[Scummvm-git-logs] scummvm master -> 6d542fe3dd7d0f8ef9f8788eb47399af244f31d6

athrxx noreply at scummvm.org
Sat Jul 23 22:19:34 UTC 2022


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
6d542fe3dd NEWS: mention SCUMM CGA/Hercules improvements


Commit: 6d542fe3dd7d0f8ef9f8788eb47399af244f31d6
    https://github.com/scummvm/scummvm/commit/6d542fe3dd7d0f8ef9f8788eb47399af244f31d6
Author: athrxx (athrxx at scummvm.org)
Date: 2022-07-24T00:19:07+02:00

Commit Message:
NEWS: mention SCUMM CGA/Hercules improvements

Changed paths:
    NEWS.md


diff --git a/NEWS.md b/NEWS.md
index c9f2a156d5f..cbc3618a10f 100644
--- a/NEWS.md
+++ b/NEWS.md
@@ -22,10 +22,12 @@ For a more comprehensive changelog of the latest experimental code, see:
 
  SCUMM:
    - Added support for CGA, CGA Composite, CGA black & white and Hercules modes
-     for SCUMM 1 versions of Zak McKracken and Maniac Mansion. Also improved
-	   accuracy of CGA and Hercules modes for SCUMM 2 (enhanced) versions of
-	   Zak McKracken and Maniac Mansion and fixed some minor glitches for the
-	   CGA mode of Loom.
+     for SCUMM 1 versions of Zak McKracken and Maniac Mansion.
+   - Improved accuracy of CGA and Hercules modes for SCUMM 2 (enhanced) versions of
+     Zak McKracken and Maniac Mansion.
+   - Improved accuracy of CGA and Hercules modes for Monkey Island 1 (EGA version
+	 only - the VGA version does not have CGA and Hercules modes).
+   - Fixed some minor glitches for the CGA mode of Loom. 
 
  Toon:
    - Made game menus behave like in the original.




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