[Scummvm-git-logs] scummvm master -> a5c0b044c6e9f2bd74c56c541b515e73940688d8

dwatteau noreply at scummvm.org
Wed Jul 27 08:22:22 UTC 2022


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
a5c0b044c6 NEWS: Mention the fix for the dead-end in Monkey 2 Ultimate


Commit: a5c0b044c6e9f2bd74c56c541b515e73940688d8
    https://github.com/scummvm/scummvm/commit/a5c0b044c6e9f2bd74c56c541b515e73940688d8
Author: Donovan Watteau (contrib at dwatteau.fr)
Date: 2022-07-27T10:21:43+02:00

Commit Message:
NEWS: Mention the fix for the dead-end in Monkey 2 Ultimate

Changed paths:
    NEWS.md


diff --git a/NEWS.md b/NEWS.md
index 8267c602edd..54ef18d9a67 100644
--- a/NEWS.md
+++ b/NEWS.md
@@ -27,7 +27,10 @@ For a more comprehensive changelog of the latest experimental code, see:
      Zak McKracken and Maniac Mansion.
    - Improved accuracy of CGA and Hercules modes for Monkey Island 1 (EGA version
      only - the VGA version does not have CGA and Hercules modes).
-   - Fixed some minor glitches for the CGA mode of Loom. 
+   - Fixed some minor glitches for the CGA mode of Loom.
+   - Fixed a possible dead-end in the Ultimate Talkie Edition of Monkey Island 2,
+     if one doesn't pick up the model lighthouse lens before Captain Dread brings
+     Guybrush back to Scabb Island, at the end of Part II.
 
  Toon:
    - Made game menus behave like in the original.




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