[Scummvm-git-logs] scummvm master -> a5c0b044c6e9f2bd74c56c541b515e73940688d8
dwatteau
noreply at scummvm.org
Wed Jul 27 08:22:22 UTC 2022
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
a5c0b044c6 NEWS: Mention the fix for the dead-end in Monkey 2 Ultimate
Commit: a5c0b044c6e9f2bd74c56c541b515e73940688d8
https://github.com/scummvm/scummvm/commit/a5c0b044c6e9f2bd74c56c541b515e73940688d8
Author: Donovan Watteau (contrib at dwatteau.fr)
Date: 2022-07-27T10:21:43+02:00
Commit Message:
NEWS: Mention the fix for the dead-end in Monkey 2 Ultimate
Changed paths:
NEWS.md
diff --git a/NEWS.md b/NEWS.md
index 8267c602edd..54ef18d9a67 100644
--- a/NEWS.md
+++ b/NEWS.md
@@ -27,7 +27,10 @@ For a more comprehensive changelog of the latest experimental code, see:
Zak McKracken and Maniac Mansion.
- Improved accuracy of CGA and Hercules modes for Monkey Island 1 (EGA version
only - the VGA version does not have CGA and Hercules modes).
- - Fixed some minor glitches for the CGA mode of Loom.
+ - Fixed some minor glitches for the CGA mode of Loom.
+ - Fixed a possible dead-end in the Ultimate Talkie Edition of Monkey Island 2,
+ if one doesn't pick up the model lighthouse lens before Captain Dread brings
+ Guybrush back to Scabb Island, at the end of Part II.
Toon:
- Made game menus behave like in the original.
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