32751f5fb..92457f9ae35 100644
--- a/engines/hypno/spider/arcade.cpp
+++ b/engines/hypno/spider/arcade.cpp
@@ -34,7 +34,7 @@ static const int shootOriginIndex[9][2] = {
 	{41, 3}, {51, 3}, {65, 6}, {68, 9}, {71, 22}, {57, 20}, {37, 14}, {37, 11}, {57, 20}};
 
 void SpiderEngine::hitPlayer() {
-	if ( _playerFrameSep < (int)_playerFrames.size()){
+	if (_playerFrameSep < (int)_playerFrames.size()) {
 		if (_playerFrameIdx < _playerFrameSep)
 			_playerFrameIdx = _playerFrameSep;
 	} else {
@@ -42,11 +42,10 @@ void SpiderEngine::hitPlayer() {
 		_compositeSurface->fillRect(Common::Rect(0, 0, 640, 480), c);
 		drawScreen();
 	}
-	//if (!_hitSound.empty())
+	// if (!_hitSound.empty())
 	//	playSound(_soundPath + _hitSound, 1);
 }
 
-
 void SpiderEngine::drawShoot(const Common::Point &target) {
 	uint32 c = 248; // white
 	uint32 ox = 0;
@@ -54,12 +53,12 @@ void SpiderEngine::drawShoot(const Common::Point &target) {
 
 	if (_arcadeMode == "YC" || _arcadeMode == "YD") {
 		return; // Nothing to shoot
-	} else if (_arcadeMode == "YE" || _arcadeMode == "YF") { 
-		ox = _screenW/2;
-		oy = _screenH - _playerFrames[0]->h/2;
+	} else if (_arcadeMode == "YE" || _arcadeMode == "YF") {
+		ox = _screenW / 2;
+		oy = _screenH - _playerFrames[0]->h / 2;
 	} else if (_arcadeMode == "YB") {
 		uint32 idx = MIN(2, target.x / (_screenW / 3)) + 3 * MIN(2, target.y / (_screenH / 3));
-		ox = 60  + shootOriginIndex[idx][0];
+		ox = 60 + shootOriginIndex[idx][0];
 		oy = 129 + shootOriginIndex[idx][1];
 	} else
 		error("Invalid arcade mode %s", _arcadeMode.c_str());
@@ -84,67 +83,67 @@ void SpiderEngine::drawPlayer() {
 			_playerFrameIdx = 0;
 		else if (_lastPlayerPosition != _currentPlayerPosition && (_playerFrameIdx % 4 == 0 || _playerFrameIdx % 4 == 3)) {
 
-			switch(_lastPlayerPosition) {
-				case kPlayerLeft:
-					switch(_currentPlayerPosition) {
-						case kPlayerTop:
-							_lastPlayerPosition = _currentPlayerPosition;
-							_playerFrameIdx = 1;
-						break;
-						case kPlayerBottom:
-							_lastPlayerPosition = _currentPlayerPosition;
-							_playerFrameIdx = 13;
-						break;
-						case kPlayerRight:
-							_lastPlayerPosition = _currentPlayerPosition;
-							_playerFrameIdx = 45;
-						break;
-					}
-				break;
+			switch (_lastPlayerPosition) {
+			case kPlayerLeft:
+				switch (_currentPlayerPosition) {
+				case kPlayerTop:
+					_lastPlayerPosition = _currentPlayerPosition;
+					_playerFrameIdx = 1;
+					break;
+				case kPlayerBottom:
+					_lastPlayerPosition = _currentPlayerPosition;
+					_playerFrameIdx = 13;
+					break;
 				case kPlayerRight:
-					switch(_currentPlayerPosition) {
-						case kPlayerTop:
-							_lastPlayerPosition = _currentPlayerPosition;
-							_playerFrameIdx = 5;
-						break;
-						case kPlayerBottom:
-							_lastPlayerPosition = _currentPlayerPosition;
-							_playerFrameIdx = 17;
-						break;
-						case kPlayerLeft:
-							_lastPlayerPosition = _currentPlayerPosition;
-							_playerFrameIdx = 33;
-						break;
-					}
+					_lastPlayerPosition = _currentPlayerPosition;
+					_playerFrameIdx = 45;
+					break;
+				}
 				break;
+			case kPlayerRight:
+				switch (_currentPlayerPosition) {
+				case kPlayerTop:
+					_lastPlayerPosition = _currentPlayerPosition;
+					_playerFrameIdx = 5;
+					break;
 				case kPlayerBottom:
-					switch(_currentPlayerPosition) {
-						case kPlayerTop:
-							_lastPlayerPosition = _currentPlayerPosition;
-							_playerFrameIdx = 9;
-						break;
-						case kPlayerLeft:
-							_lastPlayerPosition = _currentPlayerPosition;
-							_playerFrameIdx = 29;
-						break;
-						case kPlayerRight:
-							_lastPlayerPosition = _currentPlayerPosition;
-							_playerFrameIdx = 41;
-						break;
-					}
+					_lastPlayerPosition = _currentPlayerPosition;
+					_playerFrameIdx = 17;
+					break;
+				case kPlayerLeft:
+					_lastPlayerPosition = _currentPlayerPosition;
+					_playerFrameIdx = 33;
+					break;
+				}
 				break;
+			case kPlayerBottom:
+				switch (_currentPlayerPosition) {
 				case kPlayerTop:
-					switch(_currentPlayerPosition) {
-						case kPlayerBottom:
-							_playerFrameIdx = 21;
-						break;
-						case kPlayerLeft:
-							_playerFrameIdx = 25;
-						break;
-						case kPlayerRight:
-							_playerFrameIdx = 37;
-						break;
-					}
+					_lastPlayerPosition = _currentPlayerPosition;
+					_playerFrameIdx = 9;
+					break;
+				case kPlayerLeft:
+					_lastPlayerPosition = _currentPlayerPosition;
+					_playerFrameIdx = 29;
+					break;
+				case kPlayerRight:
+					_lastPlayerPosition = _currentPlayerPosition;
+					_playerFrameIdx = 41;
+					break;
+				}
+				break;
+			case kPlayerTop:
+				switch (_currentPlayerPosition) {
+				case kPlayerBottom:
+					_playerFrameIdx = 21;
+					break;
+				case kPlayerLeft:
+					_playerFrameIdx = 25;
+					break;
+				case kPlayerRight:
+					_playerFrameIdx = 37;
+					break;
+				}
 				break;
 			}
 			_lastPlayerPosition = _currentPlayerPosition;
@@ -170,7 +169,7 @@ void SpiderEngine::drawPlayer() {
 			if (_playerFrameIdx >= (int)_playerFrames.size())
 				_playerFrameIdx = 0;
 		}
-	}  else
+	} else
 		error("Invalid arcade mode %s", _arcadeMode.c_str());
 
 	drawImage(*_playerFrames[_playerFrameIdx], ox, oy, true);
@@ -196,7 +195,7 @@ void SpiderEngine::drawHealth() {
 	_compositeSurface->fillRect(r, c);
 
 	r = Common::Rect(256, 152, 272, 174);
-	c = 252;  // blue
+	c = 252; // blue
 	_compositeSurface->frameRect(r, c);
 
 	drawString("ENERGY", 248, 180, 38, c);
@@ -218,7 +217,7 @@ bool SpiderEngine::checkArcadeLevelCompleted(MVideo &background) {
 				return false;
 
 		return true;
-	} 
+	}
 	return !background.decoder || background.decoder->endOfVideo();
 }
 




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