[Scummvm-git-logs] scummvm master -> 6d542fe3dd7d0f8ef9f8788eb47399af244f31d6
athrxx
noreply at scummvm.org
Sat Jul 23 22:19:34 UTC 2022
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
6d542fe3dd NEWS: mention SCUMM CGA/Hercules improvements
Commit: 6d542fe3dd7d0f8ef9f8788eb47399af244f31d6
https://github.com/scummvm/scummvm/commit/6d542fe3dd7d0f8ef9f8788eb47399af244f31d6
Author: athrxx (athrxx at scummvm.org)
Date: 2022-07-24T00:19:07+02:00
Commit Message:
NEWS: mention SCUMM CGA/Hercules improvements
Changed paths:
NEWS.md
diff --git a/NEWS.md b/NEWS.md
index c9f2a156d5f..cbc3618a10f 100644
--- a/NEWS.md
+++ b/NEWS.md
@@ -22,10 +22,12 @@ For a more comprehensive changelog of the latest experimental code, see:
SCUMM:
- Added support for CGA, CGA Composite, CGA black & white and Hercules modes
- for SCUMM 1 versions of Zak McKracken and Maniac Mansion. Also improved
- accuracy of CGA and Hercules modes for SCUMM 2 (enhanced) versions of
- Zak McKracken and Maniac Mansion and fixed some minor glitches for the
- CGA mode of Loom.
+ for SCUMM 1 versions of Zak McKracken and Maniac Mansion.
+ - Improved accuracy of CGA and Hercules modes for SCUMM 2 (enhanced) versions of
+ Zak McKracken and Maniac Mansion.
+ - Improved accuracy of CGA and Hercules modes for Monkey Island 1 (EGA version
+ only - the VGA version does not have CGA and Hercules modes).
+ - Fixed some minor glitches for the CGA mode of Loom.
Toon:
- Made game menus behave like in the original.
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