[Scummvm-git-logs] scummvm master -> eca2a6fff0e48aabea2d2edec8744e2a99506726
athrxx
noreply at scummvm.org
Fri Jul 29 14:30:30 UTC 2022
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
eca2a6fff0 NEWS: mention SCUMM EGA dithering
Commit: eca2a6fff0e48aabea2d2edec8744e2a99506726
https://github.com/scummvm/scummvm/commit/eca2a6fff0e48aabea2d2edec8744e2a99506726
Author: athrxx (athrxx at scummvm.org)
Date: 2022-07-29T16:30:12+02:00
Commit Message:
NEWS: mention SCUMM EGA dithering
Changed paths:
NEWS.md
diff --git a/NEWS.md b/NEWS.md
index 54ef18d9a67..8dd563fae98 100644
--- a/NEWS.md
+++ b/NEWS.md
@@ -28,6 +28,8 @@ For a more comprehensive changelog of the latest experimental code, see:
- Improved accuracy of CGA and Hercules modes for Monkey Island 1 (EGA version
only - the VGA version does not have CGA and Hercules modes).
- Fixed some minor glitches for the CGA mode of Loom.
+ - Added EGA dithering mode for VGA versions of Loom, Monkey Island 1 and 2 and
+ Indiana Jones 4.
- Fixed a possible dead-end in the Ultimate Talkie Edition of Monkey Island 2,
if one doesn't pick up the model lighthouse lens before Captain Dread brings
Guybrush back to Scabb Island, at the end of Part II.
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