[Scummvm-git-logs] scummvm master -> 3aa69353f9988be6efbf0b22bb1c65271fc798eb
aquadran
noreply at scummvm.org
Sat Jul 16 15:31:43 UTC 2022
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
3aa69353f9 WINTERMUTE: WME3D: Fixed cordinates for drawLine
Commit: 3aa69353f9988be6efbf0b22bb1c65271fc798eb
https://github.com/scummvm/scummvm/commit/3aa69353f9988be6efbf0b22bb1c65271fc798eb
Author: PaweÅ KoÅodziejski (aquadran at gmail.com)
Date: 2022-07-16T17:31:39+02:00
Commit Message:
WINTERMUTE: WME3D: Fixed cordinates for drawLine
Changed paths:
engines/wintermute/base/gfx/opengl/base_render_opengl3d_shader.cpp
diff --git a/engines/wintermute/base/gfx/opengl/base_render_opengl3d_shader.cpp b/engines/wintermute/base/gfx/opengl/base_render_opengl3d_shader.cpp
index c3c6c7af674..34127d605c2 100644
--- a/engines/wintermute/base/gfx/opengl/base_render_opengl3d_shader.cpp
+++ b/engines/wintermute/base/gfx/opengl/base_render_opengl3d_shader.cpp
@@ -404,9 +404,9 @@ bool BaseRenderOpenGL3DShader::drawLine(int x1, int y1, int x2, int y2, uint32 c
float lineCoords[4];
lineCoords[0] = x1;
- lineCoords[1] = y1;
+ lineCoords[1] = _height - y1;
lineCoords[2] = x2;
- lineCoords[3] = y2;
+ lineCoords[3] = _height - y2;
glBufferSubData(GL_ARRAY_BUFFER, 0, 2 * 8, lineCoords);
More information about the Scummvm-git-logs
mailing list